http://bugs.winehq.org/show_bug.cgi?id=27620
Summary: RIFT 1.3 hotfix 2 hangs, weird behavior with vectored
exception handlers
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)licquia.org
Created an attachment (id=35305)
--> (http://bugs.winehq.org/attachment.cgi?id=35305)
Trace with unchanged wine 1.3.23, +process,+seh,+tid
The game RIFT hangs as of 1.3 hotfix 2; after logging in, the game window
appears and the startup music plays, but does not display the progress display
for loading characters.
This is being reported widely on a number of configurations, but I'm on Ubuntu
11.04, NVidia GeForce GT 430 w/ 270.41.06 drivers as shipped by Ubuntu. Tested
on everything from the C-Korn PulseAudio-patched PPA Wine (1.3.22) to current
git HEAD (tagged as wine-1.3.23).
I've been trying to figure this out on my own, and have made some progress.
The problem is in the vectored exception handlers; one of the threads tries to
set a name for itself via the 406d1388 exception trick. Unfortunately, the top
vectored exception handler list entry appears to be garbage, and its handler
function almost immediately throws an c0000005 exception. This re-calls the
garbage handler, which trips, causing another call, and so on. Eventually the
thread runs out of stack and is forcibly aborted. Since the other threads are
waiting on this thread to do something interesting, the game hangs.
I've patched ntdll to include some extra tracing information and debug hooks,
including a complete dump of the vectored handler list on every exception and
every call to RtlAddVectoredExceptionHandler. In this trace, all calls to
RtlAddVectoredExceptionHandler appear to make sense; the call is made, and the
resulting list reflects the current call and all known preceding calls. But
then, when the exception to add the thread name is hit, a new exception handler
appears to have been added before the others without calling
RtlAddVectoredExceptionHandler.
I was able to set a watch on the list, with a condition that basically meant
"don't trip if we're in RtlAddVectoredExceptionHandler". As far as I can tell,
we're inside the RIFT executable at that point, so I'm at the end of my
abilities here.
Will attach traces with unpatched and patched Wine, plus a debug transcript for
setting the watchpoint.
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http://bugs.winehq.org/show_bug.cgi?id=14832
Summary: Need for Speed Underground - Crash after aprox. 1 minut
of gaming
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frits(a)itpedersen.dk
Created an attachment (id=15379)
--> (http://bugs.winehq.org/attachment.cgi?id=15379)
Output error log - After 1 min of playing in the game the menu works fine
Ubuntu 8.04
P4 - 1,8GHZ
512MB
Need For Speed Underground crashes after aprox 1 minut...
In order to get it up and running I used the following config:
winecfg: Disable sound, Emulate Desktop, add dinput8.dll, disable vertex shader
support, enable pixelshader.
The game was legal bought.
Installed at default location inside drive_c
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http://bugs.winehq.org/show_bug.cgi?id=22623
Summary: Unigine Heaven 2 benchmark d3d version has funny
stripes on stone and wood
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://unigine.com/products/heaven/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In the last day or so, wine from git seems to have decided that
stripes are just the thing. The world in heaven d3d9 is now
a very stripy place indeed; the bottom of mountain-islands,
wooden planks, and stone walls now have large stripes.
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http://bugs.winehq.org/show_bug.cgi?id=18363
Summary: [Win 3.11/16-bit] [Bermuda Syndrome] In-game menu
buttons unclickable
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://abandonia.com/en/downloadgame/24561
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nugrud(a)gmail.com
This 16-bit game is from 1995, and was written for 3.1x family of windows.
"Bermuda Syndrome.zip" md5: c43b012e7342e56510983f75b91f8be3
After unzip you have to reedit BERMUDA.INI and set correct SRCPATH and DSTPATH
(Z:\path\to\BERMUDA\SCN and Z:\path\to\BERMUDA). This doesn't seem to help in
any way but the windows version in winecfg should be also set to "Windows 3.1".
Run the game in one of two ways:
1) wineconsole bermuda.bat
2) cd BERMUDA/SCN && wine BERMUDA.EXE
As of wine 1.1.20 the main menu should appear, but on mouse-hover buttons don't
enlight and are unclickable. The wine output does not complaint about anything,
output is empty, but the only way to quit is wineserver -k.
I tried running the game in dosbox/win311 environment and before the menu
appears first credits are run, which can be interrupted by mouse click. The
wine's problem maybe caused by unimplemented codecs only if this credit are
indeed a movie, but I'm not sure. I think running this game would very nicely
prove wine's claimed compatibility with pre-NT windows versions :)
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http://bugs.winehq.org/show_bug.cgi?id=19342
Summary: Adobe Photoshop CS2: Doesn't display license screen
for installation (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.adobe.com/pub/adobe/photoshop/win/cs2/
Photoshop_CS2.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Photoshop CS2 on Windows XP, the license is prompted for
twice...install is something like:
run Photoshop_CS2.exe to extract files (or use unzip)
Run setup.exe, which pops up the license, and then runs the inner installer
Inner installer runs, pops up a second license.
On wine, the second one doesn't show up, and proceeds directly to the
User/Company/Serial No. screen.
I've got an automated test for CS2 install, should be ready in a day or so,
still working out the kinks...
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http://bugs.winehq.org/show_bug.cgi?id=16858
Summary: Jetmen REVIVAL: Unplayable because of strange bugs
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.megagames.com/news/html/freegames/jetmenreviv
al.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
This is a nice Deplhi-coded Windows game. But the game is affected by some
strange bugs, like bad physic (water "falling down" in left direction), ship
not rendered correctly, I can fly through solid, etc.
Note that maps are built from 3 bitmaps ([name]Back.bmp representing
background, [name]DotMap.bmp representing solid location and [name]Middle.bmp
representing solid graph) and script-like [name].map (map settings, water
placement, starting positions, etc.).
Also I can launch the game only with GDI as DirectDrawRenderer (OpenGL screws
up the window so it's unplayable).
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http://bugs.winehq.org/show_bug.cgi?id=22236
Summary: World of Goo Demo requires native D3DX9_38.dll
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://worldofgoo.com/dl2.php?lk=demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
World of Goo Demo bundles D3DX9_38.dll. If you delete it,
the game still runs, but the screen is all black.
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http://bugs.winehq.org/show_bug.cgi?id=20467
Summary: Battle Realms: Crashes on closing
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=24351)
--> (http://bugs.winehq.org/attachment.cgi?id=24351)
Backtrace of the crash on closing.
When closing Battle Realms (pressing the »Leave« button in the game), the
application crashes. I've attached a backtrace from such a crash (the attached
backtrace was generated by Wine 1.1.32 but the problem exists at least since
1.1.28, see
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394&iTestingI…>).
If you should need more information, please feel free to ask me for it.
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http://bugs.winehq.org/show_bug.cgi?id=27514
Summary: Winole does not work with Wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iepc.programacion(a)gmail.com
A 32 bits Windows .exe that requires Winole does not work in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15465
Summary: Panzer General 3D Demo randomly hangs with
err:seh:setup_exception_record nested exception on
signal stack
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16361)
--> (http://bugs.winehq.org/attachment.cgi?id=16361)
+warn=all output
Seems similar to #15195, but I can't confirm that.
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http://bugs.winehq.org/show_bug.cgi?id=15695
Summary: Ableton Live: freeze, audio record and audio render
don't work.
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.ableton.com/free-trial
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stepback(a)bk.ru
Freezing, audio recording and rendering to audio refuses to work in Ableton
Live under Wine. All this operations require to create an audio file, which
application just unable to create. Instead it reports that it couldn't open an
audio file.
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http://bugs.winehq.org/show_bug.cgi?id=24732
Summary: Complex Text (Devanagari, Hindi, indian languages) are
not rendered as expected
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mlang
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
The complex character forms are not being formed in wine apps, like notepad and
wordpad and other editors/word processors. In windows, one can install language
support, but in wine how do i do that?
Any how the bug/missing feature is presented in video format:
http://www.youtube.com/watch?v=c2Ru1PVFl_U
first part in 'wine wordpad' application where characters are not
conjoined/combined.
second part is 'kate' text editor in kde 4.5.2, where combination forms are
correctly formed.
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=27662
Summary: an installshield installation building with
installshield 2011 run but with character problem
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sjeanpetit(a)index-education.fr
When we want to install our product on wine , the exe file is running but the
installation dialog forms show only the first character of all messages. We
made istallation all years and it's the first year where we have this problem.
It's the first year we use installshield 2011. (it's works fine with previous
version of installshield)
Thanks
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23829
Summary: HTML-Kit's plug-in preview never refreshes
Product: Wine
Version: 1.2
Platform: x86-64
URL: http://www.htmlkit.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=29909)
--> (http://bugs.winehq.org/attachment.cgi?id=29909)
Terminal output
HTML-Kit 292 has a list of installed plugins, found at help -> installed
plugins. To the right, it shows a "preview" with information about the plugin.
Clicking on a different plugin in the left pane should cause the preview to
refresh and show information about that plugin, but it doesn't work; it seems
to be "stuck" on the initial preview.
A workaround is native shdocvw (from winetricks ie6).
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http://bugs.winehq.org/show_bug.cgi?id=13782
Summary: Autocad 2004 trial: Cannot deselect components to skip
for install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.brothersoft.com/autocad-78351.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Ho, this affects at least autocad2004/2005 and 2006. After doing winetricks
dotnet20, the installer goes fine into the configuration window.
I then want to do custom install, and deselect "VBA".
That seems to go fine, but in the end of the installation process, it still
tries to install VBA, and makes the installer crash.
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http://bugs.winehq.org/show_bug.cgi?id=21834
Summary: Inspiration 8.0b does not work under Wine 1.2 beta
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbryanharris(a)wbryanharris.com
Inspiration 8.0b did work under Wine 1.0. Under 1.2 it loads, but as soon as
you try to start a new diagram, you get a wine error message that says to fill
out a bug report.
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http://bugs.winehq.org/show_bug.cgi?id=17916
Summary: Windows 64 bit exe Service unable to recognize internal
process created
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
When windows 64 bit exe is started as service as follows:
wine myappl.exe \Service
(The above application will internally create a process, a java executable
running a class),am geetting the following error:
0014: KERNEL32.CreateProcessA(00000000,2b1efe0d4e50 "jre\\bin\\java.exe
com.aa.em.ssi.server.MyWebServer") ret=140003b0e
Trying to load PE image for unsupported architecture (I386)
0014:Ret KERNEL32.CreateProcessA() retval=00000000 ret=140003be0
0014:Call KERNEL32.GetLastError() ret=140003b1f
Thanks,
Yugandhar
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http://bugs.winehq.org/show_bug.cgi?id=27591
Summary: Need for speed underground 1: Empty registration
window
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35263)
--> (http://bugs.winehq.org/attachment.cgi?id=35263)
screenshot
Need for speed underground 1: Empty registration window. Please see the
attachment.
1. I did a regression test between 1.3.22 and 1.3.23:
commit cca52128bd679dba71b65d6878bd8fbd447c3ec5
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Jun 23 13:44:38 2011 +0200
urlmon: Use proper IUri in BindToStorage implementation.
:040000 040000 7b7ab24ab7719ef2b2a8b016e42d70e6ab069404
a1382856567de2102362e1120b076d13e88939f6 M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=11658
Summary: Setup routine of BSSBWin software crashes when searching
for previous installations
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias_stegmann(a)gmx.net
CC: tobias_stegmann(a)gmx.net
Created an attachment (id=10860)
--> (http://bugs.winehq.org/attachment.cgi?id=10860)
debug message for bssbwin
Used Wine version: wine-0.9.55
Used Linux distribution: Ubuntu 7.10 x86_64
Used software version: BSSBWin 4.3.14
Software download: http://www.bssb.de/downloads/2kb/downloads/SetupV.EXE
Software description: German management software for sport clubs written in
Visual Basic 6.0, depends on Windows XP SP 2 or Win2k SP 4
Bug description:
Setup routine crashes when trying to search for previous installations - see
attachment for error message.
Using i686 architecture setup freezes at the same point using 100% cpu - no
error message.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=27375
Summary: mshtml crashes in Fedora 15
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eli(a)orbsky.homelinux.org
Created an attachment (id=35000)
--> (http://bugs.winehq.org/attachment.cgi?id=35000)
backtrace of mshtml crash
Everytime I try to use an app that requires mshtml it crashes including when I
issue the command:
wine iexplore.
I've already reported the problem with Fedora at:
https://bugzilla.redhat.com/show_bug.cgi?id=710352
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http://bugs.winehq.org/show_bug.cgi?id=17092
Summary: NFS Underground: The game crashes after loading drag
race
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=18929)
--> (http://bugs.winehq.org/attachment.cgi?id=18929)
log after running the game
My OS is Fedora 10 i385. I'm using nvidia driver 180.22. I do following
1)install the game (full option) and patch it to 1.4
2)run the game
3) select -> quick race -> drag -> select car and track and start the race
The game is loading and crashes immediately after loading or shows cars (ca. 2
sec) and then crashes. I'm playing in 1024x768 with maxed out settings.
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http://bugs.winehq.org/show_bug.cgi?id=26869
Summary: Enemy characters are rendered very darkly until killed
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://static.cdn.ea.com/darkspore/u/f/base/temp/Darks
poreBetaFull.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
All enemies are rendered very darkly, almost black until they are killed. Other
than making the enemies slightly harder to see, it does not effect gameplay.
Core i7, 6 GB
GeForce GTX 580
Nvidia 270.30
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http://bugs.winehq.org/show_bug.cgi?id=25769
Summary: Crysis demo wants d3dx9_36.dll.D3DXFloat32To16Array
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_21700.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
To reproduce, install, run, choose new game, single player. It'll go through an
intro video or two, then crash:
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
wine: Call from 0x7b8393d3 to unimplemented function
d3dx9_36.dll.D3DXFloat32To16Array, aborting
fixme:faultrep:ReportFault 0x32e204 0x0 stub
I tried running mscodescan on the wineprefix, but it doesn't seem to find
anything for d3dx9...
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http://bugs.winehq.org/show_bug.cgi?id=18225
Summary: HL2: Intro movie garbled with medium resolutions
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
The HL2 intro sequence (showing the Valve guy and the copyright info) is
garbled when the ingame resolution is set to a value of 800x600 or lower.
The intro looks fine with a resolution of 1024x768, so there is probably some
problem with downsampling.
Tested on a nvidia Geforce FX 5900.
Drivers: nvidia-drivers-173.14.18
Going to attach so screenshots.
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