http://bugs.winehq.org/show_bug.cgi?id=28411
Summary: Reaper display problem with KORG M1 DLE VSTi
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gigaday(a)googlemail.com
Created an attachment (id=36421)
--> (http://bugs.winehq.org/attachment.cgi?id=36421)
KROG M1 DLE Browser window
When using KORG M1 DLE as a VSTi in Reaper, when the Browser button is pressed
to select an instrument patch the background is transparent; this makes it hard
to read the Browser window - but not impossible. When run under MS Windows the
background is opaque.
I have noticed this problem with various versions of Reaper 3.xx and 4.xx and
with different versions of Wine 1.2.x and 1.3.x.
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=26150
Summary: Missing function in Mlang prevents ElektroManager at
startup
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mlang
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
The function GetGlobalFontLinkObject in Mlang is necessary to start the program
ElektroManager, which is not yet implemented. Therefore the program just shows
several error messages about "access vaiolation". Using native mlang.dll solves
the problem.
I already tried to disassemble this function, but i'm not good at it. Hope
somebody can help me with that :)
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http://bugs.winehq.org/show_bug.cgi?id=25388
Summary: http://chessplanet.ru/program/chessplanet_r.exe
crashes during initializing
Product: Wine
Version: 0.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Created an attachment (id=32295)
--> (http://bugs.winehq.org/attachment.cgi?id=32295)
rather useless log... coz other most interest page cannot copy
Window with message "Failed to set data '0'" and big debug log for this
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http://bugs.winehq.org/show_bug.cgi?id=28889
Bug #: 28889
Summary: Problem in user32 (regression)
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://netikka.net/dev/loop.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Two of my applications failed to show GUI in git. Looks like infinite loop
Simplified sample: http://netikka.net/dev/loop.exe
Source: http://netikka.net/dev/loop.zip
it's regression:
3b5e14a9b0a925052e2b1b71f76a7f1eff6d84bf is the first bad commit
commit 3b5e14a9b0a925052e2b1b71f76a7f1eff6d84bf
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Fri Oct 21 11:29:05 2011 -0500
user32: Use Uniscribe in the multiline edit control.
:040000 040000 3cade3e51f7827bcb33e2ffb29d813b1b281eee3
36d7773ef67ae9d2a462fc856024bebed3a15aaa M dlls
Reverting patch fixes the problem
git show 3b5e14a9b0a925052e2b1b71f76a7f1eff6d84bf | patch -p1 -R
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http://bugs.winehq.org/show_bug.cgi?id=27561
Summary: Duke Nukem Forever needs native dinput8
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
err:ole:CoGetClassObject class {25e609e5-b259-11cf-bfc7-444553540000} not
registered
err:ole:CoGetClassObject no class object {25e609e5-b259-11cf-bfc7-444553540000}
could be created for context 0x1
wine: Unhandled exception 0x80000003 at address 0x79bc7a (thread 0009),
starting debugger...
CLSID: 25e609e5-b259-11cf-bfc7-444553540000 -> DirectInputDevice8
'winetricks dinput8' works around it.
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http://bugs.winehq.org/show_bug.cgi?id=14677
Summary: Don't started
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: didekridek(a)gmail.com
Program can not be started
Link to download agent (program like ICQ client)
http://exe.agent.mail.ru/magentsetup.exe
:(
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http://bugs.winehq.org/show_bug.cgi?id=21901
Summary: Sonic Riders launcher hangs when trying to remap
control keys
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://files.filefront.com/Sonic+Riders+Demo/;6040611;
/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Huk(a)wine.x.pl
Created an attachment (id=26551)
--> (http://bugs.winehq.org/attachment.cgi?id=26551)
Debug log created with: WINEDEBUG=+dinput,+dinput8
If we try to change default key mapping in launcher of "Sonic Riders", it will
hang - there are no debug messages in terminal, probably because wine is still
running, only launcher is in the state of infinite loop (or something similar
because it eats 50% of dual core CPU). I think this bug is related to:
trace:dinput:IDirectInputDevice2AImpl_GetDeviceData (0x13a2d0) 0x33c65c ->
0x33c5b0(8) x20, 0x00000000
there are many such calls at the end of debug.log (see attachment).
This bug also affects the demo which can be downloaded from the url above.
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http://bugs.winehq.org/show_bug.cgi?id=28961
Bug #: 28961
Summary: Native usp10 breaks Wine
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed
Created attachment 37239
--> http://bugs.winehq.org/attachment.cgi?id=37239
terminal output
This one might turn to be invalid as a native component is involved, but the
fact is that it didn't happen formerly (Wine<1.3.31).
Steps to reproduce the problem:
1. create a clean wineprefix
2. winetricks usp10
3. launch winecfg and select any of the available tabs (except for Applications
and Audio; those twos don't seem to trigger the crash) >> Wine crashes with a
fairly detailed backtrace.
The same crash occurs if you try to open wine notepad, or you try to change the
value of a key in wine regedit.
This didn't happen before this commit
acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed is the first bad commit
commit acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Oct 17 09:07:06 2011 -0500
user32: Use Uniscribe in the single line edit control.
:040000 040000 893487597629158ea8b1ddc0f152d992cb68d60d
a67057c79230c1842b43d04a4639969d4290629c M dlls
This commit id is reported in bug #28952, which reported fixed since
yesterday's git. However the crash with native usp10.dll installed is still
present as of wine-1.3.31-213-g996b451.
Fedora 15 x86
gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC)
X.Org X Server 1.10.4
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http://bugs.winehq.org/show_bug.cgi?id=18608
Summary: Trickstyle does not start anymore
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailme667(a)yahoo.co.uk
Created an attachment (id=21289)
--> (http://bugs.winehq.org/attachment.cgi?id=21289)
terminal output
When I try to start Trickstyle, I just get an unhandled exception. This is the
culprit from the terminal output:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7d6d2556
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7d6d2556).
I'm pretty sure the game was still working on wine 1.1.2 and was broken shortly
after (this bug was already present in 1.1.7 IIRC and possibly before), but
I've upgraded my Ubuntu a while ago so I can't go back to that version (well
not without compiling stuff).
Both the demo and the full version are affected. I can't seem to figure out how
to connect this bug to Trickstyle in the appdb or mark this bug as a regression
so I hope that happens automatically or something. :-P
Demo download: http://download.cnet.com/TrickStyle/3000-7418_4-917835.html
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http://bugs.winehq.org/show_bug.cgi?id=28828
Bug #: 28828
Summary: gmail notifier getting unexpected http headers
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
adys@azura ~/downloads % wine GmailInstaller.exe
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
...
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
err:wininet:HTTP_ParseRfc1123Date unexpected month L"-Ja"
[12:26:12] <jacek> Adys: looks like we get a http header that we don't expect
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http://bugs.winehq.org/show_bug.cgi?id=24891
Summary: GUNNER2: The game doesn't start
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31516)
--> (http://bugs.winehq.org/attachment.cgi?id=31516)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install GUNNER2
4) wine Gunner2.exe
5) PlayGame->Continue unregistered
6) get an error (attachment)
Behaviour:
Game doesn't start.
Expected behaviour:
Game should start.
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http://bugs.winehq.org/show_bug.cgi?id=23197
Summary: Mathematica Welcome screen has no images
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=28860)
--> (http://bugs.winehq.org/attachment.cgi?id=28860)
Upper window is in wine, lower is native linux (it looks the same as in
windows)
Mathematica Welcome Screen lacks the images as well as some controls (e.g.
checkbox in the lower right corner). The same is with help browser - no
navigation controls.
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http://bugs.winehq.org/show_bug.cgi?id=28985
Bug #: 28985
Summary: colors returned from printer device context are
different between windows and wine
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 37291
--> http://bugs.winehq.org/attachment.cgi?id=37291
output windows
The appended test case shows a difference in color values returned from the
printer context between windows and wine.
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http://bugs.winehq.org/show_bug.cgi?id=28482
Summary: Main window in SeeYou displays nothing and doesn't
update
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmk+wine(a)arm.linux.org.uk
Fedora 14.
Running SeeYou (flight analysis software - www.naviter.si) and loading a flight
(IGC file) results in the map window showing but remaining blank.
Selecting the graphs or statistics file results in the window changing
appearance, but the main contents is never shown.
The mouse context changes correctly when moving the mouse around the window.
Right clicking brings up the correct menus, but when the menu is cancelled, it
remains on the screen.
It is almost although the application is not being notified that the window is
visible.
This application worked fine with previous versions of wine. However, I will
confirm with previous versions in due course.
If you need any additional information, let me know (and let me know how to get
it.) If you need an IGC file to try out yourself with this, I can supply one
too.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=28414
Summary: Have no sound in Live For Speed S2
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willa8004(a)sohu.com
Created an attachment (id=36422)
--> (http://bugs.winehq.org/attachment.cgi?id=36422)
The sond stop works.
The sound works well in wine 1.3.24, but stop working in 1.3.25 and above.
But when I test the sound in winecfg, it works. I use PulseAudio in my
ArchLinux x86_64.
When I see the logs, 1.3.24 and 1.3.28 both have some errors about alsa, but in
1.3.25 and above, it stop works.
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http://bugs.winehq.org/show_bug.cgi?id=28894
Bug #: 28894
Summary: regression with patch
3b5e14a9b0a925052e2b1b71f76a7f1eff6d84bf (high cpu
usage)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reinhard.karcher(a)gmx.net
Classification: Unclassified
I run a Borland Delphi program that prerfoms 2 seeks in an dbase database and
puts text from the found record into a richedit control.
With that patch included, there is a delay of several seconds before each info
gets displayed and the CPU goes to 100% busy.
Reverting the patch 3b5e14a9b0a925052e2b1b71f76a7f1eff6d84bf removes the delay.
The patch from 28889 has no effect.
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http://bugs.winehq.org/show_bug.cgi?id=26354
Summary: Ubuntu Wine 1.3 Upgrade 3/8/2011 breaks Quicken Deluxe
2009 (qw.exe)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshcooper(a)verizon.net
Created an attachment (id=33573)
--> (http://bugs.winehq.org/attachment.cgi?id=33573)
wine qw.exe &> output
Application loads normally, plays the sound, but instantly on drawing the
screen, closes the program. Uninstalled Quicken 2009, deleted all install
directories and reinstalled from scratch, and the same issue reoccurs.
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http://bugs.winehq.org/show_bug.cgi?id=28519
Bug #: 28519
Summary: WINE cannot be compiled completely outside the source
tree
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Classification: Unclassified
1) I unpacked the sources of wine-1.3.29.
2) I created a directory called "wine"
3) I entered into this directory with "cd wine".
4) I lauched configuration with "../wine-13.29/configure
--prefix=$HOME/inst_wine"
5) Configuration completed without errors, then I typed "make".
6) At a certain point, compilation failed with:
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -mconsole -municode main.o -o
aspnet_regiis.exe -lwine ../../libs/port/libwine_port.a
aspnet_regiis.exe-Ewrqxf.c:2:20: windef.h: No such file or directory
aspnet_regiis.exe-Ewrqxf.c:3:21: winbase.h: No such file or directory
aspnet_regiis.exe-Ewrqxf.c: In function `main':
aspnet_regiis.exe-Ewrqxf.c:7: error: `wchar_t' undeclared (first use in this
function)
aspnet_regiis.exe-Ewrqxf.c:7: error: (Each undeclared identifier is reported
only once
aspnet_regiis.exe-Ewrqxf.c:7: error: for each function it appears in.)
aspnet_regiis.exe-Ewrqxf.c:7: error: `wargv' undeclared (first use in this
function)
aspnet_regiis.exe-Ewrqxf.c:7: error: `wenv' undeclared (first use in this
function)
aspnet_regiis.exe-Ewrqxf.c:8: error: `HMODULE' undeclared (first use in this
function)
aspnet_regiis.exe-Ewrqxf.c:8: error: parse error before "msvcrt"
aspnet_regiis.exe-Ewrqxf.c:9: error: parse error before "wchar_t"
aspnet_regiis.exe-Ewrqxf.c:10: error: `msvcrt' undeclared (first use in this
function)
aspnet_regiis.exe-Ewrqxf.c:11: error: `NULL' undeclared (first use in this
function)
winegcc: gcc failed
make: *** [aspnet_regiis.exe] Error 2
It looks like that WINE cannot be compiled completely if configured outside the
source tree.
If I copy the content of /include directory from "wine-13.29" (where sources
are) to "wine" (where binaries are), so that a copy of "windef.h", "winbase.h",
etc will be placed there too, compilation completes successfully.
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http://bugs.winehq.org/show_bug.cgi?id=20538
Summary: SPlan 7.0
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)labahn.net
CC: tim(a)labahn.net
Created an attachment (id=24492)
--> (http://bugs.winehq.org/attachment.cgi?id=24492)
This is a print (CUPS) an any components are black
Function printing does not function correctly.
I print with CUPS.
The components are not shown correctly. Any components are black.
Moreover, the Icons are shown only black. In version 1.1.9 it better functions.
Product information
http://www.abacom-online.de/uk/html/splan.html
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http://bugs.winehq.org/show_bug.cgi?id=28763
Bug #: 28763
Summary: Averasell: Only £ key works on keyboard
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbaordman(a)yahoo.co.uk
Classification: Unclassified
Only £ key works on keyboard
but in notepad all keys work
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http://bugs.winehq.org/show_bug.cgi?id=28212
Summary: [regression] sound stops for Crimsonland
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naylor.b.david(a)gmail.com
Created an attachment (id=36130)
--> (http://bugs.winehq.org/attachment.cgi?id=36130)
"+tid,+dsound,+winmm,+mmdevapi,+oss,+alsa,+coreaudio"
After upgrading from 1.3.24 sound stops working for Crimsonland. All version
from 1.3.25 to 1.3.27 do not have working sound.
I tried changing "Hardware acceleration" between Full and Emulated without
affect. The "Test Sound" button does produce sound and both UT3 and CivV have
working sound (all games installed in their own prefixes).
# cat /dev/sndstat
FreeBSD Audio Driver (newpcm: 64bit 2009061500/amd64)
Installed devices:
pcm0: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm1: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm2: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm3: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm4: <HDA Realtek ALC892 PCM #0 Analog> (play/rec) default
pcm5: <HDA Realtek ALC892 PCM #1 Analog> (play/rec)
pcm6: <HDA Realtek ALC892 PCM #2 Digital> (play)
pcm7: <HDA Realtek ALC892 PCM #3 Digital> (play)
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http://bugs.winehq.org/show_bug.cgi?id=11799
Summary: ArcRail demo says "No direct 3d, switching to sw
rasterizer" forever
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.mirakron.com/arcrail/mainarcrail.htm
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game installs ok, but when you start it,
it complains over and over "No direct 3d, switching to sw rasterizer",
and can't be played.
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http://bugs.winehq.org/show_bug.cgi?id=20870
Summary: Usertracks fail to load in GTA San Andreas
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebi(a)berlin.com
Created an attachment (id=25016)
--> (http://bugs.winehq.org/attachment.cgi?id=25016)
Terminal Output
Pretty much the same as bug #20789 (which got closed), but I've installed GTASA
on my linux partition this time.
Steps are almost the same:
1.: Install GTA SA from DVD into a directory of your choice (I've installed
into "~/.wine/drive_c/games/GTA San Andreas").
2.: Apply NOCD crack.
3.: Create Windows-links to your tracks into the GTA Userfolder (which
usually resists in "~/GTA San Andreas User Files/User Tracks/").
4.: Start GTASA by running the cracked gta_sa.exe:
cd "~/.wine/drive_c/games/GTA San Andreas/" && wine gta_sa.exe
5.: Goto the Options/Audio Menu, choose User Track Options
6.: Let the game scan your Tracks.
7.: Experience Crash (followed by an Errormessage from Wine).
Slightly different Terminal output has been attached.
Used Wine Version: 1.1.33.
Additional Notes:
The game itself runs just fine. Only searching for Usertracks fails.
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http://bugs.winehq.org/show_bug.cgi?id=24432
Summary: League of Legends standalone client crashes when
starting tutorial game, with unimplemented functions
from msvcp80.dll
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://l3cdn.riotgames.com/Installer/lol/LOL_Standalon
e_09_16_2010.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=30811)
--> (http://bugs.winehq.org/attachment.cgi?id=30811)
log from mscodescan.pl (which runs winedump -j import)
After doing 'winetricks ie6' to work around bug 24431, the
LoL standalone client crashes when you enter a tutorial game, with
wine: Call from 0x7b8367b3 to unimplemented function
msvcp80.dll.?clear@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ,
aborting
winedump shows the game uses about 120 routines from msvcp80 that are
currently stubs in wine; see attached log.
winetricks vcrun2005 works around this, and gets you to the next problem.
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http://bugs.winehq.org/show_bug.cgi?id=28872
Bug #: 28872
Summary: GT Challenge displayed in wrong colors
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://boxrun.tripod.com/gt.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
Created attachment 37083
--> http://bugs.winehq.org/attachment.cgi?id=37083
terminal output
A user reported in the WineHQ forum that this small, freeware game doesn't look
like as it should in Wine-1.3.30: http://forum.winehq.org/viewtopic.php?t=13741
The problem is present in 1.3.31 too, and the result of the regression test:
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
The patch can't be reverted on 1.3.31, but
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1 >> wrong colors
git reset --hard HEAD^ >> good colors
Fedora 15 x86
X.Org X Server 1.10.4
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=25983
Summary: Double Sound (Alsa and Pulse)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lancerdot(a)gmail.com
When I run Warcraft III, I get double sound. By double sound, I mean that I
hear the same thing with a tiny delay in between (1/3 of a second-ish). I
noticed that running `pkill pulseaudio` before I start Warcraft III stops the
double sound and the game sound is fine, but I then cannot receive sounds from
the rest of my system's applications (using Ubuntu 10.10) until I close
Warcraft III and restart pulse.
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http://bugs.winehq.org/show_bug.cgi?id=28595
Bug #: 28595
Summary: Graphics problems in Starcraft II
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zachhobbs(a)gmail.com
Classification: Unclassified
After I updated starcraft to 1.4.1 I started having graphics problems (see
attached screenshots).
Arch Linux
nvidia 280.13-1
wine 1.3.29-2
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http://bugs.winehq.org/show_bug.cgi?id=25242
Summary: QQ International doesn't work on Wine 1.3
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acrossgoldenwall(a)googlemail.com
QQ International beta 3 doesn't work on Wine 1.3 .
If I click the "Password" field, QQ will crash and restart automatically.
QQ's keyboard encryption/protect may cause this trouble.
QQ is the most popular IM software in China, I have to use it with a virtual
machine now.
If you don't know what is QQ, see this:
http://en.wikipedia.org/wiki/QQ
Download link:
http://dl_dir.qq.com/qqfile/qq/QQ2010/QQIntl_Beta3.exe
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http://bugs.winehq.org/show_bug.cgi?id=28912
Bug #: 28912
Summary: Dark Fall crashes immediately after starting
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/126673/120000/fileinfo/Dark-
Fall-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: cbd81d391c641083ba05ddbedde40ece4a161f28
Created attachment 37159
--> http://bugs.winehq.org/attachment.cgi?id=37159
terminal output
This bug affects Dark Fall: The Journal as well as the sequel, Dark Fall 2:
Lights Out.
Both games crash right after started with identical backtraces.
The games started correctly in Wine-1.3.31.
The problem is still present in wine-1.3.31-147-gfe1f692.
Steps to reproduce the problem in the demo:
Launch darkfalldemo.exe and you will receive a crash.
The result of the regression test:
cbd81d391c641083ba05ddbedde40ece4a161f28 is the first bad commit
commit cbd81d391c641083ba05ddbedde40ece4a161f28
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 19 15:34:21 2011 +0200
gdi32: Implement EnumDeviceFonts as a standard driver entry point.
:040000 040000 3260c1197512b3b16fdfbd9a77416eb324559317
2b383e1efdb3b3054494dfef574f3f4f43852719 M dlls
The patch cannot be reverted on current git, but
git checkout cbd81d391c641083ba05ddbedde40ece4a161f28 >> the games are
crashing
git reset --hard HEAD^ >> the games start correctly
Fedora 15 x86
X.Org X Server 1.10.4
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http://bugs.winehq.org/show_bug.cgi?id=28945
Bug #: 28945
Summary: Armored Fist 3 shows only black screen after starting
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/29182/20000/fileinfo/Armored
-Fist-3-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
The screen stays black after game launch, although the game is apparently
running (mouse and keyboard work in the menus and I can hear the menu music in
the full version of the game), but I can't see anything.
The demo can be used to test the issue. You can exit the demo by pressing 'q'
three times.
In the terminal only
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6d8,0x00000000), stub!
This was caused by
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
The patch cannot be reverted on the current git version
(wine-1.3.31-172-g7df0245), but
git checkout 2da4f87a7e7551f17cd650ef6d8596f595efc13b >> black screen
git reset --hard HEAD^ >> the game starts normally
Bug #28899 was also affected by this commit. Commit 61550ff fixed the problem
in that case, but apparently it has no effect on this bug.
Fedora 15 x86
X.Org X Server 1.10.4
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=23905
Summary: sothink: Maximizing completely breaks the window
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www2.sothink.com/download/swfdec.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Window manager: kwin. Untested on others.
Maximizing Sothink SWF Decompiler results in part of the screen greying out and
going transparent. Only relevant console output is the following:
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:dwmapi:DwmIsCompositionEnabled 0x32eaac
fixme:win:LockWindowUpdate (0x400c6), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x50034), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x40028), partial stub!
I couldn't manage a screenshot but am available for more tests.
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http://bugs.winehq.org/show_bug.cgi?id=15429
Summary: winhttp doesn't send HTTP auth credentials
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
CC: hans(a)meelstraat.net
Using Google Chrome HTTP Auth is recognised and a authentication dialog box
displayed and user data accepted, however winhttp does not appear to forward
the credentials to the server causing failure.
Console displays the following:
fixme:winhttp:request_set_option 1 (null) (null)
Chrome displays the following error:
"Error 2 (net::ERR_FAILED): Unknown error."
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http://bugs.winehq.org/show_bug.cgi?id=13251
Summary: Half Life 2 crash after "load" finish
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: siegerstein(a)pochta.ru
Created an attachment (id=13089)
--> (http://bugs.winehq.org/attachment.cgi?id=13089)
WINEDEBUG=+trace1,+trace2,-trace3 wine hl2.exe -steam
starting game:
wine hl2.exe -steam
When "Loading" finish, wine crash ( see attachment )
GNU/Linux Gentoo 2.6.24-gentoo-r8
wine-1.0-rc1
Video Card: Radeon X1600
Drivers: x11-drivers/ati-drivers-8.476 (
ati-driver-installer-8-4-x86.x86_64.run )
Xorg: 7.3 ( 1.4.0.90-r3 )
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http://bugs.winehq.org/show_bug.cgi?id=24095
Summary: 1c v77 crashed
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ikos(a)freemail.ru
Backtrace:
=>0 0x0041bda7 in 1cv7 (+0x1bda7) (0x00710dc8)
1 0x00000001 (0x00428dd0)
2 0x0041ad90 in 1cv7 (+0x1ad8f) (0x00422f92)
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http://bugs.winehq.org/show_bug.cgi?id=16203
Summary: Wine is not displaying all entries in Speed Commander
GUI
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.speedproject.de/enu/speedcommander/index.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tn(a)chambers.no-ip.info
Created an attachment (id=17439)
--> (http://bugs.winehq.org/attachment.cgi?id=17439)
log
Take a look at the screenshot, it looks like the program doesn't show any
directories unless you click over it. Compare the left and right side to see
what I mean. Attached is the log file and picture. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=12402
Summary: Reversed printing of vertical text using wineps.drv
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kadlecf(a)fzu.cz
I am using with wine a custom-made program for windows which can produce a
page-like output for printing. I use the 'wineps printer using CUPS' for
generating postscript. This works, except one feature: whenever the page to be
printed contains vertical text from bottom to top, that one will print starting
at the right place but from top to bottom.
(If the text is a single letter, it is easy to correct in the output postscript
file-the lines
900 10 div matrix rotate
can be changed to
900 3.333 div matrix rotate
which fixes the problem. However, this simple trick will not work for a longer
text.)
The program is custom-made under Virtual Pascal, and the text is printed here
using the function CreateFontIndirect. For the screen, it is called
with lfEscapement=900; however, for printing, this has to be set to -900
because of reverse y coordinates. It seems that wine is not in line with this
convention of Windows...
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http://bugs.winehq.org/show_bug.cgi?id=28979
Bug #: 28979
Summary: monochrome bitmap printing problem
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
I have a test program which prints out a monochrome and colored bitmap and some
text. It prints outs the monochrome image inverted and non inverted.
On windows this test app works as expected, it prints black drawings with white
background on none inverted page, white pixels and black background on inverted
pages. I tested this with PDFCreator and a real HP laserjet compatible printer.
Running this application on wine shows coloring problems (see appended
screenshots).
I have verified that this is not an os related problem by running this test on
two different opensuse linux machines, one with running version 11.2 and the
other opensuse 11.4. On both machines this problems occurs with slightly
different wrong colors (green on the other machine)
I created the appended pdf files on both machines using a generic postscript
level 2 printer driver and converted it to pdf with ps2pdf.
Binaries, source and wine log with WINEDEBUG=+all of the related test program
are also appended. The related gdi commands are located in the source at
PrintThread.cpp:AddContentToPage()
To print start the app, press <STRG-N>, enter 7 then enter <return> and
<STRG-P>
Content of appended testcase.zip
GdiPrintSample-bin.zip
GdiPrintSample-patched.zip
output-windows.pdf
output-wine.pdf
wine_debug.bz2
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http://bugs.winehq.org/show_bug.cgi?id=24783
Summary: WoW 4.x D3D: non-low texture resolution slows the game
down
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Video -> Graphics -> Textures -> Texture Resolution
Anything else than "Low" is a HUGE strain on the game. Easily tested in crowded
areas such as Dalaran.
Low: Low resolution textures, low-detail terrain blending and low-resolution
player textures
Fair: High resolution textures, low-detail terrain blending and low-resolution
player textures.
Good: High resolution texures, high-detail terrain blending and low-resolution
player textures.
High: High resolution textures, high-detail terrain blending and
high-resolution player textures.
Nvidia GTX480, drivers 260.xx
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http://bugs.winehq.org/show_bug.cgi?id=23194
Summary: Mathematica notebook background black when Desktop
Integration is used
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=28859)
--> (http://bugs.winehq.org/attachment.cgi?id=28859)
Black background
I have tried Royale and Luna themes, applying them via winecfg, and in both
cases Mathematica notebook background gets black as in the screenshot. When no
theme is used, it's ok.
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http://bugs.winehq.org/show_bug.cgi?id=15500
Summary: Can't select options in the menus
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://ifcmarkets.com/download/IFCMTerminalSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
If you try to select any option inside a menu in IFC Trade Terminal, the menu
won't detect that the mouse is over the option. You have to choose the option
with the keyboard.
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http://bugs.winehq.org/show_bug.cgi?id=28765
Bug #: 28765
Summary: Columns UI extension for foobar2000 crashes
application in Ubuntu 11.10
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobbrett(a)hotmail.com
Classification: Unclassified
Created attachment 36946
--> http://bugs.winehq.org/attachment.cgi?id=36946
Wine errors after foobar2000 crash.
The plugin "Columns UI" (aka "foo_ui_columns.dll") [1] causes the error: "The
program foobar2000.exe has encountered a serious problem and needs to close."
to appear.
This occurs with multiple versions of the plugin (0.3.8.8, 0.3.8.6 and an
unknown version dated 2010-11-11) and foobar2000 (1.1.6 and 1.1.8) [2] and has
only begun since an upgrade from Ubuntu 11.04 to 11.10. During this time Wine
was also upgraded from "wine1.3 (1.3.29-0ubuntu1~ppa1~natty1)" to "wine1.3
(1.3.30-0ubuntu1~ppa1~oneiric1)" via a PPA. [3]
[1] http://yuo.be/columns.php
[2] http://www.foobar2000.org/download
[3] https://launchpad.net/~ubuntu-wine/+archive/ppa
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http://bugs.winehq.org/show_bug.cgi?id=27841
Summary: LabVIEW 2010: Installation goes slow
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35604)
--> (http://bugs.winehq.org/attachment.cgi?id=35604)
Images
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine setup.exe
4) default installation
Behaviour:
Installation goes very slow. All the time I see the same window (See 1st image
in attachment).
There is an error in the middle (see 2nd image in attachment "Funkcja
zakończyła niepowodzeniem" means "Function has failed"). Installer ends after
very long time (~1 hour) with message that it has failed.
Expected behaviour:
Installation should go quicker.
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http://bugs.winehq.org/show_bug.cgi?id=28952
Bug #: 28952
Summary: Explorer++ always highlights text in the address bar
Product: Wine
Version: 1.3.31
Platform: x86-64
URL: http://www.explorerplusplus.com/software/explorer++_1.
3.3_x86.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed
Created attachment 37222
--> http://bugs.winehq.org/attachment.cgi?id=37222
Terminal output
In Explorer++, the text in the address bar is always highlighted (white text on
blue background) as if I had selected it. The only time it appears without the
highlight is after selecting the text, then clicking somewhere in the address
bar to deselect it. After that, it becomes highlighted again when navigating to
a different folder.
Regression testing identified this as the cause:
acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed is the first bad commit
commit acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Oct 17 09:07:06 2011 -0500
user32: Use Uniscribe in the single line edit control.
:040000 040000 893487597629158ea8b1ddc0f152d992cb68d60d
a67057c79230c1842b43d04a4639969d4290629c M dlls
Reverting the patch from git failed, so I double-checked with:
git checkout acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed - bad
git checkout acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed^ - good
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http://bugs.winehq.org/show_bug.cgi?id=28955
Bug #: 28955
Summary: League of Legends installer freezes for a long time
when attempting to display an EULA
Product: Wine
Version: 1.3.31
Platform: x86-64
URL: http://signup.leagueoflegends.com/en/signup/redownload
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: c83841ca0e08902bad88d1d9c3e04db8b3097bcd
c83841ca0e08902bad88d1d9c3e04db8b3097bcd is the first bad commit
commit c83841ca0e08902bad88d1d9c3e04db8b3097bcd
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Thu Oct 27 13:38:15 2011 -0500
user32: Improvement for performance in soft linebreaking.
Run the installer as:
GC_DONT_GC=1 wine LeagueofLegends.exe
to workaround bug 22152.
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http://bugs.winehq.org/show_bug.cgi?id=28027
Summary: μ-law rendering with pauses and repetitions
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
On MacOS, playing the 11kulaw.wav sample from the MCI shell causes intermittent
pauses (of variable duration, roughly ~0.5s). After each pause, sound does not
necessarily resume where it left off, but the audible output is correct (μ-law
was decoded).
MCI shell (bug #20232, comment #10): wine wintest.exe mcishell
open 11kulaw.wav alias u
play u from 0
close u
By contrast, rendering IMA_ADPCM works. The difference is that ADPCM goes
through Wine's codec, while μ-law is apparently handled by MacOS, as you can
tell from the missing
fixme:g711:G711_StreamSize
lines that appear on Linux (or in older versions of Wine on MacOS, e.g.
1.1.35).
trace:coreaudio:AudioClient_Initialize (0x11d7b0)->(0, c0000, f4240, c350,
0x139
438, {d7875583-d596-4af9-9c30-7755c50b26f8})
trace:coreaudio:dump_fmt wFormatTag: 0x7 (Unknown)
trace:coreaudio:dump_fmt nChannels: 1
trace:coreaudio:dump_fmt nSamplesPerSec: 11025
trace:coreaudio:dump_fmt nAvgBytesPerSec: 11025
trace:coreaudio:dump_fmt nBlockAlign: 1
trace:coreaudio:dump_fmt wBitsPerSample: 8
One possible fix might be to have mmdevapi refuse all but linear PCM. Perhaps
this particular bug is nevertheless interesting because it might reveal faults
in the handling of the Mac OS audio units. After all, μ-law might be
transparent to the player because its samples/sec, blockalign etc. look exactly
like linear PCM.
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http://bugs.winehq.org/show_bug.cgi?id=1425
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2011-11-04 14:14:31 CDT ---
Closing bugs fixed in 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=24961
Summary: BioEdit errors if datafile is closed
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.pinamartins(a)gmail.com
Created an attachment (id=31611)
--> (http://bugs.winehq.org/attachment.cgi?id=31611)
Program error Dialogue box
BioEdit gives an error when closing an open datafile. This error provides no
console output, just a dialogue box with the following message:
External exception: C000001D
After clicking "OK" the program continues to run. However, closing BioEdit
after this results in the attached dialogue box.
Afterwards there is console output (in attachment too).
Steps to reproduce:
Download and install BioEdit (http://www.mbio.ncsu.edu/BioEdit/bioedit.html);
Open a datafile (example datafile in attachment);
Close the datafile;
Close BioEdit.
Note: Do not use a very large datafile, or this will trigger bug 24960. The
example will work fine.
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http://bugs.winehq.org/show_bug.cgi?id=25826
Summary: msctf:inputprocessor tests fail on clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/msctf:inputprocess
or.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
inputprocessor.c:892: Current Language 409
Unhandled exception: page fault on write access to 0x0046004a in 32-bit code
(0x7e435db8).
winedbg: Internal crash at 0x7ec81e4d
test failed: crash
+msctf attached
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http://bugs.winehq.org/show_bug.cgi?id=28843
Bug #: 28843
Summary: The Polynomial hangs after starting
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://dmytry.com/games/Polynomial-free-122_windows.zi
p
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: fea69b230546cd8145c67e9f94b3e8f0fa2bea2f
Created attachment 37044
--> http://bugs.winehq.org/attachment.cgi?id=37044
winedbg backtrace
The game freezes after starting, showing only a black screen and consuming 100%
CPU power.
No output from Wine in the terminal.
This is a regression, caused by
fea69b230546cd8145c67e9f94b3e8f0fa2bea2f is the first bad commit
commit fea69b230546cd8145c67e9f94b3e8f0fa2bea2f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Thu Oct 13 12:24:59 2011 +0200
msvcrt: Don't duplicate _setmbcp functionality inside _create_locale
function.
:040000 040000 0116692a39b3c919ac2fe5dd8759aa5d3111ddcb
dae26e6f7f54bc5c54f919073de1c79311252fa5 M dlls
The reverted patch fixed the problem.
Native msvcrt.dll is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=21627
Summary: Black surfaces on sims 3 characters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristjan.ugrin(a)gmail.com
Created an attachment (id=26106)
--> (http://bugs.winehq.org/attachment.cgi?id=26106)
screenshot
Sims 3 characters have black areas on their bodies.
After bisecting, seems like commit bef792f5ff2cd87db98b58acb182123ef76be6e6 is
the problem.
More in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=28873
Bug #: 28873
Summary: VBScript causes an assert when running script
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 37096
--> http://bugs.winehq.org/attachment.cgi?id=37096
Output log
Open Enterprise Architect Example Model
Open the Scripting View
Select the Script "VBScript - Attribute Lifecycle Example"
Run the script
Script stops due to assert.
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http://bugs.winehq.org/show_bug.cgi?id=15145
Summary: Regression, graphics corruption, caused by
eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52
Product: Wine
Version: 1.1.4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)mysteryvortex.com
Commit eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52 patches
dlls/wined3d/surface_base.c
This causes a regression exhibited in the game "Prince of Persia 3D" as well as
the demo.
During the game, icons are displayed at the bottom of the screen indicating
health/weapon/etc. After the commit, the icons are surrounded by squares.
In virtual desktop mode only (not full screen mode), this commit does fix the
menus which flash/strobe what appears to be the previous contents of the
screen.
To recreate:
Download the demo, prince_of_persia_demo.zip, from one of the following URLs:
(the original site, pop3d.com, is gone. (now a link farm))
http://www.digit.pl/ftp/gry_297/Prince.of.Persia.3D..htmlhttp://www.idg.pl/ftp/gry_297/Prince.of.Persia.3D..html
Unzip, run the .exe and install.
Run c:/Program Files/Red Orb/Prince of Persia 3D De
mo/PoP3DDemo.exe
Choose "New Game"
Look at the vial icons in the lower left or the sword icon in the lower right.
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http://bugs.winehq.org/show_bug.cgi?id=28175
Summary: Kurso de Esperanto 3.2 Lessons don't open and block
the application
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kshorg(a)gmail.com
Running it with 1.1.44 as noted in the appsdb works fine.
Bisecting showed 2 noteworthy commits:
--
901af51ea32f2d192a598808abab2d1b6a940773 is the first bad commit
commit 901af51ea32f2d192a598808abab2d1b6a940773
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:24 2011 -0500
winmm: Remove driver implementation of waveOut*.
:040000 040000 cccb55d925c166ba3838b0179cbdd655a44ba26a
428f760df6efda7a37b4a84f97721523ab72863f M dlls
--
This one breaks the audio of the application, though it still works.
--
be158e48ad8ee556941bd3f1ff94ca7116680d00 is the first bad commit
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
:040000 040000 428f760df6efda7a37b4a84f97721523ab72863f
2b94a3c0b7a42f4f83b037adc317d17565c1f7a9 M dlls
--
After this one, whenever an audio-playing button is selected the application
stalls.
Switching between Full/Emulation for hardware acceleration on winecfg didn't
had any effect.
Running on a stock Debian Squeeze 6.0.2.1, bigmem i686 kernel.
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http://bugs.winehq.org/show_bug.cgi?id=26643
Summary: Undefined symbols _SSLCopyPeerCertificates on Mac OS X
10.4.11
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-2011(a)ryandesign.com
Created an attachment (id=33919)
--> (http://bugs.winehq.org/attachment.cgi?id=33919)
build log from MacPorts
Building wine 1.3.16 or 1.3.17 with MacPorts on Mac OS X 10.4.11 with Xcode 2.5
fails with:
:info:build /usr/libexec/gcc/i686-apple-darwin8/4.0.1/ld: Undefined symbols:
:info:build _SSLCopyPeerCertificates
Attached is the full log.
1.3.15 built ok on Mac OS X 10.4.
1.3.16 and 1.3.17 build fine on Mac OS X 10.6.
I did not test Mac OS X 10.5.
P.S: I am the maintainer of wine in MacPorts
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http://bugs.winehq.org/show_bug.cgi?id=5629
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> 2011-11-04 14:14:07 CDT ---
Closing bugs fixed in 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=24806
Summary: Guilty Gear X2 #Reload crashes on startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twilightinzero(a)gmail.com
Created an attachment (id=31371)
--> (http://bugs.winehq.org/attachment.cgi?id=31371)
Log of crash
I upgraded from Wine 1.3.4 to Wine 1.3.5 recently, and when I tried to play
Guilty Gear X2 #Reload, it crashed when it tried to play the intro movies.
Before, it would just fail to play them and skip them.
This can be worked around by checking "Movie off" in the config, and it won't
try to play any movies at all.
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http://bugs.winehq.org/show_bug.cgi?id=27829
Summary: Band-in-Box 9 Pro: Regression - corrupted bitmaps
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugreport(a)musictechnology.co.za
Toolbar items (icons and radio buttons) render and function incorrectly after
the commit below.
f76a3b965c5c5440e2302b86e6b705d590cd23d1 is the first bad commit
commit f76a3b965c5c5440e2302b86e6b705d590cd23d1
Author: Wolfram Sang <wolfram(a)the-dreams.de>
Date: Mon May 10 03:36:27 2010 +0200
user32: Honor bfOffBits in BITMAP_Load.
:040000 040000 153c3db45bd09807ff8d1284af3394bc9605831c
7fd49e8a27b2d17069bc5c09fd8c6712ad554679 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26427
Summary: AutoCAD 2008: AdMigrator.exe crashes
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33641)
--> (http://bugs.winehq.org/attachment.cgi?id=33641)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 (WINETRICKS_VERSION=20110312)
3) install AutoCAD 2008
4) wine AdMigrator.exe
Behaviour:
(See attachment) + Wine error.
Expected behaviour:
None of above things.
Additional information:
1) I use wine-1.3.15-297-gbd8b13a.
2) This is regression because it didn't happen in Wine 1.3.15.
3) Running AdMigrator.exe with Wine 1.3.15 doesn't help. Therefore regression
test would need me to re-install whole AutoCAD many times and I won't do this.
4) AdMigrator.exe complains when there is no dotnet20
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http://bugs.winehq.org/show_bug.cgi?id=28798
Bug #: 28798
Summary: GearoticMotion.exe: Getting NTE_BAD_DATA calling
crypt32.dll
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allistar.m(a)gmail.com
Classification: Unclassified
Created attachment 36996
--> http://bugs.winehq.org/attachment.cgi?id=36996
Output with WINEDEBUG=+crypt
wine --version returns: wine-1.3.30
A demo version of GeareoticMotion is available from:
http://www.gearotic.com/downloads.html
After installing GearotiMotion using the installer, when running GearoticMotion
with this command:
wine GearoticMotion.exe
I get an error message (in a UI dialog) saying "Importation Error 80090005
Contact Support". I assume this is an error coded into GearoticMotion itself.
This does not happen when running the application on Windows. 80090005 is
NTE_BAD_DATA.
The output from wine is attached when running:
WINEDEBUG=+relay,+crypt wine GearoticMotion.exe
This is running from an amd64 install of Gentoo linux, Wine is compiled with
these USE flags:
USE="X alsa cups dbus fontconfig gecko gphoto2 jpeg lcms mp3 ncurses nls%*
opengl oss perl png ssl threads truetype win32 win64 xcomposite xinerama -capi
-custom-cflags -gnutls -gsm (-gstreamer) -hardened -ldap -openal -opencl%
-samba -scanner -test -v4l -xml (-esd%) (-jack%) (-nas%) (-pulseaudio%)"
This error is preventing the application from opening an encrypted license file
which causes it to think it is unregistered, disabling some key features. This
error is reproducible even with no license file.
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http://bugs.winehq.org/show_bug.cgi?id=21204
Summary: Warcraft 3 disproportionately slow in d3d mode unless
RenderTargetLockMode=disabled
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
Under default settings, Warcraft 3 runs very slowly on my system, whose
hardware is more than capable of of running it without framerate issues. When
run in OpenGL mode, the game runs smoothly without exception (60fps), but there
are probems with the rendering. In Direct3D mode, it renders correctly, but the
framerate is very low, under 15 fps. In the search for a playable
configuration, I discovered that setting
HKEY_CURRENT_USER\Software\Wine\Direct3D:RenderTargetLockMode to disabled
results in much better framerates, around 30 fps. This isn't as good as the
OpenGL mode, but is still playable, and I didn't notice any rendering problems.
I tried some of the other possibilities (textex, readtex, texread, I think),
and the performance was just as slow.
I also discovered just now that Warcraft 3 has a registry setting,
HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\Video:lockfb,
which acts similarly (defaults to on, and when set to 0, performance becomes
acceptable). If neither of those two values are disabled, then performance is
disproportionately slow on this hardware.
I can grab debug output on request.
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http://bugs.winehq.org/show_bug.cgi?id=28899
Bug #: 28899
Summary: Arcanum: portion of the screen gets corrupted as the
mouse pointer passes over it
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
There are screens in the game where moving the mouse pointer over a certain
part of the screen results in corrupted graphic:
- the confirmation dialog when exiting an active game
- the Skills tab in the character sheets page
Steps to reproduce the problem in the demo:
Install...launch. Start a new game by picking an existing character. There is a
short conversation at the beginning of the game; press 'c' after the
conversation ended. This will pop up the character sheets.
Move the mouse pointer to the right half of the screen, where the skills are
displayed --> you should see that that part of the screen where the skills are,
becomes corrupted as the mouse pointer passes through it.
The problem only occurs in hardware rendering mode. When starting the game by
'Arcanum.exe -no3d' (software renderer), the issue doesn't exist.
This is due to
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
The reverted patch fixed the problem.
Terminal output doesn't reveal anything suspicious, it is the same as before
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b.
Fedora 15 x86
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=12970
Summary: Unreal media service crashes upon accepting connection
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.umediaserver.net/umediaserver/download.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with unreal media server in
http://winehq.org/pipermail/wine-users/2008-May/033521.html
The service installs ok, and starts up when you run any windows app
(you can see via netstat -tlp that it's listening on port 5119),
but crashes when a client connects. You can reproduce the crash
either with a real access, e.g.
mplayer mms://localhost:5119/mediaroot/test.avi
as suggested by http://www.umediaserver.net/umediaserver/faq.html
or with
telnet localhost 5119
+relay,+seh on the service an seh event very soon after accept,
but there's a crash handler, so you can't see a backtrace.
I don't know how to use winedbg on a service -- the obvious
approach of using winedbg on the random command that starts
the service didn't seem to give a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=27173
Summary: ACDSee Pro 4 causes Wine to crash during installation
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Hello everyone,
A new version of "ACDSee Pro" is out. AppDB entry is at the following address
but there is no entry for version 4. Could this be added?
http://appdb.winehq.org/objectManager.php?sClass=application&iId=299
Fortunately they offer a trial version which can be downloaded at:
http://downloads.acdsystems.com/en/acdseepro.exe
When I tried installing the trial version I had a window popping up mentioning
that "Wine has crashed" during installation. The installation went through for
some reasons though and the application doesn't work either.
I am using Mandriva 2010.2 with 2.6.36 Kernel from "Backports repository". PC
is an Athlon 2,6 Ghz with Nvidia 173-drivers.
Could you take a look at the application please?
Thanks,
Maik
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #35 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-04 14:03:59 CDT ---
Reopening.
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--- Comment #34 from joaopa <jeremielapuree(a)yahoo.fr> 2011-11-04 12:18:31 CDT ---
Unfortunately, Playvideo is not fixed for me. Please, reopen this bug.
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http://bugs.winehq.org/show_bug.cgi?id=8421
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |e8846b7c78b008bbd5deb7d9f9c
| |7a7793db32c68
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http://bugs.winehq.org/show_bug.cgi?id=6095
Jacek Caban <jacek(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|regression |
Component|shdocvw |mshtml
AssignedTo|jacek(a)codeweavers.com |wine-bugs(a)winehq.org
--- Comment #79 from Jacek Caban <jacek(a)codeweavers.com> 2011-11-04 11:30:39 CDT ---
Removing regression keyword. It worked only with Transgaming version of Mozilla
ActiveX control AFAIR, which never was supported out-of-box in Wine. Anyways,
regression test would be useless here.
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http://bugs.winehq.org/show_bug.cgi?id=6011
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |6ec621e835e03f715d5fee27c5d
| |e5b0d361814de
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http://bugs.winehq.org/show_bug.cgi?id=6967
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |344f07007b7b25de4831e2cf6a3
| |0b4a901a37354
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |495792e228e3f96cf54ac956307
| |db70d03c9523c
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http://bugs.winehq.org/show_bug.cgi?id=421
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |4cffb2d0a9f8cb001584e5f561f
| |76385919a0172
CC| |adys.wh(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=16020
Summary: type mismatch
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: velvetrivolver(a)gmail.com
First sorry for my englsh, i'm from Uruguay
Well i have ubuntu 8.04 and the wine version is 1.1.7
The software is avaliable to download from:
http://www.clap.ops-oms.org/web_2005/SIP2007/programas/setup.exe
This is the terminal output, is:
fixme:ole:OleLoadPictureEx
(0xf63b1c,7366,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,45811,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa88),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,46584,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fab8),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12c7e0)->(0x149518, 0, (nil)), hacked
stub.
And after i close the application clicking 'Accept' in the alert box, this
appear in the terminal:
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
This is the output of the cmd.exe:
Unhandled page fault on read access to 0x80000044 at address 0x7bc421bb (thread
001f), starting debugger...
Unhandled exception: page fault on read access to 0x80000044 in 32-bit code
(0x7bc421bb).
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=25391
Summary: SolidWorks 2008: sw2008-0.0-5.0-i.exe doesn't want to
unpack itself
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) install SolidWorks 2008
2) try to install service pack by typing "wine sw2008-0.0-5.0-i.exe"
3) press unzip
Behaviour:
See attachment.
Expected behaviour:
sw2008-0.0-5.0-i.exe should unpack itself and swspmanager.exe should be run
afterwards.
Terminal output:
wineserver: file_set_error() can't map error: Function not implemented
Workaround:
Unpack sw2008-0.0-5.0-i.exe using "File Roller" and then start swspmanager.exe
This is regression but I don't know in which Wine version it occurred because
I'm not able to test anything below Wine 1.3.0.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #33 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-04 07:04:39 CDT ---
Reported fixed, file a new bug for different issues.
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--- Comment #32 from joaopa <jeremielapuree(a)yahoo.fr> 2011-11-04 02:20:12 CDT ---
Dear Pianissimo works for me.
There are graphical glitches, but I think it is a different bug.
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http://bugs.winehq.org/show_bug.cgi?id=24831
Summary: Fallout:New Vegas Fails to launch gamebryo renderer
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john_p_turner(a)yahoo.com
Created an attachment (id=31408)
--> (http://bugs.winehq.org/attachment.cgi?id=31408)
Dump from console
I have tried to run Fallout New Vegas through the Fallout 3 Prefix hoping that
since they use the same engine the same prefix should suffice.
-vcrun2005
-d3dx9
-cc580
-directx9
Windows for Live fix from fallout 3 database entry
However I got the Error
Failed to initialize renderer.
Unknown error creating the GamebryoRenderer.
When I tried to make a new prefix for New Vegas which replaces vcrun2005 with
vcrun2008 I still get the same error. Here is attatched console however no
error seems to be displayed.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Keywords| |Installer
Component|loader |-unknown
CC| |adys.wh(a)gmail.com
Resolution| |ABANDONED
Summary|Wine fails to start Gabriel |Gabriel Knight 3 installer
|Knight 3 |produces a corrupt exe
--- Comment #31 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 17:03:31 CDT ---
Not a loader bug.
If you have the game, please retest installing from a clean wineprefix in
wine-1.3.31 or later.
Meanwhile, marking Abandoned as there has been no activity from OP for almost
two years.
Note that the game is available on gog.com:
http://www.gog.com/en/gamecard/gabriel_knight_3_blood_of_the_sacred_blood_o…
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http://bugs.winehq.org/show_bug.cgi?id=5551
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2011-11-02 17:01:42 CDT ---
(In reply to comment #11)
> What's the status on this bug? (I don't have printing support here)
Cups-pdf should be usable for this..
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http://bugs.winehq.org/show_bug.cgi?id=4538
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |ABANDONED
--- Comment #18 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 16:35:52 CDT ---
Abandoned.
Please reopen if anyone has a proper foldershare binary and something they can
reproduce.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
--- Comment #10 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 16:22:02 CDT ---
Fixed. If someone can test it in wine-1.3.31 and confirm it's still
grainy/blurry, please file a new bug.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #11 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 16:20:32 CDT ---
What's the status on this bug? (I don't have printing support here)
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #31 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 14:48:06 CDT ---
I get "can't set suitable display mode" when running the demo, followed by a
crash.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6a8,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
640x480x16 @0! (XRandR)
wine: Unhandled page fault on read access to 0x313d5475 at address 0x401793
(thread 0043), starting debugger...
...
Backtrace:
=>0 0x00401793 in playvideo (+0x1793) (0x0032fcd8)
1 0x0040125e in playvideo (+0x125d) (0x0032fe70)
2 0x7ee0869c call_process_entry+0xb() in kernel32 (0x0032fe88)
3 0x7ee0973f start_process+0x5e(peb=0x7ffdf000)
[/home/adys/src/wine/build32/dlls/kernel32/../../../dlls/kernel32/process.c:1090]
in kernel32 (0x0032fec8)
4 0x7efa24f0 call_thread_func_wrapper+0xb() in ntdll (0x0032fed8)
5 0x7efa52cd call_thread_func+0x7c(entry=0x7ee096e0, arg=0x7ffdf000,
frame=0x32ffc8)
[/home/adys/src/wine/build32/dlls/ntdll/../../../dlls/ntdll/signal_i386.c:2532]
in ntdll (0x0032ffa8)
6 0x7efa24ce call_thread_entry_point+0x11() in ntdll (0x0032ffc8)
7 0x7ef796ce start_process+0x1d(kernel_start=0x7ee096e0)
[/home/adys/src/wine/build32/dlls/ntdll/../../../dlls/ntdll/loader.c:2612] in
ntdll (0x0032ffe8)
8 0xf766d6ad wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.29.
Severity|normal |major
--- Comment #75 from Austin English <austinenglish(a)gmail.com> 2011-11-02 14:04:46 CDT ---
Affects many apps => major.
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http://bugs.winehq.org/show_bug.cgi?id=28136
Summary: Windows Marketplace
Product: Wine
Version: 20050930
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurens14(a)me.com
"An error has occurred while installing XLiveRedist.msi
ERROR_FUNCTION_FAILED"
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http://bugs.winehq.org/show_bug.cgi?id=24789
Summary: Nintendulator: Doesn't respond to keyboard input
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussi.timperi(a)gmail.com
Created an attachment (id=31342)
--> (http://bugs.winehq.org/attachment.cgi?id=31342)
Huge log with "WINEDEBUG="dinput" wine nintendulator.exe"
OS: Arch Linux
Package: wine-1.3.5-1
Nintendulator 0.970 from http://www.qmtpro.com/~nes/nintendulator/ is useless
currently with wine as you can't configure any keys for it. The program waits
for input but nothing happens when pressing the keys.
Steps to Reproduce:
1) Select "Setup" from "Input". Change "Controller Port 1" to "Standard
Controller" and press "Config"
2) "Wine keyboard" selected press one of the "????" buttons and "Press a key.."
window pops up.
Actual Results:
Nothing. Program keeps waiting for input and needs to be terminated.
Expected Results:
Program should receive the keypress and map it to the correct button.
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http://bugs.winehq.org/show_bug.cgi?id=28959
Bug #: 28959
Summary: C&C Generals Zero:Hour won't start on a 64 bit OS
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 163lightning(a)163.com
Classification: Unclassified
I am using Archlinux 64bit and playing C&C Generals Zero:Hour. At first, I made
a 32-bit chroot as introduced
here(https://wiki.archlinux.org/index.php/Install_bundled_32-bit_system_in_…
and installed wine inside it. Without even any configuration the game run
perfectly (in fact, even more stable and never crash than in Windwos 7 but a
bit slower). Then, I enabled multilib support and tried the 64bit version. The
game won't start and
err:CoGetClassObject class {***(sorry I can't give it at the moment)} not
registered
I wonder if it's the same with other programs. But is 32-bit wine more capable
than 64-bit even inside a chroot? Do you suggest using a 32bit chroot and wine
inside it rather than install it into 64bit directly?
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http://bugs.winehq.org/show_bug.cgi?id=28931
Bug #: 28931
Summary: Half-Life 2: mouse in a middle of screen
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
When playing Half-life 2 mouse pointer flickers in a middle of a screen (where
crosshair is, making game like clicking the enemies). Bug was appeared after
Wine update (regression?)
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http://bugs.winehq.org/show_bug.cgi?id=25626
Summary: wine windows not have real window type
Product: Wine
Version: 1.3.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
For example: dropdown menu is recognize as a normal window, and fullscreen
window as a normal window again. I think it can solve some problem about
fullcreen window.
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http://bugs.winehq.org/show_bug.cgi?id=23980
Summary: Sudden Strike 2 crashes after mission briefing
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Sudden Strike 2 crashes after displaying the mission briefing, and before
anything of the actual mission can be seen.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=28755
Bug #: 28755
Summary: eMule 0.50a fails to start, buffer overrun detected by
vc++ rt
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorenzo.pistone(a)studenti.unito.it
Classification: Unclassified
as title. no error message in the console.
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http://bugs.winehq.org/show_bug.cgi?id=27661
Summary: selecting multiple items in downloads list makes
Emule0.50a crash
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dookie_2k3(a)hotmail.com
When I have more than one file in the download list and I want to select them
with the mouse, emule crashes. If you select them with Ctrl + click emule works
fine
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http://bugs.winehq.org/show_bug.cgi?id=28957
Bug #: 28957
Summary: Program Error
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerard(a)westerhout.net
Classification: Unclassified
Get a program Error when try to Print
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http://bugs.winehq.org/show_bug.cgi?id=28459
Summary: Starcraft II use the power of one core
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fade(a)wanadoo.fr
On Linux, even if distributed on multiple thread, with thread distributed on
multiple CPU, SC2.exe threads will only use 100% power of (equivalent) one CPU.
It means that, what ever the load is, it will not take more than 100% of one
core or 50% of two cores. I have tested with taskset to also do test with cpu
affinity. That changes nothing about the cpu power available to SC2.exe.
This lead to dramatic loss of framerate comparing to windows.
I have a E8400(a)4.12GHz, 8GB RAM, Nvidia GTX560Ti OC. Wine 1.3.24, kernel
2.6.35, nvidia drivers 280.13.
How to test.
Set your display option to "optimized window (full-screen)" mode. Take a
testing map, let say "Hard Counter", create two big armies, and start a fight.
Then use the replay. The replay recalculate everything. Each time you reload
the map, play the replay entirely at high speed to load every unit in cache.
Then press T to restart at "faster" speed.
With top in a terminal you can see SC2.exe reach 100% and never go higher. The
framerate will drop dramaticaly. On windows, the same replay use at least 150%
of cpu power of my dual core (I mean 75% on each of the two core).
In Ultra setting (but the same can be seen at lower settings), windows can
render more than twice frame per seconds and the processor are used much more
efficiently.
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http://bugs.winehq.org/show_bug.cgi?id=27370
Summary: Installer of QQBrowser needs MFC80U.DLL
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34995)
--> (http://bugs.winehq.org/attachment.cgi?id=34995)
Log: install QQBrowser
1. Download QQBrowser
$ wget http://dl_dir.qq.com/invc/tt/QQBrowser_Setup_51_6984.exe
2. start the installer
$ wine Wine/QQBrowser_Setup_51_6897.exe
err:richedit:ReadStyleSheet skipping optional destination
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.4053)
err:module:import_dll Library MFC80U.DLL (which is needed by
L"C:\\users\\fracting\\Temp\\nso4ba.tmp\\QBrowserHelper.dll") not found
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
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http://bugs.winehq.org/show_bug.cgi?id=24987
Summary: codebook: application produces sound-related error and
dies
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek.kuczynski(a)gmail.com
Created an attachment (id=31657)
--> (http://bugs.winehq.org/attachment.cgi?id=31657)
screenshot of the error given by wine 1.2 and wine 1.3.6
I've attempted to run binaries from the "Codebook CD"
{{http://www.simonsingh.net/The_Code_Book.html}} using both Wine 1.3.6 and Wine
1.2 on Ubuntu 10.04 x86 and Ubuntu 10.10 x64 installations.
In both cases, I receive the following error on the CLI and the attached error
message on my display;
<code>marek@mini:/media/1TB/Codebook$ wine --version
wine-1.3.6
marek@mini:/media/1TB/Codebook$ wine codebook.exe
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
The interesting thing is that Wine 1.0 will run this application
out-of-the-box, even though the same error seems to appear in the logging;
<code>marek@mini:/media/1TB/Codebook$ wine codebook.exe
err:menubuilder:WinMain unknown option -a
err:menubuilder:WinMain unknown option -r
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x7d7a39b8, overlapped 0x7d7a399c):
stub
fixme:shell:DllCanUnloadNow stub
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
I've added the 'winedbg' result as well, see it in the attachments.
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http://bugs.winehq.org/show_bug.cgi?id=28968
Bug #: 28968
Summary: can not run, installation possible
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Classification: Unclassified
Created attachment 37249
--> http://bugs.winehq.org/attachment.cgi?id=37249
error log while running the application in terminal
tried to run this app. installation works, all the others not!
see log
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