http://bugs.winehq.org/show_bug.cgi?id=21627
Summary: Black surfaces on sims 3 characters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristjan.ugrin(a)gmail.com
Created an attachment (id=26106)
--> (http://bugs.winehq.org/attachment.cgi?id=26106)
screenshot
Sims 3 characters have black areas on their bodies.
After bisecting, seems like commit bef792f5ff2cd87db98b58acb182123ef76be6e6 is
the problem.
More in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=28873
Bug #: 28873
Summary: VBScript causes an assert when running script
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 37096
--> http://bugs.winehq.org/attachment.cgi?id=37096
Output log
Open Enterprise Architect Example Model
Open the Scripting View
Select the Script "VBScript - Attribute Lifecycle Example"
Run the script
Script stops due to assert.
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http://bugs.winehq.org/show_bug.cgi?id=15145
Summary: Regression, graphics corruption, caused by
eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52
Product: Wine
Version: 1.1.4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)mysteryvortex.com
Commit eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52 patches
dlls/wined3d/surface_base.c
This causes a regression exhibited in the game "Prince of Persia 3D" as well as
the demo.
During the game, icons are displayed at the bottom of the screen indicating
health/weapon/etc. After the commit, the icons are surrounded by squares.
In virtual desktop mode only (not full screen mode), this commit does fix the
menus which flash/strobe what appears to be the previous contents of the
screen.
To recreate:
Download the demo, prince_of_persia_demo.zip, from one of the following URLs:
(the original site, pop3d.com, is gone. (now a link farm))
http://www.digit.pl/ftp/gry_297/Prince.of.Persia.3D..htmlhttp://www.idg.pl/ftp/gry_297/Prince.of.Persia.3D..html
Unzip, run the .exe and install.
Run c:/Program Files/Red Orb/Prince of Persia 3D De
mo/PoP3DDemo.exe
Choose "New Game"
Look at the vial icons in the lower left or the sword icon in the lower right.
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http://bugs.winehq.org/show_bug.cgi?id=28175
Summary: Kurso de Esperanto 3.2 Lessons don't open and block
the application
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kshorg(a)gmail.com
Running it with 1.1.44 as noted in the appsdb works fine.
Bisecting showed 2 noteworthy commits:
--
901af51ea32f2d192a598808abab2d1b6a940773 is the first bad commit
commit 901af51ea32f2d192a598808abab2d1b6a940773
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:24 2011 -0500
winmm: Remove driver implementation of waveOut*.
:040000 040000 cccb55d925c166ba3838b0179cbdd655a44ba26a
428f760df6efda7a37b4a84f97721523ab72863f M dlls
--
This one breaks the audio of the application, though it still works.
--
be158e48ad8ee556941bd3f1ff94ca7116680d00 is the first bad commit
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
:040000 040000 428f760df6efda7a37b4a84f97721523ab72863f
2b94a3c0b7a42f4f83b037adc317d17565c1f7a9 M dlls
--
After this one, whenever an audio-playing button is selected the application
stalls.
Switching between Full/Emulation for hardware acceleration on winecfg didn't
had any effect.
Running on a stock Debian Squeeze 6.0.2.1, bigmem i686 kernel.
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http://bugs.winehq.org/show_bug.cgi?id=26643
Summary: Undefined symbols _SSLCopyPeerCertificates on Mac OS X
10.4.11
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-2011(a)ryandesign.com
Created an attachment (id=33919)
--> (http://bugs.winehq.org/attachment.cgi?id=33919)
build log from MacPorts
Building wine 1.3.16 or 1.3.17 with MacPorts on Mac OS X 10.4.11 with Xcode 2.5
fails with:
:info:build /usr/libexec/gcc/i686-apple-darwin8/4.0.1/ld: Undefined symbols:
:info:build _SSLCopyPeerCertificates
Attached is the full log.
1.3.15 built ok on Mac OS X 10.4.
1.3.16 and 1.3.17 build fine on Mac OS X 10.6.
I did not test Mac OS X 10.5.
P.S: I am the maintainer of wine in MacPorts
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http://bugs.winehq.org/show_bug.cgi?id=5629
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> 2011-11-04 14:14:07 CDT ---
Closing bugs fixed in 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=24806
Summary: Guilty Gear X2 #Reload crashes on startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twilightinzero(a)gmail.com
Created an attachment (id=31371)
--> (http://bugs.winehq.org/attachment.cgi?id=31371)
Log of crash
I upgraded from Wine 1.3.4 to Wine 1.3.5 recently, and when I tried to play
Guilty Gear X2 #Reload, it crashed when it tried to play the intro movies.
Before, it would just fail to play them and skip them.
This can be worked around by checking "Movie off" in the config, and it won't
try to play any movies at all.
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http://bugs.winehq.org/show_bug.cgi?id=27829
Summary: Band-in-Box 9 Pro: Regression - corrupted bitmaps
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugreport(a)musictechnology.co.za
Toolbar items (icons and radio buttons) render and function incorrectly after
the commit below.
f76a3b965c5c5440e2302b86e6b705d590cd23d1 is the first bad commit
commit f76a3b965c5c5440e2302b86e6b705d590cd23d1
Author: Wolfram Sang <wolfram(a)the-dreams.de>
Date: Mon May 10 03:36:27 2010 +0200
user32: Honor bfOffBits in BITMAP_Load.
:040000 040000 153c3db45bd09807ff8d1284af3394bc9605831c
7fd49e8a27b2d17069bc5c09fd8c6712ad554679 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26427
Summary: AutoCAD 2008: AdMigrator.exe crashes
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33641)
--> (http://bugs.winehq.org/attachment.cgi?id=33641)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 (WINETRICKS_VERSION=20110312)
3) install AutoCAD 2008
4) wine AdMigrator.exe
Behaviour:
(See attachment) + Wine error.
Expected behaviour:
None of above things.
Additional information:
1) I use wine-1.3.15-297-gbd8b13a.
2) This is regression because it didn't happen in Wine 1.3.15.
3) Running AdMigrator.exe with Wine 1.3.15 doesn't help. Therefore regression
test would need me to re-install whole AutoCAD many times and I won't do this.
4) AdMigrator.exe complains when there is no dotnet20
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http://bugs.winehq.org/show_bug.cgi?id=28798
Bug #: 28798
Summary: GearoticMotion.exe: Getting NTE_BAD_DATA calling
crypt32.dll
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allistar.m(a)gmail.com
Classification: Unclassified
Created attachment 36996
--> http://bugs.winehq.org/attachment.cgi?id=36996
Output with WINEDEBUG=+crypt
wine --version returns: wine-1.3.30
A demo version of GeareoticMotion is available from:
http://www.gearotic.com/downloads.html
After installing GearotiMotion using the installer, when running GearoticMotion
with this command:
wine GearoticMotion.exe
I get an error message (in a UI dialog) saying "Importation Error 80090005
Contact Support". I assume this is an error coded into GearoticMotion itself.
This does not happen when running the application on Windows. 80090005 is
NTE_BAD_DATA.
The output from wine is attached when running:
WINEDEBUG=+relay,+crypt wine GearoticMotion.exe
This is running from an amd64 install of Gentoo linux, Wine is compiled with
these USE flags:
USE="X alsa cups dbus fontconfig gecko gphoto2 jpeg lcms mp3 ncurses nls%*
opengl oss perl png ssl threads truetype win32 win64 xcomposite xinerama -capi
-custom-cflags -gnutls -gsm (-gstreamer) -hardened -ldap -openal -opencl%
-samba -scanner -test -v4l -xml (-esd%) (-jack%) (-nas%) (-pulseaudio%)"
This error is preventing the application from opening an encrypted license file
which causes it to think it is unregistered, disabling some key features. This
error is reproducible even with no license file.
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http://bugs.winehq.org/show_bug.cgi?id=21204
Summary: Warcraft 3 disproportionately slow in d3d mode unless
RenderTargetLockMode=disabled
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
Under default settings, Warcraft 3 runs very slowly on my system, whose
hardware is more than capable of of running it without framerate issues. When
run in OpenGL mode, the game runs smoothly without exception (60fps), but there
are probems with the rendering. In Direct3D mode, it renders correctly, but the
framerate is very low, under 15 fps. In the search for a playable
configuration, I discovered that setting
HKEY_CURRENT_USER\Software\Wine\Direct3D:RenderTargetLockMode to disabled
results in much better framerates, around 30 fps. This isn't as good as the
OpenGL mode, but is still playable, and I didn't notice any rendering problems.
I tried some of the other possibilities (textex, readtex, texread, I think),
and the performance was just as slow.
I also discovered just now that Warcraft 3 has a registry setting,
HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\Video:lockfb,
which acts similarly (defaults to on, and when set to 0, performance becomes
acceptable). If neither of those two values are disabled, then performance is
disproportionately slow on this hardware.
I can grab debug output on request.
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http://bugs.winehq.org/show_bug.cgi?id=28899
Bug #: 28899
Summary: Arcanum: portion of the screen gets corrupted as the
mouse pointer passes over it
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
There are screens in the game where moving the mouse pointer over a certain
part of the screen results in corrupted graphic:
- the confirmation dialog when exiting an active game
- the Skills tab in the character sheets page
Steps to reproduce the problem in the demo:
Install...launch. Start a new game by picking an existing character. There is a
short conversation at the beginning of the game; press 'c' after the
conversation ended. This will pop up the character sheets.
Move the mouse pointer to the right half of the screen, where the skills are
displayed --> you should see that that part of the screen where the skills are,
becomes corrupted as the mouse pointer passes through it.
The problem only occurs in hardware rendering mode. When starting the game by
'Arcanum.exe -no3d' (software renderer), the issue doesn't exist.
This is due to
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
The reverted patch fixed the problem.
Terminal output doesn't reveal anything suspicious, it is the same as before
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b.
Fedora 15 x86
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=12970
Summary: Unreal media service crashes upon accepting connection
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.umediaserver.net/umediaserver/download.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with unreal media server in
http://winehq.org/pipermail/wine-users/2008-May/033521.html
The service installs ok, and starts up when you run any windows app
(you can see via netstat -tlp that it's listening on port 5119),
but crashes when a client connects. You can reproduce the crash
either with a real access, e.g.
mplayer mms://localhost:5119/mediaroot/test.avi
as suggested by http://www.umediaserver.net/umediaserver/faq.html
or with
telnet localhost 5119
+relay,+seh on the service an seh event very soon after accept,
but there's a crash handler, so you can't see a backtrace.
I don't know how to use winedbg on a service -- the obvious
approach of using winedbg on the random command that starts
the service didn't seem to give a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=27173
Summary: ACDSee Pro 4 causes Wine to crash during installation
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Hello everyone,
A new version of "ACDSee Pro" is out. AppDB entry is at the following address
but there is no entry for version 4. Could this be added?
http://appdb.winehq.org/objectManager.php?sClass=application&iId=299
Fortunately they offer a trial version which can be downloaded at:
http://downloads.acdsystems.com/en/acdseepro.exe
When I tried installing the trial version I had a window popping up mentioning
that "Wine has crashed" during installation. The installation went through for
some reasons though and the application doesn't work either.
I am using Mandriva 2010.2 with 2.6.36 Kernel from "Backports repository". PC
is an Athlon 2,6 Ghz with Nvidia 173-drivers.
Could you take a look at the application please?
Thanks,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=8712
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #35 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-04 14:03:59 CDT ---
Reopening.
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http://bugs.winehq.org/show_bug.cgi?id=8712
--- Comment #34 from joaopa <jeremielapuree(a)yahoo.fr> 2011-11-04 12:18:31 CDT ---
Unfortunately, Playvideo is not fixed for me. Please, reopen this bug.
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http://bugs.winehq.org/show_bug.cgi?id=8421
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |e8846b7c78b008bbd5deb7d9f9c
| |7a7793db32c68
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http://bugs.winehq.org/show_bug.cgi?id=6095
Jacek Caban <jacek(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|regression |
Component|shdocvw |mshtml
AssignedTo|jacek(a)codeweavers.com |wine-bugs(a)winehq.org
--- Comment #79 from Jacek Caban <jacek(a)codeweavers.com> 2011-11-04 11:30:39 CDT ---
Removing regression keyword. It worked only with Transgaming version of Mozilla
ActiveX control AFAIR, which never was supported out-of-box in Wine. Anyways,
regression test would be useless here.
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http://bugs.winehq.org/show_bug.cgi?id=6011
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |6ec621e835e03f715d5fee27c5d
| |e5b0d361814de
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http://bugs.winehq.org/show_bug.cgi?id=6967
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |344f07007b7b25de4831e2cf6a3
| |0b4a901a37354
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http://bugs.winehq.org/show_bug.cgi?id=7922
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |495792e228e3f96cf54ac956307
| |db70d03c9523c
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http://bugs.winehq.org/show_bug.cgi?id=421
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |4cffb2d0a9f8cb001584e5f561f
| |76385919a0172
CC| |adys.wh(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=16020
Summary: type mismatch
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: velvetrivolver(a)gmail.com
First sorry for my englsh, i'm from Uruguay
Well i have ubuntu 8.04 and the wine version is 1.1.7
The software is avaliable to download from:
http://www.clap.ops-oms.org/web_2005/SIP2007/programas/setup.exe
This is the terminal output, is:
fixme:ole:OleLoadPictureEx
(0xf63b1c,7366,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,45811,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa88),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,46584,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fab8),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12c7e0)->(0x149518, 0, (nil)), hacked
stub.
And after i close the application clicking 'Accept' in the alert box, this
appear in the terminal:
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
This is the output of the cmd.exe:
Unhandled page fault on read access to 0x80000044 at address 0x7bc421bb (thread
001f), starting debugger...
Unhandled exception: page fault on read access to 0x80000044 in 32-bit code
(0x7bc421bb).
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=25391
Summary: SolidWorks 2008: sw2008-0.0-5.0-i.exe doesn't want to
unpack itself
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) install SolidWorks 2008
2) try to install service pack by typing "wine sw2008-0.0-5.0-i.exe"
3) press unzip
Behaviour:
See attachment.
Expected behaviour:
sw2008-0.0-5.0-i.exe should unpack itself and swspmanager.exe should be run
afterwards.
Terminal output:
wineserver: file_set_error() can't map error: Function not implemented
Workaround:
Unpack sw2008-0.0-5.0-i.exe using "File Roller" and then start swspmanager.exe
This is regression but I don't know in which Wine version it occurred because
I'm not able to test anything below Wine 1.3.0.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #33 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-04 07:04:39 CDT ---
Reported fixed, file a new bug for different issues.
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--- Comment #32 from joaopa <jeremielapuree(a)yahoo.fr> 2011-11-04 02:20:12 CDT ---
Dear Pianissimo works for me.
There are graphical glitches, but I think it is a different bug.
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http://bugs.winehq.org/show_bug.cgi?id=24831
Summary: Fallout:New Vegas Fails to launch gamebryo renderer
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john_p_turner(a)yahoo.com
Created an attachment (id=31408)
--> (http://bugs.winehq.org/attachment.cgi?id=31408)
Dump from console
I have tried to run Fallout New Vegas through the Fallout 3 Prefix hoping that
since they use the same engine the same prefix should suffice.
-vcrun2005
-d3dx9
-cc580
-directx9
Windows for Live fix from fallout 3 database entry
However I got the Error
Failed to initialize renderer.
Unknown error creating the GamebryoRenderer.
When I tried to make a new prefix for New Vegas which replaces vcrun2005 with
vcrun2008 I still get the same error. Here is attatched console however no
error seems to be displayed.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Keywords| |Installer
Component|loader |-unknown
CC| |adys.wh(a)gmail.com
Resolution| |ABANDONED
Summary|Wine fails to start Gabriel |Gabriel Knight 3 installer
|Knight 3 |produces a corrupt exe
--- Comment #31 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 17:03:31 CDT ---
Not a loader bug.
If you have the game, please retest installing from a clean wineprefix in
wine-1.3.31 or later.
Meanwhile, marking Abandoned as there has been no activity from OP for almost
two years.
Note that the game is available on gog.com:
http://www.gog.com/en/gamecard/gabriel_knight_3_blood_of_the_sacred_blood_o…
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http://bugs.winehq.org/show_bug.cgi?id=5551
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2011-11-02 17:01:42 CDT ---
(In reply to comment #11)
> What's the status on this bug? (I don't have printing support here)
Cups-pdf should be usable for this..
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |ABANDONED
--- Comment #18 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 16:35:52 CDT ---
Abandoned.
Please reopen if anyone has a proper foldershare binary and something they can
reproduce.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
--- Comment #10 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 16:22:02 CDT ---
Fixed. If someone can test it in wine-1.3.31 and confirm it's still
grainy/blurry, please file a new bug.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #11 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 16:20:32 CDT ---
What's the status on this bug? (I don't have printing support here)
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #31 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-11-02 14:48:06 CDT ---
I get "can't set suitable display mode" when running the demo, followed by a
crash.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6a8,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
640x480x16 @0! (XRandR)
wine: Unhandled page fault on read access to 0x313d5475 at address 0x401793
(thread 0043), starting debugger...
...
Backtrace:
=>0 0x00401793 in playvideo (+0x1793) (0x0032fcd8)
1 0x0040125e in playvideo (+0x125d) (0x0032fe70)
2 0x7ee0869c call_process_entry+0xb() in kernel32 (0x0032fe88)
3 0x7ee0973f start_process+0x5e(peb=0x7ffdf000)
[/home/adys/src/wine/build32/dlls/kernel32/../../../dlls/kernel32/process.c:1090]
in kernel32 (0x0032fec8)
4 0x7efa24f0 call_thread_func_wrapper+0xb() in ntdll (0x0032fed8)
5 0x7efa52cd call_thread_func+0x7c(entry=0x7ee096e0, arg=0x7ffdf000,
frame=0x32ffc8)
[/home/adys/src/wine/build32/dlls/ntdll/../../../dlls/ntdll/signal_i386.c:2532]
in ntdll (0x0032ffa8)
6 0x7efa24ce call_thread_entry_point+0x11() in ntdll (0x0032ffc8)
7 0x7ef796ce start_process+0x1d(kernel_start=0x7ee096e0)
[/home/adys/src/wine/build32/dlls/ntdll/../../../dlls/ntdll/loader.c:2612] in
ntdll (0x0032ffe8)
8 0xf766d6ad wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.29.
Severity|normal |major
--- Comment #75 from Austin English <austinenglish(a)gmail.com> 2011-11-02 14:04:46 CDT ---
Affects many apps => major.
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http://bugs.winehq.org/show_bug.cgi?id=28136
Summary: Windows Marketplace
Product: Wine
Version: 20050930
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurens14(a)me.com
"An error has occurred while installing XLiveRedist.msi
ERROR_FUNCTION_FAILED"
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http://bugs.winehq.org/show_bug.cgi?id=24789
Summary: Nintendulator: Doesn't respond to keyboard input
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussi.timperi(a)gmail.com
Created an attachment (id=31342)
--> (http://bugs.winehq.org/attachment.cgi?id=31342)
Huge log with "WINEDEBUG="dinput" wine nintendulator.exe"
OS: Arch Linux
Package: wine-1.3.5-1
Nintendulator 0.970 from http://www.qmtpro.com/~nes/nintendulator/ is useless
currently with wine as you can't configure any keys for it. The program waits
for input but nothing happens when pressing the keys.
Steps to Reproduce:
1) Select "Setup" from "Input". Change "Controller Port 1" to "Standard
Controller" and press "Config"
2) "Wine keyboard" selected press one of the "????" buttons and "Press a key.."
window pops up.
Actual Results:
Nothing. Program keeps waiting for input and needs to be terminated.
Expected Results:
Program should receive the keypress and map it to the correct button.
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http://bugs.winehq.org/show_bug.cgi?id=28959
Bug #: 28959
Summary: C&C Generals Zero:Hour won't start on a 64 bit OS
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 163lightning(a)163.com
Classification: Unclassified
I am using Archlinux 64bit and playing C&C Generals Zero:Hour. At first, I made
a 32-bit chroot as introduced
here(https://wiki.archlinux.org/index.php/Install_bundled_32-bit_system_in_…
and installed wine inside it. Without even any configuration the game run
perfectly (in fact, even more stable and never crash than in Windwos 7 but a
bit slower). Then, I enabled multilib support and tried the 64bit version. The
game won't start and
err:CoGetClassObject class {***(sorry I can't give it at the moment)} not
registered
I wonder if it's the same with other programs. But is 32-bit wine more capable
than 64-bit even inside a chroot? Do you suggest using a 32bit chroot and wine
inside it rather than install it into 64bit directly?
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http://bugs.winehq.org/show_bug.cgi?id=28931
Bug #: 28931
Summary: Half-Life 2: mouse in a middle of screen
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
When playing Half-life 2 mouse pointer flickers in a middle of a screen (where
crosshair is, making game like clicking the enemies). Bug was appeared after
Wine update (regression?)
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http://bugs.winehq.org/show_bug.cgi?id=25626
Summary: wine windows not have real window type
Product: Wine
Version: 1.3.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
For example: dropdown menu is recognize as a normal window, and fullscreen
window as a normal window again. I think it can solve some problem about
fullcreen window.
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http://bugs.winehq.org/show_bug.cgi?id=23980
Summary: Sudden Strike 2 crashes after mission briefing
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Sudden Strike 2 crashes after displaying the mission briefing, and before
anything of the actual mission can be seen.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=28755
Bug #: 28755
Summary: eMule 0.50a fails to start, buffer overrun detected by
vc++ rt
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorenzo.pistone(a)studenti.unito.it
Classification: Unclassified
as title. no error message in the console.
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http://bugs.winehq.org/show_bug.cgi?id=27661
Summary: selecting multiple items in downloads list makes
Emule0.50a crash
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dookie_2k3(a)hotmail.com
When I have more than one file in the download list and I want to select them
with the mouse, emule crashes. If you select them with Ctrl + click emule works
fine
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http://bugs.winehq.org/show_bug.cgi?id=28957
Bug #: 28957
Summary: Program Error
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerard(a)westerhout.net
Classification: Unclassified
Get a program Error when try to Print
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http://bugs.winehq.org/show_bug.cgi?id=28459
Summary: Starcraft II use the power of one core
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fade(a)wanadoo.fr
On Linux, even if distributed on multiple thread, with thread distributed on
multiple CPU, SC2.exe threads will only use 100% power of (equivalent) one CPU.
It means that, what ever the load is, it will not take more than 100% of one
core or 50% of two cores. I have tested with taskset to also do test with cpu
affinity. That changes nothing about the cpu power available to SC2.exe.
This lead to dramatic loss of framerate comparing to windows.
I have a E8400(a)4.12GHz, 8GB RAM, Nvidia GTX560Ti OC. Wine 1.3.24, kernel
2.6.35, nvidia drivers 280.13.
How to test.
Set your display option to "optimized window (full-screen)" mode. Take a
testing map, let say "Hard Counter", create two big armies, and start a fight.
Then use the replay. The replay recalculate everything. Each time you reload
the map, play the replay entirely at high speed to load every unit in cache.
Then press T to restart at "faster" speed.
With top in a terminal you can see SC2.exe reach 100% and never go higher. The
framerate will drop dramaticaly. On windows, the same replay use at least 150%
of cpu power of my dual core (I mean 75% on each of the two core).
In Ultra setting (but the same can be seen at lower settings), windows can
render more than twice frame per seconds and the processor are used much more
efficiently.
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http://bugs.winehq.org/show_bug.cgi?id=27370
Summary: Installer of QQBrowser needs MFC80U.DLL
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34995)
--> (http://bugs.winehq.org/attachment.cgi?id=34995)
Log: install QQBrowser
1. Download QQBrowser
$ wget http://dl_dir.qq.com/invc/tt/QQBrowser_Setup_51_6984.exe
2. start the installer
$ wine Wine/QQBrowser_Setup_51_6897.exe
err:richedit:ReadStyleSheet skipping optional destination
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.4053)
err:module:import_dll Library MFC80U.DLL (which is needed by
L"C:\\users\\fracting\\Temp\\nso4ba.tmp\\QBrowserHelper.dll") not found
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
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http://bugs.winehq.org/show_bug.cgi?id=24987
Summary: codebook: application produces sound-related error and
dies
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek.kuczynski(a)gmail.com
Created an attachment (id=31657)
--> (http://bugs.winehq.org/attachment.cgi?id=31657)
screenshot of the error given by wine 1.2 and wine 1.3.6
I've attempted to run binaries from the "Codebook CD"
{{http://www.simonsingh.net/The_Code_Book.html}} using both Wine 1.3.6 and Wine
1.2 on Ubuntu 10.04 x86 and Ubuntu 10.10 x64 installations.
In both cases, I receive the following error on the CLI and the attached error
message on my display;
<code>marek@mini:/media/1TB/Codebook$ wine --version
wine-1.3.6
marek@mini:/media/1TB/Codebook$ wine codebook.exe
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
The interesting thing is that Wine 1.0 will run this application
out-of-the-box, even though the same error seems to appear in the logging;
<code>marek@mini:/media/1TB/Codebook$ wine codebook.exe
err:menubuilder:WinMain unknown option -a
err:menubuilder:WinMain unknown option -r
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x7d7a39b8, overlapped 0x7d7a399c):
stub
fixme:shell:DllCanUnloadNow stub
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
I've added the 'winedbg' result as well, see it in the attachments.
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http://bugs.winehq.org/show_bug.cgi?id=28968
Bug #: 28968
Summary: can not run, installation possible
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Classification: Unclassified
Created attachment 37249
--> http://bugs.winehq.org/attachment.cgi?id=37249
error log while running the application in terminal
tried to run this app. installation works, all the others not!
see log
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