http://bugs.winehq.org/show_bug.cgi?id=18465
Summary: url.dll FileProtocolHandler does not open URLs in
browser.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
The following call:
wine rundll32 url.dll,FileProtocolHandler http://www.winehq.org/
does not open the wine homepage in my default browser, as is done in Windows.
However, if i add the following 2 dlls from windows:
url.dll
iertutil.dll
to my wine-installation, the the call works as expected.
This leads me to believe that there might be a bug, or simply an unimplemented
feature.
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http://bugs.winehq.org/show_bug.cgi?id=26619
Summary: Nitro PDF Reader: No text is displayed in PDF file
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Nitro PDF Reader
4) wine NitroPDFReader.exe
5) start Writer (from OpenOffice)
6) type "Wine" and export it to PDF as file.pdf
7) open file.pdf in Nitro PDF Reader
Behaviour:
Blank page.
Expected behaviour:
I should see word "Wine".
Terminal output:
fixme:advapi:SetNamedSecurityInfoW L"Nitro PDF Reader" 3 4 (nil) (nil) 0x128728
(nil)
fixme:dwmapi:DwmIsCompositionEnabled 0x92dfe0
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:uxtheme:BeginBufferedPaint Stub (0x220 0x92d970 2 (nil) 0x92d8d8)
fixme:win:LockWindowUpdate (0x100fc), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x10124), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
Additional info:
1) winetricks corefonts tahoma doesn't help
2) changing font to tahoma in Writer doesn't help
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http://bugs.winehq.org/show_bug.cgi?id=25997
Summary: Garmin Gns400w-500w Trainer Stops responding to user
except for quiting and setting unit mode, shortly
after application startup
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephenwidmer(a)gmail.com
fixme:class:CLASS_GetClassLong offset -12 (GCLP_HCURSOR) not supported on other
process window 0x1007a
The above is the only "error" data I see when I run the garmin G530SIM.exe, The
program loads into a window and draws the devices, creates window handles and
menu bar, application ask you to "turn on the unit" clicking the "on switch"
cause the application to start and emulate a real garmin GNS430w including it
startup screens, but we get stuck on the initialization screen and never get to
the calibration of the instruments page.
Viewing the process with top gives:
top - 02:33:26 up 1 day, 2 min, 3 users, load average: 1.24, 0.99, 1.11
Tasks: 198 total, 2 running, 196 sleeping, 0 stopped, 0 zombie
Cpu(s): 7.8%us, 14.5%sy, 0.0%ni, 66.7%id, 11.0%wa, 0.0%hi, 0.0%si, 0.0%st
Mem: 2578264k total, 2509176k used, 69088k free, 124252k buffers
Swap: 1582360k total, 0k used, 1582360k free, 1757432k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
1925 swidmer 20 0 1574m 28m 10m S 19 1.1 0:09.33 G530SIM.exe
1929 swidmer 20 0 6008 3356 680 S 11 0.1 0:06.94 wineserver
1016 yiff 20 0 2064 504 380 R 5 0.0 57:30.04 yiff
1943 swidmer 20 0 1576m 9444 6808 S 4 0.4 0:03.54 hsi400wx
I did use winetools to load mfc42 which allowed to program to start and get
this far.
My system is on a Ubuntu 10.04, running Wine 1.3.11 - latest available via apt
repositories
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http://bugs.winehq.org/show_bug.cgi?id=23343
Summary: application freeze because of problem with winevdm.exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kwk(a)lavabit.com
Created an attachment (id=29081)
--> (http://bugs.winehq.org/attachment.cgi?id=29081)
Debugging Output - Backtrace
Hello,
On: Ubuntu 10.04 lucid lynx
i tried to run an old Windows application from 1995. It's called REBA, but this
won't help much, because i suppose it is widely unknown.
After starting the a pop-up tells about a severe problem with the application
winevdm.exe
The software freezes.
I would be very grateful for any hint about this problem since I'm not a
programmer but using this software without having to install MSWin is essential
to me.
attached a copy of the debugging output.
regards
WK
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http://bugs.winehq.org/show_bug.cgi?id=19309
Summary: Mapsource crashes unexpectedly
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arkaims(a)gmail.com
OS: Ubuntu 9.04
Wine: Updated from Wine 1.0.1 to Wine 1.1.25 (unfortunately it does not solve
the problem)
Mapsource: 6.15.6
I have installed the Mapsource and after I have installed a set of mapsource
maps I tried to execute the MapSource through Wine to see the maps. The program
crashes - in the attachment I put the debug information.
I really hope that somebody will solve the Mapsource issues - one for all,
because it is really disappointing to have a GPS device, Maps and to be forced
to buy a M$ OS, because the guys for Garmin do not fulfill the end-user
requirements.
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http://bugs.winehq.org/show_bug.cgi?id=17960
Summary: Mapsource: Updater fails due to partially painted screen
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: czimmer(a)wczimmerman.dyndns.org
Debian Lenny for the OS.
When trying to run the Mapsource updater to upgrade the successfully installed
Mapsource from 6.12.x to 6.13.x or 6.15.x the installer extracts successfully
but cannot proceed as it is waiting for the user to click "Next". The Next
field is not drawn on the screen as shown at the following screenshot:
http://i296.photobucket.com/albums/mm163/wczimmerman/Screenshot-MapSourceUp…
The same behavior is seen with the stable version of wine available in the
Lenny repo's: 1.1.0.
There is no error on the console from the app. A Control-C kills it in the
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=11660
Summary: display with error
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
Running the program gpsVPxp with a test map toto.img, i get the display as in
http://www.aikidoparaguay.org/pics/gpsvpbug.jpg
It seems the display engine blanks out a horizontal rectangular zone where text
is to be displayed, even when the text is displayed at a squint.
Communicated with the author of the app, who tells me that under Windows there
is no blanking at all where text is displayed (which makes sense when
displaying a map, you dont want to hide the map wahrever there is a text).
Tha app can be downloaded at
http://gpsvp.garminmapsearch.com/download/gpsVPxp.zip
(no install, just unzip and execute)
and a sample map showing the whiting-out of the image under texts at
http://www.aikidoparaguay.org/pics/toto.img
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http://bugs.winehq.org/show_bug.cgi?id=27365
Summary: Total War: SHOGUN 2 crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://store.steampowered.com/app/34330/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34989)
--> (http://bugs.winehq.org/attachment.cgi?id=34989)
terminal output/backtrace
The demo installs fine with steam, launches, and shows its splash screen before
crashing:
Backtrace:
=>0 0xb6d7f29b context_destroy+0x2b(device=0xb3ac7d88, context=(nil))
[/home/austin/wine-git/dlls/wined3d/context.c:1678] in wined3d (0x0033be38)
1 0xb6e1ff89 wined3d_swapchain_decref+0x198(swapchain=0xb3ade460)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:65] in wined3d (0x0033be88)
2 0xb6e0e80d wined3d_surface_decref+0xac(surface=0xb3ac3d90)
[/home/austin/wine-git/dlls/wined3d/surface.c:2658] in wined3d (0x0033beb8)
3 0xb6e1f162 swapchain_init+0x2c1(swapchain=0xb3ade460,
surface_type=SURFACE_OPENGL, device=0xb3ac7d88, present_parameters=0x33c0a0,
parent=0xb2576ee8, parent_ops=0xb6e9eda8)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1092] in wined3d (0x0033c038)
4 0xb6e1fabe wined3d_swapchain_create+0x5d(device=0xb3ac7d88,
present_parameters=0x33c0a0, surface_type=SURFACE_OPENGL, parent=0xb2576ee8,
parent_ops=0xb6e9eda8, swapchain=0xb2576ef0)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1116] in wined3d (0x0033c068)
5 0xb6e8e95a swapchain_init+0xc9(swapchain=0xb2576ee8, device=0xb3abf3b8,
present_parameters=0x33c140) [/home/austin/wine-git/dlls/d3d9/swapchain.c:262]
in d3d9 (0x0033c0e8)
6 0xb6e88920
IDirect3DDevice9Impl_CreateAdditionalSwapChain+0x4f(iface=0xb3abf3b8,
present_parameters=0x33c140, swapchain=0x33c178)
[/home/austin/wine-git/dlls/d3d9/device.c:481] in d3d9 (0x0033c118)
7 0xb6e8a05f device_parent_create_swapchain+0x9e(device_parent=0xb3abf3bc,
present_parameters=0xb3ac3138, swapchain=0x33c1e8)
[/home/austin/wine-git/dlls/d3d9/device.c:3296] in d3d9 (0x0033c188)
8 0xb6d9431c wined3d_device_init_3d+0x26b(device=0xb3ac7d88,
present_parameters=0xb3ac3138)
[/home/austin/wine-git/dlls/wined3d/device.c:1218] in wined3d (0x0033c1f8)
9 0xb6e89c48 device_init+0x2b7(device=0xb3abf3b8, wined3d=0xb3ac2878,
adapter=0, device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=<is not
available>, parameters=0x33c450, mode=(nil))
[/home/austin/wine-git/dlls/d3d9/device.c:3439] in d3d9 (0x0033c3c8)
10 0xb6e8b104 IDirect3D9Impl_CreateDevice+0x63(iface=0xac4c9c40, adapter=0,
device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=0x22,
parameters=0x33c450, device=0xb2574d28)
[/home/austin/wine-git/dlls/d3d9/directx.c:452] in d3d9 (0x0033c408)
fixme:faultrep:ReportFault 0x33b9b4 0x0 stub
wine-1.3.21-92-gb6484cc
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http://bugs.winehq.org/show_bug.cgi?id=26806
Summary: Oxycube not detecting the phone
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harsh_0707051(a)rediffmail.com
oxycube is one of the good software which is used to edit the phones. It
installed successfully but it does not detect any phones. I am attaching with
usb cable CA-101
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http://bugs.winehq.org/show_bug.cgi?id=11130
Summary: Total Annihilation multiplayer no longer works.
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaster2(a)hotmail.com
Created an attachment (id=10165)
--> (http://bugs.winehq.org/attachment.cgi?id=10165)
The output from running total annihilation using wine
on this page
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1739&iTestingI…
it is written that multiplayer over lan doing 1 vs 1 works in Total
Annihilation
I have just tried with wine 0.9.52 and it does not it gives this error
clicking ipx as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{685bc400-9d2c-11cf-a9cd-00aa006886e3}
clicking tcp/ip as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{36e95ee0-8577-11cf-960c-0080c7534e82}
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http://bugs.winehq.org/show_bug.cgi?id=26681
Summary: Text font smoothing inside Word 2007 or other apps
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=33980)
--> (http://bugs.winehq.org/attachment.cgi?id=33980)
Screenshot illustrating the smoothing issue
Hi folks,
Font smoothing is now working fine in wine, however, it does only concern UI
fonts. Indeed, winecfg looks nice and UI fonts in Word 2007 (or other Office
components) are antialiased.
My problem concerns the font in the text zone, and in the font dropdown
selection. The attached screenshot shows the difference between UI fonts and
Text fonts.
How can I get text font smoothed?
Thanks,
Quentin
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http://bugs.winehq.org/show_bug.cgi?id=15274
Summary: PSPad doesn't update connection icon.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=16072)
--> (http://bugs.winehq.org/attachment.cgi?id=16072)
Screenshot of the offending icon.
PSPad doesn't update the connection icon when in FTP mode. This is absolutely
trivial, but it annoys me quite a bit. When you start a connection in PSPad, it
keeps it open, but after a while the connection is lost (normal behaviour).
Under Wine however, the connection icon doesn't represent the state of the
connection and is always set to "connected". I have included a screenshot of
the icon in question.
I'd be happy to fix it myself if someone could point me in the right direction.
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http://bugs.winehq.org/show_bug.cgi?id=21575
Summary: Shareaza: Media Player refuses to play any media
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://downloads.sourceforge.net/shareaza/Shareaza_2.5
.1.0_Win32.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26020)
--> (http://bugs.winehq.org/attachment.cgi?id=26020)
err:ole and fixme:quartz...
I went ahead and used winetricks to get codecs for most file types, still no
luck. The Shareaza media player won't play video or music, attached is the log.
Seems to be related to quartz.
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http://bugs.winehq.org/show_bug.cgi?id=10911
Summary: Download manager doesn't work
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://d.trymedia.com/dm/knowad/15d120m10e_i_1f/trygames
/JSMCMastermind.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, tried to look into bug http://bugs.winehq.org/show_bug.cgi?id=10874, but
actually i was not able to download the demo with current wine. After starting
JSMCMastermind-dm.exe, the download of the demo should actually start, but all
i get is a weird window. See attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=13407
Summary: The Bat! Voyager fails to accept the master password
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borut.maricic(a)pobox.com
Introduction:
I am trying to use The Bat! Voyager mail client
(http://www.ritlabs.com/download/the_bat/voyager_install_4-0-18-4.exe) under
Ubuntu 8.04 desktop via Wine 1.0-rc2. (Although my systemm is an AMD Athlon 64,
my Linux is just plain Ubuntu 8.04 - not a 64bit version.) The problem I am
describing here is a show stopper for me.
Background:
The Bat! mail client will, due to being developed in Delphi RDS, never be
ported to Linux. For me it is, however, the only obstacle in a transition from
Windows to Linux, due to the fact that there is no comparably robust and
sophisticated e-mail client for Linux to be found (and my e-mail base is almost
1.5 GB in size).
Your testing problem:
One needs a valid user license for The Bat! Professional, in order to be able
to activate and use Voyager. There is a small number of activations allowed and
activations are bound to drive serial numbers.
Details:
Voyager does not use Registry - the idea is to have both the program,
configuration and e-mail database on the same drive (for instance an
USB-drive). I installed and activated Voyager under Windows XP Home SP2, on a
"virtual drive" powered by TrueCrypt (http://www.truecrypt.org/). There is a
Linux version of TrueCrypt and I can mount the same drive under Ubuntu.
The first thing Voyager asks for after being started is the mail database
encryption password (="the master password"). When being started under Ubuntu
via Wine, right before this dialog comes up, the following lines are being
logged in the console window (there are only a few, so I am not making a
separate attachment here)...
Console log:
fixme:reg:GetNativeSystemInfo (0x11579e1) using GetSystemInfo()
fixme:imagehlp:CheckSumMappedFile (0x1bc0000, 6544892, 0x11869fa, 0x11869fe):
stub
fixme:system:SystemParametersInfoW Unimplemented action: 95
(SPI_GETSNAPTODEFBUTTON)
Whatever I enter, Voyager does not accept my input, reporting an unacceptable
password being entered. The last logged line ("Unimplemented action: 95") is
being repeated for every repeated try of a password entry.
Although Voyager tests internaly also for the drive serial number, I do not
think this is the problem, since I defined an appropriate drive letter and
attached a serial number to it in a Wine configuration.
Am I doing something wrong? Could I do some more testing; try something in a
different way? Can you do anything? Thanks a lot!
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http://bugs.winehq.org/show_bug.cgi?id=21107
Summary: Portable RDP doesn't work
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elangelo(a)foo-projects.org
Created an attachment (id=25349)
--> (http://bugs.winehq.org/attachment.cgi?id=25349)
log
can install portable RDP, but can't run it, see attachement for log
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http://bugs.winehq.org/show_bug.cgi?id=25061
Summary: 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cold4you(a)o2.pl
20dollars2surf - run-time error 445 and 5
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http://bugs.winehq.org/show_bug.cgi?id=21711
Summary: MotorM4X crashes when running with virtual desktop
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
Created an attachment (id=26241)
--> (http://bugs.winehq.org/attachment.cgi?id=26241)
output when running with virtual desktop enabled
When I run MotorM4X with virtual desktop it immediately crashes before
displaying the menu. This works without virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=18752
Summary: Skype 4 MSI install fails silently in Vista mode
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://download.skype.com/msi/SkypeSetup_4.0.0.226.msi
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21502)
--> (http://bugs.winehq.org/attachment.cgi?id=21502)
wine-1.1.22-323-gc18d69e +msi
In Vista mode, trying to install the Skype 4 .msi doesn't do anything.
Could be related:
trace:msi:MSI_ProcessMessage ((nil) 0 10 L"1: SkypeOpenFirewallVista 2: failed
to change firewall settings 3: ")
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http://bugs.winehq.org/show_bug.cgi?id=17747
Summary: When starting race07 server on wan, it's crached.
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mats.lorentzson(a)telia.com
Created an attachment (id=19965)
--> (http://bugs.winehq.org/attachment.cgi?id=19965)
wine-consol-log
Every time I start the server (RaceDedicatedServer_Steam 1.2.0.1) online it's
crach with minidump of 1Mb file. If I start server on my lan it's no problem at
all. I can play on it from another computer and change tracks and every else
too do.
I have tried the test-wine and even the stable wine since begining of this year
(2009) with the same result, and even update of steam has been done under that
period.
My only intrest is to drive race07 as server on my linux-box, but on internet
offcourse.
There is no differnt in the log betveen wan or lan, and I have no idea of
wath's wrong.
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http://bugs.winehq.org/show_bug.cgi?id=25109
Summary: Blood Bowl Legendary Edition cannot be launched.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando.lagrange(a)club-internet.fr
Created an attachment (id=31841)
--> (http://bugs.winehq.org/attachment.cgi?id=31841)
File create with command "nohup wine ./BB_LE.exe > wine.txt &"
Blood Bowl Legendary Edition installs without problem but cannot be run.
It seems to get stuck trying to remove game's log file, which is present in
user's directory (NOT game's installation directory).
Launch of game could go further after renaming DFA.dll file (in game's
installation directory) to rename.DFA.dll. This time it seems to get stuck
initializing random seeds ("Init Random generators" trace is started but not
ended in games log file).
This game is not available as a demo, but licence grants 3 possible activations
(so that 2 are left for wine developers if needed).
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http://bugs.winehq.org/show_bug.cgi?id=23764
Summary: Segmentation fault when installing openmtb maps
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)emailross.com
Created an attachment (id=29779)
--> (http://bugs.winehq.org/attachment.cgi?id=29779)
Log of running the command
The following installer fails with a segmentation fault
http://openmtbmap.x-nation.de/maps/africa/mtbcanary_islands.exe
Its on the page of the installer where one selects the directory you wish to
install into.
The program runs with no problems under windows XP SP3.
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http://bugs.winehq.org/show_bug.cgi?id=19052
Summary: Animation Shop: crash at startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=21976)
--> (http://bugs.winehq.org/attachment.cgi?id=21976)
The wine log
The installer works fine but when I launch the program the result is a crash. I
attached the log from the command line.
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http://bugs.winehq.org/show_bug.cgi?id=13982
Summary: Can't run realarcade installer
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
If I try to run any of realarcade installers I got this errors:
$ wine RealArcade-Installer_diamonddrop2_ambientv2.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls"
fixme:shell:SHAutoComplete SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000580
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http://bugs.winehq.org/show_bug.cgi?id=27651
Summary: Google Music Manager installer fails to start
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=35358)
--> (http://bugs.winehq.org/attachment.cgi?id=35358)
Screenshot of the error
After trying to install the music manager to an clean Wineprefix I'm getting an
error that there was a problem.
Console output:
jaime@jaime-Inspiron-1545:~/Descargas$ WINEPREFIX=~/.wineprefixes/GoogleMusic
wine musicmanagerinstaller.exe
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITask_SetFlags (0x171720, 0x00002000): stub
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
This is on Ubuntu 11.04 and wine-1.3.23-50-g2497a91
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http://bugs.winehq.org/show_bug.cgi?id=26555
Summary: Crysis 2 during installation progressbar not updated
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
When installer works and copy new files, progressbar is no updated. On windows
its updated and move slow.
In the end just popup window that its installed.
Before installation it wants to install visual 2008, which i need to install to
continue.
I hope it is not duplicate of some other bug.
Ubuntu 10.10 with Nvidia nvidia proprietary drivers.
wine Autorun.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:RTFCharSetToCodePage unknown charset 88
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:CharAttr unknown font 0
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:msi:MsiEnumComponentCostsW (2, (null), 0, -1, 0xa094ec, 0xa094e8,
0xa094dc 0xa094d8): stub!
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:wbemprox:wbem_locator_ConnectServer 0x557ed0,
L"\\\\.\\root\\cimv2\\Applications\\Games", (null), (null), (null), 0x00000000,
(null), (nil), 0xc4c57c)
Nothing more in console
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http://bugs.winehq.org/show_bug.cgi?id=13754
Summary: Copy protection: Anno 1602 KE does not detect CD
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_500(a)web.de
The game Anno 1602 KE does not detect my CD, so I can't play the game.
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http://bugs.winehq.org/show_bug.cgi?id=18051
Summary: cannot run
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
Created an attachment (id=20441)
--> (http://bugs.winehq.org/attachment.cgi?id=20441)
console_logfile
Winamp does'nt run
On Ubuntu 8.04 with wine <1.1.17 it works.
Logs run process here
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http://bugs.winehq.org/show_bug.cgi?id=14034
Summary: Max Payne 2: mirror reflections not working correctly
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: alexd4(a)inbox.lv
Created an attachment (id=14244)
--> (http://bugs.winehq.org/attachment.cgi?id=14244)
max payne 2: mirror reflection bug (total black)
Hi there,
another Max Payne 2 problem, again also present in the demo (see URL).
When playing the first level of the demo (or the game) you have a lot of
mirrors. For me reflections on the mirrors don't work correctly.
It wouldn't say they don't work at all, because there is something displayed in
the mirror, but it's mostly black. My changing the viewing position and angle
you actually can get something non-black on the mirror. See the screenshots for
more details.
Also see this bug:
http://bugs.winehq.org/show_bug.cgi?id=14031
I'm not sure how much these are connected, maybe they've no connection at all.
Hardware is nvidia Geforce FX 5900.
For a logfile you can see the linked bug from above. I can generate more
logging material if necessary :-)
Again adding Alexander ;-)
Greets,
Tobias
(...attaching screenshots...)
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http://bugs.winehq.org/show_bug.cgi?id=27543
Summary: Alice: Madness Returns - no sound in game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Sound works in the intro videos, as well as when cutscenes/recovering memories,
but all other sounds in game are muted.
The game uses x3daudio, which may be related. A few guides online suggest
forcing stereo sound in windows sound instead of 5.1 audio, but winecfg lacks
such an option ;-). Using hardwareaccerlation = emulation makes no difference.
Since it's an unreal 3 game, I tried the workaround from bug 26965:
[AudioOptions]
UseStereoSound=0
but that seems to be dragonage2 specific, doesn't help here.
Also tried:
[XAudio2.XAudio2Device]
MaxChannels=2
instead of 32, but still, no sound :(. Lastly, disabling mmdevapi makes no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=11952
Summary: Program: Notepad++. I dont know how to describe
it...Look at the attachments (picture)
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny.trunk(a)gmx.de
Terminal-Output: http://paste.dprogramming.com/dpjdyu09
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http://bugs.winehq.org/show_bug.cgi?id=19320
Summary: space in-between of two different links gets removed
in "description" field if it not part of any link
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
i was trying to edit application's "description" field and then i have commited
changes space in-between of two separate links got removed
see http://appdb.winehq.org/objectManager.php?sClass=application&iId=4640
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http://bugs.winehq.org/show_bug.cgi?id=23940
Summary: SetWindowPos does not work for other wine processes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jUrner(a)arcor.de
resizing windows belonging to other (wine) processes does not work. user32.dll
SetWindowPos() always returns 0.
somewhere down in winpos.c set_window_pos() returns FALSE
wine 1.2
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http://bugs.winehq.org/show_bug.cgi?id=21755
Summary: I try to play the demo version of "Heroes of Might and
Magic V" and wine starts, talks about code, says its
debugging for a long time and finally blurts out
hexadecimal machine code.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)moondata.com
Created an attachment (id=26291)
--> (http://bugs.winehq.org/attachment.cgi?id=26291)
A perhaps poorly labeled record of exactly what happed.
I typed "wine explorer /desktop=wine,1024x600 C:\\Program
Files\\Ubisoft\\Heroes of Might and Magic V\\Demo\\bin\\H5_Game.exe" into
terminal and the window I requested appears, first the default blue, then it
turns black. Wine said that it could not open types.xml, calling lots of
statements "stub!" and also that it was debugging. I waited for a long while
before it said what the problem was (with lots of what I recognized as machine
code) and the window turned back to its default blue and closed.
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http://bugs.winehq.org/show_bug.cgi?id=26668
Summary: wrc: resource compiler no longer supports LANGUAGE
keyword
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gsd(a)dolphin.fr
Created an attachment (id=33960)
--> (http://bugs.winehq.org/attachment.cgi?id=33960)
resource file with corresponding header file
With the attached files and the following command line the resource file
is compiled using wine 1.2.2 and fails using wine 1.3 (including 1.3.17).
wrc -I$WINEHOME/include/wine/msvcrt -I$WINEHOME/include/windows -fofoo.res
foo.rc
I get errors resembling:
file.rc:22:21: Error: syntax error
The corresponding line in the file is:
LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
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http://bugs.winehq.org/show_bug.cgi?id=25248
Summary: Brothers in arms Road to hill 30 requires several
msvc*70 and msvc*71 librairies
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The game bundles a bunch of vcrun2003 librairies.
xavier@xavier /wine/bia/drive_c $ perl mscodescan.pl
Found 13 bundled MS modules:
./jeu/System/msvcp71.dll
./jeu/System/msvci70.dll
./jeu/System/dbghelp.dll
./jeu/System/msvci70d.dll
./jeu/System/MSVCR70.dll
./jeu/System/msvcirt.dll
./jeu/System/MSVCR70d.dll
./jeu/System/msvcp70d.dll
./jeu/System/MSVCRt.dll
./jeu/System/MSVCR71d.dll
./jeu/System/MSVCR71.dll
./jeu/System/msvcp71d.dll
./jeu/System/msvcp70.dll
When I remove them from the game directory, the game fails to load.
xavier@xavier /wine/bia/drive_c/jeu/System $ wine bia.exe
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library editor.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\window.dll") not found
err:module:import_dll Library window.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
winetricks vcrun2003 is not a workaround, it does not add all the required
libs.
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http://bugs.winehq.org/show_bug.cgi?id=24167
Summary: Boxes are not drawn in Double Dragon Forever
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://cmcgames.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Boxes like the life bars and text boxes are drawn on windows but not drawn on
wine, unless the specific game tweak "boxfix" is used.
This is my terminal output:
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0xc6e3cc,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=24819
Summary: Grand Ages: Rome installer: "Couldn't get the string
value for the game tasks folder"
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows:
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
workaround is disabling it in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=12503
Summary: Java isn't work and failed the java test
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
I'm installed the last version of JRE but Java don't work.
When I go to the test page or any other page which include Java I see white
area where thw Java should be, and after that Firefox lost some functionality
like, it's impossible to change tab with the mouse and the direction of the
writing in english go from right to left in the order of the letters.
http://www.java.com/en/download/help/testvm.xml
It's also happen in wine-0.9.59
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http://bugs.winehq.org/show_bug.cgi?id=14783
Summary: Minimizing do some lost control: impossible to close an
application
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I minimize Windows Media Player, I see window "Try a new function:
mini-bar on the tray" and I can't close this! I can't close Media Player with
buttons.
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http://bugs.winehq.org/show_bug.cgi?id=17784
Summary: Closing IE client with Java does not close Wine
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://www.runescape.com/runescape.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)livejournal.dk
runescape.exe (from URL) is a very simple IE engine front-end used as a
"client" for a web-based Java game. After launching Java, when the user
terminates the application, it disappears from the screen, but Wine is still
running it.
To reproduce:
1. wine jre-6u12-windows-i586-p.exe
2. wine runescape.exe
3. Select "click here to play"
4. Close the window once the applet has loaded
5. Note that 'runescape.exe' and 'wineserver' are still running processes
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http://bugs.winehq.org/show_bug.cgi?id=23748
Summary: Need for Speed Shift demo: movies repeat until you
press Enter
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a strange bug. In NFS Shift Demo (and possibly the retail version),
in Wine, the 2nd intro movie, and the movie after you quit a race,
are shown multiple times, until you press Enter (and then it only stops
playing after the movie finishes, rather than stopping immediately).
In Windows, they are shown only once (or possibly not at all in the
case of after a race).
To see this, you really need to have two monitors side by side,
and play the demo on both Wine and Windows at the same time,
pressing Enter at the same time every step of the way.
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http://bugs.winehq.org/show_bug.cgi?id=10844
Summary: erroneous out of memory message from application
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9730)
--> (http://bugs.winehq.org/attachment.cgi?id=9730)
WINEDEBUG=warn+all gzipped text output
Upon trying to start nfsw.exe (Need for Speed II), a dialog is shown with the
title "Abort message:", with a message of: "init mem - INSUFFICIENT MEMORY TO
CONTINUE FILE win\initmem.c LINE 242"
winecfg has the winever set to Windows 95, my system has over 600MB free
physical memory and 3GB of swap.
According to the appdb entry
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2693 this program
has been working before.
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http://bugs.winehq.org/show_bug.cgi?id=23802
Summary: Need for Speed Shift demo: slow framerate on showroom
floor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In the showroom floor, when the car is just rotating, the
framerate in Wine is well under 10fps, but in Windows it seems
very smooth, above 20fps.
The problem even occurs at low resolutions like 800x600.
Maybe there's some event timer firing at the wrong rate?
This problem's been around as long as I can remember.
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http://bugs.winehq.org/show_bug.cgi?id=24600
Summary: Saira: some fonts are messed up
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://nifflas.ni2.se/content/Saira/Saira%20112.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=31067)
--> (http://bugs.winehq.org/attachment.cgi?id=31067)
screenshot showing the wrong fonts
There are some scenes in the game where the text is not displayed correctly
(see attached screenshot). It looks as if the fonts were condensed.
The menu text and the game instructions at the top of the screen are all
displayed correctly, but if you open your PDA in the game by pressing 'd' and
choose the 'Device Solver', you can observe the issue.
'winetricks corefonts tahoma' doesn't help.
Some notes for testing:
Msvcp60.dll must be placed into /system32 to start the game or the setup
utility.
Make sure you set up the game to run in windowed mode in Settings.exe. For some
reasons the game crashes on startup if fullscreen is selected.
Fedora 13
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=17715
Summary: Incorrect translation of D3D asm instruction "expp"
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Hi there,
currently wined3d (I only tested this in ARB mode, but it might also affect
GLSL mode) the D3D assembler instruction "expp" is incorrectly translated to
ARBvp assembler language.
wined3d takes this D3D asm line "expp r3.y, r3" and translates it into "EXP
R3.y, R3;". Well, this isn't working.
EXP is of scalarop type, the first parameter being of "masked destination
register" type (masking is used in this case above) and the second parameter
(here lies the problem) is of type "scalar source register".
Sadly R3 is a vector :(
Well, let's add there full shader source for completeness:
--------------------------------------------
vs_1_0
//D3DX8 Shader Assembler Version 0.91
mov r0, v0
add r1, r0, -c85
dp3 r1, r1, r1
rsq r1.x, r1.y
mov r3, r0
dp3 r3.w, r3, r3
rsq r3.w, r3.w
mul r7, r3, r3.w
mul r1.x, r1.x, r1.y
mad r2.x, r1.x, c86.x, c86.y
slt r4, r2.x, c0
mul r4, r4, -c83.w
max r2.x, r2.x, -r2.x
add r2.x, r4.z, r2.x
mul r3, r2.x, c83.y
expp r3.y, r3
mad r3, r3.y, c83.z, c83.w
mul r2, r3.x, r3.x
mul r3.y, r2.x, r3.x
mul r3.z, r2.x, r3.y
mul r3.w, r2.x, r3.z
dp4 r2, c82, r3
mul r2, r2, c86.z
mul r1.x, r1.x, c86.w
add r1.x, c1, -r1.x
max r1.x, c0, r1.x
mad r0.y, r2, r1.x, r0.y
dp4 oPos.x, r0, c2
dp4 oPos.y, r0, c3
dp4 oPos.z, r0, c4
dp4 oPos.w, r0, c5
mov oT0, v3
mov oT1, v3
mov oT2, v3
mov oT3, v3
mov oD0, c1
mov oFog.x, c0
--------------------------------------------
First of all, according to the current MSDN the instruction used above in the
source is NOT valid.
See this: http://msdn.microsoft.com/en-us/library/bb173373(VS.85).aspx
They explicitly state "expp dst, src.{x|y|z|w}" as the syntax.
They furthermore mention:
------------QUOTE---------------------------
src is a source register. Source register requires explicit use of replicate
swizzle, that is, exactly one of the .x, .y, .z, .w swizzle components (or the
.r, .g, .b, .a equivalents) must be specified.
------------UNQUOTE--------------------------
Well, this comment about the src reg doesn't seem to be valid at all....
Let's just take a look at the original D3D8 documentation ("D3DX8 Shader
Assembler Version 0.91" <- !!!).
To fully quote this:
------------------------------------------------------
expp
Provides exponential 2x partial support.
Syntax:
expp vDest, vSrc0
Registers:
vDest: Destination register, holding the result of the operation.
vSrc0: Source register, specifying the input argument.
Operation:
The following code fragment shows the operations performed by the expp
instruction to write a result to the destination.
SetDestReg();
SetSrcReg(0);
float w = m_Source[0].w;
float v = (float)floor(m_Source[0].w);
m_TmpReg.x = (float)pow(2, v);
m_TmpReg.y = w - v;
// Reduced precision exponent
float tmp = (float)pow(2, w);
DWORD tmpd = *(DWORD*)&tmp & 0xffffff00;
m_TmpReg.z = *(float*)&tmpd;
m_TmpReg.w = 1;
WriteResult();
Remarks:
The expp instruction produces undefined results if fed a negative value for the
exponent.
This instruction provides exponential base 2 partial precision. It generates an
approximate answer in vDest.z and allows for a more accurate determination of
vDest.x*function(vDest.y), where function is a user approximation to 2*vDest.y
over the limited range (0.0 <= vDest.y < 1.0).
This instruction accepts a scalar source, and reduced precision arithmetic is
acceptable in evaluating vDest.z. However, the approximation error must be less
than 1/(211) the absolute error (10-bit precision) and over the range (0.0 <=
t.y < 1.0). Also, expp returns 1.0 in w.
The following example illustrates how the expp instruction might be used.
expp r5, r0
------------------------------------------------------
So, the correct translation should be "EXP R3.y, R3.w;"
CCing Stefan Dösinger and Henri Verbeet.
I tried to patch this myself, but it looks like that "expp" has to be moved out
of shader_hw_map2gl to be able to do such an adjustement (but maybe not?).
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http://bugs.winehq.org/show_bug.cgi?id=24328
Summary: Filter Forge 2 demo fails to launch with error: <class
XFW::OSCallError> ::GetScrollInfo failed.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anomalydetected(a)gmail.com
Created an attachment (id=30664)
--> (http://bugs.winehq.org/attachment.cgi?id=30664)
Screenshot of error message
Filter Forge 2 demo installs without an error message, but when attempting to
launch it and clicking "Use Trial - 30 days left", an error message pops up
<class XFW::OSCallError> ::GetScrollInfo failed. (screenshot attached) and the
program crashes.
Demo is available for download here: http://www.filterforge.com/download/
Regular Terminal output and terminal output with WINEDEBUG=+relay,+seh,+tid
attached also.
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http://bugs.winehq.org/show_bug.cgi?id=14740
Summary: Combined Arms is not installable
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
The installer shows only a white window, with the buttons "Agree" or
"Disagree". After that a second window pops up, completely blank and without
buttons. Pressing ESC on the keyboard quits the installer.
The registration and the game is free to use and play.
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http://bugs.winehq.org/show_bug.cgi?id=19959
Summary: Rome Total War loading screen has correct colors,
rendered twice
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=23473)
--> (http://bugs.winehq.org/attachment.cgi?id=23473)
Screenshot of the loading screen
Rome Total War loading screen has correct colors, and is rendered twice, once
in the left side of the screen and once in the right side.
It's worth noting that the progress bar - the only animated element - is
rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=23472
Summary: PokerStars continues to crash - Wine 1.2rc5
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.cairns(a)gmail.com
Created an attachment (id=29294)
--> (http://bugs.winehq.org/attachment.cgi?id=29294)
CreateToolhelp32Snapshot Unimplemented
I am attempting to run PokerStars with PokerStarsHotKeys. I was able to do
this with out a problem on 7.04. I decided it was time for an update but PS
continues to crash. I'd rather not revert back but if its necessary I'll go
that route.
PokerStars will crash when I open a new window. It will crash if it hangs on a
window. It will crash if I go into a menu list. It basically crashes when it
wants.
I am in communication with PS but I'm sure you would want to know about this
problem.
Thank you for all your work.
Michael
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