http://bugs.winehq.org/show_bug.cgi?id=26537
Summary: LabVIEW 2010: Installer detected non-existent previous
installation
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33795)
--> (http://bugs.winehq.org/attachment.cgi?id=33795)
Warning message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine setup.exe
Behaviour:
See attachment.
Expected behaviour:
There should be no warning message.
Terminal output:
fixme:volume:GetVolumePathNameW
(L"Z:\\media\\DATA1\\Programy\\niezainstalowane\\Nil_2010\\Bin\\data0009.dll",
0x8a0710, 68), stub!
fixme:volume:GetVolumePathNameW
(L"Z:\\media\\DATA1\\Programy\\niezainstalowane\\Nil_2010\\bin\\nipie.exe",
0x8a0800, 65), stub!
fixme:ver:RtlGetProductInfo (6,0,0,0,0x32f6b8): stub
fixme:volume:GetVolumePathNameW
(L"Z:\\media\\DATA1\\Programy\\niezainstalowane\\Nil_2010\\bin\\NISysInf.dll",
0x8ea6f8, 68), stub!
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msi:MsiGetLastErrorRecord
fixme:msi:MsiGetMode unimplemented run mode: 0
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http://bugs.winehq.org/show_bug.cgi?id=11285
Summary: Static characters on Nvidia 7xxx cards in Witcher
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://img299.imageshack.us/img299/4263/screenshot24kn4.
png
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zbigniew.braniecki(a)gmail.com
It came out during the discussion about The Witcher 1.2 version that the game
works well for Nvidia 8xxx users, and does not for Nvidia 7xxx users.
see:
http://appdb.winehq.org/commentview.php?iAppId=6019&iVersionId=10468&iThrea…
Known "rag dolls" cards:
7600GT
7800GT
7800GTX
7900GS
Known "noproblem" cards:
8600GTS (two different people!)
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http://bugs.winehq.org/show_bug.cgi?id=17398
Summary: Giants: Citizen Kabuto - shadows appear as flickering
pixel patterns
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.giantswd.org/?file=2
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
Object shadows flicker a lot to a point of being distracting because they are
drawn as semi-transparent meshes of pixels instead of solid blobs. The
flickering occurs because the mesh patterns keep changing whenever the player's
camera rotates or moves. See this image for a static view of a sample shadow
mesh: http://plouj.com/blinking-mesh-shadow.png
I'm using a relatively old Wine version because that is what is the latest for
Fedora 9. I'm using Fedora 9 x86_64.
My Giants installation has been patched to version 1.4 and it includes the
"Graphical Revision Mod v1.01" from http://www.giantswd.org/?file=2 .
Additionally, I get a lot of repeated messages in the console saying: "Zero
length vector"
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http://bugs.winehq.org/show_bug.cgi?id=25123
Summary: Dragon NaturallySpeaking 11 does not run
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=31871)
--> (http://bugs.winehq.org/attachment.cgi?id=31871)
startup log
Dragon NaturallySpeaking 11 installs (albeit imperfectly) and then runs through
startup. Setup options such as recognising the microphone, and training, appear
to work well. The program appears to work all the way to the point where it
actually needs to recognise some dictation.
Then it freezes or crashes.
Subsequent attempts to restart the program are not successful.
I have run logs from the restart attempts: a startup log, a relay log, and an
ole log.
The relay log may not be trustworthy. The program froze after a short time.
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http://bugs.winehq.org/show_bug.cgi?id=23685
Summary: Prince of Persia 3D demo crashes, D3D-related?
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.fileplanet.com/22571/download/Prince-of-Per
sia-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the Prince of Persia 3D demo, which can be downloaded from
http://www.fileplanet.com/22571/download/Prince-of-Persia-Demo (~50MB download)
After installing the demo, run it and select new game. The demo crashes
sometimes, but exactly where varies. Once it crashed for me when I pressed Esc
in-game.
There seem to be two different types of crash. One mentions
IDirectDrawSurfaceImpl_ReleaseDC in the backtrace output, and
err:d3d_surface:surface_remove_pbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetBufferSubDataARB @ surface.c / 1134
Console output for the other type of crash mentions
IWineD3DDeviceImpl_SetTexture. So maybe the issue is related to DirectX?
I will attach console output for both types of crash.
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http://bugs.winehq.org/show_bug.cgi?id=21214
Summary: cmd: "if" blocks are echoed only once; body shouldn't
be echoed again
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Wine, commands like
if exit foo.dat echo "blah"
are echoed like
c:\dir> if exit foo.dat echo "blah"
c:\dir> echo "blah"
blah
but on Windows, one sees instead
c:\dir> if exit foo.dat echo "blah"
blah
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http://bugs.winehq.org/show_bug.cgi?id=25233
Summary: SimCity 4 Deluxe Edition : graphical issues since
1.3.7
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexymimi64(a)gmail.com
Hi there fellows.
I just get a regression bug in SimCity 4 Deluxe.
Few days ago I was enjoying my land and making my cities grow, but just after I
updated my Ubuntu, there's no more SimCities running on my computer.
So this was introduced by the 1.3.7 version and has pretty bad consequences :
- In the first screen, the drawing is very slow.
- The mouse cursor is the same but, instead of being at the top-left corner of
the picture, the clicking zone is now somewhere at the bottom.
Though it may be a coincidence, because it also looks like everything is drawn
a few pixels to the right and the bottom of their usual place.
- It also appears that leaving the game can sometimes get X to crash (no more
screen nor keyboard - and I'm emulating a virtual desktop, so I'm pretty sure
that's X crashing).
I would like to take a screenshot but I fear leaving the game make my computer
freeze again, so I would rather take that risk only when I know what do we need
to identify that issue.
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http://bugs.winehq.org/show_bug.cgi?id=25650
Summary: BearShare: Crash at the end of installation
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32665)
--> (http://bugs.winehq.org/attachment.cgi?id=32665)
Terminal output on wine-1.3.10-119-g4ee0675
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine BearShareV9pl.exe
Behaviour:
Silent crash at the end of installation.
Expected behaviour:
I should be informed that installation is finished.
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http://bugs.winehq.org/show_bug.cgi?id=26492
Summary: GridIron Flow Essentials: Fails to install with
built-in msxml3
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://f10w2397hr.s3.amazonaws.com/GridIron_Flow_202_W
indows.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33727)
--> (http://bugs.winehq.org/attachment.cgi?id=33727)
Terminal output on Wine 1.3.16
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine GridIron_Flow_202_Windows.exe
Behaviour:
"Installation failed [...]"
Expected behaviour:
No "Installation failed [...]"
Workaround:
winetricks msxml3
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http://bugs.winehq.org/show_bug.cgi?id=24509
Summary: Blur: crashes in intro videos in fullscreen mode
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30936)
--> (http://bugs.winehq.org/attachment.cgi?id=30936)
terminal output + backtrace
To reproduce, install Blur from DVD (wisotool blur).
Run blur (you may have to workaround safedisc 7...)
It'll then pop up the activision logo, then a second video. Sometime during the
second video, it also checks for updates and a small window pops up. When that
second video finishes, it should transition to the menu (unless you choose to
install updates). Instead, you get a crash and it hangs:
Backtrace:
=>0 0x0019ef4e (0x0256fa34)
1 0x7e94bac2 reset_enum_callback+0x91(resource=0x70a71030, data=0x256fa58)
[/home/austin/wine-git/dlls/d3d9/device.c:572] in d3d9 (0x0256fad4)
2 0x7e94bac2 reset_enum_callback+0x91(resource=0x70a71058, data=0x256fb84)
[/home/austin/wine-git/dlls/d3d9/device.c:572] in d3d9 (0x0256fb24)
3 0x7e84e0c4 IWineD3DDeviceImpl_EnumResources+0x83(iface=0x13b6a0,
pCallback=0x7e94ba30, pData=0x256fb84)
[/home/austin/wine-git/dlls/wined3d/device.c:6683] in wined3d (0x0256fb94)
4 0x7e952d0f IDirect3DDevice9Impl_Reset+0xae(iface=0x11a5b0,
pPresentationParameters=0x629c3d8)
[/home/austin/wine-git/dlls/d3d9/device.c:613] in d3d9 (0x0258fe70)
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