http://bugs.winehq.org/show_bug.cgi?id=28435
Summary: Panzer Corps: No ingame sound effects
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
There are no ingame sound effects being played. There is music played in the
main menu, however.
The sound effects are .wav files, the background music is stored in .mp3
format.
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http://bugs.winehq.org/show_bug.cgi?id=10206
Summary: Crysis has huge graphical errors on certain systems
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.fileplanet.com/168866/160000/fileinfo/Crysis-
Demo-(Singleplayer)
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=8816)
--> (http://bugs.winehq.org/attachment.cgi?id=8816)
Screenshot from the start of the game
Crysis fails to render properly at all for me (see attachment), whereas on
other systems, such as this user's (screenshot from the same section):
http://appdb.winehq.org/appimage.php?iId=14046
It looks fairly good.
The only difference is that that user is running a Geforce 8600 GT and I am
running a 7900 GTX. Same Wine version and settings, and same driver version.
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http://bugs.winehq.org/show_bug.cgi?id=27985
Summary: Starcraft 2 Editor: The data editor listviews which
show the attribute names have each a horizontal
scrollbar
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
Created an attachment (id=35820)
--> (http://bugs.winehq.org/attachment.cgi?id=35820)
Unreadable tokenfield because of the horizontal scrollbar. (Wine 1.3.25)
The data editor listviews which show the attribute names have each a horizontal
scrollbar, which can be used to scroll by about 1-3 pixel. On windows, or with
native comctl32 there is no horizontal scrollbar.
On windows it looks like this:
http://www.staredit.net/starcraft2/File:Actor_-_Right_Panel.jpg
(Ignore the red markers)
Workaround: Resize the single column in the listview with the horizontal
scrollbar.
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http://bugs.winehq.org/show_bug.cgi?id=26363
Summary: SmartTRAK: graphic artifacts on part of dive computer
screen
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karent.bug(a)gmail.com
Created an attachment (id=33584)
--> (http://bugs.winehq.org/attachment.cgi?id=33584)
Screenshot
1) Download and install SmartTRAK from scubapro.com
Direct link:
http://www.scubapro.com/europe/uk/uwatec-products/software/software/smarttr…
2) Use winetricks to install MS Jet 4.0 Service Pack 8 and MS MDAC 2.8
3) run SmartTrak and open demonstration logbook file Demo.slg. This logbook
should be already open when SmartTRAK starts for the first time, if not, choose
Logbook->Open
4) You will see Dive Table window and Dive window. On the right side of Dive
window there is an LCD dive coputer display shown.
Recorded dives contain data from different dive computer types. Choose any dive
that as performed with Aladin 2G dive computer - these are dives numbered 15,
16, 17, 18
5) Click anywhere inside the graph (depth vs time), hold LMB and scroll thruogh
the graph, data shown on LCD display should change acordingly.
6) Note that whenever depth is shown on LCD (as opposed "---" that is being
shown for surface part of dive) there is a graphic artifact that covers part of
the LCD display.
This problem does not occure for other recorded dives (different types of dive
computers)
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http://bugs.winehq.org/show_bug.cgi?id=22790
Summary: Bonzai3D menu icons fail to update to reflect status
most of the time
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
In Bonzai3D there are a number of floating palettes, the principle one being
the modeling tool palette which in turn spawns related sub-palettes. For
example, hovering over the pick tool icon evokes a sub palette with various
pick options represented by icons. Selecting an option from the sub palette
closes the sub palette and should place the icon of the tool chosen in the
modeling tool palette. This occurs rarely and randomly.
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http://bugs.winehq.org/show_bug.cgi?id=24125
Summary: Data Execution Prevention additions missing
Product: Wine
Version: unspecified
Platform: All
URL: http://msdn.microsoft.com/en-us/library/bb736299%28v=V
S.85%29.aspx
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amartinson(a)codeweavers.com
SetProcessDEPPolicy, GetProcessDEPPolicy, and GetSystemDEPPolicy were added for
XP in SP3 and for Vista in SP1. Wine set to XP reports as SP3, but is missing
these.
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http://bugs.winehq.org/show_bug.cgi?id=19550
Summary: Revolver Office: When printing, font is way too large
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jg(a)linetco.com
Created an attachment (id=22775)
--> (http://bugs.winehq.org/attachment.cgi?id=22775)
Trace excerpt using unmodified wine
Summary:
When trying to print from Revolver Office 7.0.4, the font chosen is ~ 40k
pixels high.
This leads many blank (or black) pages being print.
How to Reproduce:
Download Revolver Office from
http://download.revolver.info/r7/older/revolver_office_7_0_4_win.exe
Install it using the default settings.
After installing, start it and do the following:
- Country->USA
- Single User
- Enter some details and choose "Evaluation Mode"
- Click "Address-Book"
- Select the only entry
- Select the printer icon in the toolbar
- Print to the CUPS PDF driver
Tested with:
Ubuntu 8.10/9.04 32-and 64-bit prepackaged wine
Ubuntu 9.04 64-bit wine 1.1.26 from git
Preliminary analysis:
Wine downloads the font glyphes correctly into the postscript-file.
But the font sizes written to the postscript-file are way too large, resulting
in the software positioning the text blocks incorrectly. (See
original_trace.txt)
The trace is clearer when disabled font embedding by commenting out the check
in wineps.drv. ScaleFont then reports a font size of ~40k (see
no_download_trace.txt).
Problem seems to be in the resolution of the hdc in use, as all numbers seems
fine until processed by LPtoDP.
Notes:
I would be glad to help in tracking this bug. C-Skills and time is available.
XMPP via jgraef(a)linetco.com possible.
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http://bugs.winehq.org/show_bug.cgi?id=12243
Summary: Skype: 'Access Violation' crash after 5mn
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)konsoletek.com
Created an attachment (id=11678)
--> (http://bugs.winehq.org/attachment.cgi?id=11678)
Wine log of Skype Crash
Skype 3.6 for Windows runs normally for about 5 minutes then crashes with the
following error message: "Access violation at address 00595FFF in module
'Skype.exe'. Read of address FFFFFFFF." Seems to happen regardless of what is
being done in the application.
Additionally when Skype starts, I receive "OLE error 80004001" - not sure if
its related or not.
Downloaded from: http://www.skype.com/download/skype/windows/downloading/
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http://bugs.winehq.org/show_bug.cgi?id=23299
Summary: screen under Steam windows is not refreshing
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)mizerski.pl
window manager: metacity with compositing enabled
notice: when talking about Steam windows I mean every window that Steam opens.
It can be the main window, but also the "Connecting Steam account", properties,
Friends, etc.
Screen under Steam windows is not refreshing, but only the part that is below
and to the right of top left corner of Steam window.
On the screenshot you can see the Firefox window with scrolled page and Avant
Window Navigator with autohiding.
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http://bugs.winehq.org/show_bug.cgi?id=10571
Summary: scsi controller IDs mapped to wrong ASPI IDs
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbreyha(a)gmx.net
Hi!
The builtin wnaspi32.dll seems to number SCSI Port IDs 0,1,2,4,8,0x10,....
(like the native linux controller IDs), instead of 0,1,2,3,4,5..... (as
required by ASPI as far as I was told). So every device connected to a SCSI
Port ID larger then 2 is not visible to applications.
At least on my machine I see this numbering in the
HKLM/Hardware/DEVICEMAP/Scsi/
tree. "Scsi Port x" where x=0,1,2,4,8,.....
I tried to run "Easy CD-CA Extractor" and my DVD-Drive is connected to
controller id 4 (which should be 3 in ASPI aspects). Copying the whole tree
from "Scsi Target 4" to "Scsi Target 3" worked.
The developer of "Easy CD-DA Extractor" told me that ASPI requires a
0,1,2,3,4,5,... numbering.
Regards, Wolfgang Breyha
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http://bugs.winehq.org/show_bug.cgi?id=10003
Summary: Illustrator CS2 installer can't show image
Product: Wine
Version: CVS/GIT
Platform: Other
URL: ftp://ftp.adobe.com/pub/adobe/illustrator/win/cs2/Illust
rator_CS2_ue_TryOut.exe
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Illustrator CS2 installer is probably missing
a bitmap (though I haven't seen it in action on
Windows, so I can't say), as one sees the following scroll by:
fixme:ole:OLEPictureImpl_Load Unknown stream header magic: 00905a4d
fixme:ole:OLEPictureImpl_Load Unknown stream header magic: 00000004
fixme:ole:OLEPictureImpl_Load Could only read 65520 of 65535 bytes out of
stream?
fixme:ole:OLEPictureImpl_Load Unknown magic 00b8, 65520 read bytes:
b8 00 00 00 00 00 00 00 b8 00
00 00 00 00 00 00 40 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 f0 00 00 00 0e 1f ba 0e
00 b4 09 cd 21 b8 01 4c cd 21
54 68 69 73 20 70 72 6f 67 72
61 6d 20 63 61 6e 6e 6f 74 20
...
err:msi:msi_load_picture failed to get bitmap size
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary1"
when the installer is on its third or so screen.
Native dcom98 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=15561
Summary: Palm Desktop crashes in address export
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Created an attachment (id=16557)
--> (http://bugs.winehq.org/attachment.cgi?id=16557)
Detailed output from the shell window where wine was invoked
Palm Desktop crashes in address export
Version 1.0 (which I usually use) and version 3.0.x crash basically in the same
fashion at an address in mfc30 (version 1.0, Windows 3.x) or mfc42 (32-bit
version)
wine: Unhandled page fault on read access to 0x04455369 at address 0x7fb73a55
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x04455369 in 32-bit code
(0x7fb73a55).
err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "opt_mfc30.DBG"
("\\\xf23")
Detailed output from the shell window where wine was invoked are attached.
I have added the output of both the Windows 3.x version and the 32-bit version.
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http://bugs.winehq.org/show_bug.cgi?id=28363
Summary: test mstask/task_trigger.ok slightly flaky?
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mstask
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This just happened for me once after about a thousand or so runs:
../../../tools/runtest -q -P wine -M mstask.dll -T ../../.. -p
mstask_test.exe.so task_trigger.c && touch task_trigger.ok
task_trigger.c:105: Test failed: wStartMinute: Found 46 but expected 47
For what it's worth, this was with WINEDEBUG=warn+heap, and the system was
os: Ubuntu 10.04.3 LTS, 2.6.32-33-generic, pulseaudio
0.9.21-63-gd3efa-dirty, Advanced Linux Sound Architecture Driver Version
1.0.21.
ram: 3212 MB
cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
gpu: GeForce GT 240/PCI/SSE2 3.2.0 NVIDIA 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=9645
Summary: icons etc vanish, except behind mouse
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arthur.butler(a)smartemail.co.uk
Hi,
First bug report for Wine-hope I tell you enough. First, thanks for all the
work.
I'm trying to run a demo version of an interesting program called Universal
Mechanism. It's developed by a university and is able to solve and simulate
physical systems quite accurately. It's used by companies and researchers, and
is reasonably affordable:
http://umlab.ru/index.htm
The program works, but large parts of the display vanish except when the mouse
pointer is moved over them. Could be used, but tedious. I'd guess it might be
an interesting program for some users, quite a rare type of program, and
useful. Since it runs OK, except UI I wondered if you might be able to
investigate? I don't know which part of wine might be responsible, but I'd
guess one of the accelerated graphics libraries. I'm using Debian Etch, with
your package: 0.9.44~winehq0~debian~4.0-1
I have an nvidia graphics card, and opengl works fine for other apps, via
nvidia driver, again debian package.
If you need more info please ask,
Thanks in advance,
Arthur
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http://bugs.winehq.org/show_bug.cgi?id=20530
Summary: SolidWorks Explorer 2010: Fails to start
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.solidworks.com/sw/support/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24467)
--> (http://bugs.winehq.org/attachment.cgi?id=24467)
Image of two warning windows
I'm using Wine wine-1.1.32-260-gf222a16 compiled on gcc (GCC) 4.4.1 20090725
(Red Hat 4.4.1-2) on Fedora 11 i386.
Steps to reproduce:
1) clean ~/.wine
2) install SolidWorks Explorer 2010 (swexplorer.exe) downloaded from URL given
in
heading
3) winetricks vcrun2005
4) launch "~/.wine/drive_c/Program Files/SolidWorks/SolidWorks Explorer
2010/solidworksexplorer.exe"
5) two warning windows appear and at the end graphical crash dialog
Result:
Application doesn't start
Expectation:
Application starts
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http://bugs.winehq.org/show_bug.cgi?id=20039
Summary: COM-port CTS/DSR lines stay low
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.n1mm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rx9tx(a)qrz.ru
CC: rx9tx(a)qrz.ru
Program installation http://www.pi4dec.nl/n1mm/N1MM-FullInstaller.exe
Latest update http://www.pi4dec.nl/n1mm/N1MM-newexeV9.9.3.exe
Program communicates with the radio through an interface based on USB->COM
converter on FTDI chip. After the com port initialisation the CTS/DSR lines
stay low, problem is that radio can not read the data if they are low.
When running the program under Windows, COM-port initialisation sets the
CTS/DSR lines in the high state.
Is there any way to set them high?
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http://bugs.winehq.org/show_bug.cgi?id=26548
Summary: GomezPEER is always visible behind other windows
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33811)
--> (http://bugs.winehq.org/attachment.cgi?id=33811)
Screenshot: console is on top but Gomez still visible
To be a bit more accurate, GomezPEER can be seen behind other windows, when
GomezPEER updates its window. Parts of the window updates every second so it
is effectively always there.
This is not a new problem, it has existed for as long as I can remember.
Currently using Gnome/Ubuntu/GDM/fglrx but appears on all desktops I have used.
Desktop effects are disabled and windows are not transparent.
The attached screenshot should make it obvious.
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http://bugs.winehq.org/show_bug.cgi?id=20628
Summary: chromium's ipc_tests.exe's IPCChannelTest.ChannelTest
fails occasionally
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Wine, but not on Windows, the command
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
fails about 5% of the time. (You may need to run it several hundred
times to see the first failures.)
Sadly, with +relay it never fails.
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_tests.cchttp://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_channel_win.cc
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ while true
do
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
> log 2>&1
grep FAILED log && break
done
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http://bugs.winehq.org/show_bug.cgi?id=11667
Summary: Window contents not updated properly after being moved
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
I believe this bug relates to DirectDraw. (Apologies for my lack of detailed
knowledge about Windows.)
In some cases, moving a window whose contents are updated by DirectX calls
causes trash/garbage to appear when the window is drawn in its new position,
My theory is that WINE remembers the window contents at the moment the user
begins dragging the title bar, and simply copies that to the new window
position. If the program continues to update the DirectX buffer while the user
is moving the window frame, WINE puts the old/stale buffer contents in the
moved window. This happens in both normal and virtual desktop modes.
For applications like video players, this effect may not be very noticeable if
the player redraws the whole window every frame. But for applications which
don't do that, the effect can be quite ugly.
One program I have found which shows this problem is WinUAE. To reproduce:
- Download and install WinUAE from http://www.winuae.net/
- Download an example disk image for testing, e.g.
ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- Start WinUAE and select the rsi1.adf.gz file for emulated drive DF0:, and
start the emulation.
- Once the demo graphics appear, repeatedly move the main WinUAE window and
notice the problem.
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http://bugs.winehq.org/show_bug.cgi?id=26570
Summary: Maestia | Das Fantasy-MMORPG
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devil77329(a)yahoo.de
This is my bugreport to the support team of Maestia (german)
Nach der Installation und
bei jedem Aufrufen des Programmstarters mit "root - Rechten" Meldung No.1:
* ! Verbindung zum Patchserver fehlgeschlagen [ OK ] *
ein separates öffnen der MaestiaUpdater.exe unter Wine bringt das gleiche
Ergebnis
Meldung No.2
* Programm Fehler
Im Programm MaestiaUpdater.exe traten schwerwiegende Fehler auf und es muss
beendet werden. Wir entschuldigen uns für die Unannehmlichkeit.
Die Ursache kann ein Problem im Programm oder ein Fehler in Wine sein.
Sie können unter http://appdb.winehq.org Tips zum Ausführen der Anwendung
einholen.
Tritt dieses Problem unter Windows nicht auf und wurde es noch nicht gemeldet,
können Sie unter http://bugs.winehq.org einen Eintrag hinterlassen. [ Schließen
] *
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http://bugs.winehq.org/show_bug.cgi?id=16328
Summary: GTA4 does not work under Wine
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zapolnov(a)gmail.com
Created an attachment (id=17631)
--> (http://bugs.winehq.org/attachment.cgi?id=17631)
Wine Log
When running GTA4 it calls some unimplemented function in advapi32.dll and
crashes. Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13656
Summary: Testout navigator does not dispaly menus or vodeo
correctly
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
Testout navigator Starts but grey pane where the course video would play and
the menu bar is empty.
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http://bugs.winehq.org/show_bug.cgi?id=17638
Summary: NOLF GotY: Sluggish mouse reaction when in zoom mode
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Mouse input in NOLF is generally a bit "inprecise", but one thing is broken for
sure.
Some weapons feature a zoom mode, but when this zoom mode is switched on it's
almost impossible to accurately use it since the mouse input becomes very
sluggish then. Turn zoom off again and mouse input stabilizes again.
I suppose that's a dinput problem, but I'm not sure about that.
The wine-0.9.46 testresult here
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=305&iTestingId…)
mentions a "weird mouse problem", but I'm not sure if that's what I'm
encountering.
Haven't tried any native DLLs though.
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http://bugs.winehq.org/show_bug.cgi?id=15396
Summary: program doesn't draw text to dialog box properly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
Created an attachment (id=16248)
--> (http://bugs.winehq.org/attachment.cgi?id=16248)
Dialog box being drawn the wrong way
When I try to save or load a game in The Journeyman Project 3 - Legacy of Time,
the snapshoot is shown behind the dialog box, along with any text written on
the dialog box. The same happens with any other dialog box in the game that
shows text. It's like the function the game uses to draw, draws on the wrong
layer.
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http://bugs.winehq.org/show_bug.cgi?id=24705
Summary: Unhandled page fault on write access to address in
32-bit code.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: publio.escipion.el.africano(a)gmail.com
Created an attachment (id=31216)
--> (http://bugs.winehq.org/attachment.cgi?id=31216)
wine execution output, with debbuging information.
The present issue affect wine-1.1.28 & wine-1.3.4, and, I guess, the versions
between.
The application is an educational software, available from:
http://static.cedeti.cl/software/sl/SuenaLetrasInstalador_mx.exe
My SO is: openSuSE 11.2 x86_64 + Updates, which relevant specifications are:
Linux **** 2.6.31.14-0.1-desktop #1 SMP PREEMPT 2010-09-17 11:32:00 +0200
x86_64 x86_64 x86_64 GNU/Linux
GNU bash, version 4.0.35(1)-release (x86_64-suse-linux-gnu)
The problem takes place after the installation, when the program is launched.
Wine complained:
"wine: Unhandled page fault on write access to 0x00000000 at address 0x********
(thread ****), starting debugger...
Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x********)."
I also saw calls, or paths with character codification (MS Windows ISO-8859-1
or ISO-8859-15 vs. Linux UTF-8) issues. But I do not know if this is a relevant
part of the problem, or simply a noise.
Every thing is collected in the file attached.
I do not know whether this information be enough so you might solve it, or
whether it requires a workaround configuration to make it run.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=27243
Summary: Wiggles: All renderers are unsupported
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34825)
--> (http://bugs.winehq.org/attachment.cgi?id=34825)
Wiggles Settings Window
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine SetMode.exe
Behaviour:
All renderers are marked as unsupported which is not true. OK button is always
grayed out. (see attachment)
Expected behaviour:
All renderers should be marked as supported. OK button shouldn't be always
grayed out.
Terminal output:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32e7a4,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11999
Summary: Endless Online game window appears as white texture
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://files.endless-online.com/EOsetup028.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11336)
--> (http://bugs.winehq.org/attachment.cgi?id=11336)
Terminal output with d3d traces.
Using Wine version wine-0.9.57-84-g9ab07d5, launching the application simply
results in a white screen without any UI elements shown. Attached are d3d
traces and additional terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=26579
Summary: TomTom Home 2 fails to open web links
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.tomtom.com/sweet/application/home2late
st/TomTomHOME2winlatest.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
TomTom Home 2 fails to spawn a browser (apparently) and instead a prompt opens
asking you to select a program to open "https files".
It probably wants to open a log-in window or something similar.
Could not find last connected device. Pref reading failed: [Exception...
"Component returned failure code: 0x8000ffff (NS_ERROR_UNEXPECTED)
[nsIPrefBranch.getCharPref]" nsresult: "0x8000ffff (NS_ERROR_UNEXPECTED)"
location: "JS frame :: chrome://tthome/content/ui/mainwin/mainWin.js ::
anonymous :: line 449" data: no]
Stack:
0. chrome://tthome/content/ui/mainwin/mainWin.js:490
unimportantError(e);
1. chrome://tthome/content/ui/bindings/ttdashboard.xml:167
var tmpFunc = new Function(func);
2. function _execute chrome://tthome/content/ui/bindings/ttdashboard.xml:169
tmpFunc();
3. function onClickHandler
chrome://tthome/content/ui/bindings/ttdashboard.xml:150
this._execute();
4. function onclick chrome://tthome/content/ui/dashboard/mainDashboard.xul:1
<?xml version="1.0"?>
Installed the gecko-dbg package but it made no difference to the output.
Launch the app, click more, click "Read the manual for my device".
TomTom Home 2.8.
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http://bugs.winehq.org/show_bug.cgi?id=9583
Summary: CompareStringW gives incorrect result for some wide
strings
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
It seems like CompareStringW does not work correctly, when using wide/unicode
strings. I first discovered this when I saw that listbox controls sorted
swedish characters (say, LATIN SMALL LETTER A WITH RING ABOVE) side by side
with the base character (LATIN SMALL LETTER A). An example is
http://www.cendio.se/~astrand/wine/40-listbox-sort/list.exe.
The cause seems to be that CompareStringW gives the wrong result. I've created
the small test example
http://www.cendio.se/~astrand/wine/40-listbox-sort/comparestring.exe, with
source available in the same directory. On Windows, the result is that the
string "äpple" is greater than "orange", which is correct. With the latest
Wine CVS version, the result is that "äpple" is lesser than "orange", which is
wrong.
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http://bugs.winehq.org/show_bug.cgi?id=19418
Summary: SA Dictionary 2008 Beta 4: Automatic Clipboard
Translation is not working outside the program
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: extigyro(a)gmail.com
When you copy some word inside SA Dictionary, it is automatically translated.
But if you copy some text from Firefox 3 (for example), nothing happens and the
word does not automatically appear in the translation dialog. Instead you have
to paste it manually each time.
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http://bugs.winehq.org/show_bug.cgi?id=23324
Summary: Need for Speed: Shift installer thinks we don't have
Visual C++ runtimes installed
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29071)
--> (http://bugs.winehq.org/attachment.cgi?id=29071)
+relay log showing registry queries and CreateProcess(vcredist_x86_en.exe)
We have perfectly good msvcr* and friends, so the app shouldn't detect
that we don't. The registry key it's looking at seems to be
0024:Call advapi32.RegOpenKeyW(80000002,0033ee22
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\Managed\\S-1-5-4\\Installer\\Products\\b25099274a207264182f8181add555d0",0033f0c8)
ret=7ed4784c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ed4784c
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http://bugs.winehq.org/show_bug.cgi?id=23153
Summary: OS X cannot redirect steam:// URL to Steam.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
Created an attachment (id=28798)
--> (http://bugs.winehq.org/attachment.cgi?id=28798)
Dialog box
I am running the PC version of Steam within OS X. I have installed Half-Life.
Now I would like to install the high-definition pack. The way to do this is to
visit the link:
steam://installaddon/halflifehd
However, clicking on this link does not automatically send the click to Steam
(so whatever API is used by Steam to register steam:// to redirect to Steam.exe
is having no effect).
When I click on the above link, I get a dialog box within OS X (attached). From
within this dialog, I can select any OS X application (*.app) to receive the
steam:// click. However, if I navigate my drive_c directory, all Windows
executables, including Steam.exe, are gray and cannot be selected. Therefore, I
cannot redirect it to the PC version of Steam. (It's worth noting that one
could redirect it to the Mac version of Steam).
This is obviously a problem with Wine fitting into the OS X design paradigm.
But the program doesn't work as it's supposed to, so it's a bug.
Richard
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http://bugs.winehq.org/show_bug.cgi?id=9901
Summary: GetMonitorInfo returns wrong work area
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
GetMontorInfo always returns rcWork equal to rcMonitor, but it must take panels
and taskbars into account.
The only solution I can see is to use SystemParametersInfo(SPI_SETWORKAREA)
during initialization time, but I do not know how to deal with different
monitors.
P.S. It is needed to properly implement maximum dimensions of console window.
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http://bugs.winehq.org/show_bug.cgi?id=28750
Bug #: 28750
Summary: Access violations and OLE errors using a WebBrowser
based sample application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idw.doc(a)t-online.de
Classification: Unclassified
PLease download and run my sample application for duplicating the crash(es),
I'm not using Wine myself, but user's of my sample application reported several
fatal errors when launching it: It's a simple HTML editor based on the
IWebBrowser and MSHTML interfaces, available at
<http://idw-doc.homepage.t-online.de/PMUtils/IEWriter.zip>.
A single URL parsing issue (in shlwapi) has already been fixed, see
<http://source.winehq.org/patches/data/79958>.
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http://bugs.winehq.org/show_bug.cgi?id=25817
Summary: FlashGet 1.73 dropzone is broken
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=32902)
--> (http://bugs.winehq.org/attachment.cgi?id=32902)
screenshot
FlashGet 1.73 dropzone doesn't has picture/logo of program.
( http://down6.flashget.com/fgf173.exe )
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http://bugs.winehq.org/show_bug.cgi?id=14797
Summary: Setting up SSL Email access
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msetzerii(a)gmail.com
Pegasus Mail is a critical program that I use on my only windows 98, and am
looking to move to complete linux. The regular email via port 25 and 110 seem
to work fine, but with accounts like gmail, one must use secure ports 995 and
465. Attempts to do this result in no trace file. I'm not clear if and how
these ports need to be activated in wine, or if some dll needs to be added.
There isn't any error message, it just fails with no trace information
available.
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http://bugs.winehq.org/show_bug.cgi?id=14072
Summary: Wine Crashes with a Stack dump
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
Wine crashes when running EverQuest2.exe :
First chance exception: page fault on read access to 0x016c6580 in 32-bit code
(0x00a33e9f).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00a33e9f ESP:7eb619a4 EBP:7eb619e8 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:7bc86ae0 ECX:0000000a EDX:00000001
ESI:016c6548 EDI:00000000
Stack dump:
0x7eb619a4: 016c6550 016c6548 7bc86ae0 016eece0
0x7eb619b4: 016eece0 016eedec 00000001 7eb619e8
0x7eb619c4: 6021a9c9 7bc86ae0 ffffffff 7eb61a28
0x7eb619d4: 00817520 00a33daf 7eb61a18 00d05a44
0x7eb619e4: 00000000 7eb61a28 0081bba3 00ba7a29
0x7eb619f4: 015907a0 00ba7a95 016c6548 00ba7a29
Backtrace:
=>1 0x00a33e9f in everquest2 (+0x633e9f) (0x7eb619e8)
2 0x0081bba3 in everquest2 (+0x41bba3) (0x7eb61a28)
3 0x7bc687ee call_thread_entry_point+0xe() in ntdll (0x7eb61a38)
4 0x7bc68e82 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/work/Downloads/wine-1.0/dlls/ntdll/thread.c:386] in ntdll (0x7eb61ad8)
5 0x7bc69093 in ntdll (+0x59093) (0x7eb623c8)
6 0x6013b45b (0x7eb624b8)
0x00a33e9f: cmpb $0x0,0x38(%esi)
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http://bugs.winehq.org/show_bug.cgi?id=15505
Summary: STM_SETIMAGE does not handle bitmaps with alpha
correctly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In XP, STM_SETIMAGE makes a copy of bitmaps with alpha, which allows
applications to delete the bitmaps they passed in. Many programmers expect this
as the default behavior, since they don't test on older Windows platforms.
Our STM_SETIMAGE implementation still follows the pre-XP behavior, which may
cause rendering problems for apps that use STM_SETIMAGE extensively.
I don't have a minimal test case just yet...
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http://bugs.winehq.org/show_bug.cgi?id=28282
Summary: Sound constantly crackling in StarCraft II
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Sound is crackling since 1.3.26 (and still does in 27) and console is spammed
with "err:alsa:wine_snd_pcm_recover underrun occurred".
Using ALSA in Wine (PulseAudio in Ubuntu 11.04), full acceleration (changing to
emulation doesn't fix it), 48 kHz (my SoundBlaster can handle it, and again,
change makes no difference), 16 bps. Using OSS and padsp results in no sound at
all.
But it's still better than no sound in 1.3.25 after mmdevapi
rewrite/implementation. ;)
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http://bugs.winehq.org/show_bug.cgi?id=25173
Summary: No sound in menus/game play in Call Of Duty : Black
Ops
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
Created an attachment (id=31938)
--> (http://bugs.winehq.org/attachment.cgi?id=31938)
WINEDEBUG=+dsound
It's not http://bugs.winehq.org/show_bug.cgi?id=16942 as far as I can tell, I
tried everything.
Clean prefix, winver=windows7, disabled mmdevapi.
When I tried native dsound I lost the sound in the cut scenes.
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http://bugs.winehq.org/show_bug.cgi?id=11558
Summary: Problem setting resolution in Neverwinter Nights 2
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torbm(a)yahoo.com
When starting Neverwinter Nights 2 in fullscreen in-game settings for
resolution is ignored and always defaults to 1400x1050 (witch is not a valid
resolution in x-org.conf but happens anyway). There is no in-game way of
changing this resolution either.
I have found that I can change the games resolution by alt-tab out of the game
and set the desired resolution in nvidia x server configuration tool and then
alt-tab back into the game. I use Kubuntu (Kde) and this way of fixing the
problem has been reported by another user not to work with his gnome desktop.
We are both at version 7.10 of (K)Ubuntu.
Neverwinter Nights 2 w/Mask of the Betrayer expansion, patched to version
1.11.1152
Bug has been evident since I strated fiddling with this in version .52 of wine
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http://bugs.winehq.org/show_bug.cgi?id=21253
Summary: Armed Assault 2 does not render graphics correctly.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor(a)bespin.net.ru
Created an attachment (id=25549)
--> (http://bugs.winehq.org/attachment.cgi?id=25549)
armed assault 2 log
Armed Assault 2 does not render graphics correct. Many graphical bugs and
artifacts appear on screen. Textures does not render at all.
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http://bugs.winehq.org/show_bug.cgi?id=23483
Summary: Singularity: zooming with sniper rifle hangs for a
couple seconds
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29306)
--> (http://bugs.winehq.org/attachment.cgi?id=29306)
save game in front of sniper
I'll attach a save game that puts you right in front of a sniper. Simply walk
forward, swap weapons with 'R', then zoom by holding right mouse button. The
scope will take over the screen, but hangs for a second or two before the scope
fills your screen.
Terminal shows:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x19c25628: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
(which are there when running the game anyway), but canceling the game right
after the slowdown shows:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1a0a8268) : pBox=(nil) stub
which stands out from the rest...
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http://bugs.winehq.org/show_bug.cgi?id=22303
Summary: Fallen Earth MMO : GL_APPLE_flush_buffer_range causes
performance drop on OSX
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
CC: stefan(a)codeweavers.com
This commit:
http://source.winehq.org/git/wine.git/?a=commit;h=a756caac0ca3dcd80019b5642…
Causes a performance drop in the Fallen Earth MMO under these conditions:
1. Macbook, Macbook Pro, IMac with ATI/NVIDIA, OSX 10.5.8 -> 10.6.3
2. Scaleform is rendering a swf element on the screen
OpenGl profiler shows that while scaleform is rendering a swf to the screen 65%
of OpenGL is spent in MapBufferRange. As soon as the scaleform rendering is
canceled performance returns to normal.
This is easy to reproduce in Fallen Earth which uses scaleform to render the
help UI. When that UI is open fps is 10-12 when that UI is closed fps is
20-30.
Reverting that commit causes performance to remain constant when scaleform is
rendering.
In Wine version 1.1.41 and 1.1.42 the performance drop is not quite as
noticeable but it is still present and performance is still better without this
commit.
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http://bugs.winehq.org/show_bug.cgi?id=16142
Summary: Adobe Reader 9.0 outputs error after install, that
multiple instances are running
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://ardownload.adobe.com/pub/adobe/reader/win/9.x/9.0
/enu/AdbeRdr90_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17384)
--> (http://bugs.winehq.org/attachment.cgi?id=17384)
terminal output
"Another instance of this program is already running. You cannot run multiple
instances at the same time"
minor, but annoying.
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http://bugs.winehq.org/show_bug.cgi?id=28437
Summary: Panzer Corps: no intro video
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Created an attachment (id=36451)
--> (http://bugs.winehq.org/attachment.cgi?id=36451)
Panzer Corps: no intro video
Wine 1.3.28, Ubuntu 11.04 x86_64
There is no intro video being played upon starting the game. It's possible to
skip the displayed blank screen and enter the game by hitting ESC.
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http://bugs.winehq.org/show_bug.cgi?id=19743
Summary: Acrobat Reader 5 page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
URL: ftp://ftp.adobe.com/pub/adobe/acrobatreader/win/5.x/ar
500enu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Acrobat Reader 5 causes a page fault when loading.
=>0 0x3702e6cb in docbox.api (+0x2e6cb) (0x0032f10c)
Removing docbox.api allows the app to load.
docbox.api is some kind of plug-in from InterTrust, but the crash does not
occur under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=22603
Summary: IE6 can't print at all.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neochoon(a)gmail.com
Version : wine-1.1.43-408-g3317fc3
-----
With clean WINEPREFIX (for example WINEPREFIX=~/FORBUGREPORT)
install ie6 by winetricks.sh (20100424)
then run ie6 to www.google.com
Click File/Print
crash with Dialog (Program Error - The Program iexplorer.exe has
encountered.......)
----
But other programs can print without errors like notepad or PDF Viewer program.
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=10767
Summary: lstrcmp and others do not compare punctuation characters
correctly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
just example:
ret = lstrcmpi("# (Search for Disassembly Pattern)", ".RELOAD (Reload
Symbols)");
wine returns '1' here, but must '-1' since ord('#')=23h < 2Eh=ord('.'). Windows
handles this case correctly. GLIBC strcasecmp works correctly too.
This bug heavily affects winhelp index lookup in WIN32.HLP borland help file,
which has lots of #.&*()[]
P.S. It is not a locale problem, so this bug is not a duplicate of bug #9583
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http://bugs.winehq.org/show_bug.cgi?id=25280
Summary: Singularity: no sound in game without Hardware
Acceleration = emulation
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I don't remember this happening on my Ubuntu machine, but on my Gentoo box, I
get no sound in Singularity unless I set Hardware acceleration = emulation.
This has a bad side effect, however. It enables sound in the menu/intro video,
but when it transitions to the game, it hangs on the loading screen.
This only helps in alsa mode, with oss, I get no sound, either way.
Terminal shows:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165bf8,0x165b40): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165c08,0x165b40): stub
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http://bugs.winehq.org/show_bug.cgi?id=26909
Summary: HaoZip: Cannot navigate to drive_c
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34314)
--> (http://bugs.winehq.org/attachment.cgi?id=34314)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko gdiplus
3) install HaoZip (default installation)
4) wine HaoZip.exe
5) click left mouse button on "drive_c" in Folder tree on the left
Behaviour:
See attachment.
Expected behaviour:
I should be able to enter drive_c.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f058,0x00000000), stub!
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CONNECT_RETRIES 3
fixme:shell:SHAutoComplete stub
err:listview:LISTVIEW_WindowProc unknown msg 108c wp=00000000 lp=00000000
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
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http://bugs.winehq.org/show_bug.cgi?id=21864
Summary: Default paper size A4 instead of my printers default
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26481)
--> (http://bugs.winehq.org/attachment.cgi?id=26481)
cups paper size
Hi All,
Would you guys fix this for me?
Word Pro, Note Pad Plus, all think my default printer is my Okidata B4350. And
it is. But, all new documents default to A4 as the paper size and it is not.
It is "Letter". Wine is not picking up the default paper size from my printer.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=24880
Summary: Last Chaos MMO Game : installs OK but crashes when run
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=31499)
--> (http://bugs.winehq.org/attachment.cgi?id=31499)
Command Line trace from command: wine LC.exe
I am corroborating reports by another user that this game installs (but does
not run correctly after a recent update). I don't use the game myself!! It
installs on Windows 7 OK. However a small batch file needs to be run to correct
a bug in the most recent update. (All this 5-line script does is copy a file
'LC.exe_' over the existing 'LC.exe' - the main game executable).
Please refer to this forum thread:
http://forum.winehq.org/viewtopic.php?t=10011
On Ubuntu 10.04+WINE 1.3.5 the game installs and runs an initial launcher. This
updates itself. After update is complete - immediately on pressing the 'START'
button a popup window appears: 'This program could not be run itself'
(NB obviously I've worked around the installer bug...)
He was using stable version 1.2 (also on Ubuntu). He reports he has previously
had the game working under WINE (before a recent update).
I ran the game using:
$ wine LC.exe
There is a whole lot repeated output but one line appears in the shell output:
fixme:advapi:ParseStringSidToSid String constant not supported: L"(A"
only when I press the 'START' button on the game launcher. This is immediately
prior to the popup error window appearing.
I have attached the rest of the shell output as a file.
Bob
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http://bugs.winehq.org/show_bug.cgi?id=28804
Bug #: 28804
Summary: Angry Birds: switching from fullscreen to windowed
mode problem
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graham(a)nerve.org.za
Classification: Unclassified
A free demo of the game is available here:
http://download.angrybirds.com/
After installation, the game starts in fullscreen mode by default.
If the game is switched to windowed mode, by clicking on the gear and then the
rectangle, the game switches out of fullscreen mode and the music continues to
play but the window is not visible.
There is a configuration file 'Program Files/Rovio/Angry Birds/config.lua'
which contains the line 'fullscreen = true'. If this line is changed to
'fullscreen = false', the game always starts in windowed mode, but can be
switched to fullscreen and back to windowed mode without any problems.
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http://bugs.winehq.org/show_bug.cgi?id=24846
Summary: SecureCRT: Pop-up menu list flashes
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31435)
--> (http://bugs.winehq.org/attachment.cgi?id=31435)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
2) install SecureCRT
3) wine SecureCRT.exe
4) unfold pop-up menu as shown in attachment
Behaviour:
Pop-up menu list flashes.
Expected behaviour:
Pop-up menu list shouldn't flash.
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http://bugs.winehq.org/show_bug.cgi?id=20962
Summary: Starting Secunia PSI starts a window but with no
contents
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=25129)
--> (http://bugs.winehq.org/attachment.cgi?id=25129)
Terminal output
Installation works fine but when opening window it just picks up its filling
from the desktop below.
Closing it results in a crash dialog
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http://bugs.winehq.org/show_bug.cgi?id=16746
Summary: oleaut32/tmarshal.c: compiler errors on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_OLEAUT32_
-DCOM_NO_WINDOWS_H -DENTRY_PREFIX=OLEAUTPS_ -DPROXY_CLSID=CLSID_PSDispatch
-DPROXY_DELEGATION -DREGISTER_PROXY_DLL -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o tmarshal.o tmarshal.c
tmarshal.c:388:3: warning: #warning You need to implement stubless proxies for
your architecture
tmarshal.c: In function ‘init_proxy_entry_point’:
tmarshal.c:1752: warning: unused variable ‘xasm’
tmarshal.c: At top level:
tmarshal.c:1376: warning: ‘xCall’ defined but not used
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http://bugs.winehq.org/show_bug.cgi?id=28002
Summary: 1914:Shells of Fury missing audio
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35850)
--> (http://bugs.winehq.org/attachment.cgi?id=35850)
terminal output (only built-in dlls)
Neither background music nor sound effects can be heard in 1914: Shells of
Fury. The game is running without any sounds.
After 'winetricks directmusic' audio is still not playing.
Native dsound.dll didn't help either.
In-game audio files are stored in wav format (PCM, mono, 44.1 kHz, 16 bits).
No demo available.
Fedora 15 x86
Alsa 1.0.24
Kernel 2.6.38.8
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=16747
Summary: rpcrt4/cstub: unused functions on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_RPCRT4_
-DCOM_NO_WINDOWS_H -DMSWMSG -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wtype-limits -Wpointer-arith -g
-O2 -o cstub.o cstub.c
cstub.c:128: warning: ‘delegating_QueryInterface’ defined but not used
cstub.c:134: warning: ‘delegating_AddRef’ defined but not used
cstub.c:139: warning: ‘delegating_Release’ defined but not used
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http://bugs.winehq.org/show_bug.cgi?id=13142
Summary: NexusTK crashes when editing a board post
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja(a)slaphack.com
Nexus TK (download from http://nexustk.com/, AppDB entry is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=926) crashes
when editing a board post.
It is possible to type the post without problems. As far as I can tell, the
problem occurs when doing something other than continuing to type, or pasting
-- most recently, I attempted to hilight some text, and crash.
By "crash", I mean the game (running in a 1024x768 desktop window) stops
responding entirely, and the log seems to indicate that some process died.
Note: Nexus works flawlessly with version 0.9.40 -- it has no bugs that Nexus
itself doesn't when running under Windows, and, in fact, is often more stable
than on Windows. I'll add regression tests and logs soon...
The game is otherwise usable, as far as I can tell. For now, I will compose in
a separate window, and paste into Nexus.
Every version I have tried since 0.9.40 has had problems. I believe the game
would not even run until 0.9.62, and this bug does happen in 1.0-rc1. Stock
Ubuntu install from a repository.
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http://bugs.winehq.org/show_bug.cgi?id=20171
Summary: Microsoft Word 2007 ruler number are misplaced
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23776)
--> (http://bugs.winehq.org/attachment.cgi?id=23776)
Screenshot in Ubuntu
Check the screenshot.
Using Wine 1.1.30 and Ubuntu Karmic.
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http://bugs.winehq.org/show_bug.cgi?id=25648
Summary: ie8 does not navigate to web pages or obey home page
setting
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(From http://code.google.com/p/winezeug/issues/detail?id=159 )
"winetricks ie8" succeeds, but the resulting browser doesn't seem to work.
There are workarounds if you just care about the contents of the
browser (e.g. you can use ie6's main window, and ie8's guts), but I
don't know of a workaround for getting ie8's main window to work.
This has probably never worked, but I'm marking 1.3.2 since that's when I first
tried it.
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http://bugs.winehq.org/show_bug.cgi?id=28669
Bug #: 28669
Summary: SlingPlayer 2.0.4 fails to connect
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18556, 23082
Classification: Unclassified
Created attachment 36845
--> http://bugs.winehq.org/attachment.cgi?id=36845
wine-1.3.30-45-ga843ace console output
SlingPlayer 2.0.4 cannot connect to the Slingbox, despite the native quartz.dll
workaround for bug 18556. There isn't anything to give a clue in the console
output.
The Slingplayer reports "There was a problem communicating with the Slingbox.
Please try connecting again."
Tried native qcap but it makes no difference.
Wireshark shows that the Slingplayer and the Slingbox do exchange data before
failing, but it is not clear what that data is. Slingplayer 1.5 can stream
(but has problems with sound).
This never happened before, but I went back to Wine 1.2.3 and the same problem
occurs. Perhaps something has changed in the Slingplayer (which updates itself
during install) or in Ubuntu that is affecting this app.
Will keep looking.
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http://bugs.winehq.org/show_bug.cgi?id=18556
Summary: Slingplayer 2.0 fails to connect to Slingbox
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21217)
--> (http://bugs.winehq.org/attachment.cgi?id=21217)
wine-1.1.21-316-g8f33420 +quartz (ignore HTML errors)
Slingplayer 2.0 throws up an error message when trying to connect to the
Slingbox and refuses to connect.
"Operation failed with unknown error.
(Context: 0, Operation: 0, Error: 0x80040207)"
To get this far, "winetricks dotnet20 gdiplus urlmon wme9" is required.
Workaround is native quartz.dll.
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http://bugs.winehq.org/show_bug.cgi?id=23569
Summary: Certain keyboard keys don't work in Wine when using
VNC
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: WillWill56(a)gmail.com
Bug: While connected to a computer via VNC, certain keys that work perfectly
fine in native programs on the remote computer are not picked up in Wine
programs on the remote computer.
Example: Holding shift and pressing the keys 1234567890 in gedit produces
"!@#$%^&*()", but typing the same into Wine Notepad produces "12345678",
showing that the shift key and curved brackets are not getting from VNC to
Wine.
Speculation: Keys should be sent VNC Client --> VNC Server --> Wine, but
somewhere along the line the process is broken. But when keys are sent VNC
Client --> VNC Server --> Generic GNOME App it works fine.
Reproduction: The VNC Client is RealVNC on Windows XP SP3, and the VNC Server
is x11vnc on Ubuntu 10.04 (previously tried Ubuntu's built in VNC server, same
bug occured) (this may not matter, but try an Ubuntu -> Ubuntu VNC connection
and see if the bug occurs). Try holding shift and typing capital text, curved
brackets, symbols etc into a simple Wine app like Notepad running on the Ubuntu
computer, then try typing the same into a simple GNOME app like gedit.
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http://bugs.winehq.org/show_bug.cgi?id=20459
Summary: Fallen Earth updater does not start
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.fallenearth.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=24327)
--> (http://bugs.winehq.org/attachment.cgi?id=24327)
Terminal output
The installer for this game works fine, but the built in updater required to
play does not start. Terminal output attached.
The terminal output doesn't have any backtrace, but there is a message back
produced which says:
A fatal error occured in Fallen Earth Updater and it needs to close!
[EXCEPTION_ACCESS_VIOLATION @ 0x7D97DF1D]
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http://bugs.winehq.org/show_bug.cgi?id=17973
Summary: explorer: Spaces in desktop title on CLI cause both
wrong window title and command
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
When using the form:
$ wine explorer /desktop=Title,WxH program.exe
Title currently cannot contain spaces. Example:
$ wine explorer /desktop=My\ Program,800x600 myprogram.exe
This correctly detects the size 800x600 for the virtual desktop, but it sets
the title of the window to "My" and tries to run "Program" as the command line.
I've submitted a patch to wine-patches that fixes this problem (and afaik,
doesn't introduce any new ones), though I'm not sure if it's really "neat"
enough.
http://www.winehq.org/pipermail/wine-patches/2009-March/070776.html
So far, I've had no feedback about it. At the least, I'd like to be told why
it's not suitable for inclusion, or if there's any cleaning up I need to do to
it :)
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http://bugs.winehq.org/show_bug.cgi?id=28220
Summary: kernel32/process.ok: test fails when redirected
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It's not uncommon to want to do
make test > log 2>&1
but if you do this, kernel32/process.ok will fail with
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so process.c && touch process.ok
wine: cannot find L"C:\\windows\\system32\\doesnotexist.exe"
wine: cannot find L"C:\\windows\\system32\\does.exe"
process.c:1344: Test failed: Opening ConOut
process.c:1347: Test failed: Getting sb info
process.c:1348: Test failed: Getting console modes
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http://bugs.winehq.org/show_bug.cgi?id=14841
Summary: ntdll: file.ok fails in OpenSolaris but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15384)
--> (http://bugs.winehq.org/attachment.cgi?id=15384)
+file in git, bzip2 -9'ed
austin@opensolaris:~/wine-git/dlls/ntdll/tests$ make testclean ; rm -rf ~/.wine
; make file.ok
rm -f atom.ok change.ok env.ok error.ok exception.ok generated.ok info.ok
large_int.ok file.ok om.ok path.ok port.ok reg.ok rtl.ok rtlbitmap.ok rtlstr.ok
string.ok time.ok
../../../tools/runtest -q -P wine -M ntdll.dll -T ../../.. -p ntdll_test.exe.so
file.c && touch file.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
file.c:169: Test failed: wrong status deadbabe
file.c:170: Test failed: wrong info 3735928559
file.c:194: Test failed: wrong status deadbabe
file.c:195: Test failed: wrong info 3735928559
file.c:196: Test failed: read handle is signaled
file.c:284: Test failed: wrong status deadbabe
file.c:285: Test failed: wrong info 3735928559
file.c:286: Test failed: event is signaled
make: *** [file.ok] Error 8
+file attached
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http://bugs.winehq.org/show_bug.cgi?id=19183
Summary: "make test" still fails on d3d9/tests/visual.c
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This is a sequel to bug 10221; perhaps we closed that one too soon.)
Running
i=0
while test $i -lt 10
do
../../../tools/runtest -q -P wine -M d3d9.dll -T ../../.. -p d3d9_test.exe.so
visual.c > visual-$i.log 2>&1
i=`expr $i + 1`
sleep 1
done
cat visual-*.log | grep "Test failed" | sort | uniq -c | sort -n
produces
1 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00ff00ff,
expected 0x00ff0000
1 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00ff00ff,
expected 0x0000ff00
1 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00ff00ff,
expected 0x000000ff
1 visual.c:9445: Test failed: stretchrect: Pixel 160,120 has color 0x00ff00ff,
expected 0x00000000
2 visual.c:8978: Test failed: Offscreen failed for D3DFMT_A32B32G32R32F:
expected no color blending but received it anyway.
3 visual.c:6883: Test failed: SRCALPHA on texture returned color 00000000,
expected 0x00bf4000
3 visual.c:6887: Test failed: DSTALPHA on texture returned color 00000000,
expected 0x000000ff
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G32R32F: expected no
color blending but received it anyway.
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R32F: expected no
color blending but received it anyway.
4 visual.c:8969: Test failed: Offscreen failed for D3DFMT_A16B16G16R16F: Got
color 00000000, expected 0x181800.
4 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G16R16F: expected no
color blending but received it anyway.
5 visual.c:8326: Test failed: Pixel 14/18 has color 0x00000000, expected
0x0000ff00
5 visual.c:8329: Test failed: Pixel 18/14 has color 0x00000000, expected
0x000000ff
5 visual.c:8332: Test failed: Pixel 18/18 has color 0x00000000, expected
0x0000ffff
5 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R16F: expected no
color blending but received it anyway.
5 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00000000,
expected 0x00ff0000
5 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00000000,
expected 0x0000ff00
5 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00000000,
expected 0x000000ff
7 visual.c:8800: Test failed: Texture 1(output color 1) has color 0x00000000,
expected 0x0000ff00
7 visual.c:8802: Test failed: Texture 2(output color 2) has color 0x00000000,
expected 0x000000ff
lspci | grep -i vga says
00:10.0 VGA compatible controller: nVidia Corporation GeForce 7100/nForce 630i
(rev a2)
and this is on Jaunty x86-64 with the proprietary nvidia 180 driver.
I'll attach the output of glxinfo.
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http://bugs.winehq.org/show_bug.cgi?id=28508
Bug #: 28508
Summary: user32/monitor.ok fails rarely?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this once in a month of runs:
../../../tools/runtest -q -P wine -M user32.dll -T ../../.. -p
user32_test.exe.so monitor.c && touch monitor.ok
fixme:win:EnumDisplayDevicesW ((null),0,0x22f4d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x22f4d0,0x00000000), stub!
monitor.c:269: Test failed: Invalid clip rect: (0 0) x (800 600)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 0x480x0
@0! (desktop)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x0x0
@0! (desktop)
The tests were run in a virtual desktop on
os: Ubuntu 11.04, 2.6.38-11-generic, pulseaudio 0.9.22-24-g67d18, Advanced
Linux Sound Architecture Driver Version 1.0.23.
ram: 3963 MB
cpu: Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
gpu: GeForce 8500 GT/PCI/SSE2 3.3.0 NVIDIA 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=28126
Summary: Big Race USA Demo: menu animations and music too fast
Product: Wine
Version: 1.3.26
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Pro-Pinball-
Big-Race-USA-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=36038)
--> (http://bugs.winehq.org/attachment.cgi?id=36038)
bigraceusademo.exe on wine 1.3.26 (no debug channels)
In the Big Race USA Demo (or the full Big Race USA game as sold by gog.com),
the menu animations (blinking of text and spinning of icons) move far too fast.
Additionally, the game music and sound effects are incredibly fast and
'crackly'. I mention both issues as it seems likely they have the same root
cause. My CPU is an i5-750 at 2.67Ghz (presumably this problem may not occur on
something much slower like an Atom).
Workaround: Use cpulimit on the bigraceusademo.exe process. Turning on a noisy
enough debug channel will also slow the process down enough that the sound
problem will go away.
To reproduce, just install the linked demo, run bigraceusademo.exe and observe
the rapidly spinning menu items and corrupted audio output.
$ sha1sum bigrace.zip
fd5cbfc5da9dd29a010cb02a1f847a753a65c2b2 bigrace.zip
The demo and full game both work perfectly in Win 7 x64 on the same hardware.
I tested in wine 1.0.1, 1.2.3, 1.3.26 and some versions in between. The problem
was less pronounced in 1.0.1 (likely due to worse overall performance).
I'll attach the output from 1.3.26, though the only relevant line appears to be
the following, which seems to be a likely culprit for the problem:
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x1557b0, flags 0x1, event (nil)
stub!
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http://bugs.winehq.org/show_bug.cgi?id=18635
Summary: Menu bar is hidden in Adobe Lightroom 2.3
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas+wine(a)stromberg.org
With the Adobe Lightroom 2.3 demo, the menu bar titles (File, etc.) do not
display. If you click on the area that they should be, the menu does appear
however. Lightroom 2.3 can be downloaded from
https://www.adobe.com/cfusion/tdrc/index.cfm?product=photoshop_lightroom (free
Adobe login required)
I'm not sure where to go about tracing the issue down to, but I did notice the
following calls that show that it is calling DrawMenuBar().
0009:Call user32.GetMenu(0002003c) ret=60030cbe
0009:Ret user32.GetMenu() retval=000000f0 ret=60030cbe
0009:Call user32.GetMenuBarInfo(0002003c,fffffffd,00000000,0032e1a4)
ret=60030cec
fixme:menu:GetMenuBarInfo (0x2003c,0xfffffffd,0x00000000,0x32e1a4)
0009:Ret user32.GetMenuBarInfo() retval=00000000 ret=60030cec
0009:Call user32.GetSystemMenu(0002003c,00000000) ret=60030beb
0009:Ret user32.GetSystemMenu() retval=00000280 ret=60030beb
0009:Call user32.GetSystemMenu(0002003c,00000000) ret=60030c06
0009:Ret user32.GetSystemMenu() retval=00000280 ret=60030c06
0009:Call user32.GetMenuItemInfoW(00000280,0000f060,00000000,0032e08c)
ret=60030c22
0009:Ret user32.GetMenuItemInfoW() retval=00000001 ret=60030c22
0009:Call user32.DrawMenuBar(0002003c) ret=6008d171
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http://bugs.winehq.org/show_bug.cgi?id=24914
Summary: Unable to resize form in visual basic 6 enterprise
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidhomer(a)gmail.com
If I make a new Standard Project and attempt to resize the form, it locks the
whole form window, and to get it back, I have to double click on "Form1" in the
project sidebar.
No error messages or output from wine to understand the problem.
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http://bugs.winehq.org/show_bug.cgi?id=24574
Summary: RAR Password Recovery Magic initial (registration)
window is empty and doesn't allow any interaction
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=31036)
--> (http://bugs.winehq.org/attachment.cgi?id=31036)
The initial window
Download and install, try to run.
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http://bugs.winehq.org/show_bug.cgi?id=19092
Summary: Missing background in Civilization 4 launch window
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=22037)
--> (http://bugs.winehq.org/attachment.cgi?id=22037)
Screenshot in Ubuntu
Well the tittle says everything.
I'm attaching a screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=18027
Summary: Check support for application switching by keybord
shortcuts
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I am used to the shortcut "Alt+Tab" with the effect of switching between
application windows. This is usually also supported in X sessions (like KDE or
GNOME). But it does not work if the game "Civilization 4" was started in full
screen mode.
How much has this behaviour got to do with an option "Managed windows using
X11"?
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http://bugs.winehq.org/show_bug.cgi?id=27579
Summary: The appearance of uTorrent 3.0 torrents list is broken
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://download.utorrent.com/3.0/utorrent.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Not only this part of µTorrent window is black, when you add a torrent to
download, its name and other attributes are hidden, when you try to switch the
current category from e.g. "Downloading" to "Seeding", this part of uTorrent
window will not be updated.
In short the appearance of uTorrent 3.0 under Wine is broken beyond being
usable.
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http://bugs.winehq.org/show_bug.cgi?id=26350
Summary: Dungeons demo doesn't run
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.bigdownload.com/games/dungeons/pc/dungeons-
demo/
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If I use mono-2.10-1, it fails with an error that mono can't handle it:
Method '<Module>:<CrtImplementationDetails>.DoDllLanguageSupportValidation ()'
in assembly 'C:\Program Files\Kalypso Media\Dungeons Demo\Mogre.dll' contains
native code that cannot be executed by Mono in modules loaded from byte arrays.
The assembly was probably created using C++/CLI.
Method '<Module>:<CrtImplementationDetails>.ThrowModuleLoadException
(string,System.Exception)' in assembly 'C:\Program Files\Kalypso Media\Dungeons
Demo\Mogre.dll' contains native code that cannot be executed by Mono in modules
loaded from byte arrays. The assembly was probably created using C++/CLI.
System.NullReferenceException: Object reference not set to an instance of an
object
With dotnet35, fails with:
Unhandled Exception: System.MissingMethodException: Method not found: 'Void
System.Runtime.GCSettings.set_LatencyMode(System.Runtime.GCLatencyMode)'.
at Realmforge.MogreUtil.Application.MainApplication`3.Run()
at Realmforge.Dungeons.DungeonsMain.Main(String[] args)
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http://bugs.winehq.org/show_bug.cgi?id=19841
Summary: Wolfenstein (2009): mouse cursor remains onscreen
during FPS gameplay even after all menus are closed.
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.r.xiao(a)gmail.com
In Wolfenstein (2009), browsing the intelligence reports or upgrading weapons
sometimes causes the mouse cursor to remain on screen even when the in-game
menus are closed. In other words, during FPS gameplay, the cursor sits right
where the crosshairs should be and does not disappear. Needless to say this is
quite distracting. This cursor bug seems to appear randomly, but always after
browsing an intelligence report or upgrading weapons. The only way to get rid
of the cursor is to restart the game. I'll post an attachment showing this bug
the next time I see it.
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http://bugs.winehq.org/show_bug.cgi?id=21936
Summary: rtld mmap failed mapping on OpenBSD
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.openbsd.org/cgi-bin/cvsweb/ports/emulators/
wine/patches/patch-libs_wine_mmap.c?rev=1.1;content-ty
pe=text%2Fplain
OS/Version: OpenBSD
Status: NEW
Keywords: download, patch, source
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
/home/austin/wine-git/loader/wine: rtld mmap failed mapping
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so.
wine: failed to initialize: File not found
Patch in url fixes the loader on OpenBSD. Need to test on other OS's before
submitting to wine-patches. Review of the patch in the meantime is appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=16221
Summary: Nota Bene requires AUTOEXEC.NT
Product: Wine
Version: 1.1.9
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Nota Bene, on install, checks for AUTOEXEC.NT in system32. If it doesn't find
it, it restores its own copy, but we should have our own copy. Shouldn't take
much to implement.
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http://bugs.winehq.org/show_bug.cgi?id=16222
Summary: Nota Bene requires CONFIG.NT
Product: Wine
Version: 1.1.9
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Nota Bene, on install, checks for CONFIG.NT in system32. If it doesn't find it,
it restores its own copy, but we should have our own copy. Shouldn't take much
to implement.
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http://bugs.winehq.org/show_bug.cgi?id=11112
Summary: Does the fatal error if the config directory isn't owned
by the user make sense?
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
Created an attachment (id=10147)
--> (http://bugs.winehq.org/attachment.cgi?id=10147)
Proposed fix
Recent wine versions abort on startup if the config directory isn't owned by
the user running wine.
This breaks setups where several users share a common wine prefix (e.g. to make
applications that make heavy use of the registry available to several users
without installing them several times) and they have the right access to the
configs through group permissions.
Unless I'm overlooking a better way to do this, it would make more sense to
check proper permissions than to check ownership. I'm attaching a patch that
does that.
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http://bugs.winehq.org/show_bug.cgi?id=25773
Summary: Majesty 2: certain keyboard keys are not recognized
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32841)
--> (http://bugs.winehq.org/attachment.cgi?id=32841)
terminal output
I noticed the problem when trying to start a multiplayer game. Logging in to
Gamespy requires an email address but the period '.' sign used in the address
was not accepted in the input field.
It turned out that several other keys are not recognized by the game, e.g.:
~,[]/;'\=-+.
By default '~' is used to bring up the chat window.
The issue can be tested by creating a new profile in the game: the input field,
containing the name, should accept all of the above mentioned characters but
they're not recognized (only the letters and numbers work and some of the
special characters by using <Shift>: @!$%).
Installing native dinput8.dll (via winetricks) doesn't help in Majesty 2.
Fedora 14 / Gnome 2.32.0 / xorg-x11-server 1.9.3-3.fc14
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http://bugs.winehq.org/show_bug.cgi?id=20296
Summary: League of Legends: crash after eula
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=23993)
--> (http://bugs.winehq.org/attachment.cgi?id=23993)
Crash log
After launching LoL and accepting license + ToS, it will throw wine errors and
hang. Attaching log
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http://bugs.winehq.org/show_bug.cgi?id=18905
Summary: Nvda In Wine
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluescale1976(a)aol.com
This is more of a feature request, I hope I completed the form correctly. I
was wondering if it would be possible to either add the screen reader NVDA in
to a default installation of Wine, or make it so that NVDA can be installed in
to Wine. NVDA would give blind Linux users access to applications in Wine. It
does not use video hooks, so it is probably the best choice for a Wine screen
reader. It is open source and can be found at:
http://www.nvda-project.org/
The installer talks, so if it could be made to work, installing it with out
sighted assistance would be no problem.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=19757
Summary: Nota Bene: Crashes upon installation
Product: Wine
Version: 1.1.27
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jekwas(a)gmail.com
Created an attachment (id=23127)
--> (http://bugs.winehq.org/attachment.cgi?id=23127)
Crash log in 1.1.27
I discovered this while trying to reproduce 5255.
During installation, the Nota Bene Demo reports that AUTOEXE.NT and CONFIG.NT
have been removed from the system, and won't continue unless you allow it to
restore them. If you agree, the installation starts. However, when the
installation bar reaches 100%, the installer crashes.
The files appear to have been installed. But on running nblaunch.exe, the
program crashes immediately.
I have attached a log.
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http://bugs.winehq.org/show_bug.cgi?id=21739
Summary: Mouse in Nostale not working
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skoruppa(a)gmail.com
Mouse generally works, but not everywhere. All elements of the gui, the login
screen and selection screen works, but not during the control of character.
I do not post logs because they are not showing. Perhaps some special
WINEDEBUG?
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http://bugs.winehq.org/show_bug.cgi?id=26649
Summary: painting in dialog: wrong aspect ratio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom98765x(a)yahoo.com
Created an attachment (id=33921)
--> (http://bugs.winehq.org/attachment.cgi?id=33921)
executable program demonstrating the bug
Drawing things inside a modeless dialog box: wrong aspect ratio, and does not
show up directly (dialog box has to be moved before). Source was from Petzold
sample (colors2), but modified a little.
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http://bugs.winehq.org/show_bug.cgi?id=23415
Summary: ManyCam: Crash at choosing ManyCam.xml
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29195)
--> (http://bugs.winehq.org/attachment.cgi?id=29195)
How to make application quit silently
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005
2) install ManyCam
3) wine ManyCam.exe
4) get an error
5) see attachment to know where to click
Behaviour:
Application quits silently
Expected behaviour:
Application should shouldn't quit
In terminal there is only
fixme:win:RegisterDeviceNotificationW (hwnd=0x40026,
filter=0xdaf494,flags=0x00000004) returns a fake device notification handle!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
X Error of failed request: BadColor (invalid Colormap parameter)
Major opcode of failed request: 89 (X_StoreColors)
Resource id in failed request: 0x1
Serial number of failed request: 4605
Current serial number in output stream: 4605
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http://bugs.winehq.org/show_bug.cgi?id=14456
Summary: Diablo 2 stuck on switch
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ak(a)axet.ru
When i switch from windowed diablo to another X window diablo fail to render
screen. I still can blind-exit from game but unable to refresh screen anymore.
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http://bugs.winehq.org/show_bug.cgi?id=20362
Summary: Diablo II: X11 mouse pointer shows over fullscreen
window
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thijs.vandenboogaard(a)gmail.com
When Diablo II is started and the mouse pointer is left alone, it stays
somewhere in the upper right of the fullscreen window. While playing it gets
pretty annoying. A temporary solution is to move the mouse pointer to the very
right of the screen when starting. Has probably something to do with D2D.
Running Wine 1.1.31 on Ubuntu Karmic X86_64. Intel Core 2 Quad Q6600 @ 3200MHz,
Nvidia Geforce GTX 260 (propretiary drivers 185.18.36).
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http://bugs.winehq.org/show_bug.cgi?id=16295
Summary: Cannot run Win16 installer for Judaic Classics
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arie.folger+wine(a)gmail.com
Created an attachment (id=17572)
--> (http://bugs.winehq.org/attachment.cgi?id=17572)
Output when trying to run the program under Wine
I am trying to install Davka Judaic Classics IIc, a bookshelf kind of software
with Hebrew books. It is a win32 program that was designed for running also on
win3.11, hence the installer is, I believe, win16. I have used this software on
Win95 and Win98. The program happily runs off emulated cdroms.
I have now tried to install this program under wine, but can't even get the
installer to run. Attached you will find the output when running "wine
installa.exe" (the installer for installs from floppy drive a:). For the
record, I am using Fedora 10 for x86_64, with wine i386, version 1.1.7. The
kernel is 2.6.27.5-117.fc10.x86_64.
Can someone make sense out of the error message? How do I get around this?
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http://bugs.winehq.org/show_bug.cgi?id=19651
Summary: iTunes "Add folder"-window doesn't reappear after
switching to other programs
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
This bug considers iTunes 8
When you choose File -> "Add folder to library..." a diractory-chooser opens.
When giving focus to an other program and afterwards switching back this window
doesn't reappears. This renders iTunes unusable and to continue using it you
have to restart it manually.
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