http://bugs.winehq.org/show_bug.cgi?id=23545
Summary: Epsitec games which need DirectX 3+ don't render
properly in full-screen mode (but do in virtual
desktop mode)
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.ceebot.com/blupi/load-e.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Several games by Epsitec which feature their "Blupi" character don't render
properly in Wine 1.2rc5. The screen does not refresh/redraw, except for the
region where the mouse pointer is. If you move the pointer around, you can
gradually reveal the image. If the screen changes (e.g. when you click the
button to start a game), the previous contents remain until you move the
pointer to cause parts of the screen to be refreshed/redrawn.
The games which have this problem are Blupi at home, Speedy Blupi and Planet
Blupi. Demos of each can be downloaded from
http://www.ceebot.com/blupi/load-e.php
According to the readme files, the games work with DirectX 3 or later.
Strangely, this problem only occurs in full-screen mode. If you enable virtual
desktop mode with winecfg, the games mostly render correctly. (Tested with
Xubuntu 9.10, Nvidia driver 256.35.)
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http://bugs.winehq.org/show_bug.cgi?id=22763
Summary: 2010 USMLE FREDv2 step 3 practice CBT freezes on start
up, and ole error 80004001 shows up on exit
Product: Wine
Version: 1.1.42
Platform: Other
URL: http://www.usmle.org/Orientation/2010/menu.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sweettarts82(a)yahoo.com
The program that is freezing when run with wine is:
2010 USMLE FREDv2 step 3 practice CBT
freezes on start up when running exam,
and ole error 80004001 shows upon hitting esc button, when you close the
program.
the software can be downloaded here
http://www.usmle.org/Orientation/2010/menu.html
Tutorial and Practice Items for Multiple Choice Questions and Primum
Computer-based Case Simulations (CCS) *
i really need help with this, i need this for my licensing exam.
wine was able to run the 2009 version for the most part, but one of the test
functions would stop working mid way.
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http://bugs.winehq.org/show_bug.cgi?id=16509
Summary: Legendary demo fails to install
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.gamershell.com/download_37066.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=17944)
--> (http://bugs.winehq.org/attachment.cgi?id=17944)
Console output
The demo installer runs fine, if slow, for a while before it pops up a message
box saying "Error: -1627 ERROR_FUNCTION_FAILED". All I can do then is click OK
which aborts installation. Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11159
Summary: In Steam some text is not properly rendered
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
In Steam on windows, in "My Games" column headers font ("Games", "Status",...)
is bold. In Wine, it is not bold, and somehow messed up.
Attached screenshot from Wine.
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http://bugs.winehq.org/show_bug.cgi?id=14330
Summary: Textures are invisible in Gex 3D
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.ubi.com/DE/Downloads/Info.aspx?dlId=243
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schmatzler(a)googlemail.com
Created an attachment (id=14621)
--> (http://bugs.winehq.org/attachment.cgi?id=14621)
Console output when playing the game
Some textures in Gex 3D are not shown.
When starting the game, the console is giving an
"err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat" error.
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http://bugs.winehq.org/show_bug.cgi?id=18896
Summary: Rumble Fighter Almost Works D=
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lobitofregoso(a)gmail.com
Created an attachment (id=21738)
--> (http://bugs.winehq.org/attachment.cgi?id=21738)
Text file of the terminal result
I've been using Ubuntu Linux for a long time now and I have just about
transferred to it completely. I still have WinXP ase a dual boot in order to
run many other apps such as Adobe Suite and Microsoft Suite and some games. One
such game is Rumble Fighter. After downloading it from here ->
(http://www.download.com/Rumble-Fighter/3000-7423_4-10720212.html?tag=lst-0-1)
I then updated and installed the newest version of Wine (1.23). I ran it and it
all seemed to work perfectly; it updated fine, it installed fine, almost
flawless. Until I got to the login window. I entered my information (correctly)
and hit the login button, but it wouldn't log me in. So I ran it in the
terminal and recieved some fix me messages. The game works 100% in Windows and
it just about would work (I guess) from the looks of things. It's just the log
in button. I'll try to find an answer through something else, but Wine looks
more promising.
PS: System info
Dell Inspiron 1420
Intel Dual Core 2.2 (or 2.4) Ghz
Intel integrated 935 chipset video graphics
Sigmatel sound card
Intel Pro/Wireless Integrated Internet Card
I'll add more info upon request. Appreciate any help
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http://bugs.winehq.org/show_bug.cgi?id=12539
Summary: Lenovo Thinkpad battery recall program fails
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
There was a recall on Thinkpad batteries last year. Curious to see if my
battery was affected, I downloaded and attempted to run their program,
lenovobatteryprogram.exe, which you can download here:
http://www-307.ibm.com/pc/support/site.wss/document.do?lndocid=BATT-LENOVO
Running this program in wine produces the following output:
~$ wine Desktop/lenovobatteryprogram.exe
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.t
lb" failed with error 2
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck
.exe") not found
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck.e
xe" failed, status c0000135
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http://bugs.winehq.org/show_bug.cgi?id=19677
Summary: Gates of Andaros won't run
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sense(a)qense.nl
Created an attachment (id=22972)
--> (http://bugs.winehq.org/attachment.cgi?id=22972)
Console output of Gates of Andaros
Installing Gates of Andaros is no problem. Running the launcher also works, but
launching the game won't. When you press the connect button the launcher
disappears and a dialogue containing three hexes(###) and an OK-button is
shown.
Pressing OK exits the game.
Please not that in the console output everything before and including the line
"fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented" was generated while launching the program.
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http://bugs.winehq.org/show_bug.cgi?id=20942
Summary: Write buffer overflow in MODULE_LoadModule16() causing
valgrind warnings in all tests??
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Many (all?) of today's tests
http://kegel.com/wine/valgrind/logs/2009-12-07-08.39/
show the valgrind warning
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:90)
by wine_cp_mbstowcs (mbtowc.c:269)
by RtlMultiByteToUnicodeN (rtlstr.c:840)
by RtlAnsiStringToUnicodeString (rtlstr.c:694)
by FILE_name_AtoW (file.c:251)
by LoadLibraryExA (module.c:911)
by LoadLibraryA (module.c:964)
by MODULE_LoadModule16 (ne_module.c:1114)
...
Uninitialised value was created by a stack allocation
at MODULE_LoadModule16 (ne_module.c:1049)
I can't reproduce this on my work machine, so perhaps
the rain has driven my home machine (which posts
the results automatically) bonkers?
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http://bugs.winehq.org/show_bug.cgi?id=18126
Summary: COMPOBJ_DllList_Add couldn't load in-process dll
msxml6.dll
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
A windows 64 bit application depending on MSXML6 when executed after installing
msxml6_64.msi for wine-1.1.19 cis giving the following error:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
fixme:heap:HeapSetInformation 0x2ae1ac400000 0 0x2ae1a47fb220 4
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=22751
Summary: Steam crashes after putting up initial dialog if
corefonts not installed
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Steam gets as far as asking if you want to take the hardware
server, and then crashes. +relay shows that right before the seh:
there was an assertion failure and some calls that probably referenced
a font. Sure enough, doing 'sudo apt-get install ttf-mscorefonts-installer'
worked around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16639
Summary: Severe image corruption in Half-Life 2 with fglrx
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://amphibian.dyndns.org/broken-wine-hl2-fglrx/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toad(a)amphibian.dyndns.org
CC: toad(a)amphibian.dyndns.org
See the screenshots on the url above. Radeon X1900, fglrx installed today,
released december, glxinfo says "2.1.8304 Release", catalyst 8.12 probably,
debian etch.
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http://bugs.winehq.org/show_bug.cgi?id=22906
Summary: Audiosurf - can't get past first loading screen
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=28336)
--> (http://bugs.winehq.org/attachment.cgi?id=28336)
Audiosurf loading log
When Audiosurf is launched, a loading screen appears which consists of a
progress bar, a button to proceed and an embedded web browser. Everything seems
to load properly, but when the "OK" button appears, it doesn't react to mouse
clicks or keyboard presses. So it's impossible to get to the main menu and
play.
I attached a log from a console and a screenshot.
Tested on Kubuntu 10.04, Wine 1.2-rc1
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http://bugs.winehq.org/show_bug.cgi?id=18123
Summary: control pipe error with service_control_dispatcher
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
When tried to run the windows 64 bit application as service using
wine-1.1.19,following error occurs without starting the application:
err:service:service_control_dispatcher failed to create control pipe error =
317
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http://bugs.winehq.org/show_bug.cgi?id=19194
Summary: battlefield 2 fullscreen issues under xfce
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
first off, i just want to say that it is awesome that battlefield 2 is now
(apparently) fully working. however, when using xfce, the fullscreen mode only
gets partially rendered on screen (an 800x600 section for me), which makes it
impossible to play. however, the game works perfectly under gnome, which is
great! but my day-to-day desktop environment is xfce, and i would like to stay
there when i play. thanks for the great work on wine!
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http://bugs.winehq.org/show_bug.cgi?id=20917
Summary: tests crash in init_format_filter_info() under
valgrind
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The wine test suite reliably crashes under valgrind in the
function init_format_filter_info() in the tests
d3d8/device
d3d9/device
ddrawex/surface
See e.g.
http://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-d3d8_device.txthttp://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-ddrawex_surface.txt
It looks like a wild pointer bug in the nvidia driver, but it could also
be a problem with valgrind or wine.
If it's a driver bug, we should report it upstream after testing with
the latest driver.
If it's not a valgrind bug, we should evaluate whether we should be calling the
driver more carefully somehow.
I'll attach an nvidia bug report log for completeness.
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http://bugs.winehq.org/show_bug.cgi?id=20303
Summary: Spurious valgrind warning in HEAP_CreateSubHeap?
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running wine's tests under valgrind generates lots of errors like:
Invalid write of size 4
at 0xCC5CE91: HEAP_CreateSubHeap (heap.c:815)
by 0xCC5E643: RtlCreateHeap (heap.c:1265)
by 0xCC95B0D: thread_init (thread.c:328)
by 0xCC67898: __wine_process_init (loader.c:2695)
by 0xC52E91A: wine_init (loader.c:711)
by 0x7BF01274: main (main.c:218)
Address 0x7f00000c is not stack'd, malloc'd or (recently) free'd
Seems like ntdll is missing a valgrind annotation or two...?
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http://bugs.winehq.org/show_bug.cgi?id=24775
Summary: Samsung Kies installer stops early (again)
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.reitsma(a)concepts.nl
According to the last comment (comment #6) from Alexandre Julliard, bug 23788
(regarding Kies_1.5.1.10071_32.exe) was fixed in wine 1.3.0.
In wine 1.3.4, on OpenSuse 11.3, I try to run Kies_1.5.3.10093_82.exe.
After a few seconds where the Install Shield Wizard can be seen building up, I
get on the console (<...> is a placeholder for my login name)
wine ./Kies_1.5.3.10093_82.exe
fixme:shell:InitNetworkAddressControl stub
fixme:dwmapi:DwmIsCompositionEnabled 0x33edec
<...>@linux-onme:~/Downloads> fixme:advapi:SetEntriesInAclA 5 0x33f84c (nil)
0x33f908
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:advapi:LookupAccountNameW (null) L"<...>" (nil) 0x33bc04 (nil) 0x33bc08
0x33bbfc - stub
fixme:advapi:LookupAccountNameW (null) L"<...>" 0x163ca8 0x33bc04 0x1644d0
0x33bc08 0x33bbfc - stub
fixme:advapi:LookupAccountNameW (null) L"<...>" (nil) 0x33bc04 (nil) 0x33bc08
0x33bbfc - stub
fixme:advapi:LookupAccountNameW (null) L"<...>" 0x170da0 0x33bc04 0x170638
0x33bc08 0x33bbfc - stub
fixme:shdocvw:taskbar_list_DeleteTab iface 0xd4b540, hwnd 0x902c8 stub!
fixme:shell:InitNetworkAddressControl stub
fixme:dwmapi:DwmIsCompositionEnabled 0x33b6d8
and a frame with no contents.
I have to Ctrl-C wine, and to kill the
C:\windows\profiles\<...>\Temp\KiesInstall2\setup.exe
process to get rid of the frame.
Apparently something goes wrong again here...
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http://bugs.winehq.org/show_bug.cgi?id=20053
Summary: wined3d - TF2 suffers from black menu and missing UI
textures in dx9 mode
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
When starting TF2 in directx9 mode (that is, starting it normally, out of the
box), the menu is black (no background image) and there are no HUD elements in
game. Other than this, it appears to work fine and looks great in Dx9 mode, and
would be platinum status if you could see your UI.
Disabling pixelshaders in winecfg causes the game to load with a visible
background on the main menu, but the game immediately bails telling you your
graphics card is not able to run the game.
-dxlevel 81 forces the game into dx8 mode where everything works, but this is a
major visual quality regression.
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http://bugs.winehq.org/show_bug.cgi?id=15620
Summary: starting games totaly kills the sound on the system
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DoDoEntertainment(a)gmail.com
After starting a game, sound entirely dissapears from the system.
The fix is to invoke:
sudo /etc/init.d/alsa-utils reset Intel
Bug happens on ubuntu 8.04 x64 on "Intel Corporation 82801G (ICH7 Family) High
Definition Audio Controller".
It's a regression from 1.1.5.
I've noticed the disappearing of sound after starting gta:san andreas (which
works relatively fine under 1.1.5). Same happens if I start Heroes of Might and
Magic 4.
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http://bugs.winehq.org/show_bug.cgi?id=20301
Summary: Word Pro looses keyboard
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=24001)
--> (http://bugs.winehq.org/attachment.cgi?id=24001)
Loss of keyboard example
Hi All,
I am using Lotus Word Pro N9.8.0208.1200.
Occasionally when I am wring in a Word Pro document, I loose my keyboard. All
the pounding on my keyboard does nothing. The good news it that this time, I
can reproduce it. Ono the attached document, mouse to the bottom, then press
return a bunch of times to add more lines.
I would appreciate if you would fix this on quickly. It is driving me nuts
(and back to my XP VM!)
Many thanks,
-T
a trace will follow shortly.
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http://bugs.winehq.org/show_bug.cgi?id=17529
Summary: LOTRF BFME2 demo crashes after splash screen on some
systems
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.download.com/Lord-of-the-Rings-Battle-for-
Middle-earth-II-demo/3000-7483_4-10500809.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my desktop, Electronic Arts/The Battle for Middle-earth (tm) II Demo
runs great (except for not resetting video mode on exit).
On my lenovo T61 laptop, it hangs and then crashes right after the splash
screen.
Both are running Ubuntu 8.10 with the latest nvidia (177) driver.
Both have 2GB RAM.
The laptop has Quadro NVS 140M, the desktop has 8200 GT.
No settings were used.
The log is quite large.
I haven't had time to compare logs between the two systems yet,
and I haven't had any luck getting a backtrace in winedbg yet.
I guess the next step is to follow the appdb and try UseGLSL.
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http://bugs.winehq.org/show_bug.cgi?id=18235
Summary: Word Pro tables run past margins
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20743)
--> (http://bugs.winehq.org/attachment.cgi?id=20743)
tables runs past right margin
Hi All,
Tables that stop at the right margin in XP, run past the margin in Wine. See
picture.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=21958
Summary: Anarchy Online crash after login on PCBSD
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malicorne(a)chez.com
Created an attachment (id=26661)
--> (http://bugs.winehq.org/attachment.cgi?id=26661)
log from AO crash
Anarchy Online crashes after login and character selection.
PCBSD 8.0 x86, NVIDIA 8600M GT with Nvidia 190.53
Tried with wine 1.1.39 from pbi end wine 1.1.38 from ports, same symptoms
Works fine on Linux (Ubuntu 9.10) with same wine version.
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http://bugs.winehq.org/show_bug.cgi?id=26522
Summary: Descent 3: game unbearably slow with D3D
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Created an attachment (id=33777)
--> (http://bugs.winehq.org/attachment.cgi?id=33777)
Ouput on stderr of running Descent 3 with WINEDEBUG=+d3d
The Descent 3 game runs awfully slow using Direct3D as graphics driver.
I'm running Descent 3 US 1.4.
As per bug #26468, see attachment for the first 1.1million lines of output
generated by running:
(export WINEDEBUG=+d3d; wine main.exe -launched -nointro -width 800 -height 600
-himem -nocompress -usesmoothing -z32bit -bumped -direct3d -hividmem
-subpixelcorrect -framecap 999 -timetest secret2.dem -fastdemo ) > d3d.out 2>
d3d.err
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http://bugs.winehq.org/show_bug.cgi?id=25868
Summary: Angry Birds: sound is choppy or doesn't play at all
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runesvend(a)gmail.com
Created an attachment (id=32970)
--> (http://bugs.winehq.org/attachment.cgi?id=32970)
Terminal output from running the program with Wine
When the game is started, the sound that plays on the main screen is choppy.
When I enter the actual gameplay, the sound disappears (and doesn't come back).
I've tried with both the sound cards in my PC: the built-in Intel sound card
and a discrete Terratec Aureon Space 5.1, with exactly the same results.
Using latest wine from Ubuntu Lucid PPA:
rune@runescomp:~$ wine --version
wine-1.3.11
rune@runescomp:~$ apt-cache policy wine1.3
wine1.3:
Installed: 1.3.11-0ubuntu1~lucidppa1
Candidate: 1.3.11-0ubuntu1~lucidppa1
Version table:
*** 1.3.11-0ubuntu1~lucidppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ lucid/main
Packages
100 /var/lib/dpkg/status
The game is only available for purchase via the Intel AppUp center:
http://www.appup.com/applications/index for $10. And due to DRM, it has to be
cracked to get it over to your Linux installation. I would like to point out
that in my country of residence, Denmark, it is perfectly legal to remove DRM
from a product you have legally obtained in order to be able to use this
product fully.
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http://bugs.winehq.org/show_bug.cgi?id=22498
Summary: Stuttering sound - winealsa.drv regression?
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myself(a)rojer.pp.ru
here's a mail i sent more than a year ago to the person who introduced what
seems like a regression to me. i don't remember the details anymore, but the
bug - stuttering when playing HoMM3 - is still there (just verified with
1.1.43).
---
the regression manifests itself as rather annoying audio skipping and
stuttering.
having spent some time tracing and looking at the code, i believe that the
problem
was introduced by this change to dlls/winealsa.drv/waveout.c made on Oct 4:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=717df5b2972b3cb998ca5…
specifically, this line
+ wwo->dwPlayedTotal += lpWaveHdr->reserved - wwo->dwPlayedTotal;
advances the dwPlayedTotal watermark when i believe it shouldn't.
fundamentally, only DSP can report how much has been played, updating this
pointer after reporting
that a sample has been played makes no sense. DSP has reported that it has
played
up to a certain point that covers the sample in question, we are reporting this
back and removing the sample.
we should *not* be changing the value DSP sent us.
i don't know what was the specific issue you were addressing with the patch in
question,
but i'd like you to take one more look at it, because removing this one line
fixes skipping and stuttering for me.
---
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http://bugs.winehq.org/show_bug.cgi?id=26299
Summary: Solidworks 2010: Fails to install
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bournlucky(a)gmail.com
Failure to install Solidworks 2010 SP0 through wine. Goes through installation
as usual but after "copying files" it reports that "The Wizard was interrupted
before Solidworks 2010 SP0 could be completely installed." Tried all the
installation tips given on the WineHQ Solidworks 2010 page. I'm running Wine
1.2.2.
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http://bugs.winehq.org/show_bug.cgi?id=12434
Summary: La-Mulana Jukebox crashes
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.myopera.com/White%20Knell/gr3_project/jkb.z
ip
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pat(a)snowfox.fur.com
Created an attachment (id=11974)
--> (http://bugs.winehq.org/attachment.cgi?id=11974)
Crash log
La-Mulana Jukebox is a freeware program that plays music, specific .MID and
.SGT files, to be precise. However, trying to play music -- or even quitting
-- causes an unhandled page fault. The quickest way to cause it is by typing
Alt-F, Alt-X.
This bug is still present in 0.9.59.
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http://bugs.winehq.org/show_bug.cgi?id=22901
Summary: Copy/Paste doesnt work for some programms
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: y.zinch(a)gmail.com
1. Run some program under wine. Lets say Notepad.
2. Open some page in Google Chrome (linux version) and try to copy some text.
doesnt work. In console you can see:
"err:clipboard:X11DRV_CLIPBOARD_RenderFormat Failed to cache clipboard data
owned by another process. Format=000d".
3. Do same thing in Mozilla Firefox and everything seems works fine.
I tried this using wine 1.2rc1 and also tested on previous version (1.1.42).
Copy/paste was working for Google Chrome some time ago. OS: Ubunto 10.04.
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http://bugs.winehq.org/show_bug.cgi?id=21463
Summary: Star Trek: Starfleet Command III fails to run due to
partial stub
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james(a)frantech.ca
Created an attachment (id=25846)
--> (http://bugs.winehq.org/attachment.cgi?id=25846)
partial stub warnings
Star Trek: Starfleet Command III fails to run due to a partial stub in the
Direct3D implementation. I tested this on a fresh wine install (1.1.37) with a
fresh .wine directory. I've attached the relevant debug info.
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http://bugs.winehq.org/show_bug.cgi?id=18553
Summary: Opera native skin widgets are black/invisible
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giuseppe.bilotta(a)gmail.com
Created an attachment (id=21215)
--> (http://bugs.winehq.org/attachment.cgi?id=21215)
Opera startup dialog showing missing widgets
When using the 'Native Skin' in Opera, widgets such as radio buttons are
invisible. Also, selected buttons are totally black. No 3D effects are visible.
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http://bugs.winehq.org/show_bug.cgi?id=20185
Summary: noisy shadows in CRRCSim
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://crrcsim.berlios.de/wiki/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=23789)
--> (http://bugs.winehq.org/attachment.cgi?id=23789)
Screenshot of the Problem
see the screenshot, the shadow should be just black
first tested in wine-1.1.27 and its still present int 1.1.30
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http://bugs.winehq.org/show_bug.cgi?id=10262
Summary: wxWidgets TextCtrl in Python
Product: Wine
Version: 0.9.31.
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roger.marsh(a)btinternet.com
Running Python24-2.4.3_3 with py24-wxPython-2.6.3.3
Adding text to a wxTextCtrl with style wx.TE_RICH2 fails. Style TE_RICH is fine
but I need to be able to colour the text etc. The script was run from an IDLE
session.
Using these oldish versions for compatibility with native FreeBSD versions
used.
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http://bugs.winehq.org/show_bug.cgi?id=26217
Summary: Lylian: Mouse clicks don't register
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://demos.gamersgate.com/21701
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33420)
--> (http://bugs.winehq.org/attachment.cgi?id=33420)
terminal output
Mouse is unusable in the game because mouse clicks don't register. Can be
observed right in the menu: if you hover the mouse pointer over a menu item it
becomes highlighted but pressing LMB doesn't activate the chosen option.
Although the game can be played by keyboard, mouse is not only used in the
menus but also can be used by skipping dialogues during gameplay.
The game doesn't seem to use dinput/dinput8 (when starting with
winedebug=+loaddll, dinput* is not shown in the log).
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=27636
Summary: Brigade E5 NEW jagged union do not run
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: von.hamster(a)gmail.com
Created an attachment (id=35331)
--> (http://bugs.winehq.org/attachment.cgi?id=35331)
Log1
Log1 in attachements (WINEDEBUG=+relay wine ./e5.exe) clean prefix.
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http://bugs.winehq.org/show_bug.cgi?id=19224
Summary: launching a "New Query" pane produces an "OutOfMemory"
error in MS SQL SMSE
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m27315(a)gmail.com
Created an attachment (id=22227)
--> (http://bugs.winehq.org/attachment.cgi?id=22227)
Screenshot error message
Immediately after launching Microsoft's SQL Server Management Studio express
and connecting to a remote server, a table is navigated to, via the Summary
pane.
Then the "New Query" button is pushed, which is supposed to open the "SQL
Query" pane, allowing the user to manually type an SQL query for the server to
execute. The pane opens, and a statement can be typed and executed. However,
a scary "OutOfMemory" error message appears, which is no doubt a sign of
further bad things to come...
Please see attached screenshot of error message and message log.
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http://bugs.winehq.org/show_bug.cgi?id=13618
Summary: Melty Blood Act Cadenza Ver. B Incorrect Rendering
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlthepaladin(a)yahoo.com
Created an attachment (id=13594)
--> (http://bugs.winehq.org/attachment.cgi?id=13594)
Picture of the bug
The game does not render what seems to be a layer of graphics properly during
fights, I have included a screenshot for reference. Compare to:
http://ps2media.gamespy.com/ps2/image/article/724/724566/melty-blood-act-ca…
This bug does not just affect this move, but also one of the characters is
invisible (extra boss, the giant neko Arc Chaos 666) from what I have heard.
Also, certain graphics, i.e. ones that show "fight" or "match start" or
whatever don't show at all(I don't know what they are since I never saw them on
screen because of this bug). The game's website is
http://e56.info/mbacwin/index.html. http://e56.info/mbacwin/mbacwin.cgi?trial
is a link to the download page of the trial (also reachable via the main site
under the "download section" look right underneath
注意事項に合意しない(TOPページへ).
I haven't tested the trial, but I suspect that it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=20420
Summary: VB6 Font size problem with custom usercontrols
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=24231)
--> (http://bugs.winehq.org/attachment.cgi?id=24231)
Test VB6 wrong font size
There is an important issue with font size with VB6 applications.
I adjusted some VB6 applications from xp to linux using wine and the major
problem consists of something wrong on saved font size.
The test application has a label with a tahoma 14 font and the same saved in a
usercontrol with a property bag: in windows the two labels have obviously the
same size but not in wine!
On load event font name and size are printed on the respective label: It seems
the property value is right but font is not!
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http://bugs.winehq.org/show_bug.cgi?id=24833
Summary: Verizon Media Manager doesn't detect Windows Media
Framework 11 that it installs
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://www36.verizon.com/widgets/fioslink/mediamanager
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=31410)
--> (http://bugs.winehq.org/attachment.cgi?id=31410)
The console output from installing Verizon Media Manager
As part of the install, Verizon Media Manager (latest version at the URL above)
downloads and installs WMF11. This gives every appearance of working, until
setup is finished, and a window pops up saying Can't find Windows Media Player
11 or higher, please reinstall.
This can be worked around by installing Windows Media Player 11 using the quiet
switch. Windows Media Player 11 crashes before it finishes, but enough of it
installs that Verizon Media Manager is satisfied and will run.
I'm running wine-1.3.5-123-gad72ecb.
Attached is a log of the install.
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http://bugs.winehq.org/show_bug.cgi?id=24263
Summary: "bricksntiles" crashes
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans(a)emailt.nl
The program "bricksntiles" doesn't work. (website http://www.bricksntiles.com/)
After installing MSCOMCTL.OCX (using winetricks) the program starts. Files can
be added. When clicking the UPDATE button the program crashes, with Wine giving
a general warning.
I'm using Ubuntu 10.04 on an Intel duo-core machine. Wine is installed through
the Ubuntu software center.
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http://bugs.winehq.org/show_bug.cgi?id=14497
Summary: Airport Inc: Text does not render
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)xnet.tk
Created an attachment (id=14822)
--> (http://bugs.winehq.org/attachment.cgi?id=14822)
Error Log
All text in this game renders as a black box, making it fairly unplayable,
aside from that it works.
Attached is the output log.
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http://bugs.winehq.org/show_bug.cgi?id=24240
Summary: Missing textures in Edge of Chaos
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30518)
--> (http://bugs.winehq.org/attachment.cgi?id=30518)
Screenshot
Many textures in edge of chaos are not being rendered. This includes:
- All skyboxes
- Progress bars, some other UI elements
- Missiles/weapon fires
See attached screenshot.
Only relevant output:
fixme:ddraw:ddraw7_RestoreAllSurfaces iface 0x1aba50 stub!
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
(spammed)
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http://bugs.winehq.org/show_bug.cgi?id=13254
Summary: CPUZ crashes when trying to select a different tab via
keyboard
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.cpuid.com/cpuz.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=13092)
--> (http://bugs.winehq.org/attachment.cgi?id=13092)
crash output
steps to reproduce:
1. start cpuz
2. press the right arrow key
expected result: we switch over to the next tab
actual result: we get a crash
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http://bugs.winehq.org/show_bug.cgi?id=17592
Summary: La-Mulana: crash on startup due to problem with dmusic
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jgevaryahu(a)hotmail.com
Created an attachment (id=19755)
--> (http://bugs.winehq.org/attachment.cgi?id=19755)
crash with no dll overrides
La-Mulana will crash on startup due to incomplete dmusic support;
If dmusic (and its related dlls) are set to override to native dlls, but no
native dlls are supplied, the game will run, but without music. Sound effects
will work fine.
If native dlls are supplied for dmusic, dmime, dmsynth and dmband, the music
will work as well.(This produces a slew of fixmes from dmstyle and dmloader,
yet the builtin implementation of those two dlls are good enough for the music
to work)
If no overrides are set, the game will attempt to use the builtin
implementation in wine, and will crash.
The ONLY dll override necessary to make the game run without music(whether or
not you supply a native dll) is WINEDLLOVERRIDES="dmime=n"
with WINEDLLOVERRIDES left at "", we get a crash:
<see attachment crash1.txt>
Other crashes occur if of those 4 dlls listed above, dmusic is left as builtin
and the others all native, or if dmusic is left native and all the rest
builtin. The crash is slightly different if dmloader is native.
La-Mulana is freeware and can be obtained from
http://lamulana.super-turbo.net/LA-MULANA.zip
The japanese to english translation patch inside that .zip file works fine in
wine.
P.S. Somewhat unrelated: with the builtin implemnentation of dmband (and native
dmusic, dmime and dsynth, all others builtin), the console messages indicate
that it is certainly trying to play the music and is incrementing through the
music files (which are directmusic .sgt files) but is unable to actually
produce sound
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http://bugs.winehq.org/show_bug.cgi?id=20587
Summary: Ragnarok Online takes 99-100% CPU under wine.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Ragnarok Online (tested with kRO client and several private servers) takes up
99-100% of the CPU when run under wine. On similar (and some lesser) systems
running Windows, Ragnarok only takes up to 65%, depending on the system. I'm
currently using compiz, but Ragnarok Online takes the same amount of CPU
without it.
Intel Dual Core @ 2.4GHz (/proc/cpuinfo: "model name : Intel(R) Core(TM)2
CPU 6600 @ 2.40GHz")
2GB RAM
nVidia GeForce 8600 GT /w 512 MB RAM (nvidia drivers) (lspci: "VGA compatible
controller: nVidia Corporation GeForce 8600 GT (rev a1)")
I'm running Ragnarok Online windowed, with no sound and no fog. Visual effects
are on.
The CPU usage is regardless of activity onscreen.
No dlls are overridden.
------------------
Others' results using Windows, same server and client:
(ordered by CPU usage, ascending)
- "Killthemall" 0 - 6% CPU usage. Pentium Dual Core 2 GHz CPU. Geforce 8400
GPU. Windows XP. Fullscreen, no sound, no fog, effects on. (next to no
activity on her screen)
- "Superfluity" 25% CPU usage. No CPU or GPU given. Windows XP. Fullscreen,
no sound, no fog, effects on. (a lot of activity on his screen) "If I have
other things open, [Ragnarok Online] goes down to 10%"
- "Harahel" 40% CPU usage. 2.4 GHz CPU (no brand or model given). Unknown GPU.
Windows Vista. Fullscreen, sound effects and music, fog on, effects on.
(quite a lot of activity on his screen)
- "Kathy" 47 - 48% CPU usage. 2.6GHz CPU (no brand or model given). Geforce
6200 GPU 256MB GPU. Windows XP /w SP1. Windowed, no sound, no fog, effects
on. (next to no activity on her screen) "They share 60% if I dual-client" (run
two copies at once)
- "AIexithymia" ~50% CPU usage. single core 2.2 GHz CPU (no brand or model
given). nVidia GeForce 6100 LE GPU. Windows XP. Fullscreen, no sound, no
fog, effects on. (a lot of activity onscreen / in game)
- "Professor Professor" "less than 63%" CPU usage. Pentium Dual Core T4300 @
2.1GHz. ATi Radeon GPU (no model given). Windows Vista. Windowed, no sound,
no fog, effects on. (middling amount of activity on his screen)
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http://bugs.winehq.org/show_bug.cgi?id=20969
Summary: World of Warcraft launcher fails to render page
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poltsy(a)gmail.com
Created an attachment (id=25136)
--> (http://bugs.winehq.org/attachment.cgi?id=25136)
console output
World of Warcraft launcher program window stays saying "Loading News..." where
it should show news about current wow events and links to account management
etc. After a while a tiny little empty window with only an ok button pops up.
This is a regression, first release it appears in is 1.1.29 and bisect says
80f02b82d68902f32578a7bcf6cfbaa715b724ce is the first bad commit
commit 80f02b82d68902f32578a7bcf6cfbaa715b724ce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Aug 22 19:40:01 2009 +0200
mshtml: Use URL moniker to load http documents.
:040000 040000 ce13f07c676018ff9e55a887a94f0c8059d6fb43
e2353a8c233d8233e380f8045b6c87c8191c6be3 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=12801
Summary: winetest: Can't remove log file
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/wi
netest-latest.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Every time I run the crossbuilt winetest, after all the tests run and the data
is submitted, I get an error that it can't remove the log file.
Minor, but highly annoying. Doesn't happen on 2K/XP.
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http://bugs.winehq.org/show_bug.cgi?id=15811
Summary: GameZone Downloader doesn't show any progress
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I tried downloading the demo [1] from bug 13978 using the GameZone downloader.
It popped up a browser window and started download the game. The browser window
had no progress information, even though the title bar displayed the download
percentage and the demo downloaded successfully.
[1] http://downloads.gamezone.com/demos/d1086.htm
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http://bugs.winehq.org/show_bug.cgi?id=20369
Summary: Word 2003 crashed when inserting a user from in visual
basic editor
Product: Wine
Version: 1.1.29
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikko.ronkko(a)iki.fi
Created an attachment (id=24134)
--> (http://bugs.winehq.org/attachment.cgi?id=24134)
Log file
Steps to reproduce
-Open word 2003
-With a blank document, select tools -> macro -> visual basic editor
-Right click on "this document" on the left pane and choose insert -> UserForm
Crash
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