http://bugs.winehq.org/show_bug.cgi?id=18002
Summary: err:msi:call_script Could not find CLSID for Windows
Script
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)hamen.us.com
Attempting to install Verizon Access Manager (VZAccess\ Manager.msi) I get the
"err:msi:call_script Could not find CLSID for Windows Script" error.
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http://bugs.winehq.org/show_bug.cgi?id=23004
Summary: Video setting "Texture Quality" is malfunctioning on
value "High" in games Video settings.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
When I set option "Texture Quality", located in Options -> Video menu, to value
"High", the menus looks incorrectly drawn.
See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=12778
Summary: Progecad smart! crashes on save/save us
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marqoos(a)o2.pl
Progecad smart! free to personal use autocad-like application (
http://www.progecad.com/compra/index.asp?left=progecad2008smart&lang=eng )
crashes when after opening a dwg file and then i'm trying to save it or save it
us. Application succesfully saved new created file but only once (opening and
saving it again crashes programm the same way). I'm not completly sure but i
belive it's a regression error (as i remember saving option was ok around wine
0.9.54 but there was some other issues which had made the application not
usable and i didn't really work with it, so i'm not sure). As reported in app
db the same issue happen in pro version of programm.
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http://bugs.winehq.org/show_bug.cgi?id=18824
Summary: Thief 3 broken since 1.1.19 by commit to wined3d
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
CC: stefan(a)codeweavers.com
Created an attachment (id=21628)
--> (http://bugs.winehq.org/attachment.cgi?id=21628)
Log of Thief 3 scrash
The following commit causes Thief 3 to crash on starting a new game:
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
To reproduce (on this commit), start t3.exe, escape past all the start screens,
and press START NEW GAME (if you can read it!) Crash log attached.
Note that at the best of time Thief 3 generates a lot of crashes, both in game
(presumably cut scenes failing to launch?) and on exit, but at least it was
semi-playable.
There is a Thief 3 demo.
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http://bugs.winehq.org/show_bug.cgi?id=19818
Summary: Black Hawk Down demo crashes when entering menu in
fullscreen mode
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://games.softpedia.com/get/Games-Demo/Delta-Force-
Black-Hawk-Down-SingleMultiplayer-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakkk(a)centrum.cz
CC: julliard(a)winehq.org
Black Hawk down demo crashes when entering menu in fullscreen mode (it is ok
when using virtual desktop), I'm able to see the menu for a tiny fraction of
second and then it crash with:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 626
Current serial number in output stream: 626
This is a regression introduced by this commit:
e3720c2810dda3895d6734c55117b0a355223b1a is first bad commit
commit e3720c2810dda3895d6734c55117b0a355223b1a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 13 18:18:22 2009 +0200
winex11: Use the Globally Active focus model with take focus.
:040000 040000 d1fb1709094e60472024b78cf46f7e4c8a451b47
d7b2f829e9cd01101173cc4e65c4e6ff0bb7c6c0 M dlls
I'm using NVIDIA 9600 GSO with 185.18.31 driver, Fedora 11 64bit.
NOTE: It does not crash when run for a first time after installation, there is
a test to select appropriate game graphic settings and then menu with no crash.
However, every next start result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=18402
Summary: NAVIGON Fresh failed to login
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://navigon.vo.llnwd.net/o25/u/eu/fresh/NAVIGON_Fresh
_setup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Created an attachment (id=20989)
--> (http://bugs.winehq.org/attachment.cgi?id=20989)
Console output
No navigon device is needed to test the problem.
The login was known to work with wine 1.1.12 and NAVIGON Fresh Version 1.4.9,
but currently it fails too, therefore it might be a change at the navigon
server site.
MDAC needsto install before starting the installation of NAVIGON Fresh. Also
the fake dlls user32 and kernel32 needs to be removed from windows/system32
(see Bug #11754).
An account can be created at
https://www.navigon.com/site/de/de/my_navigon/user_registration .
After installing NAVIGON Fresh open it. When the initial setup (language,
directories) finished you will find a the "MYNavigon-Account" button in the
lower left corner. Pressing it the login screen open. Fill in your login,
password and press the next button. A messagebox with "undefined" opens for me.
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http://bugs.winehq.org/show_bug.cgi?id=11628
Summary: Gekkeiju Online: Bad audio sync/latency
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=10780
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjo316(a)hotpop.com
Overview:
Audio is handled or synced incorrectly, and "echos" the entire time while you
play the game.
Steps to Reproduce:
1) Open the program.
2) After the auto-updater finishes, start playing.
3) Listen to the sounds.
Actual Results: What the application did after performing the above steps.
Audio (music and effects) sounds like it is echoing(like in kobodeluxe when the
latency/frequency is set incorrectly).
Expected Results:
Audio should play clearly.
Additional Information:
I currently cannot retest with version 0.9.55 on Ubuntu 8.04, because of a
bug[1] that currently causes Wine to segfault. As soon as that bug is resolved
I will come back with an account of if it runs on the latest version of
wine(currently 0.9.55), and, if not, output from the console.
Anyone else who can confirm or provide extra details is welcome to.
[1] https://bugs.launchpad.net/ubuntu/+source/wine/+bug/191575
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http://bugs.winehq.org/show_bug.cgi?id=26079
Summary: Dragon Age - Origins requires d3dx9_36
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Reports from mscodescan and running the game with the built-in d3dx9_36.
./Program Files/Dragon Age/bin_ship/daorigins.exe imports following stub
symbols:
d3dx9_36:D3DXCreateVolumeTextureFromFileInMemoryEx
d3dx9_36:D3DXLoadMeshFromXW
d3dx9_36:D3DXSaveSurfaceToFileW
d3dx9_36:D3DXSaveTextureToFileW
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
fixme:d3dx:ID3DXConstantTableImpl_GetSamplerIndex (0x18cc50)->(0x1): stub
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http://bugs.winehq.org/show_bug.cgi?id=25982
Summary: Duty Calls: fails to run
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://download.thedutycalls.com/DutyCallsUS.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33118)
--> (http://bugs.winehq.org/attachment.cgi?id=33118)
terminal output + backtrace
First, workaround bug 25981 by copying msvcm90.dll to the exe directory.
Running the game will fail, because it wants mono/dotnet. Using mono28 fails
(bug 25192), so I tried dotnet20. The game then gives an error dialog and fails
to start, with:
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'System.Globalization.TextInfo' threw an exception.
at System.Globalization.TextInfo.GetNativeTextInfo(Int32 cultureID)
at System.Globalization.TextInfo.get_InvariantNativeTextInfo()
at System.String.Compare(String strA, Int32 indexA, String strB, Int32
indexB, Int32 length, StringComparison comparisonType)
at System.Security.Util.URLString.PreProcessForExtendedPathRemoval(String
url, Boolean isFileUrl)
at System.AppDomainSetup.NormalizePath(String path, Boolean useAppBase)
at System.AppDomainSetup.SetupDefaultApplicationBase(String imageLocation)
at System.AppDomain.SetupFusionStore(AppDomainSetup info)
at System.AppDomain.SetupDomain(Boolean allowRedirects, String path, String
configFile)
I tried dotnet30, just in case, same problem. Terminal output/backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=18513
Summary: Autohotkey: ctrl/shift keys are nonfunctional under
Controlsend
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.autohotkey.com
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21161)
--> (http://bugs.winehq.org/attachment.cgi?id=21161)
compiled testcase
The below script fails under Autohotkey:
clipboard =
Run, notepad.exe
WinWait, Untitled - Notepad, , 3
ControlSend, Edit1, This is a line of text in the notepad window., Untitled
ControlSend, Edit1, ^a
ControlSend, Edit1, ^c
if clipboard {
Msgbox bug fixed
}
Else Msgbox, ctrl fails
exit
It should run notepad, type that line of text, send 'CTRL+A', send 'CTRL+C' to
copy it, then verify that the clipboard is not null.
Under Wine, however, the '^' (which translates to the CTRL key), is ignored.
Under Wine, you'll get 'tHis is a line of text in the notepad window.ac' (The
'tHis' is a separate bug, coming next').
Under Windows, passes fine. The same thing happens with shift keys (how I
originally discovered the bug).
Marking critical, since it blocks a large portion of AutoHotkey from working,
which blocks a lot of (gui/application) testing.
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http://bugs.winehq.org/show_bug.cgi?id=17165
Summary: VT Trader 2 error on startup
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
When using wine to start vt trader 2 in Xubuntu, I get the following error
'fatal exception on initialization: Invalid property XML format'
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http://bugs.winehq.org/show_bug.cgi?id=18514
Summary: Wine botches keysends under autohotkey
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.autohotkey.com/
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21162)
--> (http://bugs.winehq.org/attachment.cgi?id=21162)
compiled testcase
This is a strange bug, not sure what's causing it, but using:
Run, notepad.exe
WinWait, Untitled - Notepad, , 3
ControlSend, Edit1, This is a line of text in the notepad window., Untitled
under Autohotkey, gives:
'tHis is a line of text in the notepad window.'
(Once, I also had 'THis')
in notepad (notice that the 't' isn't capitalized, but the 'H' is).
Marking major since it breaks a lot of AHK functionality, which in turns breaks
testing gui testing.
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http://bugs.winehq.org/show_bug.cgi?id=23068
Summary: Free FLV Converter: Fails to display select language
window
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.koyotesoft.com/appli/Setup_FreeFlvConverter
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28635)
--> (http://bugs.winehq.org/attachment.cgi?id=28635)
Language selection window
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Free FLV Converter 6.8 without any additions
4) wine FreeFLVConverter.exe
Behaviour:
No window with language selection is displayed. Instead there is only warning
window with "ActiveX component can't create object"
Expected Behaviour:
At first start window from attachment should appear.
winetricks ie6 helps to display this window but short after selecting language
the application crashes.
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http://bugs.winehq.org/show_bug.cgi?id=11572
Summary: FrameMaker: Registration Dialog Blocks Execution
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimrorie(a)logisys.biz
FrameMaker 8.0 displays a registration dialog that blocks execution. Several
command line issues:
fixme:mshtml:nsURI_Equals default action not implemented
Seems to be related to the button operation.
also...
err:module:import_dll Library xmlparse.dll (which is needed by L"C:\\Program
Files\\Quicken\\QWUTIL.dll") not found
This error is seen in several adobe applications. Frame 7.2, 8.0
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http://bugs.winehq.org/show_bug.cgi?id=25016
Summary: Thief 2 movies stopped working with recent wine update
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Last time i updated wine (i have 1.3.6 now) the dark engine movies stopped
working even after installing the codec manually (the normal workaround).
I just reverted to wine1.2 to test, and they started, so this is a regression.
I will try to do a regression test, but just FYI,
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http://bugs.winehq.org/show_bug.cgi?id=27176
Summary: Metro 2033 mouse movement hangs application
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=34718)
--> (http://bugs.winehq.org/attachment.cgi?id=34718)
Console output
Console output is not very helpful in this (to my glance at it) but I'll paste
it anyway.
To reproduce:
Using Wine 1.3.20 start Metro 2033 and get to the main menu. Now attempting to
move the mouse in any way will cause the game to completely lock and in fact I
wasn't unable to get away from the application except by dropping to a terminal
and killing the process.
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http://bugs.winehq.org/show_bug.cgi?id=25414
Summary: Fleet Operations: mouse cursor not drawn during
movement
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Possibly related to bug 1986, because Fleet Operations originates from Star
Trek Armada II.
During gameplay, when you move the mouse, the cursor is only drawn
periodically. For Star Trek Armada II Demo a similar thing can be observed: The
cross is always drawn, but the surrounding circle only periodically during
movement.
For Star Trek Armada II Demo it's tolerable, but for Fleet Operations it's
disturbing.
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http://bugs.winehq.org/show_bug.cgi?id=12633
Summary: Windows Media Player 10 crashes on "Add to Library"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.microsoft.com/download/1/2/A/12A31F29-
2FA9-4F50-B95D-E45EF7013F87/MP10Setup.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Setting up WPM10 went smoothly. The app started up, and
asked if I wanted to scan folders for music.
I told it to scan my Music folder, whereupon it promptly crashed
with
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7d06b95f).
Backtrace:
=>1 0x7d06b95f IAutoComplete_fnInit+0xb2(iface=0xab1948, hwndEdit=0x20076,
punkACL=0x0, pwzsRegKeyPath=0x0, pwszQuickComplete=0x0)
[dlls/shell32/autocomplete.c:249] in shell32 (0x0033b584)
2 0x07601b83 in wmp (+0xf1b83) (0x0033b5a8)
...
[dlls/shell32/autocomplete.c:249] in shell32: movl 0x0(%ecx),%edx
249 if (!SUCCEEDED (IUnknown_QueryInterface (punkACL, &IID_IEnumString,
(LPVOID*)&This->enumstr))) {
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http://bugs.winehq.org/show_bug.cgi?id=25986
Summary: Windws Live Mail 2009 crashes in actctx / msvcr80.dll
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allen(a)decisiv.net
Created an attachment (id=33124)
--> (http://bugs.winehq.org/attachment.cgi?id=33124)
running wine wlmail.exe from command line
I was able to install Windows Live Mail 2009.
I got Windows Live Mail from:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=56883de5-2024-4…
The installer fired up OK and I unchecked all of the other Windows Live
components. It installed fine.
I have installed the required deps with winetricks; ie6, vcrun2005, vcrun2008,
etc.
When I run it, I get a whole lot of these:
wine: Call from 0x7bc4a450 to unimplemented function MSVCR80.dll._initterm_e,
aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
I am attaching two files: 1) stdout from running wine wlmail.exe from my .wine/
dir and 2) a WINEDEBUG=+all wine wlmail.exe output.
Commands I ran:
1) wine .wine/dosdevices/c\:/Program\ Files/Windows\ Live/Mail/wlmail.exe
2) WINEDEBUG=+all wine .wine/dosdevices/c\:/Program\ Files/Windows\
Live/Mail/wlmail.exe > wlmail.debug.txt 2>&1
I am on Fedora 14 x86_64 with wine 1.3.10 and the winegecko bits installed.
I *think* my issue may be related to
http://bugs.winehq.org/show_bug.cgi?id=18889 but I don't know enough about what
I am seeing or wine to know for sure.
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http://bugs.winehq.org/show_bug.cgi?id=27265
Summary: system tray menu of POPO2011 missing display some text
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34869)
--> (http://bugs.winehq.org/attachment.cgi?id=34869)
Screenshot: some text of popo system tray menu is missing
1. Download POPO2010
$ wget http://dl.163.com/popo_2011/update/installer/POPO2011-Full-installer.exe
2. install with wine
$ wine POPO2011-Full-installer.exe
3. install mfc42
$ winetricks -q mfc42
4. override native comctl32.dll, workaround for Bug 25861
$ winetricks -q cc580
5. start popo2010 ( LANG=zh_CN.utf8 )
$ cd ~/.wine/drive_c/Program Files/Netease/POPO$
$ wine Start.exe
6. right click on system tray icon of POPO, then a menu display , however, some
of the text is missing.
for example, the last three items should be "登录"/"注销"/"退出" , but only
"登"/"注"/"退" is displayed, see the attachment for details.
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http://bugs.winehq.org/show_bug.cgi?id=24009
Summary: Tomb Raider 4: Wrong camera position (Unnecessary
Viewport Scaling transformation)
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://tombraider.ru/files/demos/pc/tr4_demo.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudemon(a)gmail.com
Created an attachment (id=30158)
--> (http://bugs.winehq.org/attachment.cgi?id=30158)
Screenshot
Game start normal with "Wine Windows version" is win98.
But the camera is too close to the character, than his back can not see
anything.
If I remove these lines in the code of Wine in the file
"dlls/wined3d/device.c", in "process_vertices_strided" function, Viewport
transformation part... :
3946,3948d3945
< x *= vp.Width / 2;
< y *= vp.Height / 2;
< z *= vp.MaxZ - vp.MinZ;
3950,3952d3946
< x += vp.Width / 2 + vp.X;
< y += vp.Height / 2 + vp.Y;
< z += vp.MinZ;
... and recompile(reinstall) wine, that CAMERA is WORKING PROPERLY, and the
GAME becomes PLAYABLE!!
May be x,y,z values corrupted, or viewport scaling transformation makes by game
itself.
May be wine did not recognize any special flag for the viewport transformation
(maybe except the "scaling" is more modes of viewport transformation)
===============
You can download demo versions of game on one of these links:
http://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrdemohttp://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrtimesdemo
or
http://tombraider.ru/files/demos/pc/times_level.rarhttp://tombraider.ru/files/demos/pc/tr4_demo.rar
===============
PS: Game used DirectX 6.1
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http://bugs.winehq.org/show_bug.cgi?id=26434
Summary: gamestop downloader has an infinite loop error in
msxml3
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamestop.com/pc/games/carnivores-2/62431
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33653)
--> (http://bugs.winehq.org/attachment.cgi?id=33653)
+msxml,+tid trace
See bug 25518 for original bug. Now, it loops:
err:msxml:doparse XML declaration allowed only at the start of the document
endlessly. +msxml,+tid attached.
Nicolay, it seems to be loading an url?
0020:trace:msxml:domdoc_loadXML (0x160e70)->(L"\n<?xml version=\"1.0\"
encoding=\"UTF-16\"?>\n<dm>\n <files>\n <file execute=\"yes\"
stamp=\"yes\">\n
<url>http://cdn.dli.trymedia.com/r/release/infogrames/30m_d_61/Carnivores2Setup.…</url>\n
</file>\n </files>\n</dm>" 0x66e958)
0020:err:msxml:doparse XML declaration allowed only at the start of the
document
The other current problem is bug 26425.
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http://bugs.winehq.org/show_bug.cgi?id=25963
Summary: Dead Space 2 dvd installer fails to switch discs
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The first disc starts installing nicely, but installation
aborts after a few minutes.
This happens regardless of whether you use physical discs or just mount iso's.
Here's a bit of +msi, suitably trimmed:
trace:msi:msi_get_property returning L"I:\\" for property L"SourceDir"
trace:msi:resolve_file_source Working to resolve source of file L"DS2DAT4_DAT"
trace:msi:resolve_folder Working to resolve L"INSTALLLOCATION"
trace:msi:resolve_folder (source)already resolved to L"I:\\"
trace:msi:resolve_file_source file L"DS2DAT4_DAT" source resolves to
L"I:\\DS2DAT4.DAT"
trace:msi:ACTION_InstallFiles copying L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT"
...
err:msi:ACTION_InstallFiles Failed to copy L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT" (2)
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
ds2dat4.dat is on the second disc. Dunno why it didn't try to change discs...?
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http://bugs.winehq.org/show_bug.cgi?id=25981
Summary: Duty Calls: fails to find msvcm90.dll (installed by
vcrun2008)
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://download.thedutycalls.com/DutyCallsUS.zip
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
First, do 'winetricks -q vcrun2008', then workaround bug 25979 (retry install
until it works).
Run the game:
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ wine
DutyCalls.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library msvcm90.dll (which is needed by L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe" failed, status c0000135
which fails to find the dll, even though it is installed:
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ find
~/.wine -name msvcm90.dll
/home/austin/.wine/drive_c/windows/winsxs/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e/msvcm90.dll
/home/austin/.wine/drive_c/windows/winsxs/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e/msvcm90.dll
workaround: copy the dll to the exe dir.
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http://bugs.winehq.org/show_bug.cgi?id=14052
Summary: CoreAudio driver broken
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kyle.husmann(a)gmail.com
Created an attachment (id=14264)
--> (http://bugs.winehq.org/attachment.cgi?id=14264)
Entire console output while running winecfg
I cannot seem to get the CoreAudio driver to work. Sound is nonexistant, and
it crashes winecfg:
When trying to run winecfg, I click on the "audio" tab, and the winecfg window
goes blank and the application stops responding. In the console, when I click
the tab, I get the error:
err:midi:CoreAudio_MIDIInit can't create wineMIDIClient
Prior to clicking on the audio tab and crashing, I get the
"err:midi:CoreAudio..." and a back trace. The entire output is attached.
Here's the sequence of events in summary:
I launch winecfg, and get the "err:midi:CoreAudio...", and a backtrace.
Then, I click the audio tab, and I get another "err:midi:CoreAudio...", and the
program without updating the window.
In previous versions of wine (last I tried was 0.9.33), this did not happen,
and sound output worked.
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http://bugs.winehq.org/show_bug.cgi?id=19150
Summary: FlashDevelop 3.0.1 RTM (others?) Crashes on start
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.flashdevelop.org/downloads/releases/FlashDe
velop-3.0.1-RTM.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=22134)
--> (http://bugs.winehq.org/attachment.cgi?id=22134)
wine output
After you install it, upon trying to run it the program churns for a while
without displaying anything, and then the standard "encountered a serious
problem and needs to close" dialog appears. Even after clicking through the
dialog, the wine process hangs and I have to manually ^C it.
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http://bugs.winehq.org/show_bug.cgi?id=25660
Summary: Half-Life 1 Demo: "The selected D3D mode is not
supported by your video card."
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Half-Life 1 Demo or full game says "The selected D3D mode is not supported by
your video card". Steps to reproduce:
* install the demo
* (optional speed-up) rename "media/intro.avi" to "media/intro.avix"
* Menu -> Configuration -> Video modes -> (tab) Direct3D -> (choose) 1024x768
* New Game -> "The selected D3D mode is not supported by your video card"
1. I did a regression test between 1.3.6 and 1.3.7:
commit 7661e8986c7bed0a6735f04d6be660cf0f6a7ed0
Author: David Adam <david.adam.cnrs(a)gmail.com>
Date: Wed Nov 3 07:10:54 2010 +0100
ddraw: Exclusive mode is the corner case for SetCooperative, not the normal
mode.
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22794
Summary: wine install of macrium reflect fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n4af(a)pvrc.org
Created an attachment (id=28129)
--> (http://bugs.winehq.org/attachment.cgi?id=28129)
screen capture of failed installation
PCLOS 2010 using wine 1.1.44 does not allow installation of Windows backup
product Macrium Reflect.
Previously tested under Ubuntu 10.04, Mepis 8.5. Also tried early level Wine
1.0
Macrium Reflect will not install
Macrium displays panel "Installation Incomplete"
"The installer was interrupted before Macrium Reflect- Free Edition could be
installed. You need to restart the installer to try again. Click 'Close' to
exit."
Reinstall produces same results.
Simple to reproduce w/ download from http://www.macrium.com/reflectfree.asp
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http://bugs.winehq.org/show_bug.cgi?id=13289
Summary: Unimplemented function ntoskrnl.exe
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j_acomputersolutions(a)hotmail.com
Created an attachment (id=13140)
--> (http://bugs.winehq.org/attachment.cgi?id=13140)
the bactrace/error givin showing unimplemented function
"unimplemented function ntoskrnl.exe.IoGetCurrentProcess" is needed to help me
play zeus maplestory game.. i am runing mandriva 2008.0 pwp linux
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http://bugs.winehq.org/show_bug.cgi?id=23069
Summary: Free FLV Converter: Buttons have hatched appearance
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.koyotesoft.com/appli/Setup_FreeFlvConverter
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28637)
--> (http://bugs.winehq.org/attachment.cgi?id=28637)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Free FLV Converter 6.8 without any additions
4) wine FreeFLVConverter.exe
Behaviour:
Buttons look like in upper image. They are hatched.
Expected Behaviour:
Buttons should look like in lower image. They shouldn't be hatched.
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http://bugs.winehq.org/show_bug.cgi?id=20048
Summary: DeviceIoControl() return size of zero returned not
returned correctly to lpBytesReturned
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23594)
--> (http://bugs.winehq.org/attachment.cgi?id=23594)
Screen inage showing returned size of 0x511D24
SIV (http://rh-software.com/) is reporting PCI device information after
HalGetBusData() has returned a size of zero which it then passed back to
complete the I/O control with a success status, however it does not come back
as zero (See attached screen image), but a large pseudo random number, 0x511D24
on this osasion. To reproduce this downlaod and run SIV 4.01, press [PCI Bus]
and then select a device.
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http://bugs.winehq.org/show_bug.cgi?id=26631
Summary: Wine Loader will not install setup program
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skclewis(a)gmail.com
Created an attachment (id=33898)
--> (http://bugs.winehq.org/attachment.cgi?id=33898)
Screen output when installing file
I downloaded the setup file for Plants vs Zombies from the Wine ADB site. I
saved it on the Desktop. I went to the drive and right clicked the file
selecting Open with Wine Loader. When I do, I get an error message saying
there is a serious problem with the file and the loader will close. I opened a
terminal session and went to Desktop. Attached is the screen output I got when
I tried to install using the command line. Please advise what I need to do to
correct or fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=26239
Summary: GPU-Z: Crash when trying to save screenshot
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33439)
--> (http://bugs.winehq.org/attachment.cgi?id=33439)
GPU-Z main window
Steps to reproduce:
1) remove ~/.wine
2) wine GPU-Z.0.5.1.exe
3) click to take screenshot (see attachment)
4) Save to File
5) Give an name to .gif file and click save
Behaviour:
Crash.
Expected behaviour:
No Crash.
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http://bugs.winehq.org/show_bug.cgi?id=26798
Summary: Lego Star Wars 2: whole screen upside down
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Because of bug #22029, commnt #4, I need to use
OffsetRenderingMode=backbuffer
with Lego Star Wars 2.
commit 7414ebc97596d0fe9b3042bee8ec44260a31aa4e past wine-1.3.5
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Oct 29 12:25:18 2010 +0200
wined3d: Don't flip the coordinate system in set_blit_dimension().
causes the complete screen to be upside down as soon as the game is entered,
but not while in the menus. The position of the picture in picture rectangle
mentioned in that other bug is still at the bottom left and its content is
correct (hence you could play the game looking solely at the tiny picture...).
Wait, text at the bottom and the score and icons at the top are drawn
correctly, so it's not the entire screen that's upside down, it's only the 3D
part (i.e. almost everything).
Curiously, hitting the esc key to access the on-screen menu redraws the screen
normally. (Perhaps the app takes a screenshot and draws the menu in that
bitmap?). Resume the game and the scene is upside down again.
In newer versions checked during regression testing, the situation was a little
different: the screen would sometimes flip at certain camera positions, but be
upside down most of the time. In 1.3.18, it's constantly upside down.
"Early 2009" Mac mini with nVidia 9400 and MacOS X 10.5.8 with XQuartz 2.5.3
(not yet 2.6.1),
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http://bugs.winehq.org/show_bug.cgi?id=13033
Summary: Homeworld2 fails to launch
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cabose1213(a)gmail.com
Created an attachment (id=12791)
--> (http://bugs.winehq.org/attachment.cgi?id=12791)
debug output from konsole
When Homeworld 2 is launched it comes up with this in the terminal:
wine: Call from 0x7b841e00 to unimplemented function
ntoskrnl.exe.IoGetDeviceProperty, aborting
Then a whole lot more, but I'll put that in an attachment
my disc drive is mapped in wine
i'm on:
opensuse10.2 with a KDE desktop
kernel 2.6.18.2-34-default
wine 0.9.61
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http://bugs.winehq.org/show_bug.cgi?id=26956
Summary: Mouse not released after moving or resizing any UI
window
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: it(a)stefanreimer.de
Hi,
Since wine-1.3.18 trying to move or resize any UI window in EVE, even before
logging in ( click OK without a password and try to move the pop up window),
catches the mouse. Unable to release the mouse afterwards, but ESC closes the
pop up.
Bisect revealed:
commit bd3ec1a973fef5ff46a6242aa4e04dd4b7a40799
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 13 20:18:30 2011 +0200
winex11: Retrieve raw mouse events through XInput2 while the cursor is
clipped.
But this patch is part of a whole series regarding XInput2.
Workaround for >= wine-1.3.18 is adding --without-xinput2 to configure.
Cheers,
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=15200
Summary: Dawn of War: Dark Crusade freezes at black screen
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Lhademmor(a)gmail.com
Hi. I'm using Wine 1.1.4 and am trying to play Dawn of War: Dark Crusade.
I actually managed to get it running once, but since I hadn't installed OSS at
that time, I got no sound. Now, after having installed OSS (and uninstalled
kubuntu-desktop btw) Dark Crusade suddenly won't start anymore, instead it
freezes in a black screen forcing me to kill the whole desktop by doing Ctrl +
Alt + Backspace.
Attached is the terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=20046
Summary: MacOSX race condition during 3D/GL initialisation
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23592)
--> (http://bugs.winehq.org/attachment.cgi?id=23592)
error messages from the console during app startup
Hi,
unfortunately, there's some random race condition affecting 3D apps on MacOS
upon startup.
- I've attached 2 logs from the start of FIFA WC'06. One shows an error, the
other not. Fortunately, the apps starts despite this error.
xp_destroy_surface: assertion failed: s != ((void *)0)
err:d3d:CreateContext Cannot activate context to set up defaults
- As I wrote in AppDB test results about 2weistein, "when the in-game
resolution setting is higher than the virtual desktop's at startup, a race
condition sometimes causes only the upper left of the enlarged desktop window
to be used."
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17196
- Yesterday I ran "make -j2" to keep the CPU% of both CPU max'ed. Suddenly,
Lego Star Wars started in full screen (1600x1200) on the Mac, which I had never
seen before with any wine app. This happened despite using an 800x600 desktop
window mode.
Alas, the screen went black, except for the X11 menu bar and the "always in
foreground" CPU metering window (also visible in TimeMachine's full screen).
Then a requester appeared: "Nu2Api Runtime Error!
c:\projects\nu2api.legopc\nuwin32\d3dcore.cpp Line: 659
Description: failed to find suitable refresh rate for current resolution"
(See also bug #20045 about being unable to switch resolutions)
Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.
BTW, please add Mac OSX 10.6 to AppDB's OS list (and eliminate 10.2 or 10.3 as
only Intel is supported which AFAIK started with 10.4).
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=27336
Summary: Starcraft 2: Broken Sound
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeneas(a)q-mail.me
Since wine 1.3.19 the sound in StarCraft 2 as well as in other games (see
comments from
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20882 ) is very
broken. It has a lot of glitches and crashes very often. If it crashes, I have
to select another Sound Device in the StarCraft settings to enable the sound
again.
Pre 1.3.19 using a mmdevapi override (disabled) was enough to enable sound.
I report this using ALSA as my sound driver. eSound actually works pretty well
but has a latency of about 0.6 - 0.8 seconds which is very anoying
If you need any further information, like logs or something please contact me.
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http://bugs.winehq.org/show_bug.cgi?id=27608
Summary: Clones (game) unable to communicate with website
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.29.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35287)
--> (http://bugs.winehq.org/attachment.cgi?id=35287)
terminal output
When starting the current version of the game (v1.30) I'm getting a warning
from the game that it can't communicate with it's website.
This prevents the game from
- receiving updates
- finding on-line tournaments
- keeping track of high scores etc.
Previous versions of the game (prior to v1.29) have no such problem when
running under Wine.
To reproduce the problem in the demo:
1) Download the demo from the linked url. A standalone patch (1.30) is also
available but it is not mandatory to download because the problem can be
reproduced in v1.29, too.
2) Install the demo as usual then start the game by ../Bin/ClonesGame.exe.
Create a new profile.
3) In the main menu a notification should pop up about available updates (if
you wait for a couple of seconds.) Alternatively, click on <Tournaments>, <Find
Tournament>...a message is shown claiming that the game can't get the servers'
list (check your internet connection or firewall settings...)
Native wininet doesn't help.
The same problem with disabled iptables (just to be sure it's not a firewall
issue).
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=15402
Summary: Application fails to restore window decorations after
exiting fullscreen mode
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazurbat(a)gmail.com
CC: julliard(a)winehq.org
Hello! I have the following problem affecting Lineage II (maybe also other
games, that use fullscreen mode)
In wine versions prior 1.1.3 when maximizing window it just takes all available
desktop space (excluding panels and such). Starting from 1.1.3 on maximize
event app going fullscreen but on exiting this mode (through Alt+Enter) window
decorations are not restored (tested in gnome with metacity, kde with kwin and
compiz with emerald). Also on entering fullscreen mode second monitor goes
blank if I have one enabled (video mode sets to whatever I have on main
monitor).
I use nVidia 8800GT video card with 173.14.12 drivers. Tested on KDE 3.5.9,
GNOME 2.22 and Compiz 0.7.6, with TwinView enabled and disabled.
Through regression testing I've found the commit that introduces the problem:
----------------------------
commit aca0296879dbf634013ea4e08319daf26e45d8db
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jul 31 17:11:28 2008 +0200
winex11: Check for wm maximized state in ConfigureNotify and update the
window state accordingly.
----------------------------
It is possible to revert to the old behaviour? At least app should not switch
to fullscreen on maximize. Or, if this is requested by app itself, maybe there
is some way to force it not to go fullscreen but just resize?
Best Regards
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http://bugs.winehq.org/show_bug.cgi?id=26557
Summary: aliens versus predator classic 2000 steam version
mouse axes trouble
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rivaldid(a)gmail.com
Created an attachment (id=33818)
--> (http://bugs.winehq.org/attachment.cgi?id=33818)
log
i know exists a similar bug but it does not say anything about mouse clicks, my
clicks are working first and secondary attack, just mouse axes does not work.
mouse don't move. i have reason to think it's a new bug.
i'm having this trouble, and here i attach a complete log from the start of
steam till the end of it. i'm tring on clean installations with winetricks i'm
using archlinux and windows as win7.
cheers.
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http://bugs.winehq.org/show_bug.cgi?id=18202
Summary: WMP9 causes two unhandled exceptions on every Wine run
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.microsoft.com/windows/windowsmedia/download/A
llDownloads.aspx?displang=en&qstechnology=
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20692)
--> (http://bugs.winehq.org/attachment.cgi?id=20692)
Wine 1.1.20 console output
WMP9 is needed by a number of other Windows apps.
WMP9 causes two unhandled exceptions that could be safely ignored, but Wine
1.1.20 has introduced a "Program Error" dialog in winedbg. This dialog shows
twice every time any app is run under Wine.
To recreate:
1. winetricks -q wmp9
2. winecfg
Although this is a new feature, I guess it's technically a regression.
Two options: 1. Fix the exceptions or 2. Remove the dialog from winedbg.
Unhandled exception: unimplemented function ntoskrnl.exe.KeInitializeMutex
Unhandled exception: unimplemented function
ntoskrnl.exe.ExInitializeResourceLite
To clarify, once WMP9 is installed, two unhandled exceptions occur EVERY TIME
Wine is run.
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http://bugs.winehq.org/show_bug.cgi?id=13913
Summary: Process Monitor can not capture live events
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://technet.microsoft.com/en-
us/sysinternals/bb896645.aspx?PHPSESSID=d926
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Sysinternals Process Monitor can read log files OK, but will not capture live
processes claiming it needs 2000 SP4 or XP SP2.
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http://bugs.winehq.org/show_bug.cgi?id=26488
Summary: Canon EOS Utility fails to run
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mario.colorado(a)gmail.com
Created an attachment (id=33724)
--> (http://bugs.winehq.org/attachment.cgi?id=33724)
Screenshot of error windows
Installation process completes without any apparent problems.
However, when launching application, it crashes.
Error windows comes up with the normal WIN message "EOS Utility has encountered
a problem and needs to close" ...
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http://bugs.winehq.org/show_bug.cgi?id=20735
Summary: Photoshop Elements 8 installer: Empty dropdown-list
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephan(a)sann.name
Created an attachment (id=24794)
--> (http://bugs.winehq.org/attachment.cgi?id=24794)
Screenshot of the installer
The dropbox besides "Country/Region" has no content and you can not enter
anything. And because of this you can not continue the install-process.
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http://bugs.winehq.org/show_bug.cgi?id=11754
Summary: Access violation running application from NAVIGON
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars.sondergaard(a)gmail.com
Created an attachment (id=11011)
--> (http://bugs.winehq.org/attachment.cgi?id=11011)
stderr running wine fresh.exe
After sucessfull install of NAVIGON fresh, i try to open the program, but get
an Access violation.
NAVIGOB fresh is downloadable from NAVIGON.COM
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http://bugs.winehq.org/show_bug.cgi?id=22029
Summary: Star Wars 2: freezes in scene ~5 minutes within game.
Product: Wine
Version: 1.1.27
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
commit 3a63552fd1880c973f28baf8f9f7a29fd24d1412
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Jul 20 12:21:48 2009 +0200
wined3d: Skip some unnecessary FBO binds.
sounds innocent, but causes a curious effect: the screen freezes always at the
same position, in a scene one can reach roughly 5 minutes after starting the
first level. It happens when the camera starts zooming onto the tunnel whose
door Leia unlocked by moving 2 boxes.
Pressing Esc to enter the (OSD) menu does not unblock the screen.
However the app is not dead. Once one moves back (despite the frozen display),
away from the tunnel, everything works perfectly once again. One can return to
the rooms previously visited.
The app gets a garbage rating with that regression, because the frozen screen
prevents progression to the next level. OTOH, wine-1.1.24 deserves
silver-gold. The bug is still present in wine-1.1.40.
Using MacOS X 10.5.8 with NVidia 9400 graphics. IIRC, but perhaps I used an
older version, Ubuntu with Intel i915 graphics is not affected (it has no FBO
AFAIK?), but the Intel is too slow generally for this app.
I have attached no log because the console shows nothing distinguishing.
Unable to load NVCPL.dll [not seen on Intel]
fixme:d3d9:Direct3DShaderValidatorCreate9 stub [100x]
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