http://bugs.winehq.org/show_bug.cgi?id=17763
Summary: Citavi: mouse doesn't catch links
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
On some windows the mouse doesn't "get" the links. You have to move the
mousecursor some millimeters above, to use the link. It then transforms from
the normal mousecursor to a hand.
The menus are working. But the links within the windows (example screenshot
will be added) have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=27011
Summary: Lucent Heart: patcher window is blank
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.joystiq.com/game/lucent-heart/download/luce
nt-heart-install-client
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 27008
Created an attachment (id=34445)
--> (http://bugs.winehq.org/attachment.cgi?id=34445)
terminal output
First, install native gdiplus to get around bug 27008.
The patcher will start, but it's window is blank. Native ie7 gets it going.
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http://bugs.winehq.org/show_bug.cgi?id=25576
Summary: Microsoft Flight Simulator X: Deluxe Edition, menu
blank without native ie7
Product: Wine
Version: 1.3.9
Platform: x86
URL: https://www.microsoft.com/games/flightsimulatorx/downl
oads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32563)
--> (http://bugs.winehq.org/attachment.cgi?id=32563)
good screenshot
Terminal output/screenshots attached.
The demo has the same problem, but not on the first run.
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http://bugs.winehq.org/show_bug.cgi?id=24554
Summary: Black screen in Everquest 2 (lighting issue?)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morindhal(a)gmail.com
Created an attachment (id=30991)
--> (http://bugs.winehq.org/attachment.cgi?id=30991)
My lspci output
In some zones in Everquest 2 the entire game world goes black but the game UI
remains uneffected and you can still play, you just can't see anything that
happens outside what little info you can get from your game UI.
The effected zones for me are:
VP (Veeshan's Peak)
Lavastorm
Icy Keep
KP (Kylong Plains, outside of Karnor's Castle)
Nektropos Forest
This does not always happen except for in Lavastorm and some times it helps to
change your in game graphics settings, and some times it does not help.
As it is pretty far into the game and no loss of functionality exists (other
than the fact that you can't see what you are fighting) getting a console
output is challenging, if someone goes through how with me step by step I'd be
willing to give it a shot though.
Since I am the first to bugreport this (as far as I can see) it may be driver
related, I am using a Intel GM45 graphics chipset.
Ps. As long as you are not the tank you can put autofollow on someone and make
it through most zones without actually seeing anything, it's just really
annoying.
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http://bugs.winehq.org/show_bug.cgi?id=25217
Summary: Microsoft FSX free flight menu black screen
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
In the FSX menus the free flight sometimes is a black screen until hovering
over with the mouse.
Also the flight lessons are not clickable.
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http://bugs.winehq.org/show_bug.cgi?id=21119
Summary: realMYST v1.1.1 [ENGLISH] No-CD/Vista Fixed EXE: Page
fault and debug err
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25373)
--> (http://bugs.winehq.org/attachment.cgi?id=25373)
Page fault + debug failure
I finally got the program to run using this NoCD, it boots to the MYST book and
crashes as soon as you click onto it with this page fault. Nice intro tho. :)
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http://bugs.winehq.org/show_bug.cgi?id=23414
Summary: Text is italicized in Mozilla Firefox
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiningarcanine(a)gmail.com
Text appears to be being italicized in Mozilla Firefox on both Google's
homepage and in the SunSpider benchmark results. This does not happen in
Mozilla Firefox on either native Windows or native Linux.
Here is a URL that demonstrates the problem:
http://www.google.com/firefox
The little Message of the Day text that appears below the search box is what is
being italicized. Also, the bar at the top of the screen with links for other
google services is also italicized. Not all of the text that Firefox renders is
italicized and I am not sure what the distinction is that is being made.
I use Gentoo Linux. Here is the information its package manager provides about
the installed package:
app-emulation/wine-1.2_rc5 was built with the following:
USE="X alsa cups dbus fontconfig gecko jpeg lcms ldap mp3 (multilib) ncurses
opengl oss perl png ssl threads truetype xcomposite xml (-capi) -custom-cflags
(-esd) -gnutls (-gphoto2) -gsm (-hal) -jack -nas -openal -pulseaudio -samba
(-scanner) -test -win64 -xinerama"
CFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
CXXFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
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http://bugs.winehq.org/show_bug.cgi?id=22812
Summary: mt under wine corrupts executables
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://ghostscript.com/~hintak/wine-debug/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
part of ghostscript's building process runs:
mt -nologo -manifest psi/dwsetup_x86.manifest -outputresource:setupgs.exe;#1
mt -nologo -manifest psi/dwuninst_x86.manifest -outputresource:uninstgs.exe;#1
This step corrupts executables under wine and they gain a wrong image size;
both vista and win7 then complains they are not valid win32 applications. See
discussion on wine-devel mailing list.
I have modified the makefiles slightly so that setupgs.exe and uninstgs.exe are
saved to setupgs.exe.bak and uninstgs.exe.bak before running mt. So the two
*.bak files can be found in:
http://ghostscript.com/~hintak/wine-debug/vista-bins.zip
and the manifests in:
http://ghostscript.com/~hintak/wine-debug/dw_manifests.zip
and one can compare running mt against them with the vista executables, also in
that zip file.
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http://bugs.winehq.org/show_bug.cgi?id=19796
Summary: Galactic Civilizations II: Crash after menu screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mokurensama(a)alice.it
Created an attachment (id=23189)
--> (http://bugs.winehq.org/attachment.cgi?id=23189)
Crash log
The game starts and runs fine until the menu screen. Contrarily to what is
written in the Ubuntu APPDB entry the screen does not go blank when the cursor
goes over a button, but it crashes when clicking on one.
OffScreenRendering in regedit was set to fbo, but setting it to backbuffer
doesn't seem to change anything
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http://bugs.winehq.org/show_bug.cgi?id=19773
Summary: Largo Winch: mostly black screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23165)
--> (http://bugs.winehq.org/attachment.cgi?id=23165)
Last 100000 lines of +all,-some log prior to ^C, mostly d3d8
After starting the game from the main menu, as soon as the introductory video
sequence ends and the player gets control, the screen turns black, except for
the 4 keyboard indicators in the top right and the dialog text at the bottom of
the screen.
Pressing Esc leads to a working menu (the palmtop display). Also, the main
menu is correctly displayed.
The graphics are actually present because sometimes, when refreshing the
desktop window after putting another one in front, the scene becomes visible
for a few milliseconds, then turns black again!
The black screen is present:
- with Intel i915 graphics on Ubuntu Intrepid;
- with NVidia 9400M graphics on MacOS;
- AppDB mentions it with wine-1.1.1.
I tried various settings of HKCU\Software\Wine\Direct3D\RenderTargetLockMode,
OffscreenRenderingMode, UseGLSL, DirectDrawRenderer to no avail. Same with
Massimo's DIB engine with wine-1.1.22.
This does not seem related to the "QuickTime" bug #1347:
- the patch from bug #1347, comment #58 does not help;
- compiz is not running;
- black in virtual desktop and fullscreen modes;
- pbuffer no improvement on NVidia.
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http://bugs.winehq.org/show_bug.cgi?id=13417
Summary: FlashFXP - No mouse support systemwide if window is open
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Created an attachment (id=13328)
--> (http://bugs.winehq.org/attachment.cgi?id=13328)
Photo of input window
Unable to click on any buttons (even outside FlashFXP) when a popup menu is
open.
Login into a ftp server, and press right mouse button, then in the popup menu
choose create new folder.
The opened input window doesnt let you use the mouse button anymore until this
input window is closed. (The mouse doesn't work system wide anymore)
The keybord works correctly.
Also the popup window should disappear after the input box is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17990
Summary: Battleships forever video is offset
Product: Wine
Version: 1.1.18
Platform: Other
URL: http://www.wyrdysm.com/games.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
The Battleships Forever game (see URL) has its video offset, the top is above
where the window is painted and there's just a fair amount of black underneith.
Lines like "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(1024,768)/(0,0)-(1024,768)" look suspicious, so assigned to directx-d3d.
As a side note, running it in a virtual desktop greatly reduces the effect and
makes it more playable.
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http://bugs.winehq.org/show_bug.cgi?id=25082
Summary: radmin: right mouse key drag'n'drop not working
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
in radmin client 3.4 it's easy to copy connection just with drag'n'drop by a
right mouse keys, but in wine right mouse key works so as you do not move the
cursor, like you pressed and released the right mouse button in one time. so
where you released the key - there it is working - on a connection - that will
be connection property, in a list - options of listiong connection.
Ubuntu 10.4 Linux.
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http://bugs.winehq.org/show_bug.cgi?id=9952
Summary: Sketch Studio shows corrupt cursor
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.sketchandsmudge.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketch Studio 2007.2 installs and runs ok,
but when inside the drawing canvas, the
mouse cursor is a big corrupt block.
It switches to a normal cursor when outside the active canvas.
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http://bugs.winehq.org/show_bug.cgi?id=23501
Summary: ATEN KVM WinClient did not start
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcin.wolyniak(a)aster.pl
Created an attachment (id=29336)
--> (http://bugs.winehq.org/attachment.cgi?id=29336)
Bzippped log from WINEDEBUG=heap wine WInClient.exe run
1.Results:
When running ATEN KVM CN6000 Win CLient it stop starting with the error window:
Register WinCLient failed!.
2. Expected results:
App should start completly.
3. How to reproduce:
a) Install app from www/aten/com. Select Download, select Software & Drivers
for CN6000 KVM product. Download v1.7.161 2009-12-28 CN6KLogServer_v1.7.161.zip
version (used by me to be in sync with the firmware used in kvm itself).
b) install mfc42.dll from winetricks
c) run setup and install
d) run app from cmd line. cd to app dir, wine WinCLient.exe
e) after a while with no errors on the console app stops loading with pop
window containing error mentioned before.
Log from WINEDEBUG=heap wine WinClient.exe attached
Regards
Marcin
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http://bugs.winehq.org/show_bug.cgi?id=26530
Summary: Frogger: 3D models not rendering correctly/Only
shadows
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33789)
--> (http://bugs.winehq.org/attachment.cgi?id=33789)
Terminal Log: ...fixme:d3d:swapchain_init Add OpenGL context recreation support
to context_validate_onscreen_formats(?)
It is nearly impossible to play frogger on the PC due to the fact that the
models render incorrectly and only show the shadow of frogger, not even the
shadow of cars which is considerably disruptive to the actual gameplay.
Attached is terminal log of the situation. Pretty sure it's a d3d bug.
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http://bugs.winehq.org/show_bug.cgi?id=25010
Summary: radmin fast search halfworking.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
cursors moves unlogical when trying to search a folder by pressing a keys
matched first letter of the folder name! it works logical only if you press
only first letter!
what did i mean!
we know that in the most every folderlist we can press fisrt letters of the
folder name and cursors moves to the right folder if a folder exists in the
current location.
so that function i used in windows.. it's really comfortable when you have
about 80 folders..
so how it works in radmin through wine - really unlogical!
we have two fims.. begins with the "ved" and "var" (var is the first in the
folder listing who begins from "v")
so we press leters "v" and then "e" - all good - we are on "ved"
so we press letters "v" and then "a" - cursor position is firm wich begins from
"ve" - i mean "ved" adain! why "ved" ?
so we have "oao" - i press "o,a,o" and i am on the third firm that in the
listing begins from "o", but firm begins from oao is only one!
uncorrect "a" letter work ?
so we have "lpq" - i press "l,p" i am on the seconf firm.. the first was lpq ..
unlogical - i am pressed the "p" and cursors didn't stay on the place. this is
the only one firm begins from "lpq"! BUT if a press "l,p,q" i exactly ont "lpq"
firm!
so thats what i meant unlogical moves! i caanot understand algorithm.
thank you!
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=25599
Summary: Editing Word drawing object does not work
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
After a re-install of Word 2000, I cannot edit word drawings that I made with
Word/wine on another computer anymore.
Upon clicking open / Microsoft Word Document Objcet, I get an error pop-up:
"The server application, source file or item cannot be found. Make sure the
application is properly installed, and that it has not been deleted, moved, or
renamed".
The wine output is:
wine WINWORD &
[2] 19702
jhh@his10:~/.wine/drive_c/Program Files/Microsoft Office/Office$
fixme:x11drv:X11DRV_GetDeviceCaps (0x598): CAPS1 is unimplemented, will return
0
fixme:storage:Storage_ConstructTransacted Unimplemented flags 110022
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f090 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f05c {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d9c4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d990 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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http://bugs.winehq.org/show_bug.cgi?id=21143
Summary: Missing GUI elements in Shaiya
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bloodywing(a)neocomy.net
Created an attachment (id=25386)
--> (http://bugs.winehq.org/attachment.cgi?id=25386)
missing GUI in shaiya
Some of Shaiyas GUI elements are missed in new Wine version. Last working
version was 1.1.30.
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http://bugs.winehq.org/show_bug.cgi?id=20590
Summary: Cities XL 1.0.3.392 crashes
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinner(a)psitronic.de
Created an attachment (id=24567)
--> (http://bugs.winehq.org/attachment.cgi?id=24567)
Wine output while running
Here is a logfile from a segfault crash from "Cities XL". The game ran great
until an update that occured this week.
AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10537
I already informed the Monte Christo game support, but maybe their answer will
be "wine is not supported". So I decided to post it here to, maybe its a wine
bug.
The game crashes when leaving the starter and loading the game. An Splashscreen
image is displayed, and then the segfault box appears.
If I can provide any other information, please let me know.
02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 GT]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9600 GT/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 190.42
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http://bugs.winehq.org/show_bug.cgi?id=17385
Summary: Zeus Master of Olympus does not render (black screen)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier.leconte27(a)orange.fr
Created an attachment (id=19438)
--> (http://bugs.winehq.org/attachment.cgi?id=19438)
WINEDEBUG=+ddraw trace file
Zeus Master of Olympus does not render (black screen), but the introduction
movie before main screen is displayed works properly.
I use the following command to kick off the game in windowed mode:
wine explorer /desktop=Jeux,1280x1024 Zeus.exe
This is with the commercial version (1.x), and I don't know whether this bug
applies to the either the demo or the Atlantis extension.
This bug first started with version 1.1.3, and existed on every version I could
test up to 1.1.15 (pretty much all of them).
I have attached a WINEDEBUG=+ddraw to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13757
Summary: Outcast (and Outcast Demo 1) : can't skip credits when
exiting the game.
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://dld-9.tomsgames.net/get/f4063e2070f59e6abd1b12881c517235/484
ae50e/9/4/4/16449/outcast_demo_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Hello,
When exiting the Outcast game or the Outcast demo 1, I can't skip credits by
pressing "escape"... It lasts about 4 minutes!
This is annoying because Outcast runs in 512x384 so if I kill wine, my desktop
resolution doesn't come back in 1680x1050.
Nevertheless, If I wait 4 minutes it's ok!
You can try the Outcast demo 1, maybe it's easy to solve.
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http://bugs.winehq.org/show_bug.cgi?id=24034
Summary: StarCraft2 zerg bloodstains and overlords slime
dropping effect are too big
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Screenshot attached shows a bloodstains of zerg (and only zergs, terrans are
unaffected) that are covering full screen. Size of bug-affected effects depends
on camera position. While moving camera it may cover all screen, as on
screenshot or disappear completely, with few in-middle variants.
Done on ATI HD4570, kernel 2.6.35, fglrx-10.7. wine-1.2 and 1.3.0 tested.
UseGLSL=disabled - without this bloodstains are not rendered at all.
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http://bugs.winehq.org/show_bug.cgi?id=21304
Summary: commandos : setup_exception_record nested exception
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richlv(a)nakts.net
game commandos hangs every now and them with : setup_exception_record nested
exception
possibly related to :
bug 15195
bug 20380
bug 19025
bug 9454
bug 20820
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http://bugs.winehq.org/show_bug.cgi?id=18682
Summary: d3d9/visual: tests fail with glsl disabled
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-noglsl/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21391)
--> (http://bugs.winehq.org/attachment.cgi?id=21391)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=15669
Summary: Lego Loco hangs on startup attempting to play back intro
video
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=16729)
--> (http://bugs.winehq.org/attachment.cgi?id=16729)
Lego Loco thread backtraces
With today's Git (wine-1.1.6-314-g36d0140), when attempting to start the Lego
Loco application, the application simply hangs on a black screen. A bit of
tracing shows the hang to be due to the mciavi asynchronous playback thread
being blocked in a ShowWindow call:
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
which seems to suggest that the problem lies in user32. Thread backtraces and
trace logs are attached.
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http://bugs.winehq.org/show_bug.cgi?id=23623
Summary: Dockable tool pallet icons don't render after resizing
tool pallet.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
Using MathCAD 2000 Pro under wine-1.2-rc7 the dockable tool pallets icons don't
render. I have to manually resize the tool pallets and run the mouse pointer
over the empty tool pallet to get the icons to show up. After that everything
is fine so long as the tool pallet isn't resized. By the way this has never
worked in any release of wine that I've tried over the years.
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http://bugs.winehq.org/show_bug.cgi?id=18315
Summary: Mortyr 2 - For Ever: graphical bugs
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=20858)
--> (http://bugs.winehq.org/attachment.cgi?id=20858)
Mortyr 2 game log
- NPC bots do not show.
- Player weapons / hands do not show.
- Game speed drops unplayable when antialiasing option is selected.
- Selected weapon indicator does not change.
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http://bugs.winehq.org/show_bug.cgi?id=12223
Summary: MSN Messenger Winks doesn't apear
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Steps to reproduce:
- Set wine to Win2K
- Set riched20 to native with winetriks riched20 (if you don't do this you
can't open a new conversation window)
- Install flash player from
http://fpdownload.macromedia.com/get/flashplayer/current/licensing/win/inst…
- Sign in and open a conversation window, and try to send a wink. You won't see
the winks.
After do winetricks msxml3 the winks will work.
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http://bugs.winehq.org/show_bug.cgi?id=20187
Summary: MSN Messenger 7.0 crash while changing the tabs
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.microsoft.com/downloadS/details.aspx?displa
ylang=en&FamilyID=cf49c56c-8b3e-4eae-9904-9505f47bed45
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23790)
--> (http://bugs.winehq.org/attachment.cgi?id=23790)
Conseole output
I was changing quickly the tabs at the right side of msn messenger when the
crash appear. I'm attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16807
Summary: MSN Messenger 7.0 Audio Conference doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
When you try to make a conference using the microphone you will get a message
saying that You can execute the audio and video assistant in that moment.
Looking in the console it shows:
err:ole:CoGetClassObject class {7a42ea29-a2b7-40c4-b091-f6f024aa89be} not
registered
err:ole:CoGetClassObject no class object {7a42ea29-a2b7-40c4-b091-f6f024aa89be}
could be created for context 0x1
And this is related to the RTC Client that is not implemented on Wine.
http://msdn.microsoft.com/en-us/library/ms775464(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=21367
Summary: DATALINE Office Demo: install fails - sometimes
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Created an attachment (id=25727)
--> (http://bugs.winehq.org/attachment.cgi?id=25727)
console output of a crash during install
When testing the install of DATALINE Office Demo on 1.1.36, I noticed that it
crashes Wine. Since it used to work with 1.1.24 (according to my test report
over at AppDB
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15365), I went off
to run a regression test.
When I was finished, I reverted the patch in HEAD and ran the installer again.
It went through as it did witch 1.1.24.
To make absolutely sure, I ran the installer again, with clean HEAD (and 1.1.36
from the Ubuntu PPA to make sure). And it didn't crash! But then, on second run
(starting from scratch witch a clean .wine) it crashed as before, that is, at
the same point according to the installer's progress bar).
I tried several times, and sometimes the install works, sometimes not. The
number of failed installs is greater though).
So I fear my regression test was useless, since I didn't test the install at
the different points more than once. I could re-run the regression test doing
so, but I might still miss a "bad" one simply by not trying often enough.
I don't know how to test this further, but I attach the console output of a
crash on 1.1.36 for a start.
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http://bugs.winehq.org/show_bug.cgi?id=26561
Summary: H&R Block 2010 (At Home Standard) - Registration/Skip
Registration impossible to click
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33820)
--> (http://bugs.winehq.org/attachment.cgi?id=33820)
Terminal log. ...fxme:mshtml, etc.
I was going to try doing taxes on my Linux box just to see if it was possible
in wine, but it isn't. (QEMU ftw) :P
The program installed fine, but then it is impossible to actually run the
program due to a button bug.
There should be two links:
1) Register the next time you start the program
2) Submit your registration data to the server
Screenshot: http://i.imgur.com/Lu2di.png
Neither of these links are clickable, hence making the entire program useless.
Update also failed with a blank page, but that's probably another bug(?).
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http://bugs.winehq.org/show_bug.cgi?id=22046
Summary: When using two monitors, starcraft causes primary one
to shut down
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://appdb.winehq.org/appview.php?appId=72
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
I have two monitors. When I run starcraft, it automatically picks the smaller
and secondary monitor and turns off my primary one. When I exit the game, I
have to go into the Display settings and turn the primary monitor
back on.
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http://bugs.winehq.org/show_bug.cgi?id=21746
Summary: Format Factory not working
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
FF is a free tool you can download here: http://format-factory.en.softonic.com/
I'm able to install it and choose configuration options, but when I start a
conversion my console fills up with ten of thousands of these lines:
fixme:quartz:TransformFilter_QueryInterface No interface for
{ebe1fb08-3957-47ca-af13-5827e5442e56}!
err:quartz:DSoundRender_create Cannot create Direct Sound object (88780078)
fixme:ole:CoCreateInstance no instance created for interface
{56a86895-0ad4-11ce-b03a-0020af0ba770} of class
{79376820-07d0-11cf-a24d-0020afd79767}, hres is 0x88780078
and after some minutes the app seems to crash (at least the computing partm the
interface still responds) and this error appears:
err:seh:setup_exception_record stack overflow 920 bytes in thread 0021 eip
7bc6f630 esp 01710f98 stack 0x1710000-0x1711000-0x1910000
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http://bugs.winehq.org/show_bug.cgi?id=13221
Summary: Reason 4,0 display bugs and "out of memory errors"
whilst playing music
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidcatofdoom(a)gmail.com
Reason 4.0 by Propellerhead Software installs and works well on Linux, however
it seems to have limited access to memory on my box (Ubuntu 8.04 x64, newest
kernel, newest version of WINE, OSSv4 for sound) - after opening around two
files (one after another, not at the same time) and playing them, the program's
GUI stops painting sections of the screen when they update.
The program then begins to throw infinite "Out of Memory" error windows which
prevents the user from being able to close the program (even ctrl+c in console
won't close the program, have to kill manually via another terminal). Program
completely locks up after a while, with none of the GUI being painted. However,
the music playing thread is unaffected and will continue to play the music
without any stuttering or slowdowns or issues playing back samples.
Shortly before I start receiving error messages, these two messages are printed
repeatedly in the console (included here instead of an in attachment as it's
only two lines):
"err:imagelist:ImageList_Create Error creating mask bitmap!"
"err:region:CombineRgn Invalid rgn=(nil)"
The program reports no other error messages.
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http://bugs.winehq.org/show_bug.cgi?id=17387
Summary: Energy XT 2.5.1 crashes when recording audio
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mestelan(a)gmail.com
Created an attachment (id=19442)
--> (http://bugs.winehq.org/attachment.cgi?id=19442)
energy XT crash log
Energy XT 2.5.1 crashes after a few seconds of recording audio.
This happens whether the selected audio backend is Direct Sound or WineASIO.
This has happened with Wine 1.13, 1.14 and 1.15.
Actually, the problem has started arising with version 2.5.0 of Energy XT;
older versions of Energy XT2 can record flawlessly with any version of Wine
that I have tried.
Some other Energy XT users have reported to be using the program without any
problems, but on my system, the bug happens consistently (though not
systematically).
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http://bugs.winehq.org/show_bug.cgi?id=23084
Summary: Gecko install error, installer can not find
wine_gecko-1.0.0-x86.cab
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
Install wine with PREFIX defined, other than default '/usr'.
Then first time run wine, it will auto lauch the installation of gecko. I've
placed wine_gecko-1.0.0-x86.cab under $PREFIX/share/wine/gecko, but installer
seems cannot find it, then report not find error.
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http://bugs.winehq.org/show_bug.cgi?id=24841
Summary: Beyluxe Sound Not working
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: departure_au(a)hotmail.com
Beyluxe chat room sound not working, All other sounds including alerts work
fine Under wine 1.3.5, Meter Gaguge in room is working but no sound.
Setup Info
* Wine 1.3.5
* Xp Mode
* Alsa Sound drivers(Working for Alerts(.wav files))
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http://bugs.winehq.org/show_bug.cgi?id=24666
Summary: Metro 2033 can not display game menu
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
(I check it on both of Wine 1.2 and 1.3.4) If DirectSound hardware acceleration
mode is emulation then after playback intro last frame of video is freez, menu
not displayed (only last intro frame) and game playback background sound of
menu.
(I check it only on Wine 1,3,4) If DirectSound hardware acceleration mode is
full then playback of intro is stuttering (both of video and audio) game
display menu but it's flickering and completely unusable.
Video adapter: ATI HD5850 mobile.
Driver version: 10.9
All additional components, what this game requer
(vcredist_x86_sp1_atl_4053.exe, PhysX_10.02.22_9.10.0222_SystemSoftware.exe,
DirectX february update) is installed.
What additional information I can provide for help solve this problem?
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http://bugs.winehq.org/show_bug.cgi?id=27045
Summary: Warcraft III - Reign of Chaos - Cannot play video's
(xdivx)
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34478)
--> (http://bugs.winehq.org/attachment.cgi?id=34478)
warcraft 3 reign of chaos debug file - video display problem
System : openSuse 11.4 i586
Gstreamer : bad. ugly and good plugins loaded and gstreamer opengl plugin.
Problem : All video's show black screen, but the sound does play.
Don't really know where to start with this. must be settings I reckon but cant
really get info on it to fix. Also with openSuse (and I think Ubuntu also) the
policy not to distribute codecs that can have license problems it might be hard
to get this working I believe. (Note the sound does play, thus it can link to
Gstreamer if I understand correctly)
Anyways i attached a debug file with the error that occurs, it is I THINK
because it cannot get a codec to decode the video. But please view to see all
errors.
Also will there be possibility for other decoders maybe ? VideoLan is free and
almost plays anything and has alot of libraries ? just a thought.
(http://www.videolan.org/)
Thanks in Advance
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http://bugs.winehq.org/show_bug.cgi?id=21999
Summary: Igor Engraver loses underlines in the menu bar
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.m.johansson(a)spray.se
After some work on a document Igor Engraver loses all the underlines in the
menu bar except for the menu Windows. This way you can't access the menus by
pressing Alt+underlined letter though you can access them with F10.
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http://bugs.winehq.org/show_bug.cgi?id=26338
Summary: Circuitmaker 2000 dialog windows are "polluted" by
some graphics from main workspace
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Circuitmaker 2000 dialog windows are "polluted" by some graphics from main
workspace.
See an enclosed picture.
This bug started in 1.3.14, I think. I'll check it.
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http://bugs.winehq.org/show_bug.cgi?id=22488
Summary: Pharaon+Cleopatra in-game crash
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=27550)
--> (http://bugs.winehq.org/attachment.cgi?id=27550)
Running log
1. I execute the Pharaon+Cleopatra.
2. It crash after end of entry movie.
3. I execute it again.
4. It crash some time later.
On Windows XP game works fine.
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http://bugs.winehq.org/show_bug.cgi?id=22008
Summary: Visual Basic 6: OLE trouble, lots of them
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: judebpereira(a)gmail.com
Installed Visual Basic 6 Enterprise Edition, runs absolutely fine, I can view
code, create and do a whole lot of stuff, but when it comes to viewing the
object, it crashes, giving a whole lot of ole errors.
This I no doubt believe that are wine errors... as Visual Basic runs fine, but
its the ole's that stops it from running correctly...
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