http://bugs.winehq.org/show_bug.cgi?id=20506
Summary: Diablo 2 Slow down
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
When running Diablo 2 1.12, Opening the map overlay causes a fps drop down to
about 1 fps. This occurs with or without moving your character, Doing an
attack, etc. This affect is enhanced when enemies are being put onto the
screen. Lowering settings doesn't help. This effect is in place until the map
is closed.
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http://bugs.winehq.org/show_bug.cgi?id=25075
Summary: ESL Wire AntiCheat crashes at startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: out.there(a)gmx.net
Created an attachment (id=31795)
--> (http://bugs.winehq.org/attachment.cgi?id=31795)
ConsoleDump_Backtrace
ESL Wire AntiCheat crashes at startup on my Ubuntu Maverick x64.
Logs enclosed.
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http://bugs.winehq.org/show_bug.cgi?id=26648
Summary: Teach2000: invalid floating point operation error
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeroen.de.meerleer(a)telenet.be
In teach2000 you get an "invalid floating operation" error when do some
actions:
- opening the program
- Hear an empty T2K-file.
There are also some other errors like "access violation" and "program error".
they do not affect the functionality of the program but they are just annoying.
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http://bugs.winehq.org/show_bug.cgi?id=21178
Summary: FTD.COM Living Virtual Flower: Text scrambled and
transparency not working
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.gazup.com/n70bJ-install_lvf.15.exe-download
-mirrors
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25428)
--> (http://bugs.winehq.org/attachment.cgi?id=25428)
Wine buggies, Notice the LWA_COLORKEY not supported
In Windows XP mode FTD.com's Living Virtual Flower (a spyware free screen
mate), fails to show transparency and has light blue colored blocks around all
animations. Also the text is unreadable and contains random ASCII instead othe
what it should be saying.
In Windows 98 mode the transparency is not an issue but the text still is.
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http://bugs.winehq.org/show_bug.cgi?id=24041
Summary: 3ds max 2010 32bit fails at startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EvilTwin1(a)gmx.de
i installed VCRedist 2005 & 2008 plus dotnet via winetricks and got max to show
its spashscreen
but then it does nothing more
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http://bugs.winehq.org/show_bug.cgi?id=27423
Summary: sln2mak.exe can not start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. download sln2mak.exe
http://www.codeproject.com/KB/cross-platform/sln2mak.aspx
2. start with wine
$ wine sln2mak.exe
A message shows:
wine: Install Mono for Windows to run .NET 2.0 applications.
3. install mono
$ winetricks -q mono210
4. start sln2mak.exe again:
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
Unhandled Exception: System.TypeLoadException: A type load exception has
occurred.
sln2mak.exe cannot start.
Should I report a bug to mono?
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http://bugs.winehq.org/show_bug.cgi?id=22481
Summary: Error when I try to play a saved game in Half life
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ellisllk(a)ellisllk.lautre.net
Created an attachment (id=27538)
--> (http://bugs.winehq.org/attachment.cgi?id=27538)
shell error output
Half life used to run, I even finished it.
I can launch it, but with glitches, I see the menus, they work.
But I can't run a saved game, HL crashes and leaves me with its own screen
definition.
Debian Squeeze
Kernel 2.6.30-2-686
nVidia 6600 GT with the 195.36.15 driver
HL v45/1.1.0.8
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http://bugs.winehq.org/show_bug.cgi?id=13091
Summary: Input error compiling c++ sources with mingw
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onido89(a)gmail.com
Hi,
i've searched for this bug but i don't know if it just exist, anyway i wanted
to tell you that i've found a bug while i was compiling a source code in c++
language, that was made like this:
--------------------------------------
#include <stdio.h>
int main()
{
int i=1;
char s[40],c;
while(i!=0)
{
printf("Number-->");
scanf("%d%c",&i,&c);
printf("String->");
gets(s);
}
}
--------------------------------------
When i try to use it in winecmd it doesn't get exactly the inputs method (it
overlay the string method, it seems to ignore it...). Anyway try it for
yourself if you want and i hope it will be fixed for 1.0.
Great work anyway, this is the best emulator that i've ever used ;)
Have a nice day, and keep rollin!
GTOnizuka
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http://bugs.winehq.org/show_bug.cgi?id=24756
Summary: Form do not have transparent region -
SetLayeredWindowAttributes do not work
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alejandro.lavarello(a)gmail.com
Forms with transparent regions works OK in Windows XP but the
transparency not work in Wine 1.3.2.
Transparency is obtained using the Windows API call to
SetLayeredWindowAttributes.
In more detail, this is the Lazarus code:
------begin of code -------------------------------------------------
unit Unit1;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, LResources, Forms,
Controls, StdCtrls, Graphics, Dialogs, ExtCtrls, Windows;
const
LWA_COLORKEY = 1;
LWA_ALPHA = 2;
LWA_BOTH = 3;
WS_EX_LAYERED = $80000;
GWL_EXSTYLE = -20;
{Function SetLayeredWindowAttributes Lib "user32" (ByVal hWnd As Long, ByVal
Color As Long, ByVal X As Byte, ByVal alpha As Long) As Boolean }
function SetLayeredWindowAttributes (hWnd:Longint; Color:Longint;
X:Byte; alpha:Longint):bool stdcall; external 'USER32';
{not sure how to alias these functions here ???? alias setwindowlonga!!}
{Function SetWindowLong Lib "user32" Alias "SetWindowLongA" (ByVal hWnd As
Long, ByVal nIndex As Long, ByVal dwNewLong As Long) As Long }
Function SetWindowLongA (hWnd:Longint; nIndex:longint;
dwNewLong:longint):longint stdcall; external 'USER32';
{Function GetWindowLong Lib "user32" Alias "GetWindowLongA" (ByVal hWnd As
Long, ByVal nIndex As Long) As Long }
Function GetWindowLongA ( hWnd:Longint; nIndex:longint):longint stdcall;
external 'user32';
type
{ TForm1 }
TForm1 = class(TForm)
Button1: TButton;
Image1: TImage;
procedure FormCreate(Sender: TObject);
procedure Image1Click(Sender: TObject);
private
{ private declarations }
public
{ public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.lfm}
{ TForm1 }
procedure SetTranslucent(ThehWnd: Longint; Color: Longint; nTrans: Integer);
var
attrib:longint;
begin
{SetWindowLong and SetLayeredWindowAttributes are API functions, see MSDN
for details }
attrib := GetWindowLongA(ThehWnd, GWL_EXSTYLE);
SetWindowLongA (ThehWnd, GWL_EXSTYLE, attrib Or WS_EX_LAYERED);
{anything with color value color will completely disappear if flag = 1 or
flag = 3 }
SetLayeredWindowAttributes (ThehWnd, Color, nTrans,LWA_COLORKEY);
end;
procedure TForm1.FormCreate(Sender: TObject);
var
transparency:longint;
begin
{the color were going to make transparent the red that the form background
is set to}
transparency:= clLime;
{call the function to do it}
SetTranslucent (form1.Handle, transparency, 0);
end;
------end of code -------------------------------------------------
Tested in Wine 1.3.2 under Puppy Linux 4.3.1 and in
WineXO under Fedora Remix + Sugar in a XO-1.
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http://bugs.winehq.org/show_bug.cgi?id=20266
Summary: Email alert function fails in StrategyDesk, read
timeout in winsock
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.tdameritrade.com/StrategyDesk/SetupStrategy
Desk.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deefster(a)cheerful.com
Created an attachment (id=23920)
--> (http://bugs.winehq.org/attachment.cgi?id=23920)
WINEDEBUG=+all,-relay,-syslevel,-gdi,-heap wine StrategyDesk.exe
Overview:
The program is StrategyDesk, part of the TD Ameritrade brokerage trading
platform software.
The email alerts fail to send in wine, but send ok from native Win2k.
Steps to reproduce:
1. Login to program
2. Select Edit->Preferences
3. Fill in smtp server settings and press 'Test' to send a test email.
Actual results:
Email never sent, but no harmful impact to program.
My interpretation of the debug output is a timeout trying to interpret a
response from the SMTP server, or perhaps it just does not receive one after
the 'EHLO'.
This is not a regression, since it has not worked in past releases going back
to at least 1.0.
Platform:
Linux maestro 2.6.28-gentoo-r5 #1 SMP Fri May 29 00:23:31 CDT 2009 x86_64
Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz GenuineIntel GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19653
Summary: Purchasing games in steam does not work
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
I have no idea when this issue started, as I haven't purchased a steam game for
quite a long time (since last October I believe).
After entering credit card information and clicking on the submit button, the
button's text changes to "working" and animates with dots. However, steam does
not go anywhere else. I have tried this several times. In the end I used
store.steampowered.com in firefox and was able to purchase games just fine.
tldr; buying games in the Steam client does not work, but buying games off of
Steam's website does work.
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http://bugs.winehq.org/show_bug.cgi?id=23196
Summary: wine notepad: Resizing reloads the file, making it
excessively slow on long files
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download attachment 28858 from bug 23193 and uncompress it. Open it in wine
notepad.
Resize the window. Everything freezes.
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http://bugs.winehq.org/show_bug.cgi?id=17907
Summary: build broken in dlls/ws2_32/tests/sock.c on OpenBSD 4.5
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: download, source, testcase
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include
-I/usr/local/include -I/usr/local/include/libpng -o sock.o sock.c
In file included from sock.c:28:
../../../include/ws2tcpip.h:60: error: conflicting types for `socklen_t'
/usr/include/sys/types.h:163: error: previous declaration of `socklen_t'
*** Error code 1
Going for the easy way out and using #define USE_WS_PREFIX just breaks things
worse (see attached).
Looks a bit similar to 16661, so some more includes may help, but filing a bug
for now.
Kai, perhaps you could take a look? If you need SSH access, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=23918
Summary: ImgBurn finds no devices
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lyrik(a)live.dk
When starting "Imgburn" it cannot find any devices.
The error message is:
"The Program thdudf.sys has encountered a serious problem and has to close
With respect
Jens Erik Bech
lyrik(a)live.dk
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http://bugs.winehq.org/show_bug.cgi?id=22340
Summary: msvcrt.dll._setjmp unimplemented, needed for ioquake3
64-bit
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1
778-21.3.x64.exe
OS/Version: Linux
Status: NEW
Keywords: download, source, win64
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: Call from 0x7f27af25f2da to unimplemented function msvcrt.dll._setjmp,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=25206
Summary: Anarchy Online v18.4, Ingame browser crashes
(Awesomium.dll)
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ao_main(a)gmx.net
Created an attachment (id=32006)
--> (http://bugs.winehq.org/attachment.cgi?id=32006)
output of the wine command
As of patch 18.4 funcom integrated an ingame browser based on the Awesomium.dll
(which itself bases on the chromium framework).
Starting the game (which worked flawless until the patch), the game client
crashes with the following in game error:
----------------------------
Exception code: 80000003 BREAKPOINT
Fault address: 00F8AFF0 01:008A9FF0 C:\Program Files\Anarchy Online - Clean
18.2.2\Awesomium.dll
Registers:
EAX:00000000
EBX:00000010
ECX:079DF434
EDX:00000001
ESI:079DF49C
EDI:079DF4A4
CS:EIP:0017:00F8AFF0
SS:ESP:001F:079DF434 EBP:079DF6B8
DS:001F ES:001F FS:103F GS:0037
Flags:00000246
Fpu control: 0x9001f
Stack: From adr 079DF434
009FAA9C 00000000 02E6A700 02E6B000 02E6A6E0 006F8E41 079DF4A0 079DF49C
079DF6B8 00000000
00000000 0000005F 009FB080 02E49600 02E6A6A0 02E6A700 02E6B000 0000005F
0000005F 9F4B3D04
013446B3 02E6B000 000003E5 00000000 02E6A6A0 00000032 00000004 019FBE58
019FBE1C 02E6A6E0
Call stack:
Address Frame Logical addr Module
00F8AFF0 079DF6B8 0001:008A9FF0 C:\Program Files\Anarchy Online - Clean
18.2.2\Awesomium.dll
7BC64FEA 079DF738 0001:00053FEA C:\windows\system32\ntdll.dll
7BC6BF07 079DFF88 0001:0005AF07 C:\windows\system32\ntdll.dll
GetLogicalAddress failed for 951DF85D
GetLogicalAddress failed for 951DF6E2
<end>
----------------------------
Anarchy Online has been started with a set $WINEPREFIX and "wine Anarchy.exe".
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http://bugs.winehq.org/show_bug.cgi?id=24107
Summary: MPQEdit: Ctrl-F4 doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://zezula.net/download/mpqediten32_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
1. Download MPQEdit and run it.
2. Hit Ctrl-N to create a new MPQ. Name it whatever and hit next using default
options for the next few screens.
3. You should have an empty folder on the left screen. Hit Ctrl-F4.
Ctrl-F4 doesn't do anything. Ctrl-W will work. Both keybinds are bound to the
same action on windows.
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http://bugs.winehq.org/show_bug.cgi?id=18290
Summary: Curse Client crashes since Curse.com enabled their
premium service
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.curse.com/client/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
Created an attachment (id=20820)
--> (http://bugs.winehq.org/attachment.cgi?id=20820)
Output of wine with crashing Curse Client right after logging in
The Curse Client crashes since Curse.com enabled their premium
service(http://www.curse.com/articles/curse-en-news/462154.aspx). This is not a
regression in wine since it worked with exactly the same version(1.1.20) a few
hours ago. I also tested 1.1.14 and current git -> exactly the same.
Steps to reproduce:
1. Create a Curse.com account
2. Download and install the Curse Client
3. Create a new folder(e.g "WoW"). Create a folder called "Interface" in it,
and another folder called "Addons" in the Interface folder. Create a new file,
write something in it, and copy it as "Wow.exe" and "Launcher.exe". This is
needed to make the Curse Client think you have World of Warcraft installed. The
Client does also crash if you have a real World of Warcraft installation.
4. Open the Curse Client, click Manage Games->Add Game. Set Label to something,
Type to "World of Warcraft" and Install Path to the fake Wow folder you just
created.
5. Watch it crashing. If you start it up again, you will notice that it'll
crash again right after logging in.
I guess this is caused by that new ad that is shown in the client itself since
the premium service was enabled. It is not shown if you haven't registered at
least one game in Curse Client. It will not crash if you haven't added a game.
I will also attach the output of wine, which strengthens this theory.
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http://bugs.winehq.org/show_bug.cgi?id=16923
Summary: sscanf function missing hh modifier
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pcjc2(a)cam.ac.uk
The sscanf function in the Wine msvcrt runtime doesn't support the "hh"
modifier, as described here:
http://www.opengroup.org/onlinepubs/009695399/functions/sscanf.html
I've not tested or read the source thoroughly enough to see if any other of the
standard modifiers are missing from the Wine implementation.
Since I'm not sure whether Micosoft's msvcrt.dll supports this modifier (and
have no Windows box working to test at the moment), I appreciate this might be
closed "not a bug" if the behaviour is infact compatible with Microsoft's.
I'm developing applications on linux, cross-compiling and using wine to test.
The lack of an hh modifier caused memory corruption and some strange behaviours
in the app. We've changed our code to avoid the problem, but I thought I'd do
due diligence and mention it here in case it turned out to be a problem for you
guys.
Best regards
Peter Clifton
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http://bugs.winehq.org/show_bug.cgi?id=18284
Summary: Crash durring Microsoft Money 2006 startup
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew(a)mleczko.net
Here you can find full traceback: http://pastebin.com/f5cab2ae1
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http://bugs.winehq.org/show_bug.cgi?id=22784
Summary: InstallShield: Fails with ole errors
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanoudt(a)gmail.com
Created an attachment (id=28112)
--> (http://bugs.winehq.org/attachment.cgi?id=28112)
ole debug log
When trying to run the Pradis (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11417 )
InstallSHield installer, it fails with a whole swag of ole errors, popping up a
dialog box saying "1608: Unable to create InstallDriver instance, Return code:
-2147467262"
Manually running regsvr32 ole32 removes some of the err: log entries, but with
no real effect.
A WINEDEBUG=+ole log is attached.
Running on the latest git (wine-1.1.44-143-g2ba53f4) with wine32
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http://bugs.winehq.org/show_bug.cgi?id=22640
Summary: Microsoft Streets and Trips 2007 hangs at splash
screen
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davem(a)mich.com
Created an attachment (id=27848)
--> (http://bugs.winehq.org/attachment.cgi?id=27848)
Wine terminal output when running MS Streets & Trips
Microsoft Streets and Trips 2007 hangs at the splash screen. Installs OK but
will not run. Must end the streets.exe process to terminate the application.
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http://bugs.winehq.org/show_bug.cgi?id=22586
Summary: X3 Terran Conflict (v 2.5) crashes when entering a
jump point
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisneilbrown(a)gmail.com
X3TC always crashes when I get to a jump gate with this error
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x525c23
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http://bugs.winehq.org/show_bug.cgi?id=22566
Summary: fixme:ole:OLEPictureImpl_get_hPal unimplemented for
type 3. Returning 0 palette. causes out of memory
error
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.a.miranda(a)gmail.com
VB 6 applications causing:
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winmm.dll" at
0x7dd40000: builtin
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MFC42.DLL" at
0x5f400000: native
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\FXTLS532.dll" at
0x3d0000: native
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\fxlbl50g.ocx" at
0x3a0000: native
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\olepro32.dll" at
0x7ddf0000: builtin
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\PICN13.dll" at
0x340000: native
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\fximg50g.ocx" at
0x8460000: native
fixme:ole:OleLoadPictureEx
(0xb4fca4,12662,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f28c),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xb51ccc,129654,1,{00020400-0000-0000-c000-000000000046},x=0,y=0,f=0,0x32f088),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xb51cdc,15544,1,{00020400-0000-0000-c000-000000000046},x=0,y=0,f=0,0x32f088),
partially implemented.
fixme:font:SetMapperFlags (0x5eb0, 0x00000001): stub - harmless
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\FM20.DLL" at
0x60000000: native
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\riched20.dll" at
0x7dcf0000: builtin
fixme:ole:OleLoadPictureEx
(0xb5257c,1086,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e874),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xb533d4,2238,1,{00020400-0000-0000-c000-000000000046},x=0,y=0,f=0,0x32e710),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0xfad1a88)->(0xfad1b28, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
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