http://bugs.winehq.org/show_bug.cgi?id=3498
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Civilization 3: Fonts |Civilization 3: needs
|missplaced |CreateScalableFontResource
| |implemented
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http://bugs.winehq.org/show_bug.cgi?id=8987
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #8 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-02-04 23:47:47 CST ---
(In reply to comment #6)
> The installer no longer stop with a dialog.
> Some parts during installation do not work, but that is for new bug reports.
> Example:
>
> 0022:trace:process:CreateProcessW app (null) cmdline L"rundll32
> printui.dll,PrintUIEntry /if /f freepdfxp.inf /r \"FreePDFXP1:\" /m
> \"FreePDF_XP\" /b \"FreePDF\" /z"
> 0034:fixme:printui:PrintUIEntryW command not implemented: L"i"
>
>
> --
> By by ... Detlef
Fixed by 420b48b4c88a867297d55bb3ac8814de6d9e3b2d (for posterity).
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http://bugs.winehq.org/show_bug.cgi?id=421
JPmx <jpmx23(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jpmx23(a)gmail.com
--- Comment #403 from JPmx <jpmx23(a)gmail.com> 2011-02-04 19:29:50 CST ---
I've been trying to see if Max' DIB engine implementation would have some
performance improvements with FL Studio (version 9). However, when I try to
launch the program with the "WINEDIB=ON" enviroment variable, I get the
"Program error" window ("The program has encountered a serious problem and
needs to close") and some errors to the terminal:
fixme:dibdrv:DIBDRV_RealizeDefaultPalette STUB
fixme:dibdrv:DIBDRV_RealizeDefaultPalette STUB
err:dibdrv:_BITMAPLIST_Terminate Unfreed DIB found, handle is 0x3a4
err:dibdrv:_BITMAPLIST_Terminate Unfreed DIB found, handle is 0x378
fixme:dibdrv:DIBDRV_RealizeDefaultPalette STUB
fixme:dibdrv:DIBDRV_RealizeDefaultPalette STUB
err:dibdrv:_BITMAPLIST_Terminate Unfreed DIB found, handle is 0x3a4
err:dibdrv:_BITMAPLIST_Terminate Unfreed DIB found, handle is 0x378
fixme:dibdrv:DIBDRV_RealizePalette STUB
fixme:win:LockWindowUpdate (0x200a8), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:dibdrv:DIBDRV_UnrealizePalette STUB
fixme:dibdrv:DIBDRV_PatBlt TEMPORARY - use BitBlt by now
wine: Unhandled page fault on write access to 0x02572000 at address
0x0000:0x68797493 (thread 0009), starting debugger...
fixme:dibdrv:DIBDRV_RealizeDefaultPalette STUB
Using wine 1.3.10 with the latest set of patches (1.3.7), compiled just fine.
Also have tried with earlier versions, same thing. And although it says
"starting debugger", it never starts, the program just hangs after the "Program
error" window. Eventually, I have to use 'kill' to stop the process. So, does
anyone have any idea what's the thing with this?
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http://bugs.winehq.org/show_bug.cgi?id=7711
Evan Goers <megatog615(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |megatog615(a)gmail.com
--- Comment #76 from Evan Goers <megatog615(a)gmail.com> 2011-02-04 18:39:39 CST ---
We might have better luck getting the TomTom people to make a Linux port of
Home. It uses XULRunner and Gecko(supposedly) for its UI so it might not be
such a bad idea.
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http://bugs.winehq.org/show_bug.cgi?id=25254
Summary: AutoCAD Mechanical 2005 PL: Fails to install
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32070)
--> (http://bugs.winehq.org/attachment.cgi?id=32070)
Terminal output on wine-1.3.7-172-g8925024
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet11
3) wine setup.exe
4) do default installation
Behaviour:
Setup crashes with Wine error window somewhere at the end
Expected behaviour:
Setup shouldn't crash.
Additional info:
AutoCAD directory size in:
a) MS Windows: 468MB
b) Wine: 458 MB
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http://bugs.winehq.org/show_bug.cgi?id=24974
Summary: D3D Texture formats INTZ and NULL are not supported
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
CC: wine-bugs(a)winehq.org
>From the DeathSpank log:
fixme:d3d:debug_d3dformat Unrecognized 0x5a544e49 (as fourcc: INTZ)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a544e49) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x4c4c554e (as fourcc: NULL)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x4c4c554e) in the
format lookup table
INTZ is a stencil buffer texture and NULL is a render target format.
More information about the texture formats:
http://developer.amd.com/gpu_assets/Advanced%20DX9%20Capabilities%20for%20A…
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http://bugs.winehq.org/show_bug.cgi?id=20576
Summary: Sluggish 2D graphics on BabasChess
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.natewood(a)gmail.com
Created an attachment (id=24550)
--> (http://bugs.winehq.org/attachment.cgi?id=24550)
Terminal output
Making moves is incredibly sluggish, everything is very slow.
>From the official website support:
"Why is the piece movement slow? Why is there a delay when I make a move on the
board?
BabasChess uses a double-buffering technique to draw the board without
flickering; unfortunately, on a few video cards this technique determines a
slow board redraw (delays when moving a piece or between the end of the piece
movement and the subsequent board update). This problem can be usually fixed as
follows: 1) open the Windows Display Properties (right click on your desktop
and select "Properties"), 2) select the "Settings" tab (where you can change
the screen resolution, color quality, ...), 3) press the "Advanced" button, 4)
select the "Troubleshoot" (or "Performance") tab and 5) decrease the hardware
acceleration by one step."
No way to do something similar in wine.
Propriety nvidia drivers are installed.
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http://bugs.winehq.org/show_bug.cgi?id=25636
Summary: Mirror's Edge crashes when loading the first mission
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Mirror's Edge crashes when loading the first mission that occurs after
training. Training works fine, but an XIO error crashes the game after loading
the first mission:
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
after 2129 requests (2129 known processed) with 0 events remaining.
I'm launching from Steam. I attempted to bisect and tested 1.3.0, 1.3.5,
1.3.10, and today's HEAD, 12880784fe, but all of these produce the same
results. I didn't go back further because my understanding is that if I go back
much further Steam won't work anymore.
I am using nvidia 260.19.29, GeForce GTX 285, Linux 2.6.36.2.
Let me know what WINEDEBUG flags to use and I'll post logs. This may be the
same as bug 23055.
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http://bugs.winehq.org/show_bug.cgi?id=11266
Summary: 3DMark 2005 does not uninstall
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
3DMark 2005 reports error when trying to uninstall.
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http://bugs.winehq.org/show_bug.cgi?id=8560
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard <julliard(a)winehq.org> 2011-02-04 13:21:30 CST ---
Closing bugs fixed in 1.3.13.
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