http://bugs.winehq.org/show_bug.cgi?id=11582
Summary: Flash 5 Trial hangs when you click "Try"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.macromedia.com/pub/flash/esd/flash5-
trial.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Can't try this trial out very well. It installs,
but when you start it, the "Try" button just
locks the app.
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http://bugs.winehq.org/show_bug.cgi?id=10081
Summary: City of Heroes does not run if asked to use a dual core
processor
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
If I run CohUpdater.exe with the -renderthread 1 flag to inform it of the
presence of a dual-core processor, the game appears to:
* Enter an endless loop (continually spamming SetLayeredWindowAttributes calls
to the terminal Wine was run from) rather than finishing loading, and
* Mess up at least part of the Wine registry while doing it (graphics settings
are lost after the game and Wine are killed, whereas they're properly saved
after a normal session.
CoH is optimized for dual-core processors; top confirms that it isn't detecting
the dual-core processor on its own under Wine.
OS: Ubuntu 7.0.4
CPU: Intel Core 2 Duo
GPU: nVidia GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=23380
Summary: WoW trial fails to install, saying it doesn't have
write access to Program Files
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.worldofwarcraft.com/burningcrusade/trial/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The installer downloads its files, but when trying to install, fails, saying it
doesn't have write access to C:\Program Files\World of Warcraft Trial.
Screenshot/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=21222
Summary: Mall Tycoon 2 Deluxe: Page fault on write access
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25492)
--> (http://bugs.winehq.org/attachment.cgi?id=25492)
wine: Unhandled page fault on write access to 0x00000004 at address 0x7bc47aa3
(thread 0009), starting debugger...
Impossible to launch Mall Tycoon 2 Deluxe retail version after install. It just
dies with a page fault, which is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18894
Summary: Dungeon Keeper 2 game (animation) speed is too fast
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eluminex(a)gmail.com
Installed version: Dungeon Keeper 2 v1.7
The game speed is too fast for some elements. Scrolling for example is almost
impossible since it is so fast - going from one end of a map to the other in a
second. The animation speed of torches on the walls are also way too fast as
well as smoke animations.
This only happens with hardware acceleration on and therefore suggests this is
a problem related to d3d.
Wine 1.1.23, nVidia 180, Kubuntu 9.04 x64
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http://bugs.winehq.org/show_bug.cgi?id=20520
Summary: SolidWorks 2007: Crahses after splashscreen
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24447)
--> (http://bugs.winehq.org/attachment.cgi?id=24447)
Wine 1.1.32
I'm using Wine 1.1.32 on Fedora 11 i386.
Steps to reproduce:
1) clean ~/.wine
2) winetricks dotnet20 mfc42
3) install SolidWorks2007
4) start SolidWorks2007 and get error message after splashscreen
The crash seems to appear after
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed: 80004005
Bug can be workarounded by
winetricks ie6
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http://bugs.winehq.org/show_bug.cgi?id=13968
Summary: 3d graphics are positioned incorrectlly on the screen
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
3d graphics in Chessmaster 11 - Grandmaster Edition are positioned so
incorrectly on the screen that they aren't displayed at all or pushed upper and
displayed partially if you are using the 3d desktop in ubuntu. The reason that
the graphics are displayed somehow when you are using 3d desktop is because the
backbuffer is smaller. I think the whole problem is in the
IWineD3DSwapChainImpl_Present function in swapchain.c file in wined3d. The
problem is that handling the pSourceRect and pDestRect parameters (which
control the copying parts from the backbuffer to the window) of the function is
not implemented yet (FIXME("Unhandled present options %p/%p\n", pSourceRect,
pDestRect);).
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http://bugs.winehq.org/show_bug.cgi?id=14666
Summary: [wined3d] volume/volumetex locking implementation
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
this bug should be sort of a "metabug" for fixing the locking behaviour of
volume and volumetexture objects in D3D (version 8 and 9 currently, because 7
and below doesn't have/support volumes).
I already wrote some patches and testcases to fix/illustrate the problem, but
they were rejected on wine-patches. The main problem that the problem should be
adressed much lower in wined3d.
I now post all my current patches here, so other people can take a look.
Some things what are currently not implemented:
(1) locking of volume/volumetex objects always succeeds althoug it shouldn't
- specifying to large lockboxes should fail for example
- some volumes are not lockable at all
(2) creating volumes/volumetextures always succeeds, usage and pool types are
not checked
Only a few things the patches should adress.
I intend on working on this, but I need a bit more input about why and where to
fix this exactly.
Attaching patches now...
Also adding Stefan Dösinger, Henri Verbeet, Alexander Dorofeyev and Roderick
Colenbrander to CC (sry guys *g*, but I'm sure you know where my stuff should
go).
I currently have these DX SDK docs on my system:
version 9, 8, 7 and 6
(someone asked me if I got the 7 SDK)
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=23340
Summary: Winscard : test program : unimplemented function
winscard.dll.SCardIsValidContext and
winscard.dll.SCardReleaseContext
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.linuxunderground.be/compteco/winscard_test.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=29078)
--> (http://bugs.winehq.org/attachment.cgi?id=29078)
console output PCSCTest.exe
start wine PCSCTest.exe in Zip test program
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http://bugs.winehq.org/show_bug.cgi?id=22910
Summary: Age of Empires III 1.1.3: Unhandled exception: page
fault on write access....
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28342)
--> (http://bugs.winehq.org/attachment.cgi?id=28342)
Unhandled page fault on write access to 0x000078b8 at address 0x1c78c2 (thread
0009), starting debugger...
Attached is the log. This affects all versions best I can tell, NoCD and
official CD included. This version was patched to latest 1.1.3 and a NoCD exe
applied.
FYI: I followed instructions from the WineAppDB and dumped 3 discs properly
into one folder and execute, install was perfect. If it matters this is also
from the "Complete Collection". :)
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http://bugs.winehq.org/show_bug.cgi?id=19400
Summary: Quicken Will Maker 2007 crashes wine
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Just as soon as you start Quick Will Maker 2007, it crashes. I have included
the following trace from the FAQ
WINEDEBUG=+relay,+seh,+tid wine qwp.exe &> /home/temp/qwp.trace.txt
-T
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http://bugs.winehq.org/show_bug.cgi?id=24511
Summary: bsnes 0.6.8 video doesn't function properly; freezes
on subsequent run.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30938)
--> (http://bugs.winehq.org/attachment.cgi?id=30938)
Normal Output
Video, audio, and input are required for bsnes to function properly. It will
try to initialize these the first time you run it, but fails. It freezes, and
you're forced to quit. The only way to close it when that happens is to quit
X11 altogether. On the next startup, a message appears stating that all
drivers have been disabled, and can be manually set in configuration.
Selecting them in the GUI works fine, and they will work as long as you don't
quit the application. If you do quit and then restart, it will freeze again.
The problem is caused when either Direct3D, OpenGL, or DirectDraw is selected
while you quit the application. Restarting while GDI or Qt-Raster is selected
will not result in a freeze. Furthermore, video and audio playback are
extremely slow.
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http://bugs.winehq.org/show_bug.cgi?id=21589
Summary: MacOS error from MIDI SetVolume
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=26043)
--> (http://bugs.winehq.org/attachment.cgi?id=26043)
console output during tests
Hi,
The midi tests now in git that will appear with wine-1.1.38 produce a strange
error on MacOS:
err:wave:AudioUnit_GetVolume
AudioUnitGetParameter return an error "\xff\xff\xd5\x8e"
Same error for SetVolume
a) Is dbg_fourcc() really the appropriate method for reporting error codes
there? It rather looks like a small negative number:
-10866 aka. kAudioUnitErr_InvalidScope
b) The same function succeeds when called from waveGetVolume in tests/wave.c on
a wave handle instead of a MIDI one.
Perhaps the MacOS MIDI SW-synth does not support volume settings after all?
Perhaps a more elaborate filter graph would be needed to support variable
volumes? One would then question whether MIDICAPS_VOLUME need be reported at
all in such a case and possibly drop support for Get/SetVolume in midi.c -- or
implement said filter graph.
This is just supposition. I'm not familiar with MacOS programming.
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http://bugs.winehq.org/show_bug.cgi?id=20411
Summary: X11DRV_AlphaBlend not a dibsection
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sportflieger2004-wbug(a)yahoo.de
Starting a sector of AtcWindows with the option "Transparent Supplementary
Dialogs" checked, prints the following message on the console:
fixme:xrender:X11DRV_AlphaBlend not a dibsection
The transparent message box (for the communication) is not displayed (as is
should) thus leaving you with no initial calls and read backs from the
aircrafts (making controlling the aircrafts impossible).
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http://bugs.winehq.org/show_bug.cgi?id=27510
Summary: Darkspore incorrect texture during intro scene
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)raydenuni.com
Created an attachment (id=35174)
--> (http://bugs.winehq.org/attachment.cgi?id=35174)
Wine version with bug.
In the introduction scene in Darkspore, there is a cryostasis chamber with a
glass front. In wine it is rendered incorrectly with green banding. Have
attached Windows and Wine screenshots.
The game has a demo (http://store.steampowered.com/app/99890/) which is just
the full version of the game with an account that doesn't have the full game.
Unfortunately, you can only reproduce the bug in the intro video which is only
played the first time you play, per account.
Gentoo
Wine 1.3.20
Geforce 580
Windows 7
Geforce 480
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http://bugs.winehq.org/show_bug.cgi?id=27479
Summary: Acrobat X Pro: fails to install
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35137)
--> (http://bugs.winehq.org/attachment.cgi?id=35137)
Installation message
Steps to reproduce:
1) remove ~/.wine
2) wine setup.exe
3) next, next, next
4) installation starts
Behaviour:
Installation ends prematurely.
Expected behaviour:
Installation shouldn't end prematurely.
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http://bugs.winehq.org/show_bug.cgi?id=25102
Summary: Activation of Adobe Acrobat Professional 9 not
possible
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
Created an attachment (id=31830)
--> (http://bugs.winehq.org/attachment.cgi?id=31830)
Output of wine during
Note: This is not a mere installer problem as described in other Acrobat/Adobe
related reports.
The installation of Adobe Acrobat Professional works completely fine until it
asks for the serial.
Also running Acrobat with the limited 30-days trial functionality just works
fine.
Although I have a valid serial number which is accepted on native Windows XP,
the check for activation simply fails stating that the activation serial number
is not valid.
A possibly related problem might be the inability to install updates. The
download of updates is correctly triggered, but the installation of the update
fails.
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http://bugs.winehq.org/show_bug.cgi?id=21081
Summary: Wine does not seem to register installed codec for
Final Fantasy 7
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=25285)
--> (http://bugs.winehq.org/attachment.cgi?id=25285)
terminal log
I have set up an installation of Final Fantasy 7 as per the appdb guidelines
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=183).
It requires installation of the TrueMotion2.0 codec.
I have installed the codec via an installer which can be found at
http://www.free-codecs.com/download/ace_mega_codecs_pack.htm (which seems to
crash sometimes - going to file a bug when I know more)
I'm pretty sure it's installed correctly.
Videos still do not play. I did ONCE hear sound but not since :(
After a short period of black for the intro video the 'New Game/Load' option
does appear so it's definitely a problem with the codec.
Installing it worked on Vista.
Log when running ff7.exe attached
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http://bugs.winehq.org/show_bug.cgi?id=20120
Summary: Autocad 2005 Graphic issue with mltext
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deejaypelle(a)gmail.com
Created an attachment (id=23685)
--> (http://bugs.winehq.org/attachment.cgi?id=23685)
image showing the bug
In autocad 2005 ,if you try multiline command, the colour box it is not of the
correct size. Default colour is black i don't know if it should be this. the
font box is blank.
Look the image attached.
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http://bugs.winehq.org/show_bug.cgi?id=10753
Summary: Mario Typing 2 doesn't start (certain msvideo functions
unimplemented)
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9602)
--> (http://bugs.winehq.org/attachment.cgi?id=9602)
Crash log
Mario Teaches Typing 2 crashes during execution due to some msvideo functions
not being implemented. Namely "msvideo.dll.ICINSTALL" , "msvideo.dll.ICREMOVE",
and "msvideo.dll.ICIMAGECOMPRESS".
Unfortunately, a demo of this game does not seem to exist. A crash log is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=27438
Summary: Express Lister2 for Quicksales installs but won't run
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ewin.campbell(a)gmail.com
Hi, I am a novice to Linux. I am running Ubuntu 10.04 LTS - Lucid. I am in
Australia and am about to use an eBay type online auction called Quicksales.
They have a listing tool called Express Lister2 that you can download and use
offline to setup your auctions the bulk upload them. Wine is great and using it
I have been able to install and run all the windows programs I need. So I
downloaded Express Lister2 and it installed fine. However when I try to run it
either it tries to load, 'spinning cursor', then nothing or I get one or both
of these error messages..
Invalid parameter or There is no Windows program to open this type of file.
The program can be found at..
http://www.quicksales.com.au/services/sellingtools/expresslister2.aspx
Thanks
Ian
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http://bugs.winehq.org/show_bug.cgi?id=27217
Summary: WM_ACTIVATEAPP message not sent when running in a
virtual desktop
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silas-wine(a)flatline.org.uk
When running a WINE program in a virtual desktop (set to virtual desktop on
winecfg), and if the WINE program is the only program running in the virtual
desktop, the WM_ACTIVATEAPP event is not sent to the program when the virtual
desktop window is focused.
It appears that Wenlin 3 relies on a WM_ACTIVATEAPP event to tell it when its
internal clipboard might be out of date. If it doesn't get the WM_ACTIVATEAPP
event, it will not refresh its clipboard to the OS clipboard, because it
"thinks" that the user has never switched out of it and therefore cannot
possibly have changed the clipboard contents in another app.
I don't know how many other programs have similar behaviour. Therefore I think
WINE should send WM_ACTIVATEAPP when the virtual desktop window is focused.
It's OK when not running on a virtual desktop. However, in Wenlin's case you
may want the virtual desktop if you are using a window manager such as OpenBox,
which sometimes seems to discard keystroke events if they arrive very shortly
after Wenlin's "conversion bar" window has closed. And you may want to use
OpenBox if you're on Ubuntu 11.04, as it seems more stable than the default
Metacity/Mutter window manager which can crash (especially if you use Skype,
but I haven't been able to isolate it well enough to file a Metacity bug).
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http://bugs.winehq.org/show_bug.cgi?id=27193
Summary: Missing model-parts in Lineage II
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jensm1(a)bbjh.de
in the game "Lineage II", there are some model-parts (e.g. Armor) missing, if
you set the "GPU-animation" option.
The option seems to enable hardware rendering (probably using vertex shaders).
I'll add screenshots of both settings and an error log as soon as possible.
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http://bugs.winehq.org/show_bug.cgi?id=27131
Summary: Crash in RTFGetToken
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
Download the attached MSI file and run 'msiexec /i test.msi'. Press Next and
msiexec should crash.
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