http://bugs.winehq.org/show_bug.cgi?id=22446
Summary: AutoCAD 2008: Quick Help Toolbar doesn't hide itself
at the edge of screen
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=27493)
--> (http://bugs.winehq.org/attachment.cgi?id=27493)
Image showing the problem
The problem is that Quick Help Toolbar don't want to hide itself as main
AutoCAD window does. I showed the problem in the attachment. Regression test
did give
391afac66fe4865cef2fa9508e8741fca2cd4fe1 is the first bad commit
commit 391afac66fe4865cef2fa9508e8741fca2cd4fe1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Feb 23 12:34:19 2010 +0100
winex11: Windows that own popups should be managed.
:040000 040000 60e70de301a838708df9356603557f1e426f410f
c6814fe8b83424a634f466b9514d8ba0bb392b7e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=18197
Summary: AutoCAD 2008: .chm files aren't rendered correctly
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20679)
--> (http://bugs.winehq.org/attachment.cgi?id=20679)
Image showing the problem
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that .chm files aren't rendered (attachment) when:
-run from AutoCAD 2008 by help->help
-run by 'wine hh acad171.chm'
Maybe it is because of this error in terminal
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed
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http://bugs.winehq.org/show_bug.cgi?id=22866
Summary: Cannot input new warrior name in the game Taikou
Risshiden 5
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiashulu(a)gmail.com
The game Taikou Risshiden 5 (太閤立志伝 5) has an option to create new warriors.
When it asks for the name of the new warrior, nothing can be input at all.
This is a regression. The first bad commit is :
commit f7b18148d4787adbd9b0993da366e09c1230e53b
Author: Kusanagi Kouichi <slash(a)ac.auone-net.jp>
Date: Thu Feb 18 23:06:31 2010 +0900
winex11.drv: Keep the state of XIM and IME consistent.
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http://bugs.winehq.org/show_bug.cgi?id=27166
Summary: L4D2: Character voice audio missing during intro.
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
During the intro movie in Left4Dead 2, the character voices cannot be heard.
Oddly, you *can* hear the echo track for their voices.
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http://bugs.winehq.org/show_bug.cgi?id=15139
Summary: A private .net program won't connect to mssql server
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=15849)
--> (http://bugs.winehq.org/attachment.cgi?id=15849)
+winsock log
We are using an administration program on windows written in c# (.net), and
with wine it will not connect to the ms sql server. With mono it goes further,
but it fails due an unimplemented .net function. With microsoft's dotnet 2.0 it
hangs on connection, and repeadly prints this message:
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
I'm attaching +winsock log, which shows, after this fixme it drops connection,
and tries again. Lastly it displays connection error message.
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http://bugs.winehq.org/show_bug.cgi?id=18244
Summary: Yahoo messenger 9: Crashes after logging in
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gamer.junkie(a)yahoo.com
It logins succesffuly,and crashes when I open text window.
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http://bugs.winehq.org/show_bug.cgi?id=22902
Summary: QIP (single) icon transparency problem
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28328)
--> (http://bugs.winehq.org/attachment.cgi?id=28328)
Screenshot showing the problem in wine-1.2-rc1-142-ga72f3f3
I found a single icon, which has transparency problem in QIP. It's in
preferences and pointed by red arrow. Notice that blue arrow shows that other
one is fixed in current git (wine-1.2-rc1-142-ga72f3f3), so maybe we can't have
them all transparent.
Maybe this could be marked as regression, but doing a regression test when
there is everyday change would not be useful (speculation: failing commit
showing non-existing code or code heavily changed??).
Sorry if this is a duplicate of some bug - i simply got lost in so many
transparency issues and tell me, if regression test can help here.
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http://bugs.winehq.org/show_bug.cgi?id=14575
Summary: Tarr Chronicles: fails to start
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.gamershell.com/download_21082.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=14927)
--> (http://bugs.winehq.org/attachment.cgi?id=14927)
plain console output (wine tarr.exe)
Demo and retail version alike fails to start, with error message dialog:
TGameCamera.Tick: Camera Update fault, followed by a floating point exception
and wine backtrace. No obvious candidate in plain console output.
Demo is downloadable, and I'm able and willing to run debugging and test
patches.
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http://bugs.winehq.org/show_bug.cgi?id=18238
Summary: MAMEUIFX32 disappears Whenever you click audit roms or
refresh/reload to update your roms list.
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=20748)
--> (http://bugs.winehq.org/attachment.cgi?id=20748)
Terminal Output of program start up until crash
Whenever you click audit roms or refresh/reload to update your roms list,
MAMEUIFX32 just disappears.
This bug is consistent from MAMEUIFX32 0.126 till 0.127u8 from WINE 1.1.18 till
1.1.20. I don't know if it exists in other versions (for both WINE and
MAMEUIFX32)
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http://bugs.winehq.org/show_bug.cgi?id=28176
Summary: Lineage 2 High Five client not running at all.
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sst_ndr(a)hotmail.it
Created an attachment (id=36097)
--> (http://bugs.winehq.org/attachment.cgi?id=36097)
output for the reported bug
When trying to start Lineage 2 client ($wine L2.exe &) I get the output in
attachment and i have to ^C out of it.
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http://bugs.winehq.org/show_bug.cgi?id=28391
Summary: winmm coreaudio driver broken
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Created an attachment (id=36405)
--> (http://bugs.winehq.org/attachment.cgi?id=36405)
Log of "WINEDEBUG=+winmm,+wave,+midi,+dsound wine THIEFG.EXE"
The new winmm coreaudio driver is broken. I have tested so far:
* the game "Portal"
* the game "Thief Gold Edition"
Every time the effects are the same. After some seconds, sometimes more,
sometimes less, the sound and music stops. If in debug mode
("WINEDEBUG=+winmm,+wave,+midi,+dsound"), the game will freeze, otherwise, the
game can be continued, but without sound or music.
Another symptom is the "test sound" button in winecfg: the sound is "scratchy",
as if on a gramophone record grooves are skipped.
See log of "WINEDEBUG=+winmm,+wave,+midi,+dsound wine THIEFG.EXE" attached.
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http://bugs.winehq.org/show_bug.cgi?id=25618
Summary: Super Meat Boy fails to output audible sound
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When Super Meat Boy is launched, no music or sound effects can be heard. Using
native dsound works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=11343
Summary: WSAIoctl only partly implemented
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hmailserver.com
WSAIoctl is only partly implemented. When setting dwIoControlCode to
SIO_GET_EXTENSION_FUNCTION_POINTER, WSAIoctl will result in WSAEOPNOTSUPP.
This has the effect that hMailServer does not work under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=25921
Summary: SolidWorks 2008: Hangup at starting application
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 dotnet30
3) install SolidWorks 2008
4) wine SLDWORKS.exe
Behaviour:
Splash screen->Program screen-> hang up
Expected behaviour:
No hang up
Terminal output:
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0078, blocked by 0083, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0046, blocked by 0083, retrying (60 sec)
wine: Critical section 00110060 wait failed at address 0x7bc35c3b (thread
0078), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0078, blocked by 0083, retrying (60 sec)
Regression test did give:
1fa5ddfad927c03ebf4e9bcbd28062fb316a1743 is the first bad commit
commit 1fa5ddfad927c03ebf4e9bcbd28062fb316a1743
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Dec 30 16:32:58 2010 -0600
mshtml: Make nsIIOService::NewURI IUri-based.
:040000 040000 b95e6ba1c07724dd92a0c3e64305456120777aa8
724803bf9f989cfa3ab94f35269cd693b0fd1913 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=15427
Summary: RagTime 5.6.5 does not start
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)AngieBecker.ch
After (successfully) installing RagTime 5.6.5 one can start the config-tool
"Konni" but the main application shows an error right after the splash-screen
appeared:
CErrorException during gApplication->Startup Error -2146648008 PlfmError 0
This might be due to the animated mouse cursor (a nut eating squirrel, which is
sooo sweet!), but this is just an asumption.
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http://bugs.winehq.org/show_bug.cgi?id=28964
Bug #: 28964
Summary: Capella 5.3.13: Missing method
msvcp60.dll.?_Grow@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@AAE_NI_N@Z
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joerg.schaible(a)gmx.de
Classification: Unclassified
Created attachment 37246
--> http://bugs.winehq.org/attachment.cgi?id=37246
stack trace
Capella 5.3.13 fails to start due to missing method in msvcp60.dll.
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http://bugs.winehq.org/show_bug.cgi?id=24346
Summary: No sound in Prince of Persia: The Forgotten Sands
except for intro videos
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Sound plays during the UBISoft intro and stutters through the intro video once
you start a new game. Once you actually enter the game, there is no sound at
all. Tried switching emulation modes, tried alsa, jack, oss and nothing helped.
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http://bugs.winehq.org/show_bug.cgi?id=17372
Summary: Adobe Framemaker 9 installer crashes
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.adobe.com/go/tryframemaker_win
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
fixme:msxml:xmlnode_put_nodeTypedValue
fixme:msxml:Internal_QueryInterface interface
{df0b3d60-548f-101b-8e65-08002b2bd119} not implemented
wine: Unhandled exception 0x40000015 at address 0x7efd0073:0x004556d8 (thread
0030), starting debugger...
winetricks msxml3 lets it get much further.
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http://bugs.winehq.org/show_bug.cgi?id=15538
Summary: gdi32: path.ok test succeeds in todo block in PC-BSD
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16515)
--> (http://bugs.winehq.org/attachment.cgi?id=16515)
+gdi
[pcbsd@pcbsd ~/wine-git]$ make test
`makedep' is up to date.
../../../tools/runtest -q -P wine -M gdi32.dll -T ../../.. -p gdi32_test.exe.so
path.c && touch path.ok
path.c:161: Test succeeded inside todo block: Path size 21 does not match
expected size 21
path.c:178: Test succeeded inside todo block: Expected #8: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #9: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #10: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
*** Error code 4
Stop in /usr/home/pcbsd/wine-git/dlls/gdi32/tests.
*** Error code 1
+gdi attached
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http://bugs.winehq.org/show_bug.cgi?id=19203
Summary: Paint Shop Pro 6.0 crashes on startup
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bz.bz.ejlddll(a)recursor.net
Created an attachment (id=22203)
--> (http://bugs.winehq.org/attachment.cgi?id=22203)
backtrace
As the summary says. Attempting to start PSP 6 with a clean .wine directory
causes it to complain about needing mfc42.dll. If a native mfc42.dll is
provided, it then crashes with an "Unhandled page fault on read access" before
the expected splash screen appears.
The mfc42.dll I'm using probably comes from Windows 2000, as that is the last
Windows version to which I have access.
While I've filed this bug for the version of Wine I'm currently using (and in
which I can therefore prove the error occurs), I don't think there has ever
been a version of Wine under which PSP 6 started successfully.
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http://bugs.winehq.org/show_bug.cgi?id=21073
Summary: no sound in wow&warcraft 3 sound crackle
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: terrymagee11(a)hotmail.com
ok when i set the windows version to vista or windows 7 the sound does not work
in wow(world of warcraft with bc and wotlk) and with warcraft 3 with tft(same
thing with the windows version windows 7 and vista) and the sound crackles in
warcraft 3 and if i set the windows version to xp for wow and warcraft 3 its
fine.
by the way i compiled this
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http://bugs.winehq.org/show_bug.cgi?id=26060
Summary: When exiting Oblivion wine does not close Oblivion.exe
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When exiting Oblivion wine does not close Oblivion.exe the process Oblivion.exe
stays there. Am using latest updated Oblivion with shivering Isle updated too.
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http://bugs.winehq.org/show_bug.cgi?id=17946
Summary: In Firefox Tiny-MCE-Editor shows strange Signs
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://tinymce.moxiecode.com/examples/full.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
If you open Firefox in Wine you can see on
http://tinymce.moxiecode.com/examples/full.php an wysiwyg editor.
It has a footer for some formating and there are strange Signs printed in it.
Normally there you could see something like "Path: " (just try it in your
native Browser)
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http://bugs.winehq.org/show_bug.cgi?id=24217
Summary: Victoria 2 demo crashes during load without
MaxShadowSize 0
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Victoria 2 demo currently crashes on startup due to bug 13297
http://bugs.winehq.org/show_bug.cgi?id=13297
If you workaround it with winetricks d3dx9_36, however, the game will crash
during load when it reaches "loading flags" (just after loading sounds).
Setting HKCU/Software/Wine/DirectSound/MaxShadowSize to "0" allows the game to
work.
Demo is available here: http://www.gamershell.com/download_62070.shtml
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http://bugs.winehq.org/show_bug.cgi?id=24563
Summary: Black Mirror 2: error message on startup
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=31019)
--> (http://bugs.winehq.org/attachment.cgi?id=31019)
Screenshot of the error dialog
Running Black Mirror 2 gives error message with following text:
"Microsoft Visual C++ Runtime Library
Program:C:\Program Files\Black Mirror 2\BlackMirror2.exe
File: w:\blackmirror2\sourcecode\win32dx9\DynamicBuffer.h
Line:248
Expression:memcmp(&aDesc, &mDesc,sizeof( mDesc ) )==0
For informasion on how your program can cause an assertion failure, see the
Vissual C++ documentasion on asserts"
Options are A/R/I, pressing 7(seven) times Ignore runs the game.
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http://bugs.winehq.org/show_bug.cgi?id=26405
Summary: Builtin IE miss to display the origin page while open
a pop-up page with window.open
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=33626)
--> (http://bugs.winehq.org/attachment.cgi?id=33626)
LOG: window.open
1. write a html page ( page1.html ) like this:
<html>
<body>
0
<script language="JavaScript">
window.open( "/page2.html");
</script>
</body>
</html>
2. write another page page2.html
3. host a web server
4 wine iexplore http://localhost/page1.html
then page1 will not display , but page2 will display,
and the url bar just show http://localhost/page2.html
$ wine iexplore http://localhost/page1.html
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http://bugs.winehq.org/show_bug.cgi?id=26451
Summary: MyPhoneExplorer Version 1.8 Icons in toolbar are not
clickable
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: happy_dils(a)hotmail.co.uk
Created an attachment (id=33683)
--> (http://bugs.winehq.org/attachment.cgi?id=33683)
Icons on toolbar are unclickable when the Organiser is being viewed
The toolbar for MyPhoneExplorer http://www.fjsoft.at/
allows shortcut to most operations such as phone syncing for Contacts, Calendar
and editing SMS messages.
However the toolbar buttons are not clickable when viewing the Organiser
(calendar). Neither does the toolbar icons work when viewing Messages, Files,
or Calls.
The toolbar icons do however work for viewing Contacts.
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http://bugs.winehq.org/show_bug.cgi?id=26038
Summary: 'wine iexplore gmail.com' fails with 'Gmail requires
cookies to be enabled'
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat, do
rm -rf ~/.wine
wine iexplore http://gmail.com
and log in to gmail. gmail will let you log in, but then complain
'Gmail requires cookies to be enabled'.
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http://bugs.winehq.org/show_bug.cgi?id=27184
Summary: Unhandled Exception in CoreAudio
(AudioRenderClient_ReleaseBuffer)
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Created an attachment (id=34730)
--> (http://bugs.winehq.org/attachment.cgi?id=34730)
Unhandled Exception in Coreaudio (AudioRenderClient_ReleaseBuffer)
Running the game "Hector" from Telltale Games generates the attached unhandled
exception in MacOS 10.6 (CoreAudio)
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http://bugs.winehq.org/show_bug.cgi?id=28060
Summary: Lemmix: mouse pointer problem during gameplay
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Lemmings clone "Lemmix" problem with the mouse...
Since Wine version 1.3.26 was installed with the Update Manager in Ubuntu, the
mouse pointer in the game is now incorrect. It should normally be a "+"; if
the mouse pointer is moved over one or more lemmings, it should then change
into a "square". Now during gameplay the mouse pointer is a white "square" all
the time, with a bit cut-out in the top-left.
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http://bugs.winehq.org/show_bug.cgi?id=28704
Bug #: 28704
Summary: Unimplemented function
msvcp80.dll.??0?$basic_ifstream@DU?$char_traits@D@std@
@@std@@QAE@PBDHH@Z
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spindler.matej(a)gmail.com
Classification: Unclassified
Now that 28624 is fixed League of Legends launcher crashes with:
wine: Unimplemented function
msvcp80.dll.??0?$basic_ifstream@DU?$char_traits@D@std@@@std@@QAE@PBDHH@Z called
at address 0x7b83a433 (thread 0022), starting debugger...
winetricks cvrun2005 can work around this.
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http://bugs.winehq.org/show_bug.cgi?id=27028
Summary: Frozen Throne: Mouse cursor flickers a lot when moved,
very hard to select anything.
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lfzawacki(a)yahoo.com.br
Created an attachment (id=34465)
--> (http://bugs.winehq.org/attachment.cgi?id=34465)
Regression test 1.3.17 to 1.3.18
When playing Warcraft III: Frozen Throne the mouse cursor flickers wildly when
moved, making it almost impossible to select anything and overall play the
game. Strangely enough, the bug is only present when *using the touchpad to
move the mouse cursor, it does *not* manifest when using a regular mouse. I'll
try to test it in other machines and see what I have.
The bug was introduced in 1.3.18 and a the offending commit found with a
regression test with 1.3.17 is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26032
Summary: Please, enable gzip compression for bugs.winehq.org
website
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
URL: http://bugs.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Enough said.
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http://bugs.winehq.org/show_bug.cgi?id=18002
Summary: err:msi:call_script Could not find CLSID for Windows
Script
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)hamen.us.com
Attempting to install Verizon Access Manager (VZAccess\ Manager.msi) I get the
"err:msi:call_script Could not find CLSID for Windows Script" error.
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http://bugs.winehq.org/show_bug.cgi?id=23004
Summary: Video setting "Texture Quality" is malfunctioning on
value "High" in games Video settings.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
When I set option "Texture Quality", located in Options -> Video menu, to value
"High", the menus looks incorrectly drawn.
See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=12778
Summary: Progecad smart! crashes on save/save us
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marqoos(a)o2.pl
Progecad smart! free to personal use autocad-like application (
http://www.progecad.com/compra/index.asp?left=progecad2008smart&lang=eng )
crashes when after opening a dwg file and then i'm trying to save it or save it
us. Application succesfully saved new created file but only once (opening and
saving it again crashes programm the same way). I'm not completly sure but i
belive it's a regression error (as i remember saving option was ok around wine
0.9.54 but there was some other issues which had made the application not
usable and i didn't really work with it, so i'm not sure). As reported in app
db the same issue happen in pro version of programm.
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http://bugs.winehq.org/show_bug.cgi?id=27877
Summary: Portal 2: "5-minute crash"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thealbatross(a)fastmail.fm
Created an attachment (id=35668)
--> (http://bugs.winehq.org/attachment.cgi?id=35668)
Output from Portal 2 at one of the described crashes
After playing Portal 2 for only a few minutes (time varies), the game will
suddenly crash.
Crash output is attached.
I am on Wine 1.3.25 with NVidia drivers version 275.19/GeForce GTX 570. I'm on
Gentoo as well.
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http://bugs.winehq.org/show_bug.cgi?id=18824
Summary: Thief 3 broken since 1.1.19 by commit to wined3d
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
CC: stefan(a)codeweavers.com
Created an attachment (id=21628)
--> (http://bugs.winehq.org/attachment.cgi?id=21628)
Log of Thief 3 scrash
The following commit causes Thief 3 to crash on starting a new game:
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
To reproduce (on this commit), start t3.exe, escape past all the start screens,
and press START NEW GAME (if you can read it!) Crash log attached.
Note that at the best of time Thief 3 generates a lot of crashes, both in game
(presumably cut scenes failing to launch?) and on exit, but at least it was
semi-playable.
There is a Thief 3 demo.
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http://bugs.winehq.org/show_bug.cgi?id=19818
Summary: Black Hawk Down demo crashes when entering menu in
fullscreen mode
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://games.softpedia.com/get/Games-Demo/Delta-Force-
Black-Hawk-Down-SingleMultiplayer-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakkk(a)centrum.cz
CC: julliard(a)winehq.org
Black Hawk down demo crashes when entering menu in fullscreen mode (it is ok
when using virtual desktop), I'm able to see the menu for a tiny fraction of
second and then it crash with:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 626
Current serial number in output stream: 626
This is a regression introduced by this commit:
e3720c2810dda3895d6734c55117b0a355223b1a is first bad commit
commit e3720c2810dda3895d6734c55117b0a355223b1a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 13 18:18:22 2009 +0200
winex11: Use the Globally Active focus model with take focus.
:040000 040000 d1fb1709094e60472024b78cf46f7e4c8a451b47
d7b2f829e9cd01101173cc4e65c4e6ff0bb7c6c0 M dlls
I'm using NVIDIA 9600 GSO with 185.18.31 driver, Fedora 11 64bit.
NOTE: It does not crash when run for a first time after installation, there is
a test to select appropriate game graphic settings and then menu with no crash.
However, every next start result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=18402
Summary: NAVIGON Fresh failed to login
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://navigon.vo.llnwd.net/o25/u/eu/fresh/NAVIGON_Fresh
_setup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Created an attachment (id=20989)
--> (http://bugs.winehq.org/attachment.cgi?id=20989)
Console output
No navigon device is needed to test the problem.
The login was known to work with wine 1.1.12 and NAVIGON Fresh Version 1.4.9,
but currently it fails too, therefore it might be a change at the navigon
server site.
MDAC needsto install before starting the installation of NAVIGON Fresh. Also
the fake dlls user32 and kernel32 needs to be removed from windows/system32
(see Bug #11754).
An account can be created at
https://www.navigon.com/site/de/de/my_navigon/user_registration .
After installing NAVIGON Fresh open it. When the initial setup (language,
directories) finished you will find a the "MYNavigon-Account" button in the
lower left corner. Pressing it the login screen open. Fill in your login,
password and press the next button. A messagebox with "undefined" opens for me.
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http://bugs.winehq.org/show_bug.cgi?id=11628
Summary: Gekkeiju Online: Bad audio sync/latency
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=10780
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjo316(a)hotpop.com
Overview:
Audio is handled or synced incorrectly, and "echos" the entire time while you
play the game.
Steps to Reproduce:
1) Open the program.
2) After the auto-updater finishes, start playing.
3) Listen to the sounds.
Actual Results: What the application did after performing the above steps.
Audio (music and effects) sounds like it is echoing(like in kobodeluxe when the
latency/frequency is set incorrectly).
Expected Results:
Audio should play clearly.
Additional Information:
I currently cannot retest with version 0.9.55 on Ubuntu 8.04, because of a
bug[1] that currently causes Wine to segfault. As soon as that bug is resolved
I will come back with an account of if it runs on the latest version of
wine(currently 0.9.55), and, if not, output from the console.
Anyone else who can confirm or provide extra details is welcome to.
[1] https://bugs.launchpad.net/ubuntu/+source/wine/+bug/191575
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http://bugs.winehq.org/show_bug.cgi?id=26079
Summary: Dragon Age - Origins requires d3dx9_36
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Reports from mscodescan and running the game with the built-in d3dx9_36.
./Program Files/Dragon Age/bin_ship/daorigins.exe imports following stub
symbols:
d3dx9_36:D3DXCreateVolumeTextureFromFileInMemoryEx
d3dx9_36:D3DXLoadMeshFromXW
d3dx9_36:D3DXSaveSurfaceToFileW
d3dx9_36:D3DXSaveTextureToFileW
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
fixme:d3dx:ID3DXConstantTableImpl_GetSamplerIndex (0x18cc50)->(0x1): stub
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http://bugs.winehq.org/show_bug.cgi?id=25982
Summary: Duty Calls: fails to run
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://download.thedutycalls.com/DutyCallsUS.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33118)
--> (http://bugs.winehq.org/attachment.cgi?id=33118)
terminal output + backtrace
First, workaround bug 25981 by copying msvcm90.dll to the exe directory.
Running the game will fail, because it wants mono/dotnet. Using mono28 fails
(bug 25192), so I tried dotnet20. The game then gives an error dialog and fails
to start, with:
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'System.Globalization.TextInfo' threw an exception.
at System.Globalization.TextInfo.GetNativeTextInfo(Int32 cultureID)
at System.Globalization.TextInfo.get_InvariantNativeTextInfo()
at System.String.Compare(String strA, Int32 indexA, String strB, Int32
indexB, Int32 length, StringComparison comparisonType)
at System.Security.Util.URLString.PreProcessForExtendedPathRemoval(String
url, Boolean isFileUrl)
at System.AppDomainSetup.NormalizePath(String path, Boolean useAppBase)
at System.AppDomainSetup.SetupDefaultApplicationBase(String imageLocation)
at System.AppDomain.SetupFusionStore(AppDomainSetup info)
at System.AppDomain.SetupDomain(Boolean allowRedirects, String path, String
configFile)
I tried dotnet30, just in case, same problem. Terminal output/backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=18513
Summary: Autohotkey: ctrl/shift keys are nonfunctional under
Controlsend
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.autohotkey.com
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21161)
--> (http://bugs.winehq.org/attachment.cgi?id=21161)
compiled testcase
The below script fails under Autohotkey:
clipboard =
Run, notepad.exe
WinWait, Untitled - Notepad, , 3
ControlSend, Edit1, This is a line of text in the notepad window., Untitled
ControlSend, Edit1, ^a
ControlSend, Edit1, ^c
if clipboard {
Msgbox bug fixed
}
Else Msgbox, ctrl fails
exit
It should run notepad, type that line of text, send 'CTRL+A', send 'CTRL+C' to
copy it, then verify that the clipboard is not null.
Under Wine, however, the '^' (which translates to the CTRL key), is ignored.
Under Wine, you'll get 'tHis is a line of text in the notepad window.ac' (The
'tHis' is a separate bug, coming next').
Under Windows, passes fine. The same thing happens with shift keys (how I
originally discovered the bug).
Marking critical, since it blocks a large portion of AutoHotkey from working,
which blocks a lot of (gui/application) testing.
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http://bugs.winehq.org/show_bug.cgi?id=17165
Summary: VT Trader 2 error on startup
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
When using wine to start vt trader 2 in Xubuntu, I get the following error
'fatal exception on initialization: Invalid property XML format'
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http://bugs.winehq.org/show_bug.cgi?id=18514
Summary: Wine botches keysends under autohotkey
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.autohotkey.com/
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21162)
--> (http://bugs.winehq.org/attachment.cgi?id=21162)
compiled testcase
This is a strange bug, not sure what's causing it, but using:
Run, notepad.exe
WinWait, Untitled - Notepad, , 3
ControlSend, Edit1, This is a line of text in the notepad window., Untitled
under Autohotkey, gives:
'tHis is a line of text in the notepad window.'
(Once, I also had 'THis')
in notepad (notice that the 't' isn't capitalized, but the 'H' is).
Marking major since it breaks a lot of AHK functionality, which in turns breaks
testing gui testing.
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