http://bugs.winehq.org/show_bug.cgi?id=23545
Summary: Epsitec games which need DirectX 3+ don't render
properly in full-screen mode (but do in virtual
desktop mode)
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.ceebot.com/blupi/load-e.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Several games by Epsitec which feature their "Blupi" character don't render
properly in Wine 1.2rc5. The screen does not refresh/redraw, except for the
region where the mouse pointer is. If you move the pointer around, you can
gradually reveal the image. If the screen changes (e.g. when you click the
button to start a game), the previous contents remain until you move the
pointer to cause parts of the screen to be refreshed/redrawn.
The games which have this problem are Blupi at home, Speedy Blupi and Planet
Blupi. Demos of each can be downloaded from
http://www.ceebot.com/blupi/load-e.php
According to the readme files, the games work with DirectX 3 or later.
Strangely, this problem only occurs in full-screen mode. If you enable virtual
desktop mode with winecfg, the games mostly render correctly. (Tested with
Xubuntu 9.10, Nvidia driver 256.35.)
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http://bugs.winehq.org/show_bug.cgi?id=22763
Summary: 2010 USMLE FREDv2 step 3 practice CBT freezes on start
up, and ole error 80004001 shows up on exit
Product: Wine
Version: 1.1.42
Platform: Other
URL: http://www.usmle.org/Orientation/2010/menu.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sweettarts82(a)yahoo.com
The program that is freezing when run with wine is:
2010 USMLE FREDv2 step 3 practice CBT
freezes on start up when running exam,
and ole error 80004001 shows upon hitting esc button, when you close the
program.
the software can be downloaded here
http://www.usmle.org/Orientation/2010/menu.html
Tutorial and Practice Items for Multiple Choice Questions and Primum
Computer-based Case Simulations (CCS) *
i really need help with this, i need this for my licensing exam.
wine was able to run the 2009 version for the most part, but one of the test
functions would stop working mid way.
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http://bugs.winehq.org/show_bug.cgi?id=16509
Summary: Legendary demo fails to install
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.gamershell.com/download_37066.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=17944)
--> (http://bugs.winehq.org/attachment.cgi?id=17944)
Console output
The demo installer runs fine, if slow, for a while before it pops up a message
box saying "Error: -1627 ERROR_FUNCTION_FAILED". All I can do then is click OK
which aborts installation. Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11159
Summary: In Steam some text is not properly rendered
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
In Steam on windows, in "My Games" column headers font ("Games", "Status",...)
is bold. In Wine, it is not bold, and somehow messed up.
Attached screenshot from Wine.
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http://bugs.winehq.org/show_bug.cgi?id=14330
Summary: Textures are invisible in Gex 3D
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.ubi.com/DE/Downloads/Info.aspx?dlId=243
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schmatzler(a)googlemail.com
Created an attachment (id=14621)
--> (http://bugs.winehq.org/attachment.cgi?id=14621)
Console output when playing the game
Some textures in Gex 3D are not shown.
When starting the game, the console is giving an
"err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat" error.
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http://bugs.winehq.org/show_bug.cgi?id=18896
Summary: Rumble Fighter Almost Works D=
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lobitofregoso(a)gmail.com
Created an attachment (id=21738)
--> (http://bugs.winehq.org/attachment.cgi?id=21738)
Text file of the terminal result
I've been using Ubuntu Linux for a long time now and I have just about
transferred to it completely. I still have WinXP ase a dual boot in order to
run many other apps such as Adobe Suite and Microsoft Suite and some games. One
such game is Rumble Fighter. After downloading it from here ->
(http://www.download.com/Rumble-Fighter/3000-7423_4-10720212.html?tag=lst-0-1)
I then updated and installed the newest version of Wine (1.23). I ran it and it
all seemed to work perfectly; it updated fine, it installed fine, almost
flawless. Until I got to the login window. I entered my information (correctly)
and hit the login button, but it wouldn't log me in. So I ran it in the
terminal and recieved some fix me messages. The game works 100% in Windows and
it just about would work (I guess) from the looks of things. It's just the log
in button. I'll try to find an answer through something else, but Wine looks
more promising.
PS: System info
Dell Inspiron 1420
Intel Dual Core 2.2 (or 2.4) Ghz
Intel integrated 935 chipset video graphics
Sigmatel sound card
Intel Pro/Wireless Integrated Internet Card
I'll add more info upon request. Appreciate any help
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http://bugs.winehq.org/show_bug.cgi?id=12539
Summary: Lenovo Thinkpad battery recall program fails
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
There was a recall on Thinkpad batteries last year. Curious to see if my
battery was affected, I downloaded and attempted to run their program,
lenovobatteryprogram.exe, which you can download here:
http://www-307.ibm.com/pc/support/site.wss/document.do?lndocid=BATT-LENOVO
Running this program in wine produces the following output:
~$ wine Desktop/lenovobatteryprogram.exe
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.t
lb" failed with error 2
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck
.exe") not found
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck.e
xe" failed, status c0000135
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http://bugs.winehq.org/show_bug.cgi?id=19677
Summary: Gates of Andaros won't run
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sense(a)qense.nl
Created an attachment (id=22972)
--> (http://bugs.winehq.org/attachment.cgi?id=22972)
Console output of Gates of Andaros
Installing Gates of Andaros is no problem. Running the launcher also works, but
launching the game won't. When you press the connect button the launcher
disappears and a dialogue containing three hexes(###) and an OK-button is
shown.
Pressing OK exits the game.
Please not that in the console output everything before and including the line
"fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented" was generated while launching the program.
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http://bugs.winehq.org/show_bug.cgi?id=20942
Summary: Write buffer overflow in MODULE_LoadModule16() causing
valgrind warnings in all tests??
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Many (all?) of today's tests
http://kegel.com/wine/valgrind/logs/2009-12-07-08.39/
show the valgrind warning
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:90)
by wine_cp_mbstowcs (mbtowc.c:269)
by RtlMultiByteToUnicodeN (rtlstr.c:840)
by RtlAnsiStringToUnicodeString (rtlstr.c:694)
by FILE_name_AtoW (file.c:251)
by LoadLibraryExA (module.c:911)
by LoadLibraryA (module.c:964)
by MODULE_LoadModule16 (ne_module.c:1114)
...
Uninitialised value was created by a stack allocation
at MODULE_LoadModule16 (ne_module.c:1049)
I can't reproduce this on my work machine, so perhaps
the rain has driven my home machine (which posts
the results automatically) bonkers?
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http://bugs.winehq.org/show_bug.cgi?id=18126
Summary: COMPOBJ_DllList_Add couldn't load in-process dll
msxml6.dll
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
A windows 64 bit application depending on MSXML6 when executed after installing
msxml6_64.msi for wine-1.1.19 cis giving the following error:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
fixme:heap:HeapSetInformation 0x2ae1ac400000 0 0x2ae1a47fb220 4
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=22751
Summary: Steam crashes after putting up initial dialog if
corefonts not installed
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Steam gets as far as asking if you want to take the hardware
server, and then crashes. +relay shows that right before the seh:
there was an assertion failure and some calls that probably referenced
a font. Sure enough, doing 'sudo apt-get install ttf-mscorefonts-installer'
worked around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16639
Summary: Severe image corruption in Half-Life 2 with fglrx
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://amphibian.dyndns.org/broken-wine-hl2-fglrx/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toad(a)amphibian.dyndns.org
CC: toad(a)amphibian.dyndns.org
See the screenshots on the url above. Radeon X1900, fglrx installed today,
released december, glxinfo says "2.1.8304 Release", catalyst 8.12 probably,
debian etch.
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http://bugs.winehq.org/show_bug.cgi?id=22906
Summary: Audiosurf - can't get past first loading screen
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=28336)
--> (http://bugs.winehq.org/attachment.cgi?id=28336)
Audiosurf loading log
When Audiosurf is launched, a loading screen appears which consists of a
progress bar, a button to proceed and an embedded web browser. Everything seems
to load properly, but when the "OK" button appears, it doesn't react to mouse
clicks or keyboard presses. So it's impossible to get to the main menu and
play.
I attached a log from a console and a screenshot.
Tested on Kubuntu 10.04, Wine 1.2-rc1
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http://bugs.winehq.org/show_bug.cgi?id=18123
Summary: control pipe error with service_control_dispatcher
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
When tried to run the windows 64 bit application as service using
wine-1.1.19,following error occurs without starting the application:
err:service:service_control_dispatcher failed to create control pipe error =
317
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http://bugs.winehq.org/show_bug.cgi?id=19194
Summary: battlefield 2 fullscreen issues under xfce
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
first off, i just want to say that it is awesome that battlefield 2 is now
(apparently) fully working. however, when using xfce, the fullscreen mode only
gets partially rendered on screen (an 800x600 section for me), which makes it
impossible to play. however, the game works perfectly under gnome, which is
great! but my day-to-day desktop environment is xfce, and i would like to stay
there when i play. thanks for the great work on wine!
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http://bugs.winehq.org/show_bug.cgi?id=20917
Summary: tests crash in init_format_filter_info() under
valgrind
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The wine test suite reliably crashes under valgrind in the
function init_format_filter_info() in the tests
d3d8/device
d3d9/device
ddrawex/surface
See e.g.
http://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-d3d8_device.txthttp://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-ddrawex_surface.txt
It looks like a wild pointer bug in the nvidia driver, but it could also
be a problem with valgrind or wine.
If it's a driver bug, we should report it upstream after testing with
the latest driver.
If it's not a valgrind bug, we should evaluate whether we should be calling the
driver more carefully somehow.
I'll attach an nvidia bug report log for completeness.
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http://bugs.winehq.org/show_bug.cgi?id=20303
Summary: Spurious valgrind warning in HEAP_CreateSubHeap?
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running wine's tests under valgrind generates lots of errors like:
Invalid write of size 4
at 0xCC5CE91: HEAP_CreateSubHeap (heap.c:815)
by 0xCC5E643: RtlCreateHeap (heap.c:1265)
by 0xCC95B0D: thread_init (thread.c:328)
by 0xCC67898: __wine_process_init (loader.c:2695)
by 0xC52E91A: wine_init (loader.c:711)
by 0x7BF01274: main (main.c:218)
Address 0x7f00000c is not stack'd, malloc'd or (recently) free'd
Seems like ntdll is missing a valgrind annotation or two...?
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http://bugs.winehq.org/show_bug.cgi?id=24775
Summary: Samsung Kies installer stops early (again)
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.reitsma(a)concepts.nl
According to the last comment (comment #6) from Alexandre Julliard, bug 23788
(regarding Kies_1.5.1.10071_32.exe) was fixed in wine 1.3.0.
In wine 1.3.4, on OpenSuse 11.3, I try to run Kies_1.5.3.10093_82.exe.
After a few seconds where the Install Shield Wizard can be seen building up, I
get on the console (<...> is a placeholder for my login name)
wine ./Kies_1.5.3.10093_82.exe
fixme:shell:InitNetworkAddressControl stub
fixme:dwmapi:DwmIsCompositionEnabled 0x33edec
<...>@linux-onme:~/Downloads> fixme:advapi:SetEntriesInAclA 5 0x33f84c (nil)
0x33f908
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:advapi:LookupAccountNameW (null) L"<...>" (nil) 0x33bc04 (nil) 0x33bc08
0x33bbfc - stub
fixme:advapi:LookupAccountNameW (null) L"<...>" 0x163ca8 0x33bc04 0x1644d0
0x33bc08 0x33bbfc - stub
fixme:advapi:LookupAccountNameW (null) L"<...>" (nil) 0x33bc04 (nil) 0x33bc08
0x33bbfc - stub
fixme:advapi:LookupAccountNameW (null) L"<...>" 0x170da0 0x33bc04 0x170638
0x33bc08 0x33bbfc - stub
fixme:shdocvw:taskbar_list_DeleteTab iface 0xd4b540, hwnd 0x902c8 stub!
fixme:shell:InitNetworkAddressControl stub
fixme:dwmapi:DwmIsCompositionEnabled 0x33b6d8
and a frame with no contents.
I have to Ctrl-C wine, and to kill the
C:\windows\profiles\<...>\Temp\KiesInstall2\setup.exe
process to get rid of the frame.
Apparently something goes wrong again here...
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http://bugs.winehq.org/show_bug.cgi?id=20053
Summary: wined3d - TF2 suffers from black menu and missing UI
textures in dx9 mode
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
When starting TF2 in directx9 mode (that is, starting it normally, out of the
box), the menu is black (no background image) and there are no HUD elements in
game. Other than this, it appears to work fine and looks great in Dx9 mode, and
would be platinum status if you could see your UI.
Disabling pixelshaders in winecfg causes the game to load with a visible
background on the main menu, but the game immediately bails telling you your
graphics card is not able to run the game.
-dxlevel 81 forces the game into dx8 mode where everything works, but this is a
major visual quality regression.
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http://bugs.winehq.org/show_bug.cgi?id=15620
Summary: starting games totaly kills the sound on the system
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DoDoEntertainment(a)gmail.com
After starting a game, sound entirely dissapears from the system.
The fix is to invoke:
sudo /etc/init.d/alsa-utils reset Intel
Bug happens on ubuntu 8.04 x64 on "Intel Corporation 82801G (ICH7 Family) High
Definition Audio Controller".
It's a regression from 1.1.5.
I've noticed the disappearing of sound after starting gta:san andreas (which
works relatively fine under 1.1.5). Same happens if I start Heroes of Might and
Magic 4.
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http://bugs.winehq.org/show_bug.cgi?id=20301
Summary: Word Pro looses keyboard
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=24001)
--> (http://bugs.winehq.org/attachment.cgi?id=24001)
Loss of keyboard example
Hi All,
I am using Lotus Word Pro N9.8.0208.1200.
Occasionally when I am wring in a Word Pro document, I loose my keyboard. All
the pounding on my keyboard does nothing. The good news it that this time, I
can reproduce it. Ono the attached document, mouse to the bottom, then press
return a bunch of times to add more lines.
I would appreciate if you would fix this on quickly. It is driving me nuts
(and back to my XP VM!)
Many thanks,
-T
a trace will follow shortly.
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http://bugs.winehq.org/show_bug.cgi?id=17529
Summary: LOTRF BFME2 demo crashes after splash screen on some
systems
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.download.com/Lord-of-the-Rings-Battle-for-
Middle-earth-II-demo/3000-7483_4-10500809.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my desktop, Electronic Arts/The Battle for Middle-earth (tm) II Demo
runs great (except for not resetting video mode on exit).
On my lenovo T61 laptop, it hangs and then crashes right after the splash
screen.
Both are running Ubuntu 8.10 with the latest nvidia (177) driver.
Both have 2GB RAM.
The laptop has Quadro NVS 140M, the desktop has 8200 GT.
No settings were used.
The log is quite large.
I haven't had time to compare logs between the two systems yet,
and I haven't had any luck getting a backtrace in winedbg yet.
I guess the next step is to follow the appdb and try UseGLSL.
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http://bugs.winehq.org/show_bug.cgi?id=18235
Summary: Word Pro tables run past margins
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20743)
--> (http://bugs.winehq.org/attachment.cgi?id=20743)
tables runs past right margin
Hi All,
Tables that stop at the right margin in XP, run past the margin in Wine. See
picture.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=21958
Summary: Anarchy Online crash after login on PCBSD
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malicorne(a)chez.com
Created an attachment (id=26661)
--> (http://bugs.winehq.org/attachment.cgi?id=26661)
log from AO crash
Anarchy Online crashes after login and character selection.
PCBSD 8.0 x86, NVIDIA 8600M GT with Nvidia 190.53
Tried with wine 1.1.39 from pbi end wine 1.1.38 from ports, same symptoms
Works fine on Linux (Ubuntu 9.10) with same wine version.
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http://bugs.winehq.org/show_bug.cgi?id=26522
Summary: Descent 3: game unbearably slow with D3D
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Created an attachment (id=33777)
--> (http://bugs.winehq.org/attachment.cgi?id=33777)
Ouput on stderr of running Descent 3 with WINEDEBUG=+d3d
The Descent 3 game runs awfully slow using Direct3D as graphics driver.
I'm running Descent 3 US 1.4.
As per bug #26468, see attachment for the first 1.1million lines of output
generated by running:
(export WINEDEBUG=+d3d; wine main.exe -launched -nointro -width 800 -height 600
-himem -nocompress -usesmoothing -z32bit -bumped -direct3d -hividmem
-subpixelcorrect -framecap 999 -timetest secret2.dem -fastdemo ) > d3d.out 2>
d3d.err
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