http://bugs.winehq.org/show_bug.cgi?id=11285
Summary: Static characters on Nvidia 7xxx cards in Witcher
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://img299.imageshack.us/img299/4263/screenshot24kn4.
png
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zbigniew.braniecki(a)gmail.com
It came out during the discussion about The Witcher 1.2 version that the game
works well for Nvidia 8xxx users, and does not for Nvidia 7xxx users.
see:
http://appdb.winehq.org/commentview.php?iAppId=6019&iVersionId=10468&iThrea…
Known "rag dolls" cards:
7600GT
7800GT
7800GTX
7900GS
Known "noproblem" cards:
8600GTS (two different people!)
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http://bugs.winehq.org/show_bug.cgi?id=27263
Summary: Broken depth test for translucent surfaces in Arx
Fatalis (d3d 7 game)
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dscharrer(a)gmail.com
Created an attachment (id=34866)
--> (http://bugs.winehq.org/attachment.cgi?id=34866)
Screenshot of translucent water being rendered in front of a bridge.
Starting with wine 1.3.19 the game Arx Fatalis draws translucent surfaces in
front of other surfaces, even if they should be behind them.
This can be seen in the original binary (the game is not freely available, bu
there is a demo) as well as in the ongoing port at
https://github.com/lubosz/ArxFatalis Arx
Fatalis uses direct3d 7.
The bug is also in current master (tested commit
456e48efa1df91cee6149b67187812e16350c474)
git bisect blames:
96b758f7b37033bf382ce40dd3310965d3ac3f76 is the first bad commit
commit 96b758f7b37033bf382ce40dd3310965d3ac3f76
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 21 22:36:11 2011 +0200
d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
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http://bugs.winehq.org/show_bug.cgi?id=27598
Summary: PLSQL Developer: can't not login to database
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
After wine 1.3.21 PLSQL Developer can't login to database, throwing error
"ORA-12163: TNS:connect descriptor is too long"
This is a regression, currently present in 1.3.23 and git head.
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http://bugs.winehq.org/show_bug.cgi?id=26906
Summary: HaoZip: No text in menu
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34309)
--> (http://bugs.winehq.org/attachment.cgi?id=34309)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install HaoZip (default installation)
4) wine HaoZip.exe
Behaviour:
See attachment (top image)
Expected behaviour:
See attachment (bottom image)
Workaround:
winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=17398
Summary: Giants: Citizen Kabuto - shadows appear as flickering
pixel patterns
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.giantswd.org/?file=2
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
Object shadows flicker a lot to a point of being distracting because they are
drawn as semi-transparent meshes of pixels instead of solid blobs. The
flickering occurs because the mesh patterns keep changing whenever the player's
camera rotates or moves. See this image for a static view of a sample shadow
mesh: http://plouj.com/blinking-mesh-shadow.png
I'm using a relatively old Wine version because that is what is the latest for
Fedora 9. I'm using Fedora 9 x86_64.
My Giants installation has been patched to version 1.4 and it includes the
"Graphical Revision Mod v1.01" from http://www.giantswd.org/?file=2 .
Additionally, I get a lot of repeated messages in the console saying: "Zero
length vector"
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http://bugs.winehq.org/show_bug.cgi?id=25123
Summary: Dragon NaturallySpeaking 11 does not run
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=31871)
--> (http://bugs.winehq.org/attachment.cgi?id=31871)
startup log
Dragon NaturallySpeaking 11 installs (albeit imperfectly) and then runs through
startup. Setup options such as recognising the microphone, and training, appear
to work well. The program appears to work all the way to the point where it
actually needs to recognise some dictation.
Then it freezes or crashes.
Subsequent attempts to restart the program are not successful.
I have run logs from the restart attempts: a startup log, a relay log, and an
ole log.
The relay log may not be trustworthy. The program froze after a short time.
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http://bugs.winehq.org/show_bug.cgi?id=23685
Summary: Prince of Persia 3D demo crashes, D3D-related?
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.fileplanet.com/22571/download/Prince-of-Per
sia-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the Prince of Persia 3D demo, which can be downloaded from
http://www.fileplanet.com/22571/download/Prince-of-Persia-Demo (~50MB download)
After installing the demo, run it and select new game. The demo crashes
sometimes, but exactly where varies. Once it crashed for me when I pressed Esc
in-game.
There seem to be two different types of crash. One mentions
IDirectDrawSurfaceImpl_ReleaseDC in the backtrace output, and
err:d3d_surface:surface_remove_pbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetBufferSubDataARB @ surface.c / 1134
Console output for the other type of crash mentions
IWineD3DDeviceImpl_SetTexture. So maybe the issue is related to DirectX?
I will attach console output for both types of crash.
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http://bugs.winehq.org/show_bug.cgi?id=21214
Summary: cmd: "if" blocks are echoed only once; body shouldn't
be echoed again
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Wine, commands like
if exit foo.dat echo "blah"
are echoed like
c:\dir> if exit foo.dat echo "blah"
c:\dir> echo "blah"
blah
but on Windows, one sees instead
c:\dir> if exit foo.dat echo "blah"
blah
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http://bugs.winehq.org/show_bug.cgi?id=25233
Summary: SimCity 4 Deluxe Edition : graphical issues since
1.3.7
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexymimi64(a)gmail.com
Hi there fellows.
I just get a regression bug in SimCity 4 Deluxe.
Few days ago I was enjoying my land and making my cities grow, but just after I
updated my Ubuntu, there's no more SimCities running on my computer.
So this was introduced by the 1.3.7 version and has pretty bad consequences :
- In the first screen, the drawing is very slow.
- The mouse cursor is the same but, instead of being at the top-left corner of
the picture, the clicking zone is now somewhere at the bottom.
Though it may be a coincidence, because it also looks like everything is drawn
a few pixels to the right and the bottom of their usual place.
- It also appears that leaving the game can sometimes get X to crash (no more
screen nor keyboard - and I'm emulating a virtual desktop, so I'm pretty sure
that's X crashing).
I would like to take a screenshot but I fear leaving the game make my computer
freeze again, so I would rather take that risk only when I know what do we need
to identify that issue.
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http://bugs.winehq.org/show_bug.cgi?id=25650
Summary: BearShare: Crash at the end of installation
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32665)
--> (http://bugs.winehq.org/attachment.cgi?id=32665)
Terminal output on wine-1.3.10-119-g4ee0675
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine BearShareV9pl.exe
Behaviour:
Silent crash at the end of installation.
Expected behaviour:
I should be informed that installation is finished.
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http://bugs.winehq.org/show_bug.cgi?id=26492
Summary: GridIron Flow Essentials: Fails to install with
built-in msxml3
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://f10w2397hr.s3.amazonaws.com/GridIron_Flow_202_W
indows.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33727)
--> (http://bugs.winehq.org/attachment.cgi?id=33727)
Terminal output on Wine 1.3.16
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine GridIron_Flow_202_Windows.exe
Behaviour:
"Installation failed [...]"
Expected behaviour:
No "Installation failed [...]"
Workaround:
winetricks msxml3
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http://bugs.winehq.org/show_bug.cgi?id=24509
Summary: Blur: crashes in intro videos in fullscreen mode
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30936)
--> (http://bugs.winehq.org/attachment.cgi?id=30936)
terminal output + backtrace
To reproduce, install Blur from DVD (wisotool blur).
Run blur (you may have to workaround safedisc 7...)
It'll then pop up the activision logo, then a second video. Sometime during the
second video, it also checks for updates and a small window pops up. When that
second video finishes, it should transition to the menu (unless you choose to
install updates). Instead, you get a crash and it hangs:
Backtrace:
=>0 0x0019ef4e (0x0256fa34)
1 0x7e94bac2 reset_enum_callback+0x91(resource=0x70a71030, data=0x256fa58)
[/home/austin/wine-git/dlls/d3d9/device.c:572] in d3d9 (0x0256fad4)
2 0x7e94bac2 reset_enum_callback+0x91(resource=0x70a71058, data=0x256fb84)
[/home/austin/wine-git/dlls/d3d9/device.c:572] in d3d9 (0x0256fb24)
3 0x7e84e0c4 IWineD3DDeviceImpl_EnumResources+0x83(iface=0x13b6a0,
pCallback=0x7e94ba30, pData=0x256fb84)
[/home/austin/wine-git/dlls/wined3d/device.c:6683] in wined3d (0x0256fb94)
4 0x7e952d0f IDirect3DDevice9Impl_Reset+0xae(iface=0x11a5b0,
pPresentationParameters=0x629c3d8)
[/home/austin/wine-git/dlls/d3d9/device.c:613] in d3d9 (0x0258fe70)
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http://bugs.winehq.org/show_bug.cgi?id=27322
Summary: Flatout 1 does not run anymore
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadnaam(a)gmail.com
Created an attachment (id=34944)
--> (http://bugs.winehq.org/attachment.cgi?id=34944)
wine Debugger screenshot
When starting "wine flatout.exe" the following error occurs:
"A debugger has been detected"
the game does not run anymore.
- On previous versions the game ran perfectly.
- I use a "no CD" cracked exe.
- Other programs still work fine.
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http://bugs.winehq.org/show_bug.cgi?id=24590
Summary: [Settlers 7 Demo] Game waits for an event on the
splash screen
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
The Demo installs fine and gets successfully updated.
However it seems to wait for an event at the splash screen.
The game itself is never entered and there is no more output in the terminal.
The splash screen also does not freeze or crash. It continues to display the
spinning circle.
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http://bugs.winehq.org/show_bug.cgi?id=23211
Summary: A-Ray Scanner v2.0.2.3 crashes with unhandled page
fault
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://www.softpedia.com/get/CD-DVD-Tools/CD-DVD-Rip-O
ther-Tools/ARay-Scanner.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
Created an attachment (id=28887)
--> (http://bugs.winehq.org/attachment.cgi?id=28887)
Output from wine1.2-rc3
Program crashes when starting if winmode is Windows XP or higher. It runs in
Windows 98 mode, but then other things doesn't work, so I think this bug should
be fixed before I report the others. The program is designed to run on Windows
XP. Attached output from crash.
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http://bugs.winehq.org/show_bug.cgi?id=22609
Summary: SystemShock2 crash when starting level
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duck(a)duckcorp.org
Created an attachment (id=27783)
--> (http://bugs.winehq.org/attachment.cgi?id=27783)
log with crash dump
SystemShock2 starts well, with clean display, audio, and working video (before
level starts really), but when starting the level, it crashes after everything
is loaded.
It used to work, slowly but quite well, with several versions of the 1.1 series
(don't remember well, as i stopped playing this game for a while). Starting
from 1.1.32 at least, it doesn't work. I could not test 1.1.43 which is not
packaged, either in Debian or at lamaresh.net.
I'm using Debian unstable on i386, with a Mobility Radeon X300 and the Free
driver (v6.13.0).
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http://bugs.winehq.org/show_bug.cgi?id=15586
Summary: Introscreen is drawn mostly off screen
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Mac OS X 10.0
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=16588)
--> (http://bugs.winehq.org/attachment.cgi?id=16588)
Screenshot showing the problem
When starting the game the introscreen is about 66% outside the window. I've
attached a screenshot showing what I mean.
I get flooded with tons of the following fixme
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0xa093780)->(1,(nil)): Stub
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x32fc5c/0x32fc6c
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http://bugs.winehq.org/show_bug.cgi?id=25667
Summary: foobar 2000: Balloon tooltip cropped
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32694)
--> (http://bugs.winehq.org/attachment.cgi?id=32694)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) install foobar2000
3) start foobar2000
4) Library->Configure->Default User Interface
5) In system notification area check:
Always show notification area icon
Minimize to notification area
Show balloon tooltip on song change
and hit Apply then OK
6) play an song then pause it
Behaviour:
Balloon tooltip appears but the title of the song is cropped at bottom (see
attachment)
Expected behaviour:
Title of the song shouldn't is cropped at bottom.
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http://bugs.winehq.org/show_bug.cgi?id=21338
Summary: cmd needs to set COMSPEC, PATHEXT, and PROMPT
environment variables
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
In Windows XP, if I start "cmd /c set" with an empty environment, I always get
these variables:
COMSPEC=C:\WINDOWS\system32\cmd.exe
PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS
PROMPT=$P$G
In Wine, however, cmd prints nothing. (I guess Wine sets those variables only
on startup, while Windows sets them in every instance of cmd.)
I tested it by running this Python script:
import subprocess
subprocess.Popen(["cmd", "/c", "set"], env={}).communicate()
(It just runs CreateProcess with "\0" as the environment, as far as I
understand.)
The problem I'm running into is: I run SCons, which starts a new Python script
in a mostly empty environment. The Python script calls os.popen, which relies
on COMSPEC to find "cmd.exe", and therefore fails.
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http://bugs.winehq.org/show_bug.cgi?id=27099
Summary: Panzer Command: Ostfront Demo fails to install
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/news_116490.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Download the demo and start the installer. Immediately an error box appears,
saying:
Failed to open output file.
click ok/escape, and the dialog returns. Can't get past it.
+file shows
trace:file:ReadFile 0x94 0x33f6d8 280 0x32f224 (nil)
trace:file:CreateFileW L"C:\\users\\austin\\Temp\\_ir_sf_temp_4\\"
GENERIC_WRITE FILE_SHARE_READ creation 2 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\austin\\Temp\\_ir_sf_temp_4\\",0x32f160,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\users\\austin\\Temp\\_ir_sf_temp_4\\"
520 0x32eea4 (nil))
trace:file:wine_nt_to_unix_file_name
L"\\??\\C:\\users\\austin\\Temp\\_ir_sf_temp_4\\" ->
"/home/austin/.wine/dosdevices/c:/users/austin/Temp/_ir_sf_temp_4/"
warn:file:CreateFileW Unable to create file
L"C:\\users\\austin\\Temp\\_ir_sf_temp_4\\" (status c00000ba)
trace:file:CreateFileW returning 0xffffffff
looking in that folder, I see two files:
irsetup.exe lua5.1.dll
but in other temp directories from previous tries, I see gibberish:
austin@aw21 ~/.wine/drive_c/users/austin/Temp $ find . -type f
./_ir_sf_temp_4/lua5.1.dll
./_ir_sf_temp_4/irsetup.exe
./_ir_sf_temp_2/lua5.1.dll
./_ir_sf_temp_3/?s@
./_ir_sf_temp_3/Z
./_ir_sf_temp_3/lua5.1.dll
./_ir_sf_temp_3/Pj
./_ir_sf_temp_3/?wO?
./_ir_sf_temp_3/? 9
./_ir_sf_temp_3/?o??
./_ir_sf_temp_3/<E?Y_^[??U<?QQfe?
./_ir_sf_temp_0/?s@
./_ir_sf_temp_0/lua5.1.dll
./_ir_sf_temp_0/Pj
./_ir_sf_temp_0/?wO?
./_ir_sf_temp_0/? 9
./_ir_sf_temp_0/?o??
./_ir_sf_temp_0/<E?Y_^[??U<?QQfe?
./_ir_sf_temp_1/lua5.1.dll
trying to run that exe directly fails:
Invalid start mode: archive filename
not that I expected it to work..
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http://bugs.winehq.org/show_bug.cgi?id=24685
Summary: uTorrent: Unable to delete Torrents from list with
Version 1.3.4 of Wine
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nxxs(a)inbox.com
Updated Wine yesterday to v. 1.3.4 and since then i cant delete Torrents from
the List of Downloads anymore. The dialogue box "are you shure?" doesnt pop up
either. tested with 3 versions of utorrent, 1.6, 1.8 and 2.04. same behaviour
in all of them. after reverting to wine 1.2 everything worked again. Adding
torrents was still possible btw.
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http://bugs.winehq.org/show_bug.cgi?id=13666
Summary: Cannot start TurboCAD v14
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: louie928(a)gmail.com
Created an attachment (id=13655)
--> (http://bugs.winehq.org/attachment.cgi?id=13655)
Returned when starting TurboCAD v14 with WINEDEBUG=+loaddll
OS is Linux Mandriva 2008.1 Spring x86_64
Wine version 1.-rc3
Windows program IMSI TurboCAD v14 Pro
Free trial of TCv15 is available at
http://activate.imsisoft.com/freeen.aspx?Product=TCP15
Problem:
TurboCAD installs normally but will not start.
Starting from terminal shows an ole error of not loading IMSICTRL.TLB
Wine is using all builtin DLLs.
I find this statement from the Wine Users Guide confusing.
++++++++++++++
3.1.2.1. DLL Overrides
It's not always possible to run an application on builtin DLL's. Sometimes
native DLL's simply work better. After you've located a native DLL on a Windows
system, you'll need to put it in suitable place for Wine to find it and then
configure it to be used. Generally the place you need to put it is in the
directory you've configured to be c:\windows\system32 (more on that in the
drives section). There are four DLL's you should never try to use the native
versions of: kernel32.dll, gdi32.dll, user32.dll, and ntdll.dll. These
libraries require low-level Windows kernel access that simply doesn't exist
within Wine
+++++++++++++++
On one hand it says to use native (Windows) DLLs for some DLLs, presumably
these 4 DLLs, but then says to never try to use native DLLs for these 4, but
also says the builtin DLLs aren't adequate either. Which is it for these DLLs?
This is my first bug report. If I did not get it correct, please educate me.
The log file for trying to start TC14 with WINEDEBUG=+loaddll is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26544
Summary: The Godfather runtime error. Program crashes on start
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)stoneydavis.com
The Godfather ( http://www.jtclipper.eu/thegodfather/ ) installed fine but when
I try to run it it crashes immediately on start. I run Debian amd64 6.0.1.
Installed wine from repos.
Error:
Exception EExternalException in module ntdll.dll at 0002DA36. External
exception C0000025.
I'm not the best when it comes to wine. take it nice and slow with me. I dont
usually deal with wine. tia
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http://bugs.winehq.org/show_bug.cgi?id=25725
Summary: OpenGL error under Wine 1.3.11 with Skulltag.
(MM8BDM.)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:wgl:X11DRV_wglCreateContext Cannot get FB Config for iPixelFormat 0, expect
problems!
Rolling back to Wine 1.3.10 corrects the problem.
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http://bugs.winehq.org/show_bug.cgi?id=12384
Summary: Appdb's google search fails on Konqueror 4.0.x
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
The search functionality of appdb fails on Konqueror 4.0.x. The search results
page stays blank. I have no idea whether it is a website or browser bug.
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