http://bugs.winehq.org/show_bug.cgi?id=13227
Summary: 100% CPU Usage with notepad - with dtrace output
Product: Wine
Version: 0.9.61.
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mritun(a)gmail.com
Created an attachment (id=13061)
--> (http://bugs.winehq.org/attachment.cgi?id=13061)
DTrace stacktrace of most often executed functions
wineserver is consuming 100% of CPU while running any application. I have
created a test-case with notepad provided with wine. This bug is reproducible
every time.
The system is openSolaris build 84 (nevada SXCE build 84).
Specifics are as following:
$ WINEDEBUG=-all wine notepad
$ wine --version
wine-0.9.61
$ uname -a
SunOS spot 5.11 snv_84 i86pc i386 i86pc
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+
RAM: 2 GB DDR2 (single channel 2 GB x 1)
The dtrace script I used to create the backtrace log of where the "wineserver"
process is spending most of its time is as following:
# cat wine.d
#!/usr/sbin/dtrace -s
pid14618:wineserver::
{
@[ustack()] = count();
}
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http://bugs.winehq.org/show_bug.cgi?id=16916
Summary: CoH Updater causes Segmentation Fault
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
The following is returned in the terminal (I don't know how to make bugreports
with wine on command line and no-one seems to want to help me to restore wine
to it's GUI glory in Kubuntu 8.04 after something went wrong that removed Wine
from my KMenu.
<==>
Connected
Patching project: Coh Install Dir: C:\Program Files\City of Heroes
checksumLoad returned 1
Verifying checksum
Checksum Verify succeeded, requesting patch
fixme:mshtml:HlinkTarget_SetBrowseContext (0x147e80)->((nil))
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
Handling full manifest
Fixing files: piggs/geom.pigg6G 794579:00:53 Remaining
Error calling setsockopt, ending socket buffer size is not what we told it!
(16384!=32768)
Error calling setsockopt, ending socket buffer size is not what we told it!
(32768!=65536)
Error calling setsockopt, ending socket buffer size is not what we told it!
(65536!=131072)
Segmentation fault
<==>
Please note that the 'piggs/geom.pigg6G' error came after the updater crashed
once. So since it tries to uncorrupt one of the files, I'm not really sure what
happens.
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http://bugs.winehq.org/show_bug.cgi?id=24481
Summary: no way to set dpi per application
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
>From
https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/637549
wine-1.2
Ubuntu 10.04
To reproduce run winecfg and:
1. open "Applications" tab and select "Default Settings"
2. go to "Graphics" -> "Screen Resolution", set to 96 dpi
3. go to "Applications" -> "Add application..." -> choose some .exe
4. select newly added .exe then set "Graphics" -> "Screen Resolution" to 202
dpi
5. go back to "Applications" and select "Default Settings"
6. go to "Graphics" -> "Screen Resolution" and see it shows 202 dpi instead of
96 dpi.
Information in "Applications" tab provide wine should save settings from
"Graphics" and "Libraries" tabs on the per application basis.
What's more, it would allow to configure wine to open old 800x600 applications
in virtual desktop with higher DPI and actually use it in 1920x1080, etc.
"Applications" tab of winecfg says this functionality has already been
implemented, yet it doesn't work:
"Wine can mimic different Windows versions for each application. This tab is
linked to the Libraries and Graphics tabs to allow you to change systemwide or
per-application settings in those tabs as well."
Either the above information or the functionality should be changed.
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http://bugs.winehq.org/show_bug.cgi?id=10795
Summary: UI-view32.exe does not show maps on screen
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.ui-view.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jpgrohn(a)gmail.com
Created an attachment (id=9654)
--> (http://bugs.winehq.org/attachment.cgi?id=9654)
Console texts
When starting UI-view32.exe, program starts ok, but map view is black. Map can
see very short time and then view goes black.
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http://bugs.winehq.org/show_bug.cgi?id=28478
Summary: Lego Universe Install Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljohnwu(a)yahoo.com
When installing Lego Universe, I get the following Program Error popup window:
"The program error lego_universe_install.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.".
Thanks for your assistance.
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http://bugs.winehq.org/show_bug.cgi?id=11043
Summary: Black screen after laucnhing domo
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=10046)
--> (http://bugs.winehq.org/attachment.cgi?id=10046)
Logs from the winterm
When I launch DOMO, Wine crashe jsut after the Splash screen.
I hear the sound, but have a black screen.
Last driver fomr nvidia are installed
and DirectX9 is installed, DXDiag reports no errors
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http://bugs.winehq.org/show_bug.cgi?id=10303
Summary: WMA playing
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam050986(a)yahoo.fr
Created an attachment (id=8952)
--> (http://bugs.winehq.org/attachment.cgi?id=8952)
wma log from test-drive 6
It seems to be impossible to load WMA files with wine. All game using these
won't get music and/or sound effect.
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http://bugs.winehq.org/show_bug.cgi?id=15675
Summary: WM_MOVING desn't work
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=16740)
--> (http://bugs.winehq.org/attachment.cgi?id=16740)
Test code. Should print dots when moving window.
I've a small project to school about WinAPI. And the tutorial on school webpage
suggest using WM_MOVING signal to react at window movement. But it doesn't work
in Wine.
In attachement is part of the tutorial using WM_MOVING. Use "winegcc -mwindows
wmmoving.c" to build it. I tested it on virtualized Win XP using MinGW, and
WM_MOVING works there.
I also tested using WM_MOVE instead, and it works as expected.
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http://bugs.winehq.org/show_bug.cgi?id=15589
Summary: SSE (Steuer-Spar-Erklärung) 2008 font rendering problem
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://https://www.steuertipps.de
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported at
http://www.tuxlog.de/keinwindowsmehr/2008/steuererklarung-unter-gentoo-linu…
This may be a dim echo of bug 9107/10505/10995.
To reproduce, start the app, choose Ansicht / Kurzberechnung (Shift F8).
In the upper right corner of the window will be a black blob that
is probably large fat letters all on top of each other.
I'll attach a screen shot.
I have a copy of the app, you can buy it only for $25 or so.
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http://bugs.winehq.org/show_bug.cgi?id=19827
Summary: Xenocode webapps keep buffering for ever
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://xenocode.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I've tried to run a few of the webapps from www.xenocode.com, but they don't
run.
Steps to reproduce:
1. wintricks firefox dotnet20
(the dotnet because if you don't install it, a messagebox pops up, to point to
the root install of .Net)
2. Launch firefox, and browse to www.xenocode.com. Now install the Spoon
plugin, as suggested in the window.
3. After suggested restarting of firefox, try run one of the apps from the
webpage, like ie8, or Google Chrome. In wine, you'll notice that (after some
time) the app keeps buffering over and over again, and never runs to
completion.
I tried fiddling around a bit with some native dlls like wininet etc, but that
didn't help, which makes me think it might be a winsock bug. I'm attaching a
+winsock log hereafter; hopefully some winsock guru can discover a bug?
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http://bugs.winehq.org/show_bug.cgi?id=19880
Summary: Game Last Chaos is not started.
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maverick2608(a)yandex.ru
Check of updatings is started and works. But by button pressing to play there
is a black window with an inscription about an error nksp.exe. The driver
radeonhd.
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http://bugs.winehq.org/show_bug.cgi?id=24472
Summary: crash on Bridge Base Online
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enzolatina(a)msn.com
Created an attachment (id=30879)
--> (http://bugs.winehq.org/attachment.cgi?id=30879)
console output
after 5-10 minutes that i log and play on bboonline wine crashes, this happens
to me since version 1.2.4, any ideas?
archlinux and kde, kernel 2.6.35 wine 1.3.3
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http://bugs.winehq.org/show_bug.cgi?id=18863
Summary: Conflict between utorrent (running on wine)
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kylebonnici(a)hotmail.com
My system has kde 4.2.2 and wine 1.1.22. When compiz is running and utorrent is
also running and i minimize it remove the windows decoration of compiz. this
same error was produced on kde 3.5 thus the problem might be software in compiz
or utorrent when simulated by wine.
10x for you sapport and wonderful work amazing :D:D
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http://bugs.winehq.org/show_bug.cgi?id=23709
Summary: Can't uninstall
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjbladera(a)yahoo.com
Wine can't seem to uninstall Macromedia Dreamweaver. The uninstaller runs but
when i check it. The files are still there, untouched and undeleted. I
restarted my system and checked if it's deleted. It's still there.
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http://bugs.winehq.org/show_bug.cgi?id=26425
Summary: Gamestop download manager window doesn't show in wine
without winetricks ie7
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamestop.com/pc/games/carnivores-2/62431
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Get the exe from:
http://d.trymedia.com/d/infogrames/30m_d_61/t_07po/Carnivores2Setup.exe
sha1sum: c73af84d8e99fa26146bb9b65bbf6a42cac563d1
then, if you're on old wine, work around bug 25518 with native msxml3. Start
the app, and you'll never get a window.
'winetricks -q ie7', however, gets one to appear.
Terminal shows:
fixme:shdocvw:PersistStreamInit_Load (0x12e068)->(0x12c970)
fixme:shdocvw:OleObject_Advise (0x12e068)->(0x459afc, 0x459b54)
fixme:shdocvw:ViewObject_SetAdvise (0x12e068)->(1 00000000 0x459afc)
fixme:shdocvw:ViewObject_Draw (0x12e068)->(1 -1 (nil) (nil) (nil) 0x598
0x459b6c 0x459b6c (nil) 00000000)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x12e068)->(0)
fixme:urlmon:URLMoniker_BindToObject use running object table
...
fixme:shdocvw:ClServiceProvider_QueryService
(0x12e118)->({000214e2-0000-0000-c000-000000000046}
{02ba3b52-0547-11d1-b833-00c04fc9b31f} 0x32c86c)
fixme:shdocvw:ClOleCommandTarget_QueryStatus (0x12e118)->((null) 1 0x32c830
(nil))
fixme:shdocvw:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
...
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClientSite_GetContainer (0x12e118)->(0x32c7f8)
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http://bugs.winehq.org/show_bug.cgi?id=24487
Summary: the terminal is blocked while loading spore.exe
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homobonus-luca(a)hotmail.it
i use the -safe mode and on the terminal appears
fixme:thread:SetThreadIdealProcessor (0x64): stub
fixme:thread:SetThreadIdealProcessor (0x6c): stub
then the terminal doesn't work, seems blocked.
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http://bugs.winehq.org/show_bug.cgi?id=17724
Summary: KDE freezes when opening a dialog with paths and
(probably) file open control
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
This behaviour was found in IMatch (http://www.photools.com), see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15969 for
additional information.
What happened:
KDE freezes when opening a dialog with paths and (probably) file open control.
The dialog is built to relocate the path references in the image database to
another destination. The old path (used during MS Windows usage) points to
"E:\Bilddaten". E: was mapped in WINE to "/media/cdrom0" which was empty (no
disc inside). Deleting this drive in the WINE configuration didn't help, the
same behaviour occured.
It seems that the X session is affected, because a switch to another terminal
(Ctrl-Alt-F2) and reboot the system is possible.
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http://bugs.winehq.org/show_bug.cgi?id=19584
Summary: Can't use BMC Remedy client with WINE
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aloishammer(a)casearmour.net
I'm filing this under ole simply because that's the reported component; if it's
really ole32 or the like, it's not obvious from the errors.
BMC Remedy installs correctly, but goes out to lunch after connecting to the
ARS server and authenticating correctly. This appears to be the relevant error
set:
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"Z:\\root\\.wine\\drive_c\\Program
Files\\BMC Software\\ARSystem\\user\\aruser.exe" failed with error 0
fixme:shdocvw:PersistStreamInit_InitNew (0x1b9178)
err:ole:ITypeInfo_fnInvoke did not find member id -518, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -517, flags 0x4!
If this is a known bug, I could use some advice on overriding ole[32,aut32]
with relevant WinXP DLLs, because it would be really helpful if I could get
this working soon.
TIA
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http://bugs.winehq.org/show_bug.cgi?id=23409
Summary: Problem drawing circles
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)nctdev.nl
Created an attachment (id=29184)
--> (http://bugs.winehq.org/attachment.cgi?id=29184)
Effect in Wine (left) and how it should be (right)
I've found a weird effect when using a piece of software called Orcad Layout.
This program draws circles to make rounded line endings and for so called
'pads'.
I've attached 2 pictures. One which shows the effect in Wine and one that shows
how it should be.
I've tried to use the DIB driver patch and the patch from Bug 17887. Both
without any effect. The standard trace level doesn't show any suspicious
activity.
I nobody is familiar with this bug then I'd like to know how I can trace this
problem to the origin.
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http://bugs.winehq.org/show_bug.cgi?id=22945
Summary: VisualBasic app, arrows for dropdown lists are not
shown
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyruspy(a)gmail.com
Created an attachment (id=28397)
--> (http://bugs.winehq.org/attachment.cgi?id=28397)
Output from wine
Hi, I'm testing a commercial visualbasic (apparently) CRM application and found
that the arrows from the drop down lists are not shown, anybody has seen this?.
The application wont even start without winetricks:
Clean wine + application + mdac28 + mfc42 + oleaut32(native).
First tested with 1.2rc1, later updated to 1.2r2, same issue.
Screenshots:
http://img193.imageshack.us/img193/9386/arrowswindows.pnghttp://img14.imageshack.us/img14/7771/arrowswine.png
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http://bugs.winehq.org/show_bug.cgi?id=19294
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack.
Fonts rendered incorrectly
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22338)
--> (http://bugs.winehq.org/attachment.cgi?id=22338)
Output of wine-1.1.25
There are "<" sign after end of sentences. There are quad boxes in wine-1.1.25
after end of sentences.
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http://bugs.winehq.org/show_bug.cgi?id=24488
Summary: Kernel32 / Ntdll bug. Injecting code into sub process
fails in Wine.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ron.novy(a)yahoo.com
Created an attachment (id=30900)
--> (http://bugs.winehq.org/attachment.cgi?id=30900)
doFork or code 'injection' test.
Wine fails when injecting code into a process created in suspend mode. When
trying to access a created process' memory Wine simply does not allow it to be
unmapped, written to or even change the process' memory protections.
The test case I've attached works on 32bit and 64bit windows systems without
changing protections on the target process' memory. An explanation on how it
should work is in the Readme.txt file.
A possible fix would be to allow writing to memory of a process started in
suspend mode, but not on a process that is running. This should allow the code
to be copied or 'injected' into the suspended process.
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http://bugs.winehq.org/show_bug.cgi?id=24292
Summary: Acrobat 9 Pro Extended bug
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florent.cabret(a)gmail.com
Acrobat 9 Pro Extended bug when you want a pdf is created from a page blank.
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http://bugs.winehq.org/show_bug.cgi?id=15501
Summary: KeyHoleTV client listview enters drawing loop, loses
responsiveness
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.v2p.jp/video/Viewer/SetupKHTV3.09.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16436)
--> (http://bugs.winehq.org/attachment.cgi?id=16436)
KeyholeTV standard error output
With current Git (wine-1.1.5-399-g82f77cc), when starting the KeyholeTV client,
the program listview goes into a loop, bringing CPU utilization to 100%, and
eventually causing the UI to be unresponsive. Emitted output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24555
Summary: Fugawi - Maps do not draw properly, blank spaces
(black) and colours incorrect
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slush(a)vodus.fsnet.co.uk
Created an attachment (id=30994)
--> (http://bugs.winehq.org/attachment.cgi?id=30994)
Screen shot of Fugawi OS maps in Wine
See screen shot, maps do not draw properly, blank areas (black), some areas
appear with incorrect colours, some bits drawn correctly. I have tried a number
of different configurations, Win 98, win 2000, win XP, emulating a virtual
desktop or not, vertex shader and pixel shader on or off. Nothing makes any
difference.
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http://bugs.winehq.org/show_bug.cgi?id=15797
Summary: Install exe not working
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asudak_tantill(a)hotmail.com
After successfully downloading a game and it's installer through wine I then
have a problem using the install.exe. If I double click, right click open with
wine, or open it through Ubuntu's terminal all that happens is a bit of a
pause, the blank wine desktop pops up and then quickly fades away. Their isn't
any error message or anything similar that pops up just the virtual desktop
comes up blank, then goes away in less then a couple seconds.
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http://bugs.winehq.org/show_bug.cgi?id=28093
Summary: GetCurrentPadding must slowly decrease (MacOS)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
This issue lends itself to an interesting case in a (hypothetical) article
about how to fully satisfy the static requirements of an API by the letter yet
lose on the dynamic (or timing) aspects of it.
Unsurprisingly, the dynamics are not well covered in MSDN.
It struck me when analysing the log of my render test (attachment #35968 to bug
#28047) that it plays ping pong with mmdevapi using two buffers: 20671/22050
and 1379/22050, then waits for almost half a second while GetCurrentPadding
yields "buffer full" at 22050 = GetBufferSize = 500ms. 100ms later, it
suddenly says "buffer almost empty". Follows another round of ping pong.
Now imagine what happens after Start when an app prefills the buffer with a
single GetBuffer(GetBufferSize): winecoreaudio will let it starve with "buffer
full" until after that one buffer is returned from MacOS' audio queue, e.g.
500ms later.
IOW an underrun and pause is guaranteed every half second.
Perhaps that explains the 0.5s pauses in bug #28027.
Native does not at all behave like this. I've mentioned its 10ms steps a few
times. Even a much reduced rate, e.g. buffer duration / 3 would prevent the
underruns in Wine.
Unfortunately, fixing this requires a significant rewrite of the
mmdevapi->CoreAudio bridge.
Note that this 10ms talk applies only to shared mode. In exclusive mode,
Initialize presumably sets the period the user asks for. Only EXCLUSIVE +
EVENTCALLBACK is documented to play ping pong with exactly 2 buffers of
GetBufferSize.
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http://bugs.winehq.org/show_bug.cgi?id=24669
Summary: Civilization V crashes on startup
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shimi.chen(a)gmail.com
Created an attachment (id=31185)
--> (http://bugs.winehq.org/attachment.cgi?id=31185)
Terminal output
Game does not start. Crashes on startup.
Ubuntu Lucid x64
ATI 4570hd mobility
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http://bugs.winehq.org/show_bug.cgi?id=26261
Summary: Start menu items are not displayed
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torgeriedel(a)gmx.de
Created an attachment (id=33469)
--> (http://bugs.winehq.org/attachment.cgi?id=33469)
Screenshot showing the installation structure
When installing Commandos - Behind Enemy Lines, I do not see any start menu
entries in my Ubuntu (gnome) menu of wine.
Checking the installation I see, that - in contrast to Axis & Allies - the
start menu entries of Commandos - BEL were created in the users menu folder,
not in the public one. See attached screenshot.
I'm sure on windows both folders are merged and displayed together.
In the screenshot there are four red squares:
The first two are marking the "Public" folder (I think it is the common folder
every user has access to), from which I see start menu entries in my Ubuntu
(gnome) menu.
The other two are marking the users own folder and the start menu folder of
Commandos - BHL which I do not see
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http://bugs.winehq.org/show_bug.cgi?id=22227
Summary: Wrong grayed picture for disabled vb6 controls
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
The vb6 command button, option and radio controls have a "graphical mode" in
which
they can display also a picture.
When the state of the control is disabled a wrong grayed picture is displayed
(I think the problem may be in oleaut32).
In the attached example two disabled command buttons have an icon and a bitmap
picture respectively and the problem seems the same.
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http://bugs.winehq.org/show_bug.cgi?id=22551
Summary: unsupported TIFF with an alpha channel.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jibanes(a)gmail.com
Folks,
I am trying to run Phase One's Capture One under wine 1.1.43 on x86-64, but
TIFF with an alpha channel is currently unsupported in the windowscodecs
component; as shown below:
$ wine CaptureOne.exe
fixme:wincodecs:tiff_get_decode_info unhandled RGB sample count 4
Thank you,
Jerome
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http://bugs.winehq.org/show_bug.cgi?id=21856
Summary: VB6 modal form appears BEHIND parent (borderless) form
when focus is on certain controls, making parent form
unusable.
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: razorwings18(a)hotmail.com
Created an attachment (id=26460)
--> (http://bugs.winehq.org/attachment.cgi?id=26460)
VB6 project + binary to reproduce bug -- requires Microsoft Windows Common
Controls 6.0 to run and compile
In Visual Basic 6, calling FORMNAME.show 1 (open modal form) from a borderless
form, will make the new MODAL form pop UNDER the parent form when the SHOW
method is called while focus is on certain controls, but will correctly pop
OVER the parent form when focus is on other controls.
I.E.: In my BORDERLESS parent form (FORM1), I have a ListView and a
CommandButton. If I give focus to the ListView and call FORM2.SHOW 1, FORM2
pops up OVER FORM1, which is correct.
If I give focus to the CommandButton and call FORM2.SHOW 1, FORM2 pops UNDER
FORM1. This will make FORM1 unusable until you move/minimize FORM1 to find
FORM2 and close it.
This problem is particularly annoying when FORM1 is an MDI Child, since FORM2
will not show in the task bar, and it will be difficult to find FORM2 to close
it.
My findings:
- Seems to be related to Microsoft Windows Common Controls, or maybe even the
presence of ListViews on the form in particular.
- Setting FORM2's StartUpPosition property to something other than 0 (Manual)
seems to fix it (need more testing though).
- Forms with borders seem to work fine (did not test it enough)
- Which focused control will trigger the bug and which won't varies. I've had
the bug appear when focused over textboxes, commandbuttons, listviews,
checkboxes, etc.
See attached VB6 project (binary and instructions to reproduce bug included -
requires Microsoft Windows Common Controls 6.0 to run and compile).
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http://bugs.winehq.org/show_bug.cgi?id=27941
Summary: Very slow rendering in sPlan7
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.abacom-online.de/demos/splan70(demo).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce:
1. Start sPlan
2. In the top-left combobox select TTL
3. See the elements cells being drawn for several seconds
In Windows they are drawn instantly.
The same is for main image widget.
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http://bugs.winehq.org/show_bug.cgi?id=26775
Summary: Ace of Spades: Incomplete Sound
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrishylands(a)gmail.com
Created an attachment (id=34111)
--> (http://bugs.winehq.org/attachment.cgi?id=34111)
Command Line Output
When starting the game "Ace of Spades" you will hear the connection successful
music, or the initial sound of your player loading his gun. After that point no
sound will be heard for the rest of the game. The output from running this game
through wine via command line is attatched. This line in specific stands out
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x143868,0x143ca0): stub
I think this might have something to do with the sound failing at the start of
the game.
This game can be downloaded and run for free at www.ace-spades.com
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http://bugs.winehq.org/show_bug.cgi?id=26465
Summary: Sound Recorder cannot convert audio codec/sample rate,
due to 'acmFormatChooseW' missing
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
When trying to convert audio format in Sound Recorder.
File>Properties
when clicking "Convert Now", nothing happened
and wine console says
fixme:msacm:acmFormatChooseW (0x33eb9c): stub
This bug affected Sound Recorder, Windows XP version
but not on Windows Me version
(may be that Windows Me version is not using unicode variant of
'acmFormatChoose')
*Sound Recorder executable (sndrec32.exe) can be picked from Windows XP machine
in C:\WINDOWS\SYSTEM32 directory.
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http://bugs.winehq.org/show_bug.cgi?id=19678
Summary: Lingoes does not start
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: durammx(a)gmail.com
Created an attachment (id=22974)
--> (http://bugs.winehq.org/attachment.cgi?id=22974)
log from test
Lingoes problem
Needed to add MFC42u.dll but the aplication does not start
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http://bugs.winehq.org/show_bug.cgi?id=18819
Summary: LOK Soul Reaver program error
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: irnbld(a)gmail.com
The program kain2.exe has encountered a serious problem and needs to close,
blah-blah-blah.
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http://bugs.winehq.org/show_bug.cgi?id=23986
Summary: datetime control SetRange() has no effect, enter big
year will cause CTime assert failed
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drangon.mail(a)gmail.com
When use datetime control, call SetRange() to limit time, then modified the
year value to out of range, the modification can success, so SetRange() has no
effect.
In Windows, the same application, the same SetRange() call, then modified the
year value to out of range, the datetime control will refuse the modification,
and return to old value.
I think there should be some check in DATETIME_Char() function in file
"dlls/comctl32/datetime.c" , after change the datetime, call something like
MONTHCAL_IsDateInValidRange() to validate the value.
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http://bugs.winehq.org/show_bug.cgi?id=19504
Summary: Moedan: Crashes after showing developer's logo.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aereshaa(a)gmail.com
Created an attachment (id=22687)
--> (http://bugs.winehq.org/attachment.cgi?id=22687)
command line output when trying to run moedan.
Wine crashes when running DAnmaku shooter game Moedan, after it shows the
developer's logo. Moedan (the trial, which has the same bug) can be downloaded
at: http://moedan.dna-softwares.com/d_files/moedan_trial_c66.exe
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http://bugs.winehq.org/show_bug.cgi?id=21283
Summary: sPlan 7.0: Non properly text rotation
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selim013(a)gmail.com
Overview:
When trying to rotate text - letters in the text field correctly displace their
position but rotating themselfs in the opposite direction. Also text field
becomes cutted, mostly when it is vertically rotated. In this case it becomes
mostly invisible.
Steps to Reproduce:
Place a text field and rotate it.
Actual Results:
Text rotated non properly.
Expected Results:
Text should rotate and be completely visible.
Software version:
wine-1.1.35
Ubuntu Linux 9.10 Karmic
sPlan 7.0 Demo
---
Forgive me for my poor english and description.
Here are self explaining screenshots with a problem:
1) Made in windows. This is what text fields should look like:
http://img145.imageshack.us/img145/2348/splan7demowindows.png
2) Made in wine:
http://img85.imageshack.us/img85/2821/splan7demowine.png
Demo version of Splan 7.0:
http://www.abacom-online.de/demos/splan70(demo).exe
In attachment there is what wine says to me, when i start it.
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http://bugs.winehq.org/show_bug.cgi?id=17130
Summary: felix2: The screenmate flashes and doesn't move
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eduardosmuov38(a)hotmail.com
The screenmate is always flashing and not moving.
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http://bugs.winehq.org/show_bug.cgi?id=20544
Summary: shell32 imagelist memory leak on unload?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrinding the chromium test suite shows this warning in a lot of tests:
8 bytes in 1 blocks are possibly lost in loss record 46 of 805
at malloc (vg_replace_malloc.c:195)
by XInitExtension (InitExt.c:54)
by XextAddDisplay (extutil.c:112)
by find_display (XShm.c:82)
by XShmQueryVersion (XShm.c:181)
by X11DRV_CreateDIBSection (dib.c:4767)
by CreateDIBSection (dib.c:1353)
by ImageList_CreateImage (imagelist.c:2872)
by ImageList_Create (imagelist.c:642)
by SIC_Initialize (iconcache.c:410)
by DllMain (shell32_main.c:1169)
by __wine_spec_dll_entry (dll_entry.c:40)
This is odd... the DLL tries to free that stuff on unload.
Not sure why it's not happening.
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http://bugs.winehq.org/show_bug.cgi?id=14785
Summary: Cyberstorm 2 hangs on intro movie
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=15329)
--> (http://bugs.winehq.org/attachment.cgi?id=15329)
bzipped +mciavi,+relay log
Cyberstorm 2 hangs on start up while trying to play a movie. If I remove the
.avi files from the Avi directory, then the game starts up fine.
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http://bugs.winehq.org/show_bug.cgi?id=19034
Summary: Starship Titanic freezes during introduction sequence.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21949)
--> (http://bugs.winehq.org/attachment.cgi?id=21949)
Debug Trace log
After you insert the CD into the PC (in the game) the Starship Titanic crashes
into your house and a robot gets out and stands in front of you, then the game
freezes.
Ubuntu 9.04, wine 1.1.24 and Geforce 8200 nVidia driver 180.44.
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http://bugs.winehq.org/show_bug.cgi?id=25584
Summary: Racedriver:GRID sound hardware acceleration not
working
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=32579)
--> (http://bugs.winehq.org/attachment.cgi?id=32579)
Wine 1.3.9 GRID
Game using OpenAL and binkw32
Running game.
Splash screen.
Unhandled exception: ...
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http://bugs.winehq.org/show_bug.cgi?id=24361
Summary: Crashday is unusably slow during gameplay
Product: Wine
Version: 1.3.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buhitoescolar(a)gmail.com
The game Crashday (http://en.wikipedia.org/wiki/Crashday) is unusably slow
during gameplay. The menus and options work fine, however.
On Windows, with the same hardware, the game works fine.
emilio@laptop:~$ lspci|grep -E '(Disp|VGA)'
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
emilio@laptop:~$ cat /proc/cpuinfo |grep CPU|uniq
model name : Intel(R) Core(TM)2 Duo CPU T5800 @ 2.00GHz
Compiz was replaced with metacity when running the game. The PC itself is an
Acer Aspire 6930 noteboot. Do not hesitate to ask for any other information you
need.
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http://bugs.winehq.org/show_bug.cgi?id=25958
Summary: DreamStation 1 free music tracker visually freezes
under some conditions
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webxtor(a)ukr.net
When you open a file and play it, everything works fine, except that all
movable parts of the application freeze, when you mouseover the main
application area. Once you move mouse to certain areas like application top
text menu, application external window or somewhere outside of the
application's window or start adjusting any settings while the song is playing,
it unfreezes! When you finish changing settings/mouseover the main program
area, it freezes again.
Only visual, audio keeps playing with no problems!
Tested also with wine 1.1.42 (in addition to 1.3.12) on different machines but
both running KDE.
Application official download link:
http://www.audio-simulation.com/downloads/DS1Install_R004.exe
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http://bugs.winehq.org/show_bug.cgi?id=16685
Summary: redraw problem in AIM_675
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James(a)superbug.demon.co.uk
App has no installer, just unzip into folder.
App fails to redraw graphics properly.
Minimise app, maximise app, graphics display.
Select menu, when the menu disappears, graphics display.
App can be sourced from:
http://www.w5big.com/AIM_675A.zip
Also listed in appdb under title "AIM_675A.zip"
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http://bugs.winehq.org/show_bug.cgi?id=12908
Summary: Battle Zone I does not start.
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=12620)
--> (http://bugs.winehq.org/attachment.cgi?id=12620)
The console output for "software" mode
The game displays a question, in which mode to start: software or hardware. Any
answer results in a black screen.
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http://bugs.winehq.org/show_bug.cgi?id=24474
Summary: Simpsons Hit & Run sound bug
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: apmetcalfe(a)yahoo.ie
The game "Simpsons Hit & Run" has some bad sound problems in vanilla wine
1.3.2. During normal gameplay many sounds are missing, and many others are
missing.
This bug can be fixed by using a native dll as follows:
-download directx8
http://www.brothersoft.com/directx-8.0-for-win2000-download-51962.html
-extract the resulting DirectX80NTeng.exe with cabextract
-copy just dsound.dll to $WINEPREFIX/drive_c/windows/system32
-set dsound to native in winecfg
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http://bugs.winehq.org/show_bug.cgi?id=24315
Summary: Verizon Media Manager crashes on exit
(VZMediaagent.exe
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www36.verizon.com/widgets/fioslink/mediamanager
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30643)
--> (http://bugs.winehq.org/attachment.cgi?id=30643)
Log from exiting Media Manager
On choosing exit from the menu in the program, it will pop up a dialog saying
VZVideoAgent.exe has crashed.
This is in wine-1.3.2-115-gd822555
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http://bugs.winehq.org/show_bug.cgi?id=18079
Summary: AutoCorect: does not properly display custom checkboxes
made by Alcinoe
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://softset.ro/download/ccount/click.php?id=8
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amariei_catalin(a)yahoo.com
I am using Slackware 12.2.
The program (AutoCorect) uses a custom checkbox (TALCheckBox) made by Alcinoe
(http://sourceforge.net/projects/alcinoe) instead of default checkbox from
Delphi.
It is displayed as a black rectangle. You can see some of them on the left
panel. Many are in configuration dialog: "Instrumente >> Configurare" menu.
If you want I will make a short demo reproducing the error...
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http://bugs.winehq.org/show_bug.cgi?id=17762
Summary: Citavi: Application is very slow
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
The Application can be installed now with the proper dlls (winetricks vcrun2005
dotnet20 corefonts jet40 mdac28 riched30).
But then it's incredible slow. It's almost not usable.
I'm running OpenSUSE 11.1 (x86_64)
CPU: Intel(R) Core(TM)2 Duo CPU T7300 @ 2.00GHz
AppDB: http://appdb.winehq.org/objectManager.php?sClass=version&iId=15989
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http://bugs.winehq.org/show_bug.cgi?id=24089
Summary: EverQuest: Escape to Norrath: login screen is blank
without native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://escapetonorrath.station.sony.com/download.vm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30309)
--> (http://bugs.winehq.org/attachment.cgi?id=30309)
bad screenshot
Screenshots/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=20294
Summary: sigma photo pro crashes in X11DRV_DIB_DeleteDIBSection
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yamt(a)mwd.biglobe.ne.jp
Created an attachment (id=23987)
--> (http://bugs.winehq.org/attachment.cgi?id=23987)
log including backtrace
sigma photo pro 3.5.2 crashes in X11DRV_DIB_DeleteDIBSection.
recipe:
1. install sigma photo pro. (http://www.sigma-dp.com/DP2/spp/setup.exe)
2. prepare a directory with a lot of X3F files. (300 or so is enough for me)
3. launch sigma photo pro (SIGMA PhotoPro3.exe) and select the directory.
4. push "Save Images As..." button.
5. push "OK" button and wait.
i can provide some sample X3F files if requested.
this might be a regression because i haven't seen
this particular crash with wine 1.1.28.
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http://bugs.winehq.org/show_bug.cgi?id=17380
Summary: CListCtrl problem
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.jtagtest.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
Created an attachment (id=19429)
--> (http://bugs.winehq.org/attachment.cgi?id=19429)
Linux screenshot
Have a look at
1) the attached image
2) http://www.jtagtest.com/jtagtest-screenshots
3) http://www.jtagtest.com/docs - JTAGTest manual
You can clearly see that JTAGTest running on Linux has overlapping icons in
"CListCtrl" MFC object.
Also font is not correct (screenshot is taken from Ubuntu installation, fresh
wine install from ubuntu repositories did not have this problem, when I
compiled the latest version from sources, this showed up :) - so maybe it's my
fault. Any hint?)
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http://bugs.winehq.org/show_bug.cgi?id=17763
Summary: Citavi: mouse doesn't catch links
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
On some windows the mouse doesn't "get" the links. You have to move the
mousecursor some millimeters above, to use the link. It then transforms from
the normal mousecursor to a hand.
The menus are working. But the links within the windows (example screenshot
will be added) have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=27011
Summary: Lucent Heart: patcher window is blank
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.joystiq.com/game/lucent-heart/download/luce
nt-heart-install-client
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 27008
Created an attachment (id=34445)
--> (http://bugs.winehq.org/attachment.cgi?id=34445)
terminal output
First, install native gdiplus to get around bug 27008.
The patcher will start, but it's window is blank. Native ie7 gets it going.
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http://bugs.winehq.org/show_bug.cgi?id=27905
Summary: Sound not works in the game (in movies this works)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dreamsoul14(a)gmail.com
Created an attachment (id=35704)
--> (http://bugs.winehq.org/attachment.cgi?id=35704)
Game launch log file
It begins to work if in the winecfg, in sound tab set set acceleration mode to
'emulation', but then sound stuck after the movies.
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http://bugs.winehq.org/show_bug.cgi?id=25576
Summary: Microsoft Flight Simulator X: Deluxe Edition, menu
blank without native ie7
Product: Wine
Version: 1.3.9
Platform: x86
URL: https://www.microsoft.com/games/flightsimulatorx/downl
oads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32563)
--> (http://bugs.winehq.org/attachment.cgi?id=32563)
good screenshot
Terminal output/screenshots attached.
The demo has the same problem, but not on the first run.
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http://bugs.winehq.org/show_bug.cgi?id=24554
Summary: Black screen in Everquest 2 (lighting issue?)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morindhal(a)gmail.com
Created an attachment (id=30991)
--> (http://bugs.winehq.org/attachment.cgi?id=30991)
My lspci output
In some zones in Everquest 2 the entire game world goes black but the game UI
remains uneffected and you can still play, you just can't see anything that
happens outside what little info you can get from your game UI.
The effected zones for me are:
VP (Veeshan's Peak)
Lavastorm
Icy Keep
KP (Kylong Plains, outside of Karnor's Castle)
Nektropos Forest
This does not always happen except for in Lavastorm and some times it helps to
change your in game graphics settings, and some times it does not help.
As it is pretty far into the game and no loss of functionality exists (other
than the fact that you can't see what you are fighting) getting a console
output is challenging, if someone goes through how with me step by step I'd be
willing to give it a shot though.
Since I am the first to bugreport this (as far as I can see) it may be driver
related, I am using a Intel GM45 graphics chipset.
Ps. As long as you are not the tank you can put autofollow on someone and make
it through most zones without actually seeing anything, it's just really
annoying.
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http://bugs.winehq.org/show_bug.cgi?id=25217
Summary: Microsoft FSX free flight menu black screen
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
In the FSX menus the free flight sometimes is a black screen until hovering
over with the mouse.
Also the flight lessons are not clickable.
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http://bugs.winehq.org/show_bug.cgi?id=21119
Summary: realMYST v1.1.1 [ENGLISH] No-CD/Vista Fixed EXE: Page
fault and debug err
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25373)
--> (http://bugs.winehq.org/attachment.cgi?id=25373)
Page fault + debug failure
I finally got the program to run using this NoCD, it boots to the MYST book and
crashes as soon as you click onto it with this page fault. Nice intro tho. :)
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http://bugs.winehq.org/show_bug.cgi?id=23414
Summary: Text is italicized in Mozilla Firefox
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiningarcanine(a)gmail.com
Text appears to be being italicized in Mozilla Firefox on both Google's
homepage and in the SunSpider benchmark results. This does not happen in
Mozilla Firefox on either native Windows or native Linux.
Here is a URL that demonstrates the problem:
http://www.google.com/firefox
The little Message of the Day text that appears below the search box is what is
being italicized. Also, the bar at the top of the screen with links for other
google services is also italicized. Not all of the text that Firefox renders is
italicized and I am not sure what the distinction is that is being made.
I use Gentoo Linux. Here is the information its package manager provides about
the installed package:
app-emulation/wine-1.2_rc5 was built with the following:
USE="X alsa cups dbus fontconfig gecko jpeg lcms ldap mp3 (multilib) ncurses
opengl oss perl png ssl threads truetype xcomposite xml (-capi) -custom-cflags
(-esd) -gnutls (-gphoto2) -gsm (-hal) -jack -nas -openal -pulseaudio -samba
(-scanner) -test -win64 -xinerama"
CFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
CXXFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
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http://bugs.winehq.org/show_bug.cgi?id=22812
Summary: mt under wine corrupts executables
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://ghostscript.com/~hintak/wine-debug/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
part of ghostscript's building process runs:
mt -nologo -manifest psi/dwsetup_x86.manifest -outputresource:setupgs.exe;#1
mt -nologo -manifest psi/dwuninst_x86.manifest -outputresource:uninstgs.exe;#1
This step corrupts executables under wine and they gain a wrong image size;
both vista and win7 then complains they are not valid win32 applications. See
discussion on wine-devel mailing list.
I have modified the makefiles slightly so that setupgs.exe and uninstgs.exe are
saved to setupgs.exe.bak and uninstgs.exe.bak before running mt. So the two
*.bak files can be found in:
http://ghostscript.com/~hintak/wine-debug/vista-bins.zip
and the manifests in:
http://ghostscript.com/~hintak/wine-debug/dw_manifests.zip
and one can compare running mt against them with the vista executables, also in
that zip file.
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http://bugs.winehq.org/show_bug.cgi?id=27991
Summary: LsaLookupNames2 implementation leads to leak of
returned buffer data
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Just in case I forget about this.
LsaLookupNames2() returns domains data in LSA_REFERENCED_DOMAIN_LIST structure,
that contains pointer to domain data array. We currently allocate all of this
separately - first LSA_REFERENCED_DOMAIN_LIST itself then a linked array, and
finally setting a pointer from one to another.
This is wrong and leads to allocations that can't be freed with
LsaFreeMemory(), what should be done is to incrementally calculate all
components buffer sizes and then allocate a single buffer that holds everything
at once. With properly adjusted pointers of course, that act as offsets in it.
After that all related leaks will be fixed.
P.S. simple testing shows that native does something like that, at least
HeapSize() for domains pointer returns large number and array pointer points 12
bytes from the buffer first byte.
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http://bugs.winehq.org/show_bug.cgi?id=19796
Summary: Galactic Civilizations II: Crash after menu screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mokurensama(a)alice.it
Created an attachment (id=23189)
--> (http://bugs.winehq.org/attachment.cgi?id=23189)
Crash log
The game starts and runs fine until the menu screen. Contrarily to what is
written in the Ubuntu APPDB entry the screen does not go blank when the cursor
goes over a button, but it crashes when clicking on one.
OffScreenRendering in regedit was set to fbo, but setting it to backbuffer
doesn't seem to change anything
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http://bugs.winehq.org/show_bug.cgi?id=19773
Summary: Largo Winch: mostly black screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23165)
--> (http://bugs.winehq.org/attachment.cgi?id=23165)
Last 100000 lines of +all,-some log prior to ^C, mostly d3d8
After starting the game from the main menu, as soon as the introductory video
sequence ends and the player gets control, the screen turns black, except for
the 4 keyboard indicators in the top right and the dialog text at the bottom of
the screen.
Pressing Esc leads to a working menu (the palmtop display). Also, the main
menu is correctly displayed.
The graphics are actually present because sometimes, when refreshing the
desktop window after putting another one in front, the scene becomes visible
for a few milliseconds, then turns black again!
The black screen is present:
- with Intel i915 graphics on Ubuntu Intrepid;
- with NVidia 9400M graphics on MacOS;
- AppDB mentions it with wine-1.1.1.
I tried various settings of HKCU\Software\Wine\Direct3D\RenderTargetLockMode,
OffscreenRenderingMode, UseGLSL, DirectDrawRenderer to no avail. Same with
Massimo's DIB engine with wine-1.1.22.
This does not seem related to the "QuickTime" bug #1347:
- the patch from bug #1347, comment #58 does not help;
- compiz is not running;
- black in virtual desktop and fullscreen modes;
- pbuffer no improvement on NVidia.
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http://bugs.winehq.org/show_bug.cgi?id=13417
Summary: FlashFXP - No mouse support systemwide if window is open
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Created an attachment (id=13328)
--> (http://bugs.winehq.org/attachment.cgi?id=13328)
Photo of input window
Unable to click on any buttons (even outside FlashFXP) when a popup menu is
open.
Login into a ftp server, and press right mouse button, then in the popup menu
choose create new folder.
The opened input window doesnt let you use the mouse button anymore until this
input window is closed. (The mouse doesn't work system wide anymore)
The keybord works correctly.
Also the popup window should disappear after the input box is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17990
Summary: Battleships forever video is offset
Product: Wine
Version: 1.1.18
Platform: Other
URL: http://www.wyrdysm.com/games.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
The Battleships Forever game (see URL) has its video offset, the top is above
where the window is painted and there's just a fair amount of black underneith.
Lines like "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(1024,768)/(0,0)-(1024,768)" look suspicious, so assigned to directx-d3d.
As a side note, running it in a virtual desktop greatly reduces the effect and
makes it more playable.
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http://bugs.winehq.org/show_bug.cgi?id=25082
Summary: radmin: right mouse key drag'n'drop not working
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
in radmin client 3.4 it's easy to copy connection just with drag'n'drop by a
right mouse keys, but in wine right mouse key works so as you do not move the
cursor, like you pressed and released the right mouse button in one time. so
where you released the key - there it is working - on a connection - that will
be connection property, in a list - options of listiong connection.
Ubuntu 10.4 Linux.
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http://bugs.winehq.org/show_bug.cgi?id=9952
Summary: Sketch Studio shows corrupt cursor
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.sketchandsmudge.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketch Studio 2007.2 installs and runs ok,
but when inside the drawing canvas, the
mouse cursor is a big corrupt block.
It switches to a normal cursor when outside the active canvas.
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http://bugs.winehq.org/show_bug.cgi?id=28530
Bug #: 28530
Summary: Asami Sushi Shop hangs when switching to windowed mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36617
--> http://bugs.winehq.org/attachment.cgi?id=36617
Plain Wine log
The game starts in fullscreen mode. If the user requests to disable fullscreen
mode, the desktop appears with an empty window, and three lines of diagnostics
are repeatedly printed until the program is killed. (Sometimes the process
doesn't exit immediately, possibly due to a deadlock.)
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http://bugs.winehq.org/show_bug.cgi?id=23501
Summary: ATEN KVM WinClient did not start
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcin.wolyniak(a)aster.pl
Created an attachment (id=29336)
--> (http://bugs.winehq.org/attachment.cgi?id=29336)
Bzippped log from WINEDEBUG=heap wine WInClient.exe run
1.Results:
When running ATEN KVM CN6000 Win CLient it stop starting with the error window:
Register WinCLient failed!.
2. Expected results:
App should start completly.
3. How to reproduce:
a) Install app from www/aten/com. Select Download, select Software & Drivers
for CN6000 KVM product. Download v1.7.161 2009-12-28 CN6KLogServer_v1.7.161.zip
version (used by me to be in sync with the firmware used in kvm itself).
b) install mfc42.dll from winetricks
c) run setup and install
d) run app from cmd line. cd to app dir, wine WinCLient.exe
e) after a while with no errors on the console app stops loading with pop
window containing error mentioned before.
Log from WINEDEBUG=heap wine WinClient.exe attached
Regards
Marcin
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http://bugs.winehq.org/show_bug.cgi?id=26530
Summary: Frogger: 3D models not rendering correctly/Only
shadows
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33789)
--> (http://bugs.winehq.org/attachment.cgi?id=33789)
Terminal Log: ...fixme:d3d:swapchain_init Add OpenGL context recreation support
to context_validate_onscreen_formats(?)
It is nearly impossible to play frogger on the PC due to the fact that the
models render incorrectly and only show the shadow of frogger, not even the
shadow of cars which is considerably disruptive to the actual gameplay.
Attached is terminal log of the situation. Pretty sure it's a d3d bug.
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http://bugs.winehq.org/show_bug.cgi?id=25010
Summary: radmin fast search halfworking.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
cursors moves unlogical when trying to search a folder by pressing a keys
matched first letter of the folder name! it works logical only if you press
only first letter!
what did i mean!
we know that in the most every folderlist we can press fisrt letters of the
folder name and cursors moves to the right folder if a folder exists in the
current location.
so that function i used in windows.. it's really comfortable when you have
about 80 folders..
so how it works in radmin through wine - really unlogical!
we have two fims.. begins with the "ved" and "var" (var is the first in the
folder listing who begins from "v")
so we press leters "v" and then "e" - all good - we are on "ved"
so we press letters "v" and then "a" - cursor position is firm wich begins from
"ve" - i mean "ved" adain! why "ved" ?
so we have "oao" - i press "o,a,o" and i am on the third firm that in the
listing begins from "o", but firm begins from oao is only one!
uncorrect "a" letter work ?
so we have "lpq" - i press "l,p" i am on the seconf firm.. the first was lpq ..
unlogical - i am pressed the "p" and cursors didn't stay on the place. this is
the only one firm begins from "lpq"! BUT if a press "l,p,q" i exactly ont "lpq"
firm!
so thats what i meant unlogical moves! i caanot understand algorithm.
thank you!
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http://bugs.winehq.org/show_bug.cgi?id=28343
Summary: UFO: Extraterrestrials Gold - crash at start unless
native d3dx9_26 (or d3dx_36) is used
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: wine-bugs(a)winehq.org
Created an attachment (id=36322)
--> (http://bugs.winehq.org/attachment.cgi?id=36322)
WINEDEBUG="+tid,+all,err+all,warn+all,trace-all" output
UFO:ET not only require native dsound/dmusic as reported in bug #25728, but
also crashes unless native MS d3dx9_26 or d3dx9_36 are used. I had first ran
into this bug with Wine 1.3.11, and it pertained till version 1.3.24. Can't
test with later version due-to dsound/dmusic override workaround is no longer
working as reported in bug #28340.
What's interesting is that is is sufficient to install native dsound/dmusic and
only one of native d3dx_26/d3dx_36 to get the game working. With native d3dx_26
and wine's built-in d3dx_36 the game seems to start up faster than with wine's
built-in d3dx_26 and native d3dx_36.
I attach essential WINEDEBUG logs recorded with Wine 1.3.24 + MS native
dsound/dmusic + wine's built-in d3dx_26/d3dx_36.
Most "promising" line are:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8a00c0, 49280, 0x34f8a0):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0x14a2a8, 0x8c44a0, 1192, (nil), 0x8c4958,
(nil), 0, (nil), 0x8c1770, 0x8c1764): semi-stub
fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet
fixme:d3dx:get_format_info Unknown format 0x35545844
>From relay trace it looks like that the last d3d function called prior to the
crash is d3dx9_36.D3DXCreateTextureFromFileInMemoryEx().
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=25599
Summary: Editing Word drawing object does not work
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
After a re-install of Word 2000, I cannot edit word drawings that I made with
Word/wine on another computer anymore.
Upon clicking open / Microsoft Word Document Objcet, I get an error pop-up:
"The server application, source file or item cannot be found. Make sure the
application is properly installed, and that it has not been deleted, moved, or
renamed".
The wine output is:
wine WINWORD &
[2] 19702
jhh@his10:~/.wine/drive_c/Program Files/Microsoft Office/Office$
fixme:x11drv:X11DRV_GetDeviceCaps (0x598): CAPS1 is unimplemented, will return
0
fixme:storage:Storage_ConstructTransacted Unimplemented flags 110022
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f090 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f05c {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d9c4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d990 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
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http://bugs.winehq.org/show_bug.cgi?id=28666
Bug #: 28666
Summary: Spa Mania: Read from NULL when toggling fullscreen
mode
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36838
--> http://bugs.winehq.org/attachment.cgi?id=36838
Plain terminal output
Attempting to enter or leave fullscreen mode crashes the game.
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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http://bugs.winehq.org/show_bug.cgi?id=21143
Summary: Missing GUI elements in Shaiya
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bloodywing(a)neocomy.net
Created an attachment (id=25386)
--> (http://bugs.winehq.org/attachment.cgi?id=25386)
missing GUI in shaiya
Some of Shaiyas GUI elements are missed in new Wine version. Last working
version was 1.1.30.
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http://bugs.winehq.org/show_bug.cgi?id=20590
Summary: Cities XL 1.0.3.392 crashes
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinner(a)psitronic.de
Created an attachment (id=24567)
--> (http://bugs.winehq.org/attachment.cgi?id=24567)
Wine output while running
Here is a logfile from a segfault crash from "Cities XL". The game ran great
until an update that occured this week.
AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10537
I already informed the Monte Christo game support, but maybe their answer will
be "wine is not supported". So I decided to post it here to, maybe its a wine
bug.
The game crashes when leaving the starter and loading the game. An Splashscreen
image is displayed, and then the segfault box appears.
If I can provide any other information, please let me know.
02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 GT]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9600 GT/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 190.42
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http://bugs.winehq.org/show_bug.cgi?id=17385
Summary: Zeus Master of Olympus does not render (black screen)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier.leconte27(a)orange.fr
Created an attachment (id=19438)
--> (http://bugs.winehq.org/attachment.cgi?id=19438)
WINEDEBUG=+ddraw trace file
Zeus Master of Olympus does not render (black screen), but the introduction
movie before main screen is displayed works properly.
I use the following command to kick off the game in windowed mode:
wine explorer /desktop=Jeux,1280x1024 Zeus.exe
This is with the commercial version (1.x), and I don't know whether this bug
applies to the either the demo or the Atlantis extension.
This bug first started with version 1.1.3, and existed on every version I could
test up to 1.1.15 (pretty much all of them).
I have attached a WINEDEBUG=+ddraw to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13757
Summary: Outcast (and Outcast Demo 1) : can't skip credits when
exiting the game.
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://dld-9.tomsgames.net/get/f4063e2070f59e6abd1b12881c517235/484
ae50e/9/4/4/16449/outcast_demo_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Hello,
When exiting the Outcast game or the Outcast demo 1, I can't skip credits by
pressing "escape"... It lasts about 4 minutes!
This is annoying because Outcast runs in 512x384 so if I kill wine, my desktop
resolution doesn't come back in 1680x1050.
Nevertheless, If I wait 4 minutes it's ok!
You can try the Outcast demo 1, maybe it's easy to solve.
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http://bugs.winehq.org/show_bug.cgi?id=24034
Summary: StarCraft2 zerg bloodstains and overlords slime
dropping effect are too big
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Screenshot attached shows a bloodstains of zerg (and only zergs, terrans are
unaffected) that are covering full screen. Size of bug-affected effects depends
on camera position. While moving camera it may cover all screen, as on
screenshot or disappear completely, with few in-middle variants.
Done on ATI HD4570, kernel 2.6.35, fglrx-10.7. wine-1.2 and 1.3.0 tested.
UseGLSL=disabled - without this bloodstains are not rendered at all.
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http://bugs.winehq.org/show_bug.cgi?id=21304
Summary: commandos : setup_exception_record nested exception
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richlv(a)nakts.net
game commandos hangs every now and them with : setup_exception_record nested
exception
possibly related to :
bug 15195
bug 20380
bug 19025
bug 9454
bug 20820
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http://bugs.winehq.org/show_bug.cgi?id=18682
Summary: d3d9/visual: tests fail with glsl disabled
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-noglsl/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21391)
--> (http://bugs.winehq.org/attachment.cgi?id=21391)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=15669
Summary: Lego Loco hangs on startup attempting to play back intro
video
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=16729)
--> (http://bugs.winehq.org/attachment.cgi?id=16729)
Lego Loco thread backtraces
With today's Git (wine-1.1.6-314-g36d0140), when attempting to start the Lego
Loco application, the application simply hangs on a black screen. A bit of
tracing shows the hang to be due to the mciavi asynchronous playback thread
being blocked in a ShowWindow call:
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
which seems to suggest that the problem lies in user32. Thread backtraces and
trace logs are attached.
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http://bugs.winehq.org/show_bug.cgi?id=23623
Summary: Dockable tool pallet icons don't render after resizing
tool pallet.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
Using MathCAD 2000 Pro under wine-1.2-rc7 the dockable tool pallets icons don't
render. I have to manually resize the tool pallets and run the mouse pointer
over the empty tool pallet to get the icons to show up. After that everything
is fine so long as the tool pallet isn't resized. By the way this has never
worked in any release of wine that I've tried over the years.
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http://bugs.winehq.org/show_bug.cgi?id=18315
Summary: Mortyr 2 - For Ever: graphical bugs
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=20858)
--> (http://bugs.winehq.org/attachment.cgi?id=20858)
Mortyr 2 game log
- NPC bots do not show.
- Player weapons / hands do not show.
- Game speed drops unplayable when antialiasing option is selected.
- Selected weapon indicator does not change.
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http://bugs.winehq.org/show_bug.cgi?id=12223
Summary: MSN Messenger Winks doesn't apear
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Steps to reproduce:
- Set wine to Win2K
- Set riched20 to native with winetriks riched20 (if you don't do this you
can't open a new conversation window)
- Install flash player from
http://fpdownload.macromedia.com/get/flashplayer/current/licensing/win/inst…
- Sign in and open a conversation window, and try to send a wink. You won't see
the winks.
After do winetricks msxml3 the winks will work.
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http://bugs.winehq.org/show_bug.cgi?id=20187
Summary: MSN Messenger 7.0 crash while changing the tabs
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.microsoft.com/downloadS/details.aspx?displa
ylang=en&FamilyID=cf49c56c-8b3e-4eae-9904-9505f47bed45
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23790)
--> (http://bugs.winehq.org/attachment.cgi?id=23790)
Conseole output
I was changing quickly the tabs at the right side of msn messenger when the
crash appear. I'm attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16807
Summary: MSN Messenger 7.0 Audio Conference doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
When you try to make a conference using the microphone you will get a message
saying that You can execute the audio and video assistant in that moment.
Looking in the console it shows:
err:ole:CoGetClassObject class {7a42ea29-a2b7-40c4-b091-f6f024aa89be} not
registered
err:ole:CoGetClassObject no class object {7a42ea29-a2b7-40c4-b091-f6f024aa89be}
could be created for context 0x1
And this is related to the RTC Client that is not implemented on Wine.
http://msdn.microsoft.com/en-us/library/ms775464(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=21367
Summary: DATALINE Office Demo: install fails - sometimes
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Created an attachment (id=25727)
--> (http://bugs.winehq.org/attachment.cgi?id=25727)
console output of a crash during install
When testing the install of DATALINE Office Demo on 1.1.36, I noticed that it
crashes Wine. Since it used to work with 1.1.24 (according to my test report
over at AppDB
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15365), I went off
to run a regression test.
When I was finished, I reverted the patch in HEAD and ran the installer again.
It went through as it did witch 1.1.24.
To make absolutely sure, I ran the installer again, with clean HEAD (and 1.1.36
from the Ubuntu PPA to make sure). And it didn't crash! But then, on second run
(starting from scratch witch a clean .wine) it crashed as before, that is, at
the same point according to the installer's progress bar).
I tried several times, and sometimes the install works, sometimes not. The
number of failed installs is greater though).
So I fear my regression test was useless, since I didn't test the install at
the different points more than once. I could re-run the regression test doing
so, but I might still miss a "bad" one simply by not trying often enough.
I don't know how to test this further, but I attach the console output of a
crash on 1.1.36 for a start.
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http://bugs.winehq.org/show_bug.cgi?id=26561
Summary: H&R Block 2010 (At Home Standard) - Registration/Skip
Registration impossible to click
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33820)
--> (http://bugs.winehq.org/attachment.cgi?id=33820)
Terminal log. ...fxme:mshtml, etc.
I was going to try doing taxes on my Linux box just to see if it was possible
in wine, but it isn't. (QEMU ftw) :P
The program installed fine, but then it is impossible to actually run the
program due to a button bug.
There should be two links:
1) Register the next time you start the program
2) Submit your registration data to the server
Screenshot: http://i.imgur.com/Lu2di.png
Neither of these links are clickable, hence making the entire program useless.
Update also failed with a blank page, but that's probably another bug(?).
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http://bugs.winehq.org/show_bug.cgi?id=22046
Summary: When using two monitors, starcraft causes primary one
to shut down
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://appdb.winehq.org/appview.php?appId=72
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
I have two monitors. When I run starcraft, it automatically picks the smaller
and secondary monitor and turns off my primary one. When I exit the game, I
have to go into the Display settings and turn the primary monitor
back on.
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