http://bugs.winehq.org/show_bug.cgi?id=27572
Summary: Duke Nukem Forever: mouse jumps around in game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Now that bug 27156 is declared fixed, DNF gets its own bug :).
wine-1.3.22-332-g016b7c5, mouse still jumps around in game.
X version is 1.9.5.
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http://bugs.winehq.org/show_bug.cgi?id=18590
Summary: Silent Heroes: Out of adapter memory
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
Created an attachment (id=21260)
--> (http://bugs.winehq.org/attachment.cgi?id=21260)
Console output WINEDEBUG=+d3d
Game starts and while loading initial data errors out with message "Program
will be terminated".
In console it writes:
err:d3d:resource_init Out of adapter memory
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http://bugs.winehq.org/show_bug.cgi?id=24790
Summary: Trainz 2004: crash with "Hardware Exception" dialog on
start
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Oddly, on one of my machines, this game works... for user A.
Other users see the crash on startup.
A +seh,+module log for the unfortunate users implicated dsound, and
a +seh,+dsound log showed
trace:dsound:DSOUND_MixToPrimary Mixed at least 0 from all buffers
trace:dsound:norm16 0x1f59aa8 - 0x1f44218 0
trace:dsound:DSOUND_timer completed processing at 8239, duration = 0
trace:seh:__regs_RtlUnwind code=c0000027 flags=2
Happily, winetricks dsound seems to work around the crash.
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http://bugs.winehq.org/show_bug.cgi?id=16366
Summary: Wine crashes with graphics exception
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 412(a)gmx.net
Created an attachment (id=17685)
--> (http://bugs.winehq.org/attachment.cgi?id=17685)
Shell dump
Once I tricked A Vampyre Story into thinking it was properly installed (broken
installer did the registry things and I copied the files from a windows
installation) I get an error message. I start the game in Windows XP mode and
with a replaced d3d_x38 (or whatever the name is) DLL.
The really weird thing are these two lines which is the last of the output I
get before it crashes completely:
Assertion failed: _pipe == (GraphicsPipe *)NULL at line 194 of
c:\orenpanda\panda\src\display\graphicsOutput.cxx
Assertion failed: _window == (GraphicsOutput *)NULL at line 99 of
c:\orenpanda\panda\src\display\displayRegion.cxx
There is no such thing as "panda" installed by the game and I didn't do it
either. I have no clue what that is.
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http://bugs.winehq.org/show_bug.cgi?id=25489
Summary: GLC_Player: Fails to start
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32453)
--> (http://bugs.winehq.org/attachment.cgi?id=32453)
Terminal output on Wine 1.3.9
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko vcrun2008
3) install GLC_Player_2.2.0-setup.exe
4) download http://www.down-dll.com/dll/q/qtsvg4.dll.zip and unpack qtsvg4.dll
to the main directory of the application
5) wine glc_player.exe
Behaviour:
Application hangs up.
Expected behaviour:
Application shouldn't hang up.
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http://bugs.winehq.org/show_bug.cgi?id=24707
Summary: RobotZ DX freezes just after you start a level
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.freegamearchive.com/game.php?id=10359
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31217)
--> (http://bugs.winehq.org/attachment.cgi?id=31217)
~/wine-git/wine RobotzDX.exe &> log.txt
After you start the level in just a few seconds it becomes unplayable and
requires to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=19457
Summary: Starfleet Command graphics distorted (lacking
transparency)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22607)
--> (http://bugs.winehq.org/attachment.cgi?id=22607)
Screenshot of graphics glitch
When playing the game Starfleet Command (either the full game or the demo), the
graphics of items needing transparency (torpedoes, in-game menu, explosions
etc) have permanent black squares around them, as though lacking transparency.
In particular, if the player's ship flies "inside" of one of these squares
(such as towards an explosion), the ship turns completely blue against the
black square background.
I've attached a screenshot to demonstrate the issue as well as console logs
from the app.
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http://bugs.winehq.org/show_bug.cgi?id=24896
Summary: Lord of the Rings Online crashes at startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devh(a)stuffit.at
When trying to start LOTRO or for the matter also DDO wine hangs and last line
on the log is ReportFault. The dndclient.log of DDO than contains the error
INT_DIVIDE_BY_ZERO. All logs are from Ubuntu 10.10 32bit edition using pylotro
with LOTRO.
Linux 2.6.35-22-generic-pae #35-Ubuntu SMP Sat Oct 16 22:16:51 UTC 2010 i686
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19215
Summary: Dragon NaturallySpeaking 10 Standard crashes
performing Language Model Optimization
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
This bug was uncovered on July 6 2009, by the correction of bug #15631. The bug
concerns a sub-menu in DNS 10's Accuracy Center.
To replicate:
Open program
CTL-T to open Tools drop-down menu
Select Accuracy Center
Select Run the Acoustic and Language Model Optimizers
Uncheck Perform Acoustic Optimization (this runs, and I think it runs well)
Check Perform Language Model Optimization (this function causes the crash)
Wine-dbg>attach 0x8
0xb80da42e: jmp 0xb80da423
Wine-dbg>set $BreakOnFirstChance=0
Wine-dbg>cont
fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value
szNlsKeyName (a)
start_process () at /home/susan/wine/dlls/kernel32/process.c:941
0x7b877bba start_process+0xda [/home/susan/wine/dlls/kernel32/process.c:941] in
kernel32: movl %esi,0x0(%esp)
941 ExitThread( entry( peb ) );
Wine-dbg>
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http://bugs.winehq.org/show_bug.cgi?id=27218
Summary: virtualbox needs ntoskrnl.exe.IoAcquireRemoveLockEx
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
0. download virtualbox for windows, 32bit.
http://www.virtualbox.org/wiki/Downloads
1. register native netcfgx.dll, works around Bug 27060
2. install virtualbox
3. start virtualbox.
$ wine VirtualBox.exe
wine: Call from 0x7b839ab2 to unimplemented function
ntoskrnl.exe.IoAcquireRemoveLockEx, aborting
wine: Unimplemented function ntoskrnl.exe.IoAcquireRemoveLockEx called at
address 0x7b839ab2 (thread 0027), starting debugger...
wine: Call from 0x7b839ab2 to unimplemented function
ntoskrnl.exe.IoAcquireRemoveLockEx, aborting
though virtualbox will not crash ,but running virtualbox for windows on wine
may be a good testcase for the function ntoskrnl.exe.IoAcquireRemoveLockEx.
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http://bugs.winehq.org/show_bug.cgi?id=20213
Summary: AutoCAD 2009: Cross-hair leaves trace on drawing sheet
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23839)
--> (http://bugs.winehq.org/attachment.cgi?id=23839)
Traces on drawing sheet
I'm using Wine-1.1.30 on Fedora 11 32 bit. My graphic card is NVIDIA 9xxx with
drivers version 190.32.
When I move cross-hair or "create" selection windows (green or blue), it leaves
it's copy there but it should disappear. It also doesn't disappear when I move
drawing sheet.
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http://bugs.winehq.org/show_bug.cgi?id=26943
Summary: copy command has different behaviour
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
how to test:
- concatenate all txt files into files name alltxt.dat:
copy *.txt alltxt.dat
on Wine, it will ask for confirmation whether we want to overwrite or no, so
alltxt.dat will be the same as the last .txt copied.
on Windows, if alltxt.dat is not directory, it will create files named
alltxt.dat and if file alltxt.dat already exist, it will ask confirmation only
for the first time, and then it will concatenate all .txt files into
alltxt.dat. if alltxt.dat is a directory, it will copy .txt files under
alltxt.dat (separated file)
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http://bugs.winehq.org/show_bug.cgi?id=15336
Summary: DirectInputCreate(): hInst is ignored; NULL value
doesn't result in an error.
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerbilsoft(a)verizon.net
While porting an application from Linux to Win32, I noticed a bug in Wine's
implementation of DirectInputCreate(). Specifically, Wine allows a NULL value
for hInst, whereas on Windows, specifying a NULL hInst results in error
0x80070057 ("The parameter is incorrect.")
Code:
HRESULT rval;
LPDIRECTINPUT lpDI;
HINSTANCE ghInstance = NULL;
rval = DirectInputCreate(hInst, 0x0500, &lpDI, NULL);
Expected Result: rval should contain 0x80070057 and lpDI should remain
uninitialized.
Actual Result: rval contains 0 and lpDI is initialized.
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http://bugs.winehq.org/show_bug.cgi?id=27569
Summary: Shellexecute and local file
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://netikka.net/dev/shellexec.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Application could not open local html file in default browser.
Reason protocol (file:///) not supported. Works in Windows (also for type other
than html)
Example: http://netikka.net/dev/shellexec.exe
Click and select some html file -> should open in default browser.
uses shellapi;
procedure TForm1.Button1Click(Sender: TObject);
var s: pchar;
begin
if opendialog1.execute then
begin
s:=pchar('file:///'+opendialog1.FileName);
ShellExecute(Handle, 'open', s, nil, nil, SW_SHOWNORMAL);
end;
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http://bugs.winehq.org/show_bug.cgi?id=20773
Summary: Borderlands can't get install correctly
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuyatzu(a)hotmail.de
Created an attachment (id=24867)
--> (http://bugs.winehq.org/attachment.cgi?id=24867)
install_log
I've a DVD version of Borderlands and want to install this on Linux.
I run the Setup and install but get some errors with .dll Files and
amdcpusetup.exe.
I've tried to reinstall the .dlls manual in the dir:../Borderlands/Binaries/
but still get errors like in the attachment
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http://bugs.winehq.org/show_bug.cgi?id=26430
Summary: Post Mortem quits before reaching the main menu
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.fileplanet.com/116849/110000/fileinfo/Post-
Mortem-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33648)
--> (http://bugs.winehq.org/attachment.cgi?id=33648)
plain terminal output
The game plays the intro videos fine on startup but as soon as the main menu
appears it simply quits.
'Read failed on temporary file' message in the console.
Workaround: native msvcrt.dll
The same with 0.9.33, 1.0.1, 1.2.2 and so on.
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http://bugs.winehq.org/show_bug.cgi?id=25440
Summary: Guitar Pro 6 fails to start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
In current git (1.3.8), Guitar Pro 6.0.7 fails to start. With vcrun2005
installed to avoid http://bugs.winehq.org/show_bug.cgi?id=25439, I get the
following output.
xavier@xavier /wine/gp6/drive_c/Program Files/Guitar Pro 6 $ wine GuitarPro.exe
fixme:system:SetProcessDPIAware stub!
app dir path: "C:/Program Files/Guitar Pro 6"
current: QDir( "C:/Program Files/Guitar Pro 6" , nameFilters = { * },
QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters(
Dirs|Files|Drives|AllEntries ) )
current: QDir( "C:/Program Files/Guitar Pro 6" , nameFilters = { * },
QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters(
Dirs|Files|Drives|AllEntries ) )
The app works fine in native Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=15539
Summary: quartz: referencemapper.ok sometimes fails in pc-bsd
(race condition?)
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looks like it might need some slop:
[pcbsd@pcbsd ~/wine-git/dlls/quartz/tests]$ rm referenceclock.ok ; make
referenceclock.ok
../../../tools/runtest -q -P wine -M quartz.dll -T ../../.. -p
quartz_test.exe.so referenceclock.c && touch referenceclock.ok
referenceclock.c:89: Test failed: SystemClock - Expected difference around
10000000, got 11750000
*** Error code 1
Fails around 1/4 time.
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http://bugs.winehq.org/show_bug.cgi?id=12069
Summary: native msvcp60.dll enhaces wines
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hi.
This is not exactly a bug, but i think that you should have it in mind. I dont
know how can it be related to wines internal behavior or not.
I only play one game. Tactical Ops 3.5
This game uses Unreal99 Engine.
It works in Wine as a Gold and sadly with at most 30 fps with all builtin.
With only one override it can grow to 70 fps in the same test conditions.
This native is msvcp60.dll
The game runs better with this dll present on the system. I dont know why or
what does this dlls or why the game can run without it but, it does makes a
difference.
I think that this override can improve all Unreal99 based games.
Close this bug if you think that it is invalid. I post to contribute and
documentate to other looking for the same issue.
Cheers.
Diego
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http://bugs.winehq.org/show_bug.cgi?id=23071
Summary: UltraEdit 16.10 : Fails to update itself
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.ultraedit.com/files/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28642)
--> (http://bugs.winehq.org/attachment.cgi?id=28642)
Terminal output on Wine-1.2-rc2 after clicking Continue
Steps to reproduce:
1) remove ~/.wine
2) do default installation of ue_english.msi downloaded from given url
(IMPORTANT)
3) wine Uedit32.exe
4) close all popup windows (buy now, tip of the day etc.)
5) "Help->Check for Updates" new window will appear
6) "Download Update Now!" wait till it downloads updates
7) press "Continue" if prompted to shut down UltraEdit in order to begin
updating process
Behaviour:
Fatal Error window with following message
"Installation ended prematurely because of an error."
Expected behaviour:
UltraEdit should update itself to newer version
Additional info:
I tried to update from version 16.10.0.1025 to 16.10.0.1027
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http://bugs.winehq.org/show_bug.cgi?id=22786
Summary: ALLPlayer fails to start
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.allplayer.org/en/download/53-allplayer-4/do
wnload
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28117)
--> (http://bugs.winehq.org/attachment.cgi?id=28117)
Error at start
ALLPlayer 4.3.6.9 fails to start. It displays error like in attachment + error
from Wine.
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http://bugs.winehq.org/show_bug.cgi?id=19935
Summary: Colobot game don`t work
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
when i try to run the game, it`s freeze and wine start debugger. but debugger
cant give any information for long time, so i must kill them.
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http://bugs.winehq.org/show_bug.cgi?id=27430
Summary: 1.3.20 breaks X52 Joystick under X3/Terran Conflict
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilboad(a)gmail.com
Created an attachment (id=35078)
--> (http://bugs.winehq.org/attachment.cgi?id=35078)
+dinput log.
Hello,
I've been using wine to play X3:TC under Fedora 14/x86_64 without any major
issues (beyond a number of known issues).
I've upgraded my workstation to Fedora 15 and initially all worked just fine.
However, since yesterday, I can no longer use my joystick under X3:TC.
1. Somehow the axis/POV mapping is all wrong, the viewport is locked to the
bottom right position and I cannot use the POV or keyboard to re-center it.
2. All the other joystick axis (yaw/pitch) seem to be broken as well.
3. The throttle axis seems to be working just fine. (It's a joystick / throttle
combo).
4. The keyboard seems to be generating multiple keyboard events per keypress.
5. The joystick has a "profile" selection knob - which triggers an always
"pressed" joystick button 11, (profile 1), button 12 (profile 2), button 13
(profile 3). Switching profiles changes the direction in which the POV is
locked.
6. If I disconnect the joystick, the POV re-centers, and the keyboard returns
to normal operation.
7. I checked the native version of X3 Reunion (Official LGP release) and
everything seems to be working just fine. (So no kernel / hardware problem).
8. +dinput log attached.
P.S. When playing the Linux version of X3:R I developed a library [1] that uses
pre-loading and _open/_read/_close symbol replacement to modify certain aspects
of my X52 joystick (E.g. mask/disable certain axis/buttons, capture
axis/buttons and turn them into X11 keypress/release events, etc).
Among other things, I used this library to mask out the problematic profile
buttons and turn the POV axis (which behave much more like buttons) into X11
key events.
Can I somehow use the same pre-loading / symbol replacement under wine? It will
help my locate the source of the problem?
- Gilboa
[1] http://libjoyevent.sourceforge.net/
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http://bugs.winehq.org/show_bug.cgi?id=15510
Summary: Rockwell check for OS fails
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.rockwellautomation.com/rockwellsoftware/desig
n/rslogix5000/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephHenryBlack(a)yahoo.co.nz
Created an attachment (id=16455)
--> (http://bugs.winehq.org/attachment.cgi?id=16455)
Setup Log
RS Logix demo software for programming PLC's works for 90days. On clean wine,
without net1.1 installed and also using winetricks with net1.1 on a clean wine,
the install terminates quickly. The install log shows
RSLogix 5000 Setup: Begin loading step: Verifying operating system is
supported
RSLogix 5000 Setup: OS check failed: There is no available software that
will run on this OS
RSLogix 5000 Setup: End loading step: Verifying operating system is
supported
to reproduce:
run setup.exe
The window will open for the RSLogix 5000 series
Click Install RS Logix 5000 Demo Edition V16 and select English.
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http://bugs.winehq.org/show_bug.cgi?id=21046
Summary: cmd does not handle all operators in 'if' command
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
bug 15359 mentions that firefox's build scripts use commands like
IF %ERRORLEVEL% EQU 0
wine's cmd only supports == and != operators;
windows' cmd also supports equ, neq, lss, leq, gtr, geq.
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