http://bugs.winehq.org/show_bug.cgi?id=14253
Summary: Mobipocket Creator has incomplete and unusable UI
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.hepburn(a)gmail.com
Created an attachment (id=14548)
--> (http://bugs.winehq.org/attachment.cgi?id=14548)
Console messages
Although Mobipocket Creator installs smoothly and opens, the UI is incomplete
(missing text entries, header and background graphics) and the only function
possible is opening the Help browser.
Wine 1.0.0 on Debian testing "Etch"
Download link for Mobipocket Creator is
http://www.mobipocket.com/en/DownloadSoft/default.asp?Language=EN
Console messages attached.
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http://bugs.winehq.org/show_bug.cgi?id=17292
Summary: Lightsmark won't run
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://downloads.guru3d.com/Lightsmark-download-
1777.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The benchmark installs ok, but won't get past the first window.
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http://bugs.winehq.org/show_bug.cgi?id=23794
Summary: Dora's Carnival 2: Boardwalk Adventure uses only small
part of screen
Product: Wine
Version: 1.2
Platform: x86
URL: http://downloadcdn.shockwave.com/pub/doras-carnival-2-
boardwalk-adventure/InstallDorasCarnival2BoardwalkAdve
nture.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 23749 and bug 13496 with 'sh winetricks ie6 msvcrt',
the game runs nicely... in a quarter of my screen. +x11settings shows
...
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode -1 (current) -- getting
current mode (XRandR)
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode 0 -- 1280x1024x32bpp @50 Hz
(XRandR)
...
trace:x11settings:X11DRV_ChangeDisplaySettingsEx
DM_fields=BITSPERPEL,PELSWIDTH,PELSHEIGHT,DISPLAYFLAGS,DISPLAYFREQUENCY
trace:x11settings:X11DRV_ChangeDisplaySettingsEx width=800 height=600 bpp=32
freq=50 (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x32 @50! (XRandR)
...
Seems we're confusing ourselves by reporting 50Hz?
Very similar problem reported in http://forum.winehq.org/viewtopic.php?t=6526
(wine-users, oct 2009) about a different flash game, Hidden Expedition Titanic,
probably with wine-1.1.31.
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http://bugs.winehq.org/show_bug.cgi?id=16114
Summary: Bridge It fails to detect Nvidia hardware
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://www.chroniclogic.com/bridgeit_download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Bridge It is an old game (~2004) developed in conjunction with Nvidia.
Therefore, it requires Nvidia hardware to play.
I'm using an Nvidia 8600GT, but the game fails to detect it. Upon launch, I am
greeted by a message box "Incompatibly hardware detected" since it expects
Nvidia hardware.
I am unsure if this is because the game can't possibly know about an
8th-generation Geforce, or because of Wine. It was designed with the Gf4, 5 and
6 in mind.
I get these:
fixme:wgl:X11DRV_wglGetPixelFormatAttribivARB unsupported 2004 WGL Attribute
upon launchung the game, ranging from 2004 to 2009. The screen goes blank for a
short while before the Dialog box appears.
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http://bugs.winehq.org/show_bug.cgi?id=12563
Summary: Autocad 2008 installer crashes when trying to configure
install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dominikowski(a)gmail.com
Created an attachment (id=12142)
--> (http://bugs.winehq.org/attachment.cgi?id=12142)
git wine Setup.exe &> winelog6.txt
Note: this is a different crash than Bug 12562 and Bug 8319 and Bug 9809.
Reproducible: always.
GIT version of WINE from a few moments ago.
Autocad 2008 (Polish, full) installation crashes. Full log attached.
Ubuntu 8.04.
Wiped .wine directory.
"sudo sysctl -w vm.mmap_min_addr=0" applied to get around bug 12516.
When I try to configure the installation (after accepting the license and such)
a screen appears that asks if NOTEPAD.exe is the notepad app, if a shortcut
should be put, I just hit Next, then there's type of license (single user,
multi user), I leave everything as it is (default), hit Next and the installer
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=27419
Summary: Mouse problem in Heroes of Might and Magic 3
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdar07(a)gmail.com
When I go into the castle, then fort and click on a unit picture, new window
appear in which I can decide how many of those I want to buy. I click on the
maximum button and nothing is happening. From that moment, mouse click is not
working. Moving cursor is just fine, only click makes problems.
Everything is ok on wine 1.3.5 from
http://wine.budgetdedicated.com/archive/binary/.
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http://bugs.winehq.org/show_bug.cgi?id=25486
Summary: Lego Stunt Rally: 3d scene is black
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support.intranet(a)libero.it
In Lego Stunt Rally 1.0, both in racing and costruction mode, the 3d scene is
black, as if no textures were present. Only a few lights are displayed.
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http://bugs.winehq.org/show_bug.cgi?id=25462
Summary: Unable to break while remote debugging with VS2008
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdluzen(a)gmail.com
I've got the Visual Studio Remote Debugger working with breakpoints,
but not with forcing the process to pause. It immediately exits with
"Trace/breakpoint trap."
http://bugs.winehq.org/show_bug.cgi?id=20534 might be related.
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http://bugs.winehq.org/show_bug.cgi?id=13515
Summary: Outcast demo: tooltips are drawn behind the window
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nowic(a)wenner.ch
Created an attachment (id=13436)
--> (http://bugs.winehq.org/attachment.cgi?id=13436)
tooltip bug screenshot
When I start the demo in the 'virtual desktop' the tooltips of the
configuration menu are drawn behind the actual window. If I run the demo in
full screen mode the tooltips are drawn correctly.
Download: http://www.jeuxvideopc.com/demo/82-outcast.php
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http://bugs.winehq.org/show_bug.cgi?id=19157
Summary: CoGetContextToken and CoGetObjectContext need to take
existing MTA into account
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
since ole32.CoGetContextToken() is no longer a stub, debugging of managed code
(.NET) with cordbg/mdbg doesn't work anymore.
Main thread (tid=0009) creates MTA:
--- snip ---
...
0009:Call ole32.CoInitializeEx(00000000,00000000) ret=79ebfba8
...
0009:trace:ole:apartment_construct creating new apartment, model=0
0009:trace:ole:apartment_construct Created apartment on OXID 80000cafe
...
0009:Ret ole32.CoInitializeEx() retval=00000000 ret=79ebfba8
--- snip ---
Helper thread (tid=001f) explicitly demands MTA after CoGetContextToken()
failure:
--- snip ---
...
001f:Call ole32.CoGetContextToken(02c1e5f4) ret=79ee2b0f
...
001f:trace:ole:CoGetContextToken (0x2c1e5f4)
001f:Ret ole32.CoGetContextToken() retval=800401f0 ret=79ee2b0f
...
001f:Call ole32.CoInitializeEx(00000000,00000000) ret=79ebfba8
...
001f:trace:ole:apartment_get_or_create entering the multithreaded apartment
80000cafe
...
001f:trace:ole:apartment_addref 80000cafe: before = 1
...
--- snip ---
Another debugger helper/worker thread gets created (tid=0021) which *never*
initializes COM explicitly - unlike the other threads:
--- snip ---
...
0009:Call
KERNEL32.CreateThread(00000000,00000000,63ea71dc,00176a58,00000000,00176a68)
ret=63ea5b42
0009:Ret KERNEL32.CreateThread() retval=0000018c ret=63ea5b42
0009:Call ole32.CoCreateInstance(63ea5bfc,00000000,00000001,63ea5c0c,001768e8)
ret=63ea5bda
0009:trace:ole:CoCreateInstance (rclsid={e5cb7a31-7512-11d2-89ce-0080c792e5d8},
pUnkOuter=(nil), dwClsContext=00000001,
riid={809c652e-7396-11d2-9771-00a0c9b4d50c}, ppv=0x1768e8)
...
0021:Call ole32.CoGetContextToken(0319d730) ret=79ee2b0f
0021:trace:ole:CoGetContextToken (0x319d730)
0021:Ret ole32.CoGetContextToken() retval=800401f0 ret=79ee2b0f
...
0021:Call ole32.CoGetObjectContext(79ee2a20,00173224) ret=79f82943
...
0021:trace:ole:CoGetObjectContext ({00000000-0000-0000-c000-000000000046},
0x173224)
0021:err:ole:CoGetObjectContext apartment not initialised
0021:Ret ole32.CoGetObjectContext() retval=800401f0 ret=79f82943
...
0021:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0319d644)
ret=78158dd3
0021:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b842f46
ip=7b842f46 tid=0021
0021:trace:seh:raise_exception info[0]=19930520
0021:trace:seh:raise_exception info[1]=0319d6b8
0021:trace:seh:raise_exception info[2]=79f9acc4
0021:trace:seh:raise_exception eax=7b82ca8d ebx=7b8d1398 ecx=00000000
edx=0319d630 esi=0319d630 edi=0319d5b0
0021:trace:seh:raise_exception ebp=0319d598 esp=0319d534 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000246
...
<managed debugging hangs here>
--- snip ---
This is most likely same problem domain as bug 17902 (fixed by
http://source.winehq.org/git/wine.git/?a=commit;h=bd4975acb0b682bbf2b4934d1…
- "ole32: Use existing MTA in CoGetClassObject and CoCreateInstance")
Since the thread in question doesn't initialize COM at all, CoGetContextToken
and CoGetObjectContext most likely need to look at existing MTA(s).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=22870
Summary: Visual Studio remote debugger msvsmon.exe does not
launch debug target
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
msvsmon.exe does not work on Wine, the monitor will start and can connect with
Visual Studio's debugger, but it will not start the target program to debug. I
am attempting to debug PuTTY's Pageant program which also does not work
properly in Wine. I also tried debugging with MinGW's gdb and gdb crashes.
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http://bugs.winehq.org/show_bug.cgi?id=10601
Summary: .NET Framework 2.0: Installation Fails
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmdoles(a)digitaldeviation.com
Created an attachment (id=9399)
--> (http://bugs.winehq.org/attachment.cgi?id=9399)
wine console output
The installation appears to start correctly, but it eventually causes and
unhandled exception within wine. I have installed IE6 as a prequisite.
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http://bugs.winehq.org/show_bug.cgi?id=27017
Summary: AutoCAD 2008: Installation of service pack fails.
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: david.hedberg(a)gmail.com
Created an attachment (id=34450)
--> (http://bugs.winehq.org/attachment.cgi?id=34450)
Terminal output on wine-1.3.19-49-g92e05ed
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 tahoma vcrun2003
3) install AutoCAD
4) wine autocad2008lockedsp1.exe
Behaviour:
"A problem prevented the Service Pack from being installed. Contact your system
administrator. Error Code: 1603"
Expected behaviour:
No error.
This is regression and I think commit 21085edb51fdbab4b256ecb96c0d2849263fac2a
is responsible.
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http://bugs.winehq.org/show_bug.cgi?id=20421
Summary: Return to Mysterious Island doesn't start
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thezood(a)gmail.com
Created an attachment (id=24240)
--> (http://bugs.winehq.org/attachment.cgi?id=24240)
Terminal output
The game Return to Mysterious Island (demo) doesn't start, just crashes. I've
tried both wine 1.1.31 and 1.0.1. This is supposedly a regression since it has
been known to work (according to AppDB) but was discovered to be broken some
time last year.
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http://bugs.winehq.org/show_bug.cgi?id=13277
Summary: Return to Mysterious Island crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download19.gamershell.com/cgi-
bin/fhx.pl?auth=a1ktbHC%2FAIL22&id=7332&ts=1211019002&ca
t=demo&filename=RtMIDemo-US.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=13126)
--> (http://bugs.winehq.org/attachment.cgi?id=13126)
minimal patch to fix the crash
As reported on wine-users list this game ran fine in wine-09.58, but now just
crashes. The patch that broke the app appeared to be
http://www.winehq.org/pipermail/wine-cvs/2008-April/043077.html
Attached is a minimal patch that makes the game start fine again but i haven't
got a clue of it's correct ;)
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http://bugs.winehq.org/show_bug.cgi?id=26310
Summary: Return to Mysterious Island: mouse behaves erratically
in the menus
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=33537)
--> (http://bugs.winehq.org/attachment.cgi?id=33537)
terminal output
This bug affects several, if not all adventure games from the developer Kheops
Studio.
Symptom: After starting the game the main menu appears but the mouse pointer
seems to be stuck: it won't move. If you move your mouse constantly the mouse
pointer begins to move after a couple of seconds. As soon as you stop moving
your mouse, the pointer is stuck again and it takes several seconds to catch up
again with the actual mouse movement.
Once you manage to get into the game the mouse pointer behaves correctly (it
moves continuously)... until you press the right-mouse button to bring up the
inventory screen: the mouse pointer behaves the same way as in the main menu.
f46bd50a806e3d3707bab3ed3649e107adca3630 is the first bad commit
commit f46bd50a806e3d3707bab3ed3649e107adca3630
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 2 16:28:23 2011 +0100
winex11: Get rid of the ClipCursor and SendInput entry points.
The commit cannot be reverted cleanly on Wine-1.3.15,
git checkout f46bd50a806e3d3707bab3ed3649e107adca3630 >>the issue is present
git reset --hard HEAD^ >>restores the original behaviour (the mouse pointer
is moving solidly although it is slow as reported in bug #20947).
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http://bugs.winehq.org/show_bug.cgi?id=11736
Summary: Return to Mysterious Island crashes on startup
sometimes.
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmd_1985(a)hotmail.com
Created an attachment (id=10985)
--> (http://bugs.winehq.org/attachment.cgi?id=10985)
wine log
Return to Mysterious Island crashes on startup before it gets to the logo,
basically reolution changes and thats as far as it gets before crashing. The
interesting thing is that this dose not always happen, often it runs normally
as it has in pervious versions of wine.
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http://bugs.winehq.org/show_bug.cgi?id=22719
Summary: Tivibu custom window management buttons are
incorrectly placed in upper left-hand corner
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.tivibu.com.tr/downloads/Tivibu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Following up on bug 22713, when the Tivibu client is launched, the custom-drawn
window management buttons of Tivibu are all placed in roughly the same spot in
the upper left-hand corner, rather than in their proper positions in the upper
right-hand corner of the window, as shown in attachment 28008. Relevant output
is in attachment 28009.
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http://bugs.winehq.org/show_bug.cgi?id=26344
Summary: Older Demo of the Protel f/Windows v.2.5 doesn't start
at all.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Older Demo of the Protel f/Windows v.2.5 doesn't start at all.
Some Wine versions ago (I do not remember exactly) there wasn't any problem at
all with this Protel Demo version.
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http://bugs.winehq.org/show_bug.cgi?id=13370
Summary: DVD Shrink: Random crashes
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.dvdshrink.org/what_en.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=13264)
--> (http://bugs.winehq.org/attachment.cgi?id=13264)
backtrace in git
I'm getting random crashes in DVD Shrink when using the program. No specific
recipe to reproduce though...
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http://bugs.winehq.org/show_bug.cgi?id=16481
Summary: sShortDate ignored by wine
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singularita(a)gmail.com
If I change short date format both in .wine/user.reg (in [Control
Panel\International] section) and win.ini (in section [intl], the file is in
"Windows" directory created by wine)
In both cases, sShortDate is modified from default "M/d/yyyy" to "dd.MM.yyyy"
then when I run Unicode FAR (opensource version,
http://farmanager.com/opensource.php), the dateformat I see is default
"M/d/yyyy"
On Windows it worked, FAR respected custom date format settings set in
registry. In WINE the settings get ignored (and later overwritten by default
"M/d/yyyy"). The locale in rest of ther config is US english (00000409)
I killed all wine-related processes before doing the config-file editing, so
problem is not with running wine process overwriting my configs...
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http://bugs.winehq.org/show_bug.cgi?id=16400
Summary: Australian etax help feature does not work
Product: Wine
Version: unspecified
Platform: All
URL: http://ato.gov.au/content/downloads/etax2008/etax2008_1.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Pursuant to bug 14560.
The help feature of the Australian etax program no longer segfaults, but merely
present a blank screen.
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http://bugs.winehq.org/show_bug.cgi?id=19279
Summary: Roller Coaster Tycoon 2 will not run without
Window/Desktop emulation mode
Product: Wine
Version: 1.1.25
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dave1g(a)satx.rr.com
+++ This bug was initially created as a clone of Bug #19278 +++
after installing the NO-CD patch from gameburnworld.com
$ wine rct2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f808,0x00000000), stub!
(only a white box artifact was seen in the top left corner of the screen)
running winecfg and turning on desktop emulation mode allows the program to
run just fine though various warnings are printed to the console, nothing was
noticably wrong in the game.
(run winecfg and do your business)
$ winecfg
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
(now run the game)
$ wine rct2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f808,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
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http://bugs.winehq.org/show_bug.cgi?id=19969
Summary: 2weistein + ElDorado: y and z switched with German
keyboard/locale
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'm using the German version of both apps below, with LANG=de_DE.UTF-8 typical
of a German locale and a German keyboard with Ubuntu Intrepid. One
particularity of the German keyboard is that Y and Z are switched.
2weistein is entirely driven by mouse except in the savegame dialog. There, z
and y are switched (as if I were using a US keyboard) when entering the file
name.
El Dorado (German localised version) uses the y key to run. I must press the z
key (between t and u) instead (in both the configuration menu and during game
play).
The bug about 2weistein also occurs with MacOS X.5.7, XQuartz 2.3.3.2 and
Apple's German keyboard.
Many other apps work fine.
I thought Wine had code to sort-of revert the locale-dependent keyboard mapping
(like dosbox). 2weistein is surprising, since one would not expect it to use
low-level scancodes or similar in basically a file requester -- and it
originates from Germany, so it undoubtfully works well in a German MS-Windows.
Maybe the default code page selection does not work correctly? I also own a
very old French title ("Kiyeko et les voleurs de nuit"; it says "win3.1
minimum") that supports 5 European languages and starts in English even with
LANG=fr_... (the French locale files are installed on the Ubuntu system). I
wrote no bug report so far because I couldn't test yet how it starts in
MS-Windows.
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http://bugs.winehq.org/show_bug.cgi?id=24079
Summary: VSphere Client 4.1: Unable to connect to server
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://vsphereclient.vmware.com/vsphereclient/2/5/8/9/
0/2/VMware-viclient-all-4.1.0-258902.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince(a)marsters.co.uk
Created an attachment (id=30288)
--> (http://bugs.winehq.org/attachment.cgi?id=30288)
output log when run from a command line
Once installed and dotnet30 installed using winetricks the application runs but
when you enter the server IP, username and password of the ESXi server and
click login there is a connecting message which eventually changes 'Connection
Failed' along with a popup "vSphere Client could not connect to 'server ip' The
server took too long to respond (The operation has timed out)"
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