http://bugs.winehq.org/show_bug.cgi?id=5322
Don Pobanz <dpobanz(a)gmail.com> changed:
What |Removed |Added
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CC| |dpobanz(a)gmail.com
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |focht(a)gmx.net
Resolution| |DUPLICATE
--- Comment #13 from Anastasius Focht <focht(a)gmx.net> 2011-06-08 15:05:05 CDT ---
Hello,
the SecuROM v5.x issue is tracked here: bug 21448
Marking this bug a dupe.
Regards
*** This bug has been marked as a duplicate of bug 21448 ***
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http://bugs.winehq.org/show_bug.cgi?id=27422
Summary: Additional bugs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandre.boude(a)laposte.net
Bugs encountered so far:
- sudden strange camera behavior. May appear anywhere, unlike mentionned in the
test report. The point of view may jump or drop; dashbord may disappear; I even
had a reverse view at a time. All these camera bugs may happen successively on
a few moments, then disappear. Commonly, it begins on exiting a station,
continues until the next one, and then view is back to normal.
- sound malfunction: on a single ride, I had no sound at all.
- keys may have to be pressed twice for the function to be actived. This bug
have I encountered very rarely. It also may interrupt a continue pressure of a
key (which is necessary in the game to keep the train going forward).
- when the game is launched (i.e. when the loading screen fades and the driving
cab appears), no key works. I need to Alt+Tab out of Wine, and then go back,
for the keys to work (excepted while above bug appear) Since it happens also
under Windows on my configuration, this should probably not considered as a
bug.
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http://bugs.winehq.org/show_bug.cgi?id=12945
Summary: Conquer Online with latest patch stops loading after
antivirus starts.
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://conqueronline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: logistikdesign(a)gmail.com
Created an attachment (id=12683)
--> (http://bugs.winehq.org/attachment.cgi?id=12683)
The errors given in the console.
Conquer Online patch 5022 simply refuses to start. When I am starting it, he
launches an antivirus. I don't know what but someting stops wine from loading
the game. I want to play co on linux because it's not a resource eating game
but wine can't run it. I want this bug solved if it's possible. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=3919
joaopa <jeremielapuree(a)yahoo.fr> changed:
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CC| |jeremielapuree(a)yahoo.fr
--- Comment #12 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-08 06:38:28 CDT ---
still a bug in current git?
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
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CC| |l_bratch(a)yahoo.co.uk
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http://bugs.winehq.org/show_bug.cgi?id=8191
Bug 8191 depends on bug 219, which changed state.
Bug 219 Summary: Programs refuse to run because of safedisc copy-protection
http://bugs.winehq.org/show_bug.cgi?id=219
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #96 from Austin English <austinenglish(a)gmail.com> 2011-06-08 02:30:49 CDT ---
Fixed, per Anastasius.
Any other Safedisc bugs that are still present in current wine -> new bug,
unless a bug already exist for that (major) version of Safedisc.
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http://bugs.winehq.org/show_bug.cgi?id=9527
Summary: Silent Hill 4 Does not start
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
When I try to start Silent Hill 4 this messageappears
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 0\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 1\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 6\Logical Unit Id 0
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:process:IsWow64Process (0xffffffff 0x34c504) stub!
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInfo 0x12e0c0 0 0x34c350
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
wine: Call from 0x7ee586c0 to unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer, aborting
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceObjectPointer called at
address 0x7ee586c0 (thread 000d), starting debugger...
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
Unhandled exception: unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer called in 32-bit code (0x7ee58749).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7ee58749 ESP:7ec43418 EBP:7ec4347c EFLAGS:00000212( - 00 - -IA1)
EAX:7ee43e9d EBX:7eec3888 ECX:00000000 EDX:00000004
ESI:7ec434a8 EDI:7ec4343c
Stack dump:
0x7ec43418: 00000000 00000000 80000100 00000001
0x7ec43428: 00000000 7ee586c0 00000002 7ed72780
0x7ec43438: 7ed7483c 00000000 00468220 7ec434c4
0x7ec43448: 7ec43468 7efc3f3b 7ec434dc 7ec434a8
0x7ec43458: 0000001c 7ec4351c 7ec4351c 7ede5110
0x7ec43468: 7ec4348c 004634a6 7ed7c5e4 00461b45
Backtrace:
=>1 0x7ee58749 RaiseException+0x89() in kernel32 (0x7ec4347c)
2 0x7ed72703 in ntoskrnl (+0x12703) (0x7ec434ac)
3 0x7ed6c797 in ntoskrnl (+0xc797) (0x7ec43514)
4 0x00461ab8 in pfsvgae.sys (+0x1ab8) (0x7ec4351c)
5 0x00461c93 in pfsvgae.sys (+0x1c93) (0x7ec43948)
6 0x7ede4819 in winedevice (+0x4819) (0x7ec439c8)
7 0x7edbff33 in advapi32 (+0x1ff33) (0x7ec43a18)
8 0x7efc6cae call_thread_entry_point+0xe() in ntdll (0x7ec43a28)
9 0x7efc7972 in ntdll (+0x57972) (0x7ec43ac8)
10 0x7efc7c21 in ntdll (+0x57c21) (0x7ec443c8)
11 0xb7ea9283 start_thread+0xb3() in libpthread.so.0 (0x7ec444c8)
12 0xb7e38d1e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ee58749 RaiseException+0x89 in kernel32: movl 0xfffffff4(%ebp),%ebx
Modules:
Module Address Debug info Name (26 modules)
PE 460000- 46c000 Export pfsvgae.sys
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7eabb000-7ead0000 Deferred hal<elf>
\-PE 7eac0000-7ead0000 \ hal
ELF 7ead0000-7eb35000 Deferred msvcrt<elf>
\-PE 7eae0000-7eb35000 \ msvcrt
ELF 7ed55000-7ed8b000 Export ntoskrnl<elf>
\-PE 7ed60000-7ed8b000 \ ntoskrnl
ELF 7ed8b000-7edd2000 Export advapi32<elf>
\-PE 7eda0000-7edd2000 \ advapi32
ELF 7edd2000-7ede6000 Export winedevice<elf>
\-PE 7ede0000-7ede6000 \ winedevice
ELF 7ede6000-7edf0000 Deferred libnss_files.so.2
ELF 7edf0000-7edfa000 Deferred libnss_nis.so.2
ELF 7edfa000-7ee10000 Deferred libnsl.so.1
ELF 7ee10000-7ee18000 Deferred libnss_compat.so.2
ELF 7ee18000-7ef3c000 Export kernel32<elf>
\-PE 7ee30000-7ef3c000 \ kernel32
ELF 7ef3c000-7ef61000 Deferred libm.so.6
ELF 7ef61000-7f000000 Export ntdll<elf>
\-PE 7ef70000-7f000000 \ ntdll
ELF b7d77000-b7d7b000 Deferred libdl.so.2
ELF b7d7b000-b7ea4000 Export libc.so.6
ELF b7ea4000-b7eba000 Export libpthread.so.0
ELF b7ecb000-b7fdf000 Deferred libwine.so.1
ELF b7fe0000-b7ffc000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000a (D) c:\windows\system32\winedevice.exe
0000000d 0 <==
0000000c 0
0000000b 0
00000008
00000009 0
err:advapi:service_get_status service protocol error - failed to read pipe r =
0 count = 0!
It's a copy protection and with a cracked exe it works but i thought i should
post it
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http://bugs.winehq.org/show_bug.cgi?id=6953
Bug 6953 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Bug 6459 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=5653
Bug 5653 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=2986
Bug 2986 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #111 from Austin English <austinenglish(a)gmail.com> 2011-06-08 02:29:10 CDT ---
Fixed, per Anastasius.
Any other Securom bugs that are still present in current wine -> new bug,
unless a bug already exist for that (major) version of Securom.
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--- Comment #110 from Anastasius Focht <focht(a)gmx.net> 2011-06-08 01:40:53 CDT ---
Hello,
--- quote ---
Problem relevant to specific SecuROM versions??
I have:
[Game] [SecuROM version]
Homeworld 2 1.0 - 4.84... Works
Homeworld 2 1.1 - 5.00... detects "CD Emulation"
Star Wars: KotOR2 - 5.03... Works
F.E.A.R. - 7.11... Works
Bioshock 1.0 - 7.34... Works
--- quote ---
Of course, yes!
I've already told several times for SafeDisc and friends: these meta-bugs are
too generic and only confuse people -> need to die.
Many appdb entries are badly maintained regarding these meta-bugs, giving false
impression or even misinformation.
It's better to track individual issues for each major version if present.
There are lots of games that just work of the box if users would follow simple
rules like making sure that the media is properly registered within Wine.
Another example: "Fallout 3" (only the launcher)
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> H:\.wine\drive_c\Program Files\Bethesda Softworks\Fallout
3\FalloutLauncher.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 7038392 (06B65B8h)
Byte(s)
-> File Appears to be Digitally Signed @ Offset 06B5000h, size : 015B8h / 05560
byte(s)
[File Heuristics] -> Flag : 00000000000000000000000000000101 (0x00000005)
[!] SecuROM Detected - Version 07.38.0006
[!] Possible CD/DVD-Key or Serial Check -> Invalid serial
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 0.315 Second(s)
--- snip ---
Media is correctly validated, works fine.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=219
--- Comment #95 from Anastasius Focht <focht(a)gmx.net> 2011-06-07 16:03:54 CDT ---
Hello,
--- quote ---
Would you prefer one bug per game, or one bug per major version of safedisc, or
...?
--- quote ---
Per major version e.g.:
SafeDisc v1, v2, v3, v4
SecuROM v3, v4, v5, v7
(some versions like SafeDisc v4 and SecuROM v7 might be worth to be split
further due to different feature sets)
...
Don't just create them as placeholder, only on demand.
People should test games using recent Wine versions, figuring out _exact_ copy
protection version (gathered using various signature/CD Protection scanners or
info from forums).
If the issue is related to copy protection, add the game to that specific major
version bug, stating exact Wine version and if possible compiler version used
to create Wine.
Some bugs/crash reports are not related to copy protection at all and get
lost/overlooked due to this metabug noise.
Regards
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--- Comment #94 from Dan Kegel <dank(a)kegel.com> 2011-06-07 15:18:10 CDT ---
Would you prefer one bug per game, or one bug per major version of safedisc, or
...?
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #93 from Anastasius Focht <focht(a)gmx.net> 2011-06-07 15:11:53 CDT ---
Hello,
--- quote ---
> Hi, i just tested two games with safedisc in wine-1.1.13 and none of these
> complained "put the original CD into CD-ROM!" I tested:
>
>
> * Need for Speed Underground 1 ~ safedisk 2.90.040
>
> * Need for Speed Underground 2 ~ safedisk 3.20.030
>
>
> So it looks like safedisc support is implemented very well. Damn well, because
> my backup CD copies of these two game which works flawlessly under windows
> don't run under wine (under windows these backup CDs even don't need SW support
> like hide CD-R). I have to use originals in wine :( Any comment how is it
> possible?
>
I have installed Need for speed underground 2 on wine 1.2 RC 3.
I am running Kubuntu 10.04 on a 64-bit dual core AMD system.
I still get the "Please insert the correct DVD-ROM, select OK and restart
application" message when I start the game. I presume its the copy protection
talking there, right? Wine is pointing to the correct cdrom path and the CD is
mounted when I run the game.
--- quote ---
No problems either.
$ wine --version
wine-1.3.21-254-g5bf7622
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> H:\.wine\drive_c\Program Files\EA GAMES\Need for Speed Underground
2\speed2.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 5987982 (05B5E8Eh)
Byte(s)
-> File has 1166990 (011CE8Eh) bytes of appended data starting at offset
0499000h
[File Heuristics] -> Flag : 00000000000000000100000000000111 (0x00004007)
[!] Safedisc v3.20 - v4.xx or newer [removed version] detected !
[i] removed version is Safedisc v4.00.000 - v4.00.003
[i] Appended data contents....
[.] o: 0x00499028 / t: <0xA8726B03> <0xEF01996C> <0x00000001> / s: 00207961
byte(s) -> ~decdf3.tmp
[.] o: 0x004CBCA8 / t: <0xA8726B03> <0xEF01996C> <0x0000044C> / s: 00011923
byte(s) -> clcd32.dll
[.] o: 0x004CEB62 / t: <0xA8726B03> <0xEF01996C> <0x0000044C> / s: 00004122
byte(s) -> clcd16.dll
[.] o: 0x004CFBA0 / t: <0xA8726B03> <0xEF01996C> <0x0000044D> / s: 00037971
byte(s) -> mcp.dll
[.] o: 0x004D901C / t: <0xA8726B03> <0xEF01996C> <0x0000000B> / s: 00005446
byte(s) -> SecDrv04.VxD
[.] o: 0x004DA587 / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00059964
byte(s) -> ~e5.0001
[.] o: 0x004E8FEA / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00045056
byte(s) -> PfdRun.pfd
[.] o: 0x004F4012 / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00794152
byte(s) -> ~df394b.tmp
[CompilerDetect] -> Visual C++ 7.0 (Visual Studio 2002)
- Scan Took : 0.275 Second(s)
--- snip ---
Media validation works fine.
The installer is a bit picky about working folder (only run directly from CD1
mount point).
You can copy AutoRun.exe and AutoRunGUI.dll off CD1 to another (temp) folder
and run "AutoRun.exe" from there (do 'wine eject' and (auto)mount when it asks
for CD2).
--- quote ---
> Could someone remove "Need for Speed Underground 2" from list of "Show Apps
> affected by this bug"? I don't know how to do it...
--- quote ---
I'd rather close these stupid metabugs ... everyone keeps adding "dupes" and
the list gets longer and longer without actually targeting specific
versions/issues.
Many appdb entries are not properly maintained/tested due to this metabug,
giving false impression.
Regards
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--- Comment #26 from Vincent Povirk <madewokherd(a)gmail.com> 2011-06-07 13:42:49 CDT ---
Patches sent:
http://www.winehq.org/pipermail/wine-patches/2011-June/102875.html
This modifies both the server and user driver, so it's unlikely to get in on
the first try.
There are still some limitations, mainly that Wine programs will only be able
to see keyboard input when a Wine program has the focus or a registered hotkey
is pressed, and that simulated keystrokes from Wine programs will only work
within Wine. This means that synergy will probably still not work, and it
limits what AHK scripts can do. Neither of those limitations can be fixed.
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gbrowne(a)cix.co.uk <gbrowne(a)cix.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gbrowne(a)cix.co.uk
--- Comment #11 from gbrowne(a)cix.co.uk <gbrowne(a)cix.co.uk> 2011-06-07 08:15:48 CDT ---
Hi,
I would just like to confirm that as of today 7th June 2011, this is still an
issue. Just tested it with Dreamweaver 8.0 and Wine V1.3.15.
DW installs fine and seems to work well with pretty much everything you ask of
it until you resize or move the outer containing window, whereupon various
components of the window are not repainted and you are left with a very broken
looking screen. DW has not crashed and you can use Alt-F to get the File menu
and close down gracefully. F5 does not redraw the whole window, just the
preview area.
Workaround seems to be to just maximise DW as soon as it opens. As far as I
have been able to test so far, this seems to prevent the problem - including
Dan's reported 'New Site' bug of 2007-07-11.
Happy to perform any specific tests if it would help pin the bug down. This is
so near being perfect.
Geoff.
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http://bugs.winehq.org/show_bug.cgi?id=27407
Summary: Wine complains WINED3DFMT_R16_FLOAT is not supported
with r600g driver.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Specifically:
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
I'd be happy to raise a corresponding bug in Mesa (if necessary), if someone
could tell me exactly what Wine thinks is missing from Mesa's r600g driver.
The graphics card is HD4890, the game in question is World of Warcraft, and I
don't see this error with r300g / RV350.
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http://bugs.winehq.org/show_bug.cgi?id=21516
Summary: Diablo 2 hangs if becomes inactive
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Diablo 2 in windowed mode (-w command line parameter) stops responding to input
or updating window contents if the window becomes inactive or minimized. Wine
gives no additional output to stdout. If some logs are required, please tell me
how to get them.
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http://bugs.winehq.org/show_bug.cgi?id=421
sgklink(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|sgklink(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=26932
Summary: Poor performance with Sim City 3000 Unlimited
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: performance
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34353)
--> (http://bugs.winehq.org/attachment.cgi?id=34353)
Wine 1.3.18 console output
Compared to running under Windows 7, Sim City 3000 Unlimited performs poorly
under Wine. Loading scenarios takes much longer, and there is a 1-2 second
delay when clicking on buttons.
The console repeats this message:
fixme:d3d_surface:surface_init Trying to create a render target that isn't in
the default pool.
Full log attached.
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