http://bugs.winehq.org/show_bug.cgi?id=12026
Summary: Alien Shooter 2 graphical glitch on shadows
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zerocaronte(a)gmail.com
Created an attachment (id=11363)
--> (http://bugs.winehq.org/attachment.cgi?id=11363)
Shadows above the sacks
The shadows appear above the objects, instead of below.
Near the question mark in the screenshot this is evident, the shadows are above
the sacks.
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http://bugs.winehq.org/show_bug.cgi?id=15160
Summary: bad display in farcry2 engine demo
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chourmovs(a)gmail.com
i've got a bad display when i run the farcry2 engine demo with standard
parameters
Console output and screenshot joined
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http://bugs.winehq.org/show_bug.cgi?id=15360
Summary: THis program will not load!
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://wmclan.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: E3pO(a)wmclan.net
When trying to run a program, "Halo Editing Kit", Yes this is critical that i
have this working very soon, It doesn't load at all. When i run it in terminal
i get some erors. You can find the error on your forums
http://forum.winehq.org/viewtopic.php?t=2372 . I have installed the needed
direct x components (i think) and have the C++ 2005 Red. installed.
Please help me out, thanks guys!
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http://bugs.winehq.org/show_bug.cgi?id=14551
Summary: Iexplore doesn not work
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yourfriendisaac(a)gmail.com
iexplore does not have an interface. I installed wine gecko but the screen is
just blank. This has been true in the last several versions of wine. I am
using ubuntu hardy on an amd xp machine with a asus mother board and a 2gig
processor I have 1 gig of ram and a nvidia g4 video card with 120megs of video
ram.
Thanks Isaac
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http://bugs.winehq.org/show_bug.cgi?id=21072
Summary: Dragon NaturallySpeaking freezes then crashes after
about a half hour of use.
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=25272)
--> (http://bugs.winehq.org/attachment.cgi?id=25272)
winedbg backtrace BreakOnFirstChance=0
After running well for over half an hour, Dragon NaturallySpeaking freezes up.
To repeat behavior:
open Dragon NaturallySpeaking.
open Notepad
Within NatSpeak, open the DictationBox and dictate into it. The text appears in
the DictationBox.
Say "Transfer that" to transfer text to Notepad.
Repeat about ten times.
It doesn't seem to matter if I close and re-open Dictation Box a lot, or if I
keep it open until I have dictated a lot of text.
I have attached a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=10621
Summary: Thinkwell Player does not hide password under wine
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: will(a)johnstonclan.net
Created an attachment (id=9424)
--> (http://bugs.winehq.org/attachment.cgi?id=9424)
Windows, correct rendering
When I use thinkwell player under wine, my password is in plain text. Under
windows it is masked.
This is a proprietary program, but the download is free and you don't need a
login to test this.
The download is here:
http://www.thinkwell.com/marketing/downloadCenter.cfm?forceOS=Windows
I have attached two screenshots. One is the correct functionality under
windows, the other is the incorrect rendering with wine.
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http://bugs.winehq.org/show_bug.cgi?id=24508
Summary: Fritz 11 needs
d3dx9_36.dll.D3DXCreateCubeTextureFromFileA
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakkk(a)centrum.cz
CC: wine-bugs(a)winehq.org
Fritz 11 needs d3dx9_36.dll.D3DXCreateCubeTextureFromFileA, winetricks d3dx9_36
lets the program proceed further into other troubles.
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http://bugs.winehq.org/show_bug.cgi?id=18396
Summary: ATK0100 Asus Utility Driver: Crashes on install start
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xen.dukk(a)live.com
Created an attachment (id=20972)
--> (http://bugs.winehq.org/attachment.cgi?id=20972)
backtrace
Wine crashes when the 2KSETUP.EXE file is executed.
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http://bugs.winehq.org/show_bug.cgi?id=14972
Summary: The config program that comes with Final Fantasy 8 does
not work.
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliketoast(a)gmail.com
The program FF8Config.exe that comes with a Final Fantasy 8 installation does
not work. The following is the output:
rpj8 FINAL FANTASY VIII $ wine FF8Config.exe
fixme:mixer:ALSA_MixerInit No master control found on USB Device 0x46d:0x8ad,
disabling mixer
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7d4,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:ntdll:RtlpWaitForCriticalSection section 0x7efecc24 "loader.c:
loader_section" wait timed out in thread 0036, blocked by 0035, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=15042
Summary: check boxes go sometimes completely black
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.ruottu(a)iki.fi
Created an attachment (id=15695)
--> (http://bugs.winehq.org/attachment.cgi?id=15695)
screen shot of it happening
check boxes go sometimes completely black
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http://bugs.winehq.org/show_bug.cgi?id=12385
Summary: Maya PLE 8.5: Dialogs sometimes hangs on the screen
until exit
Product: Wine
Version: unspecified
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=7639525
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l.jirkovsky(a)gmail.com
Created an attachment (id=11884)
--> (http://bugs.winehq.org/attachment.cgi?id=11884)
more dialogs at time
Dialogs that are placed above 3D window sometimes hang on the screen even if
Maya is minimized until maya closing.
Steps to reproduce:
1. run Maya PLE
2. Open these dialogs: View, Shading, Lighting, Show, Renderer, Panels
-> usually it takes some time before dialog disappear
-> dialogs hangs usually when more dialogs are visible or if some of the
sub-dialogs is shown.
In console is:
fixme:menu:TrackPopupMenuEx not fully implemented
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http://bugs.winehq.org/show_bug.cgi?id=26863
Summary: Portal 1/2 crashes when linked portal is in view with
enabled GLSL [fglrx only].
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Well, that's an old bug, valid even for portal 1: when both portals are placed
and you are looking at one of them - game crashes. That's only about GLSL
enabled. With GLSL disabled, but with high shader settings portal 2 crashes
after few seconds of looking at portal. With lower (medium or low) settings it
works well.
No backtrace was ever produced by this bug - it just closes silently.
fglrx: 11.3, HD4500.
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http://bugs.winehq.org/show_bug.cgi?id=18111
Summary: program crashes immediately after start since wine
1.1.19
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MadLoisae(a)gmx.net
Created an attachment (id=20548)
--> (http://bugs.winehq.org/attachment.cgi?id=20548)
output on command line on start.
With wine 1.1.18 an application works well - with wine 1.1.19 it crashes
immediately after start with the attached backtrace.
the program is a program like emule.
should I make a Regressiontest (my CPU is very slow ...) or can anyone see the
reason for the crash?
thanks!
kind regards, Alois
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http://bugs.winehq.org/show_bug.cgi?id=15347
Summary: Lexware: Installation fails with "Systemprüfung konnte
nicht erfolgreich abgeschlossen werden"
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=16179)
--> (http://bugs.winehq.org/attachment.cgi?id=16179)
wine output
I am trying to install Lexware financial office pro[1], Version "2008 Juli" on
Ubuntu 8.04.1 with wine 1.1.5 from APT-repo.
For starting the installer various libraries need to be installed. I did that
using winetricks from 2008-08-25: winetricks msxml3 jet40 mdac28 winxp
The installation fails with a message-box saying "Systemprüfung konnte nicht
erfolgreich abgeschlossen werden" ("The system-check could not be completed
sucessfully. Aborting installation") [2].
Unfortunately there is now demo-version available for download (as far as I
know) but you can order a 4-week-trial on DVD [3].
I append the output of wine using (WINEDEBUG=+relay,+msgbox) and the following
debug parameters in user.reg:
[Software\\Wine\\Debug] 1221939180
"RelayExclude"="ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;RtlEnterCriticalSect$
"RelayFromExclude"="winex11.drv;user32;gdi32;advapi32;kernel32"
I extracted a 1000-line section around the msgbox using tail and head. Hope the
log is helpful.
Regards,
Fabian
[1] AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5505
[2] Screenshot of error:
http://appdb.winehq.org/appimage.php?iId=20158
[3] 4-Week-Trial:
http://www.lexware.de/SID141.WXWPbkjL394/shop/productDetails?orderNo=A09018…
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http://bugs.winehq.org/show_bug.cgi?id=18993
Summary: Shadows and selection circles z-fight in World of
Warcraft
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
The lowest-setting shadows and selection circles in World of Warcraft do
z-fight with the ground. This is not a regression afaik, at least I haven't
seen an other behaviour yet.
As I was testing if the patch attached to Bug
#14174(http://bugs.winehq.org/show_bug.cgi?id=14174) causes problems in other
games, I noticed that the same patch does almost fix the problem in World of
Warcraft. I modified it a bit so it entirely fixes that z-fighting, but now it
doesn't fix the bug mentioned in report #14174.
As I don't really understand why its causing that, someone with enough
knowledge should investigate in it. I will attach the modified patch, allowing
to render lowest-settings shadows and selection circles correctly.
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http://bugs.winehq.org/show_bug.cgi?id=19495
Summary: DialogBox() returns -1 for Invalid Window Handle,
Should Be 0
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robertgonder(a)embarqmail.com
DialogBox( hInstance, MAKEINTRESOURCE(MyDlg), NULL, MyDlgProc )
returns -1 (AFTER the dialog has completed correctly!)
GetLastError() returns 1400 (Invalid Window Handle).
NULL is the window handle, meaning the desktop is the owner.
According to the MS docs here
http://msdn.microsoft.com/en-us/library/ms645452(VS.85).aspx
"If the function fails because the hWndParent parameter is invalid, the return
value is zero."
I can work around this, but it might be causing problems in commercial
software.
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http://bugs.winehq.org/show_bug.cgi?id=23354
Summary: winetricks ie6 randomly freezes during download or
signature checksum
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
winetricks ie6 randomly freezes during download or signature checksum. Since
1.2-rc3:
* Most of the time, download does not start at all.
* If starts, then irregularly freezes during several signatures checksums
* In just a few cases IE6 ends up successfully installed
I tried to do the regression test between 1.2-rc2 (always works) and 1.2-rc3:
commit 8703e9c522fdd26e243e150c40e1a50cebbc7f56
Author: Joel Holdsworth <joel(a)airwebreathe.org.uk>
Date: Sat Jun 5 11:08:10 2010 +0100
iexplore: Added a Tango compliant icon.
:040000 040000 6818b6aa4d1a065c763889b86d9cf54443433952
1562d1da4871af8156692f241af264dda4035d26 M programs
I know... This is not-likely to be the one. But it's hard when first two
attempts won't pass and third succeed. For this reason i leave this one in
UNCONFIRMED. Confirmation welcomed ;)
PS: As winetricks works in 1.2-rc2, i don't think it is winetricks bug.
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http://bugs.winehq.org/show_bug.cgi?id=22925
Summary: Hearts of Iron III - crashes on startup (-O0 vs -O2)
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: julliard(a)winehq.org
Hearts of Iron III crashes on start up. This looks to me like a hidden bug
covered by gcc optimizations (like when 1.1.44 was released). When using -O0
game crashes, but when -O2 is used game runs.
1. Use windowed mode (800x600) and follow installation HOW-TO
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17439
2. I did a regression test between 1.1.37 and 1.1.38:
commit 90f31aa3811ef3e9920796d51b8da748c15cff05
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jan 27 13:35:32 2010 +0100
ntdll: Always enable tail checking when running under Valgrind.
:040000 040000 15de4799ed58f77fa6c6e72f01c6d0a7eefca3b1
8efe76a427789790a92e281130526a92068dc359 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.43-628 makes that problem go away.
Since wine-1.1.43-629 (the one which broke 1.1.44, when -O0 was used) it's
broken again and reverting no longer works.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: This doesn't apply Hoi3 demo - is affected different way. In Hoi3 demo, you
can test only -O0 and see, that reverting fixes the issue. In FULL game you
don't need to revert, just use -O2 and it fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=24544
Summary: Settlers 7: river or water textures are displayed
incorrectly
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Settlers 7 displays water textures incorrectly. Attachments shows that better.
3d gurus maybe already knows when they see a picture where a problem is ;) I
guess it will be hard to get any regression testing, because Settlers7 is
runnable only after wine-1.3.3. And of course, it may not be a regression at
all.
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http://bugs.winehq.org/show_bug.cgi?id=20226
Summary: builtin xcopy.exe crashes with page fault when source
directory does not exist.
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robbak(a)gmail.com
Created an attachment (id=23862)
--> (http://bugs.winehq.org/attachment.cgi?id=23862)
backtrace from crash in xcopy.exe
The builtin implemetnation of xcopy.exe has a bug wherein xcopy pagefaults on
exit when the source file does not exist, and option\e (copy empty
subdirectories) is used. Example below:
wine xcopy.exe /e Z:\home\\robbak\\testdir\\nonexistant
z:\\home\\robbak\\testdir\\nonexist_target
Path not found
wine: Unhandled page fault on write access to 0x003a005e at address 0x7bc460f4
(thread 0042), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc460f4
[1]+ Done wine notepad.exe
Attached is a dump created while running autopatcher, which runs uses
xcopy.exe. (my simple test did not produce a backtrace.)
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http://bugs.winehq.org/show_bug.cgi?id=11710
Summary: wineprefixcreate does not create a color folder
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars.tore(a)mulebakken.net
In a normal windows directory tree there should be a color folder.
Unfortunately different windows version use different placement.
According to Real World Digital Photography, 2nd Edition, which I found after
some googling this is the proper places.
"For Windows 98 and earlier profiles should be saved in Windows\System\Color
directory.
For Windows XP, Windows 2000, and Windows ME, profiles should be saved to
Windows\System32\Spool\Drivers\Color.
For Windows NT, the profiles should belong in Windows\System32\Color
Some application like Picture Window Pro require this folder for a functionally
color management.
There are some discussion about this here
http://bugs.winehq.org/show_bug.cgi?id=11532
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http://bugs.winehq.org/show_bug.cgi?id=15580
Summary: The Bat! v4.0.34.13 lose birthday in addressbook
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=16581)
--> (http://bugs.winehq.org/attachment.cgi?id=16581)
The addressbook 'Edit address entry' dialog with the TDateTimePicker-control
Using the email program 'The Bat!' the addressbook of this application will set
the birthday of an entry inside this addressbook back to the actual day after
calling the new addressbook entry again in a new session.
The addressbooks birthday is a 'TDateTimePicker' control. This or related
controls don't work properly.
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http://bugs.winehq.org/show_bug.cgi?id=9345
Summary: SecureCRT - Scroll fails on any connection
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franziskaner.fan(a)gmail.com
Created an attachment (id=7632)
--> (http://bugs.winehq.org/attachment.cgi?id=7632)
image of the buggy scroll
Secure crt does not display correctly scroll.
When you connect anywhere and execute a long command (long ps, read a log...)
and scroll "run" fast it doesn't refresh correctly, mix old lines with new
ones.
If you select the lines (as shown in screenshot) it display new ones (actual
ones) but still display old ones too if it was longer.
I had test my version (SecureCRT 5.5.1 with enterprise license) since wine
0.9.38 (allways compiled, not rpm nor binarys) in Mandriva.
Other work companions has the same problem in Ubuntu and debian with
pre-compiled versions.
I too proved other versions with demo version and same problem appear.
Thanks for all
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http://bugs.winehq.org/show_bug.cgi?id=10649
Summary: Regression in RegQueryValueExA when called in unorthodox
manner
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuel.howard.dennis(a)gmail.com
commit bc590e87a6f9c7421ec3386a7c09a63a3e55dead (16/08/2006, Robert Shearman,
affects advapi) caused a regression in one of my own programs in which I'd used
an unusual calling convention for RegQueryValueEx, being this:
char buf[16]; /* or 1 in the particular call that was failing */
DWORD count = sizeof buf;
LONG ret;
ret = RegQueryValueEx(hkey, "ValueName", NULL, &count, buf, &count); /* value
left in count is never checked */
This works under real windows (9x at least, I never ran the program on installs
of later Windows versions), but WINE does this before retrieving the value:
if (type) *type = REG_NONE;
...which sets count to 0 since I pass the same address for both type and count
in the call; this value is later used to determine the buffer size and triggers
an overflow error.
I am having trouble understanding the precise intent of the troublesome line
(when is *type supposed to be set to REG_NONE? On any error? On any error other
than buffer overflow? (This is the current WINE behaviour, as *type is
unconditionally set again after copying the data)), but clearly assignments
happen only after all processing in genuine Windows or *count is read early and
that value is used throughout the function.
I don't know which fix is appropriate, and am not sure how this case behaves
across different versions of Windows so I'm submitting this bug instead of a
patch. It is trivial to fix either way.
There is also the issue of which value (type or count) is left in the single
variable after the call, but calling this way and then checking that is even
more perverse and nobody has probably ever done it.
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http://bugs.winehq.org/show_bug.cgi?id=12416
Summary: Deus Ex and Syberia2 both have corrupted graphics in
0.9.59
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eekfrank(a)hotmail.com
Both of these games worked gold for me in .58 and were unplayable in .59. I
have tried a different machine with a different os and an Nvidia video card,
and they work perfectly in .59 so it must be something that is affecting the
ATI card specificaly on this machine. I am using the prop. ATI driver 8.471,
currrent AFAIK. my video card is an ATI X1950pro.
I have tried 0.9.59 both as provided by my distro,(pclinuxos) and built wine
from source with the exact same results, graphic corruption so bad as to make
it impossible to run the games.
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http://bugs.winehq.org/show_bug.cgi?id=13166
Summary: Regression since Wine 0.9.60 : Wine System Tray window
always shown for PopTray 3.2 under Ubuntu 8.04
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: administrator(a)tcedi.com
Since Wine 0.9.60, a regression appeared with PopTray 3.2 : the system tray
icon is shown at the right place on GNOME desktop, but a Wine System Tray
window is also displayed all the time. Tray animations are only displayed on
the Wine System Tray window. The tray icon at the right place on GNOME desktop
stays with the icon from the launch of PopTray 3.2. Right click works on the
tray icon at both locations. Please note that I only tested PopTray with GNOME.
The problem may not appear with KDE. With Wine 0.9.61 and 1.0-rc1 the problem
is still present. The problem appeared with the tray improvements of Wine
0.9.60.
When launching PopTray from the shell, no error is displayed.
My Wine OS is "Windows XP".
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http://bugs.winehq.org/show_bug.cgi?id=14003
Summary: Civilization 4 City progress bar doesn't display
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens.goldberg(a)gmail.com
When playing Civilization IV, you have growth & production bars showing what
progress a city is doing. In Wine, they are empty - forcing you to
"close-examine" a city to see how it's doing.
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http://bugs.winehq.org/show_bug.cgi?id=15374
Summary: The Witcher - Game cannot be registered
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=16223)
--> (http://bugs.winehq.org/attachment.cgi?id=16223)
Output of wine during the reigstering process
I tried to register the game using the launcher. It did not work. Things that
you have to do to register it:
1. Log into the website (http://thewitcher.com)
2. Log into the launcher with the same account
At step 2 the process fails. After loggin in and entering the CD key the
application complains that you should log into the website, if you are you
should make sure that Internet Explorer has cookies enabled and redo the
procedure. I double checked that I was logged in and that FireFox had cookies
enabled. Still the same failure.
Now I took ies4linux and did it with this. It did not work. Same for Opera
(native and wine).
The terminal provided a bit of output but I don't think that it can be of some
importance:
When entering a key into a textfield the following line is displayed once per
keypress:
>err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=24
At the end, when the failed message pops up the following lines are displayed:
>fixme:wininet:INET_QueryOption INTERNET_OPTION_SECURITY_FLAGS: Stub
>fixme:wininet:InternetSetOptionExW Flags 00000000 ignored
>fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_SECURITY_FLAGS; STUB
The lines beneath this mentioned appeared by closing the launcher.
The whole error output is attached to this report.
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http://bugs.winehq.org/show_bug.cgi?id=19649
Summary: Configure does not check the presence of libXext
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)jorisspekreijse.nl
When running the make script, it will fail when libXext headers are not
installed.
Not a very big issue, but can be quite annoying when the make script stops for
this.
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http://bugs.winehq.org/show_bug.cgi?id=19931
Summary: winedbg crashes entering an infinite self-launch loops
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
When some app crashes winedbg starts, but it crashes itself causing to start
another winedbg and so on.
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http://bugs.winehq.org/show_bug.cgi?id=11426
Summary: Cryptographic exception in .NET Framework application
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.aisto.com/roeder/dotnet/Download.aspx?File=Re
flector
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=10555)
--> (http://bugs.winehq.org/attachment.cgi?id=10555)
Terminal output and backtraces.
After configuring Wine and installing the .NET Framework as per AppDb
instructions, I attempted to execute Reflector, a .NET class browser under
Wine. After a failed attempt to launch the .NET CLR optimization service, the
application throws a managed CLR exception, followed then by a native page
fault. To obtain Reflector, it is simply necessary to provide any random
information to download it.
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http://bugs.winehq.org/show_bug.cgi?id=20915
Summary: Trackmania is extremely choppy with OpenAL
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, the free game TrackMania Nations Forever is extremly choppy when running
with enabled OpenAL. You can see it on first map in first 90° left turn. The
problem disappears when running wine compiled with option --without-openal.
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http://bugs.winehq.org/show_bug.cgi?id=23475
Summary: Pippa Funnell: The Stud Farm Inheritance impossible to
play with keyboard auto-repeat enabled
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the Ubisoft game "Pippa Funnell: The Stud Farm Inheritance"
I tested with Wine 1.2rc5 on Xubuntu 9.10. After installing the game (which
required mounting the CD-ROM with -o utf8 due to an accented character in one
of the filenames), it ran fine. However, controlling the player character was
effectively impossible. It seems the game was seeing repeated key presses
because keyboard auto-repeat was enabled. After disabling auto-repeat I was
able to control the character correctly.
Of course, under Windows the game works correctly when keyboard auto-repeat is
enabled.
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http://bugs.winehq.org/show_bug.cgi?id=27347
Summary: Civilization IV warlord Black screen when world map
centering (e.g. stonhenge build)
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: synthetiser(a)free.fr
The main screen part become black when the world map is centering (when
stonehenge is built). Other part seems ok.
Should restart civilization to cancel this bug, but cannot take a saved game
where the world map was centered.
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http://bugs.winehq.org/show_bug.cgi?id=22318
Summary: In Motocross madness demo raider is not textured (is
black)
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.microsoft.com/games/Motocross/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27295)
--> (http://bugs.winehq.org/attachment.cgi?id=27295)
Black raider in wine compared to WinXP
In Motocross madness demo the raider is not textured (is black). It happens in
all version i tried even in wine-1.1.42-113-g2c5eee2.
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http://bugs.winehq.org/show_bug.cgi?id=9297
Summary: all screen resolutions but 600x480 crash PES4 demo
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.fileshack.com/file_download.x/5863
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
With PES4 demo, the screen resolution 600x480 works almost fine.
But all other screen resolutions make wine crashe
I attached the console output
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=22668
Summary: Sega Rally 2 shows only black or grey textures on 3d
surfaces.
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=27905)
--> (http://bugs.winehq.org/attachment.cgi?id=27905)
WINEDEBUG=+wined3d,+ddraw
Sega Rally 2 shows no sign of textures over surfaces dynamically lit, showing
only a black, sometimes grey surfaces,probably based on fog values. 3d surfaces
like water not directly lit or 3d based interface elements are shown
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=27657
Summary: WoW 4.2 Launcher does not exit properly
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Just wanted to try WoW Starter edition, downloaded installer, installed,
launcher started, download the whole game, but whenever I press Play or wants
to close the launcher properly, the window disappear, and that's all. Virtual
dasktop is hanging there with empty background, WoW.exe is not started.
Absolutely nothing in the console (well, just a lot of mshtml fixmes, but since
the window is rendered, the console spamming stops).
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http://bugs.winehq.org/show_bug.cgi?id=27384
Summary: Civilization 5 Won't Start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graham(a)communicate.za.net
When double-clicking Launcher.exe in the program files folder, I get a generic
"The program Launcher.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience."
When double-clicking either CivilizationV.exe or CivilizationV_DX11.exe, I get
a waitcursor for a long time (maybe 10 or 15 seconds), which then disappears
and nothing happens.
Am running Ubuntu 10.04 (Lucid Lynx) and Wine 1.3.
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http://bugs.winehq.org/show_bug.cgi?id=23498
Summary: Civilization 4 is not properly displayed
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Created an attachment (id=29335)
--> (http://bugs.winehq.org/attachment.cgi?id=29335)
wine log with fixmes
Terrain is not properly displayed. It is all black and the leaders are neither
withour even the background.
My VGA card is a ATI Technologies Inc RV370 [Sapphire X550 Silent] and the
game certainly does work with the other PCs that I hav3e with NVIDIA cards. I
thus think that is something to do with the wined3d port to the ATI card.
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http://bugs.winehq.org/show_bug.cgi?id=22774
Summary: DirectX installer very slow on wine
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It takes quite a few minutes for the DirectX installer to run.
This matters because it's invoked by many game installers,
and before first run of some games (e.g. CODMW2) on Steam.
The load average while it's running is close to zero.
One thread in it seems to be doing a Sleep(5000) frequently,
after which another thread does some message pumping for a second or so.
windows/logs/DirectX.log is slowly outputting a series of lines like
...
05/19/10 10:23:37: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.AudioVideoPlayback:31bf3856ad364e35:31bf3856ad364e35 is not
there.
05/19/10 10:23:42: dxupdate: CMDXInstall::Install(): no update in GAC.
05/19/10 10:23:42: dxupdate: CMDXInstall::Install():
Microsoft.DirectX.Diagnostics
05/19/10 10:23:42: dxupdate: Installed assembly Microsoft.DirectX.Diagnostics
05/19/10 10:23:42: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Diagnostics:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:23:47: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Diagnostics:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:23:52: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Diagnostics:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:23:57: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Diagnostics:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:24:02: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Diagnostics:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:24:07: dxupdate: CMDXInstall::Install(): no update in GAC.
05/19/10 10:24:07: dxupdate: CMDXInstall::Install(): Microsoft.DirectX.Direct3D
05/19/10 10:24:07: dxupdate: Installed assembly Microsoft.DirectX.Direct3D
05/19/10 10:24:07: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Direct3D:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:24:12: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Direct3D:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:24:17: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Direct3D:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:24:22: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Direct3D:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:24:27: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Direct3D:31bf3856ad364e35:31bf3856ad364e35 is not there.
05/19/10 10:24:32: dxupdate: CMDXInstall::Install(): no update in GAC.
05/19/10 10:24:32: dxupdate: CMDXInstall::Install():
Microsoft.DirectX.Direct3DX
05/19/10 10:24:32: dxupdate: CFusion::GetAssemblyList():
Microsoft.DirectX.Direct3DX:31bf3856ad364e35:31bf3856ad364e35 is not there.
...
Can we trick the installer into not installing anything, and thereby
completing quickly, by setting some registry values?
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http://bugs.winehq.org/show_bug.cgi?id=20580
Summary: QQ 2009 International beta1 installer crashes because
sxs.CreateAssemblyCache unimplemented?
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://dl_dir.qq.com/qqfile/qq/QQ2009/QQIntl_Beta1.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: spooler
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer spews all sorts of unhappiness about missing
msvcrt80*, but doing 'winetricks vcrun2005' first makes it happy.
But it still crashes with
fixme:mscoree:LoadLibraryShim (0x689b570c L"fusion.dll", (nil), (nil),
0x196dc0c): semi-stub
fixme:sxs:CreateAssemblyCache 3406272 0 stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x406d87
(thread 002f), starting debugger...
and the wine crash dialog pops up.
(The app seems to start ok, though.)
+relay,+seh on the installer shows
0032:Call sxs.CreateAssemblyCache(0033f9c0,00000000) ret=00406d54
fixme:sxs:CreateAssemblyCache 3406272 0 stub
0032:Ret sxs.CreateAssemblyCache() retval=80004001 ret=00406d54
trace:seh:raise_exception code=c0000005 flags=0 addr=0x406d87 ip=00406d87
tid=0032
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http://bugs.winehq.org/show_bug.cgi?id=17631
Summary: LiteStep 0.3 doesn't install on wine 1.1.16
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bais(a)bais.info
Created an attachment (id=19814)
--> (http://bugs.winehq.org/attachment.cgi?id=19814)
Stacktracer of LiteStep installer crash.
I'm trying to use a desktop manager on wine for quickly do normal things and
for pure spirit of curiosity.
On another forum I found LiteStep like a desktop manager substitution for
windows xp explorer and I tried to download it on my wine 1.1.16 recompiled
version.
I launched it and I received an error on shell.
I attached it on this report.
have fun.
bais
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http://bugs.winehq.org/show_bug.cgi?id=25279
Summary: Need For Speed Underground 1 - missing fonts
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Admc(a)ufurmix.org
Created an attachment (id=32117)
--> (http://bugs.winehq.org/attachment.cgi?id=32117)
screenshot of missing fonts
I wanted to play NFS Underground, i installed game and applied NoCD crack,
everything went fine. I run the game, but I saw the font is missing.
I can't attach terminal log because the game is not launching when I try to run
it from terminal.
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http://bugs.winehq.org/show_bug.cgi?id=22842
Summary: Can't select screen mode / resolution on PSOBB and PSU
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=28207)
--> (http://bugs.winehq.org/attachment.cgi?id=28207)
PSU options screenshot
In the game options, the list of available screen resolutions will show up
empty, on Phantasy Star Online Blue Burst and Phantasy Star Universe.
On PSU I get a:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5b4,0x00000000), stub!
On PSOBB I get a:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4dc,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=26450
Summary: Wrong behaviour in Listview
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
It seems that the items in a listview control (icon view) have different
behaviour that the same object in Windows.
Here there are attached the test programme used for checking this bug and some
screenshots.
The programme has been compiled in MinGW with the command:
gcc testlv.c -o testlv.exe -O2 -mwindows -s -lcomctl32
If you run the programme, you can verify the bug by selecting an icon and then
selecting "Edit" from the menu.
Actually the bugs that I noticed are:
1) The active area for icon text is wrongly calculated and it is taller than
expected (see err_wine_1.PNG and err_win_1.PNG).
2) The edit control created for changing icon text is not multiline and it does
not separate words to different lines if they are longer than expected (see
err_wine_1.PNG and err_win_1.PNG).
3) Even when doing a rename on a single line text, the width editing is always
larger than expected with an useless area.
I have also noticed that in WINE the icons recovered from shell32 are somehow
not all at expected, while others seems missing.
Compared to the results I got in Windows, it also looks like these icons have
missing transparency for some unknown reasons.
Tested on Ubuntu 10.10 with WINE-1.3.15
Tested on Windows 95
Tested on Windows 98
Tested on Windows 2000 SP4
Tested on Windows XP Home SP3+ (screenshots taken from this platform)
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http://bugs.winehq.org/show_bug.cgi?id=15291
Summary: Microsoft Office Outlook 2007: Splash screen never goes
away, z-order issues
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: MattFinn(a)gmail.com, austinenglish(a)gmail.com,
winehacker(a)gmail.com, chad.sikorra(a)gmail.com,
nicolas(a)waelti.net
Depends on: 12975
After getting past bug 12795, you'll hit the next bug. Outlook 2007's splash
screen never goes away, and stays above all windows.
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=17831
Summary: Autoclose ?
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Now,
I hope this is the right list to log proposals for the bugzilla. If not, please
instruct me of the correct approach.
I have been updating tickets, not touched for 3 months and browsing a lot of
more of them. I have found a trend, that most of the low activity items are
pretty much impossible to test for one of the following reasons.
1. The purpose of the program or issue is not stated and application is not in
apps db. If a program is not in English, it is pretty hard to figure out what
it does. And if the program is not in my scope of expertice - for example a
scientific matrix program, then I don't have an idea what is the problem. A
short note of the purpose would help.
2. There is no link to demo or example code. No instructions of how to compile
the code. It is pretty impossible to figure out the issue.
3. There are no steps how to repeat it. For example I was looking a polish
program. I had no idea of the logic or what it does because I don't understand
Polish. A set of steps to dummies would help, for example: 1. execute this
command, 2. press this button having this label etc. and then what happends.
4. Logger had lost interest on it. Or maybe the owner no longer has the program
or has moved to other programs.
So many of the issues with above problems had been open for 2-7 years. In most
cases the links no longer worked, programs had been updated and moved and
original contacts where not there.
What I propose, is that all bugs missing the info and no updates would be
automatically closed after three months. This would reduce the issues to
something that could be solved by almost 50% - yesterday wine had 1980 open
tickets with 781 items not touched for 3 months and 76 not touched for 6
months. Maybe a warning mail to logger after two months, two and half months,
just before close and then autoclose. After which you could log a new request,
pointing to old ticket ID and provision of the information of above with latest
build.
With this process we testing volunteers could easily find the right test cases
that would have the greatest benefit to wine developers community. Wine can
never be 100% windows, but this would help to focus on the most important
development items.
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http://bugs.winehq.org/show_bug.cgi?id=12288
Summary: Need for Speed III - freezes on trying to configure
steering wheel
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnboyholmes(a)gmail.com
Hi,
When trying to enter the options -> controllers screen whilst having my
non-force feedback sidewinder steering wheel plugged in the game freezes.
Steering wheel is working according to jcalibrator.
Thanks
John
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http://bugs.winehq.org/show_bug.cgi?id=24368
Summary: Incoming: game is uncontrollably fast
Product: Wine
Version: 1.1.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
This regression is about the freely downloadable game "Incoming" being
uncontrollably fast.
1. I did a regression test between 1.1.7 and 1.1.8:
commit 21453b4c2e163ec2fb5e630ef812b74e53c58083
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 29 17:32:45 2008 +0100
ntdll: Allocate a new virtual region for large blocks, and ensure 16-byte
alignment.
:040000 040000 51c8db21bc03eedb7a6585a1155b26d105359117
4ccc1ed9690e3ab20aee39ad003bb47919c2c530 M dlls
2. There are another bug reports suffering from this commit, see bug 14822, bug
18975, bug 21409.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
Note1: Graphical problems are described at bug 22744.
Note2: No difference between console output before and after the commit.
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