http://bugs.winehq.org/show_bug.cgi?id=10277
Summary: Uninstalling software does not remove them from Programs
menu
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfarroyo82(a)hotmail.com
I am using Ubuntu 7.10 which places a Wine submenu under Application menu,
where there also are Sound & Video, Office, Programming and so...
In that Wine menu there are every software that i install from Wine
But when i uninstall software, or remove .wine directory, those softwares are
not removed from that Wine submenus
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http://bugs.winehq.org/show_bug.cgi?id=13823
Summary: Bad region repaint
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonetregnago(a)grivaonline.com
I'm using an ERP client that works quite well with Wine 0.9.46.
After that version something is changed and background windows does not
correctly redraws when you close the top one.
The app uses MDI windows, so all child windows are in the main frame window
context. If you close a top level child window the back one does not redraw
itself.
It seems that invalidate regions are changed after the 0.9.46 version(an
optimization?), resulting in a wrong paint area.
Thanks,
Simone Tregnago
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http://bugs.winehq.org/show_bug.cgi?id=24507
Summary: QQ International Beta 3 crashes randomly
Product: Wine
Version: 1.3.3
Platform: x86-64
URL: http://www.imqq.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benpicco(a)gmx.net
Created an attachment (id=30931)
--> (http://bugs.winehq.org/attachment.cgi?id=30931)
QQ Install log, an error is thrown but installation proceeds successfully
Installation of the application works after installing vcrun2005 and mfc42
using winetricks.
During installation an error is thrown, but the installation proceeds
successfully. (see log)
When starting the application right away, it will crash after login (see log),
this can be fixed by installing riched20 or riched30 using winetricks, then
login will work and the contact list gets shown, but after a few seconds the
application crashes. (see log)
Out of curiosity and in an attempt to get the error during installation fixed
(didn't work), I installed dotnet20 using winetricks. With this I can get a
little bit further to the browser window (although it sometimes also gets shown
without .Net) but more importantly I get error messages hinting a threading
problem. (see log)
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http://bugs.winehq.org/show_bug.cgi?id=20293
Summary: undefined reference to 'isinf' int global.c, jsutils.c
number.c on Solaris 10
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.vergien(a)googlemail.com
In the Solaris 10 math.h isinf is only defined if either _STDC_C99 or
_XOPEN_SOURCE - 0 >= 600 or __C99FEATURES__ is defined.
What surprises, is that in config.h HAVE_ISINF is defined with 1. So the
configure check seems to not work correctly.
If I use CFLAGS=-D__C99FEATURES__ wine compiles fine.
This behavior is also showing up on the trunk version.
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http://bugs.winehq.org/show_bug.cgi?id=23925
Summary: world of warcraft loses sound when alt-tabbing out.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jett_713(a)yahoo.com
I can alt-tab out of world of warcraft just fine, but when i go back to world
of warcraft i lose sound and must restart world of warcraft to get sound back.
I think this must be a regression in Wine 1.3. I remember some releases back
that wine and world of warcraft did the exact same thing. So until this gets
fixed i have reverted back to wine 1.1.37 where it does not have this problem.
thank you,
Dwight
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http://bugs.winehq.org/show_bug.cgi?id=22507
Summary: Half-life 1: missing PAUSE banner and looking through
walls
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27582)
--> (http://bugs.winehq.org/attachment.cgi?id=27582)
Screenshot showing the problem
1. When you press pause key in Half-life you should see banner(or notice)
"PAUSED", but this is missing now. Also when you come as close as possible to
some wall, the texture is cut in half and one half is transparent, so you can
see what is in next room without opening the door.
2. I did a regression test between 1.1.36 and 1.1.38 (.37 does not work):
commit 69861cf8730047a06ad898f9b45a4914a172745c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 26 18:31:38 2010 +0100
wined3d: Get rid of the depth range hack.
:040000 040000 6f02fe9590f7d4b59ee7d1ad4ca683677386e70f
b7c9e78db0e38f523947507369bee62547f9015a M dlls
3. This commit helped "Dragon Age: Origins" with texture glitches. See bug
20469.
4. Revert of this patch on top of wine-1.1.43-321-g94a3c09 makes that problem
go away. (revert of some test was not successful, but doesn't matter here)
5. Adding author of this patch to CC.
--private keyword: bisected
Note1: To see this problem, you have to use Direct3D video mode not the OpenGL.
Note2: To save time with testing, you can skip initial Sierra logo by renaming
sierra.avi and valve.avi.
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http://bugs.winehq.org/show_bug.cgi?id=17750
Summary: Touhou Chireiden ~ Subterranean Animism: fails since
1.1.14
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidsboogs(a)gmail.com
Touhou 11: Touhou Chireiden ~ Subterranean Animism does not work in wine
versions greater than 1.1.13, which it does work in.
It freezes shortly after launch, during the Now Loading screen.
Note that because it is (still) required for this program, I am using a native
d3dx9_36.dll.
Please let me know if there is any way I can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=26242
Summary: Bionic Heart demo crashes on launch
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.tycoongames.eu/downloadgame.php?id=BHTrial.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=33442)
--> (http://bugs.winehq.org/attachment.cgi?id=33442)
terminal output
Installation of the demo went fine but the game crashes instantly after
starting.
The game received Gold rating on Appdb with Wine-1.1.28
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=17976). On my
system the game produces the crash since Wine-1.1.25:
4d35f3f2704fe2cda261af0e2d112bfde32fc60b is the first bad commit
commit 4d35f3f2704fe2cda261af0e2d112bfde32fc60b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jul 1 16:02:55 2009 +0200
preloader: Reserve addresses only up to 0x68000000, that should be enough
for ole32.
:040000 040000 91dfc33522e92e5d5f2f454af5497b3492fabdbc
04830161bc77249573b690715cf87a1bb353b3f4 M loader
I was able to revert the patch on wine-1.3.14-116-gf45b6c5 and the game started
correctly again.
Author of the patch added to CC.
Link to the demo added to URL (~45 MB download size)
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=23603
Summary: MechWarrior 4 Mercenaries
err:ddraw:IDirectDrawImpl_QueryInterface
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexy_b14(a)hotmail.com
MechWarrior 4 Mercenaries MekTek release gets a error about direct draw
err:ddraw:IDirectDrawImpl_QueryInterface (0x1dc0c60) The App is requesting a
D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:IDirectDrawImpl_QueryInterface (0x1dc0c60) You may want to contact
wine-devel for help
I've looked in bugzilla for a for this bug but carnt find one
The game it is very unstable you have to run a lot if command line options to
get it to run. The game crashes a few seconds after a level is loaded.
running wine1.2-rc7 on x86Achlinux with fresh wine prefix, nvidia gf8600gt
256.35
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http://bugs.winehq.org/show_bug.cgi?id=23256
Summary: Wrong default axis mapping for SAITEK X52.
Product: Wine
Version: 1.1.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksei.gusev(a)gmail.com
I have joystick Saitek X52 and it works very well in wine. This device have a
mini-joystick which I use as mouse. I have configured that with
xserver-driver-joystick: map mini-joystick axis to mouse axis.
All this works very well before wine 1.1.28. This version introduced the bug.
When I use mini-joystick to move mouse pointer left an application receives
signal as main axe moved left to the end. Mouse pointer moves as expected.
I have do 'git bisect' to find commit introduced this behavior. So, here is the
first 'bad' commit:
commit 167457efc14c84292a9c2d31510b1d7d5fe81a7b
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Sat Aug 15 11:58:47 2009 -0600
dinput: Evdev joystick driver - add ability to remap axis.
I use IL-2 to test this if this does matter.
Thanks in advance!
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