http://bugs.winehq.org/show_bug.cgi?id=18347
Summary: GdipImageRotateFlip and GdipImageSetAbort aren't
implemented
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
GdipImageRotateFlip and GdipImageSetAbort are marked "stub" in gdiplus.spec.
Cooliris tries to call them and crashes because of that. When I added stub
implementations, similar to other functions in image.c, it fixed that
particular crash. (Cooliris still dereferences a NULL pointer later, though -
possibly because the GDI+ functions aren't actually implemented. I'm looking
into that.)
If you want to test this, you'll have to set HOMEDRIVE and HOMEPATH first (see
bug 18336).
Btw, what does "@ stub" do? Is there any point in adding that, as opposed to a
dummy implementation of the function?
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http://bugs.winehq.org/show_bug.cgi?id=20208
Summary: Liquid Story Binder - 'z' location broken and window
management issues
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.blackobelisksoftware.com/Downloads/LSBXEins
tall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thompson_d_(a)hotmail.com
The 'z' location of windows does not appear to be handled correctly - Liquid
Story Binder has several windows which are designed to overlap without docking,
and the main window (that should be in the back) appears in the front. You
have to minimize it to be able to see working windows, but the main window has
all the tools for switching between working windows and opening new files.
Also, it is possible to lose an entire chapter, etc., because the window
becomes inaccessible. I haven't been able to re-create the bug, but I have a
file where chapter two works but chapter one doesn't.
Running the program through the terminal reveals a ton of richedit:fixme's and
a few errors in richedit, but replacing with native richedit DLLs does not
appear to fix the issues above.
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http://bugs.winehq.org/show_bug.cgi?id=26769
Summary: Unable to play mms in Windows Media Player [9|10] with
builtin wininet
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Created an attachment (id=34097)
--> (http://bugs.winehq.org/attachment.cgi?id=34097)
errror message of wmp9
I have tested both wmp9, wmp10 with buildint wininet
Test procedures
* setup wine bottle
sh winetricks -q ie8 jscript wmp9 l3codecx flash quartz devenum
# WINETRICKS_VERSION=20110402
* start the wmp
export WINEDEBUG="+wininet"
export WINEDLLOVERRIDES="wininet=b;*urlmon=n,b;"
cd "${WINEPREFIX}/drive_c/Program Files/Windows Media Player"
wine "wmplayer.exe" "mms://media-wm.cac.washington.edu/KEXP-Live"
* The debug message shows wmp uses a undocumented flag `400', even removed the
flag checking in dlls/wininet/urlcache.c, the player still not play the mms
stream.
trace:wininet:GetUrlCacheEntryInfoExW
(L"mms://media-wm.cac.washington.edu/KEXP-Live", (nil), (nil), (nil), (nil),
(nil), 400)
fixme:wininet:GetUrlCacheEntryInfoExW Undocumented flag(s): 400
fixme:wininet:FindFirstUrlCacheGroup (0x00000000, 0x00000000, (nil),
0x00000000, 0x33b12c, (nil)) stub
fixme:wininet:FindFirstUrlCacheEntryExW
(L"mms://media-wm.cac.washington.edu/KEXP-Live#", 0x00000000, 0x00000001,
0x0000000000000000, 0x339c08, 0x33b134, (nil), (nil), (nil)) stub
trace:wininet:InternetQueryOptionA (nil) 50 0x33b5c8 0x33b5c4
trace:wininet:InternetGetConnectedStateExA (0x7a55644, (nil), 0, 0x00000000)
trace:wininet:InternetGetConnectedStateExW (0x7a55644, (nil), 0, 0x00000000)
warn:wininet:InternetGetConnectedStateExW always returning LAN connection.
* native wininet, caused Unhandled exception: page fault on write access to
0xb9bec3c1 in 32-bit code (0x006402ef).
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http://bugs.winehq.org/show_bug.cgi?id=28580
Bug #: 28580
Summary: Acclaim Re-Volt: crashes before getting into race
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Re-Volt.shtm
l
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 23658
Classification: Unclassified
Found while looking at bug 23658. Install, run game, then press enter until the
game tries to get into a race. Will crash after second loading screen.
Backtrace isn't helpful:
Backtrace:
=>0 0x00446ed9 in revolt (+0x46ed9) (0x0076c4cc)
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x20e5dc8.
ddraw7 game, so should be a fun one to debug :(.
According to that bug, this ran around 1.2 or so, but doesn't for me (though
that may be because of newer drivers or something else..).
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http://bugs.winehq.org/show_bug.cgi?id=23861
Summary: Regression: Adobe Acrobat 7.0 crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Ueberall(a)gmail.com
After upgrading from wine 1.2-rc7, Adobe Acrobat 7.0 will not work anymore
(both existing and new installation).
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http://bugs.winehq.org/show_bug.cgi?id=25513
Summary: "The program uninstaller.exe has encountered a serious
problem and needs to close." when trying to run the
Wine Software Uninstaller
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cainn(a)iinet.net.au
Full error message is as follows:
"The program uninstaller.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program of a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org."
This occurs whenever I try to launch the wine uninstaller, either from the link
created in my Gnome menu or by doing "wine uninstaller" in a terminal.
I am running Ubuntu 10.10 and did a clean install of Wine 1.3.9 after
completely removing 1.3.8. I had no problems with the 1.3.8 uninstaller on the
same distro.
I am having no other problems with 1.3.9. All the apps I have installed run as
expected.
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http://bugs.winehq.org/show_bug.cgi?id=11764
Summary: surround 5.1 sound
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iugamarian(a)yahoo.com
Winamp with Winamp AC3 Filter 1.01a performs better than Amarok 1.4.
Also the very old game Starcraft has support for surround.
Therefore please give more importance to the following:
Allow DirectSound acces to Alsa, for the rear left, rear right, center and
woofer speakers.
Yes, Linux does support surround. Use "alsamixer" to deactivate the mute
on the other speakers. Use Amarok, Totem, or their base Xine, to test surround.
You have to go to settings, select Xine Engine and select 5.1 surround (in Xine
you should select first "Master of the known universe" :) )
I am attaching an example of a file that the Xine engine cannot play,
but Winamp with Winamp AC3 Filter 1.01a with integrated dts support can.
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http://bugs.winehq.org/show_bug.cgi?id=28048
Summary: winmm wave tests failing
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my Ubuntu 11.04 laptop, "make test" reliably fails in winmm
in the wave tests. Judging by
http://test.winehq.org/data/tests/winmm:wave.html
there has usually been one or two machines similarly affected.
trace:mmdevapi:MMDevice_Activate (0x12d110)->(0x686ee9a0,1,(nil),0x141714)
trace:alsa:AUDDRV_GetAudioEndpoint "hw:0,0" 0x12d110 0 0x141714
warn:alsa:AUDDRV_GetAudioEndpoint Unable to open PCM "hw:0,0": -16 (Device or
resource busy)
...
wave.c:659: Test failed: waveOutOpen(1): format=22050x 8x1
flags=50000(CALLBACK_EVENT) rc=MMSYSERR_ERROR(Undefined external error.)
I'll attach a +alsa,+winmm,+mmdevapi,+module log.
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http://bugs.winehq.org/show_bug.cgi?id=21566
Summary: Programs start slower in Wine than in Windows
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Build systems like make rely on cl.exe starting quickly.
To test this, I created a batch file containing
call "c:\Program Files\Microsoft Visual Studio 8\VC\bin\vcvars32.bat"
echo int x; > empty.c
cl.exe -c -Z7 empty.c
and ran it with time cmd /c foo.bat from cygwin.
On Vista, this takes 0.1 seconds.
On Wine, this takes 0.5 seconds with wineserver already running.
Unsetting DISPLAY, killing wineserver, removing the three registry keys
in system.reg and user.reg having to do with fonts, hiding
/usr/share/fonts/{truetype,type1}, and then starting wineserver
cuts the startup time down to 0.2 seconds.
That extra 100ms per cl.exe doesn't sound like a lot, but might
make some developers less likely to run big build jobs on wine.
+timestamps shows that maybe 12ms are still due to wine's builtin fonts;
this line
trace:file:find_drive_rootA "/home/dank/wine-git/fonts//symbol.ttf" -> drive
Z:, root="/", name="/home/dank/wine-git/fonts//symbol.ttf"
shows up twice, and seems to take 6ms each time.
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http://bugs.winehq.org/show_bug.cgi?id=16805
Summary: Adobe Acrobat can't connect to password server
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://adobe.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In
http://www.winehq.org/pipermail/wine-users/2009-January/046445.html
a user reported that Acrobat was unable to connect to a
password server when trying to display certain kinds of
restricted access .pdf files.
He sent me one of the .pdf files, and sure enough, network
traffic occurred, but the app reported that networking had
failed. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=24314
Summary: Everquest 2 Extended - jerky motion unless set to
Extreme Performance
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I have shader model 3 set, and am running on recent (GTX 270 or so)
hardware. If I set Options / Performance / Performance Profile to anything
but Extreme Performance, running through the world is often jerky
rather than fluid.
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http://bugs.winehq.org/show_bug.cgi?id=20356
Summary: BewerbungsMaster, a program for helping people with
their applications hangs in several places.
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.optimale-bewerbung.de/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winecreations(a)trashmail.net
Created an attachment (id=24109)
--> (http://bugs.winehq.org/attachment.cgi?id=24109)
Log of starting the BewerbungsMaster and as well as the Registration process.
NOTE: This Bug is about a german program with glitches. I guess that not much
work needs to be done in order to let this function properly.
The 'BewerbungsMaster' is a program that is intended to help people with
managing their applications (not programs) to companies and whatever other jobs
they might apply for. 'BewerbungsManager' easily stores personal data, style
sheets and actual DIN-Norms in order to help its user generating a perfect job
application and keeping track of their CV and everything that it needed in
order to get the job they want.
I am the owner of a fully working license for the 'BewerbungsManager' and and
enjoy being in close contact to its developer (who honestly does not know that
much about Linux). The program installs without any noticable error (although I
must say that fonts are very small through the install process). And here we
start: Starting it works fine until itb says "Please wait..." - and there it
hangs. Issuing a 'STRG+C' in console mysteriously lets the program continue -
and it WORKS FINE from that point on.
Secondly the registration process hangs and the progress bar stop half way of
completion. Registration is -of course- besides the full functionality of the
program in WINE one of the most important processes for the developer.
I´d like you to analyze the log and find out, why 'STRG+C' has to be pressed
first in order to let it continue. Important places in the log have been
commented. Up until that point reproduction is easy: Download a free trial of
BewerbungsMaster here: http://www.optimale-bewerbung.de/download.php (first
.EXE on the left).
That the checkboxes in BewerbungsMaster do not work properly is considered a
minor bug. Functionality first, please. THANKS FOR TAKING A LOOK!
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http://bugs.winehq.org/show_bug.cgi?id=28790
Bug #: 28790
Summary: No sound with OSS4 in menu and in game in Hellgate:
London
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
Classification: Unclassified
Created attachment 36984
--> http://bugs.winehq.org/attachment.cgi?id=36984
WINEDEBUG=fixme-all log of running Hellgate:London
When using OSS4 (Current git or 4.2 stable) and wine (1.3.30 or current git)
compiled --with-oss.
In Hellgate: London there is no sound any where else starting movies.
I'm also have similar problem with Lord of the Rings Online in game voice chat,
as long as in audio configuration related to in game voice chat playback device
set the one with "(vmix)", there is no sound from team mates, if I set playback
device to main pcm device, one without "(vmix)" in name, I can hear my team
mates perfectly clear.
I thought that these problems related because in log from Hellgate: London
there is a lot of errors related to that it tries to open main pcm device node.
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http://bugs.winehq.org/show_bug.cgi?id=22276
Summary: Driving Speed 2 2.0.8 crashes when starting a race
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://download.cnet.com/Driving-Speed-2/3000-7518_4-1
0830437.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27213)
--> (http://bugs.winehq.org/attachment.cgi?id=27213)
Driving Speed 2 2.0.8 output
After installing d3dx9 from winetricks, launching Driving Speed 2 and
initiating a quick race yields:
Backtrace:
=>0 0x689ff3c2 IDirect3DDevice9Impl_StretchRect+0x82(iface=0x155070,
pSourceSurface=0x156a70, pSourceRect=(nil), pDestSurface=(nil),
pDestRect=(nil), Filter=D3DTEXF_NONE)
[/home/andrew/wine-git/dlls/d3d9/device.c:1004] in d3d9 (0x00515b70)
1 0x00437012 in drivingspeed (+0x37011) (0x004db7dc)
2 0x00438330 in drivingspeed (+0x3832f) (0x0043c620)
The complete terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23738
Summary: Kingdom Heroes shows blue screen on startup
Product: Wine
Version: 1.2
Platform: x86
URL: http://kingdomheroes.aeriagames.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After doing "winetricks vcrun2005" to work around bug 23736,
Loader.exe happily updates the game and then launches it.
The game proper puts up a "Loading" screen for 20 seconds, then an
empty blue window, with console output
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{9e5530c5-7034-48b4-bb46-0b8a6efc8e36}!
The tip at
http://forums.aeriagames.com/viewtopic.php?p=6714261
says this happens on Windows sometimes, too, and is caused by playback failure
of movies/kh2_opening.avi, which is a WMP9 file. Moving that file to another
directory got past this problem and let me play the game.
(winetricks wmp9 might be a better workaround if you want to see the movie.)
http://forums.aeriagames.com/viewtopic.php?t=825711#6479403 had a much
longer list of required winetricks, glad it turned out to be simpler than that.
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http://bugs.winehq.org/show_bug.cgi?id=12662
Summary: Ragnarok: Problem restoring window size
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winter.blood(a)gmail.com
When running Ragnarok in full-screen mode, if you switch desktops (in Gnome,
not tested in KDE), using ctrl+alt+left or ctrl+alt+right and then switch back
to the desktop with ragnarok, the window size is incorrectly set. This behavior
is not reproducable with alt+tab.
To reproduce:
1) Install ragnarok as per these instructions:
http://appdb.winehq.org/appview.php?iVersionId=928&iTestingId=7119 (The updater
will not work without the SPECIFIC native DLLs listed.) using Ragnarok,
available freely at http://iro.ragnarokonline.com/download/download.asp
2) Disable virtual desktop if enabled.
3) Run setup.exe, select your desktop resollution and check the 'full screen'
checkbox.
4) Run Ragnarok.exe, Press start after patching has completeted.
5) Once the game is started, (under gnome) press ctrl+alt+right to switch
desktop, and then ctrl+alt+left to switch back.
6) The window will be of a smaller size than the fullscreen window, centered in
the middle of the screen.
Outcome:
Game is open, but not fullscreen, and is displayed as a small area in the
center of the screen instead.
Expected outcome:
Game runs, switching to a different desktop and back restores the game to same
settings as before the desktop switch.
Wine build:
Wine-0.9.59 on Ubuntu linux 8.04 (32-bit)
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http://bugs.winehq.org/show_bug.cgi?id=14614
Summary: Devil Mary Cry 4 : Unable to check compatibility for
Format
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bellegueulle.damien(a)neuf.fr
CC: bellegueulle.damien(a)neuf.fr
Game will now execute, but displays a black screen.
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F
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http://bugs.winehq.org/show_bug.cgi?id=22107
Summary: Civilization 4 Total Realism Mod Crashes on Play Now
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26948)
--> (http://bugs.winehq.org/attachment.cgi?id=26948)
Log from start up till the crash
Civilization 4 with the "Total Realism" mod crashes the moment you click the
Play menu option. The standard game and Warlords addon work at this point so
the mod must be doing something different to cause the crash.
The backtrace seems to get stuck at step 1 and Wine has to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=17129
Summary: Alchemy Mindworks 3D Effects Animation Plugin: Total
three-eyed mutant fridge fungus
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.mindworkshop.com/alchemy/animplugins-
3d1.html
OS/Version: other
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Seen via http://wiki.winehq.org/AppsThatSupportWine
In http://www.mindworkshop.com/alchemy/linux.html
the author has a list of all his software and how well it works on Wine.
He says all of it seems fine except for this 3D plugin.
I haven't tested this myself, but I laughed so hard at the problem
description I figured it deserved a bug report. I'll ask him
to provide more details.
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http://bugs.winehq.org/show_bug.cgi?id=25135
Summary: Hello Kitty Online flickering, screen corruption
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you log in to Hello Kitty Online, it works pretty well at first
glance, except for visual problems with pop-up windows.
For instance, the tutorial window (with a blackboard and a professor)
has nasty flickering and render artifacts.
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http://bugs.winehq.org/show_bug.cgi?id=28967
Bug #: 28967
Summary: Surething CD/DVD Labeler: crashes when making a new
project
Product: Wine
Version: 1.3.31
Platform: x86-64
URL: https://www.surething.com/ST/Category.asp?CatCode=ST5_
HOME ?
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com, ponchorat1968(a)hotmail.com
Classification: Unclassified
Created attachment 37248
--> http://bugs.winehq.org/attachment.cgi?id=37248
backtrace
Get the demo from https://www.surething.com/ST/Category.asp?CatCode=ST5_HOME
aa4b443a1524fad9e15184f206e1b97517f31a58 stcdeval.exe
install as normal. Run it, File, new, choose 'Disk Label'. Crashes:
fixme:ieframe:OleObject_Advise (0x598c3e0)->(0x24b8048, 0x1f6650)
fixme:ieframe:OleObject_Advise (0x598c3e0)->(0x24b8048, 0x1f6650)
fixme:ieframe:OleObject_Advise (0x598c660)->(0x24b8048, 0x1f6848)
fixme:ieframe:OleObject_Advise (0x598c660)->(0x24b8048, 0x1f6848)
fixme:ieframe:OleObject_Advise (0x59af9f8)->(0x24b8060, 0x1f6a40)
fixme:ieframe:OleObject_Advise (0x59af9f8)->(0x24b8060, 0x1f6a40)
fixme:ieframe:OleObject_Advise (0x599fde0)->(0x24b8078, 0x1f6c38)
fixme:ieframe:OleObject_Advise (0x599fde0)->(0x24b8078, 0x1f6c38)
fixme:ieframe:OleObject_Advise (0x59a0080)->(0x24b8090, 0x1f6e30)
fixme:ieframe:OleObject_Advise (0x59a0080)->(0x24b8090, 0x1f6e30)
wine: Unhandled page fault on read access to 0x00000000 at address 0x4ac1aa
(thread 0009), starting debugger...
winetricks -q ie6 gets past it. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=17457
Summary: Arauna demo crashes after a second or so
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://igad.nhtv.nl/~bikker/files/arauna_sep09.rar
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://ompf.org/forum/viewtopic.php?p=12120 a user complained
that the Arauna demo crashes. The crash is easy to repeat;
it tries to read from 0xffffffff. Since source is provided,
it should be easy for someone to do a debug build and see what's up.
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http://bugs.winehq.org/show_bug.cgi?id=25133
Summary: Account creation screen for Hello Kitty Online can't
submit
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you work around bug 25132, and fill out the account creation screen,
the submit button (named 'sign me up') doesn't do anything.
When you click it, you see the log messages
fixme:msxml:ClassFactory_QueryInterface interface
{342d1ea0-ae25-11d1-89c5-006008c3fbfc} not implemented
fixme:msxml:httprequest_QueryInterface Unsupported interface
{bb1a2ae1-a4f9-11cf-8f20-00805f2cd064}
fixme:msxml:httprequest_QueryInterface Unsupported interface
{cb5bdc81-93c1-11cf-8f20-00805f2cd064}
winetricks msxml3 gets it slightly further.
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http://bugs.winehq.org/show_bug.cgi?id=28655
Bug #: 28655
Summary: Error on Biblio while trying to copy information, in
order to paste it elsewhere
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fmft71(a)yahoo.es
Classification: Unclassified
While using Biblio, a Visual Basic 6 program, an error takes place while trying
to copy and paste info. Biblio exits abruptly
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http://bugs.winehq.org/show_bug.cgi?id=15357
Summary: Fullscreen applications cannot be minimized
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Fullscreen applications, such as Counter-Strike 1.6 cannot be minimized neither
by Alt+Tab, nor by Ctrl+Esc. You cannot switch to another application. You even
cannot switch to another abpplication by going to another desktop by pressing
Ctrl+Alt+=>. The fullscreen application sdtill holds focus and all the display
area regardless what dektop is currently active.
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http://bugs.winehq.org/show_bug.cgi?id=23036
Summary: Trash appears in WinUAE window when another window is
dragged on top of it
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.winuae.net/files/InstallWinUAE1610.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Older versions of the WinUAE Amiga emulator show a small problem with Direct3D
output. The problem is not present when WinUAE is set to use OpenGL output.
(The current version 2.1.0 of WinUAE does not show this problem. Graphics
handling was reworked in later versions; maybe 2.1.0 uses DirectX 9 calls vs
DirectX 8 or lower for earlier versions?)
When the emulation is paused, dragging another window over the emulation window
trashes the contents of the emulation window. This effect is only visible when
the emulation is paused; otherwise the emulation window is rewritten many times
per second.
Typical usage of WinUAE involves obtaining an Amiga ROM image file. Google for
kick12.rom if you need to...
- Download WinUAE 1.6.1 from http://www.winuae.net/. Direct URL for the
installer is http://www.winuae.net/files/InstallWinUAE1610.exe
- Run the installer.
- Start WinUAE. The settings window appears. Click ROM under Settings->Hardware
and select kick12.rom for the Main ROM file.
- Click Filter under Settings->Host and select Direct3D from the drop-down box.
- Click Start to start emulation and wait for some graphics to appear in the
emulation window. The "Workbench hand" appears on a white background.
- Press F12 to bring up the settings window. This pauses the emulation.
- Drag the settings window (or any other window) over the emulation window.
Notice how the emulation window contents are corrupted. Also notice that if you
activate another window, the emulation window contents are refreshed/redrawn.
- Click in the emulation window and press F12 (to work around Wine bug 10643).
Change the filter from Direct3D to OpenGL in the settings window then click OK
to continue the emulation.
- Press F12 again and drag the settings window over the emulation window.
Notice that this time there is no trashing/corruption.
- To quit, click in the emulation window and press F12, then click Quit.
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http://bugs.winehq.org/show_bug.cgi?id=24345
Summary: Button for uninstalling Tunebite is grayed out
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=30685)
--> (http://bugs.winehq.org/attachment.cgi?id=30685)
Tunebite Setup
I'm using Wine on Ubuntu 10.04 and wanted to uninstall the Tunebite software,
but the "Remove" button as well as the "Modify" button is grayed out.
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http://bugs.winehq.org/show_bug.cgi?id=16232
Summary: YVD 9.0 Final stops responding after an partially-
undetermined amount of time
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thundernyannyan(a)hotmail.com
It's difficult to explain, but basically after certain events occur while using
this program, a weird graphical glitch may occur for about half a second, and
then YVD will stop responding completely. It's not exactly frozen, because
frozen programs will turn grey, but it doesn't respond to any sort of mouse
click, button press, or any other form of input. The process for YVD is listed
as Sleeping when I check it in the System Monitor, and the only way to close
YVD when this happens is to use End Process.
The only "certain event" that I've been able to determine so far is continuing
to use the program after dueling the same person three times, using the "Soft"
Reset command under the File menu on the duel screen in between each duel. If
you continue to use YVD by using "Soft" Reset or Reset Game (also under the
File menu), YVD will stop responding after some random period of time passes,
although it has always never been under 5 minutes for me so far.
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http://bugs.winehq.org/show_bug.cgi?id=24651
Summary: Automap: Is not determined by the midi-controller
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenin(a)1nsk.ru
Created an attachment (id=31159)
--> (http://bugs.winehq.org/attachment.cgi?id=31159)
lsusb output
When connecting a MIDI controller Novation Nocturn Keyboard 25, a program it
does not define. ("No devices connected")
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http://bugs.winehq.org/show_bug.cgi?id=21053
Summary: Problem with XML HTTP 4.0 in msxml4
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spaschukat(a)users.sourceforge.net
Created an attachment (id=25248)
--> (http://bugs.winehq.org/attachment.cgi?id=25248)
+ole output of application
Error in an application that can't use the MSXML2::XMLHTTP40 instance:
err:ole:StdMarshalImpl_UnmarshalInterface Apartment not initialized
err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed, 0x800401f0
err:ole:create_server class {88d969c5-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d969c5-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=12688
Summary: Cannot run VisiLogic software - Actbar3.ocx error
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciej.grela(a)gmail.com
Hi
I was trying to run the VisiLogic 6.0.1.3 PLC engineering software on my Gentoo
box (Wine version as above). After solving some issues with missing msado dlls
I`m stuck on the following error message box:
Run-time error '372':
Failed to load control 'ActiveBar3' from Actbar3.ocx Your version of
Actbar3.ocx may be outdated. Make sure you are using the version of the control
that was provided with your application.
-----------
The file Actbar3.ocx exists in Windows/system32 and is installed by the
program. The VisiLogic software can be downloaded from the vendor site:
http://www.unitronics.com/Content.aspx?Page=Downloads
Did someone encounter a similar problem ?
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http://bugs.winehq.org/show_bug.cgi?id=19881
Summary: Network connectivity for the SIP client smartvoip not
possible, freezes
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anzil1312(a)gmail.com
Network connectivity for the SIP client smartvoip not possible, freezes. No
voice testing hence carried out.
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http://bugs.winehq.org/show_bug.cgi?id=25021
Summary: Where's Waldo The Fantastic Journey Demo - Sound
Stutters and Game won't launch past Storyboard
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When launching the game, sound stutters and seems to affect the performance of
the game. Am able to install the game (winetricks ie6 needed), then I can start
the game, create a profile, watch the storyboards, then the game hangs at the
loading of gameplay screen, and sound stutters the whole way through.
I think this game may be playable if the the proper workarounds can be found.
See attachement for module debug log.
Note: the trial expires after 1 hour.
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http://bugs.winehq.org/show_bug.cgi?id=26343
Summary: War Sector complains about the lack of memory or disk
space
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamefront.com/files/War_Sectorzip/;6785821;
;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
War Sector complains during initialization in the compiling, At one time I got
past the error message but that was by accident and cannot be repeated.
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http://bugs.winehq.org/show_bug.cgi?id=28108
Summary: urlmon: url.ok occasional test failure: unexpected
call OnProgress_SENDINGREQUEST
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
About one in 15 runs of urlmon's url test failed here with
url.c:1631: Test failed: unexpected call OnProgress_SENDINGREQUEST
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http://bugs.winehq.org/show_bug.cgi?id=24622
Summary: SolidWorks toolbox browser plug-in fails to register
inside SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Toolbox Browser is SolidWorks part library plug-in. It is a .net30 (WPF)
application.
It can be activated when dotnet30 and many other winetricks are installed (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21382)
Standalone application SolidWorks/SldToolBoxConfigure.exe runs and allows part
databases to be configured, but when launched from SolidWorks, it crashes most
of the time ( see attached log ), and almost never allows part browsing and
insertion into assemblies.
Looks like some interfaces are not properly registered...
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http://bugs.winehq.org/show_bug.cgi?id=28622
Bug #: 28622
Summary: alsa under pulseaudio no longer produce sound.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilboad(a)gmail.com
Classification: Unclassified
Created attachment 36780
--> http://bugs.winehq.org/attachment.cgi?id=36780
WINEDEBUG=+tid,+mmdevapi,+winmm,+dsound,+oss,+alsa,+coreaudio wine vlc.exe
Since the introduction of the new mmdevapi layer, wine / Fedora 15/x86_64 no
longer reliably produces sound.
winecfg sound test does produce badly distorted sound, but that's vlc under a
newly created prefix produces a single note and then dies.
Generate configuration.
Fedora 15, x86_64 running on dual Xeon workstation w/ SB Audigy 2SZ card.
wine 1.3.29 from updates-testing.
- Gilboa
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http://bugs.winehq.org/show_bug.cgi?id=27895
Summary: Audio problems in winecfg and Anarchy Online
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melirizarry(a)gmail.com
After upgrading from 1.3.24 audio stopped working in Anarchy Online.
Went through winecfg to change settings and winecfg locks up after pressing
"Test Sound" button. Had to kill from console.
Notice this happening last week (7/20/11) when building from git after applying
the mouse move patch 33905 and figured it was my system so I did not look into
it further at that time.
Running Linux Mint 11 64 bit.
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http://bugs.winehq.org/show_bug.cgi?id=28989
Bug #: 28989
Summary: Wine Bugzilla: Stale glibc timezone defs results in
Europe/Moscow timezone to use daylight saving time
which had been deprecated in Russia since 2011
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Classification: Unclassified
Pretty much the SUBJ.
In case I set in Bugzilla preferences to display times in Europe/Moscow
timezone for all date past the 30th of October, 2010 I've got incorrectly
displayed time value - one hour less than it actually is. Updating glibc
timezone defs on the server which hosts Bugzilla should fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=17931
Summary: Prince of Persia: Warrior Within application ends on
settings change
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Whenever i change some settings in prince of persia and then say game to save
em, it will pop dialog box to inform me that game crashed and to consult
readme.txt for tech support.
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http://bugs.winehq.org/show_bug.cgi?id=11118
Summary: client side validation for Wine bug reports
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jeffzaroyko(a)gmail.com
Every now and then some bug reporters report a Wine bug that omits basic
information such as the version of wine being used, instead it is set to
unspecified.
It could be useful to remind people who try to submit the form with the version
set to unspecified by issuing an one time alert that they should set the value
to their current wine version.
A similar thing could be done for the URL field where people could be reminded
to link to a download of the affected application.
I acknowledge that there are other bugs where 'unspecified' may make sense, but
they are not as frequent so the impact should be low.
If the length of the input in the Description box can be taken with JavaScript,
perhaps that could be checked against a commonly large length where people have
pasted logs and a warning issued also.
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http://bugs.winehq.org/show_bug.cgi?id=14896
Summary: GTA: San Andreas - Ambient Sounds are too quiet (EAX)
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ch.nolte(a)noltec.org
In GTA San Andreas which uses EAX the ambient sound (e.g. from cars etc.) is
too quiet in respect to other sounds in the game (e.g. dialog in cut-scenes).
GTASA has no option to disable EAX.
This problem can be solved for this game, when the "normal" processing mode
within dsound.dll is disabled. This can only be done via code (patch is going
to be attached). This is only a workaround which disables dsound3d completely.
I suppose that there are problems in the distance calculation algorithm in
dsound/sound3d.c and possibly in combination with apps using EAX.
BTW: Replacing eax.dll with other dlls from the web does not work. Also, please
see the comments in appdb:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3780
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http://bugs.winehq.org/show_bug.cgi?id=17814
Summary: HLMV from Source SDK crashes while starting
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=20058)
--> (http://bugs.winehq.org/attachment.cgi?id=20058)
backtrace
To reproduce, open Steam, click Tools on the View menu, install the Source SDK,
launch the Source SDK, launch the Model Viewer. It appears for a moment but
then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=19041
Summary: Winner database client does not work under Wine.
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://baza-winner.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Winner is the most widespread database on real estate market in Russia. It has
a free downloadable client, but it works only under Windows. The client may be
downloaded using this direct link: http://baza-winner.ru/dist/winner5-setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=18964
Summary: BioEdit: Minimized windows icons become garbaged
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Minimizing sequence windows inside main program window leave garbaged icons
upon the bottom line making hard to rise them back, specially when more than
one window is minimized. Also the icons cannot be double-clicked having to use
the contextual menu.
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http://bugs.winehq.org/show_bug.cgi?id=23377
Summary: Buried in Time demo does not start
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.bigfishgames.com/download-games/8245/buried
-in-time/download.html?channel=affiliates&identifier=a
f9c1234b0c4
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
This requires winetricks ie6 to work around bug 14343.
Nothing visible happens when the Buried in Time demo is started. Two
BuriedInTime.exe processes and one Unpack.exe process is created, and between
them they use 100% of 1 CPU.
Oddly, running Unpack.exe manually from the program directory seems to work
properly, and once it is run the game starts. Apparently, there's a problem
with the way the game invokes this program.
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http://bugs.winehq.org/show_bug.cgi?id=16698
Summary: Sandboxie fails on installation
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
I tried to install Sandboxie http://www.sandboxie.com/SandboxieInstall.exe
program on wine 1.1.11 and got this error message: RegOpenKeyEx (SystemKey):
File not found (2). Look the screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=18061
Summary: Unity Indie Trial Editor window contents not drawn
Product: Wine
Version: 1.1.19
Platform: Other
URL: http://unity3d.com/unity/download
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=20461)
--> (http://bugs.winehq.org/attachment.cgi?id=20461)
terminal output
following on from bug 18059
Install the application, wmp9, attempt to start it, click Try, the IDE opens
but the window contents are not drawn. Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=21333
Summary: Orbiter crashes with page fault on read access to
0x03320000 in 32-bit code (0x7cf31860).
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.orbitersim.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=25680)
--> (http://bugs.winehq.org/attachment.cgi?id=25680)
"bt all" backtrace.
When I start wine as follows I got a "page fault on read access" message in
under-laying terminal window:
======================================================================
quix0r@quix0r:~/.wine/drive_c/Games/Orbiter$ winedbg orbiter 2>debug.log
WineDbg starting on pid 001f
start_process () at /home/quix0r/git/wine-git/dlls/kernel32/process.c:1037
0x7ee4892f start_process+0x4f
[/home/quix0r/git/wine-git/dlls/kernel32/process.c:1037] in kernel32: movl
%esi,0x0(%esp)
1037 return entry( peb );
Wine-dbg>cont
First chance exception: page fault on read access to 0x03320000 in 32-bit code
(0x7d4d9860).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7d4d9860 ESP:00a9df28 EBP:00001000 EFLAGS:00010212( R- -- I -A- - )
EAX:00000008 EBX:00000002 ECX:7c062008 EDX:03320000
ESI:03320000 EDI:7c062008
Stack dump:
0x00a9df28: 7c062008 00000008 00000000 00000008
0x00a9df38: 00001000 00000000 00000001 00000001
0x00a9df48: 00000001 00000300 03320000 7d4d99f8
0x00a9df58: 7c062008 03320000 00001000 00000002
0x00a9df68: 00f81b00 7d4bc480 00000001 7cc6b87e
0x00a9df78: 7c062008 03320000 00001000 00f81b00
Backtrace:
0x7d4d9860: movl 0x0(%edx),%eax
======================================================================
Attached is the "bt all" backtrace. Now comes something wired:
Once I quit the wine debugger console and entered the same (!) command, entered
"cont" like above again, the program launches... :/
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http://bugs.winehq.org/show_bug.cgi?id=15440
Summary: Nikon PictureProject: page fault on read access to
0x00000000 in 32-bit code (0x7c19463d)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcandre.lureau(a)gmail.com
Created an attachment (id=16310)
--> (http://bugs.winehq.org/attachment.cgi?id=16310)
WINEDEBUG=+trace1,+trace2,-trace3 wine ./NkbPProj.exe &> /tmp/output.txt (as
explained in wiki)
I managed to install PictureProject with wine 1.0 (debian unstable).
When running NkbPProj.exe, however, it report a page fault.
I compiled the git version, and I have still a similar issue.
log attached
thanks
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http://bugs.winehq.org/show_bug.cgi?id=26062
Summary: "Abashera revamped" fails to run
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
During installation you can see
err:ole:CoCreateInstance apartment not initialised
While running you can see
err:ole:CoGetClassObject class {22d6f312-b0f6-11d0-94ab-0080c74c7e95} not
registered
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http://bugs.winehq.org/show_bug.cgi?id=22922
Summary: Black and White 2 1.2 slow on WINE, gives GL errors
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cookiecaper(a)gmail.com
Getting ~10 FPS on Black and White 2 with GL error "err:d3d:state_pscale
>>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c /
1511" continually spammed into the console.
Using Wine 1.2-rc2, nvidia 195.36.15, B&W 2 1.2, and GeForce 6150SE.
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http://bugs.winehq.org/show_bug.cgi?id=20480
Summary: Soldier of Fortune II Multiplayer Main Menu won't show
up
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
This problem was already corrected probably in Wine version 1.0.1 according to
Roland Haeder. It has been around at least in 1.1.31 and 1.1.32.
When launching Sof2mp.exe, "Loading..."-text appears normally, but when
entering the menu, text flashes once, but won't go away. Menu is still working:
music is hearable, mouse movements can be heard, etc.
What has been tested:
- Using a Virtual Desktop. (Has worked earlier (1.0.1 case).)
Thought of a possible temporary workaround:
- Playing the intro movies before the menu (if possible). In single player
mode, menus do work, though disabling the movies haven't been tested yet.
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http://bugs.winehq.org/show_bug.cgi?id=9919
Summary: Microsoft Access Snapshot Viewer 10.0 install fails
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=B73DF33F-6D74-423D-8274-8B7E6313EDFB&displaylang=en
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
md5sum: 2aec4a3c7a1c928deeb7d1e9b8779bb2 snpvw.exe
The installer aborts with "A setup initialization file has been corrupted."
The installer seems to be a win16 app.
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http://bugs.winehq.org/show_bug.cgi?id=15866
Summary: MechCommander 2: DSERR_CONTROLUNAVAIL errors
Product: Wine
Version: 1.0.1
Platform: PC
URL: http://www.mechcommander.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: georg298(a)gmx.de
Starting the game with
WINEDLLOVERRIDES="dpnet=n" wine MC2Rel.exe -window /gosnoblade /gosusehw
it will display many
FAILED (0x8878001e - DSERR_CONTROLUNAVAIL) - SetPan(0x8fa89a0: 0)
errors. These errors occur each time a sound notification or similar (e.g.
hovering the mouse over a button in the menu or firing a weapon inside the
game) is played.
The reason is the function
IDirectSoundBufferImpl_SetPan
inside buffer.c from dsound dll.
The following code is the reason:
/* You cannot use both pan and 3D controls */
if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN) ||
(This->dsbd.dwFlags & DSBCAPS_CTRL3D)) {
WARN("control unavailable\n");
return DSERR_CONTROLUNAVAIL;
}
Is the logic here correct?
Shouldn't "if(!A || B)" really be if(!(A || B)) ?
However the comment "You cannot use both pan and 3D controls" doesn't make any
sense in both cases, I think.
If I change it accordingly, it will work (not display these errors any more):
/* You cannot use both pan and 3D controls */
if (!((This->dsbd.dwFlags & DSBCAPS_CTRLPAN) ||
(This->dsbd.dwFlags & DSBCAPS_CTRL3D))) {
WARN("control unavailable\n");
return DSERR_CONTROLUNAVAIL;
}
Changing it according to the comment to if(A && B) doesn't work.
I hope I provided enough information. I don't really know what I did there.
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http://bugs.winehq.org/show_bug.cgi?id=24388
Summary: Exposure crashes while creating exposure image
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.nimisis.com/projects/exposure.php
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
this handy little app creates an image out of a webcamcapture or avi-file, as
if you would take a picture with a camera with a long shuttertime.
Steps to reproduce: i did:
1.winetricks allcodecs
2.Run exposure, and choose "From AVI --> Browse"
3. Select an AVI-file , then do "Load from AVI"
It crashes right away; with native avifil32 the crash is gone. There is no
avifil32 component in bugzilla. I'll attach a +relay,tid,+seh log
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http://bugs.winehq.org/show_bug.cgi?id=27165
Summary: ffdshow A/V config tool: drop-down list doesn't appear
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://sourceforge.net/projects/ffdshow-tryout/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
In ffdshow's audio/video configuration window you can choose which decoder you
want to use for different A/V formats.
A drop-down menu should appear automatically when you select a decoder for the
desired format.
The menu doesn't appear in current Wine.
Actually, there is a way to make the menu appear: press and hold left mouse
button on the selected field (under Decoder tab). While LMB is still pressed,
move the mouse up or down by a couple of pixels.
Workaround: native comctl32.
This 'feature' worked correctly in Wine-1.1.2:
098dc7b3302f39c5500d644615a6f4c37d328ce0 is the first bad commit
commit 098dc7b3302f39c5500d644615a6f4c37d328ce0
Author: Lei Zhang <thestig(a)google.com>
Date: Mon Aug 18 16:05:27 2008 -0700
comctl32: Set listview focus on WM_LBUTTONUP instead of WM_LBUTTONDOWN.
:040000 040000 ab9cd9294cee7fd398296c68872b1661d28953c2
e40db8f62a0588aac662bc68d5f6b1aafe86e42e M dlls
To reproduce the issue in the application:
1) Install the app as usual: at the end of installation choose the option to
run the config tool automatically.
2) Under the Decoder tab select a field (containing either disabled or
libavcodec) >> the drop-down list doesn't appear.
The config tool can also be launched by:
wine rundll32.exe ffdshow.ax configure
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http://bugs.winehq.org/show_bug.cgi?id=9491
Summary: CListCtrl:GetSubItemRect doesn't work for the label row
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgp(a)cs.elte.hu
When I call CListCtrl::GetSubItemRect with m_item = -1, it supposed to handle
the label row. It works in windows. Under wine, it doesn't work, ref will
contain garbage.
res = CListCtrl::GetSubItemRect(m_item,m_subitem,LVIR_BOUNDS,ref);
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http://bugs.winehq.org/show_bug.cgi?id=15083
Summary: ReadConsoleInputW() returns wrong values for CTRL+SPACE
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dg(a)cowlark.com
On the Windows console, if I use ReadConsoleInputW() to read user input and the
user types CTRL+SPACE, wine returns wVirtualKeyCode=VK_SPACE, UnicodeChar=0
where Windows XP returns wVirtualKeyCode=VK_SPACE, UnicodeChar=32.
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http://bugs.winehq.org/show_bug.cgi?id=11627
Summary: Need for Speed 2 SE 3dfx demo fails to start
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.nfshome.com/demos.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
It just prints:
The instruction at 0x00498d32 referenced memory at 0x00000004.
The memory could not be written.
And silently exits after that.
Which it didnt did before:
b22183703f8f77f8e1e32482f34934cadd207963 is first bad commit
commit b22183703f8f77f8e1e32482f34934cadd207963
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Oct 15 22:32:36 2007 +0200
kernel32: Fix GlobalMemoryStatus to take into account the
IMAGE_FILE_LARGE_ADDRESS_AWARE flag.
Also the page file size must not be truncated to 2Gb no matter what
the flag is set to.
:040000 040000 22266407af840ef6a38386a64fdc247e895c66ac
3924caf0140dfbe4bf8aff939710b1517b970e9f M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26317
Summary: AVRStudio 4 installation package is unable to install
the program reporting that the application is already
installed
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wike.svk(a)gmail.com
CC: bunglehead(a)gmail.com
AVR Studio 4 installation package is unable to install the program. It shows
the message that program is already installed.
The installation file can be found at:
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=2725
(requires registration before download)
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http://bugs.winehq.org/show_bug.cgi?id=22013
Summary: Secret of Monkey Island - Special edition: fails to
run with OSS sound driver
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
With alsa, works (though sometimes stutters, depending on acceleration
settings).
With OSS, however, fails to run, saying:
'Your machine failed to meet the minimum specification requirements.
Code: Sound device failed to initialize or not found.
Application will now exit.
OK'
Terminal output attached, though there's nothing sound related AFAICT.
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http://bugs.winehq.org/show_bug.cgi?id=28195
Summary: Atlantice Online: Starting launcher changes screen
resolution (dual screen)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.stein(a)informatik.tu-chemnitz.de
I have a dual screen setup (using nvidia twinview) and when I start Atlantica
Online my screen gets resized to only 1 monitor.
xrandr output:
xrandr: Failed to get size of gamma for output default
Screen 0: minimum 640 x 480, current 1280 x 1024, maximum 2560 x 1024
default connected 1280x1024+0+0 0mm x 0mm
2560x1024 50.0
2048x768 51.0
1600x600 52.0
1280x480 53.0
1280x1024 54.0*
1024x768 55.0
800x600 56.0
640x480 57.0
Setting the screen back using xrandr -s 0 everything if fine and Atlantive runs
in widow mode without problems.
If you have some idea or a patch to test, give me a hint.
I'm using the git master.
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http://bugs.winehq.org/show_bug.cgi?id=24943
Summary: Entropia.exe has encountered a serious problem and
needs to close
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realwholename(a)yahoo.com
After running Entropia's Client Loader (which does the final step (settles the
TOU) of Entropia's installation process), launching Entropia.exe gets "The
program Entropia.exe has encountered a serious problem and needs to close".
I do have both d3dx9_34 and ie6 installed via winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=23741
Summary: Spotify crashes when trying to play any song
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.b74(a)hotmail.co.uk
Created an attachment (id=29737)
--> (http://bugs.winehq.org/attachment.cgi?id=29737)
Terminal output under the OSS audio driver
Spotify crashes/doesn't play any sound when streaming with these audio drivers:
OSS - No sound can be heard
JACK - A bar is shown in spotify to say, "There is a problem with your sound
card. Spotify can't play music."
NAS - Songs are skipped repeatedly until a the "There is a problem with your
sound card. Spotify can't play music." appears within spotify.
(VERY ODD)
ALSA - Spotify crashed immediately when I tried to play a song, showing the
wine error handling dialogue. This does not occur when running via terminal
instead of the file's shortcut.
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http://bugs.winehq.org/show_bug.cgi?id=23177
Summary: Alpha Protocol online activation fails
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
After entering CD-Key info, the activator attempts to connect to its servers to
verify the key and fails with an error. If a log would be helpful, let me know
what you require.
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http://bugs.winehq.org/show_bug.cgi?id=14093
Summary: 1cv8.exe crashes with message bin/1cv8.exe: text.c:719:
TEXT_NextLineW: Assertion `pellip->under == 0 && pellip-
>after == 0' failed.
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksander.smirnoff(a)gmail.com
when calculator child window opened, minimizing main window leads to crash with
message :
bin/1cv8.exe: text.c:719: TEXT_NextLineW: Assertion `pellip->under == 0 &&
pellip->after == 0' failed.
please change assert to a simple warning.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=28317
Summary: Baldur's Gate 2 Throne of Bhaal mouse jumps to
previous position
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
A strange bug in the main menu of Baldur's gate 2 throne of bhaal (unsure if it
shows on BG 2 too):
Mouse jumps back to a previous position if you click it or wait long enough
(one second or so).
You can actually move the mouse since it seems that the sampling of the
previous position is not from the start of the movement.
It makes it unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=27329
Summary: Ingame sound is creepy
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
After mouse bug fixed I decided to test the game, but found that game has sound
problem. Ingame cinematics have only voices and no sound. During gameplay music
is buggy, ingame sounds are absent at all and voices are present from time to
time.
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http://bugs.winehq.org/show_bug.cgi?id=19876
Summary: Video Frame shifted up....
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
If you run WOW at a resolution lower than the max res available the video
shifts up and you only get the bottom buffer.. so it flashes and you do not see
the background or characters.
Fresh install of Wine with Aug 28 GIT and new .wine directory.
No added dll's and fresh install of fedora 10
glx info shows direct rendering and glxgears run fine.
If I run wow under vmware the video is fine.
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http://bugs.winehq.org/show_bug.cgi?id=13398
Summary: Star Wars Knights Of The Old Republic Will Shows Splash
Screen and Quits
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baceman007(a)gmail.com
Star Wars Knights of the Old Republic shows a splash screen then quits. This
game worked in version 9.59 but after an upgrade from Ubuntu 7 to Ubuntu 8.04
and an upgrade of Wine from 9.59 to version 1-RC1 or now 1-RC2 the game will
launch, show the game menu, then if you choose game show the opening loading
image of a millennium falcon like ship, then quit with no displayed errors. I
have tried disabling sound and movies from the game menu, disabled the hardware
mouse, and set the textures to low. I've also tried changing the screen
resolution, running it in and out of a virtual desktop and using the most
recent NVIDIA drivers with Wine and tried different screen resolutions. I've
also tried all of the available sound drivers in version RC2. Please let me
know what other information you need from me to help you out here. My machine
is an AMD Athalon 1Ghz with 1GB of RAM and a sound blaster CA0106.
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http://bugs.winehq.org/show_bug.cgi?id=23668
Summary: OpenAL based games not working on HDA-Intel cards when
openal32 set to builtin or default
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: openal32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: refalm(a)refalm.com
CC: wine-bugs(a)winehq.org
Games that use the Creative OpenAL sound system (like Race Driver GRID) don't
work on ALSA with HDA-Intel when the openal32 library isn't configured in Wine.
It needs to be set to native in the library configuration for sound from the
OpenAL Windows version to correctly speak to the sound system.
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http://bugs.winehq.org/show_bug.cgi?id=27446
Summary: stack overflow in 7tokens manager
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://forums.mydigitallife.info/threads/27341-7Tokens-Manager-The-Activati…
Needs winetricks mono210.
adys@azura ~/tmp/7Tokens Manager v1.1 % WINEPREFIX=~/tmp wine 7Tokens\ Manager\
v1.1.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not
<assembly>
err:seh:setup_exception_record stack overflow 1900 bytes in thread 0022 eip
7ef8b6d5 esp 00230bc4 stack 0x230000-0x231000-0x330000
Happens on both XP and 7.
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http://bugs.winehq.org/show_bug.cgi?id=24991
Summary: Steam Tray Icon Shows white border.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rll31(a)humboldt.edu
Created an attachment (id=31664)
--> (http://bugs.winehq.org/attachment.cgi?id=31664)
Screenshot
The steam tray shows a white border in the Ubuntu 10:10.
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http://bugs.winehq.org/show_bug.cgi?id=26022
Summary: Miner Wars Demo: fails to install updates
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.fileplanet.com/218230/210000/fileinfo/Miner
-Wars-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 26020
Created an attachment (id=33187)
--> (http://bugs.winehq.org/attachment.cgi?id=33187)
application log
Download demo from url, install dotnet20 (to workaround bug 26020), then
install the app.
$ cd ~/.wine/drive_c/Program Files/Miner Wars
$ wine MinerWarsLauncher.exe
It'll tell you it wants to update, click okay. It runs a couple checks, then
pops up a fatal error. Terminal shows:
fixme:ras:RasEnumConnectionsW (0x3e27af8,0x3c0dcbc,0x3c0dcb8),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:ras:RasConnectionNotificationW (0xffffffff,0x228,0x00000003),stub!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
Looking at its own log, the fatal error seems to be:
2011-02-07 16:18:46.818 - Thread: 1 -> Exception occured:
System.Security.Cryptography.CryptographicException: Unknown error
"-2146893801".
at
System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32
hr)
at System.Security.Cryptography.Utils._AcquireCSP(CspParameters param,
SafeProvHandle& hProv)
at System.Security.Cryptography.Utils.AcquireProvHandle(CspParameters
parameters)
at System.Security.Cryptography.Utils.get_StaticDssProvHandle()
at
System.Security.Cryptography.DSACryptoServiceProvider.ImportParameters(DSAParameters
parameters)
at System.Security.Cryptography.DSA.FromXmlString(String xmlString)
at MinerWars.Launcher.MyMainForm.RunBackgroundUpdater()
at MinerWars.Launcher.MyMainForm.RunBackground(BackgroundWorker bw, Int32 a)
at MinerWars.Launcher.MyMainForm.BackgroundThread_DoWork(Object sender,
DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
I'll attach its log, which seems to have a bit more info.
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http://bugs.winehq.org/show_bug.cgi?id=21807
Summary: Nancy Drew (All Mysteres Affected): Application gave
us bad source rectangle for BltFast. Runtime Error!
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26386)
--> (http://bugs.winehq.org/attachment.cgi?id=26386)
Zip of two large logs containing backtrace/debugs
When playing any of the Nancy Drew PC games, a Runtime error occurs as a result
of a "dirty rectangle".
Attached are two logs containing WINEDEBUG of d3d as well as the applications
debugger and the prompts which appear in-game.
Alert Box:
"FastBitNoTrans() - err ret = 88760096, pDescription = Dirty Rect Fast Bit,
rSrcRect: t=-1, b=39, l=-21, r9, dwDestX = -21, dwDestY = -1 -
DDERR_INVALIDRECT - Rectangle provided was invalid."
I believe the problem is:
warn:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast Application gave us bad source
rectangle for BltFast.
Tested games were "Ghost Dogs of Moon Lake" and "The Final Scene".
I was also using DirectX9.0c from winetricks, so that DirectX detection would
work.
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http://bugs.winehq.org/show_bug.cgi?id=26078
Summary: Miroslav Philharmonik installs but crashes when
attempting to run
Product: Wine
Version: 1.2.2
Platform: x86-64
URL: http://www.ikmultimedia.com/philharmonik/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clauderwerner(a)yahoo.co.uk
Installation proceeds with no problems, including registration. But when I try
to run the application it crashes. I get a window from wine asking me to report
the bug.
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http://bugs.winehq.org/show_bug.cgi?id=10346
Summary: Cabelas Big Game Hunter 3 fails with series of Direct
Draw error Dialogs
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When I try to launch Cabelas Big Game Hunter 3 I get a series of Direct Draw
error dialog boxes. The first states unknown directdraw error, and the second
says DDraw Unsupported.
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http://bugs.winehq.org/show_bug.cgi?id=26800
Summary: KDE taskbar is over app window
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
My KDE 4.4.3 taskbar is over the app window in fullscreen. If wine is switched
in virtual desktop mode, then I have a blue bar in the top of screen making
game graphics go lower than it must be. Running game in the second X server
gives the same result as running in VD mode.
Specs: Mandriva 2010.2, KDE 4.4.3, ATI RadeonHD 4350 with fglrx 8.791
driver(corresponds ATI Catalyst 10.11).
Wine versions bug present in: 1.3.14, 1.3.15, 1.3.17
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http://bugs.winehq.org/show_bug.cgi?id=27863
Summary: eMachineShop: unable to get past "Fix Video problems"
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam.kuper(a)uclmail.net
Created an attachment (id=35644)
--> (http://bugs.winehq.org/attachment.cgi?id=35644)
Screenshot of "Fix Video problems" window
System used:
* 2.16GHz Macbook
* Mac OS X 10.6.8
* Wine 1.3.24 (installed via MacPorts)
Steps to reproduce:
Download emssetup173.exe from
http://www.emachineshop.com/machine-shop/Download/page100.html to Downloads
folder
In Terminal, enter: cd ~/Downloads/
Then enter: wine emssetup173.exe
Allow the installation wizard to run with default settings.
In Terminal, enter: cd ~/.wine/drive_c/Program Files/eMachineShop
Then enter: wine emachineshop.exe
A popup window appears, via X11, titled "Fix Video problems" (see attachment).
It offers a button to activate software-only rendering mode. Regardless whether
I select that mode or not, the software does not run any further.
If I quit X11 and run emachineshop.exe again, then I get a different window
complaining that eMachineShop didn't quit properly the last time it was run and
asking me if I'd like to run it again "normally", or with a blank document,
etc. But after that, I get the "Fix Video problems" window again.
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http://bugs.winehq.org/show_bug.cgi?id=27734
Summary: Aion crash every half hour and incorrectly displaying
quest logs.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=35489)
--> (http://bugs.winehq.org/attachment.cgi?id=35489)
Aion game crash text
So, I was able to install Aion by pulling the files from the Windows
installation, installing the language font packs, mono, and the like. However,
there are two things I found are annoying, and because of their frequency, I am
setting the severity as major.
Problem #1:
Every half hour of login time, Aion suddenly crashes. I always use it with a
console command so that I can see the output and this is what I got [see
attachment]. the first few lines before the ... is what I get when I play the
game, and after if what happens when it crashes.
Problem #2:
Every fresh login displays all the text information correctly. However, within
15 minutes or less, quest logs become glitched. When you click on a quest, I
get a scroll with the text on it that's smooshed together [as is the easiest to
explain]. Instead of being neatly separated as you see in this text, it's
glued together. It's the same for the tracking options on the top right.
Is anyone else having these problems and if so, is there a possible fix or a
workaround? Also, the options in the system menu don't seem to want to stick.
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http://bugs.winehq.org/show_bug.cgi?id=27509
Summary: Eden Eternal Will Not Launch _Launcher.exe / Client
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
The client produces no debug output, so it cannot be traced. Anything before
you press "Start Game" is related to the launcher of Eden, and not the client.
Also, installing indeo codecs, and some other codecs will cause the launcher to
spam "Encoder has started" messages, or whatever.
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http://bugs.winehq.org/show_bug.cgi?id=27005
Summary: TAGAP: certain objects have no textures
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://tagap-mirror.nefele.fi/downloads/TAGAP%20Setup.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34433)
--> (http://bugs.winehq.org/attachment.cgi?id=34433)
screenshot
In TAGAP (The Apocalyptic Game About Penguins) each time a level is loaded a
similar message appears at the bottom of the screen:
'Warning: Unknown texture [value: metal3]'.
Indeed, certain textures are not rendered correctly in the game; they appear as
white boxes, rectangles (see attached screenshot).
A plain terminal output doesn't reveal too much:
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (1) Stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x147a20,0x147920): stub
fixme:xinput:XInputGetState (0 0x11175d8)
fixme:xinput:XInputEnable (0) Stub!
fixme:xinput:XInputEnable (0) Stub!
The game uses OpenGL.
Textures are stored in .tga files.
No such problem when running the game in VirtualBox (WinXP SP3 guest).
I've also tried limiting the number of OpenGL extensions: 'export
__GL_ExtensionStringVersion=17700' but that didn't help.
Fedora 14 32-bit
Nvidia GeForce 250 GTS / driver 270.41.03
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http://bugs.winehq.org/show_bug.cgi?id=21315
Summary: Sony Vegas Movie Studio Platinum 9: Fails to start in
Windows XP mode.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25653)
--> (http://bugs.winehq.org/attachment.cgi?id=25653)
wine: Unhandled page fault on read access to 0x7061437f at address 0x132b330
(thread 000b), starting debugger...
Not too much of an issue, just use Vista or Windows 7 using winecfg. But still
a bit troubling since most all other programs run in Windows XP mode. It
freezes at "Sony Chorus FX..." while loading and then get's a page fault on
read access.
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http://bugs.winehq.org/show_bug.cgi?id=14662
Summary: Icewind Dale crashes when trying to zone out of an area.
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morokiane(a)excite.com
Created an attachment (id=15098)
--> (http://bugs.winehq.org/attachment.cgi?id=15098)
backtrace of icewind dale
Most recent patch to Wine killed Icewind Dale making it impossible to play due
to not being able to zone out of an area without a crash. It acts much like
the quick save bug and crashes at about 95% of the load.
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http://bugs.winehq.org/show_bug.cgi?id=23478
Summary: moneysoft accounts programs do not close files when
they should
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I am trying to use two linked accounting programs that are from Moneysoft. I've
used them on windoze for years and they are the last thing keeping locked to
that os!
SORRY IF THIS SOUNDS LONG WINDED! So far I have tried the two packages, Money
Manager and Final Accounts on two machines and had the same problem. Machine 1
is an old evo 800 running xubuntu with wine 1.1.31. The second is an HP wx6200
workstation, 2 cpu's with dual cores and 4gb running fedora 13 and wine 1.1.38
loaded from the fedora repository.
When running the programs it should be possible to jump from one years data
file to say the last year's and by using "file-open" and selecting the other
year. when doing that the program should automatically close and release the
first file, and its not. In the file to open selection box is a list of the
possible files and under normal operation with a file open, clicking on the
"file"-"open" will show the list and have "open" next to the one in use. This
still happens, but if you select another and look at it then go back to the
"file"-"open" selection it shows that one as being open and the last as being
"in use".
The help says this could be if its on a network and only one operator can use
it at a time, so the file must be tagged in some way and that tag is not being
released.
ANY IDEAS PLEASE?
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http://bugs.winehq.org/show_bug.cgi?id=28890
Bug #: 28890
Summary: Kanon sometimes freezes after a choice is made
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
Created attachment 37117
--> http://bugs.winehq.org/attachment.cgi?id=37117
Wine output when running kanon. Last lines appear with freeze.
Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764 will
sometimes freeze after a choice is made. The next dialog bit is shown, but
when the user clicks to advance, the freeze happens. Attached is the command
line output, the last few lines of which only appear when the freeze happens.
"err:ntdll:RtlpWaitForCriticalSection section 0x110060
"../../../wine/dlls/ntdll/heap.c: main process heap section" wait timed out in
thread 002f, blocked by 0029, retrying (60 sec)" will repeat indefinitely
until I kill the program.
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http://bugs.winehq.org/show_bug.cgi?id=24539
Summary: Dystopia 1.3 renders a black menu background when
launched in -dxlevel 90 mode
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://store.steampowered.com/app/17580/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=30968)
--> (http://bugs.winehq.org/attachment.cgi?id=30968)
Dystopia 1.3 debug output
With wine-1.3.3-234-g57a6404, launching Dystopia yields a completely black
background in the menu, rather than some sort of graphical drawing. Launching
the game in -dxlevel 81 and lower makes the background appear, however.
Note that I've disabled mmdevapi, which is visible in the log, due to another
issue with Dystopia for a separate bug report, and Dystopia is freely available
for owners of Half-Life 2, in case testing is warranted.
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http://bugs.winehq.org/show_bug.cgi?id=19698
Summary: Hearts of Iron III Demo crashes due to unhandled page
fault on write access
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.paradoxplaza.com//index.php?option=com_cont
ent&task=view&id=442&Itemid=234
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
Created an attachment (id=22997)
--> (http://bugs.winehq.org/attachment.cgi?id=22997)
Crashlog (page fault)
Hearts of Iron III Demo crashes due to unhandled page fault on write access
after some minutes or up to two hours of gameplay. It's not caused by a special
action in game. I cannot test this on the full version, I don't have one yet.
See the crash log attached.
Tested on
- Kubuntu 9.04 x86_64
- ATi hd2600xt
Demo download:
http://www.hoi3.com/index.php?option=com_content&view=article&id=123:demo-d…
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http://bugs.winehq.org/show_bug.cgi?id=28734
Bug #: 28734
Summary: Where in the World is Carmen San Diego installer hangs
at end while doing DDE?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This is the ancient 1994/1995 win16 version.
The problems described in bug 7333 seem fixed, but the installer
hangs at the end, with log messages like
fixme:ddeml:DdeAccessData16 expect trouble
fixme:shell:Dde_OnRequest 1 0x1322e0 L"Progman" L"Broderbund Software": stub
As promised, there's trouble :-)
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http://bugs.winehq.org/show_bug.cgi?id=20748
Summary: chromium's
net_unittests!SSLClientSocketTest.Read_Interrupted
fails.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With Hans' patch to fix bug 20622 applied, SSLClientSocketTest.Read
passes, but SSLClientSocketTest.Read_Interrupted fails:
[ RUN ] SSLClientSocketTest.Read_Interrupted
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
.\socket\ssl_client_socket_unittest.cc(363): error: Expected: (rv) != (0),
actual: 0 vs 0
[ FAILED ] SSLClientSocketTest.Read_Interrupted (1221 ms)
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http://bugs.winehq.org/show_bug.cgi?id=9620
Summary: Bad pictures display in Pentax Photo Laboratory software
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpbyc(a)w.tkb.pl
Created an attachment (id=8011)
--> (http://bugs.winehq.org/attachment.cgi?id=8011)
A screenshot presenting the coloured strips on the preview window.
There is a problem with proper display of an actually loaded picture in a
preview window in the Pentax Photo Laboratory software, v. 3.0.
Some part of the preview is always covered with a few coloured strips, and what
is more, the strips influence the look of the histogram taken from the picture,
so you do not really know how the histogram should really look...
I attach a screenshot that represents the problem.
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http://bugs.winehq.org/show_bug.cgi?id=28570
Bug #: 28570
Summary: Wonderburg hangs when exiting fullscreen mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36703
--> http://bugs.winehq.org/attachment.cgi?id=36703
Plain Wine log
The game starts in fullscreen mode. When exiting fullscreen mode, the desktop
appears with an empty window and diagnostics
are repeatedly printed until a signal is received.
Behavior is similar to Asami Sushi Shop, bug #28530.
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http://bugs.winehq.org/show_bug.cgi?id=23188
Summary: 2gis loader have no transparent background
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
In windows background for loader is transparent
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http://bugs.winehq.org/show_bug.cgi?id=20297
Summary: Graphics errors render Risen unplayable
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.richardson(a)gmx.de
When I play the Risen demo, works sort of okay, I can install and start a game
(minor bug is missing spaces between words all over the UI)
But once I start the game everything is gray and only ~ 1-2FPS and only some
textures are visible. In-game interface displays fine however, only the
rendered game scene is terrible. According to the console output it seems to be
a problem with GLSL.
uname -a:
Linux linux-0jxj 2.6.27.29-0.1-default #1 SMP 2009-08-15 17:53:59 +0200 x86_64
x86_64 x86_64 GNU/Linux
Version of wine is a self-compiled 1.1.31 release from git. Distibution is
openSuSE 11.1 with an ATI 4850 and fglrx 9.5.
Hope this is of any use to the developers.
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http://bugs.winehq.org/show_bug.cgi?id=19148
Summary: Clamwin updates slow as molasses (appinstall)
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupna
me=clamwin&filename=clamwin-0.94-setup.exe&use_mirror=
superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Clamwin, it bundles its virus definitions in main.cvd and
daily.cvd. Obviously, daily.cvd changes a lot, and if the bundled version is
not current, a new one is downloaded. The file is small (~970 KB) and when
installing on windows, only takes at most 5 seconds or so to download on xp (in
a vm). On the same connection in wine, it takes up to a few minutes to
download.
The problem does not appear to be related to mirrors, since it happens every
time.
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