http://bugs.winehq.org/show_bug.cgi?id=27105
Summary: Megaman legends PC will not run.
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cncwarlord(a)hotmail.com
Created an attachment (id=34547)
--> (http://bugs.winehq.org/attachment.cgi?id=34547)
Picture of error
When I attempt to run megaman legends PC(it installed just fine) it says
errors, and tells me to report this bug to Bugzilla. Picture enclosed. This
program runs fine in compatibility mode with windows 7, and Xp.
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http://bugs.winehq.org/show_bug.cgi?id=18490
Summary: Empire: Total War crashes when loading a map
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
Created an attachment (id=21123)
--> (http://bugs.winehq.org/attachment.cgi?id=21123)
Wine output when loading a map
It seems there was no bug report concerning that yet, so i tested it with Wine
1.1.20 and it still crashes when the game tries to load a map.
The game requires multiple buffers, so i used fbo as OffscreenRenderingMode,
otherwise it doesn't load at all.
Now that fbo is used, the game loads, but crashes when loading a map, i've
attached the wine output.
I suppose this isn't enough to find the problem, so if other debug channels are
needed to find the problem, please ask and i'll do it.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=23385
Summary: NVIDIA Demo: Cascades needs unimplemented function
d3d10.dll.D3D10ReflectShader
Product: Wine
Version: 1.2-rc5
Platform: x86-64
URL: http://www.nzone.com/object/nzone_cascades_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
wine: Call from 0x7b8369a2 to unimplemented function
d3d10.dll.D3D10ReflectShader, aborting
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http://bugs.winehq.org/show_bug.cgi?id=23125
Summary: Mass Effect 2 requires d3dx10_39.dll
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
err:module:import_dll Library d3dx10_39.dll (which is needed by L"...\\Program
Files\\Mass Effect 2\\Binaries\\MassEffect2.exe") not found
To work around this, do 'winetricks d3dx10'
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http://bugs.winehq.org/show_bug.cgi?id=27735
Summary: Variance Shadow Maps Demo needs unimplemented function
d3dx10_43.dll.D3DX10CreateEffectFromMemory
Product: Wine
Version: 1.3.23
Platform: x86-64
URL: http://downloads.guru3d.com/Variance-Shadow-Maps-Demo-
DX10-download-1628.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
variance_shadow_map_d3d10.exe
MD5 Sum: 135ad44444cf7744e6b8e4ece6318ed3
SHA1 Sum: 3f3605d7012c15af7b90de5120da3c82b80e79b7
wine: Call from 0x7b839db2 to unimplemented function
d3dx10_43.dll.D3DX10CreateEffectFromMemory, aborting
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http://bugs.winehq.org/show_bug.cgi?id=23402
Summary: AMD Demo - Whiteout requires d3dx10_33.dll
Product: Wine
Version: 1.2-rc5
Platform: x86-64
URL: http://games.on.net/file/9093/ATI_Radeon_HD_2000_Serie
s_Real-Time_Ruby_Whiteout_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
Without accompanying DirectX setup.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
err:module:import_dll Library d3dx10_33.dll (which is needed by L"C:\\Program
Files\\AMD\\AMD Demo - Whiteout\\WhiteoutD3D10.exe") not found
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program
Files\\AMD\\AMD Demo - Whiteout\\WhiteoutD3D10.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\AMD\\AMD Demo - Whiteout\\WhiteoutD3D10.exe" failed, status c0000135
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http://bugs.winehq.org/show_bug.cgi?id=19496
Summary: Irfanview in Wine: Invalid MCI Device ID
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray_woodcock(a)hotmail.com
I'm using Ubuntu 9.04 (Jaunty). I have installed Wine 1.1.26 and IrfanView
4.25. The installation is partially successful. I can open Irfanview, for
example, and change its Preferences.
I have set IrfanView to be the default program for .wav files by right-clicking
on a .wav file and selecting Properties > Open With > IrfanView. When I
double-click on a .wav, I get this error message:
"Error: Windows can't play this file! Windows error text: Invalid MCI device
ID. Use the ID returned when opening the MCI device.. You can try to install
additional video/audio codecs from this site: www.fourcc.org/indexcod.htm or
try the DirectShow option in Properties->Video."
The DirectShow option does not fix the problem. After I click OK on this error
message, it repeats. I click OK again. This happens a total of four times. Then
IrfanView plays the audio file, with a little window that says "No Device." If
I click the arrow in IrfanView, to move on to the next audio file, the same
routine repeats.
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http://bugs.winehq.org/show_bug.cgi?id=16397
Summary: Megaman X4 can't be played
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The Game (MMX4) can't be played:
In Windowed Mode (800X600), the game is executed, but it get out at the same
time.
In Fullscreen occur the same problem.
I used a portable version
My Distro is Ubuntu 8.04 GNOME 2.22
GBU
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http://bugs.winehq.org/show_bug.cgi?id=10440
Summary: Lego Island 2 hangs at startup with Quartz errors
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9142)
--> (http://bugs.winehq.org/attachment.cgi?id=9142)
error log
Lego Island 2 hangs at startup with what appear to be Quartz errors. It seems
to be hanging at one of the intro movies. Error log attached.
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http://bugs.winehq.org/show_bug.cgi?id=26489
Summary: GetKeyState does not work correctly with toggle keys
(VK_CAPITAL, VK_NUMLOCK, VK_SCROLL)
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melekor(a)projectmagma.net
Created an attachment (id=33725)
--> (http://bugs.winehq.org/attachment.cgi?id=33725)
Tiny test program which demonstrates the problem (exe and C++ source)
The WINE implementation of GetKeyState does not follow the spec regarding
"toggle keys" such as caps lock, num lock and scroll lock.
The documentation states: (about the return value) "If the low-order bit is 1,
the key is toggled. A key, such as the CAPS LOCK key, is toggled if it is
turned on. The key is off and untoggled if the low-order bit is 0. A toggle
key's indicator light (if any) on the keyboard will be on when the key is
toggled, and off when the key is untoggled."
Instead, what WINE appears to do, is flip the low-order bit when a toggle-key
is "un-toggled" (on=>off). When it is toggled (off=>on), the low order bit
remains unaffected. This is obviously completely incorrect.
I have attached a demo app (zip file with exe with C++ source code) which shows
the problem. When run on windows, it displays "CAPS ON" or "CAPS OFF" in sync
with the little light on the keyboard. When run on WINE it does not stay in
sync.
Tested on 1.2.2 and 1.3.16 on Ubuntu 10.10 Maverick Meerkat running in
VirtualBox, host OS is Win7.
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http://bugs.winehq.org/show_bug.cgi?id=19618
Summary: X-Change 3 crashes randomly
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Gollos(a)gmail.com
Created an attachment (id=22889)
--> (http://bugs.winehq.org/attachment.cgi?id=22889)
X-Change3 terminal output
Some times when loading a saved game, some times when starting a new game, some
times when changing the game settings, but not every time, a window pops
telling there was a problem and the program is going to be stoped.
When that happens, some times the game continue running without sound, and some
times it closes for real.
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http://bugs.winehq.org/show_bug.cgi?id=24038
Summary: kernel32.UnhandledExceptionFilter: ensure that
registered JIT debugger can attach and collect
debugging info before return
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
the symptom is some apps generate unhandled exceptions which ought to call the
registered just-in-time debugger but the collection of debugging info fails.
When the debugger process is up and running the faulting app is gone, hence
attaching and collecting module, backtrace info etc. fails.
Example (you can find several of such occurrences in bugzilla):
--- snip ---
...
wine: Unhandled exception 0xc000000d at address 0x68080023:0x004bd342 (thread
0026), starting debugger...
0026:trace:seh:start_debugger Starting debugger "winedbg --auto 37 252"
0027:Ret KERNEL32.Sleep() retval=00000000 ret=00484091
0027:Call KERNEL32.Sleep(00000032) ret=00484091
0028:Ret KERNEL32.Sleep() retval=00000000 ret=00484091
0028:Call KERNEL32.Sleep(00000032) ret=00484091
0026:Ret KERNEL32.UnhandledExceptionFilter() retval=00000000 ret=004c599a
0026:Call KERNEL32.GetCurrentProcess() ret=004c59b5
0026:Ret KERNEL32.GetCurrentProcess() retval=ffffffff ret=004c59b5
0026:Call KERNEL32.TerminateProcess(ffffffff,c000000d) ret=004c59bc
Process of pid=0025 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
--- snip ---
kernel32.UnhandledExceptionFilter() -> start_debugger_atomic -> start_debugger
-> CreateProcessA() (wait for debugger to come up) -> return
The app code immediately terminates the process after return from
UnhandledExceptionFilter() which is an indication that all debugging info
collection stuff needs to be done synchronously _before_
UnhandledExceptionFilter() returns in case JIT debugger was called.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=15489
Summary: Build should optionally produce .pdb file suitable for
use with symbol server
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
When Windows applications with their own crash logging systems
crash, they report the stack dump to their own crash dump server,
which uses Microsoft-supplied .pdb files (or Microsoft's symbol server)
to resolve the symbol names in system DLLs.
Wine should also provide such .pdb files, for use by vendors in
analyzing crash dumps. There should be an identifying
key in the crash dump and the .pdb file allowing the crash
server or debugger to choose the proper .pdb file; MSFT
must support that, let's see if we can use the same mechanism they do
to handle the much larger number of Wine versions and flavors.
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http://bugs.winehq.org/show_bug.cgi?id=29168
Bug #: 29168
Summary: Star Wars: The Old Republic game client hangs at
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
Classification: Unclassified
Created attachment 37628
--> http://bugs.winehq.org/attachment.cgi?id=37628
Console output
Upon successful launching of the game client after logging in via the game
launcher, no progress is made towards loading the game after the initial splash
screen: it merely sits at the initial splash with a sort of "Working" icon
spinning in the lower right indefinitely. Console output is attached but
doesn't seem to be much help; it is mostly just spam of:
fixme:win:GetWindowPlacement not supported on other process window 0xa0026
fixme:d3d:query_init Unhandled query type 0xc.
Originally suspected this was a server-side or game client problem since some
Windows users were reporting similar issues at the beginning of this beta test
weekend; however, any of numerous purported workarounds fail to work in Wine,
and it seems the problem pretty uniformly affects Wine users, at least in
Linux.
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http://bugs.winehq.org/show_bug.cgi?id=16850
Summary: Oovoo can't connect
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://oovoo.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Reported initially in wine-users. Gave it a try in git, fails to connect:
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
GNUTLS ERROR: GnuTLS internal error.
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 8000000a
fixme:winsock:NtStatusToWSAError Status code 8000000a converted to DOS error
code 13d
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 8000000a
fixme:winsock:NtStatusToWSAError Status code 8000000a converted to DOS error
code 13d
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 8000000a
fixme:winsock:NtStatusToWSAError Status code 8000000a converted to DOS error
code 13d
Does this when trying to register, or even if you just put gibberish in the
login.
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http://bugs.winehq.org/show_bug.cgi?id=15265
Summary: mdcrack no longer works under wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bofh1234(a)hotmail.com
I used to be able run mdcrack under wine 0.9.45. I had a hard drive crash and
was forced to reinstall. After that I am unable to run mdcrack using wine. I
am running slackware 12.1. I have tried every single version of wine
(removepkg wine, rm -rf .wine0, rm -rf /tmp/.wine0, installpkg wine) and
mdcrack always gives the same error
Error: Unable to allocate enough memory
I am using mdcrack 1.8(3) from http://c3rb3r.openwall.net/mdcrack/
MDCrack-sse.exe --charset=tesTES --algorithm=NTLM1 --minsize=8 --maxsize=8
D280553F0103F2E643406517296E7582
The funny thing is if I remove the --algorithm=NTLM1 option, mdcrack runs but
does not return the correct value. The problem isn't with mdcrack as it worked
great BEFORE the hard drive crash.
I have also tried booting a Fedora 9 Live cd, did a yum install wine, and ran
mdcrack and I get the same error.
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http://bugs.winehq.org/show_bug.cgi?id=17233
Summary: Zanzarah game opens a black fullscreen window and then
crashes
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.download.com/Zanzarah-demo/3000-7492_4-
10246951.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gryffus(a)hkfree.org
Game opens a black fullscreen window and then crashes.
I am using an nvidia card.
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http://bugs.winehq.org/show_bug.cgi?id=12845
Summary: Mono 1.9.1 installer EULA is not rendered due to
richedit regression
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://ftp.novell.com/pub/mono/archive/1.9.1/windows-
installer/2/mono-1.9.1-gtksharp-2.10.4-win32-2.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
CC: a_villacis(a)palosanto.com
When running the Mono 1.9.1 installer with today's Git
(wine-0.9.60-354-g4055751), the EULA text box is rendered blank. Regression
testing showed the bad commit in question to be:
4f95cf707254653a3199caff3553fd0f732f23df is first bad commit
commit 4f95cf707254653a3199caff3553fd0f732f23df
Author: Alex Villacís Lasso <a_villacis(a)palosanto.com>
Date: Thu Apr 24 10:07:12 2008 -0500
riched20: Reject RTF that is recognized as invalid.
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http://bugs.winehq.org/show_bug.cgi?id=27332
Summary: richedit EM_STREAMIN handler needs to return the
number of characters read (Dirt3 installer shows error
instead of EULA text)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
another bug while looking at "Dirt 3" game installer ...
When the installer is about to display the EULA, the whole EULA text can be
seen a very short time only to be immediately replaced by the message "Could
not read the EULA file <path>\\EULA\\English\\EULA.txt."
The EULA is a plain text file.
--- snip ---
0009:Call KERNEL32.CreateFileW(004bfa40
L"Z:\\mnt\\iso\\EULA\\English\\EULA.txt",80000000,00000001,00000000,00000003,00000000,00000000)
ret=00403177
0009:Ret KERNEL32.CreateFileW() retval=00000078 ret=00403177
...
0009:Call user32.SendMessageW(0003006a,00000449,00000001,0032f90c) ret=004031b9
0009:Call window proc 0x20027d11
(hwnd=0x3006a,msg=WM_USER+73,wp=00000001,lp=0032f90c)
0009:trace:richedit:RichEditWndProc_common enter hwnd 0x3006a msg 0449
(EM_STREAMIN) 1 32f90c, unicode 1
...
0009:trace:richedit:ME_StreamIn stream==0x32f90c editor==0x5ca8e8 format==0x1
0009:trace:richedit:ME_StreamInText 00000001 0x32e0a0
0009:Call KERNEL32.ReadFile(00000078,0032e0ac,00001000,0032e0a4,00000000)
ret=0040225c
0009:Ret KERNEL32.ReadFile() retval=00000001 ret=0040225c
0009:Call KERNEL32.MultiByteToWideChar(00000000,00000000,0032e0ac "THE
CODEMASTERS SOFTWARE COMPANY LIMITED SOFTWARE LICENSE
AGREEMENT\r\n\r\nIMPORTANT - READ CAREFULLY: THE ACCOMPANYING PROGRAM (WHICH
INCLUDES COMPUTER SOFTWARE PROGRAM, THE MEDIA AND RELATED DOCUMENTATION IN
PRINTED OR ELECTRONIC FORM) IS LICENSED TO YOU ON THE TERMS SET FORTH BELOW,
WHICH CONSTIT"...,00001000,00329c8e,00001000) ret=2001ba68
0009:Ret KERNEL32.MultiByteToWideChar() retval=00001000 ret=2001ba68
...
0009:trace:richedit:RichEditWndProc_common exit hwnd 0x3006a msg 0449
(EM_STREAMIN) 1 32f90c, unicode 1 -> 0
0009:Ret window proc 0x20027d11
(hwnd=0x3006a,msg=WM_USER+73,wp=00000001,lp=0032f90c) retval=00000000
0009:Ret user32.SendMessageW() retval=00000000 ret=004031b9
...
0009:Call user32.SetWindowTextW(0003006a,004bfaf0 L"Could not read the EULA
file Z:\\mnt\\iso\\EULA\\English\\EULA.txt.") ret=00403219
0009:Call window proc 0x20027d11
(hwnd=0x3006a,msg=WM_SETTEXT,wp=00000000,lp=004bfaf0)
0009:trace:richedit:RichEditWndProc_common enter hwnd 0x3006a msg 000c () 0
4bfaf0, unicode 1
...
--- snip ---
Upon return of EM_STREAMIN message handler, the installer checks the return
value and if zero it assumes the text file (EULA) wasn't properly read.
http://msdn.microsoft.com/en-us/library/bb774302.aspx
--- quote ---
Return Value
This message returns the number of characters read.
--- quote ---
If this is done, the EULA is correctly displayed in richedit control.
Currently ME_StreamIn -> ME_StreamInText unconditionally return zero, relying
on the caller to look at inStream.editstream->dwError value.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21924
Summary: Unhandled privileged instruction at address 0x49acb7
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)raccoonfink.com
Created an attachment (id=26605)
--> (http://bugs.winehq.org/attachment.cgi?id=26605)
crash log
Interstate '76 Arsenal (from GOG:
http://www.gog.com/en/gamecard/interstate_’76_arsenal/) fails with an unhandled
privileged instruction.
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http://bugs.winehq.org/show_bug.cgi?id=20345
Summary: 13103
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: and73exa0(a)yahoo.ca
Created an attachment (id=24082)
--> (http://bugs.winehq.org/attachment.cgi?id=24082)
13103
13103
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http://bugs.winehq.org/show_bug.cgi?id=20346
Summary: 13104
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Windows 3.1
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: and73exa0(a)yahoo.ca
13104
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http://bugs.winehq.org/show_bug.cgi?id=20347
Summary: 13107
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: and73exa0(a)yahoo.ca
Created an attachment (id=24088)
--> (http://bugs.winehq.org/attachment.cgi?id=24088)
13107
13107
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http://bugs.winehq.org/show_bug.cgi?id=20556
Summary: What do I write in here?
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordronin(a)vcsweb.com
Ah sorry for this being so disjointed and such. I am a real newbie lamer to
the world of linux, and did not come from a windrone background but Commodore
128 has been my PC of choice till just recently. Saying that to explain that I
don't know the what to look for here, or the how to present the information
with the above click on things.
Situation is this, I googeld for adult rpg with linux. Got a place called Red
l.ight Center. Looks good to me. Did the DL, wine started operating and doing a
collection of long drawn out things. Which defy description as I don't follow
the entire spectrum of the terms presented as the wine thing dissolved and
stored the files.
Anyway, all is fine till I try to enter the game. Hmm, get a DB {Dialog Box}
About a critical error in operations with the file "Utherverse.exe" That DB
gave two places to report this bug. OK it didn't tell me what was the problem.
Just to contact you guys. Sorry I am a real lamer at this, and the first time
that I have even used wine. Any direction or help that can be directed to/for
me?
BCNU
Lord Ronin from Q-Link
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http://bugs.winehq.org/show_bug.cgi?id=20344
Summary: 13102
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: and73exa0(a)yahoo.ca
13102
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http://bugs.winehq.org/show_bug.cgi?id=23451
Summary: VMWare Thinapps (packaged with version >4.5) don't run
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://rapidshare.com/files/393576825/notepad__.exe.ht
ml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
This is a follow up of bug #22429
Uli created a VMWare thinapped version of notepad++ here:
http://rapidshare.com/files/393576825/notepad__.exe.html.
He used Thinapp trial version 4.5. Apps created with thinapp versions below
4.5 seem to work fine now in current git, but this one doesn't:
It aborts with :
fixme:advapi:LookupAccountNameW (null) L"louis" 0x32c46c 0x32c264 0x32c86c
0x32c25c 0x32c268 - stub
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessDefaultHardErrorMode
fixme:ntdll:NtRaiseHardError : stub. Errorstatus was 40000015
(Juan added some patches for the Unimplemented information class:
ProcessDefaultHardErrorMode here:
http://bugs.winehq.org/show_bug.cgi?id=22429#c25
but they don't fix this bug)
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http://bugs.winehq.org/show_bug.cgi?id=10048
Summary: unimplemented function imm32.dll.ImmDisableIme
Product: Wine
Version: 0.9.4.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryan.oshea(a)minacs.com
Created an attachment (id=8595)
--> (http://bugs.winehq.org/attachment.cgi?id=8595)
Splashscreen
Trying to run program call iHEAT 8.37 client.
This is a trouble ticket system client by Frontrange solutions
(http://www.frontrage.com).
The client uses an embedded program call GoGlobal by
Graphon(http://www.graphon.com) to connect to some type of terminal server
application running on a designated server.
When i run the client i can get as far as the splash screen and then it stops
with call to unimplemented function imm32.dll.ImmDisableIme.
wine: Call from 0x7ee15c70 to unimplemented function imm32.dll.ImmDisableIme,
aborting
See attachment for screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=11908
Summary: CPUZ shows no informations
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
URL: http://www.cpuid.com/cpuz.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11207)
--> (http://bugs.winehq.org/attachment.cgi?id=11207)
console log
Tested with cpuz 1.44.1
The only thing it displays is Unknown processor and the size of my ram.
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http://bugs.winehq.org/show_bug.cgi?id=12604
Summary: SimGolf v1.03 exits when starting a new game
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.simgolf.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom78999(a)gmail.com
Created an attachment (id=12218)
--> (http://bugs.winehq.org/attachment.cgi?id=12218)
wine output
When using the game menu to try and start a new game I receive two error
message dialog boxes; the first stating "Can't Set The PixelFormat" and the
second "Can't Create A GL Rendering Context". After OK'ing these two messages
the game exits. The critical message in the output seems to be the following:
err:wgl:X11DRV_wglCreateContext Cannot get FB Config for iPixelFormat 0, expect
problems!
I'm attaching the normal output from wine and the output with
WINEDEBUG="+x11drv".
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http://bugs.winehq.org/show_bug.cgi?id=27325
Summary: after install wine delete program files...
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gymka(a)mail.ru
Application finereader 10 professional, http://finereader.abbyy.com/
OS: archlinux
i install finereader 10 professional, not everything works ok, but for that
there is workaround; after install i start application and all program files
dissapears... with wine 1.3.19 everything worked ok, problems only with 1.3.20
and 1.3.21
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http://bugs.winehq.org/show_bug.cgi?id=29128
Bug #: 29128
Summary: L.A. Noire fails to launch
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Classification: Unclassified
Created attachment 37529
--> http://bugs.winehq.org/attachment.cgi?id=37529
Terminal log of launch attempt.
Well, since no one seems to have tested this game yet, I decided to take
matters into my own hands. The installer now works on 1.3.33, but the game
itself doesn't. All the necessary dependencies are installed already, but still
even the mandatory patch required to activate and launch the game doesn't work.
Even the no-spaces workaround when installing the game showed no signs of the
Noire launching.
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http://bugs.winehq.org/show_bug.cgi?id=18104
Summary: Final Draft: text to speech fails
Product: Wine
Version: 1.1.19
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor.
It offers a text to speech feature that does not work in wine. It doesn't break
anything if you try; the buttons just don't do anything at all.
Terminal output coming soon.
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http://bugs.winehq.org/show_bug.cgi?id=29067
Bug #: 29067
Summary: Skyrim crashes during game intro
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lt73(a)cs.drexel.edu
Classification: Unclassified
I have gotten Skyrim to load and have been able to start a new game. However
when the intro movie plays it crashes soon after it starts(sometimes before
anything shows on the screen).
Skyrim settings under advanced
Texture High: High
Radical Blur Quality: High
Shadow Quality: High
Decal Quality: None
Water: Reflect everything
I am running Gentoo ~amd64 fully updated with the 3.1 kernel using the latest
NVIDIA drivers.
CPU: Intel i7 Sandybridge 2600K
MEM: 8G
Video: NVIDIA GTX 570
VRAM: 1280M
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http://bugs.winehq.org/show_bug.cgi?id=27825
Summary: Super Street Fighter IV AE : Videos won't play
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
I have installed the 32-bit version of gstreamer-plugins and all required
libraries, and still I can't get the videos to play.
Every time the game tries to play a video, I get a:
fixme:gstreamer:GST_Connect Could not make source filter, are
gstreamer-plugins-* installed for 32 bits?
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
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http://bugs.winehq.org/show_bug.cgi?id=25264
Summary: ExamXML crashes when opening an XML file
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
There is a 30-day evaluation edition of ExamXML at
http://www.a7soft.com/examxml.html
While the installation and the program start-up went fine, the program
immediately crashes after selecting an XML file for comparison.
The output from the start-up to the crash is:
err:rebar:REBAR_WindowProc unknown msg 2002 wp=00000000 lp=0033f9d8
err:rebar:REBAR_WindowProc unknown msg 2002 wp=00000000 lp=0033fd20
err:rebar:REBAR_MoveChildWindows EndDeferWindowPos returned NULL
fixme:font:WineEngCreateFontInstance Untranslated charset 255
wine: Unhandled page fault on write access to 0x20202024 at address 0x7ef927d9
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef927d9
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http://bugs.winehq.org/show_bug.cgi?id=16808
Summary: Password Safe crashes with page fault when renaming
entries
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eluminex(a)gmail.com
Created an attachment (id=18496)
--> (http://bugs.winehq.org/attachment.cgi?id=18496)
Backtrace of the page fault
Most of the time (not always) Password Safe will crash with a page fault when I
press enter after entering renaming mode. The error seems to happen only if I
enter renaming (Right Click->Rename Entry) without actually changing the name,
and then pressing Enter to confirm. This is where the app crashes. It happens
in almost all cases. Once in a while it doesn't crash though seldom.
If you cannot reproduce the error try restarting Password Safe and enter
renaming mode again. Password Safe was installed with default settings. Here is
the database hierarchy I used (passwords are just random as with name):
Random
- fdf (asds)
- tster1 (asds)
The version I tested is 3.15.01 (newest as of writing).
Backtrace is attached.
Running Ubuntu 8.10 (x64) w. wine32
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http://bugs.winehq.org/show_bug.cgi?id=25728
Summary: UFO Extraterrestrials Gold crashes at start if wine's
builtin dsound and dmusic are being used
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Created an attachment (id=32774)
--> (http://bugs.winehq.org/attachment.cgi?id=32774)
WINEDEBUG="+all,err+all,warn+all,trace-all" output
Game crashes at start with "Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x0050403c)".
Installing Direct Music and Direct Sound using winetricks fixes the issue: game
starts up normally and have no problems playing music or sound effects.
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http://bugs.winehq.org/show_bug.cgi?id=22030
Summary: LegoLand: Page fault on read access.
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26791)
--> (http://bugs.winehq.org/attachment.cgi?id=26791)
wine: Unhandled page fault on read access to 0x00000000 at address 0x492ecc
(thread 002a), starting debugger...
On game launch, the indeo codecs fail to work - avi is scrambled - followed by
a page fault at main menu.
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http://bugs.winehq.org/show_bug.cgi?id=11998
Summary: Lunia Installer displays almost nothing; hangs
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://lunia.nexon.co.jp/beginner/down.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suikun(a)suikun.de
Created an attachment (id=11330)
--> (http://bugs.winehq.org/attachment.cgi?id=11330)
Commandline output of the installer before accepting the license
The installer to the free (as in beer) Japanese online game Lunia Senki shows
only an almost white window and hangs after accepting the (undisplayed)
license. This happens when using a clean 0.9.57 install. I'll attach the
commandline output from before and after accepting the license agreement.
For reproducing the bug simply download the installer at the included URL (use
the right download button). When running the installer the left option is the
"Accept license" button.
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http://bugs.winehq.org/show_bug.cgi?id=12406
Summary: document explorer (part of win doc kit) won't run
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://download.microsoft.com/download/3/3/c/33cfef4d-
21da-4229-bc17-3eac7a7eabe1/WDKDocs_02222008.EXE
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
follow up to bug 12331 (which was about installation, and is fixed in current
git). document explorer dies with a note saying it wants to contact microsoft
to send a bug report.
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http://bugs.winehq.org/show_bug.cgi?id=20465
Summary: Brothers In Arms Hell's Highway : Setup asks for DVD
for every .cab file
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=24342)
--> (http://bugs.winehq.org/attachment.cgi?id=24342)
log
During the file copy process, the setup program asks for the DVD location (eg.
Z:\mnt\cdrom\...) everytime it has to extract files from a .cab archive. It
does not prevent the install process to work, but this behaviour seems quite
unusual for a game that uses a single DVD disc. I browsed the web and have not
found users whom had this issue under Windows. Console output is attached
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http://bugs.winehq.org/show_bug.cgi?id=24529
Summary: TSDoctor 1.0.58 fails to run
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bbutscheidt(a)yahoo.de
Created an attachment (id=30960)
--> (http://bugs.winehq.org/attachment.cgi?id=30960)
Wine output while starting or installing TSDoctor-1.0.58
Trying to run or install a recent version of TSDoctor
(http://www.cypheros.de/tsdoctor.html Trial Version 1.0.58 in my case) I get
an application error,
The original message in the Windows?-Message-box:
Exception EAccesViolation in Modul TSDocter.exe bei 001D0586.
Zugriffsverletzung bei Adresse 005D0586 in Modul 'TSDocor.exe'. Lesen von
Adresse 00000000.
I guess this suggests an access violation while reading from 00000000.
The output of the command line is given with the attachment.
Kind regards
bernd_b
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http://bugs.winehq.org/show_bug.cgi?id=19306
Summary: visual bugs on Trackmania in 1.1.19
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoann.laissus(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=22351)
--> (http://bugs.winehq.org/attachment.cgi?id=22351)
without the bug
Since wine 1.1.19 with the fbo mode and the GLSL enabled, Trackmania Nations
Forever have importants visual bugs. For example, the car are not displayed.
I attached the screen of the main menu with the bug and without the bug.
The regression test :
commit 3e099d014750fa5fc2a10c6aa4bf23ddc80a1fc6
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Feb 25 21:20:39 2009 +0100
wined3d: Advertise post pixelshader blending for a few more formats.
Windows advertises it on all these formats(Nvidia Geforce 7400), and
Trackmania Nations needs it on D3DFMT_Q8W8V8U8 to accept ps_3_0 support.
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http://bugs.winehq.org/show_bug.cgi?id=27032
Summary: Gnome Shell does not show Wine program names in dash
and panel
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uhkeller(a)googlemail.com
In the Gnome (3.0) shell, all running Wine applications share the same
nondescript icon, and their title in the panel is always given as "Wine Windows
Program Loader". Switching between Wine apps using the Dash requires a
right-click on the shared icon.
I have filed a bug report on this in the Gnome bugzilla, and it seems the issue
occurs because Wine sets the WM_CLASS of its Windows differently than Gnome
Shell expects. Gnome Shell expects WM_CLASS to match the .desktop file of the
application, while Wine sets it to "Wine" and the name of the Windows
executable. E.g. for Word 2007, xprop gives me:
WM_CLASS(STRING) = "WINWORD.EXE", "Wine"
while the .desktop file for Word 2007 is "Microsoft Office Word 2007.desktop"
I'm using Wine 1.3.19 on Arch Linux i686.
Relevant bug report in the Gnome bugzilla:
https://bugzilla.gnome.org/show_bug.cgi?id=649087
Might be related to this Wine bug:
http://bugs.winehq.org/show_bug.cgi?id=26950
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http://bugs.winehq.org/show_bug.cgi?id=25015
Summary: Pando downloader hangs
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running the downloader for a game that uses the Pando peer to peer
system, I noticed the UI had hang, the app was still using lots of CPU,
the downloaded file didn't seem to be growing (it was at 1GB out of 4GB),
and the console showed
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
lsof showed that PMB.exe has two listening sockets, 25 ESTABLISHED sockets,
96 pipes, one UDP socket, 7 UNIX sockets, 97 regular files, 3 directories,
and one device, for a grand total of 233. 233 is way below ulimit -n (1024).
Perhaps the app had closed lots of peer connections in the hour after
the warning? Which makes it sound like there isn't a bad leak.
No idea what it's doing with all those pipes, though.
It's possible Pando just needs a higher ulimit. Or perhaps it can
operate fine with this "low" ulimit, and the hang is not related to
running out of fds.
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http://bugs.winehq.org/show_bug.cgi?id=28858
Bug #: 28858
Summary: Pangya cursor movement lacks precision
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
When trying to move the cursor on pangya, it moves faster than it should.
Judging by its movement, some variable is increased while other is not
decreased. When you move to the right it moves incredibly fast, so you have to
move the mouse slow to select an option and even in that way it lacks
precision.
Pangya version tested: http://pangyachaos.com/
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http://bugs.winehq.org/show_bug.cgi?id=24499
Summary: Crestron Toolbox
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ironiridis(a)gmail.com
Created an attachment (id=30915)
--> (http://bugs.winehq.org/attachment.cgi?id=30915)
Log with backtrace
Install fails here:
wine: Unhandled page fault on read access to 0x06000087 at address 0x6000087
(thread 0032), starting debugger...
May be related to attempting to install USB drivers for connecting to Crestron
products. It'd be nice if those driver install attempts could be stubbed out
since practically all Crestron products are managed via TCP.
$ uname -a
Linux chariot 2.6.35-gentoo-r5 #1 SMP Mon Aug 30 17:43:45 CDT 2010 i686
Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz GenuineIntel GNU/Linux
$ wine --version
wine-1.3.3
$ emerge -pv wine
[ebuild R ] app-emulation/wine-1.3.3 USE="X gecko gnutls jpeg png ssl
threads truetype xml -alsa -capi -cups -custom-cflags -dbus -esd -fontconfig
-gphoto2 -gsm -hal -jack -lcms -ldap -mp3 -nas -ncurses -openal -opengl -oss
-perl -pulseaudio -samba -scanner -test -win32 (-win64) -xcomposite -xinerama"
0 kB
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