http://bugs.winehq.org/show_bug.cgi?id=25444
Summary: ArcaniA - Gothic 4 requires vcrun2008
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=32385)
--> (http://bugs.winehq.org/attachment.cgi?id=32385)
mscodescan log
Attached is the huge list of functions the game requires.
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http://bugs.winehq.org/show_bug.cgi?id=17487
Summary: Stage Studio displays a black screen
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.smashboards.com/showthread.php?t=217759
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k04jg02(a)gmail.com
The community made level editor for Smash Brother's Brawl, Stage Studio, only
shows a black screen, and prints this to the console over and over:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
I know it's labeled as a fixme, so someone is aware support is missing, but if
you were waiting for an app as a use case, here you've got one. The app is
free, just follow the URL and download it.
Let me know if any particular traces or logs would be useful.
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http://bugs.winehq.org/show_bug.cgi?id=12917
Summary: Finale 2008 (& Notepad) curly braces and ties not drawn
correctly
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Created an attachment (id=12642)
--> (http://bugs.winehq.org/attachment.cgi?id=12642)
Finale 2008 comparative screenshots
Software affected: Finale 2008 family of musical notation products
(http://www.finalemusic.com). The bug has been confirmed with Finale 2008, the
2008a update, and Notepad 2008. This bug most likely affects Printmusic 2008
as well.
Free version: Notepad 2008 can be downloaded for free from
http://www.finalemusic.com/notepad/
Bug report: Curly braces and ties are not properly drawn when running under
Wine. The glitch is also rendered when printing. See the attached
screenshots:
finale2008-wine.png - This is how it renders in Wine
finale2008-winxp.png - This is how it should look
Resolution attempts: I have tried both Windows XP and Vista modes in Wine, and
I have tried running it in "virtual desktop" mode, none of which made any
difference. I also deleted the .wine folder in my home directory, which didn't
help either.
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http://bugs.winehq.org/show_bug.cgi?id=28374
Summary: Libre Office 3.4.3 installer wants
msvcp90.dll.??$?HDU?$char_traits@D@std@@V?$allocator@D
@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?
$allocator@D@2@@0@DABV10@@Z
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://www.libreoffice.org/download
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Winetricks vcrun2008 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=25613
Summary: Grass rendering glitch in Stalker: Shadow of Chernobyl
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aim_here2002(a)yahoo.co.uk
Created an attachment (id=32612)
--> (http://bugs.winehq.org/attachment.cgi?id=32612)
Grass glitch on wine 1.3.10, for Stalker: SoC
This is almost certainly the same bug as bug 23089, reported fixed by the
original submitter, and most of the discussion there likely applies here too;
When in 'Static lighting' mode, grass is intermittently rendered with a red
colour - moving the camera at all will cause a different, and apparently
random, set of grass objects to be rendered red.
Currently I'm still getting this bug with Stalker 1.0005, on Debian Linux, with
a Phenom II 4-core x64 processor, with a Radeon HD 4870 and the 1.10.9 drivers,
though it seems to not be a graphics driver glitch, as evidenced by the Nvidia
users who had the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=18158
Summary: Approach thinks Samba Read Only databases are in a
foreign language
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20623)
--> (http://bugs.winehq.org/attachment.cgi?id=20623)
trace on foreign language pop up
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number four: the open dialog box thinks Samba read only (0544) databases
are in an unsupported language. Samba maps the Windows read only bit to owners
"write" bit. 0544 would be seen in Windows as Read Only=on, Archive=on,
Hidden=off, System=off
An smb.conf example (in the share section):
; map archive owner execute bit must include 0100
; map system group execute bit must include 0010
; map hidden world execute bit must include 0001
; Note: after doing all the above map stuff, it is a good idea to do
; a mass chmod to 2766 (Read Only=off, Archive=on, Hidden=off).
; And, you definately want hidden to be turned off!!!
force create mode = 0000
create mode = 0777
force directory mode = 0000
directory mode = 0777
map archive = yes
map system = yes
map hidden = yes
Bug number four:
To reproduce:
1) mark all the of files associates with your test database to 0544 (chmod 0544
*)
2) open Approach with the native msvcrt
3) open the database you just tagged with 0544
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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http://bugs.winehq.org/show_bug.cgi?id=28188
Summary: icinfo: No output in wineconsole
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this start the console with 'wine wineconsole cmd' and then type
'icinfo' in the wine console.
The usage will be displayed in the terminal in which you started the
wineconsole instead of in wineconsole itself. This is because icinfo uses
regular Unix stdio functions like printf() instead of WriteConsole().
See the XCOPY_wprintf() function in programs/xcopy/xcopy.c or the output_*()
functions in programs/net/net.c for a model on how to fix this.
After fixing this, verify that running 'icinfo' still works fine in a regular
xterm or equivalent.
(split off from bug 13861)
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http://bugs.winehq.org/show_bug.cgi?id=28649
Bug #: 28649
Summary: Font regression with Age Of Empires III and Wine
1.3.30
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unmacaque(a)gmail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
The rendering of some fonts of Age Of Empires 3 has slightly regressed since
Wine 1.3.30. Most of the game's text is readable, but as shown in the
screenshot some UI elements have white bars instead of their correct labels.
Regression test resulted in the following commit being the culprit:
17e72c816b9cbc17aeaae1c2ecf2ba230083817d is the first bad commit
commit 17e72c816b9cbc17aeaae1c2ecf2ba230083817d
Author: Huw Davies <huw(a)codeweavers.com>
Date: Thu Oct 6 16:26:07 2011 -0500
gdi32: Load the font properties from the cache if it exists.
:040000 040000 c0ddafd0f315788a234d4bfbe6ad3d975bf0a4cb
b4d13f5e352efe271cf957ed07c79515efbfe9f3 M dlls
Using:
Wine 1.3.30
NVIDIA 280.13
Arch Linux (x86_64)
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http://bugs.winehq.org/show_bug.cgi?id=28019
Summary: Iexplore crash when clicking link
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Created an attachment (id=35874)
--> (http://bugs.winehq.org/attachment.cgi?id=35874)
mshtml log wine-1.3.26
Some link problems were fixed, but this remains in 1.3.26
wine iexplore http://chessbase.com
Page displays some add. Click "close x" -> crash
ff127a3461d8e9f638590242e38b83cb3efd6fce is the first bad commit
commit ff127a3461d8e9f638590242e38b83cb3efd6fce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Aug 2 11:08:48 2011 +0200
mshtml: Always set onclick event handler during document initialization.
:040000 040000 7a7bd676a080cc72c1162cb5bf2cdcf96aa3e84b
d623491f9aa63f5e85fb0686acc9edf503253551 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26546
Summary: Buitin IE cannot run some methods of ActiveX controls
from ICBC online bank
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
First, write a html named safeEdit1.getLength.html like below:
<object id="safeEdit1" classid="CLSID:73E4740C-08EB-4133-896B-8D0A7C9EE3CD"
codebase="/icbc/newperbank/AxSafeControls.cab#version=1,0,0,13" height="21"
width="145"></object>
<script type="text/javascript">
function write_result(){
var div_result = document.getElementById("result");
var object_test = document.getElementById("safeEdit1");
div_result.innerHTML += object_test.getLength();
}
</script>
<div>
<a href="javascript:write_result();">write result </a>
</div>
<div id="result"></div>
Second, regist the ActiveX control of ICBC :
$ winetricks -q mfc42
# Please use the latest winetricks
# see http://code.google.com/p/winetricks/issues/detail?id=9 for details.
$ wget --timestamping
'https://mybank.icbc.com.cn/icbc/newperbank/AxSafeControls.cab#version=1,0,0…'
$ cabextract AxSafeControls.cab
$ regsvr32 InputControl.dll
Third, open safeEdit1.getLength.html with builtin IE,
type some char to the "safeEdit" control, and then click the "write result"
link.
Normally, there will be some output to the "result" div, that is the length of
the
string we have typed. However, it doesn't work on builtin IE.
the log is like this:
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
Wine MS IE and Windows IE will work.
getLength() may be a function from InputControl.dll
$ strings InputControl.dll | grep getLength
XgetLengthWWW
method getLengthWW
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http://bugs.winehq.org/show_bug.cgi?id=28607
Bug #: 28607
Summary: Unhandled exception installing X-COM Collector's
Edition
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: afffect(a)gmail.com
Classification: Unclassified
Created attachment 36759
--> http://bugs.winehq.org/attachment.cgi?id=36759
Unhandled exception when running X-COM installer.
After updating to latest Wine 1.3.29 I'm unable to install both X-COM
Collectors Edition games anymore (UFO Defense and Terror From The Deep).
All I'm getting is an unhandled exception when running the installer (see
attachment). Tested on a clean installation.
This didn't happen in the older version I had (IIRC it was 1.3.28).
Don't have time to do regression testing at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=24856
Summary: Magic & Mayhem: Crashing on any menu item.
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=31450)
--> (http://bugs.winehq.org/attachment.cgi?id=31450)
wine 1.3.5
Run game. Showing main menu.
Click any menu(New game, Setting, Exit) item.
Game crached.
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http://bugs.winehq.org/show_bug.cgi?id=19709
Summary: FeedDemon cannot sync feeds
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.filehippo.com/download_feed_demon/4159/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=23015)
--> (http://bugs.winehq.org/attachment.cgi?id=23015)
FD log on first run
Version wine-1.1.27-63-g862bd3c
Priority set to normal because of total loss of functionality: a feed reader
that can't sync feeds is useless.
Steps to reproduce:
1- clean wine prefix, download app from URL, install it
2- on first run, skip account check to work around bug 19693
3- make it import default feeds
As soon as the wizard ends and FeedDemon tries to sync the feeds, it crashes.
After closing the error messagebox, it reappears suddenly, probably because of
second attempt. But that's the last and after this, it doesn't crash anymore.
The error messagebox doesn't seem to report anything useful.
Attached is the log created following the steps.
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http://bugs.winehq.org/show_bug.cgi?id=25522
Summary: League of Legends - Typing in game chat causes freeze
(1.0.0.107)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Since update to 1.0.0.107 (Dec 13 2010) typing anything into the in game chat
results in the client freezing. There are no errors messages displayed on the
console. This worked in the previous LoL build.
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http://bugs.winehq.org/show_bug.cgi?id=18353
Summary: Twelve Sky 2 page faults on start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=20906)
--> (http://bugs.winehq.org/attachment.cgi?id=20906)
Stderr log
As the description says. Hitting "Game Start" on the launcher results in a page
fault. Stderr log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28116
Summary: Heavy Gear II, sound shutters heavily and dies very
fast
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This issue happens as soon as the game is launched and happens all the time,
the sound start to shutter very fast and usually sound doesn't last more than 1
minute. I tested both alsa and pulseaudio, result was the same.
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http://bugs.winehq.org/show_bug.cgi?id=28347
Summary: Severe FPS regression in Source-based games with
orm=backbuffer in Wine 1.3.27
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Regression SHA1: f58e55ec6c19d65689b273938f168287797362da
Commit that fixed bug #13313 introduced severe performance regression when
playing Source-based games with OffscreenRenderingMode set to backbuffer.
Just to be sure I've done regression testing and it come with the expected
result:
f58e55ec6c19d65689b273938f168287797362da is the first bad commit
commit f58e55ec6c19d65689b273938f168287797362da
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Aug 22 21:02:42 2011 +0200
wined3d: Move arbfp based color blits from
IWineD3DSurfaceImpl_BltOverride() to wined3d_surface_blt().
:040000 040000 691c677bfa118951a0ebe7ad76500a190f05370e
5370aba8157cc4e6b91ba1a8b19555e402e77a77 M dlls
FPS drop with this commit is very significant: it can be as much as going down
to ~45 from pre-commit level of ~200. I had tested it with "HL2: Episode One"
at the place where Alyx is opening the doors leading into "reactor core control
room" - it is the place where bug #13313 had been triggered (FPS had been
droping to zero). Prior the f58e55 commit FPS level had been at around ~200
when not looking at reactor core and around 60 when looking at it. After this
commit FPS level is around ~45 when not looking at reactor core and about ~20
when looking at it.
Quick test with other source-based games, notably HL2, HL2:EP2, Portal and
HL:Source showed that FPS level regressed severely in each of them. I suspect
that this FPS drop also affects any other Direct3D-based game but hadn't done
any tests to prove it.
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http://bugs.winehq.org/show_bug.cgi?id=23429
Summary: Airport Tycoon 2: graphical corruption in roads and
others
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Airport Tycoon 2 is an airport management simulation game which requires
DirectX 8.1. A demo can be downloaded from
http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Playing with winetricks could probably get it to work, but the demo
shows the problem so it's not necessary.]
Roads and some other graphics are not rendered correctly. Parts are missing,
exactly which varies depends on the view angle. (This is with Xubuntu 9.10,
Nvidia driver 195.36.15.)
After installing, start the demo. Click New Game. Click Asia on the map
(highlights as you mouse over it). Click Tokyo/Japan under Location on the
right. Click Accept. On the next screen, you have to click and drag a rectangle
indicating an area of land to buy. Notice the corruption in the yellow and blue
areas as you do that.
After choosing an area, click the checkmark to proceed. In the 3D view, you can
use the mouse wheel to zoom in and out, hold right button and drag to rotate
the view, hold left button and drag to move. You should notice that the road is
corrupted as you move the view. To show this more clearly you can add more
roads by clicking the Build menu icon (hammer and saw), then the Transportation
icon (yellow car), then the road picture. Left-click and drag on the map to
draw roads. Press Esc when done, then use the mouse to change the view.
I will attach some screenshots of the game under Wine and Windows.
The only console output (which all appears before you click New Game) is:
fixme:keyboard:RegisterHotKey (0x10056,100,0x00000001,9): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1318f8,0x1317f8): stub
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f284,0x00000000), stub!
fixme:d3d:state_patchsegments (WINED3DRS_PATCHSEGMENTS,0.000000) not yet
implemented
And on quitting the program:
fixme:keyboard:UnregisterHotKey (0x10056,100): stub
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http://bugs.winehq.org/show_bug.cgi?id=25839
Summary: winedbg complains fixme:dbghelp_msc:codeview_snarf
Unsupported symbol id 1113
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran a closed source app that happens to crash under wine,
and winedbg did produce a good looking backtrace, but with
some complaints like
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1113
...
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1112
It'd be nice to handle those cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=27653
Summary: EVE Online responds with "Connection Failure:
Handshake Error" on login attempt.
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naylor.b.david(a)gmail.com
Created an attachment (id=35361)
--> (http://bugs.winehq.org/attachment.cgi?id=35361)
Trace log with trace patch from #22355 (patch modified to avoid functional
change)
EVE Online fails to log in with "Connection Failure: Handshake Error".
This has been reported on both FreeBSD -current and 8-stable when running a
32bit wine under a 64bit FreeBSD. Also, when applying the trace patch from bug
#22355 the trace indicates it is not related to that error. (See attached for
the trace with WINEDEBUG=iphlpapi with that patch applied).
My attempts to determine where the error occurs has been unsuccessful.
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http://bugs.winehq.org/show_bug.cgi?id=24450
Summary: Touhou 6, 7, 8 and 9 do not render text correctly.
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Some text doesn't render correctly, I suspect it is because of this error since
in other Touhous without this error it doesn't appears:
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
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http://bugs.winehq.org/show_bug.cgi?id=24869
Summary: Worms Armageddon: Dismissing post-mission frontend
dialogues after sound has finished playing causes a
freeze
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thecybershadow(a)gmail.com
Created an attachment (id=31476)
--> (http://bugs.winehq.org/attachment.cgi?id=31476)
Patch
Worms Armageddon will display a dialog before beginning a training mission
(describing the tasks to be performed), or after a mission or training mission
(displaying the player's results). This dialog is accompanied with a sound,
which is streamed from a .wav file using DirectShow.
If the dialog is dismissed after the sound has stopped playing, the game
freezes.
The reason for the freeze appears to be as follows:
When the dialog is dismissed, the game will attempt to stop the sound, whether
it's still playing or not. Part of its procedure to stop the sound involves
pausing the graph (using IMediaControl::Pause()). After that, it calls
IMediaControl::GetState(INFINITE, ...), which locks up the game.
The freeze occurs in Wine's DSoundRender_GetState - it will wait indefinitely
for the state_change event to be signalled - which will never happen. The
reason for this seems to be that the intended implementation of
DSoundRender_Pause is to put the filter into an intermediary state, and
complete the transition when a media sample is received (in
DSoundRender_Receive). However, since the end of file has been reached, a new
sample is never received, and the filter get stuck into an intermediary state.
The attached patch seems to fix the problem at hand, but I'm not certain about
its correctness.
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http://bugs.winehq.org/show_bug.cgi?id=27442
Summary: wine iexplore won't display verify code image of ICBC
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=35094)
--> (http://bugs.winehq.org/attachment.cgi?id=35094)
Log: wine iexplore
$ wine --version
wine-1.3.21-290-gd9fb7b9
1.
$ wine iexplore
'https://mybank.icbc.com.cn/servlet/com.icbc.inbs.person.servlet.Verifyimage…'
The image cannot display
see also
Bug 26392 - Builtin IE won't display some jpeg images
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http://bugs.winehq.org/show_bug.cgi?id=27223
Summary: Desktop Dungeons does not display properly
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ethan.glasser.camp(a)gmail.com
Created an attachment (id=34787)
--> (http://bugs.winehq.org/attachment.cgi?id=34787)
screenshot of broken main screen
Desktop Dungeons does not display correctly. It shows a splash screen on
startup, but then at the main menu, all text is completely unreadable. Instead
text shows up as boxes of various colors.
I just put Desktop Dungeons in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13080
Let me know what information I can provide to help.
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http://bugs.winehq.org/show_bug.cgi?id=16691
Summary: Parkan2 crashes on start
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=18342)
--> (http://bugs.winehq.org/attachment.cgi?id=18342)
console output
Parkan 2 game crashes on start. Error log attached.
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http://bugs.winehq.org/show_bug.cgi?id=15091
Summary: fMA is unable to get list of serial ports
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
I managed to run floAt's Mobile Agent in wine, but it is still not usable,
because is doesn't detect any serial port.
Serial ports from ~/.wine/dosdevices/ are visible in wine (tested with echo
"ATZ" > comX from cmd).
dmig@dmig-desktop:~$ ll .wine/dosdevices/
итого 0
lrwxrwxrwx 1 dmig dmig 14 2008-08-29 17:02 a: -> /media/floppy0
lrwxrwxrwx 1 dmig dmig 10 2008-07-02 13:57 c: -> ../drive_c
lrwxrwxrwx 1 dmig dmig 10 2008-08-29 17:11 com1 -> /dev/ttyS0
lrwxrwxrwx 1 dmig dmig 10 2008-08-29 17:11 com2 -> /dev/ttyS1
lrwxrwxrwx 1 dmig dmig 12 2008-08-29 17:11 com3 -> /dev/rfcomm0
lrwxrwxrwx 1 dmig dmig 12 2008-08-29 17:12 com4 -> /dev/ttyUSB0
lrwxrwxrwx 1 dmig dmig 10 2008-08-29 17:02 d: -> /home/dmig
lrwxrwxrwx 1 dmig dmig 13 2008-08-29 17:02 e: -> /media/cdrom0
lrwxrwxrwx 1 dmig dmig 8 2008-08-29 17:11 lpt1 -> /dev/lp0
lrwxrwxrwx 1 dmig dmig 1 2008-07-02 13:57 z: -> /
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http://bugs.winehq.org/show_bug.cgi?id=17698
Summary: E Sky flight simulator installees but crashes when run
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://www.twf-sz.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harterc1(a)comcast.net
Created an attachment (id=19897)
--> (http://bugs.winehq.org/attachment.cgi?id=19897)
wine command line log
crashes on first running it
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http://bugs.winehq.org/show_bug.cgi?id=19522
Summary: Team Fortress 2 (TF2) missing menu fonts
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kris(a)pcbsd.org
Created an attachment (id=22722)
--> (http://bugs.winehq.org/attachment.cgi?id=22722)
Screenshot of Missing Fonts / menus in TF2
I've been seeing this bug in TF2 on FreeBSD for as long as I can remember. When
you enter the game, the menu fonts appear to be missing, but some show up in
the game browser. I've tried the obvious stuff, like installing various fonts,
such as Arial, Tahoma, etc, but nothing seems to make a difference. When
playing the game, fonts show up just fine for in-game chat and such, its only
the menus which are effected.
I've also tested this on different systems, with nvidia, and intel cards, and
the issue is the same, which makes me suspect it's a wine issue, not drivers.
Here's a list of extra fonts in my .wine/drive_c/windows/Fonts folder:
Arial.ttf
Ariali.ttf
cour.ttf
couri.ttf
georgiai.ttf
tahomabd.ttf
timesbi.ttf
trebucbd.ttf
verdana.ttf
verdanaz.ttf
Arialbd.ttf
comic.ttf
courbd.ttf
georgia.ttf
georgiaz.ttf
times.ttf
timesi.ttf
trebucbi.ttf
verdanab.ttf
webdings.ttf
Arialbi.ttf
comicbd.ttf
courbi.ttf
georgiab.ttf
tahoma.ttf
timesbd.ttf
trebuc.ttf
trebucit.ttf
verdanai.ttf
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http://bugs.winehq.org/show_bug.cgi?id=21795
Summary: sPlan schematic drawing software imports with all text
on an angle.
Product: Wine
Version: 1.1.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john6520(a)comcast.net
sPlan schematic drawing software. Drawings from previous versions import with
all text on an angle.
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http://bugs.winehq.org/show_bug.cgi?id=21743
Summary: ?
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevie1401(a)web.de
I can not load code in GFA Basic since Wine Version 1.33
When I try to load code, GFA Basic crashes and a Wine-Message say: a fatal
error is commig.
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http://bugs.winehq.org/show_bug.cgi?id=21401
Summary: Star Trek Online crashes during loading screen
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)timburrell.net
Created an attachment (id=25770)
--> (http://bugs.winehq.org/attachment.cgi?id=25770)
Star Trek Online crash -- mini log (+relay,+seh,+tid)
Star Trek Online is able to install, and launch fine. The login window also
appears fine, and the login procedure is successful.
After logging in, there is a "Cryptic Studios / Atari" loading screen. The
progress bar makes it to about 75%, then the program crashes and a separate
process "CrypticError.exe" is launched which is meant to report the crash to
Cryptic.
The full log, from program start, to crash is about 2.8 gigs in size, so I've
attached a small portion of the log (last 8700 lines) ending with the loading
of the CrypticError process, generated with WINEDEBUG channels
+relay,+seh,+tid.
Just let me know if I can provide any further information, such as another log
with more (or less) detail.
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http://bugs.winehq.org/show_bug.cgi?id=18781
Summary: Whizlabs SCJP 5.0 crash & close
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chino6910(a)hotmail.com
Created an attachment (id=21552)
--> (http://bugs.winehq.org/attachment.cgi?id=21552)
Screenshot Error
When I go to Learning Mode, set Randomly option in "Create your test" to 15 of
15 questions, then set the time and click over the "Start Exam" button, the
application crash and close.
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http://bugs.winehq.org/show_bug.cgi?id=18698
Summary: TeamViever_Service.exe
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mparera(a)esliceu.com
The program TeamViewer_Service.exe has encountered a serius problem and needs
to close. we are sorry for the inconvenience.
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http://bugs.winehq.org/show_bug.cgi?id=18619
Summary: Problem in module ntdll
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renetf77(a)yahoo.com
CC: renetf77(a)yahoo.com
Created an attachment (id=21306)
--> (http://bugs.winehq.org/attachment.cgi?id=21306)
bug report
Hi there!!
I'm trying a program wrote in delphi that use BDE Borland to access a SQL
Server by unixodbc.
Well, the program start ok, but after put the login and password a receive the
problems attached.
This is a bug or a problem in my configuration?
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=18605
Summary: Counter-strike 1.6 crashes when key is pressed if
plugin DLLs are loaded.
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)michaelmarley.com
When I am playing a game of Counter-Strike on Wine, if I start my own server,
the game crashes as soon as I try to use any keyboard input. The mouse works
fine. Keyboard input works fine in the menus, but it crashes the program
during a game. I will attach the console output that is produced when the
crash occurs.
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http://bugs.winehq.org/show_bug.cgi?id=17081
Summary: Medieval Lords: Black buildings float over landscape
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: notlee(a)gmail.com
Created an attachment (id=18906)
--> (http://bugs.winehq.org/attachment.cgi?id=18906)
Screenshot of the problem
When playing a campaign game, there is a black outline of all the buildings
floating around in addition to the actual buildings and landscape.
Using NVIDIA 8800GTS, tried using 180.11 and 177.82 drivers with the same
result.
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http://bugs.winehq.org/show_bug.cgi?id=18372
Summary: Sym For Windows: Crash while trying to log into unix
host (telnet)
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanoleso(a)gmail.com
Created an attachment (id=20944)
--> (http://bugs.winehq.org/attachment.cgi?id=20944)
Text file with console log of SFW.exe
Sym For Windows (SFW.exe or just SFW) is proprietary banking software provided
by JackHenry for a GUI interface to connect to a banking database and perform
teller transactions. It requires a middleware program, RemoteAdminServer.exe
(RAS), to hide the telnet backend for the SFW GUI front end. RAS installs and
seems to run just fine. RAS then downloads from the unix host and installs the
SFW frontend. At the end of the installation it throws up some R6034 runtime
errors. The SFW program then starts fine and displays an initial http based
web page splash with a login link, but trying to login to a unix host it either
crashes or loops back to the web page.
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http://bugs.winehq.org/show_bug.cgi?id=22005
Summary: Touch Mouse application for iPod touch not working
with Ubuntu 9.10 64 but addition
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pkunal.parmar(a)gmail.com
Touch Mouse application from Logitech for iPod touch is not working with wine
1.2
I installed Touch Mouse application server form following location for windows
xp, 32 bit edition.
http://www.logitech.com/index.cfm/494/6367&hub=1&cl=us,en?section=downloads
After installation and i connected client application Touch Mouse from iPod to
Touch Mouse server installed on my machine.
After connection i was able to move mouse cursor using this application but
when i press left or right button. Server is considering those button press.
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http://bugs.winehq.org/show_bug.cgi?id=21942
Summary: NeoTrace program error on run
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenitra(a)terra.es
wine 1.1.40 on ubuntu 9.10 Karmic Koala... install NeoTrace Professional
version 3.25 (A tracert program) perfectly on wine... the interface program
accept perfectly IP for searching but error on run ...
Spanish
Wine 1.1.40 sobre UBUNTU 9.10 Karmic Koala... Neo Trace Professional version
3.25 instala perfectamente (abriendo el setup con wine)... la interface del
programa acepta perfectamente la IP para hacer el tracert ... pero da error al
comenzar a buscar el Path de la IP
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http://bugs.winehq.org/show_bug.cgi?id=21908
Summary: Critical Error with Twincat System Manager V2.11
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hubertrohrer(a)gmx.at
Twincat V2.11 System Manager break with an critical error.
It works on Win Xp without any Problems.
OS: OpenSUSE 11.2
Wine: 1.1.39
I don't where the problem is.
Another component of this Program works fine (Twincat PLC Control).
The Problem only happens at Twincat System Manager.
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http://bugs.winehq.org/show_bug.cgi?id=21263
Summary: Colin McRae Rally 2005 doesn't start up and corrupts
the screen
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
Colin McRae Rally 2005 doesn't start up and corrupts the screen. After
launching the game, resolution stays 640x480 and everything goes very colorful.
Logging out and back in cures that. Game is only playable on virtual desktop
using a certain resolution.
This problem doesn't appear on Wine 1.0.1.
All tests from Wine 1.1.18 to Wine 1.1.35 have produced this problem.
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http://bugs.winehq.org/show_bug.cgi?id=18420
Summary: No possibility to get ingame @Archlord-startup
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otto2112(a)web.de
When starting Archlord.exe the startupmanager (Archlord Patch Client) appears.
There is a list of errors in the console (see attachment) and the buttons
"Setup" and "Game Start" are disabled. So you can not get in the game.
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http://bugs.winehq.org/show_bug.cgi?id=21760
Summary: Metatrader 4 Crashes on scroll in Experts Tab of the
Terminal Section
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)gallantfx.com
When Metatrader 4 has an additional DLL (Any external DLL from Any EA) it will
crash when the user attempts to scroll through the Experts list view in the
terminal section of the program.
Please follow this URL for the crash log generated by MT4:
http://dpaste.org/19AO/
At the same time wine will output the following and quit:
err:listview:LISTVIEW_WindowProc unknown msg 0400 wp=00000000 lp=00000000
I have been searching for over 12 hours trying to find similar reports as it
would seem to me that it should have come up before no luck.
Note that the bug will not cause the crash unless there are enough items in the
list view to allow scrolling and you may need to scroll up and down a few
times before this happens.
I have reproduced this both on x86-64 and x86 only systems
Ubuntu Karmic x86-64
Ubuntu Jaunty x86-64 and x86
Clean wine installation with the winehq repo with winetricks corefonts vcrun6
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http://bugs.winehq.org/show_bug.cgi?id=21640
Summary: adsltv screen disappears when dragging its window
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
mandriva 2010.1a2
kde 4.3.98
when i drag the window of adsltv
then
the window disappears under the screen !
see
https://qa.mandriva.com/show_bug.cgi?id=57510
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http://bugs.winehq.org/show_bug.cgi?id=18737
Summary: Sternenfahrer von Catan runs to slow to being playable
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16783
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stray_child(a)gmx.net
When starting Sternenfahrer von Catan, also when loading the main menu, or when
beginning a game the game first takes ages to even load the first frame and
then takes some minutes until it begins to react to the users input.
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http://bugs.winehq.org/show_bug.cgi?id=18733
Summary: Crashday: Backlight of cars are covered by white
squares
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fn65j24kqrgxys7(a)thisisnotmyrealemail.com
Created an attachment (id=21483)
--> (http://bugs.winehq.org/attachment.cgi?id=21483)
Screenshot
If you press the down button in order to slow the car down, it often displays
these squares over the light. Usually they are fully covering them, but
sometimes like on the screenshot just transparent.
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http://bugs.winehq.org/show_bug.cgi?id=18446
Summary: PDF-XChange Viewer 2.0: Menus get corrupted when mouse
pointer is moved
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uhkeller(a)web.de
Created an attachment (id=21050)
--> (http://bugs.winehq.org/attachment.cgi?id=21050)
Screenshot showing menu corruption
The Menus in PDF-XChange Viewer 2.0 (Build 41.5) get corrupted when I move the
mouse over them (see attached PNG). This happens with the menus at the top of
the window (File, Edit etc.) and with context menus. Some entries become
garbled, some disappear altogether. Everything is still functional though.
Wine 1.1.21, Ubuntu 9.04 i686.
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http://bugs.winehq.org/show_bug.cgi?id=16517
Summary: Ryzom: Ingame UI messed up if window is minimized
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuxnet(a)gmail.com
Running Ryzom FV 1.2.0.904 in windowed mode:
If the Ryzom window is minimized or the virtual desktop is switched, the ingame
UI will be messed up (UI items are somehow "reordered"). This does not happen
when I switch through the windows using Alt+Tab.
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