http://bugs.winehq.org/show_bug.cgi?id=24905
Summary: Audio Tab in Wine config makes the window close
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bou.gui(a)laposte.net
Hi.
When clicking on the Audio Tab in Wine config, the window of configuration
closes.
Best regards
Guillaume
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http://bugs.winehq.org/show_bug.cgi?id=24786
Summary: Wine Crashes when finish encoding.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigomojeda(a)gmail.com
After finish encoding a dvd iso wine sends a splash dialog reporting that the
aplication has some kind of problem an will be close by force.
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http://bugs.winehq.org/show_bug.cgi?id=23971
Summary: Sega Bass Fishing crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.amazon.com/Sega-Bass-Fishing-PC/dp/B000058C
CU/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sega Bass Fishing (released in 2001) installs ok, but crashes on startup.
The log has the lines
fixme:quartz:AVISplitter_thread_reader Thread 0 terminated with hr 80040209!
...
trace:seh:raise_exception code=c0000094 flags=0 addr=0x7e9be60d ip=7e9be60d
tid=002d
and then goes downhill.
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http://bugs.winehq.org/show_bug.cgi?id=26714
Summary: Teamfortress 2 issues with lighting (tf2)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Created an attachment (id=34027)
--> (http://bugs.winehq.org/attachment.cgi?id=34027)
I marked the visible lanterns in the screenshot
Hi,
in tf2 there are some lights that are visible through the walls.
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http://bugs.winehq.org/show_bug.cgi?id=24962
Summary: LayOut.exe must close this must be a software's
problem or a wine problem
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otxando(a)gmail.com
Created an attachment (id=31614)
--> (http://bugs.winehq.org/attachment.cgi?id=31614)
error file
When creating a new project after lunching google's layout.exe, a message says
that the programme doesn't unser. Probleme may come from Wine.
see error attachment
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http://bugs.winehq.org/show_bug.cgi?id=25237
Summary: Half Life 2: light visible through walls
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Created an attachment (id=32037)
--> (http://bugs.winehq.org/attachment.cgi?id=32037)
screenshoot #1
In HalF Life 2 light sources are visible through walls. Screenshot #2 and #3
show the same light from different angles.
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http://bugs.winehq.org/show_bug.cgi?id=24964
Summary: Rose Online refuses to uninstall, reinstalls itself
when using Uninstaller, has trojan
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
I installed Rose Online to help with another bug reported on this site. I have
tried to uninstall it countless times and the uninstaller says that it
uninstalled the software but when I looked in the .wine directory on my
hard-disk, the "Gravity" directory, which contains Rose Online, was still
there. So I manually deleted the Gravity (SHIFT+DEL) directory and then
proceeded to go to the "Uninstall Wine Software" app to remove Rose Online. The
Rose Online install was still in the list, as expected, so I proceeded with the
uninstaller again, which takes a long time to start by the way. After the
uninstall completed, I looked back at the list and Rose Online was still there.
I then went back to the .wine folder and the program had actually reinstalled
itself so I had then deleted the directory the same way again. Before deleting
it however, I scanned my laptop with KlamAV and it told me that there was a
Trojan in the Rose Online directory.
Rose Online STILL will not remove itself from my machine. Help would be
appreciated. Any ideas besides completely removing Wine?
Linux Katormix 2.6.35-23-generic #36-Ubuntu SMP Tue Oct 26 17:03:18 UTC 2010
i686 GNU/Linux
Wine Version: 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=24727
Summary: Can't compile 1.3.4-git of 12th October 2010 with
Xorg-server 1.9.901
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
Hello.
When trying to compile wine today, I got this error:
xvidmode.c:60: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before
‘*’ token
xvidmode.c:64: error: ‘XF86VidModeGetAllModeLines’ undeclared here (not in a
function)
xvidmode.c:64: warning: type defaults to ‘int’ in declaration of
‘pXF86VidModeGetAllModeLines’
xvidmode.c:65: error: ‘XF86VidModeGetModeLine’ undeclared here (not in a
function)
It seems xf86vidmodproto has changed since Xorg-server-1.8.2.
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http://bugs.winehq.org/show_bug.cgi?id=17839
Summary: Implement bookmarks in the file dialog
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkyral(a)email.cz
In the file dialog is not possible to store the directory for later (bookmark
it). I'm using it a lot in KDE and miss it in wine.
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http://bugs.winehq.org/show_bug.cgi?id=24402
Summary: winegcc does not properly pass cmdline args, e.g.
-Wb,--as-cmd="as --32"
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armin.kazmi(a)tu-dortmund.de
When trying to build a simple test.c file with winegcc, winegcc fails to
properly pass over commandline arguments to winebuild.
test.c only contains an emtpy main function. In practise this error was
verified with the vst plugin of lmms.
Test cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386"
Resulting output:
winebuild: as --32 failed with status 1
winegcc: winebuild failed
Another testcase
Cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as ",--ld-cmd="ld "
Output:
winebuild: as failed with status 1
winegcc: winebuild failed
Running the same first cmdline with the -v option reveals the error:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386" -v
-----
gcc -m32 -fshort-wchar -DWINE_UNICODE_NATIVE -D_REENTRANT -fPIC -DWIN32
-D_WIN32 -D__WIN32 -D__WIN32__ -D__WINNT -D__WINNT__
-D__stdcall=__attribute__((__stdcall__)) -D__cdecl=__attribute__((__cdecl__))
-D_stdcall=__attribute__((__stdcall__)) -D_cdecl=__attribute__((__cdecl__))
-D__fastcall=__attribute__((__fastcall__))
-D_fastcall=__attribute__((__fastcall__)) -D__declspec(x)=__declspec_##x
-D__declspec_align(x)=__attribute__((aligned(x)))
-D__declspec_allocate(x)=__attribute__((section(x)))
-D__declspec_deprecated=__attribute__((deprecated))
-D__declspec_dllimport=__attribute__((dllimport))
-D__declspec_dllexport=__attribute__((dllexport))
-D__declspec_naked=__attribute__((naked))
-D__declspec_noinline=__attribute__((noinline))
-D__declspec_noreturn=__attribute__((noreturn))
-D__declspec_nothrow=__attribute__((nothrow))
-D__declspec_novtable=__attribute__(())
-D__declspec_selectany=__attribute__((weak)) -D__declspec_thread=__thread
-D__int8=char -D__int16=short -D__int32=int -D__int64=long long -D__WINE__ -c
-o test-5hFdhw.o -m32 -v test.c -isystem/usr/include/wine/windows
STRIPPED
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.5.1/cc1 -fpreprocessed
/home/armin/.ccache/tmp/test.tmp.Armin-Lappy.24225.i -quiet -dumpbase
test.tmp.Armin-Lappy.24225.i -m32 -mtune=generic -march=x86-64 -auxbase-strip
/home/armin/.ccache/8/f/e763402f4ba107ebe0a46887176150-5354.o.tmp.Armin-Lappy.24225
-version -fshort-wchar -fPIC -o /tmp/cc1MonbO.s
STRIPPED
winebuild -v -fno-asynchronous-unwind-tables -m32 -D_REENTRANT -fPIC --exe -o
test.exe-mBoapU.spec.o -F test.exe --subsystem console -L/usr/lib/wine
-L/usr/lib -L/usr/lib -L/usr/local/lib -L/lib --as-cmd=as --32 --ld-cmd=ld
-melf_i386 -- test-5hFdhw.o
as --32 --32 -o test.GRCnmk.o test.QLV4hW.s
winebuild: as --32 failed with status 1
winegcc: winebuild failed
------
The error lies in $WINESRC/tools/winegcc/winegcc.c lines 1360 and following.
Winegcc assumes that the command line arguments remain quoted as shown in the
cmdline above, but instead winegcc receives the following as 4th arg
"--as-cmd=as --32" (as verified with a simple program just outputting the
args), so actually the quotes get lost and need to be manually filled in if
winegcc starts a script running winebuild. Franky, I don't know too much of the
process used here.
Attached is a chatlog between me and A. Hentschel.
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http://bugs.winehq.org/show_bug.cgi?id=26853
Summary: CSI: Fatal Conspiracy demo: no splash screen without
native d3dx9
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/download_65372.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x189f020, 1048704, 0x33cc8c):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
Native d3dx9 works around it. The missing screen shows some csi info, without
it you get a black screen and then it goes straight to the Ubisoft splash
screen.
For Vincent:
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=44 44 53 20
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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http://bugs.winehq.org/show_bug.cgi?id=21890
Summary: running vc2005: compiler is out of heap space
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.ghostscript.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
with VC2005 express (installed with winestricks), following the build
instruction for ghostscript ("nmake -f psi/msvc32.mak"), VC2005 aborts after
compiling about 50 files with:
c1 : fatal error C1060: compiler is out of heap space
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio
8\VC\bin\cl.EXE"' : return code '0x2'
Stop.
typing "nmake -f psi/msvc32.mak" again compiles another file and then again the
same message.
Using VC2008 (win7 sdk) under wine goes a lot further until encounting bug
21394
(which I filed a bit earlier but can be worked around); Obviously vc2005 works
under real windows to build ghostscript, because this is actually what the dev
team uses (VC2008 is not).
So this looks to be a bad interaction between VC2005 and wine.
I ain't going to look much further since building ghostscript with VC2008
works, but I hope somebody looks into the heap problem with building with
VC2005 and maybe it would benefit wine in general.
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http://bugs.winehq.org/show_bug.cgi?id=21774
Summary: Perfect World International: sometimes audio is
missing
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://pwi.perfectworld.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pq(a)iki.fi
Created an attachment (id=26330)
--> (http://bugs.winehq.org/attachment.cgi?id=26330)
debug output when sound fails
Perfect World International client.
The game is started by running the launcher. A window is shown, where the game
checks the client version and updates it if needed. Then click "start", at
which point I always hear the clicking sound just fine. The actual game loads
and presents a dialog of game information. Click "Confirm" and you should hear
another clicking sound. Sometimes I hear nothing, and the whole game will be
completely silent.
It seems fairly random, if I get sound or not. If sound is missing, it is
unlikely that restarting the game fixes it. A reboot seems to have a better
chance to get it working. I am guessing this a race between the patcher and the
game, and disk caches affect it. Dropping disk caches improves the probability
to get sound.
I've attached a debug log of a case where sound is missing: pwi-debug.txt. The
command was:
LC_ALL="C"
WINEDEBUG="+alsa,+dsalsa,+ds,+dsa,+dsound,+sound,+dsound3d,+dswave,+exec,+winmm"
wine 'C:\pelit\pwi\launcher\Launcher.exe' &> pwi-debug.txt
The relevant part seems to be:
ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
fixme:dsalsa:IDsDriverImpl_Open Failed to open device: Device or resource busy
warn:dsalsa:IDsDriverImpl_Open --> 80004005
warn:dsound:DirectSoundDevice_Initialize DSOUND_ReopenDevice failed: 80004005
When that happens, there will be no sound in the game. Note, that the launcher
(patcher?) always succeeds in playing the click sound just fine. I have no
other audio applications running. I have not used winetricks.
More of my PWI experiences are in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9923 written by
Pekka Paalanen.
This bug has been present from at least 1.1.34.
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http://bugs.winehq.org/show_bug.cgi?id=26598
Summary: Iconoclasts does not start
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.konjak.org/index.php?entry=48
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Iconoclasts does not start and spits out a runtime error message box.
--Terminal output--
fixme:win:EnumDisplayDevicesW ((null),0,0x32d694,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d63c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:ID3DXLineImpl_SetAntialias (0x1e5818)->(1): stub
fixme:d3dx:D3DXCreateEffectEx (0x131008, 0x107543c, 1112, (nil), (nil), (nil),
0, (nil), 0x9294930, 0x32dab8): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x00000003
fixme:d3dx:skip_dword_unknown 0x00000004
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x4dad001
with d3dx9_36.dll it starts.
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http://bugs.winehq.org/show_bug.cgi?id=18152
Summary: lseek* without effect on file stream
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
Created an attachment (id=20613)
--> (http://bugs.winehq.org/attachment.cgi?id=20613)
test case
The attached test case output:
--------------------
sizeof l=17
fread res=16, buf=0123456789___000
fflush ret=0 errno=0
lseek off=0 errno=0
fread res=16, buf=0123456789___001
fseek ret=0 errno=0
fread res=16, buf=0123456789___000
--------------------
is program is run under wine.
The second read on same program run on w2k output:
...
fread res=16, buf=0123456789___000
...
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http://bugs.winehq.org/show_bug.cgi?id=15493
Summary: Clamwin doesn't clear status window (dogfood)
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When running a scan with Clamwin, the current file is displayed that is being
scanned. On Windows, after the file is scanned, it is removed, and the next
file is displayed (usually pretty quickly), along with the percent completed.
On Wine, the list is never cleared, so you get a long list of them.
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http://bugs.winehq.org/show_bug.cgi?id=25176
Summary: CSI: Fatal Conspiracy Demo crashes on startup
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Downloaded from http://www.gamershell.com/download_65372.shtml
Installed ok, but crashes on startup with
Unhandled exception: page fault on write access to 0x0000003c in 32-bit code
(0x00ecef1d).
Backtrace:
=>0 0x00ecef1d in fmodex (+0x8ef1d) (0x0032f7ec)
1 0x00ecefc9 in fmodex (+0x8efc8) (0x0032f808)
2 0x00e645ee in fmodex (+0x245ed) (0x0032f818)
3 0x004c9a0d in csi6demo (+0xc9a0c) (0x016c8d98)
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http://bugs.winehq.org/show_bug.cgi?id=23896
Summary: SQLyog ignores checkboxes.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)scotthinton.com
When using SQLyog, checkboxes do not work correctly. For instance, when
exporting data as a sql dump, the user is presented with a checkbox list of all
tables/views/procedures/etc. It makes no difference whether you select 1,10 or
all. All tables are exported.
This problem is the same for any action that uses checkboxes in this program.
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http://bugs.winehq.org/show_bug.cgi?id=24935
Summary: Capella 7: Virtual keyboard not shown correctly
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anhaupt(a)gmx.ch
The virtual keyboard of capella 7 is not shown correctly: Only parts of the
content are shown, which makes it unuseable.
With a previous version of capella (capella 2004) the virtual keyboard works
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=17588
Summary: Strong Bad's Cool Game only shows black screen
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
I haven't played the game Strong Bad's Cool Game for Attractive People in a few
months, but last time I tried playing it the game worked (after getting a
native d3dx9_36.dll). Since then this specific DLL has been implemented into
Wine itself, apparently.
In 1.1.16 I tried rerunning the game and now two new problems (regressions)
appeared (I'm making two bug entries).
The first problem is this: when running the game, NO graphics show, I only see
a completely black screen. Wine continuously prints out messages like this in
the terminal:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 276
To prove that the game DOES actually run: I'm hearing sound and music.
I use an integrated Intel chipset (Eee PC) and run XUbuntu Intrepid.
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http://bugs.winehq.org/show_bug.cgi?id=12174
Summary: Medieval II: Total War crashes on run
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11566)
--> (http://bugs.winehq.org/attachment.cgi?id=11566)
Log of console output before installing d3dx9_36.dll
When trying to run Medieval 2: Total War, the screen goes black, I get a
garbled cursor for a split-second, and then a message:
"Medieval 2: Total War has encountered an unspecified error and will now
close".
When I first ran this, I got a load of stuff on the command-line which amongst
other things complained about a lack of d3dx9_36.dll. After adding this into
the system32/ directory, I get similar set of complaints on the command-line
(minus a complaint about d3dx9_36.dll), but the game still comes up with the
same error. This game has worked *relatively* recently on Wine (I'm thinking
maybe 0.9.51 or earlier) but I'm uncertain when.
Attached are the logs for both pre-d3dx9_36.dll installation (medieval-1), and
after (medieval-2).
Many thanks!
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http://bugs.winehq.org/show_bug.cgi?id=26606
Summary: No sound or music is played in Iconoclasts
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.konjak.org/index.php?entry=48
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
After getting past bug #26598 there is no sound or music but with xaudio2_2.dll
it plays.
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http://bugs.winehq.org/show_bug.cgi?id=23981
Summary: Sudden Strike 2 crashes when exiting main menu
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Created an attachment (id=30113)
--> (http://bugs.winehq.org/attachment.cgi?id=30113)
Console log
I started Sudden Strike 2 v2.2 and then exited it again, which resulted in a
crash.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
Sudden Strike 2 v2.2
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http://bugs.winehq.org/show_bug.cgi?id=16721
Summary: Magic the Gathering hangs often during duel at 100% CPU
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15046
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
While playing duels in Magic the Gathering (Microprose) with all expansion
packs and manalink 2.0, the duel often hangs at 100% CPU and needs to be
killed.
This happens so often that the gauntlet is not playable at all.
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http://bugs.winehq.org/show_bug.cgi?id=12650
Summary: Flash 8: Fonts rendering very slow and no input buffer
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
When trying to insert text with many symbols it round turn into hurt cause i
have to wait ~3 sec after input every symbol. Another problem when i typing a
alot of symbols then appear only first. It seems to be there is no input buffer
like in windoze.
In windoze this is also resource eager (100% busy at the same situation), but
more comfortable and responsible.
To solve this we need to use device fonts for static text or turn on outline
preview mode.
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http://bugs.winehq.org/show_bug.cgi?id=20591
Summary: FIFA 08: crashes when starting a match
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://largedownloads.ea.com/pub/demos/Fifa/08/FIFA08_
PC_Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.brachaczek(a)gmail.com
CC: stefandoesinger(a)gmx.at
FIFA 08 (also demo version, link in URL) crashes when starting a match (you see
some frames, and when the game is going to show players, it crashes) in Wine
1.1.31 and later (also in current git). This was introduced in this commit:
wined3d: Don't reserve clipping constants needlessly.
author Stefan Dösinger <stefan(a)codeweavers.com>
Tue, 6 Oct 2009 18:59:44 +0000 (20:59 +0200)
commit 8a68f418dbea0967003818e5bbac10e5ffc22512
I added the following code right before the new if..else clause in
dlls/wined3d/arb_program_shader.c in current git:
FIXME("clip_limit: gl_info->limits.clipplanes = %u\n",
gl_info->limits.clipplanes);
FIXME("clip_limit: ctx->target_version = %u (ARB = %d)\n", ctx->target_version,
ARB);
FIXME("clip_limit: use_nv_clip(gl_info) = %d, ctx->target_version >= NV2 =
%d\n", use_nv_clip(gl_info), ctx->target_version >= NV2);
unsigned int __mask = ctx->cur_vs_args->boolclip.clipplane_mask;
FIXME("clip_limit: mask = %u\n", __mask);
FIXME("clip_limit: count_bits(mask) = %u\n", count_bits(__mask));
And got those messages right before the crash:
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
gl_info->limits.clipplanes = 6
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
ctx->target_version = 0 (ARB = 0)
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
use_nv_clip(gl_info) = 0, ctx->target_version >= NV2 = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: mask = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: count_bits(mask)
= 0
And by the way I've also tried adding the following code in place of this
if..else clause in the current git:
clip_limit = gl_info->limits.clipplanes;
if(ctx->target_version == ARB) clip_limit = min(clip_limit, 4);
And FIFA doesn't crash then, but I guess it's not the proper way to fix the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=15424
Summary: Magic: The Gathering fails to start - 'Exception frame
is not in stack limits'
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16290)
--> (http://bugs.winehq.org/attachment.cgi?id=16290)
warn+all log
The +warn=all log is attached
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http://bugs.winehq.org/show_bug.cgi?id=24719
Summary: [Regression] Tray icon stopped working
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denisgolovan(a)yandex.ru
Hi
Recently (within last 2 months) something changed in tray icon functionality.
I am testing latest git version under kde3.
Linux distribution is Gentoo. Ebuild used is the standard portage wine-9999.
The problem shows like empty (invisible) application icon in tray.
Mouse cursor does change to "standard" Windows pointer when I put "X Window"
cursor to tray.
But no mouse clicks (both left and right) are handled by application.
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http://bugs.winehq.org/show_bug.cgi?id=16929
Summary: Shogun Total War (demo and warlord ed.): mouse left-
click problem
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_4385.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daol_p(a)gmx.de
In battle mode, "clicking on terrain" does not work, i.e. left-clicks work for
menus (grouping, formation etc) as well as attacking (left-clicking on enemy
troops), but left-clicks do not work when it comes to giving directions and
rearranging armies (making the game unplayable).
This may or may not be related to Bug 10708 (animated mouse cursors), since in
the demo the icon of the cursor sometimes gets "stuck" with the army symbol
(which may be an animation issue). However this icon issue is not present in
the full game, yet the bug is.
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http://bugs.winehq.org/show_bug.cgi?id=23632
Summary: Starcraft II quits
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armageddon_96(a)mail.ru
Starcraft II sometimes quits without crash window on map loading.
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http://bugs.winehq.org/show_bug.cgi?id=22026
Summary: Symantec LiveUpdate 3.1 refuses to install in NT mode
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26783)
--> (http://bugs.winehq.org/attachment.cgi?id=26783)
Wine 1.1.40 console output
Symantec LiveUpdate 3.1 refuses to install in NT mode reporting "User is
missing adequate access rights to the Window's registry."
Works fine in Win98 mode.
This specific version does not appear to be available for download but the
license does allow distribution, so I can upload it if needed. May affect
other versions but I haven't got that far yet.
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http://bugs.winehq.org/show_bug.cgi?id=21761
Summary: Braid demo installer fails to launch Explorer on the
start menu directory it created
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
When you install the demo version of Braid
( http://www.braid-game.com/ points to
http://www.playgreenhouse.com/game/NNONE-000001-01/
which has a free download link,
http://www.playgreenhouse.com/php/public/tracking/downloads.php?sku=NNONE-0…
The sha1sum is
7ea08ddbf5f2fb2f38057d930389b5af7d737e2c braid_windows_r3.exe )
the installer works, but at the end, pops up an error
dialog saying that ShellExecuteEx failed. On Windows, at that point,
Explorer opens to the Start Menu directory holding the shortcuts for
the game.
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http://bugs.winehq.org/show_bug.cgi?id=19268
Summary: using Radmin: wine stalls if movements/animations in
remote screen
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noragen(a)gmx.net
using Radmin: wine stalls if movements/animations in remote screen
wine stalls, if there are any animations like movie or gif-animations or sth.
like that on remote screen in full screen control mode.
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http://bugs.winehq.org/show_bug.cgi?id=23391
Summary: Restore after minimize button does not work
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.talken(a)telia.com
If I use the "minimize button" the application disappears from screen and task
bar. I can see it with Alt-Tab, but get back to it.
If I reintroduce the patch
http://bugs.winehq.org/attachment.cgi?id=28259
It works again. However, I have to click twice on the task bar twice to see the
application. Otherwise the buttons up to the right (minimize, adjust, maximize)
seems to work OK.
When I double click on the task bar the application does not come back to the
previous maximal size, but to a reduced, but still usable, size.
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http://bugs.winehq.org/show_bug.cgi?id=20175
Summary: ICSD NIST database demo crashes with multiple oleaut32
errors
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fiz-karlsruhe.de/icsd_products.html?&L=pzzx
fsodpt
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
Created an attachment (id=23781)
--> (http://bugs.winehq.org/attachment.cgi?id=23781)
Terminal output
ICSD NIST database demo (ftp://ftp.fiz-karlsruhe.de/pub/csd/demo/icsd_demo.zip)
installs fine, but crashes with unhandled page fault, when it tries to display
the splash screen. Replacing WINE oleaut32.dll with the one from the program
distribution (file date 26-Jul-2002) solves those problems.
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http://bugs.winehq.org/show_bug.cgi?id=22079
Summary: Right click menu doesn't appear in one section of
ImgBurn's disc layout editor
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.imgburn.com/index.php?act=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26907)
--> (http://bugs.winehq.org/attachment.cgi?id=26907)
Terminal output
In ImgBurn's disc layout editor window, right-clicking an item should bring up
a menu with rename, properties, and other options. However, nothing happens
when doing this in the main disc layout view, on the bottom-right (at least
until you try to move the cursor - then you'll run into another bug).
Using winetricks comctl32 makes the menu appear as it should. My log is from
ImgBurn 2.5.0.0, but 2.5.1.0 behaves the same way.
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http://bugs.winehq.org/show_bug.cgi?id=25170
Summary: application bdgest crash
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gurvan.quenet(a)gmail.com
Created an attachment (id=31930)
--> (http://bugs.winehq.org/attachment.cgi?id=31930)
Crash log
I run an windev application name bdgest. This application crash with an error
in gdi32/dib.c
See the attachment.
Thank's for help me to solve this bug.
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http://bugs.winehq.org/show_bug.cgi?id=21975
Summary: QuarkXPress Passport 7.0r0 - Regression: didn't show
any content
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.quark.com (Version 8)
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=26683)
--> (http://bugs.winehq.org/attachment.cgi?id=26683)
Testdatafile QuarkXPress Passport 7.0r0
Regression since wine-v1.1.38 up to now (v1.1.40) - in wine-v1.1.37 was
working:
result of my regression test:
---
aa6c4d4e92cdb944e53a0c36819621a6875f1e61 is the first bad commit
commit aa6c4d4e92cdb944e53a0c36819621a6875f1e61
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Jan 23 14:15:43 2010 +0100
configure: Add specific creation macros for the various types of makefiles.
:100644 100644 ce3941e561ec8f3cde50ca78bf170eb1babb05e6
b30e41e0b5c3af75186553099a0053025ca95f9a M aclocal.m4
:100644 100644 01cf3a78f71cf0d4762dae97e30efa57d9068ea0
7d5a29a821c2d5a4d9855274718df77ed12085f1 M configure.ac
:040000 040000 d1bd1e023c24afddd345582dd59cb421b57397da
795ce110d7a0c2500740bb09508ee2f5c4f0fb02 M tools
---
(I don't trust realy in this result - so I include some screenshots and some
testdatas.)
Check attachment: this file was working with all features of Quark in v1.1.37.
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http://bugs.winehq.org/show_bug.cgi?id=27720
Summary: World of Goo demo rendering problems with builtin
d3dx9_38
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Now that bug 22236 is fixed, wog runs great with just native msvcp80...
except that without native d3dx9_38, there are two problems
right after you enter your name and click the first level start button
(with mouseover text "The goo-filled hills"):
first, the word 'Summer' should appear on a totally black screen.
but on Wine it appears on top of the previous screen.
second, the next screen (with a button whose mouseover text is 'Going Up'),
should have a light blue background with black letters "Chapter 1: The Goo
Filled Hills", but on Wine, the background is black.
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http://bugs.winehq.org/show_bug.cgi?id=17571
Summary: Williams Pinball Classic crashes on launch
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
I've finally figured out how to shoehorn Williams Pinball Classics into Wine,
getting by an annoying Ikernel.exe install issue. Now that it's installed and
I have acquired the only patch (a replacement executable) available for the
game (which fixes it's demand for a 1280x1024x8 video mode which this laptop
can't use), it consistently crashes upon launch.
I've attached the basic output from the crash, if further information is
needed, just lemme know. I'm willing to follow whatever steps are necessary to
get this excellent pinball simulator working with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=23450
Summary: LTSPICE/SWCAD3 Regression: Input boxes don't take any
input
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bon(a)elektron.ikp.physik.tu-darmstadt.de
Install the program, start it,
File->New Schematic
Add Resistor, place it in the schematic.
Right click on part, set value in the input box, close input box
Right click on part again, try to set different value, the value doesn't
change, and the input box doesn't have focus (color change on window fram)
Change to window outside wine, the change back to the input box, now input box
gets focus and value can be changes again
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http://bugs.winehq.org/show_bug.cgi?id=19917
Summary: ABBYY Lingvo x3 English Edition: crash when installing
the application
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ihar.hrachyshka(a)gmail.com
Created an attachment (id=23384)
--> (http://bugs.winehq.org/attachment.cgi?id=23384)
General wine console output with no WINEDEBUG specified
Installation crashes right after installer shows 'Installing new services'.
Then the window with the following message is shown:
The program msiexec.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org.
When I click "Close" button in the message window then hanged installer window
is closed, and I'm returned to general welcome screen of ABBYY installation
interface.
You can download 15-day demo version of the program from:
http://www.abbyy.com/DLCenter/downloadcentermanager.aspx?file=/lingvox3/ABB…
My Wine is build with Gentoo wine-1.1.28 ebuild copied to wine-1.1.29.ebuild
location, with the following USE flags: X alsa gecko jpeg ncurses opengl png
ssl -cups (-dbus) -esd (-gnutls) (-hal) -jack -lcms (-ldap) (-nas) -oss -samba
(-scanner) -test -win64 -xcomposite -xinerama -xml
I don't use any Windows files for Wine.
My system is: Gentoo Linux 2008.0, Linux 2.6.30 (gentoo-sources), amd64 (stable
branch).
booxter@localhost ~ $ wine --version
wine-1.1.29
booxter@localhost ~ $ gcc -v
Using built-in specs.
Target: x86_64-pc-linux-gnu
Configured with:
/var/tmp/portage/sys-devel/gcc-4.3.2-r3/work/gcc-4.3.2/configure --prefix=/usr
--bindir=/usr/x86_64-pc-linux-gnu/gcc-bin/4.3.2
--includedir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/include
--datadir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2
--mandir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2/man
--infodir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2/info
--with-gxx-include-dir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/include/g++-v4
--host=x86_64-pc-linux-gnu --build=x86_64-pc-linux-gnu --disable-altivec
--disable-fixed-point --enable-nls --without-included-gettext
--with-system-zlib --disable-checking --disable-werror --enable-secureplt
--enable-multilib --enable-libmudflap --disable-libssp --enable-libgomp
--disable-libgcj --enable-languages=c,c++,treelang,fortran --enable-shared
--enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu
--with-bugurl=http://bugs.gentoo.org/ --with-pkgversion='Gentoo 4.3.2-r3 p1.6,
pie-10.1.5'
Thread model: posix
gcc version 4.3.2 (Gentoo 4.3.2-r3 p1.6, pie-10.1.5)
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http://bugs.winehq.org/show_bug.cgi?id=12090
Summary: A good gnutella client based on limewire and
acquisitionx
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
URL: http://sourceforge.jp/projects/cabos/files/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rao.murlidhar(a)yahoo.com
Created an attachment (id=11468)
--> (http://bugs.winehq.org/attachment.cgi?id=11468)
error log.
When the application is started , an error comes up saying that java cannot be
loaded.
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http://bugs.winehq.org/show_bug.cgi?id=23521
Summary: 4D Server 6.5.4 crash :
err:service:service_control_dispatcher
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien.ramage(a)gmail.com
4D server 6.5.4 just crash after few seconds saying:
err:service:service_control_dispatcher failed to create control pipe error =
676
4D Server can be download here for test :
http://www.janin-tools.com/download/wine/4d_server_6.5.4.tar.gz
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http://bugs.winehq.org/show_bug.cgi?id=19872
Summary: Dragon NaturallySpeaking 10 Standard - Dictation Box
causes program freeze
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
This is probably a bug similar to bug 15534, which has been fixed.
So I suspect a GDI handle leak or some type of virtual memory problem. (Thanks
Alexander.)
To reproduce:
I use Dragon NaturallySpeaking heavily, opening the DictationBox, dictating
text, pasting into Notepad.
All is well for quite a while.
Suddenly the program slows down. When I try to paste text from DictationBox
using the "transfer" command, the text grays out to show it is being selected,
but the text does not drop and DictationBox does not close, as it should.
I can paste the text using CTL-V, but the DictationBox stays open with the text
in it, and the program has frozen.
Problem -- since the program does not actually crash, does anyone have any
suggestions on a winedbg command?
Will try first:
WINEDEBUG=warn+gdi+relay
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http://bugs.winehq.org/show_bug.cgi?id=21371
Summary: No text can be entered in HTML-Kit's visual mode
(Prototype Pad)
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25734)
--> (http://bugs.winehq.org/attachment.cgi?id=25734)
Terminal output
HTML-Kit build 292 includes a simple WYSIWYG editor, called graphical/visual
mode or Prototype Pad. This consists of a toolbar with various text tools, and
a text area for typing. In Wine, this mode *looks* normal, but no text can be
entered in the text field.
Component may be mshtml. The about button in the editing window says "the
Prototype Pad is a tool based on the MSHTML component found on your
computer"...
winetricks ie6 fixes the issue.
Terminal output is from starting the program and entering graphical/visual
mode. (Winetricks was used to install wine-gecko.)
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http://bugs.winehq.org/show_bug.cgi?id=21524
Summary: Mouse cursor is visible when Geiss goes fullscreen,
but should be invisible
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://www.geisswerks.com/geiss/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
1. Install foobar2000: http://www.foobar2000.org/
2. Install Geiss, a visualisation plugin for Winamp:
http://www.geisswerks.com/geiss/
3. Install Shpeck, a plugin for foobar2000 which allows it to use with Winamp's
visualisation plugins: http://www.foobar2000.org/components/view/foo_vis_shpeck
I'm using:
foobar2000 1.0
Geiss 4.29
Shpeck 0.3.7
In foobar2000, Preferences / General / Keyboard Shortcuts, I set up
Ctrl-Shift-K with the action: View / Visualizations / Shpeck - Start 'Geiss for
Winamp / Geiss for Winamp'. Next, I start an mp3 file, move the mouse cursor to
the top-left corner of the screen and press Ctrl-Shift-K. The Geiss plugin
starts successfully. The problem is that the mouse cursor remains visible, even
though Geiss is trying to draw on the whole screen. Moving the mouse has no
effect on the cursor at this point, it remains in the same position. The mouse
cursor should become invisible when the plugin is started.
Details: My normal screen resolution is X/Y. I set Geiss to use a lower screen
resolution, (X/2)/(Y/2). If I start Geiss when the mouse cursor is outside the
top-left quarter of the screen, the mouse cursor does not show up in Geiss.
The same happens when starting Geiss from Winamp.
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http://bugs.winehq.org/show_bug.cgi?id=22571
Summary: Softimage XSI Mod Tool fails to install
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://dw.com.com/redir?edId=3&siteId=4&oId=3001-18541
_4-10343972&ontId=18541_4&spi=9237653991b059b82dfac9db
128753d7&lop=txt&tag=idl2&pid=10357185&mfgId=6254383&m
erId=6254383&pguid=SkY19goPjAUAAEblLPEAAABZ&destUrl=ht
tp%3A%2F%2Fsoftware-files-l.cnet.com%2Fs%2Fsoftware%2F
10%2F35%2F71%2F85%2Fsetup_xsidemo_4.2_mswin32.exe%3Fe%
3D1272943778%26h%3D92e1c4470120d2dc710902f568cd5599%26
lop%3Dlink%26ptype%3D1901%26ontid%3D18541%26siteId%3D4
%26edId%3D3%26spi%3D9237653991b059b82dfac9db128753d7%2
6pid%3D10357185%26psid%3D10343972%26fileName%3Dsetup_x
sidemo_4.2_mswin32.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27695)
--> (http://bugs.winehq.org/attachment.cgi?id=27695)
Terminal log from install
Large download (~200MB)
Installer fails, fresh wineprefix etc.
Terminal log attached
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http://bugs.winehq.org/show_bug.cgi?id=20491
Summary: VarDateFromStr() can`t parse "26.10.2009 09:31"
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sk_news(a)mail.ru
Created an attachment (id=24393)
--> (http://bugs.winehq.org/attachment.cgi?id=24393)
Demo application (+ src, Delphi 2010)
Wine: VAR_TYPEMISMATCH == VarDateFromStr("26.10.2009 09:31",
VAR_LOCALE_USER_DEFAULT, 0, Result)
Wine+WineTricks/DCOM98: VAR_OK == VarDateFromStr("26.10.2009 09:31",
VAR_LOCALE_USER_DEFAULT, 0, Result)
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http://bugs.winehq.org/show_bug.cgi?id=25959
Summary: The Next Big Thing (demo): game mostly black without
native d3dx9_36
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.gamershell.com/download_68788.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Install as normal, decline directx9 installation. Start the game, choose '80'
on the menu. Most of the screen is black. Goes away with native d3x9_36.
fixme:d3dx:D3DXCreateFontIndirectW (0x219be0, 0x32bf5c8, 0x1ae1e89): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x7a7fe020, 1828101, 0x32bf6b8):
partially implemented
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=ff d8 ff e1
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=44 44 53 20
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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