http://bugs.winehq.org/show_bug.cgi?id=26919
Summary: ZipGenius: Crash at start-up
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.zipgenius.it/filesdl/current/zg63sui.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34325)
--> (http://bugs.winehq.org/attachment.cgi?id=34325)
WINEDEBUG=+relay,+tid,+seh on wine-1.3.18-171-g1ffb069
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install ZipGenius (default installation)
4) wine zipgenius.exe
Behaviour:
Crash.
Expected behaviour:
No crash.
Terminal output:
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x17de924, overlapped 0x17de928): stub
wine: configuration in '/home/Wojnilowicz/.wine' has been updated.
fixme:shell:FileIconInit (true)
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetImageList Unsupported image list 2 requested
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b8388bb (thread
0009), starting debugger...
err:seh:setup_exception_record stack overflow 896 bytes in thread 0009 eip
7bc6fe90 esp 00230fb0 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=27711
Summary: ListView_SetTextBkColor may lead to infinite loop
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Article: http://www.delphidabbler.com/articles?article=16
Source: http://www.delphidabbler.com/download?id=art-16
That code is infinite loop in wine (from point where it says: "..simply add the
code shown in Listing 3 to the end of the OnCustomDraw event")
Most simple infinite loop in wine:
procedure TForm1.ListView1CustomDraw(Sender: TCustomListView;
const ARect: TRect; var DefaultDraw: Boolean);
begin
ListView_SetTextBkColor(listview1.Handle, CLR_NONE);
end;
I'll add sample exe if needed. winetricks comclt32 helps
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http://bugs.winehq.org/show_bug.cgi?id=27732
Summary: WinRAR became unusable since Wine 1.3.23, it
constantly flashes and consumes 100% of CPU
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.rarlabs.com/rar/wrar393.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
There's nothing to add to the bug title.
If you cursor is placed on ".." (the upper item of the files list), this line
will be constantly flashing while WinRAR consumes 100% of CPU.
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http://bugs.winehq.org/show_bug.cgi?id=29145
Bug #: 29145
Summary: Perfect Dark doesn't bind port after 1.3.33 release
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: z0rc3r(a)gmail.com
Classification: Unclassified
Regression SHA1: 75be2284e13d327d93a9665eb32cd901cbed7234
Created attachment 37584
--> http://bugs.winehq.org/attachment.cgi?id=37584
Log before revert
After 1.3.33 release Perfect Dark doesn't open port after start. With 1.3.32 it
is in netstat output listening configured port, but with .33 it doesn't.
Reverting 75be2284e13d327d93a9665eb32cd901cbed7234 commit fixes the issue. Also
I'm attaching trace log with WINEDEBUG=+winsock before and after revert. Seems
it's problem with WS_getaddrinfo when passing NULL as nodename parameter.
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http://bugs.winehq.org/show_bug.cgi?id=25032
Summary: Banana 6.0
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markusbreitenstein(a)hotmail.com
Program is working fine on any windows system since XP.
Wine crashes if a serial number is asked. i think it is a grafical problem,
because the picture is instable after the bug
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http://bugs.winehq.org/show_bug.cgi?id=22744
Summary: Incoming: missing textures, blocky characters
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://download.cnet.com/Incoming-demo/3000-7563_4-100
18278.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=28039)
--> (http://bugs.winehq.org/attachment.cgi?id=28039)
console log
Incoming (also known as Incoming: The Final Conflict) is a good old 3D shooter
from 1998. It doesn't render textures correctly: characters in the menu are
just colored blocks, in the main game whole textures are missing etc.
Appdb link: http://appdb.winehq.org/objectManager.php?sClass=version&iId=6534
The demo also shows the same issues.
According to Appdb the game rendered textures correctly around 0.9.15. That's a
very old version.
0.9.38: the game doesn't even start for me,
0.9.61: the game shows the same problems as in the current 1.1.44.
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http://bugs.winehq.org/show_bug.cgi?id=27634
Summary: Freespace 2 does not display screen
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=35329)
--> (http://bugs.winehq.org/attachment.cgi?id=35329)
Terminal log in 1.3.22
Running the GOG version of Freespace 2 I get to the start screen and it shows
only the text on a black background (terminal log attached).
This screen worked fine in previous wine.
I did a regression test and got
3871329872afe3976e0b2b85330e3a7c47301658 is the first bad commit
commit 3871329872afe3976e0b2b85330e3a7c47301658
Author: Dylan Smith <dylan.ah.smith(a)gmail.com>
Date: Mon May 23 17:58:36 2011 -0400
ddraw: Avoid clearing some memory unnecessarily.
:040000 040000 f5f1503293dbd4009bf74a1a305d891a52d52d56
94cfffda37433c4168334c01dfdce3f9f773d70d M dlls
Can't get it to revert tho
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http://bugs.winehq.org/show_bug.cgi?id=22977
Summary: SDP Downloader 2.3.0: No longer working on Wine 1.1.41
up to 1.2-rc2
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10959&iTestingId=53420
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Hi
SDP Downloader 2.3.0 doesn't longer work on Wine 1.1.41 up to Wine 1.2-rc2.
Not even a program window appears anymore. Just an SDP entry in the task bar is
the only thing where you can see that the program is running. In earlier
versions of Wine (< ~1.1.40) most functions of SDP worked properly.
The command for the attached gigantic WINEDEBUG logfile was
WINEDEBUG=+relay wine C:\\Programme\\SDP\ Multimedia\\SDP\ Downloader\\SDP.exe
> test.log 2>&1
Regards,
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=22167
Summary: SDP Downloader 2.3.0 doesn't start any longer on Wine
v1.1.40
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=2144
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Hi
I've just experienced a problem regarding the latest version 2.30 of the SDP
Downloader. I'm using Wine 1.1.40 on Ubuntu 9.10 x64 with Compiz window
manager. Last time I maximized the main window of SDP Downloader to full screen
and after some work I was closing the application. From this time on the SDP
Downloader didn't start any longer and never displayed any error message. The
entire program was like dead. In the end I removed Wine 1.1.40 and went back to
version 1.1.31, where SDP Downloader works properly.
Regards,
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=27924
Summary: Detection of NVIDIA GeForce GTX560 Ti not being
detected
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gwen(a)derpymail.com
Created an attachment (id=35725)
--> (http://bugs.winehq.org/attachment.cgi?id=35725)
patch that fixes the problem
A GeForce Gtx560 Ti GPU is not being detected in current build.
In the first part of line 1515 in the directx.c file "GTX 560 TI" needs to be
written with a lowercase 'i' instead of an uppercase one.
This makes the correct line look like this:
{"GTX 560 Ti", CARD_NVIDIA_GEFORCE_GTX560}, /* Geforce 500 - midend */
same issue in 1153 which I altered in:
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX560, "NVIDIA GeForce GTX 560
Ti", DRIVER_NVIDIA_GEFORCE6, 1024},
Now everything is working fine again.
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http://bugs.winehq.org/show_bug.cgi?id=27964
Summary: Tomb Raider Legend DEMO: HDR content has a lot of
flaws
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35790)
--> (http://bugs.winehq.org/attachment.cgi?id=35790)
Screen shot from wine-1.3.25-350-g380abde
There are two version of TRL Demo:
* standard demo
* nextgen demo = HDR (High Dynamic Range imaging)
HDR should be better looking, but attachments shows that it isn't true under
Wine. Colours are bit weird, but more importantly the image is full of fast
moving black-dotted lines and black/gray polygons. Very hard to capture because
of fast moving/appearing/disappearing, but got one on her tits :)
You can notice this glitches only on Lara. This is not a regression.
For reproduction on full version you need to check "Next Generation Content"
when run for the first time (to get this initial options back choose windowed
mode in winecfg and run TRL again). I think that switching in the demo isn't
possible - depends on which of the two version you install.
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http://bugs.winehq.org/show_bug.cgi?id=29202
Bug #: 29202
Summary: installing BioEdit doesn't create directories
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoeflerb(a)gmail.com
Classification: Unclassified
Created attachment 37700
--> http://bugs.winehq.org/attachment.cgi?id=37700
trace from running the BioEdit installer with wine 1.3.28
Hi,
Using the version of wine1.3 in Ubuntu 11.10, which is 1.3.28, I was having
trouble installing BioEdit. The installer would run fine, but ultimately the
installation directories would not be created, and the installation files were
all dumped into the current working directory. The errors from BioEdit are
attached.
BioEdit is freely available here,
http://www.mbio.ncsu.edu/bioedit/bioedit.html
The WineHQ says BioEdit 7.0.9 is Gold status. I tried both 7.0.9 and the latest
7.1.3 and had the same problem. I used both the main Ubuntu version 1.3.28 and
the latest ppa version 1.3.33, and had the same problem. The only tweaks are
installation of corefonts, tahoma, opensymbol, and mdac28 (the latter is
required for BioEdit to run).
I finally reverted back to a previous version, 1.3.15, and everything worked
fine, so I think this bug is a regression.
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http://bugs.winehq.org/show_bug.cgi?id=25345
Summary: Internet Explorer 7 loading https pages vary slow
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Clean wine drive using wine 1.3.8 using install method of (Tom Wickline) IE7
now takes two to three minutes to load https pages.
I also set up clean wine drive using winetricks method with same results.
OS Open Suse 11.3 x86_64 using wine 32 bit 1.3.8
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http://bugs.winehq.org/show_bug.cgi?id=29164
Bug #: 29164
Summary: Swap buffers in GetAcceptExSockaddrs
(WS2_async_accept).
Product: Wine
Version: 1.3.33
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)myac.msk.ru
Classification: Unclassified
Bug occurs since version 1.3.12.
The functions of WS2_async_accept used the wrong procedure for filling the
buffer. Should be reversed and local_addr remote_addr!!!
Should be as follows:
/* WS2 Spec says size param is extra 16 bytes long...what do we put in it?
*/
addr = ((char *)wsa->buf) + wsa->data_len;
len = wsa->local_len - sizeof(int);
- WS_getpeername(HANDLE2SOCKET(wsa->accept_socket),
+ WS_getsockname(HANDLE2SOCKET(wsa->accept_socket),
(struct WS_sockaddr *)(addr + sizeof(int)), &len);
*(int *)addr = len;
addr += wsa->local_len;
len = wsa->remote_len - sizeof(int);
- WS_getsockname(HANDLE2SOCKET(wsa->accept_socket),
+ WS_getpeername(HANDLE2SOCKET(wsa->accept_socket),
(struct WS_sockaddr *)(addr + sizeof(int)), &len);
*(int *)addr = len;
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http://bugs.winehq.org/show_bug.cgi?id=22711
Summary: Dungeon Keeper 2: X11 cursor is not hidden in-game
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.filefront.com/10592819/Dungeon-Keeper-2-MP-
Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
Created an attachment (id=27999)
--> (http://bugs.winehq.org/attachment.cgi?id=27999)
Screen showing the X11 cursor in-game
When playing Dungeon Keeper 2, I have the X11 cursor sitting at the
same position all the time (can't be moved or anything) in the game. It's as if
the game doesn't properly hide the X11 cursor. The type of cursor shown in-game
is dependent on what cursor was used when the game was launched and at what
position it was at. In my case it's the caret because I was in console.
Attached a picture of the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18554
Summary: Regedit import.
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergeikrivonos(a)gmail.com
Export HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\MSDTC\Security\XAKey under
windows.
Try import it under WINE by regedit - it fails because of key value.
Maybe file should be opened in binary format.
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http://bugs.winehq.org/show_bug.cgi?id=24748
Summary: Dangerous Waters: crashes when loading 688i platform
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgsuarez(a)gmail.com
Created an attachment (id=31273)
--> (http://bugs.winehq.org/attachment.cgi?id=31273)
Backtrace
Wine crashes when I try to load any mission that uses the 688i class submarine.
I have not tested every other platform yet, but all the other ones I tried work
fine. It certainly seems that this crash is being caused by the 688i platform.
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http://bugs.winehq.org/show_bug.cgi?id=28867
Bug #: 28867
Summary: Elona works not fast enough
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lain.halfbit(a)gmail.com
Classification: Unclassified
Since start of DIB engine implementation in Wine 1.3 Elona game works almost
fast enough to be playable in 800x600 on my system but uses way too much CPU
power (up to 100%). Especially when character walks around. In windows it never
requires so much processing power and always works fast.
But in higher resolutions fps drops again to almost unplayable and it isn't
really fun to play this game in default 800x600.
My CPU is AMD Athlon 64 X2 Dual Core Processor 5400+
Using up to 100% of both cores seems way too much for something as simple as
this game.
Previous similar bug: 14316
It was related to lack of DIB engine and was closed when DIB engine was added.
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http://bugs.winehq.org/show_bug.cgi?id=28256
Summary: Nook for PC (BNDReader.exe) crashes on startup
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)bkennelly.net
BNDReader.exe crashes with:
Call from 0x7b839f22 to unimplemented function msvcr90.dll.asctime_s, aborting
It worked in 1.3.26. Reading the changelog, I saw the new manifests, and
discovered that deleting the
"windows/winsxs/manifests/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_deadbeef.manifest"
file fixed the problem.
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http://bugs.winehq.org/show_bug.cgi?id=29109
Bug #: 29109
Summary: Avast! Free Antivirus crashes on each boot due to
unimplemented function
ntoskrnl.exe.ExInitializePagedLookasideList
Product: Wine
Version: 1.3.32
Platform: x86-64
URL: http://www.avast.com/en-us/free-antivirus-download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
After installing Avast! Free Antivirus, there are multiple crashes on most runs
of wineboot due to unimplemented functions. (Occasionally, one of the crashes
will mysteriously be absent or replaced with an unhandled page fault.) The
first one is:
wine: Call from 0x7b83b722 to unimplemented function
ntoskrnl.exe.ExInitializePagedLookasideList, aborting
wine: Unimplemented function ntoskrnl.exe.ExInitializePagedLookasideList called
at address 0x7b83b722 (thread 0027), starting debugger..
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http://bugs.winehq.org/show_bug.cgi?id=27835
Summary: Freespace 1 hangs on startup with a blank screen
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.bugzilla(a)gmail.com
This seems to be the same as bug 10979.
A git bisect pointed to this commit as the culprit:
7e3985e1fea60da73bae2b9465b94e5d110909fc is the first bad commit
commit 7e3985e1fea60da73bae2b9465b94e5d110909fc
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Nov 8 11:50:33 2010 +0100
ddraw: Setup the device window in SetCooperativeLevel().
The problem can also be reproduced with the demo mentioned in that previous bug
report (available from
http://download.descent-network.com/shareware1/freespace1/playable/fsdemo10…
). It happens both with and without enabling direct3d in the game (via the
FreeSpace.exe launcher).
I've attached a full trace. The hang is indicated by the line
0020:err:ntdll:RtlpWaitForCriticalSection section 0x7cb318 "?" wait timed out
in thread 0020, blocked by 0009, retrying (60 sec)
git head has the same behaviour as 1.3.25 (although during configure, I now get
the message "configure: WARNING: No sound system was found. Windows
applications will be silent.").
Interestingly, applying
http://www.winehq.org/pipermail/wine-patches/2011-July/104505.html on top of
git head makes things even worse: the game no longer even switches into full
screen mode before it hangs when that patch is applied.
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http://bugs.winehq.org/show_bug.cgi?id=27869
Summary: Wile using OSSv4, any application under wine (even
winecfg when testing sound) rises vmix to maximum
volume.
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
Starting from commit 2174717fbd01565f7ba1596078cf0c0ccfc02504 Author: Andrew
Eikum <aeikum(a)codeweavers.com> all application which uses audio (with OSSv4)
rises volume for vmix which it is assigned to to maximum this includes winecfg
when pressed "test audio" in audio tab.
git bisect:
2174717fbd01565f7ba1596078cf0c0ccfc02504 is the first bad commit
commit 2174717fbd01565f7ba1596078cf0c0ccfc02504
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Jul 13 14:30:45 2011 -0500
mmdevapi: Only enumerate devices that can be opened during initialization.
:040000 040000 7ba6ff2d501dfb5f8b3a41fdb67335994e1f3f80
593102cee1e2d56d6f7c5f4fb7ce1dbd2c362f3a M dlls
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http://bugs.winehq.org/show_bug.cgi?id=27816
Summary: GoToMyPC: launch/download now fails
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clayt055(a)umn.edu
CC: jacek(a)codeweavers.com
Created an attachment (id=35575)
--> (http://bugs.winehq.org/attachment.cgi?id=35575)
log of working on prior commit (WINEDEBUG=+wininet)
Trying to launch the GoToMyPC viewer, which last worked in 1.3.20, now fails by
blocking a few seconds after running at Verifying Viewer. Logs show it is stuck
trying to download the actual viewer executable, as the initial one is just
some sort of downloader and launcher.
Bisect points to:
commit 193da884ad9b982d9b740b15453aa8d3c19b054f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon May 23 16:10:09 2011 +0200
wininet: Correctly handle closed socket in HTTP_ReceiveRequestData.
:040000 040000 f70b89253b2fc4caf8cde11b8a9718e37863a0fb
8af2c3e3544dda62805544067d36e8c6f1f8e017 Makedlls
This makes sense as comparing working and failing logs shows that it fails
shortly after
warn:wininet:HTTP_ReceiveRequestData res 0 read 0, closing connection
Attaching a log of it working on the prior commit and failing on 1.3.24.
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http://bugs.winehq.org/show_bug.cgi?id=25515
Summary: Microsoft Word 2003 crashes (or freezes) printing
Document with OTF
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gunwald(a)gmx.de
Created an attachment (id=32487)
--> (http://bugs.winehq.org/attachment.cgi?id=32487)
Messages which occur when Word 2003 crashes trying to print a Document which
uses OpenTypeFont
Every time I try to print a Document in Word 2003 it will crash or freeze when
in the document a OpenTypeFont (OTF) is used instead or together with
TrueTypeFont (TTF). The Error occurs only in combination with OpenTypeFont and
does not occur in Word 2007.
Maybe this error has something to do with Bug 16121. I got the same issue as
described in bug 16121 using OTF. And sometimes Word shows normal text as bold
and bold text as normal. I "fixed" this issue deleting the bold edition of the
affected OTF.
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http://bugs.winehq.org/show_bug.cgi?id=28983
Bug #: 28983
Summary: sound is not working since 1.3.30 (reimplementation of
dsound thing)
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boomerang(a)i2pmail.org
Classification: Unclassified
Hi,
Since the Version 1.3.30 my Guildwars does not play sound via alsa more than 1
min.
If I kill the alsa playback stream it works for another minute (if I am lucky)
So please reUNimplement this dsound feature please with cream, sugar and cherry
on top
thx in advance
Gregor
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http://bugs.winehq.org/show_bug.cgi?id=24610
Summary: Touhou games: no text in dialogue boxes
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgklink(a)gmail.com
Somewhere between 1.1.31 and 1.1.42, bug 22341 seems to have reappeared.
Exact same symptoms - no text in dialogue boxes. Verified with Touhou 6 to 8 on
Ubuntu Lucid, wine 1.1.42, 1.2 and 1.3.4.
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http://bugs.winehq.org/show_bug.cgi?id=29112
Bug #: 29112
Summary: Builtin IE only display a blank page when opening
https://mybank.icbc.com.cn
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Hello,
While opening https://mybank.icbc.com.cn using wine builtin IE, the url jumps
to https://mybank.icbc.com.cn/icbc/perbank/index.jsp , after a while iexplore
dispaly "Done" in the status bar, but page doesn't display, only a blank page.
How produced:
Always.
$ wine --version
wine-1.3.32-332-gd4aacad
Full log attached
Note: there is a certificate issue of icbc:
$ wget https://mybank.icbc.com.cn
--2011-11-17 23:40:25-- https://mybank.icbc.com.cn/
Resolving mybank.icbc.com.cn... 202.108.88.8
Connecting to mybank.icbc.com.cn|202.108.88.8|:443... connected.
ERROR: cannot verify mybank.icbc.com.cn's certificate, issued by
`/C=US/O=VeriSign, Inc./OU=VeriSign Trust Network/OU=Terms of use at
https://www.verisign.com/rpa (c)06/CN=VeriSign Class 3 Extended Validation SSL
SGC CA':
Self-signed certificate encountered.
To connect to mybank.icbc.com.cn insecurely, use `--no-check-certificate'.
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http://bugs.winehq.org/show_bug.cgi?id=15594
Summary: photosynth client won't present login dialog without
native msxml3
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://photosynth.net
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Noticed somebody at
http://alexeysmirnov.name/blog/?p=230
saying Photosynth didn't work with Wine, so I gave it a shot.
The installer went fine. The client app launches ok, too.
Clicking on the log in text gives the error
XPath error : Undefined namespace prefix
xmlXPathEval: evaluation failed
exception LiveID.cpp(65) hr(0x80004005)
and doesn't bring up a login dialog.
You can work around this with
winetricks msxml3
(To try online viewing, you have to do 'winetricks firefox flash'
and go to photosynth.net with windows firefox. Didn't work for me
on my Compaq Presario R3000, it said "Required number of texture blend stages
(4) not supported". This affects a lot of graphics cards, see
http://getsatisfaction.com/livelabs/topics/required_number_of_texture_blend…
so perhaps that's not a wine problem.)
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http://bugs.winehq.org/show_bug.cgi?id=15146
Summary: Touhou 10, 11 dialogue text transparent, difficult to
read
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www16.big.or.jp/~zun/ht
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyle7(a)hotmail.com
Created an attachment (id=15860)
--> (http://bugs.winehq.org/attachment.cgi?id=15860)
Mountain of Faith run with wine 1.1.4 and on XP, windows XP to the right
When running Touhou 10: Mountain of Faith, or Touhou 11: Subterranean Animism
with wine 1.1.4, the in-game dialogue is transparent, making it nearly
impossible to read. This is also present in the "Music Room" selection.
This is with a standard wine install, except for running with a native
d3dx9_36.dll (necessary to get the games to run, see bug 13297)
Graphics card is NVIDIA Geforce 6200SE, with drivers 169.12
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http://bugs.winehq.org/show_bug.cgi?id=29190
Bug #: 29190
Summary: Dangerous Waters: Crash when ending a mission
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://www.darpa.mil/VideoFiles/ACTUV/DARPA%20ACTUV%20
Game.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonoussik(a)hotmail.com
Classification: Unclassified
When a mission ends the mission summary screen is briefly displayed before wine
crashing abruptly.
The bug affects both Dangerous Waters and the DARPA game, which is based on the
same underlying simulator.
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http://bugs.winehq.org/show_bug.cgi?id=25143
Summary: Do not run EiskaltDC++
Product: Wine
Version: unspecified
Platform: x86
URL: http://code.google.com/p/eiskaltdc
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvat(a)gmail.com
$ wine EiskaltDC++\ Qt.exe
fixme:system:SetProcessDPIAware stub!
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
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http://bugs.winehq.org/show_bug.cgi?id=29132
Bug #: 29132
Summary: Hardwar 2.04 crashes before reaching the main menu
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.downloads.hardwar.info/ftp/demo/harddemo1.e
xe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: ca43c49968553b3db7d7ef63966b76fcbf9c8a1b
Created attachment 37553
--> http://bugs.winehq.org/attachment.cgi?id=37553
terminal output
This bug seems to affect only the 2.04 version of Hardwar (The future is
greedy). This is the latest official version of the game.
I can't reproduce the problem with the early, unpatched demo or with the latest
*unofficial* patch (UIM06).
The problem: Hardwar 2.04 starts and plays the intro video/logos fine. Then
comes the initial loading stage and the game crashes when the loading bar
reaches 100%.
Hardwar 2.04 starts correctly in 1.3.30 and up to this commit:
ca43c49968553b3db7d7ef63966b76fcbf9c8a1b is the first bad commit
commit ca43c49968553b3db7d7ef63966b76fcbf9c8a1b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 17 21:06:20 2011 +0200
wined3d: Keep surfaces in sysmem if they're both already there in
wined3d_surface_blt().
The idea is to avoid bouncing surfaces between the CPU and GPU when doing
both
locks and blits on a surface. This is mostly an issue for ddraw
applications.
:040000 040000 16ff25022839178452c9172560d4cec0bd6562e9
f24ab6e938e9ac4a463149fafa44ba5e7ee3cb69 M dlls
The patch cannot be reverted on 1.3.33 (compilation ended with errors),
git checkout ca43c49968553b3db7d7ef63966b76fcbf9c8a1b >> the game crashes
git reset --hard HEAD^ >> the game loads to the menu correctly
Fortunately, there is a way to reproduce the crash with the demo, after
patching to 2.04:
1. Download and run the program located in the URL field. The executable
extracts the installer in the user's Temp directory. Run the installer
Setup.exe in Win98 mode.
2. Grab the 2.04 patch here:
http://www.downloads.hardwar.info/ftp/u204/u204patch.zip
Unpack and execute the patch.
3. Start the patched demo by Hardman.exe. The launcher will appear, go to the
Controls tab and change the flight controls from Keyboard to Mouse then change
it back to Keyboard (this will clear the greyed-out force feedback checkmark,
which causes the game to crash if you don't have a joystick installed).
4. Go to the Display tab and change 3D rendering from Software to Direct3D
Primary Display. You can also set the desired resolution here.
5. Click on the Launch... button in the Game tab, and the game will start but
it will crash during the loading stage.
Wine 1.3.33
Fedora 16 x86
Nvidia 250 / driver 290.06
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http://bugs.winehq.org/show_bug.cgi?id=28541
Bug #: 28541
Summary: Unimplemented function
msvcp90.dll.??0?$basic_string@GU?$char_traits@G@std@@V
?$allocator@G@2@@std@@QAE@PBG@Z
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://ardownload.adobe.com/pub/adobe/reader/win/10.x/
10.0.1/en_US/AdbeRdr1001_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 25336
Classification: Unclassified
Unimplemented function
msvcp90.dll.??0?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@PBG@Z
Stops Adobe Reader X from loading in wine-1.3.29-121-gfdda702
vcrun2008 works around this.
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http://bugs.winehq.org/show_bug.cgi?id=29173
Bug #: 29173
Summary: Unimplemented function netapi32.dll.NetUseGetInfo
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: netapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Classification: Unclassified
NetUseGetInfo is exported by netapi32.dll but the function is unimplemented -
this causes programs that try to use it (even via dynamic linking) to crash.
NetUseGetInfo should go hand in had with NetUseAdd (stub in access.c),
NetUseDel (stub in access.c) and NetUseEnum (stub in netapi32.c). All 4
functions have their prototypes in lmuse.h.
Could a stub be added for NetUseGetInfo too?
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http://bugs.winehq.org/show_bug.cgi?id=26588
Summary: A Farewell to Dragons: water has incorrect textures
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33847)
--> (http://bugs.winehq.org/attachment.cgi?id=33847)
terminal output
Water is not rendered correctly in the game (no demo available). See attached
screenshot.
As a side effect, character movement and scrolling the screen with the mouse
become jerky when water is nearby. If I move my character away from the water
(so water disappears from the screen and from the minimap) game speed/mouse
movements suddenly return back to normal speed.
The following line is printed out by Wine continuously when water is in sight:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4620
If I diverge from water, those lines cease to show up in the console.
Changing (lowering) the textures/shadows quality has no effect on the
appearance of water.
Workaround: disable GLSL (it makes water appear correctly but the unusual
slowdowns are still there.)
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=28981
Bug #: 28981
Summary: powerpc build broken in gdi32/tests/generated.c, tons
of "error: size of unnamed array is negative"
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 37274
--> http://bugs.winehq.org/attachment.cgi?id=37274
build log
Build log attached.
make[1]: Entering directory `/home/austin/wine-git/dlls/gdi32/tests'
gcc -c -I. -I. -I../../../include -I../../../include -DWINE_STRICT_PROTOTYPES
-DWINE_NO_NAMELESS_EXTENSION -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter -Wwrite-strings
-Wpointer-arith -Wlogical-op -I/usr/include/freetype2 -g -O2 -o generated.o
generated.c
generated.c: In function 'test_pack_ABORTPROC':
generated.c:6645:5: error: size of unnamed array is negative
generated.c:6646:5: error: size of unnamed array is negative
generated.c: In function 'test_pack_BITMAP':
generated.c:6652:5: error: size of unnamed array is negative
generated.c:6653:5: error: size of unnamed array is negative
generated.c:6672:5: error: size of unnamed array is negative
generated.c:6673:5: error: size of unnamed array is negative
generated.c:6674:5: error: size of unnamed array is negative
684 total
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http://bugs.winehq.org/show_bug.cgi?id=29108
Bug #: 29108
Summary: Avast! Free Antivirus crashes on startup due to
unimplemented function
rpcrt4.dll.RpcEpRegisterNoReplaceW
Product: Wine
Version: 1.3.32
Platform: x86-64
URL: http://www.avast.com/en-us/free-antivirus-download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
After installing, Avast! Free Antivirus tries to run AvastUI.exe, but this
crashes immediately with:
wine: Call from 0x7b83b722 to unimplemented function
rpcrt4.dll.RpcEpRegisterNoReplaceW, aborting
fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Unimplemented function rpcrt4.dll.RpcEpRegisterNoReplaceW called at
address 0x7b83b722 (thread 001a), starting debugger...
The same thing happens on every subsequent run of wineboot (along with a few
other unimplemented function crashes).
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http://bugs.winehq.org/show_bug.cgi?id=26824
Summary: Anomaly: Warzone Earth Demo crashes on start
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/news_115200.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
fixme:dinput:IDirectInputAImpl_QueryInterface Unsupported interface:
{eb0d7dfa-1990-4f27-b4d6-edf2eec4a44c}
wine: Unhandled page fault on read access to 0x00000000 at address 0x44f6ea
(thread 0025), starting debugger...
couldn't load main module (32)
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0044f6ea).
...
Backtrace:
=>0 0x0044f6ea (0x00852780)
1 0x00000000 (0x00130f08)
2 0x7eac1a20 in dinput (+0x31a1f) (0x7eac19e0)
3 0x7eaa62f0 in dinput (+0x162ef) (0x7eaa7e60)
4 0xe8830845 (0x8be58955)
winetricks dinput8 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=28539
Bug #: 28539
Summary: Ground Control hangs on exit
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.massive.se/gcdownload/gcdemous.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Classification: Unclassified
Regression SHA1: c7e5e6d2b520312320a18b447472b0b8d32d295e
Created attachment 36634
--> http://bugs.winehq.org/attachment.cgi?id=36634
plain terminal output
The game hangs with a black screen on exit. The process gc.exe is still running
and consuming 100% cpu power after quitting the game, and I have to kill the
process manually.
This bug also affects the following games from the Might and Magic series:
Might and Magic VII: For Blood and Honor
Might and Magic VIII: Day of the Destroyer
Still present in wine-1.3.29-121-gfdda702.
The symptom is similar to the one reported in bug #27730, but this was caused
by another commit:
c7e5e6d2b520312320a18b447472b0b8d32d295e is the first bad commit
commit c7e5e6d2b520312320a18b447472b0b8d32d295e
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Tue Jun 28 01:06:16 2011 +0300
ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces.
:040000 040000 80d1c5ab6727511eeb40e6ee731d751b0fbd8d85
27b55d4bcb40a69e2c21885e2ab0b45ef5461cb0 M dlls
Fedora 15
Gnome 3
X.Org X Server 1.10.4
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=29141
Bug #: 29141
Summary: Regression: Uru crashing on startup
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
CC: fgouget(a)codeweavers.com
Classification: Unclassified
After upgrading to wine 1.3.33 (I am compiling wine myself, on Debian testing
64bit, but wine is built as 32bit), Uru [1] stopped working. It now crashes on
startup with some unusable backtrace being shown by the application. The mouse
cursor and keyboard focus is somehow caught inside the Uru window, so I need to
Ctrl+Alt+F2 and kill wine from the outside to use X again - but I think that's
just a consequence of the actual crash.
I did a bisect to 1.3.32, the first bad commit is:
commit f2043352d1bedc31a286facce09d7e644c67b672
Author: Francois Gouget <fgouget(a)codeweavers.com>
Date: Mon Nov 14 15:10:55 2011 +0100
msvcrt: Give a name to the critical sections.
:040000 040000 084be8bc545218de3739d563f7c8f037b362a1ec
c79e84c96f9b52cd81b375c815fe6ac29edd46a1 M dlls
I verified that the revision before the given one works, and applying that
change breaks Uru.
[1] AppDB:
<http://appdb.winehq.org/objectManager.php?sClass=application&iId=10836>
Demo download:
<http://www.fileplanet.com/133011/download/Uru:-Ages-Beyond-MYST-Demo>
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http://bugs.winehq.org/show_bug.cgi?id=29197
Bug #: 29197
Summary: EasyWebGallery: trying to generate new gallery shows
OLE error 8000FFFF message box
Product: Wine
Version: 1.3.33
Platform: x86-64
URL: http://stanev.org/webgallery/WebGallery_v1.01.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Classification: Unclassified
This is a regression between wine 1.1.12 and 1.3.33 (doh)
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http://bugs.winehq.org/show_bug.cgi?id=28840
Bug #: 28840
Summary: Dungeon Defenders no sound
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://dungeondefenders.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Some cutscene sounds play, but most ingame sounds don't.
Demo available on Steam
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http://bugs.winehq.org/show_bug.cgi?id=29163
Bug #: 29163
Summary: unable to trap mouse cursor under Mac OS X Lion 10.7.2
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kensenjiha(a)gmail.com
Classification: Unclassified
Mac OS X 10.7.2 x64 mode.
Wine 1.3.32
installed the following winetricks
{vcrun2008
physx
msi2
w_workaround_wine_bug-26816
vcrun6
quartz
xvid
w_workaround_wine_bug-27380
riched20
richtx32
gdiplus
dxdiag
w_workaround_wine_bug-1429
dxdiagn
w_workaround_wine_bug-25715
w_workaround_wine_bug-25716
devenum
dinput8
directplay
directmusic
dinput}
in game Hitman Blood Money 1.2
unable to trap mouse cursor in screen center.
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http://bugs.winehq.org/show_bug.cgi?id=52
--- Comment #31 from Albert Pool <albertpool(a)solcon.nl> 2011-11-30 14:58:47 CST ---
It looks like X and/or Wine confuse direct & indirect rendering here. Let's
hope that Wayland will get this solved.
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http://bugs.winehq.org/show_bug.cgi?id=29201
Bug #: 29201
Summary: Program Problem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedrodantasb(a)hotmail.com
Classification: Unclassified
I just installed the program, I bought in the mac app store, in order to
install the Zune program, microsoft, Zune Software, when I clicked to run,
there appeared an error window saying, I am very upset that I paid $ 5 for a
program that does not work. Or do you update the program to run my program and
I want my money back.
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http://bugs.winehq.org/show_bug.cgi?id=27956
Summary: Sound no longer working; Sample rates and size no
longer supported
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
My audio no longer works.
Today I got wine-1.3.25 from the PPA.
Before that, I was using wine from Ubuntu's oneiric 64-bit repo, and that
worked fine.
I have pulseaudio disabled and have an asoundrc script that diverts sound to my
USB PureAudio.
The message generated by NaturallySpeaking is:
The audio input device is not responding
The sample rates and/or sample size supported by the system are not compatible
with the Audio Setup Wizard.
The terminal message is this:
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
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http://bugs.winehq.org/show_bug.cgi?id=29199
Bug #: 29199
Summary: iexplore: Crashing when opening with DLL overrides
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supimbao(a)gmail.com
Classification: Unclassified
Created attachment 37696
--> http://bugs.winehq.org/attachment.cgi?id=37696
Complete error log
I installed some DLL overrides: gdiplus, msvcr100, msvcr80, msvcr90, msvcrt,
msxml3, msxml4, msxml6, riched20 and riched32 so I can use Office 2007 and now
the built-in iexplore won't run. I believe it's a regression, because it used
to run fine in wine 1.2.3.
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http://bugs.winehq.org/show_bug.cgi?id=29170
Bug #: 29170
Summary: Gamer's gate downloader cannot connect to server
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mboquien(a)free.fr
Classification: Unclassified
Hello,
When launching the Gamer's gate downloader i now get the following error:
"err:wininet:NETCON_secure_connect SSL_connect failed: 12045:. There is also a
popup window that says: "Failed to sign in: Error 12045 in network connection.
Check that the computer is connected to the Internet and that no firewall is
blocking the program.". Of course my connection is perfectly fine and i do not
have any firewall. I am sure the problem is very recent as it worked fine a few
weeks ago. Note that the same downloader also works fine in Windows.
Thanks,
Médéric
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http://bugs.winehq.org/show_bug.cgi?id=29169
Bug #: 29169
Summary: SAMO-Touragent application, uses midas.dll, does not
launch
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Classification: Unclassified
after this the following commit application fails to start (using midas.dll)
commit 33255ee6ecf48725e8e061313da8f387a5714e44
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon Oct 31 13:48:54 2011 +0800
ntdll: Make the VirtualProtect tests pass under Wine.
:040000 040000 f684388c68581a4f5c170e484460c9ca9f18d3a0
a65bf5667b57649e183252c7e2315fd791d93e70 M dlls
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