http://bugs.winehq.org/show_bug.cgi?id=26572
Summary: The 4th Coming: Deadlocks or crashes with "out of GDI
object handles" errors
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.muehlenhoff(a)gmx.de
Created an attachment (id=33837)
--> (http://bugs.winehq.org/attachment.cgi?id=33837)
Log output when deadlock occurs
When I try to enter the game world in T4C (The 4th Coming), it usually
deadlocks with in "RtlpWaitForCriticalSection".
Sometimes it does not deadlock (setting the CPU affinity to one core in wine's
task manager helps).
In the second case it shows a progress bar and eventually enters the game
world, but the window gets destroyed quickly and the game causes lots of "out
of GDI object handles" error messages.
PS: This is not the original English version, but the German version of the
game. When I find a way to download the English version (download link seems to
be broken), I'll try that version as well.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27094
Summary: Lord of the Rings Online don't restores
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theodorstormgrade(a)googlemail.com
Created an attachment (id=34537)
--> (http://bugs.winehq.org/attachment.cgi?id=34537)
Wine output after the bug occures
when i start Lord The Rings Online and switch out to desktop , the game don't
restores and turn into a small quad on wine-desktop.
my output of wine is his:
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26486
Summary: Cannot run ArcGIS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.hoefer31(a)gmail.com
alright, I'm not really a computer guy so this will probably be a really bad
description, but I'm attempting to run arcGIS in wine, it seemed to install
fine but when i try to open the program I see the arcGIS startup screen, but
then the program crashes due to an unspecified error, if anyone wants to try
and take this one on I warn you, you'll need the arcGIS software which is
rather expensive if you don't already have it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11167
Summary: Wrong usage of GL_GENERATE_MIPMAP_HINT_SGIS
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
fixme:d3d_texture:IWineD3DBaseTextureImpl_SetAutoGenFilterType
>>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @
../../../dlls/wined3d/basetexture.c / 193
The SGIS_generate_mipmap specification says:
Accepted by the <target> parameter of Hint, and by the <pname> parameter of
GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
GENERATE_MIPMAP_HINT_SGIS 0x8192
So the function call should be glHint(GENERATE_MIPMAP_HINT_SGIS, GL_NICEST).
Note however that this is a global state, not per-texture.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24024
Summary: Candy World III : Heart of Heaven Demo's setup is not
displayed properly
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://games.on.net/file/36253/Candy_World_III__Heart_
of_Heaven_Demo_v1.01
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I haven't got a Windows desktop to tell what the setup display should look
like.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4c4,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15a0a0,0x15a010): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f484,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:ddraw:ddraw7_WaitForVerticalBlank (0x12c000)->(1,(nil)): Stub
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
The above is repeated nearly forever unless you close the setup and then the
below is displayed.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): UnLoad is not supported
on X11 surfaces!
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Most likely the parent
library did something wrong.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Please report to
wine-devel
fixme:d3d:IWineD3DDeviceImpl_Release (0x134b80) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:IWineD3DDeviceImpl_Release Leftover resource 0x130708 with type
WINED3DRTYPE_SURFACE (0x1).
I shortened parts of the above log as some repeats.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26140
Summary: comdlg32/finddlg shows an uninitialized value under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:95)
by wine_cp_mbstowcs (mbtowc.c:269)
by MultiByteToWideChar (locale.c:1920)
by EDIT_WM_SetText (edit.c:3661)
by EditWndProc_common (edit.c:4868)
by EditWndProcA (winproc.c:1076)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by SendDlgItemMessageA (dialog.c:1295)
by COMDLG32_FindReplaceDlgProc (finddlg.c:191)
by ??? (winproc.c:172)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallProcWtoA (winproc.c:857)
by WINPROC_CallDlgProcW (winproc.c:1041)
by DefDlgProcW (defdlg.c:425)
by ??? (winproc.c:172)
Uninitialised value was created by a stack allocation
at test_param_check (finddlg.c:42)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19971
Summary: NFS: Undercover crashes upon launch
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiruken(a)gmail.com
First bug post. Please let me know if you need anything else.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28588
Bug #: 28588
Summary: Diner Dash 5 clicking sound during gameplay
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://www.playfirst.com/game/diner-dash-5-boom-collec
tors
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 3735ecac219ab0560e0b1141e0b6bf745e62fa13
Recent commits have fixed a loss of sound in Diner Dash 5, but one commit seems
to have added spontaneous clicks during gameplay.
3735ecac219ab0560e0b1141e0b6bf745e62fa13 is the first bad commit
commit 3735ecac219ab0560e0b1141e0b6bf745e62fa13
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:22 2011 -0500
dsound: Reimplement capturing devices on mmdevapi.
:040000 040000 af37caec04c5e8abedfd395abcd88a16e71a3b85
0740cff3e27b556bcc8e2dcab27af48f89814497 M dlls
Reversion not possible, but the commit before does not have this issue.
Very little in the console.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28352
Summary: Nightly (x64) needs
msvcp90.dll.?find_first_not_of@?$basic_string@_WU?$cha
r_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K
@Z
Product: Wine
Version: 1.3.28
Platform: x86-64
URL: http://nightly.mozilla.org/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: piotr.caban(a)gmail.com
Depends on: 28215
after bug 28215
wine: Call from 0x7b848744 to unimplemented function
msvcp90.dll.?find_first_not_of@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K@Z,
aborting
wine: Call from 0x7f657c489d7a to unimplemented function
MSVCR90.dll.__C_specific_handler, aborting
and still this strange output seems to happen right after loading xul.dll (from
relaylog):
0036:Call KERNEL32.LoadLibraryExW(0031ef90
L"C:\\Programme\\Minefield\\xul.dll",00000000,00000008) ret=140001aa1
C:\Programme\Minefield\firefox.exe: Symbol `' causes overflow in R_X86_64_32
relocation
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28811
Bug #: 28811
Summary: Invalid read in else_break triggered by
test_ScriptBreak()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make usp10.ok" in usp10/tests, valgrind complains:
Invalid read of size 2
at 0x49C6242: else_break (breaking.c:69)
by 0x49C70F7: BREAK_line (breaking.c:396)
by 0x49D7826: ScriptBreak (usp10.c:1968)
by 0x49A8D8B: test_ScriptBreak (usp10.c:2494)
by 0x49A95B4: func_usp10 (usp10.c:2591)
by 0x49AA2AA: run_test (test.h:556)
by 0x49AA6BE: main (test.h:624)
Invalid write of size 2
at 0x49C6251: else_break (breaking.c:69)
by 0x49C70F7: BREAK_line (breaking.c:396)
by 0x49D7826: ScriptBreak (usp10.c:1968)
by 0x49A53A7: test_ScriptTextOut (usp10.c:1646)
by 0x49A956F: func_usp10 (usp10.c:2581)
by 0x49AA2AA: run_test (test.h:556)
by 0x49AA6BE: main (test.h:624)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28500
Summary: Fails to parse DIM a statement that is on more than
one line.
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
If you have the following in a VB Script it fails to parse correctly.
dim otNone, _
otDiagram
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28794
Bug #: 28794
Summary: user32:edit crashes on Mac
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mymail.mines.edu
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed
Ever since Aric got his "Uniscribe in the single line edit control" patch
committed, the test has been crashing like so on my system:
]] Backtrace:
]] =>0 0x44365100 _ScriptStringFree+0x98() in usp10 (0x0033f8a8)
]] 1 0x42ea238e _EDIT_InvalidateUniscribeData+0x22() in user32 (0x0033f8d8)
]] 2 0x42ea6127 _EDIT_EM_ReplaceSel+0x83a() in user32 (0x0033f998)
]] 3 0x42ead372 _EditWndProc_common+0x1130() in user32 (0x0033fa58)
]] 4 0x42f24e16 _EditWndProcA+0x46() in user32 (0x0033fa88)
]] 5 0x42f2193a _WINPROC_wrapper+0x19() in user32 (0x0033fac8)
]] 6 0x42f21a9b _call_window_proc+0xcc() in user32 (0x0033fb08)
]] 7 0x42f2460c _WINPROC_call_window+0x21e() in user32 (0x0033fb68)
]] 8 0x42edd0a3 _call_window_proc+0xbf() in user32 (0x0033fbc8)
]] 9 0x42edfbd1 _send_message+0x140() in user32 (0x0033fc38)
]] 10 0x42ee0262 _SendMessageA+0x64() in user32 (0x0033fc88)
]] 11 0x4064935f _test_edit_control_3+0x209() in user32_test (0x0033fd08)
]] 12 0x4065879a _func_edit+0x76() in user32_test (0x0033fd38)
]] 13 0x4070b5fc _run_test+0xaf() in user32_test (0x0033fd98)
]] 14 0x4070ba59 _main+0x24b() in user32_test (0x0033fe58)
]] 15 0x4070bafa ___wine_spec_exe_entry+0x7b() in user32_test (0x0033fe88)
]] 16 0x7b8583ac _call_process_entry+0xb() in kernel32 (0x0033fea8)
]] 17 0x7b858510 _start_process+0x161() in kernel32 (0x0033ff08)
]] 18 0x7bc7824c _call_thread_func+0xb() in ntdll (0x0033ff28)
]] 19 0x7bc78285 _call_thread_entry_point+0x2e() in ntdll (0x0033ffb8)
]] 20 0x7bc4904a _start_process+0x23() in ntdll (0x0033ffe8)
I'm sorry I don't have more information, but dbghelp doesn't support DWARF
symbols on Mac.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26187
Summary: Need For Speed Underground crashes
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kemaweyan(a)gmail.com
Created an attachment (id=33383)
--> (http://bugs.winehq.org/attachment.cgi?id=33383)
Console output
When I press "Next race" in the tournament, the game crashes with error. It
happens whether with NFSU 1.0 or 1.4; I also tried to use two versions of wine
- 1.2.1 and 1.3.14 - nothing changes.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25163
Summary: HTML broken in OpenDiscDVD application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fahad.alsaidi(a)gmail.com
I used to use OpenDisc dvd (http://www.theopendisc.com/) without problem. From
1.3.6 I notice that browser show black colors over the list of applications.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10112
Summary: BitBlt between 8 bit color index DIBs wrong
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd14(a)hushmail.com
Created an attachment (id=8678)
--> (http://bugs.winehq.org/attachment.cgi?id=8678)
test case
BitBlt from one 8 bit DIB to another 8 bit DIB produces wrong results. I'll
attach a simple test case that illustrates the problem. What it does: creates
two 8 bit, color index dib sections with a color table where color index 1 =
red, 2 = blue, 3 = green. Then it fills first DIB with 1 (red) and second with
2 (blue). It then does a BitBlt with SRCPAINT (OR) ROP from first DIB to
second. Finally, this DIB is drawn in a window, and a hex value of the first
pixel is drawn over it for convenience.
In such BitBlt Windows, apparently, operates on DIB pixels as color index
values w/o palette lookup; 1 OR 2 == 3, so it fills destination DIB pixels with
3, and, consequently, it is displayed as a green rectangle.
In Wine, this operation works like actual RGB values (red and blue) from
palettes are getting combined, and it's displayed as a magenta rectangle.
Probably, because wine seems to convert it to truecolor pixmaps internally.
Pixels as stored in memory become zeros.
Real app affected by it: igonwin.exe in bug #201
(http://bugs.winehq.org/show_bug.cgi?id=201). I don't have other apps that use
color index dibs to test, but I think any apps that use such DIBs AND "fancy"
ROPs (XOR, AND, OR etc) may be affected.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28617
Bug #: 28617
Summary: FlatOut 2 v1.2 crashes on launch (audio related)
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36768
--> http://bugs.winehq.org/attachment.cgi?id=36768
plain terminal output
FlatOut2 v1.2 crashes right after starting, when DirectSound is selected as
sound output in the game configurator (that's the default setting).
Strictly speaking, this is not a regression: the game always crashed in former
Wine versions as well, when Alsa was set to emulation.
Now, that Directsound hardware acceleration has been removed from Wine, the
crash is reproducible 'out-of-the-box'.
Workaround: need to select 'Windows Multimedia Waveout' option in the launcher
(instead of the default DirectSound).
I can't reproduce the problem in the demo, which is an older version of the
game (1.1). The demo starts fine in current git (wine-1.3.29-245-g895b48e) even
if DirectSound is selected in the launcher.
The result of the regression test:
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
wine-1.3.29-245-g895b48e
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22683
Summary: Jedi Knight: Dark Forces II weapon is missing
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When working on on bug 22356, i found out, that there are actually two
regressions, but this one latter was hidden because of the first one. The
problem is, that the weapon is completely missing. This happens to me in
windowed mode and game's 3d acceleration not checked.
2. I did a regression test between 1.1.42 and 1.1.43:
commit e7a71e15b56d709c4623a472b0dc44ae6b336e08
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Tue Apr 6 22:20:42 2010 +0200
wined3d: Turn blit_shader color_fixup_supported into blit_supported.
:040000 040000 b1fb4a4423a6cf63f4ccf7acba0874bd73f4e33a
4f6f3e5fd4b21873bd12b9808cd14662582d1c83 M dlls
3. There is another bug report suffering from this commit, see bug 22575.
4. Revert of this patch after git checkout makes that problem go away. (Unable
to revert on top of 1.1.43)
5. Adding author of this patch to CC.
--private keyword: bisected
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28742
Bug #: 28742
Summary: comctl32/tests/monthcal.ok: Invalid read in
MONTHCAL_NotifyDayState() in test_daystate()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make monthcal.ok" in comctl32/tests makes Valgrind complain:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by MONTHCAL_NotifyDayState (monthcal.c:1902)
by MONTHCAL_UpdateSize (monthcal.c:2545)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by test_daystate (monthcal.c:1899)
by func_monthcal (monthcal.c:1963)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f22e4c4 is not stack'd, malloc'd or (recently) free'd
The error happens right when creating the control. I don't know where the wild
pointer comes from.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25774
Summary: Crysis demo: water flickering
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_21700.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32846)
--> (http://bugs.winehq.org/attachment.cgi?id=32846)
save game
Very easy to see in the demo. I've attached a save game that puts you next to
the sea (though you start out near water, as well, this area has a lot more
water to see the issue easier).
Terminal only shows:
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe4b23f0) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe5ff118) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe608230) : pBox=(nil) stub
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
wine version is wine-1.3.11-180-g856da7e, with the patch from bug 18799 to
workaround that crash.
savegame goes in:
%my documents%/My
Games/Crysis_SP_DEMO/SaveGames/default_water_flicker.CRYSISJMSF
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28707
Bug #: 28707
Summary: Nightly (x64) needs
msvcp90.dll.?find_last_not_of@?$basic_string@_WU?$char
_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K@
Z
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://nightly.mozilla.org/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: piotr.caban(a)gmail.com
Classification: Unclassified
after bug 28352
wine: Call from 0x7b848744 to unimplemented function
msvcp90.dll.?find_last_not_of@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K@Z,
aborting
and a lot of:
wine: Call from 0x7f657c489d7a to unimplemented function
MSVCR90.dll.__C_specific_handler, aborting
until stack overflow
and still this strange output seems to happen right after loading xul.dll (from
relaylog):
0036:Call KERNEL32.LoadLibraryExW(0031ef90
L"C:\\Programme\\Minefield\\xul.dll",00000000,00000008) ret=140001aa1
C:\Programme\Minefield\firefox.exe: Symbol `' causes overflow in R_X86_64_32
relocation
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25251
Summary: Multi-byte characters handled incorrectly by
MSVCRT_isleadbyte()
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nagatospam(a)gmail.com
Created an attachment (id=32067)
--> (http://bugs.winehq.org/attachment.cgi?id=32067)
Possible fix
Here's a case that can be used to test with:
_mbspbrk("C:\\age\\マブラヴオルタネイティヴ\\Alternative.rio.ici", ";,|*?\"<>{}[]");
None of the Japanese characters are interpreted as multi-byte by
MSVCRT_isleadbyte() so when _mbspbrk reaches 'マ' (0x837D) it matches the '}'
(0x7D) from the match string with the second byte of 'マ'.
Only tested in Japanese locale but probably happens with others. Attached is a
simple fix that fixes the 2 games that I tested.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=12894
Summary: kernel32: thread test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12600)
--> (http://bugs.winehq.org/attachment.cgi?id=12600)
+thread in git
thread.c:285: Test failed: CreateRemoteThread failed, err=5
thread.c:287: Test failed: waiting for thread failed, ret=4294967295
thread.c:294: Test failed: CreateRemoteThread failed, err=5
thread.c:302: Test failed: GetExitCodeThread failed, err=87
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822
Summary: Mass Effect: Mouse input does not work (almost
completely)
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cuchac(a)email.cz
Running Mass Effect the mouse is not working properly. In menu, there are no
"onMouseOver" or "onMouseClick" actions - keyboard navigation works well.
During gameplay the mouse clicking works well, but the mouse movement does not.
It is not a problem of mouse warping, the game does not react to mouse
movements at all.
I have tried combination of turning on/off full-screen, virtual desktop, "allow
mouse leaving" and "MouseWarpOverride". Nothing works.
It looks like the mouse action (clicks) specific to some location are not
working (button clicking), but mouse actions not related to some screen area
works - mouse wheel zooming in map screen, select sentence during dialogs....
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28594
Bug #: 28594
Summary: mshtml/style.ok crashes with WINEDEBUG=warn+heap when
run without DISPLAY
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
(Not a dup of bug 28262; this seems to have been added later?).
To repeat:
unset DISPLAY
cd dlls/mshtml/tests
WINEDEBUG=warn+heap make style.ok
Log:
Backtrace:
=>0 0x69390822 update_window_doc+0x18(window=0xf12850)
[dlls/mshtml/htmlwindow.c:2387] in mshtml (0x0034fac8)
1 0x6939078b HTMLWindow_Create+0x1a9(doc_obj=0x14a288, nswindow=(nil),
parent=(nil), ret=0x14a300) [dlls/mshtml/htmlwindow.c:2365] in mshtml
(0x0034faf8)
...
It's not really normal for users to do this, but it shouldn't crash.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27101
Summary: Assassin's Creed Brotherhood needs
msvcp90.dll.?begin@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?
$char_traits@D@std@@V?$allocator@D@2@@2@XZ (purist)
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34541)
--> (http://bugs.winehq.org/attachment.cgi?id=34541)
stub list
If msvcp90 is set to builtin, game crashes without it. You can also bypass this
by skipping the launcher, i.e., run the game with:
$ wine ACBSP.exe -playoffline
I'll attach the output from mscodescan.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28796
Bug #: 28796
Summary: ntdll: read buffer overrun in lookup_manifest_file
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make imagelist.ok" in comctl32, valgrind complains
Use of uninitialised value of size 4
at tolowerW (unicode.h:123)
by strcmpiW (string.c:32)
by lookup_manifest_file (actctx.c:1880)
by RtlCreateActivationContext (actctx.c:1945)
by CreateActCtxW (actctx.c:127)
by CreateActCtxA (actctx.c:105)
by load_v6_module (v6util.h:126)
by func_header (header.c:1846)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at lookup_manifest_file (actctx.c:1822)
The code assumes incorrectly that FileName is nul-terminated.
Patch sent,
http://www.winehq.org/pipermail/wine-patches/2011-October/107899.html
but rejected, so filing bug until I have a chance to look at it again.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28700
Bug #: 28700
Summary: And Yet It Moves refuses to launch:
'err:seh:raise_exception Exception frame is not in
stack limits'
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.andyetitmoves.net/demo/And%20Yet%20It%20Mov
es%20Demo%20v1.1.5%20Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: cfca12e48608d9f32b87f78e2545b4ba967b56af
Created attachment 36886
--> http://bugs.winehq.org/attachment.cgi?id=36886
+msvcrt,+tid log
Many of my games refuse to start on my system due to a recent commit in Wine.
Wine is printing out only
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception
when I'm trying to start any of the affected games (no crash dialog or
backtrace is generated).
cfca12e48608d9f32b87f78e2545b4ba967b56af is the first bad commit
commit cfca12e48608d9f32b87f78e2545b4ba967b56af
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Wed Oct 12 11:55:35 2011 +0200
msvcrt: Use ismbcodepage instead of mb_cur_max in mbcodepage dependent
functions.
:040000 040000 1c5bff30fe9c68e8126e70796a1c6c6162c821e2
a2979fe70afe6db12cd865e3e5b3c257e285d3c6 M dlls
Native msvcrt.dll doesn't help.
The problem is reproducible in the demo for And Yet It Moves.
Fedora 15 x86
wine-1.3.30-70-gd0c38ec
gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28086
Summary: Army Builder v3.1c: buttons not clickable
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.armybuilder.com/download/ab31c_install.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: bunglehead(a)gmail.com
Regression SHA1: 352e2ff6eb5116d2ac91db9258ae288733e3a271
Symptom: when starting the application, a number of dialogue boxes appear,
showing tips etc. Clicking on the <OK> or any other buttons with the mouse has
no effect. The buttons can be activated by selecting them with the mouse and
pressing <Space> or <Enter>.
Nothing relevant in the terminal, only:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This problem once has been reported in bug #14702. It went away in 1.1.35 but
as a side effect, text has disappeared on the buttons.
The problem with the unclickable buttons was re-introduced in Wine-1.1.43 and
regression testing resulted the following commit:
352e2ff6eb5116d2ac91db9258ae288733e3a271 is the first bad commit
commit 352e2ff6eb5116d2ac91db9258ae288733e3a271
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Mon Apr 12 13:00:45 2010 +0400
gdi32: Use supplied hdc for DIB_RGB_COLORS if it's valid.
This is about fixing regression introduced with
2854884a428e222cbb9078d875068a72f25365c4.
Initial patch fixed MSVS 2005 toolbars blackness, this one doesn't break a
fix,
and fixes regressed Animation control glitches (and probably reported games
related problems).
:040000 040000 a62c5e889d4dcc28feb9192da502d7ccff91d3e7
dc93afa4776b556c17cdf8a465096919c1cb6a85 M dlls
I could revert the patch cleanly on Wine-1.3.15 and that fixed the problem
(although text is missing again on the buttons with the reverted patch)
Author of the patch added to CC.
Download link to the demo version added to URL.
Fedora 15 x86
Gnome 3
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23911
Summary: Mathcad 14: unimplemented function
msvcr80.dll._getptd, aborting
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sserge1563(a)gmail.com
Created an attachment (id=30021)
--> (http://bugs.winehq.org/attachment.cgi?id=30021)
Console output for the Mathcad bug
Mathcad won't load. Software enters an infinite loop on splash screen.
Attaching console output. Used winetricks to install mdac27, mdac28, vcrun2005
and vcrun2008. Overriding the mscvr80.dll with one from a Windows installation
does NOT solve the issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8498
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Alexandre Julliard <julliard(a)winehq.org> 2011-10-21 13:50:00 CDT ---
Closing bugs fixed in 1.3.31.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27230
Summary: Corel Ventura 10's Installer hangs during setup
process. Unable to finish setup.
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Created an attachment (id=34800)
--> (http://bugs.winehq.org/attachment.cgi?id=34800)
Hang screen
During final stage of installation, Corel Ventura 10's Setup Wizard hangs.
Maybe, is this related to msi? May what kind of trace be helpful to recognize
the problem?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28569
Bug #: 28569
Summary: From Dust installer wants url.dll.OpenURLA
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Should be easy to stub, but I'm a bit busy. Placeholder bug until I have time
or someone else does it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28662
Bug #: 28662
Summary: kernel32/loader test crashes on FreeBSD7/9 (at least)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36834
--> http://bugs.winehq.org/attachment.cgi?id=36834
backtrace
Crashes on Francois's 7.0 vm, as well as for me on 9.0:
Backtrace:
=>0 0x62a07312 test_section_access+0x242()
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:683] in kernel32_test
(0x0032fb08)
1 0x62a09079 func_loader+0x1658()
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:699] in kernel32_test
(0x0032fdf8)
2 0x62a63cf5 run_test+0x114(name="loader.c")
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:556] in
kernel32_test (0x0032fe38)
wineserver: file_set_error() can't map error: Bad address
3 0x62a63f2c main+0x16b(argc=*** Invalid address 0x00000010 ***
, argv=0x1103d0)
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:624] in
kernel32_test (0x0032fee8)
4 0x62a649f7 __wine_spec_exe_entry+0x56(peb=0x3ffff000)
[/home/austin/wine-git/dlls/winecrt0/exe_entry.c:36] in kernel32_test
(0x0032ff10)
5 0x6285711c call_process_entry+0xb() in kernel32 (0x0032ff28)
6 0x6285a790 start_process+0x5f(peb=0x3ffff000)
[/home/austin/wine-git/dlls/kernel32/process.c:1091] in kernel32 (0x0032ff58)
7 0x62345610 call_thread_func+0xb() in ntdll (0x0032ff68)
8 0x6234789d call_thread_entry_point+0x7c(entry=0x6285a730, arg=0x3ffff000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2499] in ntdll (0x0032ffd8)
9 0x623224fe start_process+0x1d(kernel_start=0x6285a730)
[/home/austin/wine-git/dlls/ntdll/loader.c:2612] in ntdll (0x0032ffe8)
10 0x6204e7dd wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
0x62a07312 test_section_access+0x242
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:683] in kernel32_test: repe
cmpsb (%esi),%es:(%edi)
683 ok(!memcmp((const char *)info.BaseAddress, section_data,
section.SizeOfRawData), "wrong section data\n");
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28291
Summary: Heroes III: sound stops and program hangs at exit
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jobstz(a)yahoo.de
Created an attachment (id=36255)
--> (http://bugs.winehq.org/attachment.cgi?id=36255)
runtime log
This bug has been present since 1.3.25 and is probably due to the rewrite of
the sound drivers.
When starting up the game one sees a short intro (which i click to skip) and
then the default 'home' screen with options 'new game' etc.
In the background music is playing but after a while it suddenly stops.
This silence persists throughout the whole game.
In pre-1.3.25 versions the game worked perfectly well.
When trying to quit the game it hangs and does not respond.
AFAICT the important error messages are the
'err:ntdll:RtlpWaitForCriticalSection' messages that begin to appear after the
sound stops and probably state that the sound thread is 'deadlocked' in a way.
The hang upon shutdown is probably also just the same thread that simply
doesn't want to exit. (The 'err:ntdll:RtlpWaitForCriticalSection' stuff still
continues to show repeatedly when that point is reached)
For completeness I attach a full log up until the hang.
My guess would be that the very source is the 'err:dplay:DPLAYX_ConstructData'
message which is followed by a buffer overflow or smth like that since the
"static data couldn't be mapped to memory space". Data on the stack tends to
overflow whenever a limit is reached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27682
Summary: Avant Browser needs HTMLDocument_elementFromPoint
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.avantbrowser.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Move mouse over or click something and you get
fixme:mshtml:HTMLDocument_elementFromPoint
and nothing.
http://www.avantbrowser.com/
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28732
Bug #: 28732
Summary: use-after-free in MONTHCAL_UpdateSize
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make monthcal.ok" in comctl32/tests, valgrind complains
Invalid read of size 4
at MONTHCAL_UpdateSize (monthcal.c:2556)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in /oldhome/dank/wine-git/dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by func_monthcal (monthcal.c:1524)
Address 0x7f045618 is 8 bytes inside a block of size 112 free'd
at RtlReAllocateHeap (heap.c:262)
by HeapReAlloc (heap.c:277)
by GlobalReAlloc (heap.c:651)
by LocalReAlloc (heap.c:1075)
by ReAlloc (comctl32undoc.c:99)
by MONTHCAL_UpdateSize (monthcal.c:2541)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in /oldhome/dank/wine-git/dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by func_monthcal (monthcal.c:1524)
A quick look at the source makes me think that the pointer 'title'
might need to be updated when the realloc is done.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28791
Bug #: 28791
Summary: XSetDashes is being passed 0 as one of the dashes
causing a BadValue Error
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damian.dixon(a)gmail.com
Classification: Unclassified
Created attachment 36985
--> http://bugs.winehq.org/attachment.cgi?id=36985
backtrace in winedbg with +synchronous set
Wine should either check the dash values in X11DRV_SetupGCForPen.
I suspect that ideally the code that sets a linestyle up should ensure the dash
values are in range for X11.
The particular sequence I am seeing is '0 3 13 0'. It is the '0' that causes
the BadValue.
Looking in pen.c (X11DRV_SelectPen, line 108) the recent PS_USERSTYLE change is
not complete:
case PS_USERSTYLE:
physDev->pen.dash_len = min(elp->elpNumEntries, MAX_DASHLEN);
for(i = 0; i < physDev->pen.dash_len ; i++)
physDev->pen.dashes[i] = min(elp->elpStyleEntry[i], 255);
I believe that the code should be:
case PS_USERSTYLE:
physDev->pen.dash_len = min(elp->elpNumEntries, MAX_DASHLEN);
for(i = 0; i < physDev->pen.dash_len ; i++)
physDev->pen.dashes[i] = min(elp->elpStyleEntry[i], 255) ?
min(elp->elpStyleEntry[i], 255) : 1;
This simple change works for the application I am testing.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24504
Summary: Plants vs Zombies: Game loses sound when restarting
game
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Plants vs Zombies, GOTY edition (Steam).
Game sound breaks and doesn't come back (needs to be restarted). This happens
when going into a minigame or when restarting any current game. Easily tested.
No relevant console output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28395
Summary: MAKING HISTORY II: The War of the World Demo wants
msvcp90.dll.??A?$basic_string@_WU?$char_traits@_W@std@
@V?$allocator@_W@2@@std@@QBEAB_WU_Size_type_nosscl@01@
@Z
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://www.gamershell.com/download_74330.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: piotr.caban(a)gmail.com
Part two of bug 27645.
Only occurs if msvcp90 is forced to builtin.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17206
Summary: alt.binz 0.24.6: Minimize to systray, icon flickers,
right click on systray icon, icon menu won't disappear
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ih8junkmai1(a)hotmail.com
Bug encountered on:
-------------------------------------------------------------------------------------
Ubuntu 8.10 amd64
Wine 1.1.14 (wine_1.1.14~winehq0~ubuntu~8.10-0ubuntu1_amd64.deb)
Application: Alt.binz 0.24.6
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5214
Steps to Reproduce
-------------------------------------------------------------------------------------
1. launch alt.binz with wine.
.. wine /pathtoaltbinz/altbinz.exe
2. Minimize alt.binz window
.. (alt.binz is minimized to systray, alt.binz icon flickers)
3. Right click on alt.binz icon in systray
.. (alt.binz menu appears)
4. Click anywhere on desktop.
.. (alt.binz menu will not disappear)
5. Double click on alt.binz icon in systray
.. (alt.binz icon in systray will disappear. menu remains.
The only way to get the menu to disappear is to close alt.binz.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28619
Bug #: 28619
Summary: Armored Fist 3: distorted audio playback
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.fileplanet.com/29182/20000/fileinfo/Armored
-Fist-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36774
--> http://bugs.winehq.org/attachment.cgi?id=36774
terminal output
Audio is severely distorted, choppy in Armored Fist 3.
Steps to reproduce the problem in the demo:
Install...launch....start a new game. While in mid-game you can observe the
audio issue: voices are unrecognizable, sound effects are stuttering heavily.
This is due to
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
wine-1.3.29-245-g895b48e
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28740
Bug #: 28740
Summary: Google Music Manager can't open music player
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan.lang(a)gmail.com
Classification: Unclassified
Download and install Google Music Manager. (Getting it requires an invite to
Google Music Beta, ping me if you want one.) From the install directory, run
MusicManager.exe. This creates a tray icon. Double-click on it, and in the
dialog, click on "Go to Music Player".
Expected: this opens google music in a web browser.
Instead, nothing happens. The following appears in the console when the click
happens:
err:exec:dde_connect Argify buffer not large enough, truncated
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
err:winebrowser:wmain Usage: winebrowser URL
(There's an easy workaround, opening google music in a web browser directly.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28648
Bug #: 28648
Summary: unable to run HelpNDoc - A program that helps you
create chm files
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: writetosethu(a)gmail.com
Classification: Unclassified
Created attachment 36816
--> http://bugs.winehq.org/attachment.cgi?id=36816
The dump produced when I try to run HelpNDoc
You can find HelpNDoc on this link:
http://www.helpndoc.com/
Its a very good chm file creator. I am unable to get it working on wine. I was
able to sintall it ok, but it doesnt run though. I have attached a dump. Please
let me know if theres any chance that I can make it work on my Mac machine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19370
Summary: Secret of Monkey Island audio functioning is dependent
on Wine's sample rate
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
The Secret of Monkey Island: Special Edition's audio only works when Wine's
"Default Sample Rate" is set to 44100. Other sample rates allow the game to
load, but the game is completely silent. This occurs when using the alsa
driver, I'm unsure whether OSS has the same issue since MI:SE will not load
when the oss driver is selected.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28780
Bug #: 28780
Summary: Fails to parse Hex liternal
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following vb script fails to parse correctly.
dim lsDiagramDefault
lsDiagramDefault = &H00000000
The output when run.
fixme:vbscript:parse_hex_literal invalid literal
fixme:vbscript:parse_script parser failed on parsing
L"\nlsProgramDefault\t\t\t\t= &HFFFFFFFF\nlsCycleRemoveGreedy\t\t\t\t=
&H80000000\nlsCycleRemoveDFS\t\t\t\t=
&H40000000\nlsLayeringLongestPathSink\t\t=
&H30000000\nlsLayeringLongestPathSource\t\t=
&H20000000\nlsLayeringOptimalLinkLength\t\t=
&H10000000\nlsInitializeNaive\t\t\t\t= &H08000000\nlsInitiali"...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23480
Summary: AD-muncher does not install
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I wanted to try this program that I've used for years on win 2kpro it is an
advert eater that works better than anything I tried on linux, you just do not
get ads coming up: quite a shock when I have to use a system with out it!
Down loaded the program (http://www.admuncher.com/download.shtml) clicked on
the file selected to run in wine (1.1.38 with fedora 13). The program's
installer runs but gets nowhere.
It would be good to have this running.
Thanks
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28813
Bug #: 28813
Summary: usp10/tests: uninitialized stack variable in
test_ScriptXtoX
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains
Conditional jump or move depends on uninitialised value(s)
at get_glyph_cluster_advance (usp10.c:1663)
by ScriptXtoCP (usp10.c:1871)
by test_ScriptXtoX (usp10.c:1937)
by func_usp10 (usp10.c:2584)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_ScriptXtoX (usp10.c:1887)
Conditional jump or move depends on uninitialised value(s)
at get_glyph_cluster_advance (usp10.c:1663)
by ScriptXtoCP (usp10.c:1897)
by test_ScriptXtoX (usp10.c:1937)
by func_usp10 (usp10.c:2584)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_ScriptXtoX (usp10.c:1887)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28574
Bug #: 28574
Summary: Unimplemented function
msvcp80.dll.?begin@?$basic_string@DU?
$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?
$_String_iterator@DU?$char_traits@D@std@@V?$allocator@
D@2@@2@XZ
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://www.cyanogen.com/maxim_main.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp80.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
prevents MaxIm DL 5 from loading.
http://www.cyanogen.com/maxim_main.php
Workaround is vcrun2005
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10910
Summary: winealsa and PulseAudio
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
winealsa is unable to work with PulseAudio.
This is my /etc/asound.conf:
pcm.pulse {
type pulse
}
ctl.pulse {
type pulse
}
pcm.!default {
type pulse
}
ctl.!default {
type pulse
}
This is registry entries for Alsa configurations:
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Alsa Driver]
"AutoScanCards"="N"
"AutoScanDevices"="N"
"DeviceCount"="1"
"DeviceCTL1"="pulse"
"DevicePCM1"="pulse"
"UseDirectHW"="N"
And I get this error in wine log:
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
I tracked it in wine source code to file dlls/winealsa.drv/alsa.c
With following comment:
/* Setup and find an element id that exactly matches the characteristic we want
** FIXME: It is probably short sighted to hard code and fixate on PCM
Playback Volume */
Unfortunetly I know to little about Alsa to fix it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.