http://bugs.winehq.org/show_bug.cgi?id=15332
Summary: Compiling on PC-BSD with -Werror fails in
dlls/mscms/handle.c
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Keywords: source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
In today's installment of finding obscure bugs on weird setups, tried compiling
on PC-BSD with:
CFLAGS="-Werror" ./configure && make clean && make depend && make
which works, all the way up to:
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -I/usr/local/include -Werror -o handle.o
handle.c
In file included from mscms_priv.h:52,
from handle.c:32:
/usr/local/include/lcms.h:213:1: "HIWORD" redefined
In file included from ../../include/wine/debug.h:25,
from handle.c:22:
../../include/windef.h:301:1: this is the location of the previous definition
*** Error code 1
Stop in /usr/home/pcbsd/wine-git/dlls/mscms.
*** Error code 1
Stop in /usr/home/pcbsd/wine-git/dlls.
*** Error code 1
Stop in /usr/home/pcbsd/wine-git.
Marking as unconfirmed, since I'm not sure if Wine can work around this or
not...
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http://bugs.winehq.org/show_bug.cgi?id=17452
Summary: Lcms error crashes PowerPoint 2003
Product: Wine
Version: unspecified
Platform: PC
URL: http://download.microsoft.com/download/a/1/a/a1adc39b-
9827-4c7a-890b-91396aed2b86/ppviewer.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The attached presentation causes PowerPoint 2003 to exit abruptly when you open
it (or on startup if you put it on the command line).
There's no bracktrace but there is this error message:
lcms: Error #12288; Pointer error; probably corrupted file
The same issue happen with PowerPoint Viewer 2003 too (if you can get it to
install with Wine) so I'm adding the download keyword.
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http://bugs.winehq.org/show_bug.cgi?id=19647
Summary: mscms: GetStandardColorSpaceProfileW() profile id
handling incorrect (LCS_sRGB and
LCS_WINDOWS_COLOR_SPACE)
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
various .NET 3.x apps fail to init because GetStandardColorSpaceProfileW()
doesn't work as expected.
--- snip ---
...
0029:Call
mscms.GetStandardColorSpaceProfileW(00000000,73524742,00185110,00184f08)
ret=0036bf3f
0029:trace:mscms:GetStandardColorSpaceProfileW ( 0x73524742, 0x185110, 0x184f08
)
0029:trace:mscms:GetColorDirectoryW ( 0x32d9c8, 0x32d9c4 )
0029:Call KERNEL32.GetSystemDirectoryW(0032d784,00000100) ret=4340b8ff
0029:Ret KERNEL32.GetSystemDirectoryW() retval=00000013 ret=4340b8ff
0029:Call KERNEL32.lstrcatW(0032d784 L"C:\\windows\\system32",43411b40
L"\\spool\\drivers\\color") ret=4340b91a
0029:Ret KERNEL32.lstrcatW() retval=0032d784 ret=4340b91a
0029:Call KERNEL32.lstrlenW(0032d784
L"C:\\windows\\system32\\spool\\drivers\\color") ret=4340b92b
0029:Ret KERNEL32.lstrlenW() retval=00000027 ret=4340b92b
0029:Call KERNEL32.lstrcpyW(0032d9c8,0032d784
L"C:\\windows\\system32\\spool\\drivers\\color") ret=4340b958
0029:Ret KERNEL32.lstrcpyW() retval=0032d9c8 ret=4340b958
0029:Call KERNEL32.SetLastError(00000002) ret=4340c31a
0029:Ret KERNEL32.SetLastError() retval=00000002 ret=4340c31a
0029:Ret mscms.GetStandardColorSpaceProfileW() retval=00000000 ret=0036bf3f
...
--- snip ---
--- snip dlls/mscms/profile.c ---
BOOL WINAPI GetStandardColorSpaceProfileW( PCWSTR machine, DWORD id, PWSTR
profile, PDWORD size )
{
static const WCHAR rgbprofilefile[] =
{ '\\','s','r','g','b',' ','c','o','l','o','r',' ',
's','p','a','c','e',' ','p','r','o','f','i','l','e','.','i','c','m',0
};
...
GetColorDirectoryW( machine, rgbprofile, &len );
switch (id)
{
case SPACE_RGB: /* 'RGB ' */
lstrcatW( rgbprofile, rgbprofilefile );
len = lstrlenW( rgbprofile ) * sizeof(WCHAR);
if (*size < len || !profile)
{
*size = len;
SetLastError( ERROR_MORE_DATA );
return FALSE;
}
lstrcpyW( profile, rgbprofile );
break;
default:
SetLastError( ERROR_FILE_NOT_FOUND );
return FALSE;
}
...
--- snip dlls/mscms/profile.c ---
This doesn't look right.
MSDN info: http://msdn.microsoft.com/en-us/library/dd372087.aspx
--- quote ---
dwProfileID
Specifies the ID value of the standard color space for which to retrieve
the profile. The only valid values for this parameter are LCS_sRGB and
LCS_WINDOWS_COLOR_SPACE.
--- quote ---
You might also want to have a look at "Windows Metafile Format Specification":
[MS-WMF] — v20090630 (afaik latest one):
http://download.microsoft.com/download/9/5/E/95EF66AF-9026-4BB0-A41D-A4F818…
--- quote ---
2.1.1.14 LogicalColorSpace Enumeration
The LogicalColorSpace Enumeration specifies the type of color space. <14>
typedef enum
{
LCS_CALIBRATED_RGB = 0x00000000,
LCS_sRGB = 0x73524742,
LCS_WINDOWS_COLOR_SPACE = 0x57696E20
} LogicalColorSpace;
LCS_CALIBRATED_RGB: Color values are calibrated red green blue (RGB)
values.
LCS_sRGB: The value is an encoding of the ASCII characters "sRGB", and it
indicates that the
color values are sRGB values.
LCS_WINDOWS_COLOR_SPACE: The value is an encoding of the ASCII characters
"Win ",
including the trailing space, and it indicates that the color values
are Windows default color
space values.
--- quote ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11532
Summary: Photoshop doesn't support custom monitor profiles
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Roland Geflitter wrote on wine-users:
"I'm running a test with Wine 0.9.51 on SuSe 9.1 and Photoshop CS (1) and
everything works perfectly (even working with big files of 1 GB and
launching Image Ready) BUT:
How do I use a CUSTOM Monitor Profile with Photoshop and Wine ?
There seems to be no way to assign a monitor profile to the Wine system
(as in Windows "control panel"), Photoshop just uses "sRGB ... 2.1" (a
substitute for the missing monitor profile of the OS, Wine).
I tried to look for a trick to assign another monitor profile to
Photoshop, but Photoshop will only take a profile of the OS.
That's a pity, because generating an accurate monitor profile under
Linux (with an Eye-One spectrometer and Argyllcms) would be possible.
Am I wrong - is there a workaround for assigning the monitor profile to
Photoshop?"
http://msdn2.microsoft.com/en-us/library/ms797852.aspx
describes monitor profiles, and says they're enabled by
calling a gdi32 function like SetICMMode(). Wine's
implementation of that function is currently a no-op.
Also, it looks like Photoshop installs a control panel, Adobe Gamma.cpl,
see http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=321608
It's possible he's looking for that, and not finding it because
we don't have any sort of a GUI to locate control panel applets yet.
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http://bugs.winehq.org/show_bug.cgi?id=16440
Summary: Unable to launch any .exe
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tael67(a)gmail.com
I got this error each time I want to launch an app with Wine :
err:module:attach_process_dlls "gdi32.dll" failed to initialize, aborting
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http://bugs.winehq.org/show_bug.cgi?id=13492
Summary: Myst 1.0 crashes at element interaction with audio
enabled
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel(a)dattrix.com
Created an attachment (id=13416)
--> (http://bugs.winehq.org/attachment.cgi?id=13416)
Output using "WINEDEBUG=+relay"
Myst 1.0, on a fresh Wine 1.0-rc2 install. Game starts fine but if you try and
flip the first switch you see game locks and continues playing background
sound. Tried with all sound setting on ALSA. No lock-up if sound disabled all
together. You can travel through the world, but once you want to do something
with most objects it locks. From start you can open doors, etc, but most
switches lock it up.
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http://bugs.winehq.org/show_bug.cgi?id=27313
Summary: Requiem: Avenging Angel - Loading a savegame freezes
the keyboard.
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyclops(a)fastwebnet.it
Sometimes, when you load a previous savegame, keyboard is freezed and the game
must be rebooted to make it run well again.
Also, health goes to 1, armour goes to 0 and essence goes to 666 (strange,
uh?).
If you need a log, please ask me.
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http://bugs.winehq.org/show_bug.cgi?id=27060
Summary: installation of iNodeSetup3.60-6208.exe needs
netcfgx.dll
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34496)
--> (http://bugs.winehq.org/attachment.cgi?id=34496)
Log: install iNodeSetup3.60-6208.exe
1. download
http://helpdesk.sysu.edu.cn/images/stories/uploads/iNodeSetup3.60-6208.exe
2. winetricks vcrun6
Workaround for Bug 23094
3. install with wine.
Log is like this:
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
register a native netcfgx.dll with regsvr32 will workaround for it.
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http://bugs.winehq.org/show_bug.cgi?id=26149
Summary: Crash when running TactileView
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=33314)
--> (http://bugs.winehq.org/attachment.cgi?id=33314)
Crashlog in wine 1.3.13
Upstreaming from https://bugs.launchpad.net/ubuntu/+source/wine/+bug/719705
Install program
First dialog - select 'No'
Second dialog - change to manual registration then select 'Register Later'
Crash occurs
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http://bugs.winehq.org/show_bug.cgi?id=21453
Summary: The game still not starts, no Errors or console output
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
If I start FaryCry by the Commandconsole, it will show It's start screen for a
second, no messages or similar thing, it does not work.
I Use gentoo-Linux with 2.6.31-gentoo-r6 kernel.
I've testet it with wine 1.1.25 the same thing happens, but there are two lines
in the console:
wine FarCry.exe
fixme:mountmgr:harddisk_ioctl unsupported ioctl 41018
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
also the programm can not be stoped by pressing crtl+c
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http://bugs.winehq.org/show_bug.cgi?id=9925
Summary: Import fixups should be done before any user code is ran
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
SafeDisc 1.x fails to work on Wine because of this bug.
Here is what happens:
1. SD creates a new process for the game with CREATE_SUSPENDED flag.
2. Injects some code into new process to be executed first
3. Resumes the new process.
4. Injected code is being executed
5. Wine does import fixups and fails because they are already fixedup (by an
injected code).
What should happen is Wine should not let injected code to run until final
stages of the process setup are finished. In this case it is import fixups.
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http://bugs.winehq.org/show_bug.cgi?id=15533
Summary: iTunes 8.0 fails to install
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.itunes.com
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=16500)
--> (http://bugs.winehq.org/attachment.cgi?id=16500)
Relevant information found from WINEDEBUG=+msi,+relay,+snoop,warn+all
Installing the latest version of iTunes seems to fail on a bug in msi. I tried
isolating it, and it seems to try to read through a table which wine declares
invalid, and then it aborts completely. Relevant log lines attached.
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http://bugs.winehq.org/show_bug.cgi?id=24255
Summary: iTunes 10 32-bit does not install correctly
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas.riker(a)gmail.com
Created an attachment (id=30536)
--> (http://bugs.winehq.org/attachment.cgi?id=30536)
stack trace for iTunes install
The 32-bit version of iTunes does not install correctly. The installer GUI
completes, but, when launched, you get the following error:
iTunes was not installed correctly. Please reinstall iTunes.
Error 7 (Windows error 998)
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http://bugs.winehq.org/show_bug.cgi?id=23660
Summary: America's Army 3 needs
d3dx9_36.dll.D3DXPreprocessShader
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
wine: Call from 0x683f7852 to unimplemented function
d3dx9_36.dll.D3DXPreprocessShader, aborting
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http://bugs.winehq.org/show_bug.cgi?id=12445
Summary: Arcgisexplorer crashes in dbghelp
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://resources.esri.com/arcgisexplorer/index.cfm?fa=do
wnload
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted garbage for this into appdb so i gave it a try too:
Needs .Net 2.0 (winetricks) but then crashes into dbghelp. I'll attach the
crash
Note: with native dbghelp it gets futher, then crashes because of msxml-bug.
Using winetricks msxml3, it then ran into a segmentation fault. But when i ran
with +relay channel to get some debug info, the application started just fine.
So i guess is impossible to debug further atm :(
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http://bugs.winehq.org/show_bug.cgi?id=14304
Summary: Application fails to run.
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
Rockman 7 FC fails with the error:
Produces errors:
err:seh:setup_exception_record stack overflow 1012 bytes in thread 0009 eip
00406a11 esp 00240f3c stack 0x240000-0x241000-0x340000
and
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7edfc7b0 (thread
0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=12182
Summary: Supreme Commander needs additional DLLs (registered)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
In order to get sound in this game, sample rate must be set to 48000 and a few
DLLs are needed. These are:
x3daudio1_0.dll
x3daudio1_1.dll
in order to get the game to start in first place
xactengine2_0.dll
xactengine2_1.dll
xactengine2_2.dll
xactengine2_3.dll
xactengine2_4.dll
xactengine2_5.dll
xactengine2_6.dll
these must be registered using regsvr32 to get sound.
This is not the normal behaviour on Windoze (as long as you have newer DirectX
installed) so this should be fixed in Wine.
Also, the Forged Alliance addon for Supreme Commander needs
X3DAudio1_2.dll
In order to start.
However registering the additional xactengine* which came out between the
release of SupCom and its Addon will, in this case, NOT enable sound in the
addon.
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http://bugs.winehq.org/show_bug.cgi?id=20624
Summary: Chromium's RenderViewTest.InsertCharacters test fails
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium's RenderViewTest.InsertCharacters test
simulates user input into a textbox with french
and russian keyboards.
It fails with output (duplicate fixmes and two similar failures removed):
[ RUN ] RenderViewTest.InsertCharacters
fixme:seh:RtlCaptureStackBackTrace (5, 30, 0x3a0090, (nil)) stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00001009", 0001: stub!
.\renderer\render_view_unittest.cc(886): error: Value of: output
Actual: L""
Expected: kLayouts[i].expected_result
Which is:
L"0123456789abcdefghijklmnopqrstuvwxyz;=,-.é<)!"/$%?&*(ABCDEFGHIJKLMNOPQRSTUVWXYZ:+'_.É>0123456789abcdefghijklmnopqrstuvwxyz;=,-.é<"
fixme:seh:RtlCaptureStackBackTrace (3, 31, 0x32ca58, (nil)) stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0000040c", 0001: stub!
...
[ FAILED ] RenderViewTest.InsertCharacters (1456 ms)
Related source files:
http://src.chromium.org/viewvc/chrome/trunk/src/
chrome/renderer/render_view_unittest.cc
chrome/renderer/mock_keyboard_driver_win.cc
chrome/test/render_view_test.cc
I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=20095
Summary: The adventure game "The secret of Monkey Island -
Special Edition" does not play
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thehighwayman(a)katamail.com
Created an attachment (id=23658)
--> (http://bugs.winehq.org/attachment.cgi?id=23658)
Secret of Monkey island SE crashing backtrace
Hi,
besides all, my configuration:
I've installed Ubuntu 9.04, wine 1.1.29, dx3d9, directx 9, xact, xinput,
dotnet20, vcrun2005 e vcrun2008.
I've copied from a windows installation, mscorees.dll and streamci.dll;
I've added them in wine configuration as "native".
Now The problem:
I've installed, with wine, the game "The Secret of Monkey Island - Special
edition". Installation OK.
But when I launch the game (wine MISE.exe), it starts for a while, then
crashes.
I've attached the backtrace.
TheHighwayman
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http://bugs.winehq.org/show_bug.cgi?id=18233
Summary: Approach underscore bar inactive with multiple database
open
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
In Lotus Approach, when you have two or more databases open and have them
windowed (Windows --> cascaded, right-left, top-bottom) the underscore button
in the window's internal caption buttons, although showing (not grayed out),
does not work.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=19210
Summary: expr_alloc_uconstant() is not used
Product: Wine
Version: 1.1.25
Platform: All
OS/Version: All
Status: NEW
Keywords: source, winelib
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
programs/winedbg/expr.c defines both an expr_alloc_sconstant() and an
expr_alloc_uconstant() function. However:
* expr_alloc_uconstant() is not used anywhere. So at first sight it should be
removed.
* But expr_alloc_sconstant() is used to allocate tNUM constant which, as far
as I can see, are unsigned constants.
* expr_alloc_sconstant() is used nowhere else.
So something is wrong there.
This is also related to EXPR_TYPE_U_CONST vs. EXPR_TYPE_S_CONST.
Possible fixes:
* Modify the lexer to only return unsigned constants (since that's all it can
match), and then get rid of expr_alloc_sconstant() and EXPR_TYPE_S_CONST.
* Modify the lexer to return both signed and unsigned constants as
appropriate.
In either case it will likely require modifications in the expression
computation package as it only knows how to deal with signed integers.
See also this thread:
http://www.winehq.org/pipermail/wine-devel/2009-January/072074.html
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http://bugs.winehq.org/show_bug.cgi?id=19994
Summary: Microsoft Security Essentials Setup crashes missing
__uncaught_exception
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
URL: http://www.microsoft.com/security_essentials/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Depends on: 19064
If you hack around Bug 19064, the Setup of Microsoft Security
Essentials(Virus-Scanner) is trying to call Unimplemented function
msvcrt.dll.__uncaught_exception
So it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25950
Summary: SEE_MASK_NO_CONSOLE flag in ShellExecuteEx have
opposite effect
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atohom(a)gmail.com
Created an attachment (id=33084)
--> (http://bugs.winehq.org/attachment.cgi?id=33084)
compiled executable
Despite of what MSDN is saying SEE_MASK_NO_CONSOLE in not equivalent of
CREATE_NEW_CONSOLE from CreateProcess, it its opposite.
On Windows this test program runs in single window, but in wine it creates
separate console.
#include <windows.h>
int main(int nargs,char *args[])
{
SHELLEXECUTEINFOW si={sizeof(si)};
si.fMask=SEE_MASK_FLAG_NO_UI|SEE_MASK_NOASYNC|SEE_MASK_NOCLOSEPROCESS|SEE_MASK_NO_CONSOLE;
si.lpFile=L"cmd.exe";
si.lpParameters=L"/C dir && pause";
si.nShow = SW_SHOWNORMAL;
ShellExecuteExW(&si);
WaitForSingleObject(si.hProcess, INFINITE);
return 0;
}
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