http://bugs.winehq.org/show_bug.cgi?id=22730
Summary: Dungeon Keeper 2: 1 fps at menu screen
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://digiex.net/downloads/download-center-2-0/games-
downloads/159-dungeon-keeper-2-full-version-1-7-a.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
It's terribly hard to navigate around the menus in Dungeon Keeper 2 because the
game is running at around 1 or 2 fps. In-game the fps is much higher so this
issue is only with the menus when not in-game.
Running current git (1.1.44) on Arch Linux x32 with Radeon HD4890 and catalyst
10.3 driver.
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http://bugs.winehq.org/show_bug.cgi?id=27073
Summary: Corel draw 13 - Cannot install , hangs halfway on
Publishing Information
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34505)
--> (http://bugs.winehq.org/attachment.cgi?id=34505)
Corel 13 Install log file
System : Ubunto 10.10
Program : Corel draw 13
Symptom : Installer hangs halfway, cannot do anything have to kill MSIEXE.EXE
and Setup.exe to get out of it.
Attached is the log file where a error occurs of a stack overflow just after a
msi call, hope it is against the correct component.
thank you
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http://bugs.winehq.org/show_bug.cgi?id=26255
Summary: Archon Classic: audio stops playing after the first
movement (Openal)
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://demos.gamersgate.com/20411
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33458)
--> (http://bugs.winehq.org/attachment.cgi?id=33458)
screenshot, error message
Audio is working fine in the main menu of the game. When you start a new game
(or the tutorial) and make your first move on the strategy board, the game
throws an error dialogue saying audio will stop functioning (see attached
screenshot about the exact text of the message).
The game doesn't crash, it keeps on running but without audio.
The game installs native openal32.dll by default. Overriding it to native is a
workaround.
I have Wine with Openal support (openal-soft-1.12.854-1.fc14 from the Fedora
repos)
My ./.alsoftrc contains:
drivers = alsa
I've tried with ALSA full / emulation settings; with OSS: the result was the
same.
Nothing relevant in the terminal while running the game.
How to reproduce the issue in the demo:
1. The installer of the demo requires at least .Net 2.0 (winetricks dotnet20).
Interesting enough, the game itself doesn't require .Net, so it can be tested
in a clean wineprefix if you copy the installed game into a brand new
prefix...it runs out-of-the-box.
2. Start a new match or the tutorial from the menu. Move one of your characters
to an available square on the table: when it reaches its destination the game
will pop up the error message and sound will be gone.
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http://bugs.winehq.org/show_bug.cgi?id=22898
Summary: setup lexmark 1200 series fail
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: campesu(a)hotmail.com
setup32.exe present a problem in installatation of lexmark 1200 series
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http://bugs.winehq.org/show_bug.cgi?id=27604
Summary: problem with mouse when mumble running
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rly07(a)hotmail.com
If mumble running and I start a game (tried with counter-strike 1.6 and source)
then press and hold any mouse button and move the mouse it nothing happen. The
button is ok (in my case I can shoot) but I can't turn any direction. Without
mumble everything is fine.
Before the xinput2 feature it was fine with mumble.
On Archlinux with wine 1.3.23 and mumble 1.2.3
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http://bugs.winehq.org/show_bug.cgi?id=26251
Summary: Buggy Race does not start(OpenGL)
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=33453)
--> (http://bugs.winehq.org/attachment.cgi?id=33453)
~/wine-git/wine BuggyRace.exe &> error.log
Notable lines and log attached
err:wgl:X11DRV_wglCreateContextAttribsARB Context creation failed
Cannot create a GL rendering context.
Could not create OpenGL driver.
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http://bugs.winehq.org/show_bug.cgi?id=27537
Summary: Microsoft Visual C++ 2005 Redistributable Package
(x86) crashes when trying to install
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jakob(a)knugen.nu
Created an attachment (id=35201)
--> (http://bugs.winehq.org/attachment.cgi?id=35201)
Log when started in terminal
When i try to install it wine says that an serious problem occured and the
program has to be shutdown. Here is where i downloaded it
https://www.microsoft.com/downloads/en/details.aspx?FamilyID=32bc1bee-a3f9-…
cause it doesnt work to download it with winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=27057
Summary: World of Warcraft Launcher.exe crashes after startup
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: error(a)ioerror.us
Created an attachment (id=34488)
--> (http://bugs.winehq.org/attachment.cgi?id=34488)
Log of running WoW launcher.exe in wine
Ever since Wine 1.3.16, the WoW Launcher.exe crashes right after drawing its
window. 1.3.15 worked fine. The problem still exists in git today. Console
errors appear like this:
wine: Unhandled page fault on read access to 0x00000000 at address 0x53a99470
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x53a99470).
I did a git bisect according to the directions in RegressionTesting and came up
with this:
dc96c688d397eb4ef1392ee6a98f3eb6b176dc56 is the first bad commit
commit dc96c688d397eb4ef1392ee6a98f3eb6b176dc56
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Mar 15 13:45:46 2011 +0100
mshtml: Notify parser about script evaluation.
:040000 040000 56e26373e5d368d9c991936e12bbf6572b51a1c8
b047f9b40a63e482b477254952737e9e9cd4aded M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19716
Summary: SWAT 4 does not save data properly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webmaster(a)geekstreak.com
SWAT 4 does not save game data properly in several areas:
Your officer name is not saved, leaving a blank space in the drop-down box
where the list of saved officer careers should be.
Progress in career mode is not saved from game to game.
Occasionally, the game will not advance the player to the next level, even if
they've passed the level, leaving the player to retry the same level until the
game lets the player advance.
Weapon loadout is not saved properly, and acts strange: sometimes the first
loadout you select is saved from game to game, sometimes your weapon loadout is
loaded for all of your squad members (most of the time, the game has a
different loadout for different members in different missions). Sometimes your
weapon loadout is never saved between games and only the default is loaded.
Weapon loadout custom names are not saved.
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http://bugs.winehq.org/show_bug.cgi?id=11394
Summary: Gametap player
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quest2013(a)emailengine.org
GameTap 3.5.1.2911
The GameTap player does not appear to run.
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http://bugs.winehq.org/show_bug.cgi?id=13439
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.eudora.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
CC: dank(a)kegel.com
+++ This bug was initially created as a clone of Bug #13429 +++
It was and still is not possible to enter Eudora in paid mode. I have paid for
my Eudora Pro (for over 10 years, more than 1 copy, also for many colleagues),
but since I moved from Windows XP to Ubuntu, I'm working in sponsor mode. Which
has a pesky irritating window reminding me about working in sponsor mode...
The pesky window just says "Eudora" in the window body. The window has no
title. The window can be moved around in the main Eudora window, but it is
always "on top", so also over any opened mailbox or email message, or over the
list of filters.
The pesky window forces Eudora to move its main window. That means, all other
windows with mailboxes and email messages are repositioned, and horizontal and
vertical scroll bars appear in the Eudora main window. It is irritating.
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http://bugs.winehq.org/show_bug.cgi?id=25398
Summary: Crystal Cubes crashes on startup without native
d3dx9_36.dll
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.nzlab.dk/files/cc101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
After bug #24366 had been fixed, the game still crashes on startup unless I
place native d3dx9_36.dll (or native d3dx9_28.dll) into the game's directory.
Of course, 'winetricks d3dx9' also workarounds the problem.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=12846
Summary: Command & Conquer: Generals works when run with winedbg
but not with wine
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djones9960(a)gmail.com
Well, the summary says it all really.
The game hangs after the splash screen when run with the wine executable (I
found I couldn't even ctrl-c out in the terminal window) but when run with
winedbg I found I could just wait for the wine-dbg prompt to appear and type
'quit' and the game would run normally (except for the cursor)
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http://bugs.winehq.org/show_bug.cgi?id=22061
Summary: IT CANT RUN
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelvin_benson2002(a)yahoo.com
I AM USING UBUNTU 9.04.I INSTALLED THE WINE USING THE TERMINAL AND THEN
INSTALLED IT.I LATER DOWNLOADED ACTIVE SYNC 4.5 AND ALSO MY MOBILER SOFTWARE
AND RUN IT ON THE UBUNTU SO AS I CAN SYNCHRONIZE MY WINDOWS BASED PHONE BUT IT
DOES NOT SEEM TO WORK.HOW CAN I CONFIGURE THE WINE SO THAT IT WORKS PROPERLY
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http://bugs.winehq.org/show_bug.cgi?id=27597
Summary: Winetriocks does not work in current Wine
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
I have the following output:
anixx@anixx-desktop:~> winetricks wininet msxml3 d3dx9 vcrun2008
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned a string containing the word
'unknown', as if a voice had cried out in terror, and was suddenly silenced.
------------------------------------------------------
Wine is not customized.
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http://bugs.winehq.org/show_bug.cgi?id=24181
Summary: Bioshock v1.1 crashes when run, but remains playable
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Bioshock v1.1 crashes when run, but remains playable. This happens only when
patch 1.1 is applied. The trace log is same in 1.1.31 and 1.3.1 so adding
actual version.
Another interesting thing, limiting to just one core (schedtool -a 0x1 -e wine)
doesn't make the problem go away :c(
1. I did a regression test between 1.1.30 and 1.1.31:
commit 474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Tue Sep 29 09:17:30 2009 -0700
server: Use kernel support for thread affinity when available.
:100755 100755 ceb6e205078fc890e211ee9d2fbd7939135cb5ff
d05447a9edce4b7826498ee87062591e6e76d45a M configure
:100644 100644 d489f007d41cbc2ccfb4b12417db324f2fcc7540
27ae652560eea4893e4d5944ef1fbe44c29263cc M configure.ac
:040000 040000 1e0f37ea233c8ba15132512313dbdf2bb3e77654
ad140066e30159cd5854e06c82f6fec682060600 M include
:040000 040000 52e94800e61abf27e898a7450887a1403d1687c1
2f44cf433e78754b96cd498d7c2c958ade307d06 M server
2. There are another bug reports where this commit helps, even though Juan had
some doubts: http://bugs.winehq.org/show_bug.cgi?id=20602#c7
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=20355
Summary: vls_verb_module: won't start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cinszani(a)tlen.pl
Application Error
Exception EExternalException in module ntdll.dll at 0002C5F8.
External exceptio C0000025.
OS Ubuntu 9.04 64bit
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http://bugs.winehq.org/show_bug.cgi?id=27530
Summary: Steam breaks sound on resuming from hibernate/suspend
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dksato(a)gmail.com
If steam is running when the system is put down for suspend, there will be no
sound upon resume. All devices (pulseaudio, onboard sound, GPU HDMI sound)
appear normal in alsamixer.
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http://bugs.winehq.org/show_bug.cgi?id=17477
Summary: Game software
Product: Wine
Version: unspecified
Platform: PC
URL: http://innovation.com.mk
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spase.ivanovski(a)innovation.com.mk
On Ubuntu 8.10 I install first Edubuntu (because that is what they use at the
school project) then I install WINE (no problems) then I install the
game(available here bulgarian
version:http://rapidshare.com/files/200271355/Comlogo-Toolkid.zip.html) the
error that it gives me on the Macedonian version says: “can’t read from the
database”, and then if I want to uninstall the game it wouldn’t let me and
it gives no error. Thanks again for your help and let me know if I can provide
you with something else.
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http://bugs.winehq.org/show_bug.cgi?id=27125
Summary: Rift MMO patch 1.2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lomaxfalconer(a)gmail.com
Game fails to launch after you hit play , get a Rift Error box to send a error
massage.
Rift response is its not our problem, we do not support Wine.
Get this if run in terminal window
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixmele:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x32cbc0
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http://bugs.winehq.org/show_bug.cgi?id=19164
Summary: Mathcad 14.0 setup.exe fails to detect MDAC 2.6
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Mathcad 14.0 setup.exe fails to detect MDAC 2.6.
Or MDAC 2.6 install fails itself?
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http://bugs.winehq.org/show_bug.cgi?id=27601
Summary: [counter strike source] crash when loading map
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
Counter Strike: Source crashes for me when loading a map to be played but not
the video stress test (which runs fine). CSS crashes during the "initializing
game data" portion of the load process. I'm pretty sure this is not related to
bug 24064 since the crash occurs whether or not I have steam
in-game/gameoverlayrenderer.dll disabled. I also don't believe my crash is
related to bug 15841 since 15841 seems to be related to wine's sound
components, and I have no reason to believe that is the case here.
My graphics hardware is an ATI HD 4850 (rv770) being driven by mesa's
gallium3d. I'm experiencing the crash using mesa's software llvmpipe driver as
well, so I think that rules out the graphics driver being the culprit here.
attached should be a minidump of the crash as well as wine's output.
If I'm looking at this correctly, the minidump file points to somewhere within
the libcef.dll installed by steam/counter strike source as the problematic code
area. I'm not sure how to debug this further since my assembly foo isn't too
great.
Let me know if I can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=25353
Summary: ERROR "Debugger is found on this computer"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leibwachter(a)gmail.com
I installed RYL and got ERROR "Debugger is found on this computer" i don't know
what to do?
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http://bugs.winehq.org/show_bug.cgi?id=27619
Summary: Pharaoh Demo: Crash with error when sound is enabled
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://games.softpedia.com/get/Games-Demo/Pharaoh.shtm
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OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yanmcbe(a)gmail.com
CC: thunderbird2k(a)gmail.com
Created an attachment (id=35304)
--> (http://bugs.winehq.org/attachment.cgi?id=35304)
terminal output (error)
Using the following non-default settings in a clean wine:
- Windows 95
- Graphics: Virtual desktop 1024x768
- Sound: ALSA driver
- Sound: Emulation
Installing the app and starting it works. This refers both to the demo and the
full 1.0 Gold release.
_Shortly_ after starting a mission or sometimes when still in the menu, the
game hangs with an error.
The error disappears in two cases:
1. Deselecting all sound systems in 'winecfg' sound settings.
2. Using a version of wine before commit
6b8753185f30197047773af6a26eafd34d45367c was made.
The above commit was found using a regression test between wine-1.1.25 and
wine-1.1.40. There was no particular reason for selecting these particular
releases except to have a reasonable bisect window + the fact I was using
wine-1.1.25 to run the demo _and_ the full game succesfully.
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http://bugs.winehq.org/show_bug.cgi?id=27538
Summary: oSpy: attaching or creating a process fails claiming
ospy must be run with administrative priveleges
Product: Wine
Version: 1.2.3
Platform: x86-64
URL: http://code.google.com/p/ospy/downloads/list
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=35202)
--> (http://bugs.winehq.org/attachment.cgi?id=35202)
terminal output when trying to attach to process
If you go Capture->Create process or Capture->Attach to process then an error
dialog with the text "You need to run oSpy with administrative priveleges in
order to do this."
To set up and environment to reproduce this: Download and unzip ospy, and set
up a new WINEPREFIX with `winetricks -q dotnet20 gdiplus`. dotnet20 is
necessary as the program does not work with mono210, gdiplus is not strictly
necessary but resolves the problem of corrupted menus. I have attached a log
but there doesn't seem to be anything very relevant there. Both oSpy and
EasyHook (which it uses) are open source.
I am running wine on Ubuntu 11.04 x86_64. I encounter this same problem with
wine-1.3.22-203-gac90c1b, 1.3.22, and 1.2.3. This report was made using oSpy
1.10.4:
$ sha1sum ../oSpy-1.10.4.zip
7856f0281f3bebae2430760cfe0d61f8131e65e4 ../oSpy-1.10.4.zip
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