http://bugs.winehq.org/show_bug.cgi?id=25629
Summary: Left 4 Dead 2 - Only a sound channel is heard in the
Introduction.
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When one of the characters starts reading a list in the intro of L4D2 the sound
is not heard properly. It looks like a channel is not working correctly, no
duplex, no eax or something related.
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http://bugs.winehq.org/show_bug.cgi?id=20043
Summary: uTorrent 1.8 does not start correctly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
'The application doesn't start. After copying itself to the destination folder
it gives the error "It seems like uTorrent is already running, but not
responding. Please close all uTorrent processes and try again."'
Seemed to work okay a few versions ago.
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http://bugs.winehq.org/show_bug.cgi?id=27480
Summary: [Assassin's Creed]Transparent Ground
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Hi,
There is a problem with this game since many versions of wine.
The game runs completly without problem but there is a graphical bug when the
character is in the Kingdoms.
In the 4 city : Damas, Jerusalem, Acre and Masyaf, there isn't this problem,
the ground is visible correctly.
You can see the log, it's always the same message, there is nothing else.
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http://bugs.winehq.org/show_bug.cgi?id=26361
Summary: ExeFile.exe brokes on char creation
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ret_majestik(a)mail.ru
Created an attachment (id=33583)
--> (http://bugs.winehq.org/attachment.cgi?id=33583)
console out
ExeFile.exe brokes when new character creation goes from 3 stage to 4.
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http://bugs.winehq.org/show_bug.cgi?id=27585
Summary: F.E.A.R.3 crashes once game starts
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Created an attachment (id=35262)
--> (http://bugs.winehq.org/attachment.cgi?id=35262)
F.E.A.R.3 Crash Log
It's not my crash log but i have the same message when i launch the game with
Steam. This log come from the Wine Forums :
http://forum.winehq.org/viewtopic.php?t=12633
For me, i installed F.E.A.R.3 in a clean wineprefix. I installed vcrun2005 and
vcrun2008 before the game but i have always the same crash.
I'm not dev' so i can't decrypt myself the crash log to find where come from
the problem.
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=27009
Summary: Fallout 3 Launcher crashes with builtin msvcp
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34441)
--> (http://bugs.winehq.org/attachment.cgi?id=34441)
+msvcrt,+msvcp90
Backtrace:
=>0 0x7b83a362 RaiseException+0x52(code=0xc0000417, flags=0x1, nbargs=0,
args=0x0(nil)) [/home/austin/wine-git/dlls/kernel32/except.c:84] in kernel32
(0x00a7fc38)
1 0x7e619d55 MSVCRT__invalid_parameter+0x84(expr=0x0(nil), func=0x0(nil),
file=0x0(nil), line=0, arg=0) [/home/austin/wine-git/dlls/msvcrt/errno.c:427]
in msvcrt (0x00a7fc98)
2 0x7e6be552 MSVCP_char_traits_char__Copy_s+0x61(dest="", size=0x7b826be5,
src=0x0(nil), count=0) [/home/austin/wine-git/dlls/msvcp90/string.c:77] in
msvcp90 (0x00a7fcc8)
3 0x7e6c0898 T+0xa7() in msvcp90 (0x00a7fd08)
4 0x7e6c0bb4 MSVCP_basic_string_char_assign_substr+0x53(this=0x41bbd0,
assign=0xa7fdb4, pos=0, len=0x8)
[/home/austin/wine-git/dlls/msvcp90/string.c:639] in msvcp90 (0x00a7fd58)
5 0x7e6c1034 MSVCP_basic_string_char_assign+0x33(this=0x41bbd0,
assign=0xa7fdb4) [/home/austin/wine-git/dlls/msvcp90/string.c:656] in msvcp90
(0x00a7fd78)
I'll attach a +msvcrt,+msvcp90 trace.
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http://bugs.winehq.org/show_bug.cgi?id=25117
Summary: Antialising does not work in portal.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewplayssax(a)gmail.com
The antialising in Portal is not selectable in the advanced graphics menu. When
one turns AA on in the nvidia settings, portal fails to render and screen is
black, save for the crosshair.
Intel core 2 quad Q8200
Nvidia GTS 250 (512MB) running with the 260.19.06 driver
4GB ram.
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http://bugs.winehq.org/show_bug.cgi?id=22608
Summary: EVE online planets and planetary interaction icons
fail to render correctly after 1.1.41
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcxdude(a)gmail.com
after wine 1.1.41, planets in EVE online (and some other effects) do not render
correctly - instead of an atmospheric glow a flat colour is shown. This is not
particularly important but in the latest test version of the client the icons
for the new planetary interaction feature do not appear at all, making this
part of the game unplayable.
I was able to bisect this to the commit:
[4cd69b8a097f16012f5c6ba3a6237df3495fba97] wined3d: Simplify the generated GLSL
for NRM.
and reversing the changes made there on the latest version of wine in git fixed
both the planet's atmospheres and the icons.
However, this appears to be graphics card dependent. I am using an NVIDIA
7950GT, while this bug was reported not to appear to occur on an NVIDIA GTX 275
(at least the planetary interaction icons appeared)
I have no idea what the above change does, but it appears to be incorrect in
some cases.
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http://bugs.winehq.org/show_bug.cgi?id=26961
Summary: Download Accelerator Plus: needs
msvcp60.dll.?_Xran@std@@YAXXZ
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://download.speedbit.com/dap96.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that we have a stub msvcp60, bug 23789 is fixed, so I tried this app. After
install, complains that msvcp60.dll.?_Xran@std@@YAXXZ is missing.
Running mscodescan on the wineprefix doesn't show this import, but a few
others:
./dapie.dll imports following stub symbols:
msvcp60:?_C@?1??_Nullstr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@CAPBDXZ@4DB
msvcp60:?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z
./DAPIEMonitor.dll imports following stub symbols:
msvcp60:??0_Lockit@std@@QAE@XZ
msvcp60:??1_Lockit@std@@QAE@XZ
./DAPIEEngine.dll imports following stub symbols:
msvcp60:?_C@?1??_Nullstr@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@CAPBGXZ@4GB
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http://bugs.winehq.org/show_bug.cgi?id=15759
Summary: CHL Network application fails to start with executable
in Z:\ path
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.niftytv.com/clients/CHL_Network_.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With 1.1.7, when attempting to start the application, a cryptic dialog box
displays with the message, "Failed to ensure dir exists: \desktop",
irrespective of the location of the executable in what would be the Z:\ Windows
drive. If moved to ~/.wine/drive_c (C:\), the application is able to start,
although it requires Windows Media Player 9. No relevant terminal output was
noted.
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http://bugs.winehq.org/show_bug.cgi?id=27234
Summary: [mi] EQ overflowing. The server is probably stuck in
an infinite loop.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Commander.Alchemy(a)gmail.com
Xorg infinte loop when running Wine + EvE-Online and fglrx. This seems to be
the only way I triggered this error.
Happens on the same spot all the time in EVE-Online (when trying to log into
char) and to stop the xorg loop i have to kill the wineprocess with ssh from
another device.
This has been an issue for many players and seems to be draging even from fglrx
9.10 drivers to latest 11.5. So this may be a wine.
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http://bugs.winehq.org/show_bug.cgi?id=26075
Summary: Eve Online: Incursion 1.x doesn't start with fglrx
8.81.5 (catalyst 11.1)
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimir(a)slate-project.org
CC: wine-bugs(a)winehq.org
Steps to reproduce:
1) Install Catalyst 11.1 driver (released 27th Jan '11)
2) Install EVE Online Incursion 1.1 from their website
3) Install corefonts from winetricks
4) Launch EVE online, and get a crash just after it loads the jukebox, with a
stacktrace leading to fglrx_dri.so
System information:
Ubuntu 10.10, kernel 2.6.35-26, wine 1.3.13 from the wine PPA on launchpad
Radeon HD5870 1GB, AMD Phenom X6 1050T
I did get EVE to launch on both 1.1.1 and 1.1.1 client update while following
the information in
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1464799&page=1#3 but
once it updated to client update 2 it didn't work any more, no matter how I
tweaked settings.
To clarify, EVE started up with 1.1.0 version and a vanilla wine setup with the
following winetricks things:
corefonts
ddr=opengl
glsl-disable
orm=fbo
winxp
gecko
vcrun2005
I will be trying to reinstall again and see precisely which configuration seems
to work. In no way however does EVE run for me just with corefonts installed.
Attached is the first and last 1000 lines of the log. The whole log was
obtained by running:
export WINEDEBUG="+dinput,+d3d9,+d3dx"
env WINEPREFIX="${HOME}/.wine" wine explorer /desktop=EVE1,1920x1080
C:\\Program\ Files\\CCP\\EVE\\eve.exe
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http://bugs.winehq.org/show_bug.cgi?id=24247
Summary: Windows Live Essentials Beta (wlsetup-webc.exe) fails
to install programs
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://wl.dlservice.microsoft.com/download/B/2/9/B2954
09B-AAAB-4415-B32D-A36EFD6DC36E/en/wlsetup-webc.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=30524)
--> (http://bugs.winehq.org/attachment.cgi?id=30524)
Terminal output (wine-1.3.1-443-gd223b30)
This is a follow-up to bug 23472, for the following installer:
sha1sum wlsetup-webc.exe
318440388b2e15c5e25948120c0fae39dab0b229 wlsetup-webc.exe
After selecting a program to install and completing the download process, the
installer fails with "an unknown error occurred". The exact procedure I've used
is this:
1. Run winetricks dotnet30
2. Set Windows version to Win7 in winecfg
3. Run the installer, selecting any one program
4. Wait for the download to complete, and the error should appear
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http://bugs.winehq.org/show_bug.cgi?id=17857
Summary: Gothic 3 works in no OffscreenRenderingMode
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=20130)
--> (http://bugs.winehq.org/attachment.cgi?id=20130)
issues without OffscreenRenderingMode set
Hello,
I am trying to run Gothic 3 1.7 on wine-1.1.17 using Ubuntu 8.10 (amd64).
My video card is: NVIDIA Quadro NVS 140M
Nvidia driver version: 180.29
I tried multiple OffscreenRenderingMode settings but all have graphic issues.
I will attach a screenshot of each.
The first screenshot shows the issues that occur when no OffscreenRenderingMode
has been set in the registry.
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http://bugs.winehq.org/show_bug.cgi?id=15610
Summary: When compiling with CFLAGS="-Werror", sys/asoundlib.h is
unusable
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CFLAGS="-Werror" CC="ccache gcc" ./configure --verbose
checking sys/asoundlib.h usability... no
checking sys/asoundlib.h presence... yes
configure: WARNING: sys/asoundlib.h: present but cannot be compiled
configure: WARNING: sys/asoundlib.h: check for missing prerequisite
headers?
configure: WARNING: sys/asoundlib.h: see the Autoconf documentation
configure: WARNING: sys/asoundlib.h: section "Present But Cannot Be
Compiled"
configure: WARNING: sys/asoundlib.h: proceeding with the preprocessor's result
configure: WARNING: sys/asoundlib.h: in the future, the compiler will take
precedence
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to wine-devel(a)winehq.org ##
configure: WARNING: ## ------------------------------------ ##
Works fine without -Werror though.
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http://bugs.winehq.org/show_bug.cgi?id=23962
Summary: Borderlands will not start
Product: Wine
Version: 1.3.0
Platform: x86-64
URL: http://store.steampowered.com/app/8980/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=30086)
--> (http://bugs.winehq.org/attachment.cgi?id=30086)
Output with wine-1.3.0
Using the currently up to date version of Borderlands on Steam, the game fails
to start at all. Wine complains of a bad EXE format. Terminal output
attached.
I have tried deleting the executable and having Steam redownload it, to no
avail.
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http://bugs.winehq.org/show_bug.cgi?id=9717
Summary: Gothic 3 -
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.gothic3.com/index.php?do=09709911610511111006
1109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=8141)
--> (http://bugs.winehq.org/attachment.cgi?id=8141)
Graficissue Gothic 3
There is a black "shadow" of the landscape mirrored along the middle of the
screen.
My System:
Fedora 7 x86_64, Nvidia 8800GTS, Proprietary drivers 100.14.11
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http://bugs.winehq.org/show_bug.cgi?id=22155
Summary: Civilization IV Colonization crashes when making
diplomatic contact
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krause(a)informatik.uni-halle.de
"Civilization IV: Colonization" which crashes with pagefault when making
diplomatic contact.
in wine 1.1.40 it crashes in
"=>0 0xb7e46776 memcpy+0x46() in libc.so.6 (0x7c0ce990)",
in wine 1.1.34 it crashes in
"=>0 0xb7aea18e in d3d9 (+0x1a18e) (0x0033fb88)",
in wine 1.1.28 it works correctly
i have done a bisection, and
commit ff92e6eb6a6b0f5b6ee0d062f8434cad8f31c33d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Dec 4 11:50:47 2009 +0100
d3d9: Simplify GetDevice().
seems to be the cause
I am on openSUSE 11.0 with fglrx drivers 9.3 on a Radeon 9700 Pro (old card not
supported by newer drivers)
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http://bugs.winehq.org/show_bug.cgi?id=25527
Summary: iexpress.exe does not display a user interface
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
On a windows 7 machine, from c:\windows\syswow64, I copied iexpress.exe and
en-us\iexpress.exe.mui to a linux machine, preserving the directory structure.
Running 'wine iexpress.exe' results in a 1x50px window with no contents (an
interactive wizard should have been shown).
running 'wine iexpress.exe /help' results in an empty MessageBox with the error
icon (a usage message should have been shown).
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http://bugs.winehq.org/show_bug.cgi?id=9742
Summary: EngineSite segfaults (Segmentation fault)
Product: Wine
Version: unspecified
Platform: PC
URL: http://luckasoft.com/download/perle_le.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: regression
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user reported trouble with this app in this thread:
http://groups.google.nl/group/comp.emulators.ms-windows.wine/browse_thread/…
I tried it , and it just segfaults after the splash screen. However , in
wine-0.9.2 it gets nicely beyond the spash screen, and seems to start fine.
I'll put some more info into this bug later on
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http://bugs.winehq.org/show_bug.cgi?id=26291
Summary: Compilation fails on acledit.dll.so linking, reporting
unresolved symbols: RaiseException,
DisableThreadLibraryCalls
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karel.gardas(a)centrum.cz
Created an attachment (id=33518)
--> (http://bugs.winehq.org/attachment.cgi?id=33518)
The output of the configure run
Hello,
I'm attempting to compile wine-1.2.2 on Solaris 11 Express 2010.11, but simple:
./configure
gmake
fails with:
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wstrict-prototypes -Wwrite-strings -Wpointer-arith -g -O2 -o main.o main.c
main.c: In function `DllMain':
main.c:49: warning: visibility attribute not supported in this configuration;
ignored
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./acledit.spec main.o -o
acledit.dll.so -lkernel32 ../../libs/port/libwine_port.a -lsocket -lnsl
Undefined first referenced
symbol in file
RaiseException ../../dlls/winecrt0/libwinecrt0.a(stub.o)
DisableThreadLibraryCalls main.o
ld: fatal: symbol referencing errors. No output written to acledit.dll.so
collect2: ld returned 1 exit status
winegcc: gcc failed
gmake[1]: *** [acledit.dll.so] Error 2
gmake[1]: Leaving directory `/var/tmp/wine-1.2.2/dlls/acledit'
gmake: *** [dlls/acledit] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=19518
Summary: packet tracer 5.2 error on solaris
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Created an attachment (id=22713)
--> (http://bugs.winehq.org/attachment.cgi?id=22713)
log
error patket tracer could not start see attached for logs
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