http://bugs.winehq.org/show_bug.cgi?id=28697
Bug #: 28697
Summary: ieframe/tests/ie.ok: Use-after-free (after
ImageList_ReplaceIcon)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In ieframe/tests, while doing 'make ie.ok', valgrind complained:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by xbuf_add (tmarshal.c:107)
by serialize_param (tmarshal.c:688)
by serialize_param (tmarshal.c:793)
by TMStubImpl_Invoke (tmarshal.c:2112)
by RPC_ExecuteCall (rpc.c:1417)
by apartment_wndproc (compobj.c:1007)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by DispatchMessageW (message.c:3809)
by IEWinMain (iexplore.c:1051)
by WinMain (main.c:81)
by main (exe_main.c:48)
Address 0x7f041418 is 64 bytes inside a block of size 168 free'd
at RtlFreeHeap (heap.c:262)
by X11DRV_DeleteDC (init.c:200)
by free_dc_ptr (dc.c:186)
by DeleteDC (dc.c:801)
by nulldrv_StretchDIBits (dib.c:446)
by StretchDIBits (dib.c:474)
by add_with_alpha (imagelist.c:225)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=28815
Bug #: 28815
Summary: kernel32/tests/fiber.ok shows longjmp-related
uninitialised memory references
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make fiber.ok", valgrind complains (a lot), e.g.:
Use of uninitialised value of size 4
at run_test (test.h:566)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at __longjmp (__longjmp.S:54)
longjmp is trickier than it sounds; see also
http://patrakov.blogspot.com/2009/07/dangers-of-setjmplongjmp.html
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http://bugs.winehq.org/show_bug.cgi?id=13581
Summary: mouse corruption in lionheart
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Created an attachment (id=13538)
--> (http://bugs.winehq.org/attachment.cgi?id=13538)
Mouse corruption
When I try to play Lionheart, I get mouse corruption (see attached imaged).
This has happened since I've installed the game.
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http://bugs.winehq.org/show_bug.cgi?id=28943
Bug #: 28943
Summary: Notepad2 v4.2.25 installation fails
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.flos-freeware.ch/zip/Notepad2_4.2.25_x86.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37206
--> http://bugs.winehq.org/attachment.cgi?id=37206
+relay,+tid,+msgbox log
Notepad2 is a light-weight, freeware text editor. After launching
Notepad2_4.2.25_x86.exe, I get an error message, saying: 'An error has
occurred. The installation has not been completed.'
Afterwards the installer quits.
Notepad2_4.2.25_x86.exe is a self-extracting cab archive, I was able to extract
it's contents by the Linux cabextract tool.
The same problem is present in Wine-1.0.1, 1.2.3, 1.3.x.
During the operation there is no terminal output at all.
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http://bugs.winehq.org/show_bug.cgi?id=28708
Bug #: 28708
Summary: gdiplus/tests/image.ok: test_fromhicon triggers
reference of uninitialized variable from SetDIBits
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make image.ok" in gdiplus/tests, Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at colorref_to_pixel_colortable (primitives.c:1088)
by convert_to_1 (primitives.c:2903)
by convert_bitmapinfo (dc.c:293)
by SetDIBits (dib.c:594)
by nulldrv_StretchDIBits (dib.c:443)
by StretchDIBits (dib.c:474)
by stretch_blt_icon (cursoricon.c:2077)
by CreateIconIndirect (cursoricon.c:2135)
by test_fromhicon (image.c:1167)
by func_image (image.c:2583)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at SetDIBits (dib.c:503)
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http://bugs.winehq.org/show_bug.cgi?id=28712
Bug #: 28712
Summary: winhttp/notification.ok: invalid read in
check_notification
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
First reported
http://www.winehq.org/pipermail/wine-devel/2009-November/079718.html
but still happening today.
Here's the valgrind error I'm seeing now (with -O1):
Invalid read of size 4
at check_notification (notification.c:85)
by send_callback (session.c:57)
by release_object (handle.c:81)
by connect_destroy (session.c:261)
by release_object (handle.c:85)
by request_destroy (session.c:534)
by release_object (handle.c:85)
by task_thread (request.c:185)
by worker_thread_proc (threadpool.c:114)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f854 is not stack'd, malloc'd or (recently) free'd
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http://bugs.winehq.org/show_bug.cgi?id=18336
Summary: HOMEDRIVE and HOMEPATH not set
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
Wine doesn't set the HOMEDRIVE and HOMEPATH environment variables - but
applications may rely on them being set, since it's always the case in Windows.
I'm debugging Cooliris right now - and it crashes instantly because of
HOMEDRIVE and HOMEPATH. (I work there, so I have the source code.)
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http://bugs.winehq.org/show_bug.cgi?id=19080
Summary: TrackMania Forever freezes while downloading community
content (car skins etc.)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
TrackMania Forever fully freezes or works with under 1 FPS when it is loading
extra community made content. This includes e.g. player made car skins and
models.
This only happens on online multiplayer. The game runs perfectly after it has
finished the downloading or when playing single player. The problem can be
fixed by disabling the "PeerToPeer transfers" from the game options.
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http://bugs.winehq.org/show_bug.cgi?id=27529
Summary: Heap issue in winecfg
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35192)
--> (http://bugs.winehq.org/attachment.cgi?id=35192)
Console log with WINEDEBUG=warn+heap
I noticed, that running winecfg for the first time in different version of wine
produces a lot of heap warning. To reproduce:
1. Install wine-1.3.21 and run winecfg
2. Install wine-1.3.22 and run WINEDEBUG=warn+heap winecfg (a lot of warnings)
3. run again WINEDEBUG=warn+heap winecfg (no more heap warnings)
Console log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28107
Summary: Wine makes system very slow
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iam(a)valdikss.org.ru
Hello!
I've bought Thinkpad X220 a few weeks ago and installed ArchLinux x64. If I run
any application in wine, even native, like winecfg, while it loads system
becomes very slow, mouse shutters and xorg cpu load is about 67-80%. Here is a
video I recorded on camera. http://www.youtube.com/watch?v=JlW2qk7pV7c
Maybe that's not a wine bug, maybe something with intel HD 3000, but this
happens only with wine.
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http://bugs.winehq.org/show_bug.cgi?id=15711
Summary: GetHostName and GetHostByName
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://home.scarlet.be/linux/compteco/test4.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=16791)
--> (http://bugs.winehq.org/attachment.cgi?id=16791)
Screenshot on Windows XP
GetHostName and GetHostByName should not return LocalHost and 127.0.0.1 but
name and IP of the box.
See screenshots and test program with sources.
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http://bugs.winehq.org/show_bug.cgi?id=28497
Summary: Dawn of War: Soulstorm no longer Starts with Wine
1.3.29
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik(a)defiant.homedns.org
After upgrading my wine to 1.3.29 Soulstorm no longer starts after working
perfectly with older wine versions.
So I did some bisecting and resulting in this commit:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
Reverting this commit made the game work again.
If further testing is required: I'm here.
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http://bugs.winehq.org/show_bug.cgi?id=20757
Summary: Buffer overrun in NetQueryDisplayInformation
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-18-21.51/vg-netapi32_access.txt
shows the error message
Invalid write of size 2
at strcpyW (unicode.h:224)
by lstrcpyW (string.c:104)
by ACCESS_CopyDisplayUser (access.c:575)
by NetQueryDisplayInformation (access.c:688)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
Address 0x7f000bea is 0 bytes after a block of size 130 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by NetApiBufferAllocate (apibuf.c:41)
by NetQueryDisplayInformation (access.c:657)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
This can be reproduced locally by setting up valgrind as described in
http://wiki.winehq.org/Valgrind and applying the heap tail check patch to wine,
then running
WINETEST_PLATFORM=wine WINE_HEAP_REDZONE=16 valgrind --trace-children=yes
--track-origins=yes wine netapi32_test.exe.so access
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http://bugs.winehq.org/show_bug.cgi?id=25504
Summary: League of Legends - In Launcher Store not displayed
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Clicking the Store button in the launcher results in a blank screen with the
errors:
fixme:wininet:set_cookie secure not handled (L"secure")
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Thu,
13-Dec-2035 08:29:40 GMT; path=/; secure")
Repeated 3 times.
Other 'web based' content in the launcher also does not display, however no
errors are produced.
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http://bugs.winehq.org/show_bug.cgi?id=18083
Summary: Metatrader: doesn't respect chart sorting/sequency when
restarted
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supporto.gscomputer(a)gmail.com
When you have more than one chart opened and ordered in sequence (for example:
EURUSD H1, EURUSD H4, EURUSD D1, EURUSD W1... and so on) if you close and
restart Metatrader the chart order will be all messed up (for example EURUSD W1
before EURUSD H1 and so on).
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http://bugs.winehq.org/show_bug.cgi?id=22428
Summary: World of Warcraft Battle Chest dvd-install fails with
"The folder <temporary data> could not be created."
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens when installing from a mounted .iso, but not when
installing from a directory you copy from the mounted .iso
or when installing from a real dvd.
Don't know if it's a bug in the installer, or an intended feature in the
installer, or a bug in wine, but it's annoying enough that I figured I'd
record a bug for it. I'll attach +relay,+file logs of the three cases
up to either the error message or the installer splash.
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http://bugs.winehq.org/show_bug.cgi?id=16586
Summary: Warhammer: Battle March - Disk switch at install problem
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: troy.sobotka(a)gmail.com
Summary: When attempting to install a legal store purchased copy of Warhammer:
Battle March, the installation fails to ask for the second DVD of install and
exits ungracefully.
Architecture: Tested on both Ubuntu 8.10 amd64 and i386
Frequency: Always
Workaround: Copying both DVD images to disk and merging them into a single
file allows for a proper installation that terminates correctly.
Further Reference:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12219
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http://bugs.winehq.org/show_bug.cgi?id=22554
Summary: Incorrect behaviour of some controls in MapInfo 7.5
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ozerski(a)list.ru
Hello,
I tried to use under wine 1.1.41 and 1.1.43 a GIS program, MapInfo 7.5. The
most features of MapInfo work normally except of color/pattern choosing
dialogs. E. g. if I try to change color of a line or a polygon a modal dialog
window opens. It has some controls to work using mouse. But after choosing
something from collors or patterns all controls become to be not available to
mouse. If I don't use mouse I can access every control using Tab and Enter
keys. But if I try to use mouse afterthem all controls on this dialog don't
work. This "not working" controls don't mimic pushig if I try to click them.
It's shows so as I'm clicking not in the control area. Maybe, the Z-order of
the child windows (controls) is differs under Windows and under Wine?
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http://bugs.winehq.org/show_bug.cgi?id=19165
Summary: MAthcad 2001 setup.exe fails
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Inpossible to agree with license and click next.
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http://bugs.winehq.org/show_bug.cgi?id=25750
Summary: Baldur's Gate + winealsa + PulseAudio: Beginnings of
menu sounds are clipped
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benshadwick(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
I've been using Wine 1.2.x and 1.3.x (as recent as 1.3.10) under Ubuntu x64
versions 10.04 and 10.10 on a Dell XPS M1730 with integrated Sigmatel/IDT audio
chipset. I'm using the out-of-the-box sound setup, which means PulseAudio is in
charge. Sound in Linux apps other than Wine works fine.
When running Baldur's Gate (5-CD version w/TotSC and either 5512 or 5521
patches installed) under Wine using Wine's ALSA driver, all sounds in menus
(clicking buttons, moving inventory items around, etc.) have their first
half-second or so of sound cut off most of the time. This can be easily
reproduced by clicking any of the buttons on the game's main menu, which are
often completely inaudible due to this issue.
If I run a WinePulse-patched build of Wine and use its WinePulse driver on the
other hand, the sounds come through perfectly fine.
I am submitting this bug report because Maarten Lankhorst specifically asked in
bug #10495 that people file bug reports for issues with the winealsa driver
that are fixed by using winepulse.
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http://bugs.winehq.org/show_bug.cgi?id=22969
Summary: Restricted Area game - performance issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28444)
--> (http://bugs.winehq.org/attachment.cgi?id=28444)
Console output
Game is running, but there is performance issues. For example when a hero is
moving. Sometimes i have over 30 fps, but mostly there is 15-20 fps. I think
that some texture render need huge time of conversion.
Game need Pentium IV 800 Mhz, but i have Celeron D 3.06 Ghz, and nvidia gts 250
videocard
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http://bugs.winehq.org/show_bug.cgi?id=22204
Summary: Unable to see start button on launch window
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin(a)soulsby.net
Tales of Monkey Island installs OK and starts to run OK but after opening up
the launcher window no start button appears so the rest of the game can not be
started
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http://bugs.winehq.org/show_bug.cgi?id=15687
Summary: Microsoft Word 5.0 for dos displays initial menu, then
hangs
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is kind of cool. I grabbed my wife's ancient copy
of Microsoft Word 5.0 for DOS off the shelf where it
had lain ten+ years untouched. The app fits on a
single 720KB floppy. (The sha1sum of the floppy image is
8e6795facd2e3ff1db6628912c4da61a50dc402b.) The floppy
contains just the files
capture.com capture.doc ega.sys full.sty mous8514.sys mw.ini semi.sty
word.exe word.ovl word.pif
Running word.exe with wine does nothing useful.
Running it with wineconsole, on the other hand, puts up the main menu!
Sadly, it then seems to hang, taking no input.
The log shows
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1800, BX ff12, CX 3456, DX 0000, SI 61b7, DI 0000, DS 4009, ES 9ef8
err:int:DOSVM_Int10Handler int10: unknown/not implemented parameters:
int10: AX fa40, BX 0000, CX 0002, DX 0440, SI 08a0, DI 62de, DS 4009, ES 4009
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1700, BX 00bc, CX 0000, DX 04d1, SI 03d4, DI 000d, DS 4009, ES f000
and then, after a minute,
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
The int2f call seems to be asking DOS about the version of
WINOLDAP, see http://www.ctyme.com/intr/rb-4636.htm
To see what it's doing during the apparent hang, do +int,+int21.
This shows that it's actually checking the keyboard with int 16h.
Unfortunately, the keystrokes don't seem to be making it to the
app.
I'll attach a log showing a run where I pressed abcde ESC
and then killed the app. You can see the six keystrokes
clearly in lines like
trace:int:DOSVM_ProcessConsole scan 1e, ascii 61
but it didn't look like the next
trace:int:DOSVM_Int16Handler Check for Keystroke
reflected that a key was pressed. (It's hard to eyeball; I'll
need to write a perl script to make the data pop out.)
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http://bugs.winehq.org/show_bug.cgi?id=19321
Summary: Syntax error during installation
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Wine Installer v1.0
Running configure...
./tools/wineinstall: !: not found
We need to install wine as root user, do you want us to build wine,
'su root' and install Wine? Enter 'no' to continue without installing
-n (yes/no)
yes
Compiling Wine. Grab a lunch or two, rent a video, or whatever,
in the meantime...
./tools/wineinstall: syntax error at line 149: `}' unexpected
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http://bugs.winehq.org/show_bug.cgi?id=26960
Summary: mshtml renders gibberish text with "courier" font
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.m.smyth(a)gmail.com
Loading this document:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
</HEAD>
<BODY STYLE="font-family: courier; font-size: 10px; margin: 0px">
</BODY>
</HTML>
then calling:
CComPtr<IHTMLDocument2> pHtmlDoc;
pDispatch.QueryInterface(&pHtmlDoc);
CComPtr<IHTMLElement> pElement;
pHtmlDoc->get_body( &pElement );
CComBSTR where(L"BeforeEnd");
CComBSTR text(line);
pElement->insertAdjacentHTML(where, text);
results in gibberish. Changing "courier" to "monospace" works as expected.
Ubuntu package: 1.2.2-0ubuntu2~lucid1
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http://bugs.winehq.org/show_bug.cgi?id=24192
Summary: Star Trek: Legacy exits when trying to play sound
effect
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: companheiro.vermelho(a)gmail.com
Created an attachment (id=30454)
--> (http://bugs.winehq.org/attachment.cgi?id=30454)
full log of WINDEBUG=+file wine Legacy.exe
The game Star Trek: Legacy installs and run well until it tries to play a voice
over in one of the missions.
The sound in the menu and the introduction works fine and even some sound
effects and music. But when it tries to play this voice over, a exception
occurs.
After some debugging, I discovered that it seems like the game tries to open a
file and doesn't test if it was successful, leading to a page fault in case of
failure when it tries to read it.
The strange thing is that there seems to be no reason why the file can't be
accessed. The path is right and the permissions are good. I can even play the
sound using aplay.
The relevant part of the log with WINEDEBUG=+file is this (I know I shouldn't
paste logs in here, but is just a few lines to explain the bug...):
trace:file:SearchPathW found L"C:\\Arquivos de programas\\Bethesda
Softworks\\Star Trek
Legacy\\sounds\\voiceover\\captains\\Federation\\f_cap03_Fleet_att_enterprise.wav"
trace:file:OpenFile found "\x02"
trace:file:_lopen ("\x02",0000)
trace:file:CreateFileW L"\0002" GENERIC_READ FILE_SHARE_READ FILE_SHARE_WRITE
creation 3 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U (L"\0002",0x934e274,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"\0002" 520 0x934dfb8 (nil))
warn:file:CreateFileW Unable to create file L"\0002" (status c0000033)
trace:file:CreateFileW returning 0xffffffff
warn:file:OpenFile
(sounds\voiceover\captains\Federation\f_cap03_Fleet_att_enterprise.wav): return
= HFILE_ERROR error= 123
wine: Unhandled page fault on read access to 0x00000004 at address 0x45688a
(thread 0024), starting debugger...
According to MSDN, error 123 is ERROR_INVALID_NAME
Attached is the full log of WINDEBUG=+file wine Legacy.exe
If you need any other information, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=24040
Summary: "Roller Coaster Tycoon 2" download manager fails
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.download-free-games.com/simulation/rollerco
aster_tycoon2.htm
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.download-free-games.com/simulation/rollercoaster_tycoon2.htm
has a sneaky download form.
If you mouse over the download button, or right click and copy link, you see
http://d.trymedia.com/d/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoo…
which is the real app, but if you click on the download button, it downloads
http://38.108.189.230/[very long string]/dm3/RollerCoasterTycoon2-dm.exe
The latter app is a Macrovision download manager, judging by the line
trace:wininet:HTTP_HttpSendRequestW full request -> "GET
/dd/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoon2.exe
HTTP/1.1\r\nAccept: */*\r\nHost: d.trymedia.com\r\nUser-Agent:
Macrovision_DM_2.4.152\r\nPragma: no-cache\r\n\r\n"
On Wine, it downloads one file, named e.g.
C:/users/dank/Local Settings/Temporary Internet
Files/Content.IE5/UGYJ9D59/RollerCoasterTycoon2[0]
/bin/file says that file contains ASCII text. cat shows
<?xml version="1.0" encoding="UTF-16"?>
<dm>
<files>
<file execute="yes" stamp="yes">
<url>http://cdn.dli.trymedia.com/r/release/infogrames/60m_d_61_mp86/RollerCoaste…</url>
</file>
</files>
</dm>
(so the file body appears to disagree with the header about the encoding?)
With builtin DLLs, it gets lots of those files, repeatedly outputting
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
With "winetricks msxml3", it doesn't repeat, it just downloads one XML
file and stops. So it seems there's something wrong with how we handle
that XML file?
(With "winetricks ie6", you get a nice status window, which at this point asks
if you want to retry.)
On Windows, I couldn't catch it downloading that XML file, but the downloader
does work.
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http://bugs.winehq.org/show_bug.cgi?id=21976
Summary: LiveZilla has missing GUI elements while running under
Wine
Product: Wine
Version: 1.1.40
Platform: All
URL: http://www.livezilla.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.priebe(a)allied-internet.ag
Created an attachment (id=26688)
--> (http://bugs.winehq.org/attachment.cgi?id=26688)
terminal output while starting livezilla, logging in to a server, try to chat
to somebody where the gui elements are missing
Hi!
When running LiveZilla under wine it has some important missing GUI elements.
To get livezilla running i've installed via winetricks:
gdiplus ie6 dotnet20 mdac25 mdac28 corefonts wininet urlmon
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=23462
Summary: Robots Creative Studio says you must install a printer
to use it, then crashes
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29280)
--> (http://bugs.winehq.org/attachment.cgi?id=29280)
Robots Creative Studio console output
Robots Creative Studio is bundled with several 20th Century Fox DVD film
titles.
After installing it and running Robots.exe, a dialog box says "You must install
a Windows printer to use the Robots Print Studio". (If it's relevant, I don't
have a physical printer connected to my PC.)
Clicking OK to dismiss the dialog box results in a Wine Program Error dialog
box. I have attached the console output.
Is there any way to have Wine present a dummy/fake printer for those Windows
applications that check for one?
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http://bugs.winehq.org/show_bug.cgi?id=22960
Summary: Endnote X3 full version crashes at start
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)apparition.student.utwente.nl
Created an attachment (id=28435)
--> (http://bugs.winehq.org/attachment.cgi?id=28435)
wine output at crash
When starting the fully licensed version of Endnote X3 Wine crashes. This
happens when starting the program. I've also tested it with office 2007
installed and running it from office 2007. In that case it exits with a "no
error available" message.
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http://bugs.winehq.org/show_bug.cgi?id=22967
Summary: Restricted Area game - sound issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28443)
--> (http://bugs.winehq.org/attachment.cgi?id=28443)
Console output
When i play in the game i hear only music, but no other sound (shoots for
example)
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http://bugs.winehq.org/show_bug.cgi?id=19615
Summary: Can't compile Inkscape with mingw on wine: fd leak?
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://kegel.com/wine/inkscape-download-and-build.sh.t
xt
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/inkscape-download-and-build.sh.txt
is a simple script that downloads all of the prerequisites
for building inkscape on windows, grabs the source from svn,
and builds it. Read the comments at the top to see how
to run it in cygwin (and in cygwin on wine).
This script runs to completion on Windows, but on Wine, it failed for me
with
Make error line 291: executeProgram: could not create pipe
when compiling src/xml/subtree.cpp (the 770th file out of 844).
Oddly, rerunning the script in the same wineconsole window
failed quickly with various symptoms, including
"ld.exe: crt2.o: No such file: Too many open files"
Even more oddly, problem persisted even in a new wineconsole window;
bash just wasn't happy.
wineserver -k elicited the following messages:
...
0x8833cc0:1: Fd unix_fd=474 user=0x877ec68 options=00000010
0x882e3b8:1: Fd unix_fd=-1 user=0x877ec68 options=00000010
0x877ec68:4: Named pipe server pipe=0x8824608 state=3
0x8824608:1: Named pipe name=L"Win32.Pipes.00000012.00000739"
0x8833c48:1: Fd unix_fd=473 user=0x8816378 options=00000010
0x882b138:1: Fd unix_fd=-1 user=0x8816378 options=00000010
0x8816378:4: Named pipe server pipe=0x8833f80 state=3
0x8833f80:1: Named pipe name=L"Win32.Pipes.00000012.00000736"
0x8813520:1: Fd unix_fd=472 user=0x87dcfb8 options=00000010
0x8833f08:1: Fd unix_fd=-1 user=0x87dcfb8 options=00000010
0x87dcfb8:4: Named pipe server pipe=0x87d9038 state=3
0x87d9038:1: Named pipe name=L"Win32.Pipes.00000012.00000733"
0x882eeb8:1: Fd unix_fd=471 user=0x87dae30 options=00000010
0x8833fd0:1: Fd unix_fd=-1 user=0x87dae30 options=00000010
0x87dae30:4: Named pipe server pipe=0x87e2418 state=3
0x87e2418:1: Named pipe name=L"Win32.Pipes.00000012.00000730"
0x882f3b0:1: Fd unix_fd=470 user=0x880c2a8 options=00000010
0x880ba30:1: Fd unix_fd=-1 user=0x880c2a8 options=00000010
...
After that, starting a new wineconsole let me run cygwin.bat
again, and running ink.sh again picked up the build more or less
where it left off.
So it appears wine(server) has an fd leak related to pipes?
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http://bugs.winehq.org/show_bug.cgi?id=22270
Summary: Counter Strike 1.6 Steam crashes on "parsing game
info"
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eugene.turkulevich(a)gmail.com
steps:
1. set up Steam (with winetricks for example)
2. log in to Steam and disable notifications and chats in options (as
winetricks recommends regarding to bug #22053)
3. launch Counter Strike (or Condition Zero, result is the same)
4. choose "create new game" or "find server" and connect to server
5. wait untill "Parsing game info" message
result:
application freeze for some time (about a minute or two)
then message"The program hl.exe encountered a serious problem and needs to
close..." appears and after clicking "Close" application is closed
additional info about hardware and software:
AMD Phenom II x4, 8gb mem, OpenSolaris snv_134
wine 1.1.42 built from source with no errors
dunno how to provide additional info 'cos no console log appears when running
Steam
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http://bugs.winehq.org/show_bug.cgi?id=13200
Summary: Microsoft Pinball Arcade missing some color depth
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13032)
--> (http://bugs.winehq.org/attachment.cgi?id=13032)
Screenshot of the game as it appeares in 8bpp "StaticColor" mode
In a real Windows installation (either on the real hardware or within vmware),
MS Pinball Arcade looks normal, but when running under Wine/Linux in an Xorg
8bpp StaticColor visual, it looks like some color depth is being lost, almost
like 7 bits per pixel. This affects all parts of the game - intro screens, the
menu, ,loading screens, and game tables.
If you switch to a StaticGray visual, you get what looks like a full 256-greys
screen. Brightness transitions are smoother (e.g. finer steps and banding)
than their StaticColor counterparts.
In the screenshots, it is probably easiest to see the difference between the
two visuals along the edges of the table and in the ball launch trough on the
right.
Expected Results:
The game should look exactly like it does in Windows.
Affected Versions:
All recent versions up through 1.0 rc1. I can't be sure when this started,
I've only been using Wine since around 0.9.31.
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http://bugs.winehq.org/show_bug.cgi?id=22884
Summary: Emulate virtual Desktop behaves strange.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars-erik.englund1(a)comhem.se
My system is a Dell INSPIRON 5150, and I run Mandriva 2010.0, with the latest
patches, and the application is Photoshop Elements 8.0. For the moment I use
the try out version.
After a photo is loaded and an action, what ever, for example filter. The photo
disappears from the desktop. Photoshop is still running. It's possible to get
the photo back if "Window -> Tile -> Photo to Edit", and the photo is back on
screen. If filter menu is activated again, the photo disappears. It's like an
endless loop, and after some "get photo back" it's not possible to get the
photo back on screen.
This strange thing happens then "Emulate virtual desktop" is activated.
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http://bugs.winehq.org/show_bug.cgi?id=23595
Summary: F.E.A.R. 1.0 Random deadlocks (probably audio related)
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen.vassilev(a)gmail.com
Created an attachment (id=29503)
--> (http://bugs.winehq.org/attachment.cgi?id=29503)
Full console output
Clean wine 1.2-rc7 prefix. The game installs and runs fine. I had to use nocd
for it to run. I played it with maxed out video parameters, and it was all
fine, until I reached the level Infiltration. In that level the game started
exhibiting deadlocks, at random positions of the player, sometimes sooner,
sometimes further in the level. From console output it looks like it's audio
related, because of the message:
Note: Illegal Audio-MPEG-Header 0x3cbe5446 at offset 16790.
After three of these I get:
err:ntdll:RtlpWaitForCriticalSection section 0x472e344 "?" wait timed out in
thread 001d, blocked by 0009, retrying (60 sec)
The video stops refreshing and the current sound buffer contents are repeated
endlessly.
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http://bugs.winehq.org/show_bug.cgi?id=29044
Bug #: 29044
Summary: comdlg32/printdlg.c test crashes if no printer is
installed
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, printing
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 37411
--> http://bugs.winehq.org/attachment.cgi?id=37411
backtrace
Backtrace:
=>0 0x7eb3b30f GdiConvertToDevmodeW+0x1f(dmA=(nil))
[/home/austin/wine-git/dlls/gdi32/driver.c:933] in gdi32 (0x0032f798)
1 0x7e74e185 pagesetup_get_devmode.clone+0x44() in comdlg32 (0x0032f7d8)
2 0x7e74f8e5 pagesetup_update_papersize+0x24(data=0x32fc94)
[/home/austin/wine-git/dlls/comdlg32/printdlg.c:2801] in comdlg32 (0x0032f838)
3 0x7e750493 pagesetup_common+0x372(data=0x32fc94)
[/home/austin/wine-git/dlls/comdlg32/printdlg.c:3697] in comdlg32 (0x0032fc88)
4 0x7e7547fb PageSetupDlgA+0x1a(setupdlg=0x127900)
[/home/austin/wine-git/dlls/comdlg32/printdlg.c:3735] in comdlg32 (0x0032fcb8)
5 0x7ef8ae9d func_printdlg+0x2bc()
[/home/austin/wine-git/dlls/comdlg32/tests/printdlg.c:106] in comdlg32_test
(0x0032fd18)
6 0x7ef8b824 run_test+0x143(name="printdlg.c")
[/home/austin/wine-git/dlls/comdlg32/tests/../../../include/wine/test.h:556] in
comdlg32_test (0x0032fd68)
0x7eb3b30f GdiConvertToDevmodeW+0x1f
[/home/austin/wine-git/dlls/gdi32/driver.c:933] in gdi32: movzwl
0x24(%edi),%edx
933 dmA_size = dmA->dmSize;
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http://bugs.winehq.org/show_bug.cgi?id=20741
Summary: sfirm demo complains CURRENTDIRECTORY contains no
value.
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.sfirm.de/endkunde/sf32/sfirm_demo.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
hi, this is a followup of bug 20734. The next complaint is a messagebox
CURRENTDIRECTORY property has no value
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http://bugs.winehq.org/show_bug.cgi?id=22745
Summary: GalCiv2 starts occasionally crashing in ntdll.dll
after an hour of gameplay.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Created an attachment (id=28040)
--> (http://bugs.winehq.org/attachment.cgi?id=28040)
GalCiv2 crash backtrace
This only happens a while into the game. Backtrace attached; no further useful
info on the console. d3dx9_27, 36 and usp10 were overridden. Wine version is
git HEAD of 5/15/10.
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http://bugs.winehq.org/show_bug.cgi?id=21527
Summary: Planescape:Torment crashes when entering a certain
area (undersigil)
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alvia-adrano(a)web.de
Created an attachment (id=25933)
--> (http://bugs.winehq.org/attachment.cgi?id=25933)
Debugger information
In a late stage of the game you can run around in "UpperWard" (
http://www.the-spoiler.com/RPG/Interplay/planescape.3/stevepst.html
walkthrough). If I want to enter the area "UnderSigil" the game saves
automatically and loads the new area and then crashes.
Since I got some sound related errors in the shell, I killed pulseaudio. Still
it crashes. Deactivating Alsa (which means every sound) in the wine
configuration didnt change the situation.
I'm running Kubuntu Karmic with radeon driver ( http://wiki.x.org/wiki/radeon )
How did I get P:T to work: manually set my xorg to color depth 16bit (in
/etc/X11/xorg.conf). Setting fullscreen to '0' in Torment.ini.
How did I get the debug information (attachment): Starting P:T, loading the
auto save game before the crash (picture 1), running again to UnderSigil,
pressing OK on the crash popup (picture 2).
A friend of a mine also had the crash when trying to access a certain area. I'm
pretty sure its the same error. I'll have to ask him. He uses 32bit.
Maybe it's a winmm error.
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http://bugs.winehq.org/show_bug.cgi?id=25422
Summary: Toolbar in Finereader 10 Pro fails to render correctly
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Created an attachment (id=32356)
--> (http://bugs.winehq.org/attachment.cgi?id=32356)
starting finereader from terminal without extra debug-parameters
When starting FineReader 10 Pro, a lot of winedebug-messages, concerning the
function which draws the toolbar, appears. It's also visible in the program
itself: There's no text beneath the toolbar-icons, which is quite annoying :/
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http://bugs.winehq.org/show_bug.cgi?id=25101
Summary: 1944 - Battle of the Bulge: Mouse Buttons do not work
Product: Wine
Version: 1.2.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freasy5308(a)hotmail.de
If one start the game and gets into main menu, one can't click with the mouse
to start the game, only escape works.
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http://bugs.winehq.org/show_bug.cgi?id=21437
Summary: "Imperio de los mares Antology" DVD
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riscardin(a)hotmail.com
I start up the game "Imperio de los mares Antology" and i choose to play the
game, it load the game, and when i choose to load a saved game it kick me out
with an error message. It happens in the game "Patrician III" and in "Piratas
del nuevo mundo" it shows "the program Tortuga.exe has found a problem and must
close"
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=22852
Summary: Knight Online Variant Crashes on Startup.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yhalothar(a)live.com
Created an attachment (id=28220)
--> (http://bugs.winehq.org/attachment.cgi?id=28220)
Term output.
I'm trying to get a variant (see: Private server) of Knight Online to work on
my Ubuntu 10.4 box.
The variant is "SexyKo" from sexyko.net but I believe this problem happens with
every variant. The only binary that works in the folder is "Launcher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=16082
Summary: black screen with Football Manager 2009
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrizz(a)libero.it
I can't play Football Manager 2009 couse the only thing i see is a black
screen. Note that pointer changes his shape when i move it in same
position...so the game seems to start but there is a graphic error.
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http://bugs.winehq.org/show_bug.cgi?id=20810
Summary: Fly!2 crashes after around 10 minutes
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Fly!2 crashes after around 10 minutes with:
fatal error caused by .DLL "system\modules\pc\pydll.dll in DLLIdle routine
File: Dllman.cpp
Line: 1619
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http://bugs.winehq.org/show_bug.cgi?id=23486
Summary: ski challenge 2010
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
cannot set to fullscreen anymore
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http://bugs.winehq.org/show_bug.cgi?id=16186
Summary: Mathcad 2K Pro 3D graphs not rendered correctly
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
I can't get the 3D graphs in Mathcad 2000 Pro to render correctly. Seems like
the graphics are scrambled. I've never had any version of Wine that I have
tested render the graphs right.
I've attached a zip file with two bit map files of a 3D graph. One as rendered
on a Windows XP Pro system and the other on a Wine 1.1.9 build on a Fedora 8
system.
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http://bugs.winehq.org/show_bug.cgi?id=17717
Summary: Tabs in MYOB BusinessBasics do not change with mouse
click
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lists(a)whitehouse.org.nz
In MYOB BusinessBasics, running on Ubuntu 8.10 with Wine, the application has
tabs. Using your mouse to click on the tab does not select it. You can usually
work around this by selecting with your mouse and then hitting Ctrl+Space.
Can I give you a debug log or something that can tell you what the application
is sending, or something?
Well done in getting everything else in the application working so well!
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http://bugs.winehq.org/show_bug.cgi?id=26200
Summary: Blockland dedicated server disappears from server list
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulguy119(a)gmail.com
Running a Blockland dedicated server will result in a connectible server if a
player wants to manually enter the IP address, but the server only appears in
the master server list for a couple minutes, then will disappear.
Packet sniffing through wireshark has indicated that the game's authentication
only occurs once, then never again while running in Wine, but does so running
in Windows.
This error is received on the terminal when the game would normally have
continued authentication:
fixme:winsock:WSACancelAsyncRequest (0xdeb1),stub
Tracing winsock results in this error when it tries to perform DNS requests:
warn:winsock:wsaErrno errno 115, (Operation now in progress).
Looking at the MSDN article of the WSACancelAsyncRequest function would
indicate that it's related to DNS lookups, and if these are required to happen,
but aren't, it would make sense that it's related to the failure I'm
experiencing.
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http://bugs.winehq.org/show_bug.cgi?id=23476
Summary: Fonts render incorrectly in Print Artist 4.0. Needs
GetOutlineTextMetrics16?
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the Sierra Online program Print Artist 4.0.
Fonts do not render correctly. I have attached screenshots to show the
difference between running under Wine and Windows (Vista).
On starting Prtartst.exe, about 3 times in 4 console output is:
wine: cannot find L"C:\\windows\\system32\\fulldrag.exe"
err:ntdll:RtlpWaitForCriticalSection section 0x7bca4804 "loader.c:
loader_section" wait timed out in thread 0026, blocked by 0023, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x6846a7a0 "syslevel.c:
Win16Mutex" wait timed out in thread 0023, blocked by 0020, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca4804 "loader.c:
loader_section" wait timed out in thread 0020, blocked by 0023, retrying (60
sec)
then after some time:
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc356bd
On those occasions when it does start correctly, console output begins:
wine: cannot find L"C:\\windows\\system32\\fulldrag.exe"
fixme:commdlg:PrintDlg16 custom templates no longer supported, using default
fixme:commdlg:PrintDlg16 custom print hook 0x12379c3a no longer supported
fixme:commdlg:PrintDlg16 custom setup hook 0x16ef0080 no longer supported
fixme:gdi:GetOutlineTextMetrics16 (dc58,0072,0x6d06e8): stub
fixme:gdi:GetOutlineTextMetrics16 (dc74,0072,0x6d06ea): stub
fixme:gdi:GetOutlineTextMetrics16 (dc94,0072,0x6d06e8): stub
As the program is used, more lines beginning fixme:gdi:GetOutlineTextMetrics16
are shown.
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http://bugs.winehq.org/show_bug.cgi?id=22585
Summary: Champions Online: Mouse disappears in-game, but not in
menu.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mm(a)qimmit.com
In Champions Online, the mouse works in the menu, but as soon as you start the
game, it disappears and you're left alone with your own imagination of where it
is.
It could be because of an animated cursor, but a patch to use the default X11
mouse would be lovely.
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http://bugs.winehq.org/show_bug.cgi?id=22886
Summary: Minitab 15 is unable to create statistic graphics
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitchellvc(a)gmail.com
Created an attachment (id=28292)
--> (http://bugs.winehq.org/attachment.cgi?id=28292)
output from the terminal, the las line appear with the bug.
Minitab 15 trial, installs well, and mot of the program works, but when
creating any graph from the graph menu, the program hangs and need to be
killed.
The last line in the attachment says something about creating a storage file,
and that appears when choosing any of the graphs to be created under the graph
menu. I also noticed that when creating other summaries (e.g. graphical
summary, under stat->basic statistic->graphical summary) the graphs can be
generated without problem, but this problem affects only the graphs under the
graph menu.
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http://bugs.winehq.org/show_bug.cgi?id=25224
Summary: Steam disconnect pptp at startup..
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lyoko(a)live.com
When i'm trying to start steam it disconnect my pptp connection (vpn).. in my
case i get internet connection through the vpn connection the ISP brought me.
Sometimes i succeed connecting by dialing the vpn after i start steam.
So i hope it could get fixed faster.
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http://bugs.winehq.org/show_bug.cgi?id=27022
Summary: Fotoprix problems
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raul_buendia(a)hotmail.com
Runtime error 255 at 7BC3E198
when I try install Fotoprix program
thanks
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http://bugs.winehq.org/show_bug.cgi?id=24521
Summary: Civilization V eventually crashes with too many open
files
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Hard to reproduce (takes a lot of time), but it might be some sort of leak
somewhere:
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
Assert( Assertion Failed: CUserStats::SaveStatsToDisk( 8930 ) failed to write
stats data to disk for user [U:1:32979553]
):.\userstats.cpp:2596
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http://bugs.winehq.org/show_bug.cgi?id=19771
Summary: SecureCRT: SSH connections fail.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.vandyke.com/products/securecrt/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asherlm(a)gmail.com
Created an attachment (id=23161)
--> (http://bugs.winehq.org/attachment.cgi?id=23161)
SSH1 Error
The latest version of secureCrt (6.2) will now connect and authenticate against
SSH servers.
However, the SSH connection does not last long (< minute at most for me)
SSH1 servers will fail with "The client has disconnected from server.Reason:
CRC did not verify. Data Integrity has been compromised."
SSH2 servers will fail with "The client has disconnected from server.Reason:
Invalid packet header. This probably indicates a problem with key exchange or
encryption."
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http://bugs.winehq.org/show_bug.cgi?id=24252
Summary: Serif PhotoPlus X2 will not install from retail CD
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richjones82(a)yahoo.com
Created an attachment (id=30534)
--> (http://bugs.winehq.org/attachment.cgi?id=30534)
Backtrace with screenshots
After seeing that bug 21133 was resolved for PhotoPlus SE (free download
version), I tried PhotoPlus X2 install from retail CD using Wine 1.3.1 on
Ubuntu Lucid Lynx but to no avail. See back trace (with screenshots of dialogs)
for my attempt at installing.
It fails when I start the installation process (giving these 3 lines of
output):
fixme:advapi:LookupAccountNameW (null) L"richard" (nil) 0x33e690 (nil) 0x33e694
0x33e688 - stub
fixme:advapi:LookupAccountNameW (null) L"richard" 0x189f68 0x33e690 0x168968
0x33e694 0x33e688 - stub
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 3 ignored
L"Upgrade" table values
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http://bugs.winehq.org/show_bug.cgi?id=22539
Summary: Bug C&C 4 Problem with vivoxsdk.dll
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hacker2000_msn(a)hotmail.com
Created an attachment (id=27640)
--> (http://bugs.winehq.org/attachment.cgi?id=27640)
Command line bug
When i launchCommand & conquer 4 (cnc4.EXE) i have this message:
err:module:impord_dll Library vivoxsdk.dll but i have ad this dll in system 32
and added in the Wine config. (see the .jpg file)
PS: sorry when have not good language but i speak french.
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http://bugs.winehq.org/show_bug.cgi?id=20647
Summary: solid edge
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daibenshiri(a)geheimtuer.de
Created an attachment (id=24638)
--> (http://bugs.winehq.org/attachment.cgi?id=24638)
terminal output of "wine Edge.exe"
-got a full installation of solid edge
-the application gets killed after loading screen
-see terminal output for more informations
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http://bugs.winehq.org/show_bug.cgi?id=19408
Summary: "Min første Pony" crash on mouse drag
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: finn(a)balle-larsen.dk
Name of application: Min Første Pony.
Trying to move an object (turn a horse) with the mouse, the application
terminates with a wine error.
This error can be reproduced.
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http://bugs.winehq.org/show_bug.cgi?id=9652
Summary: Longbow 2 installer stops with an Error in copying files
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=9162
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: punong_bisyonaryo(a)yahoo.com
When trying to install Longbow 2, by entering
wine /media/cdrom/SETUP.exe
in the terminal, the installer starts and works fine. The installer also starts
the copying of files. However, it stops around 80% during the copying of files
with an "ERROR, Copying Files " message being displayed in the installer after
that. There are no error messages or Fixmes in the terminal window, as if the
program is running fine.
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http://bugs.winehq.org/show_bug.cgi?id=26832
Summary: Avatar demo needs
msvcp80.dll.??0?$basic_ostringstream@DU?$char_traits@D
@std@@V?$allocator@D@2@@std@@QAE@H@Z et al
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://news.bigdownload.com/2009/11/17/download-james-
camerons-avatar-the-game-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If you set msvcp80 to native in winecfg and run Avatar demo, it will crash on
this missing function.
mscodescan doesn't show any more missing, though I haven't yet tried the tips
in http://bugs.winehq.org/show_bug.cgi?id=26284#c5.
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http://bugs.winehq.org/show_bug.cgi?id=24035
Summary: StarCraft2 in-game cinematics are often shown with
blackareas
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=30201)
--> (http://bugs.winehq.org/attachment.cgi?id=30201)
Black rectangle
ATI HD4570, wine-1.2/1.3.0, kernel 2.6.35, fglrx-10.7
At any in-game cinematic when some hero specking from video-panel, but not from
simulated "battle screen" in small rectangle at left side, but at full
(screenshot, conversations with Nova, Valerian) size there is any of:
1) Black rectangle
2) Black profile of specking hero/space scene environments.
Also, second screenshot attached shows, that same (probably) bug exist in any
other non-battle-screen video-panel action.
Screenshot is done with
UseGLSL=disabled
orm=pbuffer
VideoMemorySize=512
All settings are unrelated
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http://bugs.winehq.org/show_bug.cgi?id=26684
Summary: battlefield 1942 version 1.0 dated 2002 crashes after
single player instant battle is selected
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnubien(a)gmail.com
hi, i used this url as a template to complete and file this report:
http://www.winehq.org/docs/wineusr-guide/bug-reporting
installed battlefield 1942 version 2002, version 1.0; and ran: wine BF1942.exe
runs ok upto the point where i select a battle as single player and hit start
then the app crashes; version 1.0 is the first release of this game iirc
running wine-1.3.17
running arch linux 32bit with uptodate packages as of 04 07 11
Package Details: wine 1.3.17-1
http://www.archlinux.org/packages/community/i686/wine/
output of: gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/lto-wrapper
Target: i686-pc-linux-gnu
Configured with: /build/src/gcc-4.5-20110127/configure --prefix=/usr
--enable-languages=c,c++,fortran,objc,obj-c++,ada --enable-shared
--enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu
--enable-gnu-unique-object --enable-lto --enable-plugin --enable-gold
--with-plugin-ld=ld.gold --disable-multilib --disable-libstdcxx-pch
--with-system-zlib --with-ppl --with-cloog
--with-cloog-include=/usr/include/cloog-ppl --libdir=/usr/lib
--libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info
Thread model: posix
gcc version 4.5.2 20110127 (prerelease) (GCC)
name of the program: battlefield 1942 version 1.0 dated 2002
run command taken from winehq wiki for battlefield 1942 at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7591
cd '/home/<user>/.wine/drive_c/Program Files/EA GAMES/Battlefield 1942/'
wine BF1942.exe
hardware:
pci-e video card with 512mb ram: VGA compatible controller: nVidia Corporation
GT218 [GeForce 210] (rev a2)
Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) using codec:
Realtek ALC888 using snd-hda-intel module
no issues using either video or audio device in archlinux
last 6 lines of output from wine before battlefield 1942 crashes:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
err:d3d:device_resource_released Buffer 0x53d5dc8 is still in use by stateblock
0x2685990, stream 0.
fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (0,0)-(800,600)
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
complete log when running: wine BF1942.exe &> log.txt dated 04 06 11 at
http://sprunge.us/dLSP
exact steps required to reproduce the bug:
run winecfg and choose graphics for emulate a virtual desktop 800 x 600;
tried also to use: allow window manager to decorate windows and allow window
manager to control windows
but the crash occurs at the same place in the running of the game: when tobruk
map appears;
run wine BF1942.exe and either watch the intro movie or hit esc to go to
setup pages; select the default user name: Player; Player has a custom profile
i can not locate since
i have no manual for bf1942; select single player and instant battle; choose
any battle like tobruk;
two info screens detail the chosen game's setup with only one button to select;
after the second screen's
button is selected the map of tobruk appears for 1 second then the game crashes
back to command line in terminal.
i ran this command and it creates a file that is 131mb in size!
WINEDEBUG=+relay,+seh,+tid wine BF9141.exe &> log.txt;
when run with winedebug options the game crashes immediately with no video
output;
please, inform me how to make this very large file available to you if needed;
i searched http://bugs.winehq.org/ for battlefield and for 'battlefield 1942'
but could
not find any relevant pages or fixes; also did an extensive net search with no
fixes found.
thanks for your contributions to open source
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http://bugs.winehq.org/show_bug.cgi?id=20785
Summary: Artweaver tool window fails to re-dock
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07 the Properties tool window can be undocked from it's default
position (directly below the application menus), but when the window is dragged
back to that position, it fails to re-dock. As a workaround, this Properties
window can be re-docked via menu Window->Arrange Palettes->Default, but this is
not ideal since it also defaults all other floating tool windows. Note: In
native MS Windows re-docking occurs after LMB release, and this behavior varies
slightly in WinXP versus Vista, the latter requiring that the dragged window
overlap the application menus slightly in order to dock.
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http://bugs.winehq.org/show_bug.cgi?id=27191
Summary: Brink: requires native msvcr90
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34737)
--> (http://bugs.winehq.org/attachment.cgi?id=34737)
-all,msvcrt
Doesn't crash without it, and you only get one fixme:
fixme:msvcrt:_setmaxstdio stub: setting new maximum for number of
simultaneously open files not implemented,returning 2048
but without it, you can never get in game. To reproduce:
install brink.
Workaround bug 27141.
Apply patch for bug 20395, so you can use the mouse.
Run winecfg, choose an audio driver (I got a crash otherwise).
Start the game, I choose 'Escape the ark' (but I don't think it matters),
create a default character, and mash the enter to start a game. Eventuall
you'll get a loading screen, saying to press any key.
Now, with builtin msvcr90, you'll get a black screen with two buttons, one to
load a menu, one to skip the intro. The game will hang at this point.
With native, an intro video plays.
I'll attach a +msvcrt trace.
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http://bugs.winehq.org/show_bug.cgi?id=12327
Summary: Team Fortress 2 freezes when starting playin
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatula666(a)gmail.com
Created an attachment (id=11804)
--> (http://bugs.winehq.org/attachment.cgi?id=11804)
Picture
When joining a game, the first screen that apears after loading the map is this
picture attached
Then I press continue and the game and the sound freezes.
My specs are Debian Etch with Wine 0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=21432
Summary: Mounted ISO is not recognized when wine is run from
the source tree
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
I have the Debian package for Ubuntu 9.10 of wine-1.1.36 installed. I also
compiled version 1.1.36 in the git source tree.
When I run a game via "WINEDEBUG=/home/korn/wineprefixes/comanche_3 wine
Wc3.exe" (using the executable from the Debian package) the game recognizes the
mounted ISO.
But when I run the game via the wine build from the source tree
"WINEDEBUG=/home/korn/wineprefixes/comanche_3 ~/wineprefixes/wine/wine/wine
Wc3.exe" the game complains about the missing CD.
The game CD is mounted in /media/cdrom0 and the ISO file is also linked:
korn@ubuntu:~/wineprefixes/comanche_3/dosdevices$ LANG=C ls -la
total 8
drwxr-xr-x 2 korn korn 4096 Jan 20 15:31 .
drwxr-xr-x 5 korn korn 4096 Jan 20 18:12 ..
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 c: -> ../drive_c
lrwxrwxrwx 1 korn korn 13 Dec 22 15:00 e: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 8 22:26 e:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 13 Jan 20 15:18 f: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 20 15:31 f:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 h: -> /home/korn
lrwxrwxrwx 1 korn korn 1 Dec 22 14:59 z: -> /
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http://bugs.winehq.org/show_bug.cgi?id=28068
Summary: bwin.com app fails with
err:wininet:CommitUrlCacheEntryInternal no free
entries
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krossekrabbe(a)gmail.com
Since bwin.com updated their application it doesn't starts anymore. Please find
the backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=21770
Summary: Keyboard doesn't work in games launched from Steam
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
When I try to launch any game from Steam I can't use keyboard in those games.
Tested with Counter-Strike, Counter-Strike Source, Team Fortress 2, Left 4
Dead, GTA: Vice City and Psychonauts. However, no problem with Abe's Oddyssee.
I have no problems with games without Steam. Eg. Warcraft 3, Guild Wars or C&C
Tiberian Sun.
The problem appears only when using virtual desktop and it's present since Wine
1.1.37. It also happens in current 1.1.39.
I'm using Ubuntu 9.10 64bit and Wine from PPA.
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http://bugs.winehq.org/show_bug.cgi?id=28316
Summary: kernel32/debugger.ok: exit status of debugger is
sometimes 0 when it should be STATUS_ACCESS_VIOLATION
Product: Wine
Version: 1.1.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Back in
http://www.winehq.org/pipermail/wine-devel/2008-September/069299.html
I reported that test
kernel32:debugger.c:300: Test failed: exit code = 00000000
failed in 2 out of 1000 runs.
It is still showing up with roughly that frequency today; I just
saw it after three or so days.
( http://buildbot.kegel.com/builders/runtests-heaptest/builds/43 )
Here's the current log (the backtrace is expected, it's the exit status
that is in question):
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so debugger.c && touch debugger.ok
...
Backtrace:
=>0 doCrash+0x92(argc=0x3, argv=0x112d98)
[build/dlls/kernel32/tests/debugger.c:177]
1 func_debugger+0x12d() [build/dlls/kernel32/tests/debugger.c:677]
2 run_test+0x9e(name="debugger")
[build/dlls/kernel32/tests/../../../include/wine/test.h:556]
...
doCrash+0x92 [dlls/kernel32/tests/debugger.c:177] : movb $0x0,0x0(%eax)
177 *p=0;
...
err:seh:setup_exception_record nested exception on signal stack in thread 0015
eip 7bc7b228 esp 7ffdbc7c stack 0x252000-0x350000
debugger.c:410: Test failed: exit code = 00000000
(when it wanted STATUS_ACCESS_VIOLATION).
In an adjacent good run, that
"extra err:seh:setup_exception_record nested exception..."
line is not present.
This run was with WINEDEBUG=warn-heap, but I doubt that matters.
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http://bugs.winehq.org/show_bug.cgi?id=24682
Summary: Steam overlay is closing when pressing any key
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Summary says it all. I opent Steam overlay in game (by pressing Scroll lock)
and then when I press any letter key, it closes. Which makes it unusable for
chatting with friends ot browsing web.
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http://bugs.winehq.org/show_bug.cgi?id=25311
Summary: Swiss Manager (2000/11/21 build: 8.0.0.239) crashes
when exporting tournament results
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://swiss-manager.at/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=32149)
--> (http://bugs.winehq.org/attachment.cgi?id=32149)
Console output from Swiss Manager Application
Swiss Manager is a Chess Tournament Manager for managing chess matches over a
network/the internet.
According to the author:
"With the program Swiss manager, you acquired a powerful tool for successful
handling of chess tournaments."
Replicate bug:
1) Download the Chess Manager from:
http://swiss-manager.at/unload/SwissManagerUniCodeSetup.exe
2) Run as demo.
3) Load 1/ 4 demo tournaments
4) Export tournament data using 1-2-3 button
Step (4) causes the application to crash (the final line of console output
occurs at the time of the crash - see attached). BASH command used for running
the application in a virtual desktop is included at the top of the output file.
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http://bugs.winehq.org/show_bug.cgi?id=28384
Summary: Copy to clipboard not working in EMS SQL Manager
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cp1024(a)yandex.ru
In EMS SQL Manager 2011 5.0.0.3
(http://www.sqlmanager.net/en/products/postgresql/manager/download/135)
I can paste text into SQL editor window if I copied it elsewhere, but I can not
copy text from SQL editor window. Needless to say it works flawlessly in
Windows.
Previously tried wine 1.2 and CrossOver with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=23330
Summary: Age of Empires: Install bar with missing percentage
and flashing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This happens on the first age of empires install, at some point of install the
install bar percentage number dissapears and the bar color changes from red to
black.
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http://bugs.winehq.org/show_bug.cgi?id=25824
Summary: comdlg32:findlg test times out when run under clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/comdlg32:finddlg.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: trivial
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32914)
--> (http://bugs.winehq.org/attachment.cgi?id=32914)
WINETEST_REPORT_SUCCESS=1 WINEDEBUG=commdlg make finddlg.ok
If I run it manually with make test, it will do the same.
Using WINEDEBUG:
austin@midna ~/wine-clang/dlls/comdlg32/tests $ WINEDEBUG=commdlg make
finddlg.ok
../../../tools/runtest -q -P wine -M comdlg32.dll -T ../../.. -p
comdlg32_test.exe.so finddlg.c && touch finddlg.ok
trace:commdlg:DllMain (0x68380000, 1, 0x1)
trace:commdlg:FindTextA LPFINDREPLACE=(nil)
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000002)
trace:commdlg:ReplaceTextA LPFINDREPLACE=(nil)
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000002)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (0000ffff)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (0000ffff)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_FR_DoFindReplace hInst=(nil), Flags=00000000
and never moves on. I don't get any warnings from clang in dlls/cmdlg32 or in
dlls/cmdlg32/tests.
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http://bugs.winehq.org/show_bug.cgi?id=29050
Bug #: 29050
Summary: Astral Masters 1.9 refuses to start: 'Failed to init
D3D8 object!'
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: makarovdenis11(a)gmail.com
Classification: Unclassified
Astral Masters 1.9 refuses to start: 'Failed to init D3D8 object!'
In Wine-1.3.32 the game is showing the following error message, shortly after
starting:
Failed to init D3D8 object!
No terminal output at all.
Steps to reproduce the problem in the demo:
After a successful installation, start the demo by either launcher.exe ...you
will be greeted with the mentioned error message.
In Wine 1.3.31, 1.3.28, 1.2.3 the same error.
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http://bugs.winehq.org/show_bug.cgi?id=28223
Summary: kernel32:debugger fails on Windows 7
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The kernel32:debugger test times out on my Windows 7 VM because Windows 7
brings up a dialog telling me that (a child of) kernel32_crosstest.exe crashed
and asking whether to stop it or search for a fix online. Each of them causes
a delay in the execution and together they translate into a timeout when run by
WineTest.
These are caused the SetErrorMode(0) call in doCrash().
If I change it to SetErrorMode(SEM_NOGPFAULTERRORBOX) then I no longer get the
dialog and the test does not time out. Instead it has a bunch of failures :-(
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http://bugs.winehq.org/show_bug.cgi?id=15162
Summary: Regression: Team Fortress 2 unstable in Wine 1.1.4
(random 3d related crashes)
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aoanla(a)yahoo.com
In Ubuntu 8.04, AMD64 version,
Team Fortress 2 is unstable in Wine 1.1.4 (reverting to 1.1.3 fixes this
issue).
Crashes are semi-random, but include:
Semi-regular crashes on resolution change or other events restarting the render
backend.
Semi-regular crashes on Alt-Tab to and then from desktop - this also seems to
crash X with a segfault
Xorg[6069]: segfault at 8 rip 7feceb912cab rsp 7ffff837cdb0 error 4
If neither of those happens, invariably TF2 crashes (after around 15 minutes of
play) with some access violation in opengl libraries, freezing the screen and
requiring the user to switch to a virtual terminal and use wineserver -k to
kill the process and regain use of their X session.
I'll get some logs and attach them in a bit.
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http://bugs.winehq.org/show_bug.cgi?id=14176
Summary: Little Fighters crashes with the error message "Couldn't
create art surface."
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://lf2.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
CC: maxmusterm(a)gmail.com
Created an attachment (id=14446)
--> (http://bugs.winehq.org/attachment.cgi?id=14446)
the install log and the start of the game
When I trie to start LF2 the menu works I click on "game start" and it tries to
load some data out of data/ (data/*.dat) and it fails by loading knight.dat.
(on different wine version different dat files fail loading)
The installation runs without any problems.
In the main menu you can't see your mouse since version 0.9.61.
Attachments are the log of the installation and of the start of the game.
You can download it from
http://www.download.com/3000-20-10155222.html?part=undefined&subj=dl&tag=bu…
or http://lf2.net/dn_f2.html .
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http://bugs.winehq.org/show_bug.cgi?id=23140
Summary: [steam] Can not create 'new folder' when backing up a
game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesnikos+wine(a)gmail.com
This happened with wine1.2-rc3
I tried to back up my game files, to move them to another computer.
I selected the game, then backup local game files, choose ~/Desktop as folder,
and i pressed the "Make a new folder button"
the dialog came up alright, but the box didn't want to accept any keystroke
(neither number or letter).
After that, I manually made a new folder from the gnome desktop, and I was able
to choose the folder. In the next step i could type size (number) in MB my game
files i wanted to split too.
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http://bugs.winehq.org/show_bug.cgi?id=23413
Summary: Steam Reports Inaccurate Transfer Speeds
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=29194)
--> (http://bugs.winehq.org/attachment.cgi?id=29194)
Screenshot of Steam Download Window
My connection speed is 25/25Mbps. The most I can transfer in a second is around
3.2MB when uploading or downloading. Even so, Steam is reporting a (very)
inaccurate transfer rate of around 6.9MB/s. This is an incredibly trivial,
unimportant bug in this case, but it may affect applications that monitor
connection speed. Even so, I think it may be worth reporting this, as it's
probably a simple fix, and it is, in fact, a bug.
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http://bugs.winehq.org/show_bug.cgi?id=24006
Summary: Shadow Vault freezes at startup
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=30155)
--> (http://bugs.winehq.org/attachment.cgi?id=30155)
Console log for Shadow Vault
Shadow Vault freezes during the initial log screen. Under Windows, this load
screen would be followed by the intro video. Occasionally, the program will
skip the intro video and display the main menu (slightly corrupted and without
a mouse cursor), but the game then hangs when you try to start a new game (at
the point the new game intro video would play). I've attached a console log,
but the game reacts differently when run with alternate WINEDEBUG settings.
+relay causes a crash instead of a freeze and +all allows the game to run
normally, but too slow to play.
This testing was done compiled from the git version as of commit
a6203f8b5325ea32a92d3f30dfa89a8dfae6c198
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http://bugs.winehq.org/show_bug.cgi?id=26154
Summary: Counter-Strike Source: Models and Weapons are
invisible
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pmuller23(a)yahoo.de
After joining or creating a server in Counter-Strike Source, all models and
weapons are invisible. Some doors and windows are also "hidden" (bad walhack ;)
).
Reinstalled CSS several times, used DirectX 9,8 and OpenGL. Nothing changes. I
installed the patch "Hack to fix css"
(http://bugs.winehq.org/show_bug.cgi?id=7698) via git but the bug remained.
There are hardly no chrashes or any other issues (except for some graphical
artefacts).
CSS Console doesn't give any usefull or interesting output, neither does wine.
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http://bugs.winehq.org/show_bug.cgi?id=26341
Summary: Regression problem on program Future Tax
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.herron(a)telus.net
Created an attachment (id=33555)
--> (http://bugs.winehq.org/attachment.cgi?id=33555)
Last few lines of Regression Test on Future Tax
Attached is a regression test on the program Future Tax (www.futuretax.ca).
The program works under wine 1.0.1, but produces and "unsupported operation"
error under wine 1.2.
The website has a free download that can be used to test for the fault. The
problem has been there for at least a couple of years, but I suspect no one has
made any attempt to trace it until now. This program is used every year, so it
would be nice to get it going under current versions of wine.
Good luck. If I can be of further help please ask.
Alan
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http://bugs.winehq.org/show_bug.cgi?id=14394
Summary: tf2 crashes and locks at random
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnmichael.fischer(a)gmail.com
Created an attachment (id=14708)
--> (http://bugs.winehq.org/attachment.cgi?id=14708)
tf2-dump
After fighting with this issue since Wine .9.59 I finally was able to run TF2
in a terminal and get the output. Issue has occured across all NVIDIA-drivers
since then and has also occured across all wine versions since then. Previous
to this TF2 ran smoothly at high detail rates.
Gefore 8600 GTS.
Note: I have the chattr -R +S enabled for
steamapps/myusername(a)myemailaddress.com as it is required to get into the game.
Disabling it as soon as the game loads has no effect.
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http://bugs.winehq.org/show_bug.cgi?id=23964
Summary: Mafia 2 demo crashes in wined3d
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=30095)
--> (http://bugs.winehq.org/attachment.cgi?id=30095)
+d3d,+seh log
I downloaded Mafia 2 demo on Steam and tried it. It crashes after it's logo
screen. The crash is inside wined3d after it tries to do EnumResources.
As ZeXx86 mentioned in Mafia 2's appdb page, if you comment out "ret =
pCallback((IWineD3DResource *) resource, pData);" line in dlls/wined3d/device.c
file, it starts and allows us to see menu and some videos.
If once game started and save & config files created, the game won't crash
anymore, even if we uncomment that previously mentioned line.
If you start new game it crashes again. (It looks like clean exit, but it
manages the crash silently)
Look at +d3d,+seh log.
Demo is freely available from Steam.
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http://bugs.winehq.org/show_bug.cgi?id=25561
Summary: Setting watches in winedbg can generated unhandled
floating point stack check exceptions
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The way the recreate this may seem rather artificial, but it seems to always
reproduce it for me.
$ cd dlls/riched20/tests
$ winedbg riched20_test.exe.so editor < dbgbug
where the dbgbug file is:
b test_EM_FORMATRANGE
c
watch * &fr.rc.bottom
c
c
The output I get is attached.
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http://bugs.winehq.org/show_bug.cgi?id=19968
Summary: Half-Life 2: crashes when launching
Product: Wine
Version: 1.1.29
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nescalona(a)firehousemail.com
Created an attachment (id=23484)
--> (http://bugs.winehq.org/attachment.cgi?id=23484)
terminal output
Wine crashes when I click on the Launch button with Half-Life 2 selected
in the My Games tab in Steam.
I am running Arch Linux (dual-booted with Leopard on a Macbook
(13-inch)), and I downloaded Wine from Arch's package manager.
(http://www.archlinux.org/packages/extra/i686/wine/)
After first encountering the crashing behavior, I removed ~/.wine and
reinstalled everything pertaining to wine. I then installed Steam,
following the instructions on the AppDB page for Steam. I then installed
Half-Life 2 using Steam. When I click on the Launch button, Wine
crashes.
The attached file "log" is a copy of the terminal output when I start
Wine with the command [code]wine "C:\Program
Files\Steam\steam.exe"[/code]. The last four lines (not counting the $
prompt) appear once I click on the Launch button. The previous lines up
to and including "fake device notification handle" appeared as Steam was
loading.
The attached file "report_file" was created using the command
[code]WINEDEBUG=+relay wine "C:\Program Files\Steam\steam.exe" 2>&1 |
tee relay.out;tail -n 100 relay.out > report_file[/code].
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http://bugs.winehq.org/show_bug.cgi?id=28231
Summary: Black Dog Cribbage fails to start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craigfoster72(a)gmail.com
Created an attachment (id=36156)
--> (http://bugs.winehq.org/attachment.cgi?id=36156)
Error output from starting game Black dog cribbage
When I try to start up the game I get an error message . see attached file
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http://bugs.winehq.org/show_bug.cgi?id=26713
Summary: Teamfortress 2 crashes in the menu (tf2)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Hi,
there seems to be a repeatable crash when you launch steam, start tf2, go to
mange items, crafting, view all blueprints, grab the scrollbar and try to
scroll to the end.
At about 80-90% scrolling down the game crashes here.
using gentoo64
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 460/PCI/SSE2
OpenGL version string: 4.1.0 NVIDIA 270.18
err:mmtime:TIME_MMTimeStop Timer still active?!
fixme:process:SetProcessShutdownParameters (000003ff, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
fixme:process:SetProcessShutdownParameters (000003ff, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
err:ntdll:RtlpWaitForCriticalSection section 0x7d7f64 "?" wait timed out in
thread 0023, blocked by 0024, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=26182
Summary: Steam half-life and TFC freezes
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: esk112(a)hotmail.com
Created an attachment (id=33374)
--> (http://bugs.winehq.org/attachment.cgi?id=33374)
Wine output
Half-life and Team Fortress Classic freezes when trying to create a local game
or join a server. Starting up into the main menu and changing settings work.
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http://bugs.winehq.org/show_bug.cgi?id=24616
Summary: Launch Battlefield 2 (installed as Steam application)
: BF2 crashes immediately
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=31095)
--> (http://bugs.winehq.org/attachment.cgi?id=31095)
Command Line trace from command: wine BF2.exe +fullscreen 0 +szx 1024 +szy 768
Launching BF2.exe executable crashes immediately.
I am sorry but I have been following all the guidance for this application in
the WineHQ app entry comments.
I do have entries for 800x600 and 1024x768 monitor resolutions - given by
xrandr.
Perhaps someone could point me in the right direction to troubleshoot what is
wrong with my configuration (or whether the problem is a regression).
System:
Nivida 8800GTX (768Mb) + Nvidia driver 256.53
Core i7 920 @4Ghz
6Gb DDR3 RAM
Ubuntu 10.04.1 x64 (system fully updated)
BTW I have "Half-Life 2.0", "Stalker : Shadow of Chernobyl" and "Bioshock I"
working very well on the same Wine install version.
Thanks for any help you guys can give me!
Robert
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