http://bugs.winehq.org/show_bug.cgi?id=24298
Summary: iSpQ 9.1 small font size
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjie1(a)cox.net
ISpQ 9.1 has small font size as unreadable. msi file http://www.ispq.com/
Unable to increase the font size. Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24406
Summary: Certain objects invisible in Recettear:An Item Shop's
Tale
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl.r.ernst(a)gmail.com
Created an attachment (id=30764)
--> (http://bugs.winehq.org/attachment.cgi?id=30764)
WINEDEBUG=warn+all of a dungeon run
This only seem to affect the following objects in dungeons:
- treasure chests
- doors of returning
- some bosses
As far as I know, it seems to be 100 % reproducable for everyone, including the
free demo versions (which can be downloaded at
http://www.carpefulgur.com/recettear/downloads.htm, in case you want to
reproduce this).
Also attaching a WINEDEBUG=warn+all log for a dungeon run in the hope it may be
usefull.
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http://bugs.winehq.org/show_bug.cgi?id=13321
Summary: WoW EULA fails to activate "Agree" button during
installation (gecko wrapper)
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
The latest version of the World of Warcraft installer (83xx) seems to have
changed. Under the gecko wrapper, the EULA can be read but seems to fail to
report scrolling position. This blocks the user from installing WoW without
either forcing rendering with IE engine or using an older installer to install
the game.
I'm afraid I cannot provide an URL.
Log: http://pastebin.com/f25664af1
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http://bugs.winehq.org/show_bug.cgi?id=21186
Summary: Windows Live Messenger: No text in the chat window
from version 8 and up
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.oldapps.com/msn_messenger.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
This bug is quite annoying since make Windows Live Messenger unusable.When you
send or receive a message from another user the chat window will stay in blank
as no one has started a conversation. This bug is present in Windows Live
Messenger 8 or higher, the MSN Messenger version is not affected.
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http://bugs.winehq.org/show_bug.cgi?id=15330
Summary: wine crashes in xdraw
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smp(a)putre.net
Using FIlemaker Pro application with Wine. When click on checkbox in
application, wine crashes. See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18056
Summary: Yukon: doesnt work with wine
Product: Wine
Version: 1.1.19
Platform: Other
URL: https://devel.neopsis.com/projects/yukon/wiki
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Wine was supposed to be patched in 0.9.43 to be compatibile with yukon project
(https://devel.neopsis.com/projects/yukon/wiki/Compatibility) but as i've tried
to run it with latest wine it doesn't seem to work.
I'm not sure is that related as regression test or was intended change in how
wine works and won't be fixed so i will save myself couple hours of making
regressions tests in case its wontfix case.
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http://bugs.winehq.org/show_bug.cgi?id=24944
Summary: MATLAB won't display help under wine version beyond
1.3.3
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zhanghan2001(a)sina.com
Matlab's help content seldom displays after several upgrade of wine.
Under wine version after 1.3.3, as for 1.3.4 and 1.3.5, all help content except
the "help navigator" is blank.BUT only at some rare chances, for example a
restart of matlab, can bring help content back again. 1 out of 10 maybe.
This probably due to some regression with jre or maybe wine-gecko.
wine 1.3.3 works fine.
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http://bugs.winehq.org/show_bug.cgi?id=20685
Summary: IGOR Pro 6 graphing software - data browser has update
problems
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ffrindiau(a)gmail.com
I have tried to run this graphing software on OpenSuse and PcLinuxOS and
generally it works well (it has a silver rating). For both systems there are a
few small usability issues. This is part of a forum posting that I posted
today. Please see http://www.igorexchange.com/node/1098#comment-1334 for more
details.
System I use right now.
--PcLinuxOS2009
-- Gnome , motherboard inbuilt graphics card
--WINE 1.132
--IGOR 6.12
I will start with my worst problem ;-)
Summary of problem:
--data browser sometimes has update problems, with especially the red arrow
being a problem in practical use. For instance if I add a folder under root
then any new waves I add sometimes do not dissapear or appear when they are
created or deleted. The red arrow which marks which folder is active sometimes
appears to be pointing in the wrong place as a consequence.
Note to bugfixer. You can download a demo of IGOR Pro for free. See the app
winepage http://appdb.winehq.org/objectManager.php?sClass=version&iId=17472.
The way the data browser works is given in the IGOR Pro manual Pg.198 (or
Chapter II-124).
Part of the problem seems to me to be that as you add more and more stuff into
the data browser the arrow underestimates how long the list has become and
thinks the folder is slightly higher up than what we see on screen. To see the
effect just add more folders and watch as the arrow doesn't go down far enough
to catch up with the increase in list length. I created a test experiment for
you as an attachement "bugfix.pxp". I think the Data browser also has an
refresh problem but I can't be sure about that.
Anyway thanks. If you fix this would you like to fix the other ones I mention
in the Forum posting or shall I create a new bug report?
Yours sincerely
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http://bugs.winehq.org/show_bug.cgi?id=15161
Summary: Flatout 1 installer fails
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glenn(a)webmind.be
Created an attachment (id=15894)
--> (http://bugs.winehq.org/attachment.cgi?id=15894)
Flatout install failure wine output
After selecting where to install flatout, the copy process starts and abruptly
ends with a message saying that the installer was interrupted before
completion.
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http://bugs.winehq.org/show_bug.cgi?id=28104
Summary: White windows
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hemanthkm(a)gmail.com
Created an attachment (id=36001)
--> (http://bugs.winehq.org/attachment.cgi?id=36001)
SAP
i am using wine with RHEL 4.0,When i try to install SAP,i am just getting white
window,after installation,its only showing few contents not the complete
window.same problem with acrobat reader 8 and wine internet explorer.
i installed wine from the source.
for the ur reference i have attached the screen shot of the SAP and Acrobat
reader.
thanks
hemanth
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http://bugs.winehq.org/show_bug.cgi?id=23916
Summary: In a on-line game, open the chat block the game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giacomololo(a)gmail.com
In a LAN o Internet game, pressing "pag down" button to show the chat, block
your turn. When "Pag Up" is pressed, the game restart.
Also with the chat opened, the game should go on.
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http://bugs.winehq.org/show_bug.cgi?id=22565
Summary: Delphi 7 doesn't find Project directory / Update
doesn't install
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)knirz.de
Created an attachment (id=27684)
--> (http://bugs.winehq.org/attachment.cgi?id=27684)
Wine output when crashing on Delphi7 Update (d7_ent_upd1_1.exe)
I installed Delphi7 on a fresh Installation of Ubuntu 10.4 with wine 1.1.42
(the default). I accepted all default, exec opting out InterBase. The
installation
didn't report errors. When starting from the menu, it stops with an error
dialog, that reports that "C:\Programme\Borland\Delphi7\Projects" isn't found.
And indeed, ...\Delphi7 is present, Delphi7\Projects isnt.
Starting 'wine delphi32.exe' from the command line brings up the GUI. I didn't
try loading any project.
Next I tried to start the update d7_de_pro_upd1_1.exe . It stops with a
message, that the update was interrupted prematurely and the installation
wasn't changed.
The output is attached.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2325&iTestingI…
seem to have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=22510
Summary: Fullscreen crash bug introduced since 1.1.40 and
windowed mode remains black
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
These problems do _not_ occur in 1.1.40 (I'll test 1.1.41 later).
Wine crashes when trying to run in full screen (my screen res is 1024x600 if
that matters). This is an introduced bug since 1.1.40.
In windowed mode the game runs fine although the window remains black (You can
hear the game sounds and other people doing stuff and can log back out using
the ctrl-f10 logout game-key combo). This is an introduced bug since 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=25731
Summary: Cursor/text selection issues in Dreamweaver CS4 code
editor
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jflores(a)realm9.com
I am running Ubuntu Lucid (Linux Mint Isadora) on Asus U50F laptop
Since upgrading to wine 1.3.10 the text cursor in Adobe Dreamweaver CS4's code
view is very buggy when using Ctrl, Shift, Home, PgUp and PgDn keys to select
or highlight text:
-Entire page will become selected when attempting to select single lines or
sections.
-Entire line will select when attempting to select only parts
-on document open, (random?) scrolls down
-Mouse selection does not seem to override issues once occurring
Downgraded to 1.3.9 and the issues have ceased.
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http://bugs.winehq.org/show_bug.cgi?id=24768
Summary: Sony Vegas 5.0d crash
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)vsevjednom.cz
Created an attachment (id=31300)
--> (http://bugs.winehq.org/attachment.cgi?id=31300)
.xsession-errors
Hello,
when I want to run Sony Vegas, it crashes with this error: The program
vegas50.exe has encountered a serious problem and needs to close. We are sorry
for the inconvenience.
In attachment is log from .xsession-errors.
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http://bugs.winehq.org/show_bug.cgi?id=24599
Summary: Runes of Magic lost sound effects in release 1.3.4
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsrdel(a)gmail.com
After update to wine 1.3.4 runes of magic client lost the capability to emit
sound effects. 1.3.3 sounded with the client fine
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http://bugs.winehq.org/show_bug.cgi?id=21630
Summary: Geogrid viewer broken due to regression in wine-1.1.25
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
CC: julliard(a)winehq.org
One of my favorite applications I use with wine got broken between wine-1.1.24
and wine-1.1.25. It is a application to display topographical maps. Since
wine-1.1.25 the map area no longer displays the map but is just black (please
see the attached screen shots).
I did a git bisect to track down which commit breaks it:
user@host:~/make/wine-git$ git bisect good
09712593c8496be5e952b7316099f9eed5043203 is first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
If I checkout
commit c68594a9417c98b2a3a8056b9ef8512822673cdb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 12:11:14 2009 +0200
ntdll: Don't try to decommit a heap past its initial commit size
and do a make, the map is painted correct. If I checkout
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
and do a make, the map is painted black.
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http://bugs.winehq.org/show_bug.cgi?id=17376
Summary: Crystal Reports 2008: Install Fails
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpoirier(a)adclegal.com
When attempting to install Crystal Reports 2008 the install fails. The install
is an MSI. It gets to the point where I select the language I want and then
sits for a while before crashing. You can download an evaluation copy of this
product from
http://www.sap.com/solutions/sapbusinessobjects/sme/reporting/crystalreport…
for testing.
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http://bugs.winehq.org/show_bug.cgi?id=19284
Summary: can't identify nvidia vendor string
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreu.blanc013(a)gmail.com
Created an attachment (id=22321)
--> (http://bugs.winehq.org/attachment.cgi?id=22321)
nvidia detection fix
Running wined3d on Windows XP, with an nvidia GeForce 4 MX, results in this
error:
"Invalid nVidia version string: 1.5.2"
It seems that the win32 ICD doesn't report vendor string the same way. I'm
attaching a fix to make the check more tollerant.
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http://bugs.winehq.org/show_bug.cgi?id=23087
Summary: Starcraft/Broodwar crashes when getting back to main
menu after playing UDP multiplayer game
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpark2_1999(a)yahoo.com
I get error:
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
err:seh:setup_exception_record stack overflow 2216 bytes in thread 0030 eip
7bc3ef28 esp 03780a88 stack 0x3780000-0x3781000-0x3880000
If I use Battlenet for Multi player, it exits just fine.
This happens AFTER you enter UDP multiplayer mode, then try to exit to main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=17755
Summary: Command and Conquer Generals networking fails with
timeout
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
After using the hack described in bug 17737, I am able to connect to LAN
sessions of C&C Generals. No LAN games appear in the client's game browser.
When a direct connection is established, the client appears in the list of
connected players on the server side. However, the client receives a network
timeout error when connecting and is unable to proceed. Also note that if any
AI players are added to the roster before a client attempts to join, they are
greeted by a "server full" error, regardless of how many slots are open.
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http://bugs.winehq.org/show_bug.cgi?id=25277
Summary: How to get an USB scanner running under Wine?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Created an attachment (id=32104)
--> (http://bugs.winehq.org/attachment.cgi?id=32104)
Script file for a wine run starting vuescan
I'm running Fedora 14 with an installed wine-*-1.3.7.2, especially wine-twain.
My scanner is an USB attached Canon Lide 30, running properly with xsane
in Fedora14.
Now installed the windows version of vuescan (because of curiosity; I
don't need it really) under wine and tried to get it running, but
vuescan says:
----------------------------------------------
No scanner was found attached to your computer. If you have one, close this
tip window, exit VueScan, turn on the scanner and run VueScan again. See the
VueScan Release Notes for more information.
Press 'Close' to start using VueScan.
-----------------------------------------------
Any hint?
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http://bugs.winehq.org/show_bug.cgi?id=25168
Summary: Radeon 9200SE (RV280): err:d3d:check_fbo_compat >>>>
GL_INVALID_VALUE (0x501)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: donbex(a)nerdshack.com
Created an attachment (id=31925)
--> (http://bugs.winehq.org/attachment.cgi?id=31925)
glxinfo output, ATI 9200SE
Hi,
While trying to run some games I get a "err:d3d:check_fbo_compat
>>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @
../../../wine/dlls/wined3d/utils.c / 1083" error, which seems to make them
unplayable. Namely these games are:
- Half Life 1: starts, but with messed up textures.
- Guilty Gear XX #Reloaded: crashes.
- OdinRO: crashes.
The last one being a patched Ragnarok Online (you can get it here [1]).
I am using an old ATI 9200SE (RV280) graphics card through the radeon Mesa
driver, with DRI enabled. Attached you will find the glxinfo and wine terminal
output.
Cheers,
Alessandro
[1] http://www.odin-ro.com/?page=#download
(the full download is about 1.8GB)
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http://bugs.winehq.org/show_bug.cgi?id=18398
Summary: ZubuReader crashes on opening a magazine to read
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maniksmailbox(a)yahoo.com
Created an attachment (id=20977)
--> (http://bugs.winehq.org/attachment.cgi?id=20977)
this is the console output when zubu reader is run and subsequently crashes
ZubuReader worked flawlessly uptil 1.1.15. 1.1.17 onwards, the main library
showing the magazines available open correctly. Only when i try opening a
magazine to read, it crashes and wine shows me the error dialog.
ZubuReader was installed to a clean wineprefix so there is no contamination
whatsoever from other apps. winetricks has also not been used.
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http://bugs.winehq.org/show_bug.cgi?id=25114
Summary: Lotus Notes 8.5.1 installer crashes
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcastelein(a)rocsoft.com
Created an attachment (id=31850)
--> (http://bugs.winehq.org/attachment.cgi?id=31850)
Backtrace
wine and wine64 choke on the Lotus Notes 8.5.1 installer right after confirming
directories to install to.
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http://bugs.winehq.org/show_bug.cgi?id=12157
Summary: Game does not go past first two splash screens
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://maplestory.nexon.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: life+winebug(a)mapletip.com
Created an attachment (id=11554)
--> (http://bugs.winehq.org/attachment.cgi?id=11554)
Ntoskrnl patch
I am using the version of MapleStory's executable without gameguard, thus
allowing Wine to run it, sort of.
To download the version without gameguard, go here:
http://rapidshare.com/files/100726682/OdinMS.rar.html
I also had to patch ntoskrnl.exe in order for it to pass some missing
unimplemented methods. I have attached my patch. In my next post, is the log
from console.
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http://bugs.winehq.org/show_bug.cgi?id=27994
Summary: Duke Nukem Forever needs d3dx9 native DLLs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Created an attachment (id=35833)
--> (http://bugs.winehq.org/attachment.cgi?id=35833)
default console log
The game doesn't run (starting it into the menu works, but not launching an
actual game) without native DirectX 9 DLLs. I need the following native DLLs:
d3dx9
d3dx9_36
d3dx9_37
With the native version, the game is starting up but a lot flickers are all
over the scene which renders many maps (including "Lady Killer") hard to play
or nearly unplayable.
With WINE builtin DLLs, (forced with following code), the game crashes at
starting a new campaign or loading an already existing campaign.
[Software\\Wine\\DllOverrides] 1312622391
"d3dcompiler_43"="builtin"
"d3dx9"="builtin"
"d3dx9_36"="builtin"
"d3dx9_37"="builtin"
"dinput8"="native"
"xinput1_3"="native"
Attached is a default console log (no WINEDEBUG specified) with above DLL
overrides.
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http://bugs.winehq.org/show_bug.cgi?id=17820
Summary: Chromium test_shell_tests fail on Wine
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To run Chromium's test_shell_tests.exe, copy
net/data, skia/data, webkit/data, third_party/py*, and third_party/tlslite
from the source tree. (This is quite a bit of data, so I hesitate
to post a tarball.) Then do
$ wine chrome/Debug/test_shell_tests.exe
The following tests fail on wine but not windows for me:
[ FAILED ] UniscribeTest.TooBig
[ FAILED ] VectorCanvasTest.BasicDrawing
[ FAILED ] VectorCanvasTest.Circles
[ FAILED ] VectorCanvasTest.DiagonalLines
[ FAILED ] VectorCanvasTest.PathEffects
[ FAILED ] VectorCanvasTest.Bitmaps
[ FAILED ] VectorCanvasTest.Matrix
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http://bugs.winehq.org/show_bug.cgi?id=23499
Summary: Opti Drive Control (cdspeed2000) crashes at startup
after "No Drive Found" error message
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.optidrivecontrol.com/files/OptiDriveControl
_setup_149.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It starts with
"fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d014"
then it immediately crashes.
and even though wine shows this message afterwards:
"wine: Unhandled page fault on write access to 0x00000004 at address 0x7ef8fa2b
(thread 0009), starting debugger..."
debugger never actually starts.
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http://bugs.winehq.org/show_bug.cgi?id=28219
Summary: [Guitar Hero World Tour] msi_dialog_onkillfocus
Invalid path L"_BrowseProperty"
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
I can't install GHWT onto another disk. This is broken for a couple of new
versions of Wine. In the past this worked correctly.
The steps to reproduce:
log:
* start application until "bug01" appears
* press "change"
* see screen "bug02". "Look in" and "folder name" are incorrect, The message
"err:msi:msi_dialog_onkillfocus Invalid path L"_BrowseProperty"" showing up in
the wine log everytime i give/loose focus of the screen
* i press "cancel"
* see screen "bug01" again
* press "change" again. Now i see screen "bug03". I change the "C:" in "D:".
Press "next"
* Now i get screen "bug04"
* "next" and "install"
The installer continue to install but i can't find the files on the disk.
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http://bugs.winehq.org/show_bug.cgi?id=25346
Summary: Wine 1.02 can't install JASC PSP 8
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enrico.dini.verdiani(a)gmail.com
I have Ubuntu lucid and trying to install Paint Shop Pro 8 on my system. I do
Applications>Wine>Wine configuration>Add application (psp8 ev in my case). I
choose Windows XP as Windows version and [ok]. Nothing happens.
So I go to the user/.wine dir and I try to install psp by clicking it from
there.
An installer appairs and asks me to remove/repair/modify my previous attempt to
install that damned software. First I try repair, but Wine stops me warning
about a failure in msiexec.exe.
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http://bugs.winehq.org/show_bug.cgi?id=27628
Summary: Pride of Nations Demo / builtin d3dx9_36: 'Failed
loading thumbnail game region textures' (purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_74618.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Only occurs if you remove native D3DX9_37.dll.
Probably related to one of:
fixme:d3dx:ID3DXFontImpl_PreloadCharacters (0x11e7f0)->(0, 256): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x11e7f0)->((nil), a, 1, 0x33f6f4, 1280,
0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x3c287a8, 0x33f5c4, 0xa864a7c): stub
full output attached.
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http://bugs.winehq.org/show_bug.cgi?id=18355
Summary: Evochron Legends doesn't start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nomax(a)arcadebelgium.be
Created an attachment (id=20909)
--> (http://bugs.winehq.org/attachment.cgi?id=20909)
Error messages
Launching Evochron Legends shows a black screen, game custom mouse cursor can
be seen briefly. At this point, escape key is the only way to exit the game.
Some OpenGL, Direct3D and DirectDraw error messages are shown (see attachment).
I'm using an ATI X1600 XT with the Mesa DRI R300 20060815 TCL driver so this
may be the problem. Someone with another graphic card/proprietary divers should
test it (the time limited demo is freely available:
http://www.starwraith.com/evochron_legends.exe).
Game includes a sort of "safe-mode" for low-end graphic cards (create an empty
file named "legacytextures.txt" in game directory to activate). But result is
the same.
According to official website, this game requires DirectX 9.0c to run.
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http://bugs.winehq.org/show_bug.cgi?id=19149
Summary: game hangs up after some time in wine-1.1.1.24
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gta2 hangs up after some time in wine 1.1.1.24
Results of regression test:
89b08bc6e2ced8f26913bfb587e7bd0a576cbaee is first bad commit
commit 89b08bc6e2ced8f26913bfb587e7bd0a576cbaee
Author: Robert Key <hpestilence(a)gmail.com>
Date: Thu Jun 18 15:46:02 2009 -0400
wined3d: Add missing HD 3400 renderer string.
040000 040000 b8bcfcd899589def0b08f3f1aba3b6f3be97f621 c0e9effd5eb7e932f3d
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http://bugs.winehq.org/show_bug.cgi?id=28078
Summary: 1914 Shells of Fury: text rendering issue
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefandoesinger(a)gmx.at
Regression SHA1: 4f594777a28c935d2eac23169012144fba974e40
Created an attachment (id=35949)
--> (http://bugs.winehq.org/attachment.cgi?id=35949)
terminal output
Certain messages in the game don't appear correctly. The upcoming screenshots
will clearly show the problem. Those messageboxes should be transparent,
however, in current Wine, the text is displayed in front of a solid background.
This used to work in Wine-1.1.35 and the result of a regression test pointed
to:
4f594777a28c935d2eac23169012144fba974e40 is the first bad commit
commit 4f594777a28c935d2eac23169012144fba974e40
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Dec 24 16:35:07 2009 +0100
wined3d: Drop the VBO if too many full buffer conversions occur.
:040000 040000 1e34e941631f6bb32ee682d3199db6f02a07e415
4bbefab9106f0a6ec616a67e301f9c00f70a0df5 M dlls
git checkout 4f594777a28c935d2eac23169012144fba974e40 >> text not displayed
correctly
git reset --hard HEAD^ >> text is OK
No demo available.
Native components in use: d3dx9_36
Fedora 15 x86
Nvidia GeForce 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=21238
Summary: Stranded II: Bitmap loading errors
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10876
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Some bitmaps in Stranded II are messed up with WINE, but work fine in windows.
For example, the mouse-cursor and title in main-menu are wrapped wrong. The
left part is cut off and added on the right side. Here's an image:
http://appdb.winehq.org/appimage.php?iId=17662
I tried around a bit and found something about that. The mousecursor and title
bitmaps (in mods/s2/sys/gfx/) are messed up ingame and both non-power-of-two
textures. The "shoot"-cursor is 64x64 and looks ok. I resized them to make
their width a power-of-two one. The title looks okay and the menu-cursor did
too.
Then I made the shoot-cursor 63x63 and tested again. It was messed up then.
I will attach the bitmaps I used. You can download the game for free here:
http://stranded.unrealsoftware.de/s2_download.php (I suggest zip-download on
the bottom of the page)
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http://bugs.winehq.org/show_bug.cgi?id=28128
Summary: Sacred Underworld 2.28 requires
MouseWarpOverride=false
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
The mentioned game requires MouseWarpOverride=false to be set. As far as I
could I cannot remember that I have set this for older versions of WINE. I have
installed the game in a separate WINEPREFIX.
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http://bugs.winehq.org/show_bug.cgi?id=19938
Summary: GuitarPro: Prints empty tabs
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ntrrgc(a)gmail.com
GuitarPro: Prints empty tabs
Steps to reproduce
==================
Install GuitarPro5 and try to print the example Demo v5.gp5. Only header es
printed.
Note: If trying to reproduce it you have a problem with gdiplus.dll see this:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3782&iTestingI…
==================
Exporting to PDF works "fine".
No special fixme's were print in the console. My printer is a HP Deskjet 3745.
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http://bugs.winehq.org/show_bug.cgi?id=27321
Summary: Advanced Voice Client (AVC) won't work in WINE
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trennor.turcotte95(a)gmail.com
Created an attachment (id=34943)
--> (http://bugs.winehq.org/attachment.cgi?id=34943)
terminal output from running AVC via WINE on PCLINUXOS 2010 & updates.
AVC is a VOIP client used on VATSIM, a virtual flight simulation network. AVC
is critical to the VATSIM experience as it is THE main communication tool. AVC
ceased working in WINE with the introduction of the new stable release. I
loaded and installed WINE 1.3.19, which did not improve the situation. Both
sound reception and transmission are blocked. Help was sought on the Forums for
both VATSIM and WINE, to no avail. Output attached. Sytem is configured with
PulseAudio disabled, ALSA enabled using default sound configuration. Attempts
have been made using suggestions on the forum, and OSS, again to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=18259
Summary: MPLAB fails to recognize the PICKIT3 Debugger
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://microchip.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon_waid(a)gmx.net
The PICKIT3 is a Debugging-Hardware for MPLAB. It appears as a HIB-USB-Device
to the system. If you attach it to USB-port it is recognized by the kernel (you
can see it under eg. /dev/hidraw0). However MPLAB does not recognize it.
How to reproduce:
-Plug your PICKIT3 into a USB-Slot
-(Check, wheather it got recognized by the kernel: A new /dev/hidrawX should
appear)
-Start MPLAB
-Click on Debug->Select Tool->PicKit3
-Inside the Output-Window the message "No PICkit 3 Connected" appears
Other:
MPLAB-Version 8.3
Output from Wine:
fixme:win:RegisterDeviceNotificationA (hwnd=0x200bc,
filter=0x32f694,flags=0x00000000),
returns a fake device notification handle!
Best regards,
Simon
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http://bugs.winehq.org/show_bug.cgi?id=18327
Summary: Minor voice glitches in Call of Cthulhu DCOTE
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
While playing the game, some voices are glitched, as if the game were having
buffer problems. Don't know if this is due to a regression, or some new bug.
How to reproduce: Use GNU/Linux Ubuntu Hardy 8.04, install the game, play the
game and watch as many cutscenes as you can.
Also, configure wine to use ALSA drivers.
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http://bugs.winehq.org/show_bug.cgi?id=18206
Summary: S180 Life In The Oceans CD exits silently
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20700)
--> (http://bugs.winehq.org/attachment.cgi?id=20700)
Wine 1.1.20 +relay +seh +tid (6.1MB)
S180 Life In The Oceans is part of a university course material.
The setup window loads, but on clicking OK the app exits silently, nothing in
the console.
System requirements claim to need Flash and IE5.5. Tried "winetricks ie6
flash" but this made no difference.
Sorry, I don't know what I'm looking at in +relay logs.
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http://bugs.winehq.org/show_bug.cgi?id=18294
Summary: Getting stuck on slopes/elevators in Garrys Mod
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)watersideway.plus.com
Created an attachment (id=20823)
--> (http://bugs.winehq.org/attachment.cgi?id=20823)
Contents of terminal
When you walk over a slope or onto an elevator in Garry's Mod. You get stuck,
cannot move at all. I have attached the contents of the servers terminal.
I notice a lot of people with this problem have been marked as a duplicate of
another thread, looking at that other thread, the two are completely different
problems.
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http://bugs.winehq.org/show_bug.cgi?id=24321
Summary: Installation of FrameMaker 9 crashes
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meicks(a)novell.com
Created an attachment (id=30647)
--> (http://bugs.winehq.org/attachment.cgi?id=30647)
Log of Framemaker 9 Installation
I've got the following winetricks addons installed:
- msxml3, msxml4, msxml6
- vcrun6, vcrun6sp6. vcrun2005, vcrun2008
The installation of Framemaker 9 works fine until Adobe Air (which is part of
the installation) is installed.
This throws the following error (see line 141 of the attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 0009)
It is possible to continue with the installation, but shortly after that the
installation of the Framemaker Linguistics also crashes (see line 144 of the
attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 002b)
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http://bugs.winehq.org/show_bug.cgi?id=17776
Summary: Installing on Fat32 partitions seems to be impossible
nowadays
Product: Wine
Version: 1.1.17
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
recently (for about 20 or so versions), I haven't been able to install programs
on FAT32 partitions anymore. I still use these on quite a few occasions and
dislike having to install them onto my /home partition or whatever.
Installation starts fine, but bugs out with an error about not being permitted
to write there.
games include but are not limited to: anno 1503, civ4, titan quest
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http://bugs.winehq.org/show_bug.cgi?id=24232
Summary: Arena chess gui : time stamp function not correct
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuurdekat(a)gmail.com
Created an attachment (id=30506)
--> (http://bugs.winehq.org/attachment.cgi?id=30506)
wine log
Arena seems to function well in Ubuntu under Wine but when connected to ICS the
timeseal function is not working properly. This results in playing too slow
when there is little time remaining or even halting of Arena.
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http://bugs.winehq.org/show_bug.cgi?id=26358
Summary: Office 2003 installer crashes immediately
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=33575)
--> (http://bugs.winehq.org/attachment.cgi?id=33575)
console log
As of wine-1.3.15-76-g76645c5, the Office 2003 installer crashes immediately on
startup. This worked in wine 1.3.1. I will do a regression test shortly.
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http://bugs.winehq.org/show_bug.cgi?id=24716
Summary: Alfa Ebook Manager crashes with Unhandled Exception
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=31224)
--> (http://bugs.winehq.org/attachment.cgi?id=31224)
Application Console output
Upon Installing dotnet 1.1, 2.0 and 3.5 (albeit with some errors) and mdac 2.8
the application crashes with an Unhandled Exception about
"System.IO.FileNotFoundException: Could not load file or assembly
'System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies."
The following log is the application console output with no DEBUG variables
enabled. I'm adding the dotnet 3.5 installation log in the eventuality that the
problems are in some way interlinked.
the application demo could be found on http://alfaebooks.com/files/aemdemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=24836
Summary: Continue to get serious problem error
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucario289(a)yahoo.com
ive tried installing west point brigde builder, a couple emulators and other
games and a serious problem error appears and will not run the games at all,
wine says its installed correctly
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http://bugs.winehq.org/show_bug.cgi?id=24905
Summary: Audio Tab in Wine config makes the window close
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bou.gui(a)laposte.net
Hi.
When clicking on the Audio Tab in Wine config, the window of configuration
closes.
Best regards
Guillaume
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http://bugs.winehq.org/show_bug.cgi?id=24786
Summary: Wine Crashes when finish encoding.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigomojeda(a)gmail.com
After finish encoding a dvd iso wine sends a splash dialog reporting that the
aplication has some kind of problem an will be close by force.
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http://bugs.winehq.org/show_bug.cgi?id=23971
Summary: Sega Bass Fishing crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.amazon.com/Sega-Bass-Fishing-PC/dp/B000058C
CU/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sega Bass Fishing (released in 2001) installs ok, but crashes on startup.
The log has the lines
fixme:quartz:AVISplitter_thread_reader Thread 0 terminated with hr 80040209!
...
trace:seh:raise_exception code=c0000094 flags=0 addr=0x7e9be60d ip=7e9be60d
tid=002d
and then goes downhill.
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http://bugs.winehq.org/show_bug.cgi?id=26714
Summary: Teamfortress 2 issues with lighting (tf2)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Created an attachment (id=34027)
--> (http://bugs.winehq.org/attachment.cgi?id=34027)
I marked the visible lanterns in the screenshot
Hi,
in tf2 there are some lights that are visible through the walls.
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http://bugs.winehq.org/show_bug.cgi?id=24962
Summary: LayOut.exe must close this must be a software's
problem or a wine problem
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otxando(a)gmail.com
Created an attachment (id=31614)
--> (http://bugs.winehq.org/attachment.cgi?id=31614)
error file
When creating a new project after lunching google's layout.exe, a message says
that the programme doesn't unser. Probleme may come from Wine.
see error attachment
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http://bugs.winehq.org/show_bug.cgi?id=25237
Summary: Half Life 2: light visible through walls
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Created an attachment (id=32037)
--> (http://bugs.winehq.org/attachment.cgi?id=32037)
screenshoot #1
In HalF Life 2 light sources are visible through walls. Screenshot #2 and #3
show the same light from different angles.
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http://bugs.winehq.org/show_bug.cgi?id=24964
Summary: Rose Online refuses to uninstall, reinstalls itself
when using Uninstaller, has trojan
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
I installed Rose Online to help with another bug reported on this site. I have
tried to uninstall it countless times and the uninstaller says that it
uninstalled the software but when I looked in the .wine directory on my
hard-disk, the "Gravity" directory, which contains Rose Online, was still
there. So I manually deleted the Gravity (SHIFT+DEL) directory and then
proceeded to go to the "Uninstall Wine Software" app to remove Rose Online. The
Rose Online install was still in the list, as expected, so I proceeded with the
uninstaller again, which takes a long time to start by the way. After the
uninstall completed, I looked back at the list and Rose Online was still there.
I then went back to the .wine folder and the program had actually reinstalled
itself so I had then deleted the directory the same way again. Before deleting
it however, I scanned my laptop with KlamAV and it told me that there was a
Trojan in the Rose Online directory.
Rose Online STILL will not remove itself from my machine. Help would be
appreciated. Any ideas besides completely removing Wine?
Linux Katormix 2.6.35-23-generic #36-Ubuntu SMP Tue Oct 26 17:03:18 UTC 2010
i686 GNU/Linux
Wine Version: 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=24727
Summary: Can't compile 1.3.4-git of 12th October 2010 with
Xorg-server 1.9.901
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
Hello.
When trying to compile wine today, I got this error:
xvidmode.c:60: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before
‘*’ token
xvidmode.c:64: error: ‘XF86VidModeGetAllModeLines’ undeclared here (not in a
function)
xvidmode.c:64: warning: type defaults to ‘int’ in declaration of
‘pXF86VidModeGetAllModeLines’
xvidmode.c:65: error: ‘XF86VidModeGetModeLine’ undeclared here (not in a
function)
It seems xf86vidmodproto has changed since Xorg-server-1.8.2.
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http://bugs.winehq.org/show_bug.cgi?id=17839
Summary: Implement bookmarks in the file dialog
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkyral(a)email.cz
In the file dialog is not possible to store the directory for later (bookmark
it). I'm using it a lot in KDE and miss it in wine.
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http://bugs.winehq.org/show_bug.cgi?id=24402
Summary: winegcc does not properly pass cmdline args, e.g.
-Wb,--as-cmd="as --32"
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armin.kazmi(a)tu-dortmund.de
When trying to build a simple test.c file with winegcc, winegcc fails to
properly pass over commandline arguments to winebuild.
test.c only contains an emtpy main function. In practise this error was
verified with the vst plugin of lmms.
Test cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386"
Resulting output:
winebuild: as --32 failed with status 1
winegcc: winebuild failed
Another testcase
Cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as ",--ld-cmd="ld "
Output:
winebuild: as failed with status 1
winegcc: winebuild failed
Running the same first cmdline with the -v option reveals the error:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386" -v
-----
gcc -m32 -fshort-wchar -DWINE_UNICODE_NATIVE -D_REENTRANT -fPIC -DWIN32
-D_WIN32 -D__WIN32 -D__WIN32__ -D__WINNT -D__WINNT__
-D__stdcall=__attribute__((__stdcall__)) -D__cdecl=__attribute__((__cdecl__))
-D_stdcall=__attribute__((__stdcall__)) -D_cdecl=__attribute__((__cdecl__))
-D__fastcall=__attribute__((__fastcall__))
-D_fastcall=__attribute__((__fastcall__)) -D__declspec(x)=__declspec_##x
-D__declspec_align(x)=__attribute__((aligned(x)))
-D__declspec_allocate(x)=__attribute__((section(x)))
-D__declspec_deprecated=__attribute__((deprecated))
-D__declspec_dllimport=__attribute__((dllimport))
-D__declspec_dllexport=__attribute__((dllexport))
-D__declspec_naked=__attribute__((naked))
-D__declspec_noinline=__attribute__((noinline))
-D__declspec_noreturn=__attribute__((noreturn))
-D__declspec_nothrow=__attribute__((nothrow))
-D__declspec_novtable=__attribute__(())
-D__declspec_selectany=__attribute__((weak)) -D__declspec_thread=__thread
-D__int8=char -D__int16=short -D__int32=int -D__int64=long long -D__WINE__ -c
-o test-5hFdhw.o -m32 -v test.c -isystem/usr/include/wine/windows
STRIPPED
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.5.1/cc1 -fpreprocessed
/home/armin/.ccache/tmp/test.tmp.Armin-Lappy.24225.i -quiet -dumpbase
test.tmp.Armin-Lappy.24225.i -m32 -mtune=generic -march=x86-64 -auxbase-strip
/home/armin/.ccache/8/f/e763402f4ba107ebe0a46887176150-5354.o.tmp.Armin-Lappy.24225
-version -fshort-wchar -fPIC -o /tmp/cc1MonbO.s
STRIPPED
winebuild -v -fno-asynchronous-unwind-tables -m32 -D_REENTRANT -fPIC --exe -o
test.exe-mBoapU.spec.o -F test.exe --subsystem console -L/usr/lib/wine
-L/usr/lib -L/usr/lib -L/usr/local/lib -L/lib --as-cmd=as --32 --ld-cmd=ld
-melf_i386 -- test-5hFdhw.o
as --32 --32 -o test.GRCnmk.o test.QLV4hW.s
winebuild: as --32 failed with status 1
winegcc: winebuild failed
------
The error lies in $WINESRC/tools/winegcc/winegcc.c lines 1360 and following.
Winegcc assumes that the command line arguments remain quoted as shown in the
cmdline above, but instead winegcc receives the following as 4th arg
"--as-cmd=as --32" (as verified with a simple program just outputting the
args), so actually the quotes get lost and need to be manually filled in if
winegcc starts a script running winebuild. Franky, I don't know too much of the
process used here.
Attached is a chatlog between me and A. Hentschel.
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http://bugs.winehq.org/show_bug.cgi?id=26853
Summary: CSI: Fatal Conspiracy demo: no splash screen without
native d3dx9
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/download_65372.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x189f020, 1048704, 0x33cc8c):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
Native d3dx9 works around it. The missing screen shows some csi info, without
it you get a black screen and then it goes straight to the Ubisoft splash
screen.
For Vincent:
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=44 44 53 20
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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http://bugs.winehq.org/show_bug.cgi?id=21890
Summary: running vc2005: compiler is out of heap space
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.ghostscript.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
with VC2005 express (installed with winestricks), following the build
instruction for ghostscript ("nmake -f psi/msvc32.mak"), VC2005 aborts after
compiling about 50 files with:
c1 : fatal error C1060: compiler is out of heap space
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio
8\VC\bin\cl.EXE"' : return code '0x2'
Stop.
typing "nmake -f psi/msvc32.mak" again compiles another file and then again the
same message.
Using VC2008 (win7 sdk) under wine goes a lot further until encounting bug
21394
(which I filed a bit earlier but can be worked around); Obviously vc2005 works
under real windows to build ghostscript, because this is actually what the dev
team uses (VC2008 is not).
So this looks to be a bad interaction between VC2005 and wine.
I ain't going to look much further since building ghostscript with VC2008
works, but I hope somebody looks into the heap problem with building with
VC2005 and maybe it would benefit wine in general.
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http://bugs.winehq.org/show_bug.cgi?id=21774
Summary: Perfect World International: sometimes audio is
missing
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://pwi.perfectworld.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pq(a)iki.fi
Created an attachment (id=26330)
--> (http://bugs.winehq.org/attachment.cgi?id=26330)
debug output when sound fails
Perfect World International client.
The game is started by running the launcher. A window is shown, where the game
checks the client version and updates it if needed. Then click "start", at
which point I always hear the clicking sound just fine. The actual game loads
and presents a dialog of game information. Click "Confirm" and you should hear
another clicking sound. Sometimes I hear nothing, and the whole game will be
completely silent.
It seems fairly random, if I get sound or not. If sound is missing, it is
unlikely that restarting the game fixes it. A reboot seems to have a better
chance to get it working. I am guessing this a race between the patcher and the
game, and disk caches affect it. Dropping disk caches improves the probability
to get sound.
I've attached a debug log of a case where sound is missing: pwi-debug.txt. The
command was:
LC_ALL="C"
WINEDEBUG="+alsa,+dsalsa,+ds,+dsa,+dsound,+sound,+dsound3d,+dswave,+exec,+winmm"
wine 'C:\pelit\pwi\launcher\Launcher.exe' &> pwi-debug.txt
The relevant part seems to be:
ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
fixme:dsalsa:IDsDriverImpl_Open Failed to open device: Device or resource busy
warn:dsalsa:IDsDriverImpl_Open --> 80004005
warn:dsound:DirectSoundDevice_Initialize DSOUND_ReopenDevice failed: 80004005
When that happens, there will be no sound in the game. Note, that the launcher
(patcher?) always succeeds in playing the click sound just fine. I have no
other audio applications running. I have not used winetricks.
More of my PWI experiences are in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9923 written by
Pekka Paalanen.
This bug has been present from at least 1.1.34.
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http://bugs.winehq.org/show_bug.cgi?id=26598
Summary: Iconoclasts does not start
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.konjak.org/index.php?entry=48
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Iconoclasts does not start and spits out a runtime error message box.
--Terminal output--
fixme:win:EnumDisplayDevicesW ((null),0,0x32d694,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d63c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:ID3DXLineImpl_SetAntialias (0x1e5818)->(1): stub
fixme:d3dx:D3DXCreateEffectEx (0x131008, 0x107543c, 1112, (nil), (nil), (nil),
0, (nil), 0x9294930, 0x32dab8): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x00000003
fixme:d3dx:skip_dword_unknown 0x00000004
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x4dad001
with d3dx9_36.dll it starts.
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http://bugs.winehq.org/show_bug.cgi?id=18152
Summary: lseek* without effect on file stream
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
Created an attachment (id=20613)
--> (http://bugs.winehq.org/attachment.cgi?id=20613)
test case
The attached test case output:
--------------------
sizeof l=17
fread res=16, buf=0123456789___000
fflush ret=0 errno=0
lseek off=0 errno=0
fread res=16, buf=0123456789___001
fseek ret=0 errno=0
fread res=16, buf=0123456789___000
--------------------
is program is run under wine.
The second read on same program run on w2k output:
...
fread res=16, buf=0123456789___000
...
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http://bugs.winehq.org/show_bug.cgi?id=15493
Summary: Clamwin doesn't clear status window (dogfood)
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When running a scan with Clamwin, the current file is displayed that is being
scanned. On Windows, after the file is scanned, it is removed, and the next
file is displayed (usually pretty quickly), along with the percent completed.
On Wine, the list is never cleared, so you get a long list of them.
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http://bugs.winehq.org/show_bug.cgi?id=25176
Summary: CSI: Fatal Conspiracy Demo crashes on startup
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Downloaded from http://www.gamershell.com/download_65372.shtml
Installed ok, but crashes on startup with
Unhandled exception: page fault on write access to 0x0000003c in 32-bit code
(0x00ecef1d).
Backtrace:
=>0 0x00ecef1d in fmodex (+0x8ef1d) (0x0032f7ec)
1 0x00ecefc9 in fmodex (+0x8efc8) (0x0032f808)
2 0x00e645ee in fmodex (+0x245ed) (0x0032f818)
3 0x004c9a0d in csi6demo (+0xc9a0c) (0x016c8d98)
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http://bugs.winehq.org/show_bug.cgi?id=23896
Summary: SQLyog ignores checkboxes.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)scotthinton.com
When using SQLyog, checkboxes do not work correctly. For instance, when
exporting data as a sql dump, the user is presented with a checkbox list of all
tables/views/procedures/etc. It makes no difference whether you select 1,10 or
all. All tables are exported.
This problem is the same for any action that uses checkboxes in this program.
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http://bugs.winehq.org/show_bug.cgi?id=24935
Summary: Capella 7: Virtual keyboard not shown correctly
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anhaupt(a)gmx.ch
The virtual keyboard of capella 7 is not shown correctly: Only parts of the
content are shown, which makes it unuseable.
With a previous version of capella (capella 2004) the virtual keyboard works
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=17588
Summary: Strong Bad's Cool Game only shows black screen
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
I haven't played the game Strong Bad's Cool Game for Attractive People in a few
months, but last time I tried playing it the game worked (after getting a
native d3dx9_36.dll). Since then this specific DLL has been implemented into
Wine itself, apparently.
In 1.1.16 I tried rerunning the game and now two new problems (regressions)
appeared (I'm making two bug entries).
The first problem is this: when running the game, NO graphics show, I only see
a completely black screen. Wine continuously prints out messages like this in
the terminal:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 276
To prove that the game DOES actually run: I'm hearing sound and music.
I use an integrated Intel chipset (Eee PC) and run XUbuntu Intrepid.
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http://bugs.winehq.org/show_bug.cgi?id=12174
Summary: Medieval II: Total War crashes on run
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11566)
--> (http://bugs.winehq.org/attachment.cgi?id=11566)
Log of console output before installing d3dx9_36.dll
When trying to run Medieval 2: Total War, the screen goes black, I get a
garbled cursor for a split-second, and then a message:
"Medieval 2: Total War has encountered an unspecified error and will now
close".
When I first ran this, I got a load of stuff on the command-line which amongst
other things complained about a lack of d3dx9_36.dll. After adding this into
the system32/ directory, I get similar set of complaints on the command-line
(minus a complaint about d3dx9_36.dll), but the game still comes up with the
same error. This game has worked *relatively* recently on Wine (I'm thinking
maybe 0.9.51 or earlier) but I'm uncertain when.
Attached are the logs for both pre-d3dx9_36.dll installation (medieval-1), and
after (medieval-2).
Many thanks!
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http://bugs.winehq.org/show_bug.cgi?id=26606
Summary: No sound or music is played in Iconoclasts
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.konjak.org/index.php?entry=48
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
After getting past bug #26598 there is no sound or music but with xaudio2_2.dll
it plays.
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http://bugs.winehq.org/show_bug.cgi?id=23981
Summary: Sudden Strike 2 crashes when exiting main menu
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Created an attachment (id=30113)
--> (http://bugs.winehq.org/attachment.cgi?id=30113)
Console log
I started Sudden Strike 2 v2.2 and then exited it again, which resulted in a
crash.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
Sudden Strike 2 v2.2
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http://bugs.winehq.org/show_bug.cgi?id=16721
Summary: Magic the Gathering hangs often during duel at 100% CPU
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15046
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
While playing duels in Magic the Gathering (Microprose) with all expansion
packs and manalink 2.0, the duel often hangs at 100% CPU and needs to be
killed.
This happens so often that the gauntlet is not playable at all.
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http://bugs.winehq.org/show_bug.cgi?id=12650
Summary: Flash 8: Fonts rendering very slow and no input buffer
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
When trying to insert text with many symbols it round turn into hurt cause i
have to wait ~3 sec after input every symbol. Another problem when i typing a
alot of symbols then appear only first. It seems to be there is no input buffer
like in windoze.
In windoze this is also resource eager (100% busy at the same situation), but
more comfortable and responsible.
To solve this we need to use device fonts for static text or turn on outline
preview mode.
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http://bugs.winehq.org/show_bug.cgi?id=20591
Summary: FIFA 08: crashes when starting a match
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://largedownloads.ea.com/pub/demos/Fifa/08/FIFA08_
PC_Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.brachaczek(a)gmail.com
CC: stefandoesinger(a)gmx.at
FIFA 08 (also demo version, link in URL) crashes when starting a match (you see
some frames, and when the game is going to show players, it crashes) in Wine
1.1.31 and later (also in current git). This was introduced in this commit:
wined3d: Don't reserve clipping constants needlessly.
author Stefan Dösinger <stefan(a)codeweavers.com>
Tue, 6 Oct 2009 18:59:44 +0000 (20:59 +0200)
commit 8a68f418dbea0967003818e5bbac10e5ffc22512
I added the following code right before the new if..else clause in
dlls/wined3d/arb_program_shader.c in current git:
FIXME("clip_limit: gl_info->limits.clipplanes = %u\n",
gl_info->limits.clipplanes);
FIXME("clip_limit: ctx->target_version = %u (ARB = %d)\n", ctx->target_version,
ARB);
FIXME("clip_limit: use_nv_clip(gl_info) = %d, ctx->target_version >= NV2 =
%d\n", use_nv_clip(gl_info), ctx->target_version >= NV2);
unsigned int __mask = ctx->cur_vs_args->boolclip.clipplane_mask;
FIXME("clip_limit: mask = %u\n", __mask);
FIXME("clip_limit: count_bits(mask) = %u\n", count_bits(__mask));
And got those messages right before the crash:
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
gl_info->limits.clipplanes = 6
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
ctx->target_version = 0 (ARB = 0)
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
use_nv_clip(gl_info) = 0, ctx->target_version >= NV2 = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: mask = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: count_bits(mask)
= 0
And by the way I've also tried adding the following code in place of this
if..else clause in the current git:
clip_limit = gl_info->limits.clipplanes;
if(ctx->target_version == ARB) clip_limit = min(clip_limit, 4);
And FIFA doesn't crash then, but I guess it's not the proper way to fix the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=15424
Summary: Magic: The Gathering fails to start - 'Exception frame
is not in stack limits'
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16290)
--> (http://bugs.winehq.org/attachment.cgi?id=16290)
warn+all log
The +warn=all log is attached
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http://bugs.winehq.org/show_bug.cgi?id=24719
Summary: [Regression] Tray icon stopped working
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denisgolovan(a)yandex.ru
Hi
Recently (within last 2 months) something changed in tray icon functionality.
I am testing latest git version under kde3.
Linux distribution is Gentoo. Ebuild used is the standard portage wine-9999.
The problem shows like empty (invisible) application icon in tray.
Mouse cursor does change to "standard" Windows pointer when I put "X Window"
cursor to tray.
But no mouse clicks (both left and right) are handled by application.
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http://bugs.winehq.org/show_bug.cgi?id=16929
Summary: Shogun Total War (demo and warlord ed.): mouse left-
click problem
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_4385.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daol_p(a)gmx.de
In battle mode, "clicking on terrain" does not work, i.e. left-clicks work for
menus (grouping, formation etc) as well as attacking (left-clicking on enemy
troops), but left-clicks do not work when it comes to giving directions and
rearranging armies (making the game unplayable).
This may or may not be related to Bug 10708 (animated mouse cursors), since in
the demo the icon of the cursor sometimes gets "stuck" with the army symbol
(which may be an animation issue). However this icon issue is not present in
the full game, yet the bug is.
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http://bugs.winehq.org/show_bug.cgi?id=23632
Summary: Starcraft II quits
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armageddon_96(a)mail.ru
Starcraft II sometimes quits without crash window on map loading.
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http://bugs.winehq.org/show_bug.cgi?id=22026
Summary: Symantec LiveUpdate 3.1 refuses to install in NT mode
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26783)
--> (http://bugs.winehq.org/attachment.cgi?id=26783)
Wine 1.1.40 console output
Symantec LiveUpdate 3.1 refuses to install in NT mode reporting "User is
missing adequate access rights to the Window's registry."
Works fine in Win98 mode.
This specific version does not appear to be available for download but the
license does allow distribution, so I can upload it if needed. May affect
other versions but I haven't got that far yet.
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http://bugs.winehq.org/show_bug.cgi?id=21761
Summary: Braid demo installer fails to launch Explorer on the
start menu directory it created
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
When you install the demo version of Braid
( http://www.braid-game.com/ points to
http://www.playgreenhouse.com/game/NNONE-000001-01/
which has a free download link,
http://www.playgreenhouse.com/php/public/tracking/downloads.php?sku=NNONE-0…
The sha1sum is
7ea08ddbf5f2fb2f38057d930389b5af7d737e2c braid_windows_r3.exe )
the installer works, but at the end, pops up an error
dialog saying that ShellExecuteEx failed. On Windows, at that point,
Explorer opens to the Start Menu directory holding the shortcuts for
the game.
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http://bugs.winehq.org/show_bug.cgi?id=19268
Summary: using Radmin: wine stalls if movements/animations in
remote screen
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noragen(a)gmx.net
using Radmin: wine stalls if movements/animations in remote screen
wine stalls, if there are any animations like movie or gif-animations or sth.
like that on remote screen in full screen control mode.
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http://bugs.winehq.org/show_bug.cgi?id=23391
Summary: Restore after minimize button does not work
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.talken(a)telia.com
If I use the "minimize button" the application disappears from screen and task
bar. I can see it with Alt-Tab, but get back to it.
If I reintroduce the patch
http://bugs.winehq.org/attachment.cgi?id=28259
It works again. However, I have to click twice on the task bar twice to see the
application. Otherwise the buttons up to the right (minimize, adjust, maximize)
seems to work OK.
When I double click on the task bar the application does not come back to the
previous maximal size, but to a reduced, but still usable, size.
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http://bugs.winehq.org/show_bug.cgi?id=20175
Summary: ICSD NIST database demo crashes with multiple oleaut32
errors
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fiz-karlsruhe.de/icsd_products.html?&L=pzzx
fsodpt
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
Created an attachment (id=23781)
--> (http://bugs.winehq.org/attachment.cgi?id=23781)
Terminal output
ICSD NIST database demo (ftp://ftp.fiz-karlsruhe.de/pub/csd/demo/icsd_demo.zip)
installs fine, but crashes with unhandled page fault, when it tries to display
the splash screen. Replacing WINE oleaut32.dll with the one from the program
distribution (file date 26-Jul-2002) solves those problems.
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http://bugs.winehq.org/show_bug.cgi?id=22079
Summary: Right click menu doesn't appear in one section of
ImgBurn's disc layout editor
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.imgburn.com/index.php?act=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26907)
--> (http://bugs.winehq.org/attachment.cgi?id=26907)
Terminal output
In ImgBurn's disc layout editor window, right-clicking an item should bring up
a menu with rename, properties, and other options. However, nothing happens
when doing this in the main disc layout view, on the bottom-right (at least
until you try to move the cursor - then you'll run into another bug).
Using winetricks comctl32 makes the menu appear as it should. My log is from
ImgBurn 2.5.0.0, but 2.5.1.0 behaves the same way.
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http://bugs.winehq.org/show_bug.cgi?id=25170
Summary: application bdgest crash
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gurvan.quenet(a)gmail.com
Created an attachment (id=31930)
--> (http://bugs.winehq.org/attachment.cgi?id=31930)
Crash log
I run an windev application name bdgest. This application crash with an error
in gdi32/dib.c
See the attachment.
Thank's for help me to solve this bug.
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http://bugs.winehq.org/show_bug.cgi?id=21975
Summary: QuarkXPress Passport 7.0r0 - Regression: didn't show
any content
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.quark.com (Version 8)
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=26683)
--> (http://bugs.winehq.org/attachment.cgi?id=26683)
Testdatafile QuarkXPress Passport 7.0r0
Regression since wine-v1.1.38 up to now (v1.1.40) - in wine-v1.1.37 was
working:
result of my regression test:
---
aa6c4d4e92cdb944e53a0c36819621a6875f1e61 is the first bad commit
commit aa6c4d4e92cdb944e53a0c36819621a6875f1e61
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Jan 23 14:15:43 2010 +0100
configure: Add specific creation macros for the various types of makefiles.
:100644 100644 ce3941e561ec8f3cde50ca78bf170eb1babb05e6
b30e41e0b5c3af75186553099a0053025ca95f9a M aclocal.m4
:100644 100644 01cf3a78f71cf0d4762dae97e30efa57d9068ea0
7d5a29a821c2d5a4d9855274718df77ed12085f1 M configure.ac
:040000 040000 d1bd1e023c24afddd345582dd59cb421b57397da
795ce110d7a0c2500740bb09508ee2f5c4f0fb02 M tools
---
(I don't trust realy in this result - so I include some screenshots and some
testdatas.)
Check attachment: this file was working with all features of Quark in v1.1.37.
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http://bugs.winehq.org/show_bug.cgi?id=27720
Summary: World of Goo demo rendering problems with builtin
d3dx9_38
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Now that bug 22236 is fixed, wog runs great with just native msvcp80...
except that without native d3dx9_38, there are two problems
right after you enter your name and click the first level start button
(with mouseover text "The goo-filled hills"):
first, the word 'Summer' should appear on a totally black screen.
but on Wine it appears on top of the previous screen.
second, the next screen (with a button whose mouseover text is 'Going Up'),
should have a light blue background with black letters "Chapter 1: The Goo
Filled Hills", but on Wine, the background is black.
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http://bugs.winehq.org/show_bug.cgi?id=17571
Summary: Williams Pinball Classic crashes on launch
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
I've finally figured out how to shoehorn Williams Pinball Classics into Wine,
getting by an annoying Ikernel.exe install issue. Now that it's installed and
I have acquired the only patch (a replacement executable) available for the
game (which fixes it's demand for a 1280x1024x8 video mode which this laptop
can't use), it consistently crashes upon launch.
I've attached the basic output from the crash, if further information is
needed, just lemme know. I'm willing to follow whatever steps are necessary to
get this excellent pinball simulator working with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=23450
Summary: LTSPICE/SWCAD3 Regression: Input boxes don't take any
input
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bon(a)elektron.ikp.physik.tu-darmstadt.de
Install the program, start it,
File->New Schematic
Add Resistor, place it in the schematic.
Right click on part, set value in the input box, close input box
Right click on part again, try to set different value, the value doesn't
change, and the input box doesn't have focus (color change on window fram)
Change to window outside wine, the change back to the input box, now input box
gets focus and value can be changes again
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http://bugs.winehq.org/show_bug.cgi?id=19917
Summary: ABBYY Lingvo x3 English Edition: crash when installing
the application
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ihar.hrachyshka(a)gmail.com
Created an attachment (id=23384)
--> (http://bugs.winehq.org/attachment.cgi?id=23384)
General wine console output with no WINEDEBUG specified
Installation crashes right after installer shows 'Installing new services'.
Then the window with the following message is shown:
The program msiexec.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org.
When I click "Close" button in the message window then hanged installer window
is closed, and I'm returned to general welcome screen of ABBYY installation
interface.
You can download 15-day demo version of the program from:
http://www.abbyy.com/DLCenter/downloadcentermanager.aspx?file=/lingvox3/ABB…
My Wine is build with Gentoo wine-1.1.28 ebuild copied to wine-1.1.29.ebuild
location, with the following USE flags: X alsa gecko jpeg ncurses opengl png
ssl -cups (-dbus) -esd (-gnutls) (-hal) -jack -lcms (-ldap) (-nas) -oss -samba
(-scanner) -test -win64 -xcomposite -xinerama -xml
I don't use any Windows files for Wine.
My system is: Gentoo Linux 2008.0, Linux 2.6.30 (gentoo-sources), amd64 (stable
branch).
booxter@localhost ~ $ wine --version
wine-1.1.29
booxter@localhost ~ $ gcc -v
Using built-in specs.
Target: x86_64-pc-linux-gnu
Configured with:
/var/tmp/portage/sys-devel/gcc-4.3.2-r3/work/gcc-4.3.2/configure --prefix=/usr
--bindir=/usr/x86_64-pc-linux-gnu/gcc-bin/4.3.2
--includedir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/include
--datadir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2
--mandir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2/man
--infodir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2/info
--with-gxx-include-dir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/include/g++-v4
--host=x86_64-pc-linux-gnu --build=x86_64-pc-linux-gnu --disable-altivec
--disable-fixed-point --enable-nls --without-included-gettext
--with-system-zlib --disable-checking --disable-werror --enable-secureplt
--enable-multilib --enable-libmudflap --disable-libssp --enable-libgomp
--disable-libgcj --enable-languages=c,c++,treelang,fortran --enable-shared
--enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu
--with-bugurl=http://bugs.gentoo.org/ --with-pkgversion='Gentoo 4.3.2-r3 p1.6,
pie-10.1.5'
Thread model: posix
gcc version 4.3.2 (Gentoo 4.3.2-r3 p1.6, pie-10.1.5)
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http://bugs.winehq.org/show_bug.cgi?id=12090
Summary: A good gnutella client based on limewire and
acquisitionx
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
URL: http://sourceforge.jp/projects/cabos/files/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rao.murlidhar(a)yahoo.com
Created an attachment (id=11468)
--> (http://bugs.winehq.org/attachment.cgi?id=11468)
error log.
When the application is started , an error comes up saying that java cannot be
loaded.
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http://bugs.winehq.org/show_bug.cgi?id=23521
Summary: 4D Server 6.5.4 crash :
err:service:service_control_dispatcher
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien.ramage(a)gmail.com
4D server 6.5.4 just crash after few seconds saying:
err:service:service_control_dispatcher failed to create control pipe error =
676
4D Server can be download here for test :
http://www.janin-tools.com/download/wine/4d_server_6.5.4.tar.gz
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http://bugs.winehq.org/show_bug.cgi?id=19872
Summary: Dragon NaturallySpeaking 10 Standard - Dictation Box
causes program freeze
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
This is probably a bug similar to bug 15534, which has been fixed.
So I suspect a GDI handle leak or some type of virtual memory problem. (Thanks
Alexander.)
To reproduce:
I use Dragon NaturallySpeaking heavily, opening the DictationBox, dictating
text, pasting into Notepad.
All is well for quite a while.
Suddenly the program slows down. When I try to paste text from DictationBox
using the "transfer" command, the text grays out to show it is being selected,
but the text does not drop and DictationBox does not close, as it should.
I can paste the text using CTL-V, but the DictationBox stays open with the text
in it, and the program has frozen.
Problem -- since the program does not actually crash, does anyone have any
suggestions on a winedbg command?
Will try first:
WINEDEBUG=warn+gdi+relay
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http://bugs.winehq.org/show_bug.cgi?id=21371
Summary: No text can be entered in HTML-Kit's visual mode
(Prototype Pad)
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25734)
--> (http://bugs.winehq.org/attachment.cgi?id=25734)
Terminal output
HTML-Kit build 292 includes a simple WYSIWYG editor, called graphical/visual
mode or Prototype Pad. This consists of a toolbar with various text tools, and
a text area for typing. In Wine, this mode *looks* normal, but no text can be
entered in the text field.
Component may be mshtml. The about button in the editing window says "the
Prototype Pad is a tool based on the MSHTML component found on your
computer"...
winetricks ie6 fixes the issue.
Terminal output is from starting the program and entering graphical/visual
mode. (Winetricks was used to install wine-gecko.)
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http://bugs.winehq.org/show_bug.cgi?id=21524
Summary: Mouse cursor is visible when Geiss goes fullscreen,
but should be invisible
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://www.geisswerks.com/geiss/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
1. Install foobar2000: http://www.foobar2000.org/
2. Install Geiss, a visualisation plugin for Winamp:
http://www.geisswerks.com/geiss/
3. Install Shpeck, a plugin for foobar2000 which allows it to use with Winamp's
visualisation plugins: http://www.foobar2000.org/components/view/foo_vis_shpeck
I'm using:
foobar2000 1.0
Geiss 4.29
Shpeck 0.3.7
In foobar2000, Preferences / General / Keyboard Shortcuts, I set up
Ctrl-Shift-K with the action: View / Visualizations / Shpeck - Start 'Geiss for
Winamp / Geiss for Winamp'. Next, I start an mp3 file, move the mouse cursor to
the top-left corner of the screen and press Ctrl-Shift-K. The Geiss plugin
starts successfully. The problem is that the mouse cursor remains visible, even
though Geiss is trying to draw on the whole screen. Moving the mouse has no
effect on the cursor at this point, it remains in the same position. The mouse
cursor should become invisible when the plugin is started.
Details: My normal screen resolution is X/Y. I set Geiss to use a lower screen
resolution, (X/2)/(Y/2). If I start Geiss when the mouse cursor is outside the
top-left quarter of the screen, the mouse cursor does not show up in Geiss.
The same happens when starting Geiss from Winamp.
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http://bugs.winehq.org/show_bug.cgi?id=22571
Summary: Softimage XSI Mod Tool fails to install
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://dw.com.com/redir?edId=3&siteId=4&oId=3001-18541
_4-10343972&ontId=18541_4&spi=9237653991b059b82dfac9db
128753d7&lop=txt&tag=idl2&pid=10357185&mfgId=6254383&m
erId=6254383&pguid=SkY19goPjAUAAEblLPEAAABZ&destUrl=ht
tp%3A%2F%2Fsoftware-files-l.cnet.com%2Fs%2Fsoftware%2F
10%2F35%2F71%2F85%2Fsetup_xsidemo_4.2_mswin32.exe%3Fe%
3D1272943778%26h%3D92e1c4470120d2dc710902f568cd5599%26
lop%3Dlink%26ptype%3D1901%26ontid%3D18541%26siteId%3D4
%26edId%3D3%26spi%3D9237653991b059b82dfac9db128753d7%2
6pid%3D10357185%26psid%3D10343972%26fileName%3Dsetup_x
sidemo_4.2_mswin32.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27695)
--> (http://bugs.winehq.org/attachment.cgi?id=27695)
Terminal log from install
Large download (~200MB)
Installer fails, fresh wineprefix etc.
Terminal log attached
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http://bugs.winehq.org/show_bug.cgi?id=20491
Summary: VarDateFromStr() can`t parse "26.10.2009 09:31"
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sk_news(a)mail.ru
Created an attachment (id=24393)
--> (http://bugs.winehq.org/attachment.cgi?id=24393)
Demo application (+ src, Delphi 2010)
Wine: VAR_TYPEMISMATCH == VarDateFromStr("26.10.2009 09:31",
VAR_LOCALE_USER_DEFAULT, 0, Result)
Wine+WineTricks/DCOM98: VAR_OK == VarDateFromStr("26.10.2009 09:31",
VAR_LOCALE_USER_DEFAULT, 0, Result)
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http://bugs.winehq.org/show_bug.cgi?id=25959
Summary: The Next Big Thing (demo): game mostly black without
native d3dx9_36
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.gamershell.com/download_68788.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Install as normal, decline directx9 installation. Start the game, choose '80'
on the menu. Most of the screen is black. Goes away with native d3x9_36.
fixme:d3dx:D3DXCreateFontIndirectW (0x219be0, 0x32bf5c8, 0x1ae1e89): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x7a7fe020, 1828101, 0x32bf6b8):
partially implemented
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=ff d8 ff e1
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=44 44 53 20
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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