http://bugs.winehq.org/show_bug.cgi?id=25315
Summary: Unimplemented function WMVCore.DLL.WMCreateReader
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raifsarcich(a)gmail.com
Trying to run "Trine Demo" from Steam.
It first requires WMVCORE.DLL and WMASF.DLL to be installed.
Having done so, it will abort at an error just after the game's splash screen:
wine: Call from 0x7bc4a910 to unimplemented function
WMVCore.DLL.WMCreateReader, aborting
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http://bugs.winehq.org/show_bug.cgi?id=23405
Summary: KP3 Editor crashes when selecting file
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilzogoiby(a)gmail.com
Created an attachment (id=29172)
--> (http://bugs.winehq.org/attachment.cgi?id=29172)
Backtrace
Using a particular software (KP3 Editor), wine crashes when I try to select a
fill by double clicking on it (from a normal "open file" dialog).
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http://bugs.winehq.org/show_bug.cgi?id=25664
Summary: Crash on RegisterDragDrop function
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pahan(a)hubbitus.info
Starting iThink application (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=22381&iTesting…
) leads to crash near after start:
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\isee systems\iThink 9.1.4 Trial\iThink.exe
0000001b 0
00000009 0 <==
0000000e services.exe
00000016 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000013 0
00000012 0
00000019 explorer.exe
0000001a 0
Backtrace:
=>0 0x68a08afa CStdStubBuffer_Construct+0x3a() in rpcrt4 (0x0032f860)
1 0x68a06b29 in rpcrt4 (+0x16b28) (0x0032f8e0)
2 0x6891bd44 marshal_object+0x3b3() in ole32 (0x0032f970)
3 0x6891c043 in ole32 (+0x3c042) (0x0032fa10)
4 0x6891cec2 CoMarshalInterface+0x631() in ole32 (0x0032fb00)
5 0x68923555 RegisterDragDrop+0x204() in ole32 (0x0032fb60)
After replace rpcrt4 and ole* dlls by native ones (actually by freely
redistributable from installation of Internet Explorer with ies4linux) - iThink
start and work (not ideally, but works).
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http://bugs.winehq.org/show_bug.cgi?id=26141
Summary: Titan Quest requires vcrun2003
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The game bundles msvcr71.dll by default, but it also depends on msvcp71.dll
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\stlport_vc7146.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\Engine.dll") not found
mscodescan reveals some stubs for msvcr71.dll, but nothing for msvcp71.dll
msvcr71:__CxxCallUnwindDtor
msvcr71:__CxxExceptionFilter
msvcr71:__CxxRegisterExceptionObject
msvcr71:__CxxUnregisterExceptionObject
msvcr71:__security_error_handler
winetricks vcrun2003 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=25556
Summary: Resizing window in 1.3.9 causes SimSig to hang
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: albertpool(a)solcon.nl
The windows of SimSig (Scrolly sims) do not have the correct size in Wine. This
is no problem for me.
Since Wine 1.3.9, I can't resize the message window anymore: any attempt to do
will hang the program. The automatic scrolling does not work OK with the
standard size. In Windows (XP and Vista tested), it does not have problems
resizing. Resizing other programs and SimSig's main view is still OK.
In Wine 1.3.8 it worked fine.
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http://bugs.winehq.org/show_bug.cgi?id=17804
Summary: Sim City 3000 +NoCD fails to load
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20037)
--> (http://bugs.winehq.org/attachment.cgi?id=20037)
Wine 1.1.17 +loaddll +tid +seh
NoCD required to work around Bug 219 (Safedisc).
Sim City 3000 fails to load with the following error in the console
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 73 (X_GetImage)
Serial number of failed request: 519
Current serial number in output stream: 519
The game is started in a virtual desktop but resizes it and exits.
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http://bugs.winehq.org/show_bug.cgi?id=20042
Summary: Wine does not build on amd64 when linking to 32-bit
libmpg123
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm not 100% sure this isn't a distribution issue, however I couldn't think of
anything else to do so I'm reporting it here in case there's something obvious
in Wine I've missed.
Essentially, I've added libmpg123-dev to the build depends in the latest Wine
package, and it seems to build fine on i386:
http://launchpadlibrarian.net/31760091/buildlog_ubuntu-karmic-i386.wine1.2_…
However, doing the same thing on amd64 generates a build failure, even after
I've added a 32 bit version of libmpg123-0 to the ia32-libs package (and thus I
have /usr/lib32/libmpg123.so, /usr/lib32/libmpg123.so.0, and
/usr/lib32/libmpg123.so.0.14.3)
Configure detects /usr/include/mpg123.h as usable, however build later fails
with: mpegl3.o: In function `MPEG3_Reset':
/build/buildd/wine1.2-1.1.29/dlls/winemp3.acm/mpegl3.c:401: undefined reference
to `mpg123_feedseek'
You can see the build log here (compare with the first one above) -- search for
mpg123 to get to the relevant stuff:
http://launchpadlibrarian.net/31759796/buildlog_ubuntu-karmic-amd64.wine1.2…
If it's relevant, the libmpg123 version is 1.7.2
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http://bugs.winehq.org/show_bug.cgi?id=24528
Summary: appdb enhancement: make it easy to see ratings of all
games by a vendor
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It'd be cool to see ratings next to game names, e.g. when you look at
http://appdb.winehq.org/objectManager.php?sClass=vendor&iId=2664
it'd be cool to have a column for rating so you can see how many
of their games are platinum.
And then it'd also be cool to be able to have a column in
http://appdb.winehq.org/objectManager.php?sClass=vendor
showing how many games from that vendor are platinum.
And, to complete the dream, it'd be cool to have a fiter
in Browse Vendors to let you only show vendors with
apps rated platinum.
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http://bugs.winehq.org/show_bug.cgi?id=19616
Summary: showing notes for a list of versions broken after
editing (duplicated entries)
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
the following commit breaks notes display:
--- snip ---
Module: appdb
Branch: master
Commit: 68b9a2b69e9341086f37407fe6775b838b446c8f
URL:
http://source.winehq.org/git/appdb.git/?a=commit;h=68b9a2b69e9341086f37407f…
Author: Alexander Nicolaysen Sørnes <alexander <at> linux-xqqm.(none)>
Date: Thu Aug 6 02:02:36 2009 +0200
note: Allow showing notes for a list of versions
--- snip ---
Entries are now getting duplicated after edit (only one version checked).
Attention: if you try to delete one duplicate, both entries disappear *argh*
Example: http://appdb.winehq.org/objectManager.php?sClass=version&iId=9828
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19676
Summary: Settings window of Gates of Andaros is blank
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sense(a)qense.nl
Created an attachment (id=22969)
--> (http://bugs.winehq.org/attachment.cgi?id=22969)
Gates of Andaros console output
When loading the settings window of the MMORPG Gates of Andaros it takes a long
time to load, during which the application is unresponsive. When it's loaded
it's mostly white space and only the check-boxes and the'System Settings' and
quit buttons are shown.
Attached are a screenshot that shows the problem, and the console output.
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http://bugs.winehq.org/show_bug.cgi?id=19424
Summary: Xlib: Maximum number of clients reached for ANY
application
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxygen1(a)gmail.com
Recently I upgraded from stable to latest development.
I did compile by hand, config being:
./configure --with-x --x-libraries=/usr/X11R6/lib/
--x-includes=/usr/X11R6/include/
I'm using Mac OS X 10.4.11 + XQuartz-1.4.2-apple44 (also compiled by hand)
any other applications (except wine) cooperate with Xorg nicely, opengl
working, everything's fine.
However if I try to run any application, even notepad, I get hundreds of
messages:
Xlib: connection to ":0.0" refused by server
Xlib: Maximum number of clients reached
I included part of output as attachment.
Also, sometimes after closing wine & wineserver I'm not able to run any other
application in Xorg anymore, I must restart Xorg. But that's not always the
case.
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http://bugs.winehq.org/show_bug.cgi?id=19197
Summary: EPIM trolls my Desks on Ubuntu
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Always reproducible bug; though there isn't an exact way to reproduce it, it
always shows withing minutes of usage.
I have a Ubuntu Desktop with 2 Desks, left and right.
I launch EPIM on the right desk (because of a bug I'm going to report
separately), wait until it opens, and keep it maximized.
After a few minutes of working with other programs, and/or switching desks,
and/or working with EPIM (involving opening of popup windows, but always
keeping the app in the right Desk), EPIM autonomously moves to the left
desktop.
System: Ubuntu Karmic alpha 2 (but was happening on Jaunty as well)
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http://bugs.winehq.org/show_bug.cgi?id=11712
Summary: BSSBWin crashes when closing windows
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias_stegmann(a)gmx.net
Created an attachment (id=10935)
--> (http://bugs.winehq.org/attachment.cgi?id=10935)
debug message for bssbwin
Used Wine version: wine-0.9.55
Used Linux distribution: Ubuntu 7.10 x86_64
Used software version: BSSBWin 4.3.14
Software download: http://www.bssb.de/downloads/2kb/downloads/SetupV.EXE
Software description: German management software for sport clubs written in
Visual Basic 6.0, depends on Windows XP SP 2 or Win2k SP
Bug-Description:
After Getting the application installed and starting ( as described in
http://bugs.winehq.org/show_bug.cgi?id=11658#c11 ) when closing windows which
were opened by submenu-buttons - see debugger message for details.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=15989
Summary: Level-R menu is just black
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://levelr.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=17182)
--> (http://bugs.winehq.org/attachment.cgi?id=17182)
screenshot of the menu
Updating works, even the intro video is displayed. After that I can only see a
black screen.
Dozens of this lines in the console:
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F
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http://bugs.winehq.org/show_bug.cgi?id=19638
Summary: Anno1503 intromission: bird drags traces
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
this is a dividing of bug #19632 into different errors
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several problems
- A bird drags traces, while flying over the sea
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http://bugs.winehq.org/show_bug.cgi?id=23894
Summary: Lotus Notes 7.0.2 : no mails can be moved to different
folder
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
If I try it, the mouse cursor becomes a circle with a diagonal line (forbidden)
- and the document cannot be moved from one folder to another.
Downgrading to 1.2 helped - noting to see in stdout or stderr.
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http://bugs.winehq.org/show_bug.cgi?id=24660
Summary: Albumplayer fails to run
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
Created an attachment (id=31176)
--> (http://bugs.winehq.org/attachment.cgi?id=31176)
winedebug=warn+all
Albumplayer doesn't run since WINE version 1.3.0
It stops with a windowed message:Albumplayer.exe "Pure virtual function called"
No terminal error messages
I ran and attached a winedebug=warn+all & hope that will help (no winetricks
used)
If some other winedebug is needed, please let me know
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http://bugs.winehq.org/show_bug.cgi?id=12372
Summary: BreakQuest crashes on startup; "file not found"
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nurium.com/getdemo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
Created an attachment (id=11868)
--> (http://bugs.winehq.org/attachment.cgi?id=11868)
log file. note, that the "scenes" folder doesn't exist on the FS.
The game starts up, changes the resolution and then crashes.
Slowing down the execution (for example by using strace or WINEDEBUG=all)
reveals, that a small window with three buttons on the bottom, one of which
being "Start Game", appears for a very brief moment before it closes again and
the game switches to fullscreen mode. The content of the window is not visible.
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http://bugs.winehq.org/show_bug.cgi?id=20982
Summary: shell32 appbar test fails in wow64 wine
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://test.winehq.org/data/1d0e02b63e3680ff38393e1e2a
f0c40ce8ff6d84/wine_vpovirk-ub910-wow64/shell32:appbar
.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The shell32 appbar test fails in a wine configured with --with-wine64. (An
existing 64-bit process may need to also be running.)
This is probably because shell32.dll is 32-bit and explorer.exe is 64-bit,
meaning the structures they use to communicate differ in size.
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http://bugs.winehq.org/show_bug.cgi?id=24794
Summary: mytrader2009 crashes lately
Product: Wine
Version: 1.1.40
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
Created an attachment (id=31349)
--> (http://bugs.winehq.org/attachment.cgi?id=31349)
core dump log file
A program (mytrader2009) I have been using for sometime is now suddenly
crashing. I am using Ubuntu 9.04 64bits and Wine 1.1.40 from the Wine-cn PPA.
There is no change in my system or Wine lately.
A fresh install in a separate bottle gives me the same thing. Also tried in
Wine1.3.0 on Ubuntu 9.10 32bits system, same. Guess the server is sending
something that Wine can not handle.
log file containing core dump info is attached.
I also have a log file run with WINEDEBUG="+seh,+relay,+tid", but it's 25MB,
what should I do with it?
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http://bugs.winehq.org/show_bug.cgi?id=20509
Summary: gdb proxy mode: random reply to Offsets query?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pebolle(a)tiscali.nl
0) In gdb proxy mode the replies to "query packets" are constructed in
programs/winedbg/gdbproxy.c:packet_query(). The reply to qOffsets is based on
gdbctx->wine_segs (that reply has the form: Text=[...];Data=[...];Bss=[...]).
1) As far as I can see gdbctx->wine_segs is never properly set, so the reply
seems to be (basically) random.
2) If the above is correct, the code needs a patch. I have no idea to what
value(s) gdbctx->wine_segs should be set, so I can't draft that patch.
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http://bugs.winehq.org/show_bug.cgi?id=24271
Summary: Oblivion lost sound
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
Oblivion, when we start a new game, it have sound, and works really good, no
major issues.
However, when I load a game, it lose the sound completely.
Another issue is that the main menu screen - where we select "new game" "load
game" "continue" ... - there is no sound also.
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http://bugs.winehq.org/show_bug.cgi?id=23684
Summary: Mass Effect 2 demo: decals on walls and floor flicker
Product: Wine
Version: 1.2
Platform: x86
URL: http://masseffect.bioware.com/cdn/A/ME2_DEMO/MassEffec
t2DemoEN.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Might also affect retail version, haven't checked.)
Wait through the lengthy intro movies.
Go save the pilot.
Die and get reborn.
Wake up, get your gun, get the ammo clip, take cover, go to the doorway.
In the vestibule, there are big textures on the floor and walls that
should be solid, but flicker in and out as you move.
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http://bugs.winehq.org/show_bug.cgi?id=24364
Summary: Enemy Territory: Quake Wars EditWorld: needs
msvcr80.dll._vsprintf_p
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.splashdamage.com/node/229
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Easily worked around with winetricks vcrun2005.
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http://bugs.winehq.org/show_bug.cgi?id=24573
Summary: Freelancer: complete freeze on selecting New Game on
fresh install
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=31035)
--> (http://bugs.winehq.org/attachment.cgi?id=31035)
Log of running game and selecting 'New Game'
Ubuntu 10.04
Following a fresh install I start the game up. When I select 'New Game' it
appears to load for about 5 seconds then hangs and process must be killed.
Audio sounds pretty funky throughout.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=17143
Summary: Micrografx Designer freezes at start
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dieter.jurzitza(a)t-online.de
Created an attachment (id=19003)
--> (http://bugs.winehq.org/attachment.cgi?id=19003)
Debuglog when starting designer 3.1
When trying to start Designer 3.1, the initial screen pops up, but nothing
happens afterwards. The screen just freezes.
Please find the corresponding debug-log attached.
Thank you very much for looking into this,
take care
Dieter Jurzitza
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http://bugs.winehq.org/show_bug.cgi?id=12958
Summary: winrar extract slow with msstyles.
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oc.tico(a)gmx.de
winrar extract slow with all msstyles I tested
I prefer PlastikXP as msstyles
sorry may english is not well but I'm only 15 years old
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http://bugs.winehq.org/show_bug.cgi?id=16095
Summary: Charset translation in standard output
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
There is no charset translation for windows applications that output to
standard output (console). This may be tested with country specific (Polish)
RAR.EXE executables found in WinRar. Instead of native characters I see
garbage.
If it is not possible to detect charset for non-gui output, there could be a
registry key for default charset. Windows has option to select default charset
for non-unicode programs in Regional Settings, so I think this can be used.
(btw. with wineconsole everything is fine)
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http://bugs.winehq.org/show_bug.cgi?id=21830
Summary: Kurso3 crashes when using the microphone
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://kurso.com.br/kurso.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=26426)
--> (http://bugs.winehq.org/attachment.cgi?id=26426)
log with ALSA backend
Steps to reproduce:
1) Install the application (beware the bug 21829)
2) Run it, select Leciono 1
3) Select tab 9
4) Press "Play" sign button
Application crashes with ALSA and OSS used as audio backends.
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http://bugs.winehq.org/show_bug.cgi?id=22761
Summary: Qtracker 4.71 crashes on exit
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.qtracker.com/downloads/Qtracker471.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28070)
--> (http://bugs.winehq.org/attachment.cgi?id=28070)
Qtracker backtrace
Following up on bug 13278, launching Qtracker 4.71 and then exiting yields a
crash in oleaut32:
Backtrace:
=>0 0x68165a97 (0x0032d624)
1 0x68a91ce1 VariantCopy+0x290(pvargDest=0x223f680, pvargSrc=0x8455355)
[/home/anhdao/wine.git/dlls/oleaut32/variant.c:782] in oleaut32 (0x0032d694)
...
7 0x72a1b675 domdoc_createProcessingInstruction+0x143(iface=0x2dafc08,
target="xml", data="version="1.0" encoding="UTF-8"", pi=0x32d930)
[/home/arethusa/wine.git/dlls/msxml3/domdoc.c:1225] in msxml3 (0x0032d938)
8 0x00596e3c in qtracker (+0x196e3b) (0x0223eb98)
9 0x00730072 in qtracker (+0x330071) (0x00650076)
10 0x8b64244c (0x8b5c2444)
Trying to use native msxml3 just makes the application crash earlier in user32,
so heap corruption might be involved in the crash.
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http://bugs.winehq.org/show_bug.cgi?id=24120
Summary: Mp3tag: Runtime Error if "Extended Tags" window is
opened
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.mp3tag.de/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.reis(a)gmail.com
Created an attachment (id=30358)
--> (http://bugs.winehq.org/attachment.cgi?id=30358)
Mp3tag error logs
Mp3tag 2.46a throws a Runtime Error ( http://imgur.com/uDGQa.png ) if one opens
the "Extended Tags…" window of any file (selectable via right click on one).
Wine then prints the same three error messages on the console as it does when
opening the program.
The error does not appear to have any negative impact; Mp3tag works properly
otherwise.
The bug was first observed in 1.3.0 (I think) and persists in 1.3.1.
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http://bugs.winehq.org/show_bug.cgi?id=16815
Summary: Cyborg shows splash screen and hangs
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=18514)
--> (http://bugs.winehq.org/attachment.cgi?id=18514)
the program
Cyborg program which I wrote back in 1996 shows splash screen and hangs.
The program is in the attached file.
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http://bugs.winehq.org/show_bug.cgi?id=25232
Summary: Razor2: Hidden Skies has parts that are not rendered
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.brothersoft.com/games/razor2-hidden-skies.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Razor2: Hidden Skies comes with d3dx9_30.dll but without it the ships and
background do not render and so only a purist would notice.
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http://bugs.winehq.org/show_bug.cgi?id=23789
Summary: DAP : cannot find import; DLL may be missing,corrupt
or wrong version. File "MSVCP60.dll",error 126
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: useurheadnihaal(a)yahoo.in
The application download accelerator plus (DAP) does not start and shows the
error message described in "summary" field.
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http://bugs.winehq.org/show_bug.cgi?id=20983
Summary: shell32 systray test fails in wow64 wine
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://test.winehq.org/data/1d0e02b63e3680ff38393e1e2a
f0c40ce8ff6d84/wine_vpovirk-ub910-wow64/shell32:systra
y.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The shell32 systray test fails in a wine configured with --with-wine64. (An
existing 64-bit process may need to also be running.)
This is probably because shell32.dll is 32-bit and explorer.exe is 64-bit,
meaning the structures they use to communicate differ in size.
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http://bugs.winehq.org/show_bug.cgi?id=18823
Summary: The Typing of the Dead freezes during intro
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://downloads.gamezone.com/demos/d2037.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manwesulimo2004(a)yahoo.co.uk
Created an attachment (id=21626)
--> (http://bugs.winehq.org/attachment.cgi?id=21626)
Terminal output
It's not possible to play The Typing of the Dead with wine-1.1.23 because it
freezes either during the intro video or upon the attempt to skip it.
This bug has something to do with the sound. Switching off all sound drivers in
winecfg acts as a workaround. It's definitely related to Bug 2361 but it's not
a duplicate because the symptoms are different.
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http://bugs.winehq.org/show_bug.cgi?id=24954
Summary: Need For Speed Underground 2 installer won't start
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
If I try to run setup.exe on CD1, nothing happens. If I try it in console, it
doesn't do anything. There is no any error message.
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http://bugs.winehq.org/show_bug.cgi?id=19493
Summary: socket option IP_PKTINFO is not implemented
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannes.gajdosik(a)gmx.at
The socket option IP_PKTINFO is not implemented:
the source code
setsockopt(fd,IPPROTO_IP,IP_PKTINFO,(const char*)(&yes),sizeof(int));
gives the error
fixme:winsock:WS_setsockopt Unknown IPPROTO_IP optname 0x00000013
This prevents a multicast client from distinguishing the incoming multicast
packets by their multicast group.
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http://bugs.winehq.org/show_bug.cgi?id=26137
Summary: comctl32/tab tests shows an invalid read under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Invalid read of size 4
at TAB_InternalGetItemRect (tab.c:432)
by TAB_InvalidateTabArea (tab.c:2566)
by TAB_InsertItemT (tab.c:2699)
by TAB_WindowProc (tab.c:3376)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:601)
by CallWindowProcA (winproc.c:960)
by tabSubclassProcess (tab.c:409)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by test_insert_focus (tab.c:1090)
by func_tab (tab.c:1408)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f00dfec is 60 bytes inside a block of size 62 alloc'd
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by strdupA (freetype.c:927)
by AddFontToList (freetype.c:1457)
by AddFontFileToList (freetype.c:1543)
by load_fontconfig_fonts (freetype.c:1861)
by WineEngInit (freetype.c:2838)
by DllMain (gdiobj.c:582)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
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http://bugs.winehq.org/show_bug.cgi?id=21268
Summary: TheFilmMachine
Product: Wine
Version: unspecified
Platform: x86
URL: http://members.home.nl/thefilmmachine/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JornHermans369(a)hotmail.com
When i open The FilmMachine it giving mee a wierd error can you fix it please
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http://bugs.winehq.org/show_bug.cgi?id=19152
Summary: SimCity 3000 Unlimited Black Main Menu
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)timothyb89.org
When trying to run SimCity 3000 Unlimited, the main menu shows nothing more
than a black screen (after playing a short intro video), although the
background music plays fine.
The terminal output has many (thousands of) lines with:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_A8R8G8B8 to WINED3DFMT_X8R8G8B8
My best guess is that this problem is somehow preventing anything from being
drawn.
I get the same errors when running in windowed mode (virtual desktop), and
fullscreen.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=24523
Summary: Portal: Rendering glitches on menu screen
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
After switching sound output back from 2x Speakers to Headphones, the chamber
in the menu started rendering oddly. See attached screenshot.
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #40:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(9) : warning C7050: "R2.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #65:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(9) : warning C7050: "R2.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #87:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(13) : warning C7050: "R4.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #91:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(11) : warning C7050: "R2.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #95:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(11) : warning C7050: "R2.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #126:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(9) : warning C7050: "R2.w" might be
used before being initialized
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2160cc40,0x2122f300): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2170aac0,0x2af60d30): stub
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http://bugs.winehq.org/show_bug.cgi?id=21893
Summary: ie7 setup fails to install with Cryptographic Service
error
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epssyis(a)gmail.com
Running `sh winetricks ie7` results in an error after cabextract stating "Setup
could not verify the integrity of the files needed for installation. Make sure
the Cryptograp" (continues: 'hic service is running on this computer').
A bisect between 1.1.34 and 1.1.39 results in the isolation of the following
patch.
428fc17934017dfda2ceff0c1143c8379c10be00 is first bad commit
commit 428fc17934017dfda2ceff0c1143c8379c10be00
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Wed Jan 27 14:20:26 2010 -0800
wintrust: Return error directly from WINTRUST_CreateChainForSigner.
:040000 040000 efcc8e880dabb7455877697f675988dfc353b351
362ad6dc90caf4311e3de2b4ef9bc2b22955582c M dlls
Previous to this patch ie7 installer GUI spawns and continues without error.
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http://bugs.winehq.org/show_bug.cgi?id=25792
Summary: Warhammer 40k Dark Crusade single player campaign
issue
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
Game crashes right after the global map of the single player campaign is
showed.
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http://bugs.winehq.org/show_bug.cgi?id=15134
Summary: 1.1.3 causes looping sound with any Ubuntu app (on
Yamaha OPL3-SA23)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
After upgrading wine from 1.1.2 to 1.1.3 on Ubuntu 8.04.1 latest updates, every
sound-producing application I tried produced a "looping sound".
That is, a short period at the beginning of the sound, probably first sound
buffer or the whole of the sound, is repeated over and over again.
The System Monitor does not start (to kill the app) and the sound continues
even after Ctrl-Alt-BkSp (forced logout). Reboot needed.
Sound driver is either ALSA or OSS on Yamaha OPL3-SA23.
1.1.3 was tried in order to finally see this fixed :
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/202456
Feel free to e-mail me for any details, glad to cooperate. André.
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http://bugs.winehq.org/show_bug.cgi?id=20127
Summary: Empty note in .Net 3.5 entry
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10166
OS/Version: Linux
Status: NEW
Keywords: source
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
In the AppDB page for the MS .Net 3.5 entry, there is an apparently empty note.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10166
Clicking on EDIT gives the following error:
Fatal error: Call to a member function AddTextCell() on a non-object in
/home/winehq/opt/appdb/include/objectManager.php on line 1654
Could this be an orphaned note?
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http://bugs.winehq.org/show_bug.cgi?id=22593
Summary: Unable to delete note
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=note&
sAction=edit&iId=2931
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
When I click on delete on the following note, it returns an error.
http://appdb.winehq.org/objectManager.php?sClass=note&sAction=edit&iId=2931
"Fatal error: Call to undefined method noteLink::objectGetId() in
/home/winehq/opt/appdb/include/objectManager.php on line 747"
I have saved the note for future reference so it can be removed from the page
for now, but it is impossible, always throwing up the same error message.
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http://bugs.winehq.org/show_bug.cgi?id=17347
Summary: Evil Islands - game crashed with enabled sound.
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bourelom(a)mail.ru
After work with enabled sound in Evil Islands v. 1.03 (russian) game crashed
with error
err:seh:setup_exception_record nested exception on signal stack in thread 001a
eip 7bc6e500 esp 7ffdbc7c stack 0x2420
If sound disabled game working normal.
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http://bugs.winehq.org/show_bug.cgi?id=26082
Summary: Steam will not play game (Magika) beyond the preparing
to launch menu
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackman.duncan(a)gmail.com
I know I need to post a log here but haven't been able to produce one for steam
- any help on how to get the log to you guys and I'll do that ASAP.
The game is installed and I can run steam (it is currently running) however
once I click the link to play Magicka the screen pops up saying:
Preparing to launch Magicka...
that stay for a few seconds as usual - then nothing. Once that screen vanishes
the game doesn't load - and none of my computers resources are being used for
it so I know it hasn't loaded.
I looked through the bug database and have tried with the steam community off
(although that bug seems to be fixed -
http://bugs.winehq.org/show_bug.cgi?id=22053 )
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http://bugs.winehq.org/show_bug.cgi?id=23957
Summary: Timed out login screen has a typo on it
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30078)
--> (http://bugs.winehq.org/attachment.cgi?id=30078)
The timed out login page with typo
On the screen that appears when your login times out, this is spelled wrong-
it's written as thise .
See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24763
Summary: Wine version 1.2 no longer in list for submissions
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
1.0.0, 1.0.1, and 1.2.1 are on the list, but 1.2 isn't.
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http://bugs.winehq.org/show_bug.cgi?id=25765
Summary: Wine cannot create prefix
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sidewalker(a)lavabit.com
Wine fails to create prefix in home folder:
wine: created the configuration directory '/home/user/.wine'
err:rundll32:wWinMain Unable to load L"setupapi"
wine: configuration in '/home/user/.wine' has been updated.
As result, system32 folder is empty.
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http://bugs.winehq.org/show_bug.cgi?id=25772
Summary: No auto-complete with Wine's command prompt
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
I was having difficulty navigating to the "Program Files (x86)" folder from my
favorite Bash console Guake. Having said that directory I am on a 64-bit
machine. So I went into my home directory and into the Wine system folder and
launched cmd. I tried navigating through the system to try to launch something
and I noticed that I can't do auto complete using the TAB key like you could in
the actual MS-DOS prompt. It just gives me carrots and other symbols like this:
T^
And won't auto complete. This is very frustrating. I am using Wine on Fedora
14. Wine version 1.3.10 and kernel version (For what it's worth)
Linux fedora 2.6.35.10-74.fc14.x86_64 #1 SMP Thu Dec 23 16:04:50 UTC 2010
x86_64 x86_64 x86_64 GNU/Linux
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=22496
Summary: WINE crashes immediately after running Baldurs Gate I
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rozjazd(a)gmail.com
Created an attachment (id=27562)
--> (http://bugs.winehq.org/attachment.cgi?id=27562)
crash log
WINE crashes when I am trying to run Baldurs Gate (latest patched version). It
always crashes instantly after button "PLAY" is clicked (the one in the startup
'splash' menu).
There is also an error popup window window which states:
"The program BGMain2.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience."
Everything seemed to work under wine 1.0.1 and this problem is not present
under Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=25483
Summary: Internet Explorer 6 fails to install
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32440)
--> (http://bugs.winehq.org/attachment.cgi?id=32440)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks ie6
3) proceed with installation
Behaviour:
See attachment.
Expected behaviour:
ie6 should be installed
Terminal output:
fixme:advapi:DecryptFileA "C:\\users\\WINEUSER\\Temp\\IXP000.TMP\\" 00000000
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:bitblt:client_side_dib_copy potential optimization: client-side
color-index mode DIB copy
fixme:bitblt:client_side_dib_copy potential optimization: client-side
color-index mode DIB copy
fixme:advpack:set_ldids Need to support changing paths - default will be used
fixme:advpack:set_ldids Need to support changing paths - default will be used
fixme:advpack:NeedReboot (0): stub
fixme:inseng:DllGetClassObject {6e449686-c509-11cf-aafa-00aa00b6015c}
{00000001-0000-0000-c000-000000000046} 0x5dea00
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:create_server class {6e449686-c509-11cf-aafa-00aa00b6015c} not
registered
err:ole:CoGetClassObject no class object {6e449686-c509-11cf-aafa-00aa00b6015c}
could be created for context 0x5
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http://bugs.winehq.org/show_bug.cgi?id=19960
Summary: NtQuerySystemInformation(
SystemProcessorPerformanceInformation returns stale
and incorrect values
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
CC: ray(a)pobox.co.uk
NtQuerySystemInformation( SystemProcessorPerformanceInformation, ...) has the
following issues:
1) DpcTime, IntTime, IntCount not zeroed, they need to be rather then returning
random values.
2) KernelTime should include IdleTime. This is the case on Windows as the per
CPU Idle threads run in Kernel mode.
3) the numbers returned should be 100ns ticks, not clock ticks as this is what
Windows returns.
I have worked round all 3 of these issues in my SIV (http://rh-software.com/)
program (4.01 and later). If they get fixed then please tell what will be
returned by the fixed version.
Both the __APPLE__ and the default sections need fixing starting from around
line 982 in dlls\ntdll\nt.c. The first 2 fixes are trivial and I can't imagine
the last one being too dificult. The current code seems also very strange in
that loads values into heap space when it would be much simpler and faster to
write them directly back to the user buffer.
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http://bugs.winehq.org/show_bug.cgi?id=22116
Summary: Itunes error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnny_borg(a)yahoo.com.au
Hi, I am about as useless at Linux as possible.
Basically, tried to install i TUnes today, everything worked and seemed to be
going normally.
The program suddenly quit and said that there were errors in the loading.
I cannot run/burn CDs and the whole thing shuts down.
Any ideas of what I can run to fix the error??
Try to really dumb the answer down too, I wont be offended.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=14343
Summary: Bigfishgames "Play My Games" Crashes With "Unhandled
page fault"
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.bigfishgames.com/download-games/3355/airport-
mania-first-flight/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vik(a)catalyst.net.nz
Created an attachment (id=14640)
--> (http://bugs.winehq.org/attachment.cgi?id=14640)
Debug dump of bigfishgames crash.
After installing the game installer from above, attempts to run the "Play My
Games" application link on the desktop or from the command line result in a
crash. The command line command is:
vik@kereru:~/.wine/dosdevices/c:/Program Files/bfgclient$ env
WINEPREFIX="/home/vik/.wine" wine "C:\Program Files\bfgclient\bfgclient.exe"
Immediate results are:
wine: Unhandled page fault on read access to 0x003a0043 at address 0x40d5d3
(thread 0009), starting debugger...
Full version attached.
vik@kereru:~$ wine --version
wine-1.0
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http://bugs.winehq.org/show_bug.cgi?id=26196
Summary: Need a way to force processor affinity / or force
single core
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gQuigs(a)gMail.com
It does not appear possible to run a wine command with schedtool processor
affinity and have it carry on to what wine actually runs.
I tried it with steam and couldn't get it to do so in the initial command. (you
can do so after running, but then this get's very bad with full screen
games/etc)
I suggest it is added as an option in winecfg, possibly to just force single
core.
Related to BUG 26195
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http://bugs.winehq.org/show_bug.cgi?id=24870
Summary: thief gold multiprocessor bug not affected by taskset
or schedtool.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
The DarkEngine games have a multicore bug where running the games without
affinity set to only one processor locks up the game (especially when attacking
a npc).
In windows, a affinity tool, or the task manager is used to set the process to
one processor, but in ubuntu with wine, tools like taskset, that are supposed
to do the same, don't work with wine programs.
It's hard to reproduce, but attack a npc with the bow on the first mission of
thief gold with sound set to emulated on winecfg.
and run thief with either:
taskset -c 0 wine THIEF.EXE
or
schedtool -a 0 -e wine THIEF.EXE
thief locks up.
Going to a console and checking the affinity with
taskset -c -p (pid of thief)
gives:
pid (pid of thief) current affinity list : 0,1
Obviously something is very wrong.
I have to kill wine to get my display back.
I attach a running output of thief gold after locking up.
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http://bugs.winehq.org/show_bug.cgi?id=25520
Summary: Unreal Gold (gog.com version) crashes
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Created an attachment (id=32493)
--> (http://bugs.winehq.org/attachment.cgi?id=32493)
Logfile from crash
Installing "Unreal Gold" (gog.com Version) worked fine but starting up doesn't.
I am using "Direct 3D Rendering" using a virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=24359
Summary: dbghelp doesn't support DW_LNE_set_discriminator (gcc
4.6)
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr
Depends on: 23137
This is part two of bug 23137.
With new gcc (4.6), a crash in wine shows:
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"kernel32<elf>":
__wine_dbch_time<7ef001c0-00000010> __dbch<7ef001c0-0>
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"kernel32<elf>":
__wine_dbch_ver<7ef001e0-00000010> __dbch<7ef001e0-0>
in terminal several times.
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http://bugs.winehq.org/show_bug.cgi?id=23509
Summary: SetThreadAffinityMask() regression in Wine 1.2-rc6
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bstriker(a)ya.ru
SetThreadAffinityMask() regression spotted in Wine 1.2-rc6. The bug 19982 was
fixed one day, but it returned back in RC6.
Test utility can be downloaded here: http://rh-software.com/downloads/siv.zip
Normally the command:
$ wine siv -save=[processors]=stdout -nodriver 2> /dev/null | egrep "(CPU-|IC
G)"
returns output:
MPS MCP HTT APIC G N Affinity Speed
Processors |P| CPU-0 0 0 0 0000 0 0 0x00000001 3.17GHz
|C| CPU-1 0 1 0 0001 0 1 0x00000002 3.17GHz
but sometimes it returns:
MPS MCP HTT APIC G N Affinity Speed
Processors |P| CPU-0 0 0 0 0000 0 0 0x00000001 3.17GHz
|P| CPU-1 0 0 0 0000 0 1 0x00000002 3.17GHz
which is incorrect.
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http://bugs.winehq.org/show_bug.cgi?id=26026
Summary: Installation of ICBC online bank Active Control needs
scarddlg.dll
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Install mfc42
$ winetricks -q mfc42
2. Install icbc_netbank_client_controls.exe
$ wine icbc_netbank_client_controls.exe
fixme:ole:DllRegisterServer stub
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed with error 2
fixme:storage:create_storagefile Storage share mode not implemented.
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:import_dll Library SCARDDLG.dll (which is needed by
L"C:\\windows\\system32\\GPKPCSC.dll") not found
err:module:import_dll Library GPKPCSC.dll (which is needed by
L"C:\\windows\\system32\\NPCard.dll") not found
err:module:import_dll Library NPCard.dll (which is needed by
L"C:\\windows\\system32\\GemOCX.ocx") not found
err:module:import_dll Library SCARDDLG.dll (which is needed by
L"C:\\windows\\system32\\GPKPCSC.dll") not found
err:module:import_dll Library GPKPCSC.dll (which is needed by
L"C:\\windows\\system32\\GemOCX.ocx") not found
err:module:import_dll Library SCARDDLG.dll (which is needed by
L"C:\\windows\\system32\\GPKPCSC.dll") not found
err:module:import_dll Library GPKPCSC.dll (which is needed by
L"C:\\windows\\system32\\NPCard.dll") not found
err:module:import_dll Library NPCard.dll (which is needed by
L"C:\\windows\\system32\\GemOCX.ocx") not found
err:module:import_dll Library SCARDDLG.dll (which is needed by
L"C:\\windows\\system32\\GPKPCSC.dll") not found
err:module:import_dll Library GPKPCSC.dll (which is needed by
L"C:\\windows\\system32\\GemOCX.ocx") not found
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-2d00-00002a000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-2d00-00002a000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
If I copy scarddlg.dll to system32 folder, then there is no import_dll errors.
Is scarddlg.dll outside of Wine's scope?
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http://bugs.winehq.org/show_bug.cgi?id=25825
Summary: kernel32:debugger tests fail under clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/kernel32:debugger.
html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32915)
--> (http://bugs.winehq.org/attachment.cgi?id=32915)
WINETEST_REPORT_SUCCESS=1 WINEDEBUG=debugstr make debugger.ok
debugger.c:441: HKLM\Software\Microsoft\Windows
NT\CurrentVersion\AeDebug\debugger is set to 'winedbg --auto %ld %ld'
debugger.c:408: waiting for child exit...
debugger.c:175: child: crashing...
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7eb88d0a).
winedbg: Internal crash at 0x7ec75e4d
debugger.c:412: Test failed: exit code = c0000354
+debugstr attached
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http://bugs.winehq.org/show_bug.cgi?id=20998
Summary: Anarchy Online starting up slowly and KDE panel shown
fullscreen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wagnermaik(a)web.de
Created an attachment (id=25178)
--> (http://bugs.winehq.org/attachment.cgi?id=25178)
Anarchy Online Logs
I am trying to run "Anarchy Online" from Funcom using Wine 1.1.33 on Mandriva
2010.0 Linux. Patching works fine and when I am starting up the game the KDE
panel is still shown when going fullscreen.
The screen remains black for a long time, after that the startup logo is shown
and music can be heard (I have Pulseaudio off). As it takes a while to load up
I always become disconnected. Switching back to the original screen resolution
works fine though. I have attached my logs and hope they can be of help.
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http://bugs.winehq.org/show_bug.cgi?id=26266
Summary: Moving the mouse ingame causes it to halt in
Retribution Engine
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://sourceforge.net/projects/retribengine/files/Ret
ribution%20Engine/1.12/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
When ingame by just moving the mouse cause it to halt and only is fixable by
exiting into the ingame menu and going back in to the game.
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http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=26013
Summary: Brigade E5 crashes at startup
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=33178)
--> (http://bugs.winehq.org/attachment.cgi?id=33178)
Console log of crash with +tid, +d3dxof and +d3dxof_parsing
When launching Brigade E5, the intro movies play and then the game crashes when
it would normally be turning on the main menu. I've sorted through a +all
trace, and the only warn preceding the crash process was:
warn:d3dxof:IDirectXFileEnumObjectImpl_GetNextDataObject Object is not correct
Review the d3dxof trace shows that the parser had been reading the input file
into templates, until the one immediately before the warn. There were some heap
allocation activity when the first line in what should have been the new
template should have been detected, but I'm not sure if that is expected.
The demo available at
http://games.softpedia.com/progDownload/Brigade-E5-New-Jagged-Union-Demo-Do…
has the same problem.
I've attached a console log of the crash with traces of d3dxof and
d3dxof_parsing on.
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http://bugs.winehq.org/show_bug.cgi?id=23830
Summary: KKBOX 4.2.0.158 crashes
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Created an attachment (id=29910)
--> (http://bugs.winehq.org/attachment.cgi?id=29910)
plain backtrace
KKBOX 4.2.0.158 crashes right after exe file launch displaying only loading
splash
screen. The program requires IE7, WMP10.
Version: 4.2.0158
Release Date: 2010/05/25
Size: 5.35MB
Wine output+backtraces are attached for reference. Application information will
be available at
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11871
Any hint for fixing the issue would be appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=25321
Summary: Osu! doesn't run in OpenGL mode
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimon05550(a)rambler.ru
Created an attachment (id=32166)
--> (http://bugs.winehq.org/attachment.cgi?id=32166)
Console output
In Direct3D mode it runs just fine, except for minor graphical glitches on
sliders' rendering.
When switched to OpenGL, it's crashes with "X Error of failed request:
GLXBadDrawable".
Osu! on AppDB:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=9581
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http://bugs.winehq.org/show_bug.cgi?id=24134
Summary: Demos on dhpoware website won't run without native
msvcp100.dll
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/demos/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
err:module:import_dll Library MSVCP100.dll (which is needed by L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe" failed, status
c0000135
Putting MSVCP100 in the working directory makes the demo start.
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http://bugs.winehq.org/show_bug.cgi?id=25920
Summary: winedbg does not work under clang
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://test.winehq.org/data/58786dc8ea237cf646e62edb86
5dc260684eb784/wine_ae-ub1004-clang/shdocvw:ie.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33039)
--> (http://bugs.winehq.org/attachment.cgi?id=33039)
terminal output
When wine is compiled with clang, crashes do not get a good backtrace, instead,
I get something like:
../../../tools/runtest -q -P wine -M shdocvw.dll -T ../../.. -p
shdocvw_test.exe.so ie.c && touch ie.ok
wine: Unhandled page fault on write access to 0x00000028 at address 0x68e94653
(thread 0039), starting debugger...
Unhandled exception: page fault on write access to 0x00000028 in 32-bit code
(0x68e94653).
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"oleaut32<elf>":
OLEFontImpl_IPersistPropertyBag_Load.sAttrName<68f7b37c-0000000a>
sAttrName<68f7b37c-0>
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"oleaut32<elf>":
VarFormatPercent.szPercentBracket<68f853b6-00000006>
szPercentBracket<68f853b6-0>
...
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"shdocvw_test<elf>":
test_ConnectionPoint.dw<685dc820-00000004> dw<685dc820-0>
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"shdocvw_test<elf>":
CLSID_FileProtocol<685d4260-00000010> IID_IInternetSession<685d4260-0>
winedbg: Internal crash at 0x68641f3d
full output attached.
For building Wine with Clang, see http://wiki.winehq.org/Clang
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http://bugs.winehq.org/show_bug.cgi?id=15304
Summary: Running any Half-Life based game in "Windowed Mode"
corrupts mouse movement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have tried many steam games with this and many versions of Wine ranging from
0.9.48-1.1.4. For testing purposes try this with Counter-Strike Source.
To replicate:
1. Start Steam.
2. Edit parameters for Counter-Strike: -windowed
2.5 Also add any additional resolution parameters needed
3. Start Counter-Strike
4. Join server. When you spawn, or are spectating in freemode, the mouse will
automically and slowly start moving toward the top left.
To worsen this, if you move the Counter-Strike window to another location and
then go back to the game, the mouse will move at an even faster rate. This will
definately replicate it if it couldn't be replicated in the previous step.
This is reproducable every time. The in-game crosshair will always start moving
toward the top left.
NOTE: When you press escape (which takes you to the menus/etc) the mouse is
still. This problem only occurs in game when you are playing.
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http://bugs.winehq.org/show_bug.cgi?id=25844
Summary: Dead link to 'Help'
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=32929)
--> (http://bugs.winehq.org/attachment.cgi?id=32929)
Helpfiles are missing in BugZilla
Component: Web-Interface
There is a dead link called 'help' in the upper part of the page, where it
says:
---
Intro | New | Search | | Reports | My Votes | Preferences | Help | Log out
---
(see screenshot).
I had a look into the source of WineHQs Bugzilla in git and there is a complete
folder missing. This folder is located either in '/docs/en/' or in '/docs/'.
The name of this folder is called 'html' and can be found in:
http://ftp.mozilla.org/pub/mozilla.org/webtools/bugzilla-3.6.3.tar.gz
(the version number should match with thatone from this installation)
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http://bugs.winehq.org/show_bug.cgi?id=25829
Summary: oleaut32:typelib tests fail on clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/oleaut32:typelib.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32919)
--> (http://bugs.winehq.org/attachment.cgi?id=32919)
WINEDEBUG=ole,typelib,typelib2
typelib.c:80: Loading type library
typelib.c:291: Test marked todo: Got pTypeComp_tmp 0x12be44
typelib.c:302: Test marked todo: Got pTypeComp_tmp 0x12be44
typelib.c:753: Test failed: wrong arg2.Hi32 d10
typelib.c:754: Test failed: wrong arg2.Lo64 5555000000000000
typelib.c:755: Test failed: wrong arg3 type 5555
typelib.c:756: Test failed: wrong arg3 value 55555555
typelib.c:873: Test failed: DispCallFunc failed 80020010
WINEDEBUG=ole,typelib,typelib2 attached. Let me know if more targeted traces
would help.
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http://bugs.winehq.org/show_bug.cgi?id=25832
Summary: user32:input tests fail on clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/user32:input.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32921)
--> (http://bugs.winehq.org/attachment.cgi?id=32921)
+win,+keyboard
input.c:1112: Test failed: vkCode should have been VK_PACKET[0x00e7], was: 0xa4
+win,+keyboard attached
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http://bugs.winehq.org/show_bug.cgi?id=12178
Summary: wine 0.9.58 quicktime regression
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weltall2(a)gmail.com
Created an attachment (id=11575)
--> (http://bugs.winehq.org/attachment.cgi?id=11575)
console output
I've just updated today to 0.9.58 from wine 0.9.57 using the official ubuntu
repositories reported in the main page and i've found a regression regarding
quicktime (7.4).
At a first look the application seems to load fine but when i do file=>open
file... and choose a quicktime movie (it was exported from keynote in mp4 and
has points where the animation locks automatically waiting for the user to
interact: that's why i can't use linux applications to see these... they don't
support this) the quicktime window goes to the top left and after some seconds
it closes itself.
Running wine from command line reported an unhandled exception which wasn't
there till last version. and the application seems to quit before the crash
backtrace.
As a side note the only way to make quicktime even launch (and work almost
correcly till 0.9.57 except some gui glitches which are of little importance)
is loading a native gdiplus.dll.
attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=17935
Summary: an error occurred during the move data process 119
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aurosara(a)yahoo.com
Hi guys,
Im trying to install Delat Translatior 3.0 in ubuntu 8.10/wine i having an
error while installing the app
the error message is : an error occurred during the move data process 119
can any body give a thought?
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http://bugs.winehq.org/show_bug.cgi?id=21771
Summary: Taxman 2010 CBE doesn't install
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.lexware.de/shop/productDetails?orderNo=A088
32
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wagnermaik(a)web.de
Created an attachment (id=26327)
--> (http://bugs.winehq.org/attachment.cgi?id=26327)
Console output when trying to run Taxman 2010 CBE (Computerbild Edition)
I am trying to install a German tax declaration program and can't get into the
installer. The version I am trying to install is from a computer magazine DVD
(Computerbild 5/2010)
The error is linked to the "Visual C++ Runtime Library" and says that "the
application has requested the Runtime to terminate in an unusual way"
I have attached a log. Hope that helps.
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http://bugs.winehq.org/show_bug.cgi?id=18245
Summary: Polygon Love 2 - model shows up but doesn't have any
animation
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=20756)
--> (http://bugs.winehq.org/attachment.cgi?id=20756)
A screenshot of the model standing with her arms wide
First off, launching Polygon Love 2 from the command line is impossible, it
crashes with the following output:
knight666@Katja:~$ wine "/media/disk/Program Files/Purple Heart/Polygon Love
2/PL2.exe"
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f830,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
It is possible to launch the game by double clicking the exe. Once loaded,
everything works as it's supposed to, but once you go in the dressing room,
your character doesn't display any animation, and just stands there with her
arms wide.
I've attached a screenshot demonstrating the effect.
Computer specs:
- Wine 1.1.20 (latest version at time of writing)
- Ubuntu 8.10
- 2.2 GHz AMD Athlon(tm) 64 X2 Dual Core Processor 4200+
- 1 GB RAM
- 128 MB (I think) nVidia Corporation GeForce 8600 GT
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http://bugs.winehq.org/show_bug.cgi?id=18292
Summary: Make 8.3 names for LFNs more "Windows-like"
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://source.winehq.org/source/dlls/kernel32/path.c
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
When Windows creates 8.3 names for long file names, it does so in the form
Progra~1 and increments the number by one with each new creation of a similar
filename.
So,
Program Files --> Progra~1
Programmers --> Progra~2
Program Blah blah --> Progra~3
and so on.
Under Wine, the 8.3 filenames seem somewhat random (PROG~HAE for example).
Is it possible to implement this behaviour?
It would make it easier to guess short path names, which makes it easier to add
paths to the registry (when needed for workarounds, for example).
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http://bugs.winehq.org/show_bug.cgi?id=22059
Summary: when /dev/input/event* device is accessible, wine
fails to consider calibration and correction factors
of the linux joydev driver
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: corvus-wine(a)cybertrench.com
Created an attachment (id=26862)
--> (http://bugs.winehq.org/attachment.cgi?id=26862)
joydev log with event file accessible
Linux provides the possibility to correct joystick raw values automatically
when accessing /dev/input/js* devices, both autodetected/scaled and
"hand-calibrated" with tools like "jscal"
if wine uses /dev/input/js* for joystick access, it also takes the correction
factors into account, so a joystick that has been calibrated under linux, will
be calibrated correctly under wine.
However if the /dev/input/event* file corresponding to the joystick device is
accessible (at least for reading) wine seems to bypass the joydev driver and
accesses the device on a lower (event) level, thus unaware of the calibration
data and correction factors - whether manually set and autodetected!
As a result programs run under wine that use a joystick but offer no inbuilt
calibration option (which is most, since under native win32 joysticks are
calibrated system wide in the input device area of the control center) will
behave strangely as joysticks are potentially off-centered - mis-scaled - axis
flipped - or even unable to cross the zero position at all.
Depending on the actual joystick hardware and the required corrections.
the attached log1.txt shows the output of a joystick using program (il2fb
flightsim) started with dinput WINEDEBIUG output grep'd for "joydev" when the
event device is accessible (and the joystick is unusable due to miscalibration
> WINEDEBUG=+dinput wine il2fb.exe 2>&1 |grep joydev
log2.txt shows the same output with /dev/input/event5 (the joystick event
device) chmodded to 000
in this case the axis and buttons are mapped completely different, but centered
and scaled correctly (given that the jopystick had been calibrated under linux
using jscal)
for obvious reasons this bug is only visible if the axis values reported by the
event device, especially min and max:
...
> cur=97, min=0, max=255, fuzz=0, flat=15
...
are not equal to the actually reachable minimum and maximum values.
newer joysticks often autoscale in hard/firmware and actually reach those
min/max values with little need for calibration, while some, especially older
models, are in dire need of correction values since the actual range (as in
this case) is more like 30 to 120
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http://bugs.winehq.org/show_bug.cgi?id=22212
Summary: Random Crashes in Sacred 2
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JakobRau(a)web.de
When playing sacred 2. from time to time wine crashes (sometimes in game
(singleplayer and LAN), sometimes in the menu). It does not happen too often,
but it is still annoying.
I am using Wine 1.1.41. on Ubuntu Lucid.
I am starting the game like this:
WINEPREFIX=~/.wine/sacred2 wine sacred2.exe
WINEDEBUG=+relay wouldn't work, but I hope you can get some stuff out of the
logfile anyway. If you can help me getting it to start with +relay, I will be
happy to post the log.
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http://bugs.winehq.org/show_bug.cgi?id=25910
Summary: Notepad tries to open a file using wrong sharing mode
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: exclusion(a)gmail.com
Notepad can't open file, that was opened in another program for writing, while
Windows notepad can do it. Difference is in call to CreateFileW.
Wine notepad:
trace:file:CreateFileW
L"D:\\Pr\\Trillian\\users\\default\\logs\\ICQ\\xxxxxx.log" GENERIC_READ
FILE_SHARE_READ creation 3 attributes 0x80
Windows notepad:
trace:file:CreateFileW
L"D:\\Pr\\Trillian\\users\\default\\logs\\ICQ\\xxxxxx.log" GENERIC_READ
FILE_SHARE_READ FILE_SHARE_WRITE creation 3 attributes 0x80
In particular, I can't open contact history in Trillian (IM client) while
Message window of the contact is open (and the log file is opened for writing).
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http://bugs.winehq.org/show_bug.cgi?id=24680
Summary: loader: segfault after loading krnl386.exe, while
LoadLibraryEx for any buildin dll
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=31193)
--> (http://bugs.winehq.org/attachment.cgi?id=31193)
+loaddll,+process,+tid.txt
Detected while testing
https://answers.launchpad.net/ubuntu/+source/wine/+question/127977
When using "wine inetcpl.cpl"
(or any other builtin dll: "wine gdi32.dll" as example),
the referenced builtin dlls are loaded
and a Segmentation fault occur after loading "krnl386.exe16"
When loading a native dll, then no referenced dlls are loaded,
and the error ".... gdi32.dll is a dll, not an executable")
is printed to the console.
No referenced dll must be loaded, as we have in ___wine_kernel_init:
LoadLibraryExW( main_exe_name, 0, DONT_RESOLVE_DLL_REFERENCES );
After renaming "krnl386.exe16.so", the segfault does no longer occur and
the expected message is visible on the terminal:
009:err:module:LdrInitializeThunk L"C:\\windows\\system32\\gdi32.dll" is a dll,
not an executable
The segfault is present on x86 and x86-64 (wine32)
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http://bugs.winehq.org/show_bug.cgi?id=25301
Summary: Occasional sock_check_pollhup() error on Solaris
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Solaris
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Created an attachment (id=32142)
--> (http://bugs.winehq.org/attachment.cgi?id=32142)
Additional sock_check_pollhup() traces
On Solaris 10u5 I would sometimes get the following error:
sock_init: ERROR in sock_check_pollhup()
Apparently I'm not the only one since it's present in the log of bug 18334
(although that bug is about something else entirely).
I have now found a way to reliably reproduce it on my system which is to run
the following WineLib command:
./wine memtest.exe.so mmap 50 100
Of course make sure that the wine server is not running yet.
The purpose of sock_check_pollhup() is to figure out what poll() does when a
socket is closed. The error happens because the poll() call that immediately
follows a shutdown() call returns no event.
I then discovered that giving poll() a 1ms timeout fixes this problem although
it still runs in 0.014 to 0.046ms.
Note that strictly speaking poll() is allowed to return nothing when given a
0ms timeout: 'if timeout is 0, poll() returns immediately', which it does.
Still it's annoying and could well be considered a poll() bug.
The workaround seems ok though, especially since this is in code that's only
invoked at startup.
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http://bugs.winehq.org/show_bug.cgi?id=25680
Summary: Stale file associations are not properly removed
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrakov(a)gmail.com
In winemenubuilder.c, in cleanup_associations(), subkeys are deleted while
their parent is being enumerated. So, if two consecutive subkeys are to be
processed and deleted, only the first of them is actually processed. I.e., some
stale associations are not cleared from desktop files and from the registry on
the first run of wine winemenubuilder -a.
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http://bugs.winehq.org/show_bug.cgi?id=20552
Summary: Memory leak in alloc_thread_tls?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrinding the chromium tests shows the leak
514 bytes in 2 blocks are definitely lost in loss record 796 of 971
by RtlAllocateHeap (heap.c:1421)
by alloc_thread_tls (loader.c:889)
by MODULE_DllThreadAttach (loader.c:1184)
by start_thread (thread.c:464)
on e.g. the following tests:
ipc_tests: IPCChannelTest
media_unittests: PipelineImplTest VideoRendererBaseTest WinAudioTest
net_unittests: DirectoryListerTest ListenSocketTest ProxyScriptFetcherTest
SingleThreadedProxyResolverTest TCPPingerTest TelnetServerTest
URLRequestTestFTP URLRequestTestHTTP URLRequestTest
To reproduce:
mkdir demo
cd demo
wget -c http://kegel.com/wine/chromium/chromium-tests.tar.bz2
tar -xjvf chromium-tests.tar.bz2
valgrind --trace-children=yes --leak-check=full wine
src/chrome/Debug/net_unittests.exe --gtest_filter=TCPPingerTest.Ping
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http://bugs.winehq.org/show_bug.cgi?id=24800
Summary: wine try to use float texture even if driver don't
support them
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.ped(a)libero.it
Created an attachment (id=31363)
--> (http://bugs.winehq.org/attachment.cgi?id=31363)
wine output with mesa git master r300 gallium driver
The game Panzers II shows lot of wine warnings and mesa errors like:
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(internalFormat=0x822e)
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
Framebuffer format check @ utils.c / 968
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
Full output is attached.
According to a mesa developer the problem is that current mesa git master
implements ARB_texture_rg and wine thinks it also support R16G16_FLOAT
textures:
https://bugs.freedesktop.org/show_bug.cgi?id=30823
Indeed when disabling such mesa extension with the env variable:
MESA_EXTENSION_OVERRIDE=-GL_ARB_texture_rg
the warnings no longer appear (output also attached).
Other than the warning I see no obvious visual differences. I am using wine
1.2.1 found on Ubuntu 10.10 with a Radeon X1600 (RV530) card using the gallium
r300 driver.
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http://bugs.winehq.org/show_bug.cgi?id=24294
Summary: corrupted icons in SolidWorks sketches
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
When drawing a 2D sketch in SolidWorks, geometric constraints are shown with
little blue-background icons ( see screenshot ). Ine Wine, these icons are
corrupted, with more and more random color points from bottom to top.
Interestingly, Bug 421's DIB engine solves the problem. So if one is able to
figure out which type of operation is involved, it should be trivial to fix it
!
Unfortunately traces are so big and make the app so slow that it is impossible
to get any clues from it.
Attached screenshot shows side by side left the regular wine drawing, with
bogus icons, and right the dibengine one
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http://bugs.winehq.org/show_bug.cgi?id=16703
Summary: Wineconsole: Fallback from curses to window based
backend
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)martin.st
Created an attachment (id=18362)
--> (http://bugs.winehq.org/attachment.cgi?id=18362)
Patch for fixing the curses->user backend fallback
Wineconsole currently falls back to a curses based terminal if the user has
specified the other one and it is unable to create windows. However, the
converse fallback doesn't work in all cases. If the curses backend fails by
being unable to load the curses library, wineconsole doesn't try the window
based backend.
The attached patch solves this issue.
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http://bugs.winehq.org/show_bug.cgi?id=12808
Summary: indexed bitmaps support is broken
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: misha-cn-ua(a)ya.ru
This bug occurs in every application, written using AlphaControls from
http://www.alphaskins.com
The problem: skins in that controls usually consist of indexed 8-bit bitmaps,
which at runtime are converted to 24-bit, splitted into parts and used to draw
controls. Under Wine such conversion results to messed up display, the
program's interface is very poor.
A workaround is to manually convert skin bitmaps to 24-bit, then program work
almost normally, however there some other glitches (track bars).
The easiest way to show the bug is to run AlphaControls demo application under
Wine. That demo can be freely downloaded from this page:
http://www.alphaskins.com/ademos.php
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http://bugs.winehq.org/show_bug.cgi?id=25107
Summary: When panning on SeaClear, bits of the chart get 'left
behind'
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://www.sping.com/seaclear/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
CC: dmitry(a)codeweavers.com
Originally reported at
https://bugs.launchpad.net/ubuntu/+source/wine1.2/+bug/672739
When panning a chart around in the program, bits of the chart are not redrawn
correctly and instead the edge is repeated. There also seems to be a problem
with the display of the sidebar.
Regression testing shows
7864ade5a8306c0078e16ae6d7e40bdece29395b is the first bad commit
commit 7864ade5a8306c0078e16ae6d7e40bdece29395b
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Sep 14 14:24:11 2010 +0900
winex11.drv: Avoid copying invalid window bits.
:040000 040000 095ed4273818c8096ed3ff1ca095f535c984ac4a
9ff019bebb41eaf474ea7449b9a38c46916802c5 M dlls
Reverting this commit seems to solve the problem for me
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http://bugs.winehq.org/show_bug.cgi?id=16704
Summary: wineconsole: Allow specifying the console backend to use
when wineconsole is launched implicitly
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)martin.st
Created an attachment (id=18363)
--> (http://bugs.winehq.org/attachment.cgi?id=18363)
Proposed patch for fixing the issue
When wineconsole is launched implicitly, when an application in wine opens a
console, it currently defaults to using the user backend of wineconsole,
without any possibility of changing which backend to use.
The console application to launch can be changed using the WINECONSOLE
environment variable, and wine appends --use-event=xx to that command line when
launching the console program. Setting WINECONSOLE to "wineconsole
--backend=curses" is ignored, since wineconsole chooses the user backend as
soon as the --use-event argument is parsed. This isn't necessary, since the
user backend is the default one. By removing the explicit setting of the user
backend when parsing the --use-event argument, choosing another backend through
the WINECONSOLE environment variable works as expected.
The attached patch implements this proposed change.
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http://bugs.winehq.org/show_bug.cgi?id=18829
Summary: K-Meleon 1.5.x : Crash sometimes during browsing
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jujuland.46(a)wanadoo.fr
--------------------------------------------------------------------------------
K-Meleon Version : 1.52
K-Meleon profile : in program folder (set during setup)
K-Meleon Extensions : none
K-Meleon kplugins : standard
Netscape plugins : none
Wine version : 1.1.23
Ubuntu : 8.10
kernel : 2.6.27-14-generic
Program Launch : ./K-M_152.sh
--------------------------------------------------------------------------------
shell (K-M_152.sh) used with a console to launch K-Meleon and to keep log
cd "/opt/Program Files/K-Meleon152"
./k-meleon.exe
--------------------------------------------------------------------------------
Crash sometimes during browsing:
---------------------------------------------------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=22549
Summary: Cannot open external links in help file.
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.pmail.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Upon testing Pegasus Mail under Wine 1.1.42 I find you cannot open the links in
its help file. Clicking on the external links in the help file is supposed to
open your web browser and take you to the web page, but nothing happens when
you click on these links in the help file. This might be a bug in other
programs' help files?
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http://bugs.winehq.org/show_bug.cgi?id=15915
Summary: cinepak codec reportedly not installed, FourCC case
mismatch
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: dmitry(a)codeweavers.com
The Alien Nations / Die Völker complains that the cinepak codec is not
installed.
The reason is a lower/upper case mismatch in a FourCC code.
Upper-case FourCC is being supplied, as the log reveals:
Call msvfw32.ICOpen(43444956,44495643,00000002) ret=00493baf
trace:msvideo:ICOpen (VIDC,CVID,0x00000002)
Call winmm.OpenDriver(0032fda8 L"VIDC.CVID", ...)
trace:driver:OpenDriver (L"VIDC.CVID", L"drivers32", ...);
But dlls/iccvid/iccvid.c implements the check
if (icinfo && icinfo->fccType != ICTYPE_VIDEO)
where ICTYPE_VIDEO refers to 'vidc', not VIDC.
The same check is in msvidc32/msvideo1.c and msrle32/msrle32.c
Probably a case-insensitive check is required? For instance,
msvfw32/msvideo_main.c:ICOpen() uses the case-insensitive helper
function compare_fourcc().
OTOH, after the case-insensitive check perhaps wine should fill in the
icopen.fccType and .fccHandler slots with the FourCC case it expects
(ICTYPE_VIDEO) rather than the argument it received? It seems reasonable to
commit to a known character case early on in the code and use that
consistently.
What is The Right Thing (TRT), i.e. what to store in fccType?
In any case, a case fix lets "Die Völker" work past this issue (and crash
later in ddraw, but that's another issue).
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http://bugs.winehq.org/show_bug.cgi?id=24139
Summary: OpenGL 2.0 Shading Language Terrain Texturing Demo
crashes on unimplemented function
msvcr100.dll._fseeki64
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/downloads/GLSLTerrainTexturing
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=30378)
--> (http://bugs.winehq.org/attachment.cgi?id=30378)
Log of crash for OpenGL 2.0 Shading Language Terrain Texturing Demo
wine: Call from 0x7b8369d2 to unimplemented function msvcr100.dll._fseeki64,
aborting
With msvcr100.dll the demo starts.
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