http://bugs.winehq.org/show_bug.cgi?id=816
--- Comment #38 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-11-19 08:53:16 CST ---
Still present in 1.3.33.
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http://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #14 from joaopa <jeremielapuree(a)yahoo.fr> 2011-11-19 02:26:15 CST ---
Bug still there with current git.
Link is burnt.
Administrator, please use theis working
link:http://www.jeuxvideo.fr/jeux/warlords-battlecry/telechargements/
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http://bugs.winehq.org/show_bug.cgi?id=5480
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #19 from joaopa <jeremielapuree(a)yahoo.fr> 2011-11-19 01:24:01 CST ---
still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=12705
Summary: Openal 1.1 installer license not shown
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.openal.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Openal 1.1 installation does not show the license instead there is an empty
white box.
Scrolling makes the license appear but the scrolling can only show the
beginning or the end of the text and can't be used for a median position.
Note: The openal SDK use another kind of installer and doesn't have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=14988
Summary: Strange rendering in Colin McRae 2005
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
Created an attachment (id=15599)
--> (http://bugs.winehq.org/attachment.cgi?id=15599)
Complete log (WINDEBUG=warn+all)
This bug is the only withstanding item for this title to get "Platinum" rating.
There are 3 issues:
1. At 640x480 cars in the menu show up as grey objects.
--- Please see http://bugs.winehq.org/show_bug.cgi?id=14971 for a screenshot
2. During gameplay, the car as well as extra objects (grass, bushes etc..) are
rendered only on the right half of the screen
--- Please see http://bugs.winehq.org/show_bug.cgi?id=14971 for a screenshot
3. After game has quit, a message keeps appearing on the console (perhaps
wineserver related)
--- See attached log
I am also attaching a WINEDEBUG=warn+all during which i will launch the game,
start a challenge, play a few seconds, take some screenshots, and quit properly
through the menu.
Game is played in Virtual Desktop 1024x768, Default Graphics settings.
The log is bzipped because it is too big to upload.
(How the hell do you upload more than 1 file at a time?)
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http://bugs.winehq.org/show_bug.cgi?id=21212
Summary: Notepad fonts do not display correctly after
re-opening program
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Registry settings that affect font display in Notepad are ineffective after
Notepad has been closed and re-opened.
To Reproduce.
winetricks fontfix and fontsmooth-gray (So fonts display nicely.)
open notepad, change font to FreeSerif 14.
Open Dragon NaturallySpeaking.
Dictate some text. Fonts display properly.
Save text and close Notepad.
Re-open Notepad.
Fonts display poorly, as if the registry settings were not being used.
This also affects font display in e.g. notepad2, geany.
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http://bugs.winehq.org/show_bug.cgi?id=29093
Bug #: 29093
Summary: Posting data with winhttp fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosslagerwall(a)gmail.com
Classification: Unclassified
Created attachment 37498
--> http://bugs.winehq.org/attachment.cgi?id=37498
test program
Now that http://bugs.winehq.org/show_bug.cgi?id=29004 is complete, the problem
is that the actual data that is sent during POST for winhttp is incorrect.
Attached is a test program. It posts some sample data to a webpage which dumps
the $_POST variable.
On windows and native winhttp, the output shown is the as the sample data.
With the builtin winhttp, a 403 forbidden page is shown and tcpdump and the web
server error log show that it tried to post binary data (which is obviously
incorrect).
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http://bugs.winehq.org/show_bug.cgi?id=29063
Bug #: 29063
Summary: Jack the Ripper hangs with a black screen on launch
(without native msvcrt.dll)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: ae15a4b6bcc6163255ffb01e820ba5b4532febf9
Created attachment 37448
--> http://bugs.winehq.org/attachment.cgi?id=37448
plain terminal output
This is a point-n-click adventure game, released in 2004 by The Adventure
Company.
After starting the game only a black screen is shown, and the screen stays that
way: the game becomes unresponsive shortly after started.
I can't reproduce the problem in the demo version.
The last good version is Wine 1.3.20, and the problem is still present as of
wine-1.3.32-122-g2e5f73e.
The result of the regression test:
ae15a4b6bcc6163255ffb01e820ba5b4532febf9 is the first bad commit
commit ae15a4b6bcc6163255ffb01e820ba5b4532febf9
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri May 20 13:22:29 2011 +0200
msvcrt: Make FILE->_flag reading functions thread safe.
:040000 040000 0348b825f3a114979fd0745b50b9ba6a95318a57
7bd450a99268173aa845991434ab9bc2f75285da M dlls
The reverted patch fixed the problem.
Native msvcrt also acts as a workaround (winetricks vcrun6).
Please let me know what debug channels should be used (would a
+tid,+msvcrt,+file debug log be okay)?
Fedora 16 x86
Nvidia 250 / driver 290.06
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http://bugs.winehq.org/show_bug.cgi?id=16616
Summary: Wine's D3DXOF rises an out of memory
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=18175)
--> (http://bugs.winehq.org/attachment.cgi?id=18175)
+d3d only fixme
Hi,
i've an application 'soldner gold edition' using d3dxof. When i use the native
dll, the game loads, but with wines d3dxof, it ends up in an out of memory.
I have attached logfiles, one with standard output, one with WINEDEBUG=+d3dxof
and another one with WINEDEBUG=+d3d (only the lines with 'fixme' otherwise it
would be too big).
The WINEDEBUG=+d3d logfile is not complete, i aborted because the debug
messages are iterating in a loop.
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http://bugs.winehq.org/show_bug.cgi?id=27779
Summary: Desktop mouse pointer always visible in Steam games
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35542)
--> (http://bugs.winehq.org/attachment.cgi?id=35542)
plain terminal output
When playing any Steam games, the desktop mouse pointer is always visible on
the screen during gameplay.
In some of the games the desktop cursor follows the path of the game's native
mouse pointer.
In other games the desktop cursor is stuck in the middle of the screen (while
the native pointer is working correctly).
So far I couldn't reproduce the issue in non-Steam games. Moreover the issue
came to my attention only today so it might has something to do with the latest
Steam client update.
Fedora 15
Gnome 3 + Mutter (compositing) -> the bug also occurs in Gnome fallback mode
(Metacity without compositing)
Nvidia Geforce 250 / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=2666
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #56 from Alexandre Julliard <julliard(a)winehq.org> 2011-11-18 13:05:10 CST ---
Closing bugs fixed in 1.3.33.
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http://bugs.winehq.org/show_bug.cgi?id=28958
Bug #: 28958
Summary: Rayman 2 demo crashes on screen resolution change
Product: Wine
Version: 1.3.31
Platform: x86
URL: ftp://ftp.ubisoft.com/Rayman2/rayman2high.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 885a4a5c089c2ce8f30a5d041d423f1386cb46ed
Created attachment 37235
--> http://bugs.winehq.org/attachment.cgi?id=37235
terminal output
Steps to reproduce the problem:
0. Native dinput.dll is needed, otherwise there is no keyboard input at all in
the game (bug #21159). I also had to set up a virtual desktop because the game
didn't appear correctly in full screen mode.
1. Extract the archive and install the demo. Launch the installed demo by
Rayman2Demo.exe
2. Go to Options > Video menu and select a different screen size >> the game
will crash.
This is with the default Opengl renderer. With ddr=gdi, the demo crashes
instantly after started.
The attached log was created by Wine-1.3.31. The crash is still present in
wine-1.3.31-213-g996b451, but it doesn't generate a backtrace.
Changing the screen resolution is possible with 1.3.30, and the result of the
regression test:
885a4a5c089c2ce8f30a5d041d423f1386cb46ed is the first bad commit
commit 885a4a5c089c2ce8f30a5d041d423f1386cb46ed
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 18 11:44:41 2011 +0200
gdi32: Add an initial Freetype font driver.
:040000 040000 1d7a46fd489d29432ef0bfaa55af54a8a737c55c
548003f46f390910b31b3c538b5e360f3c6204b8 M dlls
The patch cannot be reverted on wine-1.3.31-213-g996b451, not even on 1.3.31:
Unreversed patch detected!
git checkout 885a4a5c089c2ce8f30a5d041d423f1386cb46ed >> crash
git reset --hard HEAD^ >> no crash, changing the resolution succeeded
Fedora 15 x86
Gnome 3
Nvidia 250 / driver 280.13
freetype-freeworld-2.4.4-5.fc15.i686
freetype-devel-2.4.4-5.fc15.i686
freetype-2.4.4-5.fc15.i686
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http://bugs.winehq.org/show_bug.cgi?id=28217
Summary: Regression: Worms Armageddon frontend palette rapidly
flickers between normal and messed up
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Created an attachment (id=36137)
--> (http://bugs.winehq.org/attachment.cgi?id=36137)
The messed-up palette.
This worked in 1.3.25. WA did not work at all in 1.3.26, producing an error
message on startup.
In 1.3.27, Worms Armageddon's frontend flicks between having a messed up
palette and having a normal palette on many screens. It's still usable, but
very uncomfortable. Ingame appears unaffected.
Presumably also affects Worms World Party, but that is much harder to get
working under wine.
I've fiddled with WA's own palette bug workaround settings (designed for
working around palette issues in Windows Vista and later), all to no effect.
All the usual wine workarounds are enabled in WA (most notably, the Use desktop
window workaround which is required to actually be able to see the frontend).
Configuration of WA has not changed from 1.3.25, when it worked.
I have attached a screenshot of one of the (many? I don't know, it's hard to
tell) messed up states the palette gets in.
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http://bugs.winehq.org/show_bug.cgi?id=28321
Summary: D3D: Out of adapter memory, wrong thread problem
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.styblik(a)gmail.com
I've bought new graphics cards. At first, I've bought AMD Radeon HD6870 which
I've returned already. Now, I have GFX560.
Both showed problems which can be seen in attached logs. Half-Life 2 is pretty
much the only game that runs. The others do either crash immediately or later
on due to various reasons eg. DirectX problem =~ out of adapter memory.
At first, I thought it is some kind of driver issue, as ATi/AMD never had good
reputation in hw driver field, yet GFX560 shows the every same symptoms. I used
to have GFX260 prior to this upgrade and I had no problems what so ever.
Yes, I've deleted ~/.wine, it didn't help. I've actually played HL2 previous
weekend. Running apps as % wine X -novid -dxlevel 90 -width 1280 -height 1024;
didn't help either.
I'm just wondering whether this is hardware issue or software issue eg. wine
doesn't have support for DX11 cards or whatever.
If more info or anything else is needed, let me know.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=29013
Bug #: 29013
Summary: Text underline height and vertical position wrong.
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
Classification: Unclassified
Text underlines have the wrong height and vertical position in WINE 1.3.32,
where they were correct with WINE 1.3.31. I ran a regression test:
ba2ea235748730d0cfe7fe9488272e1544859816 is the first bad commit
commit ba2ea235748730d0cfe7fe9488272e1544859816
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 25 18:14:04 2011 +0200
gdi32: Always use a polygon to draw text strike-outs and underlines.
:040000 040000 5776e2d6cbb1469c27799d9210261dba06a11111
ba3e477740009ead49ae9df4
b733a900f0ef995f M dlls
I plan to attach screenshots from 1.3.31 and 1.3.32. This affects versions 1.0
and 1.1 of "The Scriptures", which I plan to link to this bug report. As
instructed, I plan to add the named author to the Cc: list.
In the interest of full disclosure, this is a 32-bit build on a 64-bit machine,
but 1.3.31 and several prior to it (since late August) worked fine.
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http://bugs.winehq.org/show_bug.cgi?id=13364
Summary: Firefox 3 rc1 displays ROS Explorer FAQ poorly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.sky.franken.de/explorer/index.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The todo list in the ROS Explorer FAQ
is displayed in some odd symbol font.
"View source" shows it's very normal
text, with two css styles: indent list.
http://www.sky.franken.de/explorer/explorer.css
shows that those two styles are
.indent {text-indent: -18.0pt; margin-left: 18.0pt}
.list {font-family: MS Sans Serif; font-size: 80%}
Something makes Firefox pick a very wrong font
in that case.
This is on Gutsy without native msttcorefonts
nor wine corefonts installed.
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http://bugs.winehq.org/show_bug.cgi?id=26027
Summary: Display ActiveX control of cmbchina online bank needs
function iphlpapi.dll._PfCreateInterface
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
URL of cmbchina online bank:
https://pbsz.ebank.cmbchina.com/CmbBank_GenShell/UI/GenShellPC_EN/Login/Log…
1. install the active control
$ rm -rf ~/.wine
$ wget http://site.cmbchina.com/download/CMBEdit.cab
$ cabextract CMBEdit.cab
$ regsvr32 ~/Wine/zhaoshang/CMBEdit.dll
2. write a html file named DebitCardQueryPwd_Ctrl.html as below:
<object id="DebitCardQueryPwd_Ctrl"
classid="clsid:0CA54D3F-CEAE-48AF-9A2B-31909CB9515D"
codebase="https://site.cmbchina.com/download/CMBEdit.cab#version=1,2,0,1"
width="180px" height="20px"></object>
This is extract from
https://pbsz.ebank.cmbchina.com/CmbBank_GenShell/UI/GenShellPC_EN/Login/Log…
3. host a http server and serve index.html
4. wine iexplore http://0.0.0.0/DebitCardQueryPwd_Ctrl.html
Then get logs like :
fixme:resource:GetGuiResources (0xffffffff,0): stub
fixme:wtsapi:WTSQuerySessionInformationA Stub (nil) 0xffffffff 16 0x32e7dc
0x32e7d4
Adapters table
wine: Call from 0x7b8397f2 to unimplemented function
iphlpapi.dll._PfCreateInterface@24, aborting
fixme:mshtml:activate_plugin No IQuickActivate
The activex control won't display in IE.
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http://bugs.winehq.org/show_bug.cgi?id=24840
Summary: PDF Xchange Viewer 2.0.54 Showing a Critical Error
When Saving the PDF file
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suman(a)theunspokenwords.net
Whenever I modify the file inside PDF Xchange Viewer and try to save it, or
print the doc, it is giving an error and closed down the application. The error
referring that a critical error occur.
Previously I am using Wine 1.2.x So I tried to update it to 1.3.4 still getting
the same error.
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http://bugs.winehq.org/show_bug.cgi?id=28187
Summary: expand: No usage in wineconsole
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this start the console with 'wine wineconsole cmd' and then type
'expand /?' in the wine console.
The usage will be displayed in the terminal in which you started the
wineconsole instead of in wineconsole itself. This is because expand uses
regular Unix stdio functions like printf() instead of WriteConsole().
See the XCOPY_wprintf() function in programs/xcopy/xcopy.c or the output_*()
functions in programs/net/net.c for a model on how to fix this.
After fixing this, verify that running 'expand /?' still works fine in a
regular xterm or equivalent.
(split off from bug 13861)
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http://bugs.winehq.org/show_bug.cgi?id=25575
Summary: Microsoft Flight Simulator X: Deluxe Edition, doesn't
like builtin msxml4
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
On first run, you get an error about msxml4 missing. Terminal only shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.MSXML2" (4.20.9818.0)
installing msxml4 from the msi bundled with the dvd works around it. After
that, setting msxml4 to builtin in winecfg works fine, presumably it only wants
to see the sxs assembly, which we don't provide.
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http://bugs.winehq.org/show_bug.cgi?id=21271
Summary: python's test_socket test hangs
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.python.org
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=25575)
--> (http://bugs.winehq.org/attachment.cgi?id=25575)
test output
Install python and run:
wine 'c:\Python31\python.exe' -m test.test_socket
the test will hang. On Windows XP, passes fine. No terminal output. Python's
output is:
testFamily (__main__.NetworkConnectionAttributesTest) ...
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http://bugs.winehq.org/show_bug.cgi?id=25444
Summary: ArcaniA - Gothic 4 requires vcrun2008
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=32385)
--> (http://bugs.winehq.org/attachment.cgi?id=32385)
mscodescan log
Attached is the huge list of functions the game requires.
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http://bugs.winehq.org/show_bug.cgi?id=17487
Summary: Stage Studio displays a black screen
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.smashboards.com/showthread.php?t=217759
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k04jg02(a)gmail.com
The community made level editor for Smash Brother's Brawl, Stage Studio, only
shows a black screen, and prints this to the console over and over:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
I know it's labeled as a fixme, so someone is aware support is missing, but if
you were waiting for an app as a use case, here you've got one. The app is
free, just follow the URL and download it.
Let me know if any particular traces or logs would be useful.
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http://bugs.winehq.org/show_bug.cgi?id=12917
Summary: Finale 2008 (& Notepad) curly braces and ties not drawn
correctly
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Created an attachment (id=12642)
--> (http://bugs.winehq.org/attachment.cgi?id=12642)
Finale 2008 comparative screenshots
Software affected: Finale 2008 family of musical notation products
(http://www.finalemusic.com). The bug has been confirmed with Finale 2008, the
2008a update, and Notepad 2008. This bug most likely affects Printmusic 2008
as well.
Free version: Notepad 2008 can be downloaded for free from
http://www.finalemusic.com/notepad/
Bug report: Curly braces and ties are not properly drawn when running under
Wine. The glitch is also rendered when printing. See the attached
screenshots:
finale2008-wine.png - This is how it renders in Wine
finale2008-winxp.png - This is how it should look
Resolution attempts: I have tried both Windows XP and Vista modes in Wine, and
I have tried running it in "virtual desktop" mode, none of which made any
difference. I also deleted the .wine folder in my home directory, which didn't
help either.
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http://bugs.winehq.org/show_bug.cgi?id=28374
Summary: Libre Office 3.4.3 installer wants
msvcp90.dll.??$?HDU?$char_traits@D@std@@V?$allocator@D
@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?
$allocator@D@2@@0@DABV10@@Z
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://www.libreoffice.org/download
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Winetricks vcrun2008 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=25613
Summary: Grass rendering glitch in Stalker: Shadow of Chernobyl
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aim_here2002(a)yahoo.co.uk
Created an attachment (id=32612)
--> (http://bugs.winehq.org/attachment.cgi?id=32612)
Grass glitch on wine 1.3.10, for Stalker: SoC
This is almost certainly the same bug as bug 23089, reported fixed by the
original submitter, and most of the discussion there likely applies here too;
When in 'Static lighting' mode, grass is intermittently rendered with a red
colour - moving the camera at all will cause a different, and apparently
random, set of grass objects to be rendered red.
Currently I'm still getting this bug with Stalker 1.0005, on Debian Linux, with
a Phenom II 4-core x64 processor, with a Radeon HD 4870 and the 1.10.9 drivers,
though it seems to not be a graphics driver glitch, as evidenced by the Nvidia
users who had the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=29051
Bug #: 29051
Summary: Internet Connection Wizard: tapi.dll - unimplemented
function TAPI32.dll.tapiGetLocationInfoW
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: tapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mywine(a)schiermeier-software.de
Classification: Unclassified
Created attachment 37426
--> http://bugs.winehq.org/attachment.cgi?id=37426
Result of: env WINEDEBUG=+relay,+seh,+tid wine inetwiz.exe
Running the 'Internet Connection Wizard' from Minisofts Internet Exploder to
setup a modem link for the internet connection didn't start because of an
'unimplemented function TAPI32.dll.tapiGetLocationInfoW' in tapi.dll.
The log is done by using this commandline:
env WINEDEBUG=+relay,+seh,+tid wine inetwiz.exe 2> ~/log/inetwiz_exe_$(date
'+%F_%H-%M').log
and the output of the 'what to debug?' is included.
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http://bugs.winehq.org/show_bug.cgi?id=18158
Summary: Approach thinks Samba Read Only databases are in a
foreign language
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20623)
--> (http://bugs.winehq.org/attachment.cgi?id=20623)
trace on foreign language pop up
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number four: the open dialog box thinks Samba read only (0544) databases
are in an unsupported language. Samba maps the Windows read only bit to owners
"write" bit. 0544 would be seen in Windows as Read Only=on, Archive=on,
Hidden=off, System=off
An smb.conf example (in the share section):
; map archive owner execute bit must include 0100
; map system group execute bit must include 0010
; map hidden world execute bit must include 0001
; Note: after doing all the above map stuff, it is a good idea to do
; a mass chmod to 2766 (Read Only=off, Archive=on, Hidden=off).
; And, you definately want hidden to be turned off!!!
force create mode = 0000
create mode = 0777
force directory mode = 0000
directory mode = 0777
map archive = yes
map system = yes
map hidden = yes
Bug number four:
To reproduce:
1) mark all the of files associates with your test database to 0544 (chmod 0544
*)
2) open Approach with the native msvcrt
3) open the database you just tagged with 0544
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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http://bugs.winehq.org/show_bug.cgi?id=29106
Bug #: 29106
Summary: DDO installer crashes on startup in
X11DRV_SetupGCForPatBlt() with X error
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
With wine-1.3.32-332-gd4aacad, running ddostandard.exe crashes before it puts
up a window.
+x11drv,+synchronous log shows
trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0xbf0 drawable 4800002
gl_drawable 0 pf 0 dc_rect (450,33)-(480,49) drawable_rect (150,181)-(650,419)
err:x11drv:error_handler X protocol error: serial=3416, request_code=56 -
breaking into debugger
Console shows
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 56 (X_ChangeGC)
With wine-1.3.28, it gets past this.
I may have time to bisect later.
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http://bugs.winehq.org/show_bug.cgi?id=28188
Summary: icinfo: No output in wineconsole
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this start the console with 'wine wineconsole cmd' and then type
'icinfo' in the wine console.
The usage will be displayed in the terminal in which you started the
wineconsole instead of in wineconsole itself. This is because icinfo uses
regular Unix stdio functions like printf() instead of WriteConsole().
See the XCOPY_wprintf() function in programs/xcopy/xcopy.c or the output_*()
functions in programs/net/net.c for a model on how to fix this.
After fixing this, verify that running 'icinfo' still works fine in a regular
xterm or equivalent.
(split off from bug 13861)
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http://bugs.winehq.org/show_bug.cgi?id=28649
Bug #: 28649
Summary: Font regression with Age Of Empires III and Wine
1.3.30
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unmacaque(a)gmail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
The rendering of some fonts of Age Of Empires 3 has slightly regressed since
Wine 1.3.30. Most of the game's text is readable, but as shown in the
screenshot some UI elements have white bars instead of their correct labels.
Regression test resulted in the following commit being the culprit:
17e72c816b9cbc17aeaae1c2ecf2ba230083817d is the first bad commit
commit 17e72c816b9cbc17aeaae1c2ecf2ba230083817d
Author: Huw Davies <huw(a)codeweavers.com>
Date: Thu Oct 6 16:26:07 2011 -0500
gdi32: Load the font properties from the cache if it exists.
:040000 040000 c0ddafd0f315788a234d4bfbe6ad3d975bf0a4cb
b4d13f5e352efe271cf957ed07c79515efbfe9f3 M dlls
Using:
Wine 1.3.30
NVIDIA 280.13
Arch Linux (x86_64)
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http://bugs.winehq.org/show_bug.cgi?id=28019
Summary: Iexplore crash when clicking link
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Created an attachment (id=35874)
--> (http://bugs.winehq.org/attachment.cgi?id=35874)
mshtml log wine-1.3.26
Some link problems were fixed, but this remains in 1.3.26
wine iexplore http://chessbase.com
Page displays some add. Click "close x" -> crash
ff127a3461d8e9f638590242e38b83cb3efd6fce is the first bad commit
commit ff127a3461d8e9f638590242e38b83cb3efd6fce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Aug 2 11:08:48 2011 +0200
mshtml: Always set onclick event handler during document initialization.
:040000 040000 7a7bd676a080cc72c1162cb5bf2cdcf96aa3e84b
d623491f9aa63f5e85fb0686acc9edf503253551 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26546
Summary: Buitin IE cannot run some methods of ActiveX controls
from ICBC online bank
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
First, write a html named safeEdit1.getLength.html like below:
<object id="safeEdit1" classid="CLSID:73E4740C-08EB-4133-896B-8D0A7C9EE3CD"
codebase="/icbc/newperbank/AxSafeControls.cab#version=1,0,0,13" height="21"
width="145"></object>
<script type="text/javascript">
function write_result(){
var div_result = document.getElementById("result");
var object_test = document.getElementById("safeEdit1");
div_result.innerHTML += object_test.getLength();
}
</script>
<div>
<a href="javascript:write_result();">write result </a>
</div>
<div id="result"></div>
Second, regist the ActiveX control of ICBC :
$ winetricks -q mfc42
# Please use the latest winetricks
# see http://code.google.com/p/winetricks/issues/detail?id=9 for details.
$ wget --timestamping
'https://mybank.icbc.com.cn/icbc/newperbank/AxSafeControls.cab#version=1,0,0…'
$ cabextract AxSafeControls.cab
$ regsvr32 InputControl.dll
Third, open safeEdit1.getLength.html with builtin IE,
type some char to the "safeEdit" control, and then click the "write result"
link.
Normally, there will be some output to the "result" div, that is the length of
the
string we have typed. However, it doesn't work on builtin IE.
the log is like this:
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
Wine MS IE and Windows IE will work.
getLength() may be a function from InputControl.dll
$ strings InputControl.dll | grep getLength
XgetLengthWWW
method getLengthWW
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http://bugs.winehq.org/show_bug.cgi?id=28607
Bug #: 28607
Summary: Unhandled exception installing X-COM Collector's
Edition
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: afffect(a)gmail.com
Classification: Unclassified
Created attachment 36759
--> http://bugs.winehq.org/attachment.cgi?id=36759
Unhandled exception when running X-COM installer.
After updating to latest Wine 1.3.29 I'm unable to install both X-COM
Collectors Edition games anymore (UFO Defense and Terror From The Deep).
All I'm getting is an unhandled exception when running the installer (see
attachment). Tested on a clean installation.
This didn't happen in the older version I had (IIRC it was 1.3.28).
Don't have time to do regression testing at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=24856
Summary: Magic & Mayhem: Crashing on any menu item.
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=31450)
--> (http://bugs.winehq.org/attachment.cgi?id=31450)
wine 1.3.5
Run game. Showing main menu.
Click any menu(New game, Setting, Exit) item.
Game crached.
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http://bugs.winehq.org/show_bug.cgi?id=29004
Bug #: 29004
Summary: Crash in winhttp
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosslagerwall(a)gmail.com
Classification: Unclassified
My application segfaults when it tries to use the winhttp dll.
With the native windows winhttp.dll, it works perfectly.
Attached is the log from the program with WINEDEBUG=+winhttp.
To reproduce:
Download http://www.numberwise.com/files/Numberwise-1.13.exe
Install it.
Run the program and enter random values for AccountNo, FirstName and Surname
and then try and logon.
The program will then segfault.
Compile by hand on Opensuse 11.4 64 bit with ./configure --prefix=/tmp
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=19709
Summary: FeedDemon cannot sync feeds
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.filehippo.com/download_feed_demon/4159/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=23015)
--> (http://bugs.winehq.org/attachment.cgi?id=23015)
FD log on first run
Version wine-1.1.27-63-g862bd3c
Priority set to normal because of total loss of functionality: a feed reader
that can't sync feeds is useless.
Steps to reproduce:
1- clean wine prefix, download app from URL, install it
2- on first run, skip account check to work around bug 19693
3- make it import default feeds
As soon as the wizard ends and FeedDemon tries to sync the feeds, it crashes.
After closing the error messagebox, it reappears suddenly, probably because of
second attempt. But that's the last and after this, it doesn't crash anymore.
The error messagebox doesn't seem to report anything useful.
Attached is the log created following the steps.
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http://bugs.winehq.org/show_bug.cgi?id=29095
Bug #: 29095
Summary: DiskPulse: missing text
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.diskpulse.com/setups/diskpulse_setup_v3.4.4
2.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: e9612c1af06d09dbf03745535288575e05cacb56
DiskPulse is a freeware, real-time filesystem monitoring software. The
application utilizes the Qt framework.
The problem: all text disappeared in the application (menu options, button
text, tooltips etc.).
Terminal shows only
fixme:process:SetProcessPriorityBoost (0xffffffff,1): stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x100c8, 0x1603b8): stub
fixme:win:FlashWindowEx 0x319738
Text is displayed correctly in 1.3.32 and up until this commit:
e9612c1af06d09dbf03745535288575e05cacb56 is the first bad commit
commit e9612c1af06d09dbf03745535288575e05cacb56
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Nov 14 12:49:07 2011 +0000
gdi32: Add support for drawing text in the dib driver.
:040000 040000 d9ea0238bfba414b9640d7a48f65807488291503
a6d7d781b21fac960f105d095fdb8773c0042d21 M dlls
The reverted patch fixed the problem.
Fedora 16 x86
X.Org X Server 1.11.2
Nvidia gfx card / driver 290.06
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http://bugs.winehq.org/show_bug.cgi?id=25522
Summary: League of Legends - Typing in game chat causes freeze
(1.0.0.107)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Since update to 1.0.0.107 (Dec 13 2010) typing anything into the in game chat
results in the client freezing. There are no errors messages displayed on the
console. This worked in the previous LoL build.
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http://bugs.winehq.org/show_bug.cgi?id=29014
Bug #: 29014
Summary: Internet Explorer 7 crashes on startup - unimplemented
function apphelp.dll.ApphelpCheckShellObject
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
IE7 installed with winetricks crashes on startup with:
wine: Unimplemented function apphelp.dll.ApphelpCheckShellObject called at
address 0x7b83b722 (thread 0009), starting debugger...
Disabling apphelp works around it.
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http://bugs.winehq.org/show_bug.cgi?id=18353
Summary: Twelve Sky 2 page faults on start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=20906)
--> (http://bugs.winehq.org/attachment.cgi?id=20906)
Stderr log
As the description says. Hitting "Game Start" on the launcher results in a page
fault. Stderr log attached.
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http://bugs.winehq.org/show_bug.cgi?id=29074
Bug #: 29074
Summary: Google Chrome outer installer could not connect to the
Internet
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 37467
--> http://bugs.winehq.org/attachment.cgi?id=37467
Log: install Chrome
wine-1.3.32-122-g2e5f73e
$ wine ChromeSetup-20111112-bdc51f51aef222b8807d316326d970444ad95d68.exe
An error occur:
"The installer could not connect to the Internet. Ensure that your computer is
connected to the Internet and your firewall allows GoogleUpdate.exe to connect
then try again."
I try many combination of different versions of Wine and different versions of
ChromeSetup, but couldn't find a recognized pattern. I'm not sure whether it is
related to the China GFW ... But I'm sure that ChromeSetup on Windows works
most of time.
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http://bugs.winehq.org/show_bug.cgi?id=28116
Summary: Heavy Gear II, sound shutters heavily and dies very
fast
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This issue happens as soon as the game is launched and happens all the time,
the sound start to shutter very fast and usually sound doesn't last more than 1
minute. I tested both alsa and pulseaudio, result was the same.
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http://bugs.winehq.org/show_bug.cgi?id=28347
Summary: Severe FPS regression in Source-based games with
orm=backbuffer in Wine 1.3.27
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Regression SHA1: f58e55ec6c19d65689b273938f168287797362da
Commit that fixed bug #13313 introduced severe performance regression when
playing Source-based games with OffscreenRenderingMode set to backbuffer.
Just to be sure I've done regression testing and it come with the expected
result:
f58e55ec6c19d65689b273938f168287797362da is the first bad commit
commit f58e55ec6c19d65689b273938f168287797362da
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Aug 22 21:02:42 2011 +0200
wined3d: Move arbfp based color blits from
IWineD3DSurfaceImpl_BltOverride() to wined3d_surface_blt().
:040000 040000 691c677bfa118951a0ebe7ad76500a190f05370e
5370aba8157cc4e6b91ba1a8b19555e402e77a77 M dlls
FPS drop with this commit is very significant: it can be as much as going down
to ~45 from pre-commit level of ~200. I had tested it with "HL2: Episode One"
at the place where Alyx is opening the doors leading into "reactor core control
room" - it is the place where bug #13313 had been triggered (FPS had been
droping to zero). Prior the f58e55 commit FPS level had been at around ~200
when not looking at reactor core and around 60 when looking at it. After this
commit FPS level is around ~45 when not looking at reactor core and about ~20
when looking at it.
Quick test with other source-based games, notably HL2, HL2:EP2, Portal and
HL:Source showed that FPS level regressed severely in each of them. I suspect
that this FPS drop also affects any other Direct3D-based game but hadn't done
any tests to prove it.
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http://bugs.winehq.org/show_bug.cgi?id=23429
Summary: Airport Tycoon 2: graphical corruption in roads and
others
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Airport Tycoon 2 is an airport management simulation game which requires
DirectX 8.1. A demo can be downloaded from
http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Playing with winetricks could probably get it to work, but the demo
shows the problem so it's not necessary.]
Roads and some other graphics are not rendered correctly. Parts are missing,
exactly which varies depends on the view angle. (This is with Xubuntu 9.10,
Nvidia driver 195.36.15.)
After installing, start the demo. Click New Game. Click Asia on the map
(highlights as you mouse over it). Click Tokyo/Japan under Location on the
right. Click Accept. On the next screen, you have to click and drag a rectangle
indicating an area of land to buy. Notice the corruption in the yellow and blue
areas as you do that.
After choosing an area, click the checkmark to proceed. In the 3D view, you can
use the mouse wheel to zoom in and out, hold right button and drag to rotate
the view, hold left button and drag to move. You should notice that the road is
corrupted as you move the view. To show this more clearly you can add more
roads by clicking the Build menu icon (hammer and saw), then the Transportation
icon (yellow car), then the road picture. Left-click and drag on the map to
draw roads. Press Esc when done, then use the mouse to change the view.
I will attach some screenshots of the game under Wine and Windows.
The only console output (which all appears before you click New Game) is:
fixme:keyboard:RegisterHotKey (0x10056,100,0x00000001,9): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1318f8,0x1317f8): stub
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f284,0x00000000), stub!
fixme:d3d:state_patchsegments (WINED3DRS_PATCHSEGMENTS,0.000000) not yet
implemented
And on quitting the program:
fixme:keyboard:UnregisterHotKey (0x10056,100): stub
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http://bugs.winehq.org/show_bug.cgi?id=25839
Summary: winedbg complains fixme:dbghelp_msc:codeview_snarf
Unsupported symbol id 1113
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran a closed source app that happens to crash under wine,
and winedbg did produce a good looking backtrace, but with
some complaints like
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1113
...
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1112
It'd be nice to handle those cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=27653
Summary: EVE Online responds with "Connection Failure:
Handshake Error" on login attempt.
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naylor.b.david(a)gmail.com
Created an attachment (id=35361)
--> (http://bugs.winehq.org/attachment.cgi?id=35361)
Trace log with trace patch from #22355 (patch modified to avoid functional
change)
EVE Online fails to log in with "Connection Failure: Handshake Error".
This has been reported on both FreeBSD -current and 8-stable when running a
32bit wine under a 64bit FreeBSD. Also, when applying the trace patch from bug
#22355 the trace indicates it is not related to that error. (See attached for
the trace with WINEDEBUG=iphlpapi with that patch applied).
My attempts to determine where the error occurs has been unsuccessful.
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http://bugs.winehq.org/show_bug.cgi?id=29065
Bug #: 29065
Summary: Phoenix (steam file extractor) hangs when opening
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://stat1cv01d.com/load/phoenix_1_5_beta_8/1-1-0-13
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 37450
--> http://bugs.winehq.org/attachment.cgi?id=37450
relay,seh,tid trace
80056a42f6b0e96426751497a8c322de0cdf0602 Phoenix_15beta8.rar
Bernhard had a quick look:
<jhgf2> seems to be some bug in the dialog handling code
<jhgf2> this thing expects a WM_INITDIALOG message, but wine never sends it
The bug can be reproduced without Steam, just download, extract, and run. The
program draws a window, but it's never filled, and the program just hangs.
Terminal output is short:
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
(but unrelated..)
I'll attach logs.
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http://bugs.winehq.org/show_bug.cgi?id=24450
Summary: Touhou 6, 7, 8 and 9 do not render text correctly.
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Some text doesn't render correctly, I suspect it is because of this error since
in other Touhous without this error it doesn't appears:
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
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