http://bugs.winehq.org/show_bug.cgi?id=17536
Summary: Atari Scrabble Online fails to install (regression)
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12955
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19670)
--> (http://bugs.winehq.org/attachment.cgi?id=19670)
Wine 1.1.15 +msi
Atari Scrabble Online fails to install. The culprit seems to be:
err:msi:ITERATE_Actions Execution halted, action
L"DX9_Launcher.A545835B_7768_4D96_A5BC_930949616C2D" returned 1603
At this point the installer attempts to start the DirectX9 installer, whether
it is already installed or not. There therefore is no workaround.
Tested in Wine 1.1.11 and 1.1.15 and bug exists. Tested in Wine 1.0 and bug
does not exist.
Result of bisect:
731306bf78f2b8a6a92448e1977268b4396eb449 is first bad commit
commit 731306bf78f2b8a6a92448e1977268b4396eb449
Author: James Hawkins <jhawkins(a)codeweavers.com>
Date: Tue Sep 2 01:01:59 2008 -0500
kernel32: Fix two tests that fail in win2k3 and modify LoadLibraryEx to
match this behavior.
:040000 040000 64ed6c6c7ae8c6e131079052e9113f07a467d58b
64a781d6056ae364ba95c128901381cc6343c06a M dlls
which doesn't make much sense to me.
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http://bugs.winehq.org/show_bug.cgi?id=11419
Summary: Installation of Intel Indeo Video freezes
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
Installation gets upto "searching for components: Netscape", and about 9% on
the progress bar then freezes. Cannot be installed.
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http://bugs.winehq.org/show_bug.cgi?id=28725
Bug #: 28725
Summary: Mono apps can't find System.Windows.Forms
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)brianvuyk.com
Classification: Unclassified
Created attachment 36905
--> http://bugs.winehq.org/attachment.cgi?id=36905
Console output attempting to run OrbMT
Orb Modem Tools is a Mono app that lets you monitor how your DSL modem is
doing, and various statistics about your connection.
However, it doesn't run properly on Linux using native mono, so I attempted to
run it in Wine.
Using a clean wineprefix with Mono 2.10 installed and .NET 2.0, the app dies
with:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from
HRESULT: 0x80070002
File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089'
at ?.Main()
A full console output is attached.
To replicate, OrbMT can be downloaded from
http://blog.orbmu2k.de/tools/orbmt-modem-tool-sidebar-gadget ('OrbMT Modem Tool
Version 3.42' link at the bottom).
Additionally, another similar app called the SpeedTouch ModemTool exhibits the
exact same failure, and can be considered an alternate test case. It can be
downloaded at http://modemtool.de/download.html (STMTv0.10.zip).
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http://bugs.winehq.org/show_bug.cgi?id=7387
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2011-10-14 14:03:16 CDT ---
(In reply to comment #23)
> Hello,
>
> reported fixed.
> The original issue was about Winevdm insufficiency from pre Wine-uses-dosbox
> era.
> The 8.3 filename issue was covered by bug 26423
>
> Regards
After a discussion on #winehackers, it was decided the bug is still valid, for
the use case of someone on 32-bit without dosbox installed that uses wine's
vm86 support.
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http://bugs.winehq.org/show_bug.cgi?id=27326
Summary: DiRT 3 fails to launch (exits silently)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
When running DiRT 3 nothing happens and the process quits.
This is the output when running the executable:
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0020), starting debugger...
I did a relay log to find the cause but I'm not experienced enough to find it.
The relay log is attached in the hope someone will find the problem.
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http://bugs.winehq.org/show_bug.cgi?id=7411
Henri Verbeet <hverbeet(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #44 from Henri Verbeet <hverbeet(a)gmail.com> 2011-10-14 12:58:52 CDT ---
I'm marking this INVALID, please file individual bugs for individual issues.
I'd also encourage people that have issues with fglrx to give the r300g or
r600g drivers a try. At the very least those actually pass the Wine D3D tests.
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http://bugs.winehq.org/show_bug.cgi?id=20281
Summary: Adobe Photoshop CS4 installer unusable
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: jacek(a)codeweavers.com
Created an attachment (id=23956)
--> (http://bugs.winehq.org/attachment.cgi?id=23956)
Screenshot
The Adobe Photoshop CS4 installer is currently unusable, see screenshots for
details.
Probably affects other CS4 installers too, but I have not tested them.
df90f665bb11e2d01ff3e061d6f989ce2589cadb is first bad commit
commit df90f665bb11e2d01ff3e061d6f989ce2589cadb
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Oct 2 13:51:19 2009 +0200
mshtml: Added HTMLAnchorElement dispex data.
:040000 040000 1e962f09f4793df3ac56a123fd68e7d8dc07d33e
07fbe0ed134096e9e663b4722f97f57140bc431a M dlls
To get this far, have to work around Bug 18070.
It appears that all the possible fields are shown at once, and none of them are
accessible.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |focht(a)gmx.net
Version|unspecified |0.9.30.
Resolution| |FIXED
--- Comment #23 from Anastasius Focht <focht(a)gmx.net> 2011-10-14 04:34:55 CDT ---
Hello,
reported fixed.
The original issue was about Winevdm insufficiency from pre Wine-uses-dosbox
era.
The 8.3 filename issue was covered by bug 26423
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26423
Summary: Wine should use MS-DOS (8.3) file names when
interacting with Dosbox
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
This depends on bug 26422.
Let's assume that the current directory is "C:\Program Files"
(~/.wine/drive_c/Program Files). I type "wine dosprog" where "dosprog" is some
MS-DOS program. Wine starts Dosbox and runs the following commands:
mount c /home/username/.wine/dosdevices/c:
mount d /home/username/.wine/dosdevices/d:
C:
cd \Program Files
C:\Program Files\dosprog.exe
exit
Dosbox does not recognise long file names (Program Files); Dosbox requires
short names (PROGRA~1). The "cd" call and the program call will both fail
because of this.
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http://bugs.winehq.org/show_bug.cgi?id=9124
Mike Keen <mkeen.atl(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mkeen.atl(a)gmail.com
--- Comment #29 from Mike Keen <mkeen.atl(a)gmail.com> 2011-10-13 21:04:39 CDT ---
Bug still present. Bummer. This would be a great addition to my Wine classic
gaming collection.
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http://bugs.winehq.org/show_bug.cgi?id=23334
Summary: SimCity 3000: after install regedit shows
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This is the single game I tested where it happens
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.4.0
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2011-10-13 14:31:56 CDT ---
BiDi => 1.4.0 milestone.
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http://bugs.winehq.org/show_bug.cgi?id=2608
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |obfuscation
Fixed by SHA1| |7ba54ab45cf2d6f87f238f9985e
| |778847fd3077a
Version|unspecified |20041201
Summary|Might and Magic VI wont run |Might and Magic VI wont run
|until "DeShrinker" program |until "DeShrinker" program
|is run on mss32.dll |is run on mss32.dll
| |(ExitProcess API entry
| |signature)
Severity|minor |normal
--- Comment #31 from Anastasius Focht <focht(a)gmx.net> 2011-10-13 13:31:47 CDT ---
Hello,
filling/correcting fields...
Regards
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--- Comment #9 from Aric Stewart <aric(a)codeweavers.com> 2011-10-13 13:30:59 CDT ---
Created attachment 36894
--> http://bugs.winehq.org/attachment.cgi?id=36894
usp-edit2.patch
These two patches are the long running work I have been doing to improve
complex script support in the edit control. Please apply them and try and see
if there is improvement.
thanks!
-aric
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http://bugs.winehq.org/show_bug.cgi?id=1517
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |598052b4ad2254af22e9bfc65c5
| |67a8d5b07e4fc
--- Comment #18 from Anastasius Focht <focht(a)gmx.net> 2011-10-13 13:26:23 CDT ---
Hello,
filling/correcting fields...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=9023
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|regression |
Fixed by SHA1| |fc6b9dd4e4ff2674ebeda31ef4c
| |8ced4bafa7d6b
Version|unspecified |0.9.41.
--- Comment #24 from Anastasius Focht <focht(a)gmx.net> 2011-10-13 13:25:09 CDT ---
Hello,
filling/correcting fields...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=5824
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |6547fef34b33420b6189d097fc1
| |e3d445295f463
Component|-unknown |programs
Version|unspecified |0.9.18.
AssignedTo|truiken(a)gmail.com |wine-bugs(a)winehq.org
--- Comment #28 from Anastasius Focht <focht(a)gmx.net> 2011-10-13 13:15:40 CDT ---
Hello,
filling/correcting fields...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=2759
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Fixed by SHA1| |71d07da2d30201b03903acbe89e
| |b45d8b9554a52
Version|unspecified |20050211
Regression SHA1| |7027ed458b56fce57e9d3424fe2
| |c7005be1110eb
--- Comment #19 from Anastasius Focht <focht(a)gmx.net> 2011-10-13 13:08:28 CDT ---
Hello,
filling/correcting fields...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11239
Summary: Steam Games No Longer Start - bisected the cause to
ntdll
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philcostin(a)hotmail.com
The following patch, introduced on Jan 15th 2008 has resulted in Steam games
being unable to start.
bd352bcd1c98ed91bdb337e73cddfd8ceac095d6
err:seh:setup_exception nested exception on signal stack in thread 004f eip
7efc20b3 esp 7ffdb770 stack 0x241000-0x350000
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http://bugs.winehq.org/show_bug.cgi?id=14390
Summary: Gmax 1.2: Fatal Error on Install - Ended Prematurely.
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=14701)
--> (http://bugs.winehq.org/attachment.cgi?id=14701)
Fatal Error on install.
When installing GMAX 1.2 on WINE 1.1.0 I receive the following errors which are
attached.
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http://bugs.winehq.org/show_bug.cgi?id=7929
Kai Blin <kai.blin(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mcflow-forum(a)gmx.net
--- Comment #123 from Kai Blin <kai.blin(a)gmail.com> 2011-10-13 09:45:11 CDT ---
*** Bug 16674 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=9051
--- Comment #29 from David Rogers <ezekiel000(a)lavabit.com> 2011-10-13 04:15:37 CDT ---
This is still an issue in 1.3.30
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http://bugs.winehq.org/show_bug.cgi?id=28681
Bug #: 28681
Summary: yetisports 3 fail
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damianatorrpm(a)gmail.com
Classification: Unclassified
game crashe and show wine error dialog
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http://bugs.winehq.org/show_bug.cgi?id=2666
PommeGolden <lapommegolden(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lapommegolden(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=23675
Summary: Portable Apps Platform (beta 5) works under Vista,
Win7, but not Wine’s emulation
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joelcsalomon(a)gmail.com
Portable Apps Platform (beta 5, see <http://portableapps.com/node/24258>) gives
me the error “The program PortableAppsPlatform.exe has encountered a serious
problem and needs to close. We are sorry for the inconvenience.” Telling Wine
to mimic Windows XP for this program avoids the crash, but the Platform runs
fine under (real) Windows Vista & 7.
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http://bugs.winehq.org/show_bug.cgi?id=18777
Summary: Wine 1.1.22+ resets customized FontLink when switching
locales
Product: Wine
Version: 1.1.22
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthewsage(a)live.com
CC: Paul.Hampson(a)Pobox.com
Created an attachment (id=21546)
--> (http://bugs.winehq.org/attachment.cgi?id=21546)
Regression test that shows the patch that broke the desired functionality
Whenever you switch locales (using the latest Wine dev. version -1.1.22-),
whatever custom Font Linking you have made in the FontLink/SystemLink register
key will be wiped out.
This was tested on Wine 1.1.22, after wiping out ~/.wine
I tested it with the Ubuntu x86_64 binary package from the budgetdedicated
servers, AND after building from source.
Steps to reproduce:
1) Run "regedit"
2) Set some System Font Linking replacements in the
HKLM/Software/Microsoft/Windows NT/CurrentVersion/FontLink/SystemLink register
key (in my case: Tahoma -> VL Gothic, Microsoft Sans Serif -> VLGothic, MS Sans
Serif -> VL Gothic)
3) Run any Win32 application with LANG set to a different locale (in my case,
LANG=ja_JP.UTF-8)
Expected results:
The application is executed, whatever Font Linking you made is visible (which
means that the custom Font Linking I made is respected by Wine).
Actual Results:
The application is executed, whatever Font Linking you made is not visible. If
you run "regedit" again, you'll see that the FontLink/SystemLink key is now
empty.
Workaround:
Always run Wine apps with the same locale (LANG=ja_JP.UTF-8 in my case) - That
would include regedit itself, so that the Font Linking you set up is not wiped
as soon as you run another app with a different locale.
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Damian Ivanov <damianatorrpm(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |damianatorrpm(a)gmail.com
--- Comment #16 from Damian Ivanov <damianatorrpm(a)gmail.com> 2011-10-12 14:26:17 CDT ---
confirming the bug with 1.3.30
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http://bugs.winehq.org/show_bug.cgi?id=28094
Summary: pwsafe 3.26 regression
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: halzia(a)tm.net.my
Ununtu 11.04
pwsafe 3.26 worked very well under wine up to 1.3.25
Under 1.3.26, the login box logo is replaced by a black square and several
icons are also replaced by black boxes. Hovering the mouse over a blacked icon
to generate a tooltip works, but then the text is replaced by more black
pixels.
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http://bugs.winehq.org/show_bug.cgi?id=28651
Bug #: 28651
Summary: Error 36 when using Simcity 3000 1.1 UK Patch
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wyattmeister(a)gmail.com
Classification: Unclassified
When I try and patch Simcity up to 1.1 the program reports "Installation
failed. Error Code = 36". Nothing is reported in the terminal when this
happens.
I tried the same patch using the same version of Simcity in my Windows XP VM
and the patch installed successfully.
The version of Simcity I'm using is one I bought in the UK, there was a later
UK edition but mine is the original 1.0 version released here in the UK.
I ran the file in Windows XP mode, I also tried it with WINE 1.28 and had the
same issue. I'm using WINE 1.30 which I got from the WINE PPA, it's compiled
for Ubuntu Oneiric.
The filename of the patch is: BATPATCH_EnglishUK.exe and you can find it here:
http://www.shacknews.com/file/769/simcity-3000-building-architect-tool-uk-e…
It has a script which runs 2 parts, the patch itself and the Building Architect
Tool. I extracted it and just ran the patch (PATCH.EXE) to make the debug log
smaller. The other part of the installer which installs the Building Architect
Tool installs fine.
The command I used was just "wine PATCH.EXE".
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http://bugs.winehq.org/show_bug.cgi?id=28314
Summary: Repeats a >Program Error-IE8 or 7 has encountered a
serious problem and needs to close. This can be caused
by a problem in the program or a deficiency in wine.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonybrowning(a)linuxmail.org
Using Fedora 14 Linux OS my SELinux Context is auto set to User Data (does this
matter?). When I right click on files IE7exe 14.7MB or IE8exe 16.1 MB thats on
my Desktop then load one using Wine Windows Program Loader, Wine Default
Desktop displays extracting files to directory then the Error pops up. Or
sometimes it states iexplorer needs to close. I have all the Digest checked and
allow executing file as a program unchecked. I'm I missing dlls or what?
Internet explorer never has displayed.
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http://bugs.winehq.org/show_bug.cgi?id=3548
A Wine user <RandomAccountName(a)mail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |RandomAccountName(a)mail.com
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http://bugs.winehq.org/show_bug.cgi?id=10273
Summary: satisfy SafeDisc 2.x heuristic API analyzer by
"adjusting" API exports/entry statistics of wine
builtins
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8924)
--> (http://bugs.winehq.org/attachment.cgi?id=8924)
Patch which should fix SafeDisc 2.x copy protection api analyzer issue
Hello,
if not interested in technical details goto (2) ;-)
I made this a separate bug report like
http://bugs.winehq.org/show_bug.cgi?id=9925 (SafeDisc 1.x stopper) because
SafeDisc has many flavors that differ in various technical ways and can't be
discussed/handled in a single SafeDisc "metabug" like
http://bugs.winehq.org/show_bug.cgi?id=219
SafeDisc Major version based separation allows better tracking of "completion"
state (1.x/2.x/3.x/4.x).
-----------
(1)
It took me a couple of days to get an idea what SafeDisc 2.x really does with
the API exports and to find a way to cope with it...
Various anti-debugging techniques and nasty runtime code obfuscation made this
journey somewhat challenging.
Parts of SafeDisc 2.x analyze the API code of the following system libraries:
kernel32.dll (wine builtin)
user32.dll (wine builtin)
gdi32.dll (wine builtin)
cdasdtst.dll (developer backdoor?)
The latter one is probably a "developer backdoor", used to verify their
code/algorithms (not needed to be present).
For each of these libraries all named exports are taken into account.
A number of API entry opcode sequences are read and used for statistical
analysis (number depends on type of encountered opcodes).
>From what I've seen there is some kind of "behavioural probability" of each API
entry calculated, with typical opcode sequences having a "weighting".
Just think of advanced heuristic detection methods of antivirus scanners and
you get the idea ;-).
Anyway, wine's builtin libraries differ in their signatures from windows entry
code and to make things worse, wine's +relay/+snoop feature heavily interferes
with the analyzer results. :-(
First I made some experiments with additional (dummy) function exports, small
__asm__ wrappers with opcode sequences to see how the distribution of opcodes
influences the analyzer results.
The result was rather disappointing.
I needed a large number of exports to gain some results but not significantly
enough to get below the "bad" threshold.
Then I came across the magic "0" value. As soon as I used this value either as
first .byte on API entry or init value for data export, the entry scan was
short circuited.
This value seemed to have the highest influence of all code/data sequences
used.
I added quite a number of data exports - aliased to initialized "0" value -
safe enough to let even wine's +relay work (remember: relay code influences
analyzer).
If you look at the patch don't get mad ;-)
You will see a crapload of named "__wine_safedisc2" data exports/aliases added
to wine builtin kernel32, user32 and gdi32.
For the record: http://bugs.winehq.org/show_bug.cgi?id=9926 which talks about
"problematic" gdi32 data exports (pfnPalette stuff) in SafeDisc 3.x.
SafeDisc 2.x code triggers SEH upon exported function pointers too but this is
gracefully handled. No harm at all.
I wonder if this is really a problem in SafeDisc 3.x ...
I thought about other possible solutions but found no one easier to implement
to prove my findings without hurting wine too much :-)
Making wrappers of the whole kernel32, user32, gdi32 named exports API just to
please the entry analyzer is not an option to me.
Another way could be the relocation of export table upon module loading,
expanding it at runtime by adding the required number of "statistics fakers"
(data exports with zero init).
This requires modifying the ntdll loader .. though i'm not sure if this
approach breaks other applications/braindamaged PE protection stuff which
expect certain conditions to be met (tables present at specific sections/memory
areas).
------------------------------
(2)
Well, take it as proof of concept. Play with it.
I tested my patch with a few SafeDisc 2.x games I have original media.
No cracks/no-cd patches were used.
Only official game patches were used.
Battlefield 1924 (1.6x) - SafeDisc 2.6/2.8
Road To Rome (BF1942 expansion) - SafeDisc 2.8
Battlefield Vietnam - SafeDisc 2.9
All of these work fine for me with the patch applied.
Please test this patch on many SafeDisc 2.x games as possible and report your
results (works or works not).
Make sure you have original media mounted and drive/data is visible within
wine.
If it fails for first time, the media might not ready yet, try again then (I
experienced this sometimes).
Use this link to verify what SafeDisc Version is used:
http://www.120search.net/ (alcohol software copy protection database)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=7187
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
Fixed by SHA1| |a06f568a2a356a979c937193002
| |3c1032e34e9b8
URL| |http://download.microsoft.c
| |om/download/platformsdk/wmi
| |core/1.5/W9XNT4/EN-US/wmico
| |re.exe
--- Comment #15 from Anastasius Focht <focht(a)gmx.net> 2011-10-12 04:37:37 CDT ---
Hello,
filling/correcting fields ...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=8269
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |e79a94d45be2f05d6e1d2366f46
| |eea0fa59b6a95
Component|-unknown |advapi32
Regression SHA1| |481de9d82de559426eb8909eac9
| |535cfe1e1712f
--- Comment #6 from Anastasius Focht <focht(a)gmx.net> 2011-10-12 04:34:44 CDT ---
Hello,
filling/correcting fields ...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=9798
Summary: bioshock demo needs glsl enabled
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8240)
--> (http://bugs.winehq.org/attachment.cgi?id=8240)
crash log with glsl disabled
Hello,
Bioshock demo crashes if glsl is not enabled.
Attached are relevant traces made with:
WINEDEBUG=+seh,+tid,+d3d,+d3d_shader wine ./Bioshock.exe -dx9
Using following registry settings enables bioshock demo to run:
--- snip ---
HKEY_CURRENT_USER/Software/Wine/Direct3D
UseGLSL = "enabled"
--- snip ---
Optional: OffscreenRenderingMode = "fbo"
==================
Addendum:
wine --version
wine-0.9.45-406-g2ba3247
Currently uses secuROM hack (http://bugs.winehq.org/attachment.cgi?id=8235
) to run, see http://bugs.winehq.org/show_bug.cgi?id=7065
Be sure to include "-dx9" command line to work around directx 10 issue.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=10225
Summary: SafeDisc 2.x triggers async device ioctl status code
propagation bug in wine server
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8843)
--> (http://bugs.winehq.org/attachment.cgi?id=8843)
relevant trace which shows ioctl status code propagation bug
Hello,
while testing my proof-of-concept patch which makes SafeDisc v2 (yuck!) finally
work, I stumbled across a nasty ioctl status code propagation (completion) bug
in wine server.
Wasted several hours on it .. I was suspecting SD issue whole time, but its a
wine server bug :(
Attached is relevant trace (WINEDEBUG=+seh,+tid,+relay,+ntoskrnl,+server wine
./BfVietnam.exe)
Before the bug is triggered, the SafeDisc security driver makes several device
ioctl requests which return 0xC0000001 (unsuccessful) on purpose, e.g. reading
debug Drx registers with index that does not exist.
This is intended to fool reversers :-)
The next operation - checking IDT entries should succeed - but does not (as
seen from calling client).
The kernel driver completes the operation successfully and returns
irp.IoStatus.u.Status == 0 with xxxx bytes in output buffer.
I verified it several times by debugging the kernel driver.
Upon driver ioctl call return, get_next_device_request() is triggered again in
ntoskrnl event loop which sets the return data (and status code) ->
set_ioctl_result().
This queues an APC, waking up the client (alertable state).
The client process device ioctl completes with 0 (FALSE) which is wrong.
Further debugging showed that ioctl_completion APC (dlls/ntdll/file.c) returns
the errornous status code in get_ioctl_result() when woken up by server.
This error is then propagated in server_ioctl_file() to result in wrong
NtDeviceIoControlFile() return code.
What puzzled me is that "ioctl->status" is correctly set by set_ioctl_result()
(=0) but get_ioctl_result() - called within client context - yields the
previous error code (0xC0000001 of failed request).
This is either a problem of global vs. thread local error status (global_error
vs. current->error/thread) or the ioctl call data is the wrong one.
The following patch works for me, letting SD 2.x continue - though i'm not sure
if it's right:
--- snip ---
diff --git a/server/device.c b/server/device.c
index 46b2796..8fe8f7c 100644
--- a/server/device.c
+++ b/server/device.c
@@ -528,7 +528,7 @@ DECL_HANDLER(get_ioctl_result)
ioctl->out_data = NULL;
}
}
- set_error( ioctl->status );
+
list_remove( &ioctl->dev_entry );
release_object( ioctl ); /* no longer on the device queue */
}
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=10293
Summary: sequentially running games/apps with different SafeDisc
versions fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8945)
--> (http://bugs.winehq.org/attachment.cgi?id=8945)
Patch which fixes various isses regarding kmode driver unload/reload
Hello,
currently wine's kernel mode driver cleanup/unloading facility has several
issues when it comes to applications/games that unload and reload different
driver versions on the fly.
Example: run multiple SafeDisc 2.x, 3.x and 4.x games sequentially.
Symptoms: game either hangs/crashes/exits silently
Usually the SD security driver is placed in
"c:\windows\system32\drivers\secdrv.sys"
If a SafeDisc protected program encounters a driver version that is
incompatible it does the following:
- stop the current security service (should unload the driver)
- unpack own security driver from resources to temp storage and move the binary
to "c:\windows\system32\drivers\secdrv.sys", overwriting the previous
- restart the service (loads the new driver)
This currently fails for various reasons:
(1)
The driver binary is loaded using LoadLibrary() -> the matching FreeLibrary()
is missing on service stop.
This leads to sharing violation when the driver binary going to be replaced
(CopyFile fails).
(2)
No driver unload routine called. Very problematic.
Various objects (symlinks) created by driver entry are not freed.
When the driver is reloaded the init routine usually fails with "object
exists".
(3)
Driver state objects (driver_obj, driver_extension) have undefined state due to
static storage.
Raises all sorts of problems because the driver entry routine does not init all
fields.
---------
Attached is a patch which fixes these problems, allowing to sequentially run
programs with different SafeDisc Versions.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=10451
Summary: Various AutoDesk 2008 product installers fail due to
unimplemented msi.MsiEnumComponentCostsW
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=9156)
--> (http://bugs.winehq.org/attachment.cgi?id=9156)
stub impl of msi.MsiEnumComponentCostsW to keep AutoDesk 2008 installers happy
Hello,
various AutoDesk 2008 product installers fail due to unimplemented
msi.MsiEnumComponentCostsW API (mentioned in bug 9809).
--- snip ---
wine: Call from 0x7b841460 to unimplemented function
msi.dll.MsiEnumComponentCostsW, aborting
wine: Unimplemented function msi.dll.MsiEnumComponentCostsW called at address
0x7b841460 (thread 000e), starting debugger...
Unhandled exception: unimplemented function msi.dll.MsiEnumComponentCostsW
called in 32-bit code (0x7b8414d8).
--- snip ---
Attached patch makes installer happy.
Though that API (A/W) should be fleshed out some day ... this is left as
exercise for msi maintainers :-)
If you test this on AutoDesk 2008 installers, you need my shell32/shlfileop
patch from bug 9809 too.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11789
Summary: Recent Fls API additions break many installers/apps
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
after upgrading to recent GIT (wine-0.9.56-264-g848383a) it seems the recent
Fls API additions broke almost every installer i'm working on ;-(
http://source.winehq.org/git/wine.git/?a=commit;h=6d6e9a42b13c827d1cc795c3b…http://source.winehq.org/git/wine.git/?a=commit;h=b2ad268a8b7d7ac65029bbdd7…
I won't question if there was a specific need to introduce this ...
Reason of crash in FlsAlloc() is simple.
Different TEB definition in <thread.h> vs. <winternl.h> leads to incorrect TEB
allocation size (ntdll -> thread.h) vs. usage (fiber/Fls -> winternl.h)
Solution: use winternl.h TEB definition to ensure correct TEB allocation size
in dlls/ntdll/thread.c
Either change include order of both (needs <stdarg.h>) .. or sync both .. or
better get rid of the thread.h one to avoid such recurring problem.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=14499
Summary: ImageDirectoryEntryToDataEx: section header param [out,
optional], needs to be zeroed before RtlImageRvaToVa
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
a quickie, as title says.
Section header param passed to ImageDirectoryEntryToDataEx is [out, optional].
Crashes RtlImageRvaToVa if caller doesn't initialize the out param to zero
(stack var).
--- snip ---
..
0020:Call
dbghelp.ImageDirectoryEntryToDataEx(00340000,00000000,00000006,0032cc34,0032cc38)
ret=004048ec
0020:Call ntdll.RtlImageNtHeader(00340000) ret=6076ce7b
0020:Ret ntdll.RtlImageNtHeader() retval=003400e8 ret=6076ce7b
0020:Call ntdll.RtlImageRvaToVa(003400e8,00340000,00001270,0032cc38)
ret=6076ceeb
0020:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7bc4337a
--- snip ---
Fix: unconditionally "if (section) *section = NULL" on
ImageDirectoryEntryToDataEx entry (like size).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=14568
Summary: Silence FIXME from CoGetContextToken stub to prevent
flooding of trace output when COM+ context is queried
from .NET runtime
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
ole32.CoGetContextToken being currently a stub prints out large amounts of
FIXME's when .NET runtime queries COM+ context for run/debugged .NET
applications.
--- snip ---
..
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
..
<repeat this gazillion times>
--- snip ---
Please use a static or remove the FIXME.
It's really annoying and makes console tracing/debugging of .NET apps really
messy.
And no, WINEDEBUG=-ole is *not* an option, it actually hides other bugs.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=16544
Summary: winmm: mixerOpen(): when CALLBACK_WINDOW flag given,
NULL Callback is also valid
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while revisiting a Battlefield 2 issue I came across another one...
BF2 voice setup (C:\Program Files\EA GAMES\Battlefield 2\BF2VoiceSetup.exe)
crashes when "Save Settings" button is clicked.
This happens from BF2 sub-installer (causing no harm) or when the voice setup
app is run stand alone.
--- snip ---
..
wine: Unhandled page fault on read access to 0x0000002c at address 0x408661
(thread 0044), starting debugger...
Unhandled exception: page fault on read access to 0x0000002c in 32-bit code
(0x00408661).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00408661 ESP:0033dadc EBP:0033dbc0 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:00000111 ECX:00000000 EDX:00000002
ESI:0033dadc EDI:0033dbc0
Stack dump:
0x0033dadc: 00000001 0033f60c 00000111 cccccccc
0x0033daec: cccccccc cccccccc cccccccc cccccccc
0x0033dafc: cccccccc cccccccc cccccccc cccccccc
0x0033db0c: cccccccc cccccccc cccccccc cccccccc
0x0033db1c: cccccccc cccccccc cccccccc cccccccc
0x0033db2c: cccccccc cccccccc cccccccc cccccccc
Backtrace:
=>0 0x00408661 in bf2voicesetup (+0x8661) (0x0033dbc0)
1 0x00403978 in bf2voicesetup (+0x3978) (0x0033dd8c)
2 0x7c171915 in mfc71 (+0x31915) (0x0033ddbc)
3 0x7c14db36 in mfc71 (+0xdb36) (0x0033dde0)
4 0x7c175cd8 in mfc71 (+0x35cd8) (0x0033de30)
5 0x7c175cf2 in mfc71 (+0x35cf2) (0x0033dec4)
..
--- snip ---
The crash location is only indirectly related to the problem, hence this was a
bit tricky to debug to the real cause.
The real problem seems to be a Wine's winmm.mixerOpen() handling fdwOpen flags
with CALLBACK_WINDOW when dwCallback is NULL.
Consider the following (WINEDEBUG=+winmm):
--- snip ---
0023:trace:winmm:DllMain 0x60380000 0x1 0x1
0023:trace:winmm:MMDRV_Init ()
..
0023:trace:winmm:MIXER_Open (0x425f0c, 0, 00000000, 00000000, 00010000)
..
--- snip ---
mixerOpen() with CALLBACK_WINDOW flags and NULL dwCallback results in
MMSYSERR_INVALPARAM.
Corresponding Wine code:
--- snip dlls/winmm/winmm.c:MIXER_Open ---
UINT MIXER_Open(LPHMIXER lphMix, UINT uDeviceID, DWORD_PTR dwCallback,
DWORD_PTR dwInstance, DWORD fdwOpen, BOOL bFrom32)
{
...
switch (fdwOpen & CALLBACK_TYPEMASK) {
..
case CALLBACK_WINDOW:
mod.dwInstance = dwCallback;
if (!IsWindow((HWND)dwCallback))
return MMSYSERR_INVALPARAM;
break;
}
..
}
--- snip dlls/winmm/winmm.c:MIXER_Open ---
MSDN: http://msdn.microsoft.com/en-us/library/ms712134.aspx
It says: "The dwCallback parameter is assumed to be a window handle (HWND)."
Unfortunately the app expects MMSYSERR_NOERROR but not a failure (bad app error
handling anyway).
Hence crucial data structures are not getting setup properly (C++
instances/member data), leading to NULL ptr dereference at much later time.
A small conformance test case (fdwOpen=CALLBACK_WINDOW, dwCallback=NULL) should
reveal this MSDN documentation insufficiency.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=16598
Summary: winuser.rh misses some standard control ids (dialog
button, ...) resulting in wrc failure with windows.h
include only
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while doing some occasional end user support on #winehq (*yuck*), one user
complained about wrc not compiling his .rc file.
Visual C++ and mingw toolchains compiled it in Windows without problems but
Wine's wrc didn't like it.
--- snip ---
...
resource.rc:114:31: Error: syntax error
--- snip ---
He sent me a link to the .rc file to have a look at.
Relevant parts:
Resource.rc:
--- snip ---
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <windows.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
...
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MENU MENU
BEGIN
...
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_MEMTRANSFER DIALOGEX 100, 100, 174, 90
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "Memory Transfer"
FONT 8, "Courier New", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "&OK",IDOK,42,72,40,14
...
--- snip ---
Resource.h:
--- snip ---
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by resource.rc
//
#define IDR_MENU 100
#define IDI_ICON 101
#define IDB_BITMAP 102
#define IDR_MAIN_ACCEL 103
#define IDD_MEMTRANSFER 104
...
--- snip ---
The resource include chain is as follows:
resource.h
windows.h (due to RC_INVOKED defined by wrc) -> winresrc.h -> winuser.rh and
commctrl.rh
The problem is that winuser.rh defines only a subset of winuser.h control ids
This breaks resource scripts which for example reference standard dialog button
IDs.
Telling the user to explicitly include <winuser.h> solved his problems.
You might want to extend winuser.rh a bit to include often used standard
control ids (ex: dialog button).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=28657
Bug #: 28657
Summary: Cannot install Office 2007
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cobje.m(a)gmail.com
Classification: Unclassified
Created attachment 36830
--> http://bugs.winehq.org/attachment.cgi?id=36830
Terminal output
Office 2007 won't install with wine 1.3.30. Setup crashes immediately.
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http://bugs.winehq.org/show_bug.cgi?id=9127
Jay <jaynobyl(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jaynobyl(a)gmx.de
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http://bugs.winehq.org/show_bug.cgi?id=13399
Summary: Appdb doesn't remember logins
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehblunderbuss(a)gmail.com
The appdb doesn't remember logins, like how the bugzilla or wiki do.
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