http://bugs.winehq.org/show_bug.cgi?id=24803
Summary: Easyworship 2009 hangs on video playback
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puk007(a)gmail.com
steps to reproduce:
1. install via winetricks:
winetricks winxp ie6 wmp9 xvid
2. install and start EasyWorship 2009 eval version
3. add media - movie (vlc codec details follow) and play it:
video - MPEG-4 video (XVID)
audio - MPEG Audio Layer 1/2/3 (mpga)
4. app hangs, the last error message displayed in console is (full console log
attached):
err:ntdll:RtlpWaitForCriticalSection section 0x67fb210 "videorenderer.c:
VideoRendererImpl.csFilter" wait timed out in thread 0047, blocked by 0020,
retrying (60 sec)
any idea how to solve?
in fact app hangs randomly when working with video, sometimes it plays video,
sometimes it crashes with error like this one, similar error cases:
err:ntdll:RtlpWaitForCriticalSection section 0x7e2acc00 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0029, blocked by 002e, retrying
(60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ea12dc0 "gdiobj.c: gdi_section"
wait timed out in thread 002e, blocked by 0029, retrying (60 sec)
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23066
Summary: Sourceinsight: when autocomplete input, small hint
window doesn't show at current cursor postion
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
OS: RHEL 4
In sourceinsight, editing, it has autocomplete functionality.
If we input a word/structure, sourceinsight will try to auto complete it with a
small hint window at the cursor. however, the window doesn't show immediately
as it is in windows platform and it stays in the middle of main window not at
the cursor.
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http://bugs.winehq.org/show_bug.cgi?id=21845
Summary: 4DV11 don't run
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ton.ami.totoro(a)gmail.com
CC: ton.ami.totoro(a)gmail.com
Created an attachment (id=26448)
--> (http://bugs.winehq.org/attachment.cgi?id=26448)
Debug information for 4DV11
Hi,
This bug report is after this forum topic:
http://forum.winehq.org/viewtopic.php?p=39915
I use a copy of the windows installation folder and try to run 4D (it's like
than we do it in my office). The product web site: http://www.4d.com/
My wine version is : 1.1.38 under a kubuntu 9.10
After install wine I install geko with winetricks.
I hop than my log can help.
I'm at your service to check every possible fix.
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=17093
Summary: console not being connected to stdin/stdout correctly
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
under certain circumstances, it's possible for stdin and stdout to become
connected, instead of to a command prompt window (e.g. wineconsole cmd.exe)
to the linux command xterm that started the command prompt window.
downloading the standard python 2.5.2 executable and running it i confirmed
that this situation occurs when msvcrt is set to native _or_ to builtin
(but i haven't confirmed with msvcr71 native, which is what python 2.5.2
exe is built with).
the msi for python2.5.2 can be downloaded here:
http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
and the .exe and the dll can be extracted - you will need both python.exe
_and_ python25.dll - using cabextract, you _don't_ need to actually install it.
anything on the command line (e.g. python.exe -c 'print "hello"') or python -v
-i
*change* the way that the code operates and *does* work.
also, redirection works e.g. echo 'print "hello"' | ./python.exe
... but not interactive operation (without explicitly saying so using
the -i option).
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http://bugs.winehq.org/show_bug.cgi?id=23260
Summary: hypertext links in Excell 2003 lead to app execution
(shouldn't)
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buggy_wine_bugzilla(a)elektromaniak.wz.cz
Created an attachment (id=28970)
--> (http://bugs.winehq.org/attachment.cgi?id=28970)
location=localhost:80
Steps to reproduce:
click on a cell
click "Fx" to insert a fuction
select "hypertext link" or something like that
set location = "notepad"
click OK
Click that link, confirm following the link
notepad is launched.. But on WinXP with the same Office2003 it says something
about invalid URL. Only complete string "c:\windows\notepad.exe" results in
running notepad (and excel asks *twice* if it's really what I want)
also: clicking regular links like "http://www.debian.org" results in nothing
and errors in console (may be caused by notfound wine-gecko, but I don't think
so)
Attachments are named according to content of "location" set in the link
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http://bugs.winehq.org/show_bug.cgi?id=17933
Summary: WineTest - comctl32:ipaddress crash
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robin(a)rharmsen.nl
When running the WineTest application on Windows XP with SP3 the test for
comctl32:ipaddress crashed.
I think, the cause has something to do with IPv6.
After the test completed, I removed the IPv6 stack from the machine, rebooted
and redid the test, and now no crash.
The tag I used for running the test is: xp_WinXP-Pro-SP3-NL
I guess it might be worthwhile to investigate this, in order to fix the test
and the code it is testing.
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http://bugs.winehq.org/show_bug.cgi?id=17197
Summary: Warcraft 3 World Editor: Text-Editor scrolls when you
click at it for the first time
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
The Warcraft III World Editor has a Module called Trigger Editor.
If you click on the root of the trigger tree you get a text editor
at the lower right corner.
If you scroll before actually clicking in the editor, then the editor will jump
when you click in it, to the position where the text cursor has been before you
scrolled.
It does this only if you activate another component.
To reproduce the bug you could do:
1. Open the trigger editor.
2. Click on the root of the trigger tree.
3. Write some text in the bottom right text editor.
4. Click at the other text editor, above the one where you wrote the text in.
5. Scroll the text editor in which you wrote the text with mouse wheel or
scroll bar
6. Click in the same text editor
7. If you the text editor scrolled to the position where the cursor has been
then you have reproduced the bug.
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http://bugs.winehq.org/show_bug.cgi?id=26533
Summary: White line on right navigation arrow on Barnes and
Noble Nook e-Reader
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JNowka(a)gmail.com
Created an attachment (id=33792)
--> (http://bugs.winehq.org/attachment.cgi?id=33792)
Image Artifact on Right Navigation Arrow.
A white line is located over the right navigation arrow in wine. This does not
occur under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=24220
Summary: GetKeyboardState doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stampoon(a)gmail.com
simple code:
#include <windows.h>
int main()
{
unsigned char keystate[256];
GetKeyboardState(keystate);
for (int i = 0; i <= 256; i++) {
if (keystate[i] == 1) printf("%d%s",i,"\n");
}
return 0;
}
compile with "i586-pc-mingw32-gcc test.c --std=c99"
on wine nothing in std output
on winxp:
2
4
16
17
32
40
65
73
76
78
79
82
83
85
86
90
144
160
162
186
220
240
243
246
251
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http://bugs.winehq.org/show_bug.cgi?id=23159
Summary: AionOnline: Mouse glitches on panning/rotation
Product: Wine
Version: 1.1.32
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oskar.gargas(a)gmail.com
When you try to rotate camera by holding mouse button it glitches - try to
move, comes back to point of origin, move again.
This is common bug reported by everyone who tries to play Aion Online.
There is workaround for that:
In 'wine-source/dlls/winex11.drv/mouse.c' find:
wine_tsx11_unlock();
return TRUE;
(in 1.2-rc3 it is line 844) and replace it with:
wine_tsx11_unlock();
queue_raw_mouse_message( WM_MOUSEMOVE, NULL, x, y, 0, GetCurrentTime(), 0, 0 );
return TRUE;
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20402
I don't think this is related to the 6971 bug.
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http://bugs.winehq.org/show_bug.cgi?id=26208
Summary: Medieval Conquest freezes at the "Loading" screen
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doctorwhoguy(a)gmail.com
Created an attachment (id=33414)
--> (http://bugs.winehq.org/attachment.cgi?id=33414)
Console output generated from running wine in a console
Present from at least Wine 1.3.5 through 1.3.14, when Medieval Conquest is
launched, the opening video plays, although there is an apparent underrun
causing the audio portion of the video to play a few seconds before the
relevant portion of video. However, this dos not prevent the program from
continuing. Options, difficulty, and new/save game options can be chosen
without difficulty. Then the "Loading" screen appears with the 5 lizards and
the progress meter. The progress meter continues until it reaches the 4th
lizard and freezes indefinitely. In the wine console , when the game freezes,
appears the error message:
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0xab, token
0xabababab
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
Then, for infinity until I kill the program, repeats the two lines:
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0x74, token
0x00680074
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
Attached to this bug is my console output from the time I started the program
until I killed it, minus the literally hundreds of lines of that last repeated
error message which were generated in only a few seconds.
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http://bugs.winehq.org/show_bug.cgi?id=25185
Summary: Bug into automation FM program "MBStudio"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seth0(a)email.it
Hi all,
there's this program that "phased" graphically, and some TAB bars functions are
arranged differently than as originally seen on windows and see the
consequences of some windows cut, obscuring some features. I post a screenshot
of the same program from wine and windows to give a better idea:
http://imagebin.ca/view/prlfaO.html -
There is a yellow circle on the TAB bars are charged and red circle is the
"cut" that causes me problems! I also tried to change dpi (96 to 72) but the
result was that the fonts is diminished, but the tabs were the same! I post
another screenshot after dpi change: http://imagebin.ca/view/70OktpAv.html -
grazie and sorry for my bad english, I'm italian :)
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http://bugs.winehq.org/show_bug.cgi?id=24827
Summary: Problem in executing file Parcelle.exe
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drugo79(a)hotmail.com
When I switch to another window, the program provides the following error (see
attachment)
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http://bugs.winehq.org/show_bug.cgi?id=24765
Summary: Operation Flashpoint: Dragon Rising screen update
issue
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
Created an attachment (id=31295)
--> (http://bugs.winehq.org/attachment.cgi?id=31295)
wine console output
after installing Operation Flashpoint: Dragon Rising 1.05, and applying a
crack, I can start the game - but it seems that the screen updates are somehow
lacking. basically the screen content is only updated if some other application
draws on top of OF: Dragon Rising. this can be either the small task switcher
window (ALT-TAB), or the sound level popup window (for volume up or volume
down) - then, the screen content is updated correctly.
but without these, the screen flickers, and there are no updates.
this is on an ubuntu 10.04, nVidia GTX 285 with the nvidia drivers, and not
using compiz.
see the console output attached
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http://bugs.winehq.org/show_bug.cgi?id=16745
Summary: Create Option to Use Fontconfig for Handling Font
Hinting and Replacement
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk1112(a)new.rr.com
Created an attachment (id=18416)
--> (http://bugs.winehq.org/attachment.cgi?id=18416)
Patch to enable fontconfig hinting and replacements
This patch is an attempt to use fontconfig (specifically, what is defined in
/etc/fonts and/or ~/.fonts.conf) to handle the hinting and replacements of
fonts. This should allow the end user to make WINE programs appear more
integrated with the rest of the desktop, if they choose to enable it.
The general idea is to inject the fontconfig data at the step in
WineEngCreateFontInstance prior to opening the font face. This allows the
GdiFont to be satisfied that it is getting the face it requested, and also
rendering it the way fontconfig says to. This method still allows for the font
replacement mechanism in WINE to work, as this works beneath it, not trying to
compete with it. The fontconfig data and load flags for freetype are stored in
tagGdiFont, and the load flags are then used in the rendering step. Also,
Fontconfig initialization was brought out into a separate function, as
fontconfig is now used in more than one place.
As I figured people may not want this on by default, it can be enabled by
setting this DWORD registry key:
HKCU\Software\Wine\Fonts\UseFontconfig = 1
If fontconfig is not available, the code is #ifdef'ed out, and if turned off in
the registry (default), WINE uses its normal behavior.
I am not a bigtime C coder, and this is my first patch that deals with WINE,
freetype, and fontconfig. So, there may be memory leaks that need fixing, as
well as poor coding practices and errors. ;) I have not attempted to handle
every type of configurable feature in fontconfig, just hinting and
replacements, as those are the most major things. I am basically just a guy
who wanted this feature hard enough to go about figuring out how to do it
myself.
This patch is against freetype.c from 1.1.12. I welcome any suggestions and
modifications to this patch, and info on how to get this into the development
version of WINE.
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http://bugs.winehq.org/show_bug.cgi?id=11638
Summary: Panzer General 2 doesn't work
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mdemolins(a)gmail.com
Hello all,
I use Fedora 8 and wine 0.9.54 (the rpm provided by the official repos).
Wine appears somewhat ok. Anyways, I'm trying to run a W95/98 game, Panzer
General 2. The Wine site says it works fine.
http://appdb.winehq.org/appview.php?iVersionId=124 2
I was able to get the game running by changing to a Virtual Desktop and it
loads to the main menu screen fine. However, after I start a scenario, the game
loads up with the game control menu, but the central part of the screen where
the map of the scenario should be doesn't change. It just stays the same
graphic as the previous main menu screen. Clicking on the button to look at the
strategic map crashes the game. Basically it appears anything with some bit of
graphics doesn't work.
I've changed Emulation to W95 or W98 for the program, and also played with the
Video modes, but none of this helps. Any ideas? It looks like a video problem.
>From the below error message, I'm wondering if I can change to an 8-bit window
for the game to work.
Note :
1. this bug seems to be exactly the same that when I wanted to use PG2 under
Win XP without having set the "Win 95/98 compatibility mode" in the properties
of its desktop shortcut.
2. I use the official game CD to install and run the game, not an ISO (I've
bought it).
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http://bugs.winehq.org/show_bug.cgi?id=26481
Summary: Better Oblivion Sorting Software crashing
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernsehleo(a)gmx.net
Hi all,
Better Oblivion Sorting Software has always worked for me.
Now, it stopped working with a crash.
Unfortunately, also older versions on wine are crashing also.
I am on Arch Linux, so its a rolling release distro.
I can only imagine, that a recent update broke the software.
Anyways, there must be a bug somewhere, here's the console output:
user@host[~/Oblivion/data] $ wine BOSS.exe -u
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
Updating to the latest masterlist from the Google Code repository...
masterlist.txt is already at the latest version. Update skipped.
Better Oblivion Sorting Software working...
wine: Unhandled exception 0x40000015 at address 0xf7500023:0x0046958a (thread
0009), starting debugger...
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
0000000e services.exe
0000001b 0
00000016 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000017 0
00000013 0
00000012 0
00000018 plugplay.exe
0000001c 0
0000001a 0
00000019 0
0000001d explorer.exe
0000001e 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
Now, i am completely lost, could you please help me to create usable backtraces
for this issue?
The other Software in this wine installation(Oblivion, OBMM, Wrye Bash) is
working without any issues.
user@host[~/Oblivion/data] $ wine --version
wine-1.3.15-465-g314ec71
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24280
Summary: WLM 8.5 crash at login
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thejrexperience(a)hotmail.com
Created an attachment (id=30584)
--> (http://bugs.winehq.org/attachment.cgi?id=30584)
Terminal Output
Problem:
WLM 8.5 can't login, crash inmediately with message "Windows Live Messenger has
encountered a problem and needs to close. We are sorry for the inconvenience."
Also crash with wine's rc (all) and 1.3.1, a.1.3.2.
OS: Ubuntu 9.10
All dll's of winetricks for wlm are installed.
Sorry for my english xD
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http://bugs.winehq.org/show_bug.cgi?id=25080
Summary: Canon DPP: Launching the editor does not work and
hides Canon Digital Photo Professional (DPPViewer.exe)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jontesreklampost(a)arrak.fi
When an image is selected in the main Folder view the "Edit image window"
button is active. Pressing the button causes the DPPViewer window to disappear
and no editor window appears. Killing the started DPPEditor.exe causes the
window to come back and it seems to work fine again.
The DPPEditor.exe is launched by DPPViewer.exe with the command line
"C:\Program Files\Canon\Digital Photo Professional\DPPEditor.exe /SAP 10060
a066 TRUE SAPLEX0000 /OPT /AREAMODE:0"
I'd be happy to provide logs or dumps if someone points me in the general
direction of what they would like.
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http://bugs.winehq.org/show_bug.cgi?id=24027
Summary: Hoyle Casino 2010 crashes when changing betting limits
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.hoylegaming.com/p-14-hoyle-casino-games-201
0.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
Created an attachment (id=30178)
--> (http://bugs.winehq.org/attachment.cgi?id=30178)
terminal info
clicking on the icon "CLICK TO CHANGE BETTING LIMITS" whilst playing Texas hold
'em causes game to crash and exit. see attachment
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http://bugs.winehq.org/show_bug.cgi?id=23698
Summary: Pro/ENGINEER 5.0: Fails to start License borrowing via
wine start
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29685)
--> (http://bugs.winehq.org/attachment.cgi?id=29685)
license borrowing window
Steps to reproduce:
1) remove ~/.wine
2) install Pro/ENGINEER
3) go to bin directory
4) wine start proe_borrow.bat
Behaviour:
Nothing happens
Expected behaviour:
License borrowing window should open
Workaround:
wine proe.exe -borrow
proe_borrow.bat also starts license borrowing window by that way but sets some
variables earlier
Terminal output:
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00000100
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http://bugs.winehq.org/show_bug.cgi?id=22372
Summary: a 16bit DOS application doesn't receive keyboard input
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrbren(a)gmail.com
when I try to start a 16bit DOS application like so:
wineconsole --backend=user .wine/drive_c/NC/NC.EXE
or
wineconsole .wine/drive_c/NC/NC.EXE
the application starts, but keyboard input doesn't work, and there is an error
message in the terminal window from which I started the application, repeated
many times:
err:int:DOSVM_Int09SendScan keyboard queue overflow
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http://bugs.winehq.org/show_bug.cgi?id=15226
Summary: Cursor in Red Alert disappears randomly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
The (software?) cursor in Command & Conquer: Red Alert disappears randomly.
This can be accomplished by moving the cursor fast when clicking some menu
buttons or it happens randomly in game or menu. Might take many tries.
Some assumptions:
Not SMP related, happens on both dual core and single core.
Not related to DirectDrawRenderer, both GDI and OpenGL has the same problem.
Tested with todays git.
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http://bugs.winehq.org/show_bug.cgi?id=25917
Summary: AVI files fail to play in Return to Krondor
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=33034)
--> (http://bugs.winehq.org/attachment.cgi?id=33034)
Log of Return to Krondor with videos not displaying properly
When launching the game, three AVI files are played as part of the opening. In
both fullscreen and windowed, the screen remains black during the videos while
sound play as normal. I've attached a truncated log of the error.
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http://bugs.winehq.org/show_bug.cgi?id=23973
Summary: The MstGrid.ocx is not working properly
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: net_goose(a)mail.ru
I am writing an application for vb6 and use mstgrid.ocx. In Windows, everything
works fine, but no wine.
MstGrid (a substitute for standard objects flexgrid etc in vb6, homepage:
http://www.mysofttool.com/)
When you preview before you print, I see a black square instead of the grid
that I drew! "
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