http://bugs.winehq.org/show_bug.cgi?id=18582
Summary: DVDFab: changing window focus causes window to shrink
and can't bring back properly
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.dvdfab.com/download.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I regularly use DVDFab to backup DVDs, but it's got a major glaring bug
(haven't verified against this on windows, but google doesn't show much, so I'm
blaming Wine): I can start ripping a DVD, but as soon as I switch to another
window, the window (usually) disappears from the window list and shrinks itself
down very small. It goes to roughly the size of the 'ALT' menu, but can't be
re-enlarged.
See screenshot, hard to put into words...
After that, you can't reaccess it, and must wait for the 'dvd complete' menu to
know when it's done.
I'm using DVDFab5232, website has the latest (haven't checked there yet, will
soon).
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http://bugs.winehq.org/show_bug.cgi?id=22982
Summary: SyncToy help links always lead to the default overview
page
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.microsoft.com/downloads/details.aspx?family
id=c26efa36-98e0-4ee9-a7c5-98d0592d8c52
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28461)
--> (http://bugs.winehq.org/attachment.cgi?id=28461)
Terminal output
There are several links in SyncToy that are supposed to load up a relevant page
of the help file when clicked, but these links always lead to the default
"SyncToy overview" page instead. One such link is found at help -> learn how to
schedule SyncToy... This should load up the page called "schedule SyncToy".
Workaround is native hhctrl.ocx. Note that dotnet20 is needed to run the app.
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http://bugs.winehq.org/show_bug.cgi?id=21885
Summary: uTorrent: inactive toolbar buttons have
non-transparent icons
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=26527)
--> (http://bugs.winehq.org/attachment.cgi?id=26527)
Shows inactive buttons surrounded by dark pink
- Download toolbar.bmp from http://www.utorrent.com/Skins/download/id/567 and
copy it to "%AppData%\uTorrent"
- Restart uTorrent
- Notice the inactive buttons in the toolbar appear in a "dark pink" square.
The "dark pink" is transparent on a Windows system.
The toolbar.bmp image containing the icons for the toolbar buttons has pink
(#FF00FF) for the transparent pixels - and this works for active buttons, but
not for the inactive ones.
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http://bugs.winehq.org/show_bug.cgi?id=27382
Summary: WinRAR 4.x installer crashes
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=35008)
--> (http://bugs.winehq.org/attachment.cgi?id=35008)
backtrace
Probably it's a regression, or probably not, since I've never before attempted
installing WinRAR 4.01 in Wine.
WinRAR 4.01 English installer crashes in Wine 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=15187
Summary: Combos changes in Win16 dialogs not noticed by TopDraw
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://www.pcworld.com/downloads/file_description/0,fid,
5368,00.asp
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luizluca(a)gmail.com
Hello,
Just click on File, Save and use the combo file type to select something
different from the default. Topdraw always considers that the first combo item
is selected, no matter what one selects. If one selects to save as wmf, the
apps alerts that the file extension does not match the file type. This is
because the filename saved was ???.wmf but the format considered was ???.tdr
(Top Draw Drawing)
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http://bugs.winehq.org/show_bug.cgi?id=19196
Summary: XIII: no textures and fonts
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=22197)
--> (http://bugs.winehq.org/attachment.cgi?id=22197)
Console output
Fonts and textures in XIII (Thirteen) are not rendered. The performance is
good, but the game is nearly unplayable.
Some details from glxinfo:
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20090418 2009Q1 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4.4
OpenGL shading language version string: 1.10
Details in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=16216
Summary: Arturia Minimoog VST: Interface controls doesn't draw
well
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcnsqr(a)gmail.com
Arturia's Minimoog V is a VST app that emulates the classic Minimoog
Synthetizer. The audio works great in Linux with Wine (combined with Jack,
vsthost and wineasio). However, the interface controls have severe bugs, which
compromises the usage.
I made two videos to show the problems. The first one shows the normal
operation on Windows XP (http://www.youtube.com/watch?v=Tpbvd1gMxfk). The
second one shows the application running with Wine 1.1.9
(http://www.youtube.com/watch?v=WWjwsrJZFoo).
With Wine, as soon as the app starts, a black background covers the original
background. Besides that, every control events (like rotate knobs or turn
on/off switches) soils the interface. The major problem appears when opening
the top controls (by clicking at the top or clicking in the "open" button),
when all the interface gets unusable.
I already tested with several Wine versions and Linux distributions, with the
same results. The only unusual message in terminal is
"fixme:xrender:X11DRV_AlphaBlend not a dibsection". Don't know if it has
anything to do with that.
As I produce all my records in Linux and really like this app, hope that
somebody could help with that. This is the only VST plugin where this problem
happens. The demo version is available:
ftp://ftp.arturia.net/pub/downloads/win/minimoogv_1_6_demo.exe
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http://bugs.winehq.org/show_bug.cgi?id=26009
Summary: Adventure games from Kheops Studio have wrong text
alignment
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Created an attachment (id=33168)
--> (http://bugs.winehq.org/attachment.cgi?id=33168)
terminal output
This is only a minor glitch but it affects most, if not all point-and-click
adventure games from the developer Kheops Studio. At least I can reproduce the
issue in Return to Mysterious Island, Egypt 3, Journey to the Moon.
Symptom: in subtitles and in the logbook words at the end of the rows are cut
in half.
This didn't occur in Wine-1.1.15:
e93d3481092f7abe72cdbab066947717f5e568a0 is the first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
The commit has been already mentioned in: bug #18140, bug #19467, bug #20707,
bug #24024.
Workaround: 'winetricks corefonts'.
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
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http://bugs.winehq.org/show_bug.cgi?id=9400
Summary: Panzerg General III Scorched Earth random hang,
threading-related
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
At random moments the game hangs, will attach wine output in a moment.
Note that this log is only relevant for wine 0.9.43. Before it also hanged
sometimes, but the message
err:ntdll:RtlpWaitForCriticalSection section 0x7eb87ae0 "gdiobj.c: GDI_level"
wait timed out in thread 000c, blocked by 0009, retrying (60 sec)
wine: Critical section 7eb87ae0 wait failed at address 0x7ef97b20 (thread
000c), starting debugger...
was not present. And before upgrade to 0.9.43 it had some problems with music,
like randomly switching tracks etc (sometimes it hanged during these, sometimes
not). After the upgrade the problem is gone, when it hangs music still plays,
but the mouse does not move, and the game does not receive keyboard input.
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http://bugs.winehq.org/show_bug.cgi?id=20872
Summary: No texture in the minimap while loading a city
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25017)
--> (http://bugs.winehq.org/attachment.cgi?id=25017)
Screenshot of the problem
While the city is loading you just see blue, green and red buildings. This only
happens in Hardware mode, if you set the game to software mode the image appear
correctly.
This is ubuntu 9.10, latest git drivers for GM45.
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http://bugs.winehq.org/show_bug.cgi?id=20030
Summary: game, Taikodom doesn't run
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.taikodom.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
The game, Taikodom installs as it should, however none of the game executables
run at all that is "taikodom.exe, taikodom-game.exe launcher.exe"
all of them give an output (that is posted in the 1st attachment)
appdb says that it doesnt run on either mac os or linux
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http://bugs.winehq.org/show_bug.cgi?id=21647
Summary: Random hang in Europa Universalis III
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=26133)
--> (http://bugs.winehq.org/attachment.cgi?id=26133)
hang log
Europa Universalis randomly hangs. This is new since 1.1.31.
There is nothing interesting in the log except for hangup.
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http://bugs.winehq.org/show_bug.cgi?id=25591
Summary: MS Office Pro 2010 Trial: garbled display on ribbon
and file tab
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=32590)
--> (http://bugs.winehq.org/attachment.cgi?id=32590)
Screenshot of garbled ribbon in Excel
The ribbon in Word, Excel, and Powerpoint frequently becomes garbled. Mousing
over the ribbon will usually refresh it temporarily. The File tab also suffers
from this problem, but there mousing over is less consistently successful in
refreshing it.
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http://bugs.winehq.org/show_bug.cgi?id=13885
Summary: Visio 2003 crash on digit entry or paste
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=13975)
--> (http://bugs.winehq.org/attachment.cgi?id=13975)
HEAP_ValidateInUseArena error
Entering digits (0-9) or pasting within a text label in Visio 2003 causes Visio
to crash and start automagic application recovery. Log is attached.
NB: GDIPlus was installed in order for Visio to run.
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http://bugs.winehq.org/show_bug.cgi?id=25714
Summary: All tool buttons in CHM viewer are displayed as
printer
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=32758)
--> (http://bugs.winehq.org/attachment.cgi?id=32758)
screenshot
All tool buttons in CHM viewer are displayed as printer, including those for
"forward", "backward", "settings" etc.
ftp://ftp.ents.ru/ctm/dcl/distr/setup.chm
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http://bugs.winehq.org/show_bug.cgi?id=26601
Summary: The Void: audio stutters badly (when using ALSA full
hardware acceleration)
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33866)
--> (http://bugs.winehq.org/attachment.cgi?id=33866)
console log
The Void is an adventure game, developed by Ice-Pick Lodge (Russian title:
Turgor).
Both music and speech (voices) are stuttering/skipping heavily in the game on
my system. Cutscenes are not affected (they're playing audio correctly).
The problem can be observed right away in the main menu: the background music
is skipping so frequently that only every other second of the music can be
heard.
The same happens during dialogues in the game: in a spoken sentence only every
other word can be heard, the rest is skipped (it's very annoying, I must say).
Workaround: using ALSA with emulation mode (music/voices are playing
correctly).
No such problem when using OSS.
Fedora 14
I'm using ALSA for audio playback in Wine (Pulseaudio is not installed).
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=15218
Summary: Microsoft Office 2007: Exiting Groove Manager/Server
crashes in kernel32
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15973)
--> (http://bugs.winehq.org/attachment.cgi?id=15973)
output in git
Pretty trivial, but while trying all the 2007 programs, I tried 'DRAT.EXE'
which is apparently the Groove Manager. The only options are to recover a
password or a workspace, so I cancelled, but that crashes in kernel32:
wine: Call from 0x68f249c5 to unimplemented function
KERNEL32.dll.RtlCaptureContext, aborting
Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=16594
Summary: Oberon game launcher does not show the buttons to launch
the game.
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://gamecenter.oberon-media.com/game.htm?code=115770900&RefId=&origin=pindex_n
g_r
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
This is a regression from previous versions.
If you run the installer and then get it to launch the game, you see the
launcher backdrop but no buttons are displayed. This is a HTML control that is
produced by Launch.exe in the install folder.
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http://bugs.winehq.org/show_bug.cgi?id=18415
Summary: MarketMaker Crash during install
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.winder4(a)btinternet.com
Created an attachment (id=21010)
--> (http://bugs.winehq.org/attachment.cgi?id=21010)
Error report/log
I am trying to run CMC Markets marketmaker software. This is the latest and
current version and can be downloaded from here
http://www.cmcmarkets.co.uk/web_mmv5/europe_cfd/live_download/CFD_FX_MM5_In…
I run the software:
$ wine CFD_FX_MM5_Installer.exe
err:winedevice:ServiceMain driver L"pqasghjd" failed to load
Then I see a box
I see a box that says InstallAnywhere, with a blue line that increases up to
100% over about 1 10 second period.
Then on staandard output I get:
cwd: C:\windows\temp\I1241960370\Windows
cmd: "C:\windows\temp\I1241960370\Windows\resource\jre\bin\javaw.exe"
-Xms16777216 -Xmx50331648 -classpath
"C:\windows\temp\I1241960370\InstallerData\IAClasses.zip;C:\windows\temp\I1241960370\InstallerData\Execute.zip;C:\windows\temp\I1241960370\Windows\InstallerData\Execute.zip;C:\windows\temp\I1241960370\InstallerData\Resource1.zip;C:\windows\temp\I1241960370\Windows\InstallerData\Resource1.zip;C:\windows\temp\I1241960370\InstallerData;C:\windows\temp\I1241960370\Windows\InstallerData;"
com.zerog.lax.LAX "C:/windows/temp/I1241960370/Windows/MM5_Installer.lax"
"C:/windows/temp/lax2f1c.tmp"
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:win:EnumDisplayDevicesW ((null),0,0xc8fdc28,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc8fdc28,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xc8fda34,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:imm:ImmGetOpenStatus (0x2191b0): semi-stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
#
# An unexpected error has been detected by Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000000, pid=32, tid=47
#
# Java VM: Java HotSpot(TM) Client VM (11.0-b15 mixed mode windows-x86)
# Problematic frame:
# C 0x00000000
#
# An error report file with more information is saved as:
# C:\windows\temp\I1241960370\Windows\hs_err_pid32.log
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
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http://bugs.winehq.org/show_bug.cgi?id=22707
Summary: Star Wolves: crash when starting a new game
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.gamershell.com/download_8360.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=27985)
--> (http://bugs.winehq.org/attachment.cgi?id=27985)
terminal output
The game: Star Wolves crashes in the main menu when you start: either a new
single-player game or the tutorial. The retail version (v1.1) and the demo are
also affected.
How to reproduce the bug:
Start the game, create a new profile, start the tutorial >> Wine crashes with
an unhandled page fault.
Last working version: 1.1.18.
Regression testing resulted the following commit:
2a7a2371709233bc87071bbab43e87955cb122ca is the first bad commit
commit 2a7a2371709233bc87071bbab43e87955cb122ca
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Apr 6 13:38:56 2009 +0200
wined3d: Merge indexbuffer and buffer implementations.
:040000 040000 bb4e9f8fd35aa049fc32c62449308dab626d16e0
34065211e6bd9f6977829313fab6fdd5c2e3bf8e M dlls
However, I couldn't revert the patch cleanly, even on the top of the nearest,
1.1.19 version (several hunks failed).
The attached log doesn't show usable backtrace information.
Author of the patch added to CC.
Fedora 12 x86
Wine-1.1.44
Nvidia 7xxx series card with driver 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=25231
Summary: F-22 Lightning 3 crashes in the options menu
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.fileplanet.com/82771/80000/fileinfo/F-22-Li
ghtning-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jeff(a)deserettechnology.com
Created an attachment (id=32030)
--> (http://bugs.winehq.org/attachment.cgi?id=32030)
terminal output
F-22 Lightning 3 crashes when you click on the <Accept> button (or press the
<Esc> button) in the game's option menu. The crash didn't happen in Wine-1.3.4.
Here's the result of the regression test:
e96d3d538a33785b1ac4f505ab7643864a6d778c is the first bad commit
commit e96d3d538a33785b1ac4f505ab7643864a6d778c
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Sun Oct 10 22:24:45 2010 -0600
winealsa.drv: Only set micelem as master if there are no other elems on
this card.
:040000 040000 691d9197b6502040482cde782afa1b5cadd05f01
99820437fe5c80403c694c1d9243e02ef70e2a24 M dlls
git checkout e96d3d538a33785b1ac4f505ab7643864a6d778c >> the game crashes
git reset --hard HEAD^ >> no crash
To reproduce the issue in the demo:
Launch the demo by L3demo.exe. Click on <Options> then click on the <Accept>
button. The game will crash.
The crash doesn't occur if I choose the OSS sound driver in winecfg's Audio
tab.
I'm aware of bug #24932, involving the same commit. However, I'm unsure this is
a duplicate of that one: the GTA games don't crash for me due to this commit.
Also, the mentioned 'workaround' in 24932 to start the game with
WINEDEBUG=+mixer to avoid the crash doesn't work here.
Fedora 14
Audio device (according to lspci): nVidia Corporation MCP61 High Definition
Audio (rev a2), using the snd_hda_intel kernel module
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http://bugs.winehq.org/show_bug.cgi?id=25427
Summary: Arcanum crashes in the main menu (when using hardware
acceleration)
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=32364)
--> (http://bugs.winehq.org/attachment.cgi?id=32364)
terminal output
Arcanum: Of Steamworks & Magick Obscura crashes in the main menu (without a
usable backtrace).
There's no crash if you start the game with the '-no3d' command line parameter.
The game started without the issue, using hw. acceleration in Wine-1.3.6.
Bisecting revealed the following commit:
d3fd7b247b35d7c8c453afa2fc07e121ea75214b is the first bad commit
commit d3fd7b247b35d7c8c453afa2fc07e121ea75214b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Nov 11 12:39:18 2010 +0100
wined3d: Handle rendertargetlock_mode in surface_load_location().
:040000 040000 780aa9e2a2ad864aa99506bbc94945858f04c8fe
4f3ff593fb727990574ac015f6f7512ba8bd76f2 M dlls
Author of the patch added to CC.
Link to the demo added to URL (255 MB download size)
Just let me know if you need a log with specific debug channels.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=25860
Summary: Raid over Moscow fails to start
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://layden.retroremakes.com/Raid.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: slash(a)ac.auone-net.jp
The game is a freeware remake of a classic 8-bit arcade game.
The game crashes with a segmentation fault after starting. The console shows
only a couple of lines:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5c4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5a8,0x00000000), stub!
err:seh:setup_exception_record stack overflow 1940 bytes in thread 002c eip
7bc3e14c esp 00230b9c stack 0x230000-0x231000-0x330000
Segmentation fault
The game started correctly up until Wine-1.3.12.
5c987fc57403a4ed26cd35b33318069913a66ab6 is the first bad commit
commit 5c987fc57403a4ed26cd35b33318069913a66ab6
Author: Kusanagi Kouichi <slash(a)ac.auone-net.jp>
Date: Thu Jan 13 19:18:16 2011 +0900
gdi32: GetCharABCWidthsA should work for DBCS.
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