http://bugs.winehq.org/show_bug.cgi?id=23772
Summary: The bug in NtQueryInformationProcess with
ProcessInformationClass = ProcessDebugObjectHandle
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)vmpsoft.com
The file http://source.winehq.org/source/dlls/ntdll/process.c has a bug in
NtQueryInformationProcess with ProcessInformationClass =
ProcessDebugObjectHandle
112 NTSTATUS ret = STATUS_SUCCESS;
113 ULONG len = 0;
...
319 case ProcessDebugObjectHandle:
320 /* "These are not the debuggers you are looking for." *
321 * set it to 0 aka "no debugger" to satisfy copy protections */
322 len = sizeof(HANDLE);
323 if (ProcessInformationLength == len)
324 {
325 if (!ProcessInformation)
326 ret = STATUS_ACCESS_VIOLATION;
327 else if (!ProcessHandle)
328 ret = STATUS_INVALID_HANDLE;
329 else
330 memset(ProcessInformation, 0, ProcessInformationLength);
331 }
332 else
333 ret = STATUS_INFO_LENGTH_MISMATCH;
334 break;
In the real Windows system without active debugger the result (the variable
"res") of that API is C0000353 but in WINE the result is 00000000.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23810
Summary: 16-bit setup program can't find its files
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29869)
--> (http://bugs.winehq.org/attachment.cgi?id=29869)
Crossword Construction Kit 2.0
This bug applies to the installer for Crossword Construction Kit 2.0, as
included on the "At Home With Your PC" CD-ROM #44.
Unpack the attached archive and run SETUP.EXE. Two text fields are shown in the
window: Source points to the location you ran SETUP.EXE from (where the
installation files are). Destination is C:\CWKIT by default. Click Start
Installation. There is a dialog box saying "Program files not found at
specified source."
I will attach (the hopefully relevant part of) a WINEDEBUG=+relay log when
running SETUP.EXE. For that log, I ran SETUP.EXE from the original CD, however
the same error appears regardless of where you run it from.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23902
Summary: EVE Online crashes during audio initialization
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reboot(a)gmx.ch
EVE Online crashes when the game initializes it's audio service:
Replacing service 'audio' with 'eveAudio'
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x8100ce 0x00000000
osplash: simple.c:173: snd_mixer_selem_get_name: Assertion `elem' failed.
wine: Assertion failed at address 0xb7d42906 (thread 0084), starting
debugger...
6120d7cc14522983fbc38026ab4fcb6e4a68cdf0 is the first bad commit
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25690
Summary: Silverfall fails to start (possible Securom issue)
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: damian.dixon(a)gmail.com
Created an attachment (id=32724)
--> (http://bugs.winehq.org/attachment.cgi?id=32724)
terminal output
Silverfall and its standalone expansion SF:Earth Awakening quit silently,
shortly after starting (without a crash dialogue).
The commit causing the issue was introduced in yesterday's git:
a9bbd7dc86aff14308e0a5491e0f660fe3c49a2e is the first bad commit
commit a9bbd7dc86aff14308e0a5491e0f660fe3c49a2e
Author: Damian Dixon <damian.dixon(a)gmail.com>
Date: Sat Jan 1 20:19:55 2011 +0000
advapi32: Implement SetEntriesInAclA by calling SetEntriesInAclW.
Reverting the patch fixed the issue.
It seems the issue is somehow related to Securom (the games contain serial
check/online activation) which worked before the regression. Some other titles
are also affected: e.g. the Sam & Max series from Telltale's. It also has
Securom online activation and now they fail to start in the current git.
Please, let me know if you need a log with specific debug channels enabled.
wine-1.3.10-304-gf859535
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24441
Summary: Fix the detection of the number of CPUs for OpenBSD.
Product: Wine
Version: 1.3.2
Platform: All
OS/Version: OpenBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brad(a)comstyle.com
Created an attachment (id=30831)
--> (http://bugs.winehq.org/attachment.cgi?id=30831)
ntdll/nt.c diff
There is a mistake with the initially added code for the detection of the
number of CPUs with OpenBSD since it'll try to retrieve the value from the
sysctl MIB as well as store the return value from sysctl into the same variable
(num).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24394
Summary: cmd.exe locks up
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tahoar(a)gmail.com
I had a working installation of Wine 1.3 on Ubuntu 10.04. I recently upgraded
to the newest linux kerne Wine's cmd.exe stopped working. uname --all reports:
Linux samsung-netbook 2.6.32-24-generic #43~ppa1~loms~lucid-Ubuntu SMP Tue Aug
31 17:13:22 UTC 2010 i686 GNU/Linux
Cmd.exe works with internal commands, such as dir, date, etc. However, when it
looks for external commands, it freezes. I have to close by clicking the x.
It doesn't matter what external command. I tried notepad.exe, regedit.exe, etc.
All lock up. I first discovered the problem when trying to run python and perl
scripts. I am using Python 2.6.6 (from Python.org) and Strawberry perl.
It doesn't matter if the command includes the full path or if it must search
the %path% environment. Cmd.exe just freezes.
Other Windows apps work fine from a shortcut link. The Python Idle gui works
fine. Ctrl-C does not break the cmd.exe session.
I tried to uninstall/purge all Wine components and start from a new Linux user
(i.e. fresh ~/.wine). Didn't work. Still freezes.
Tom
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23885
Summary: Build fails in dlls/d3dx9_36/tests
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: wine-bugs(a)winehq.org
Today's git won't build on my system:
mesh.o mesh.c
mesh.c: In function ‘new_mesh’:
mesh.c:91: error: ‘NAN’ undeclared (first use in this function)
mesh.c:91: error: (Each undeclared identifier is reported only once
mesh.c:91: error: for each function it appears in.)
make[1]: *** [mesh.o] Error 1
make[1]: Leaving directory `/home/dimesio/wine-git/dlls/d3dx9_36/tests'
make: *** [dlls/d3dx9_36/tests] Error 2
Tested with a fresh git clone. Reverting commit
cc1738ad3cf20f1744626ae122942c2728b03939 fixes it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24483
Summary: cmd hangs if run in background
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked two weeks ago:
wine cmd /c echo %windir% &
But now it hangs after printing until you bring it to the foreground.
This makes it hard to use winetricks et al in the background. Noticed
when running wisotooltest.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24536
Summary: environ is NULL under Wine but not on real Windows
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon(a)josefsson.org
Running the program below prints NULL under Wine but non-NULL under real
Windows.
Thanks,
Simon
jas@mocca:~$ cat environ-wine.c
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
int main (void)
{
if (environ == NULL)
puts("NULL");
else
puts("non-NULL");
return 0;
}
jas@mocca:~$ i686-w64-mingw32-gcc -o environ-wine.exe environ-wine.c
jas@mocca:~$ wine ./environ-wine.exe
NULL
jas@mocca:~$ wine --version
wine-1.2
jas@mocca:~$
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24589
Summary: Make NTDLL_mergesort() stable.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31055)
--> (http://bugs.winehq.org/attachment.cgi?id=31055)
Patch to make NTDLL_mergesort() stable.
Make NTDLL_mergesort() stable.
A mergesort is stable per definition.
qsort() is the only function calling NTDLL_mergesort().
qsort() is not stable - so there is no problem pending.
But if we use double memory and name the function ...mergesort()
we can take the benefit without performance issues getting a stable
result.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25354
Summary: King's Quest Collection Series (1997): setup.exe
crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tristan_schmelcher(a)alumni.uwaterloo.ca
When attempting to install the game King's Quest Collection Series (the 1997
edition), setup.exe crashes partway through the installation. It happens every
time and always at the same place.
After debugging, I have determined that the problem is caused by incorrect
stack cleanup code in the 16-bit DDEML DLL. A number of functions in the .spec
file specify HSZ argument values as occupying one word on the stack, but in
fact they are a double word. As a result the stack cleanup code does not
increment the stack pointer by enough, so upon return the calling code's stack
pointer is not restored to the correct value.
I have attached a patch that changes the type of all HSZ arguments in the spec
to "long", which fixes the bug. (I will submit it to wine-patches too.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25401
Summary: The Wine implementation of Winsock API
(WSAStringToAddress) has a bug.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfaar_alhazin(a)hotmail.com
According to MSDN description:
INT WSAStringToAddress(
__in LPTSTR AddressString,
__in INT AddressFamily,
__in LPWSAPROTOCOL_INFO lpProtocolInfo,
__out LPSOCKADDR lpAddress,
__in_out LPINT lpAddressLength
);
lpAddressLength
Length of the Address buffer, in bytes. Returns the size of the resultant
sockaddr structure. If the specified buffer is not large enough, the function
fails with a specific error of WSAEFAULT and this parameter is updated with the
required size in bytes.
when function call returns successfully, the parameter lpAddressLength should
have already been updated to the correct size of the address (for example: 16
for IPv4 address, 28 for IPv6 address). During our tests, the Wine
implementation doesn't update the parameter before its return. The parameter
remains unchanged (the input value of the parameter is usually larger than 16,
usually 128).
As reported at: http://www.bitspirit.cc/en/index.php?q=node/153 By BitSpirit
Team
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25404
Summary: Super Meat Boy: game is running at insane framerate
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Running Super Meat Boy (Steam version) works just fine. Everything about the
game works.
Except that it works at what appears to be 600 fps.
On the same machine, on Windows 7, it runs at a normal framerate. So it's only
in Wine that the framerate goes wonkers.
There are a few stubs, but no errors in the log.
I don't know what other information to attach, but ask and you shall receive.
:)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25491
Summary: BearShare: Fails to install
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe
Behaviour:
Unhandled exception.
Expected behaviour:
No unhandled exception.
Terminal output:
wine: Unhandled exception 0xc0000417 at address 0x100e613 (thread 0030),
starting debugger...
Process of pid=0024 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
00000019 0
00000017 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000016 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25616
Summary: Comet Busters: Error displays indicating Wine cannot
continue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craig.schulstad(a)infor.com
Created an attachment (id=32616)
--> (http://bugs.winehq.org/attachment.cgi?id=32616)
Debug trace of running Comet Busters
When launching the Comet Busters executable program (comet.exe), the program
error dialog box is displayed that winedvm.exe has encountered an error. When
the "close" button is clicked, a short backtrace display is shown (screen print
attached). When I ran the program using the WINEDEBUG command, the point in
the program where it appears to fail is in using the midimap.dll library.
Again, I have attached the output from the WINEDEBUG process.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25678
Summary: 'Wine reg add' with longer hive name error
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silverkornxtrem(a)hotmail.com
when using reg.exe, by exemple,
wine reg add "HKEY_CURRENT_USER\Control Panel\Desktop" /v "FontSmoothing" /t
"REG_SZ" /d "2"
there's an error "Erreur : nom de clé non valable" (French) or probably "Error
: unavailable key name" (English)
if written with the shorter hive name, it works (HKCU instead of
HKEY_CURRENT_USER).
The error seems also happening with HKEY_LOCAL_MACHINE (HKLM) and HKEY_USERS
(HKU).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25720
Summary: Invisible input text in wineconsole
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Using ./wine wineconsole cmd
typing in to the wineconsole moves the cursor but no text shows
9febdf3f582a3bf443391633bf14297c09d4e088 is the first bad commit
commit 9febdf3f582a3bf443391633bf14297c09d4e088
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Mon Jan 3 21:25:21 2011 -0600
kernel32: Improve parameter validation for WriteConsoleInputA.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26014
Summary: Printing produces garbled output, characters rotated
and sliced.
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
This is a regression in a downloadable application.
PAF5 printing worked fine with Wine 1.3.9. In 1.3.13, it looks like each
character is rotated 180 degrees in its bounding box. Also, on most lines of
text, only a narrow horizontal strip is printed. The latter effect looks
similar to what you see with an inkjet printer that has severely clogged jets.
(I'm using a laser printer, and printing with Wine 1.2.rc4 worked perfectly.)
In print preview, it looked okay.
I'm using Mandriva Linux 2010.0, 32-bit. While there have been some issues
with recent CUPS updates on that OS release, I printed with Wine 1.2.rc4 today
on the same OS release with perfect results.
To get some data to allow the application to print, just enter something for
Fred Flintstone or ...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26381
Summary: mcmap.exe help text is wrong
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download http://www.spieleplanet.eu/get/mcmap-win32.zip
unzip it and run wine mcmap
First few lines on wine:
adys@azura:~/downloads$ wine mcmap
ê( [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
On windows:
C:\Users\adys\downloads>mcmap
mcmap by Zahl - an isometric minecraft map rendering tool. Version 2.0c
Usage: mcmap [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26418
Summary: Guitar Hero World Tour: Playstation 3 (ps3) hardware
detection in game
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
Guitar Hero World Tour has two modes:
* Keyboard usage to play the instruments
* Using the PS3 guitar and drum kit
The game does work in "keyboard" mode. But it does not detect the hardware. In
fact, the hardware works (the drum and guitar are detected as joysticks in
Linux). I can use the devices if i use joy2key to map the buttons to
keystrokes. But then i use the game in "keyboard" mode. The disadvantage of
this is that orange (the ride) is not available and two player mode is
impossible.
In Windows the game finds the hardware at startup. So i guess that a component
is looking for this particular device in Windows. I hope this is DInput?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26881
Summary: Portal 2 main menu fonts are too big, entries get
truncated
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorael(a)gmail.com
Created an attachment (id=34274)
--> (http://bugs.winehq.org/attachment.cgi?id=34274)
Truncated main menu entry text
Kubuntu 11.04 x86_64 beta, running Wine 1.3.18 from Wine ppa (plus winepulse
patches). Portal 2 was downloaded via Steam and then patched with the updated
SKIDROW crack to get past the splash screen.
The menu fonts are too large so the entries get truncated. Notably 'Cooperative
Game' becomes 'Cooperative G', and the 'Wait For Vertical Sync' option text
bleeds into the text of the choice you pick for it (eg 'Enabled (Triple
Buffered)').
I've tried replacing ~/.wine/drive_c/windows/Fonts with a symlink to my Windows
7 fonts directory, just in case it's not finding the font it wants (as seems to
be the case with the dev console and lucon.ttf), but that didn't help. Perhaps
that just means I'm missing the font there too. corefonts were installed via
winetricks when installing Steam. My ~/.fonts.conf file (if Wine listens to
fontconfig settings) is essentially empty.
See attached picture.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27116
Summary: Darkspore: Water effects display with a green outline
and dark stripes
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
Created an attachment (id=34579)
--> (http://bugs.winehq.org/attachment.cgi?id=34579)
Green outline and dark banding running in wine
During gameplay, water effects are displayed with a green outline and dark
stripes. There appears to be no used data in the output logs. Windows
counterpart does not suffer from this issue.
Water effects can be found on 1-4 towards the end of the level. Although the
water effect is probably used throughout the game, this is the first encounter
of it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27486
Summary: Quicken 98 Basic stopped working
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandevoe(a)rcn.com
I have been using WINE for several years, under SuSE. I predominantly use it
for Quicken '98 Basic.
I haven't been in it for around 3 weeks, and have done WINE updates whenever
they are available.
Quicken will no longer launch. I deleted the application config in winecfg &
re-added, based on specs in the apps database for Quick 98 Basic (Gold rating).
Same error.
"The program QW.EXE has encountered a serious problem and needs to close. We
are sorry for the inconvenience"
Thank you
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27554
Summary: World of Tanks hangs in an infinite loop when
selecting text.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincas.miliunas(a)gmail.com
CC: nerv(a)dawncrow.de
Created an attachment (id=35223)
--> (http://bugs.winehq.org/attachment.cgi?id=35223)
WINEDEBUG=+imm
The regression was brought by this commit:
commit d08fa61a568c618278132cd6abb6a093a5c7799a
Author: André Hentschel
Date: Wed Jun 15 20:55:06 2011 +0200
imm32: Use the same code for ImmIsUIMessageW as in the ascii function.
Reverting this patch removes the issue.
The issue can be reproduced by typing some text in the email field of the login
screen and double-clicking to select it. The game will hang afterwards.
The game is free to download and play - http://game.worldoftanks.eu/update
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=12295
Summary: Star Trek Klingon Academy 1.02: Ship textures are partly
invisible
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joulusaatana(a)yahoo.com
Created an attachment (id=11741)
--> (http://bugs.winehq.org/attachment.cgi?id=11741)
a snippet of Wine output to console while the game is running
The game Star Trek Klingon Academy 1.02 installs and the simulator runs without
crashes, but the 3d ship models textures flicker from visible invisible,
Usually the edges of the models can be seen but the center cannot etc.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.