http://bugs.winehq.org/show_bug.cgi?id=14396
Summary: preloader: Warning: failed to reserve range 00000000-
60000000 err:dosmem:setup_dos_mem Cannot use first
megabyte for DOS address space, please report
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danebigh(a)aol.com
Created an attachment (id=14710)
--> (http://bugs.winehq.org/attachment.cgi?id=14710)
copy paste of Konsole while installing Wine
Upon installation of wine I got the error that is listed in the subject line. I
will attach the full contents of the Konsole Window.
I am using Kubuntu on a gateway laptop : MX3216
1.4Ghz Celeron M
256 MB ram
I installed Wine because I wanted to use notepad++ on this machine.
it was salvaged from someone who spilled a coffee on the keyboard. it works
fine except for some of the ACPI funtions are bugged so windows was bugging
out. I installed Kubuntu without a hitch and just disabled ACPI drivers in
kubuntu.
I can see the Wine config options and notepad runs however notepad++ installed
but bombs out when I ty to run it. i am assuming it is due to not being able to
address the first meg of RAM.
that is as much as I can think of to tell you. if you need more info drop me a
line. and please if there is any news on this issue let me know.
Thank you,
Dane
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http://bugs.winehq.org/show_bug.cgi?id=16758
Summary: tools/winapi/winapi_test: The generated tests produce
thousands of failures on 64bit.
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
URL: http://test.winehq.org/data/bf25837eb7c08dc7faf13b886f6a
ed79a02506b8/#group_Vista
OS/Version: Windows Vista
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
tools/winapi/winapi_test* creates tests, that produce thousands of failures
with winetest64 on Windows.
winapi_test and winapi_test_options.pm are perl:
229 } elsif (/^LP(?:BYTE|CSTR|CWSTR|DWORD|STR|VOID|WSTR)$/) {
230 $align = 4;
231 $kind = "pointer";
232 $size = 4;
233 } ...
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http://bugs.winehq.org/show_bug.cgi?id=13700
Summary: user32 test fail on XP SP2
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13695)
--> (http://bugs.winehq.org/attachment.cgi?id=13695)
broadcast failures
Many of the user32 tests fail on my laptop running Windows XP SP2 with a Radeon
Mobility 9000 card. Most of the failures have to do with unexpected sizes (of
windows, menu items, rects, ...)
The broadcast failures are attached in this go round, more will be attached
soon.
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http://bugs.winehq.org/show_bug.cgi?id=13649
Summary: d3d9 visual tests hang XP SP2 with Radeon Mobility 9000
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13633)
--> (http://bugs.winehq.org/attachment.cgi?id=13633)
d3d9 visual test output until hang
The d3d9 visual tests hang on my system running Windows XP SP2 with a Radeon
Mobility card. Worse, they also hang (not crash) Windows XP.
The test is stuck with a four-square tile in the center of the screen, with a
yellow background. After 15 minutes with no change in the display, I tested
the mouse as the cursor was still visible. The mouse moved the cursor. I also
checked the keyboard LEDs (e.g. caps lock), and they were still responsive. So
far so good.
Attempting to stop the test by pressing Alt-Tab, Ctrl-Alt-Del, or
Ctrl-Shift-Esc (I've tried all three variations now) makes the mouse cursor
disappear and makes the keyboard unresponsive. At this point I must power down
the machine.
The log of the visual test up until failure is attached. (Notice there are
also many test failures.)
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http://bugs.winehq.org/show_bug.cgi?id=13643
Summary: ddraw tests fail on XP SP2 with Radeon Mobility 9000
card
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13624)
--> (http://bugs.winehq.org/attachment.cgi?id=13624)
d3d test failures
The ddraw d3d tests produce 22 failures, and the dsurface test produces 1
failure, on my laptop running Windows XP SP2. The graphics card is a Radeon
Mobility 9000. The d3d failures are attached.
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http://bugs.winehq.org/show_bug.cgi?id=18139
Summary: WineD3D: add version information to DLL
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrejohn.mas(a)gmail.com
The WineD3D DLL which is made available to users of VirtualBox lacks any
version meta data. This means if I right-click and show the properties there is
no version tab. It would be useful to have this information, since if a user
runs into issues this would allow them to know when version they have
installed, and report this information. Since there is no other way to know the
version, that I can find, this is one approach.
I was using 1.1.19 (I believe, can't be 100% sure since there in no version)
when I made this observation.
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http://bugs.winehq.org/show_bug.cgi?id=10783
Summary: D3D applications crash with native d3d dlls
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9638)
--> (http://bugs.winehq.org/attachment.cgi?id=9638)
output with +d3d (on Linux)
Direct3D applications crash on startup when using native wine d3d dlls (built
using mingw). One that crashes is 'rthdribl'. Happens both in WinXP and with
Wine in Linux with d3d8,d3d9,wined3d overridden. Works in 0.9.50, broken by the
following commit:
9bc6200ecef40fe65d38fda2c7d0f4b8f4c71767 wined3d: Add a method for querying the
gl drawable size of rendertarget.
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http://bugs.winehq.org/show_bug.cgi?id=16537
Summary: Wine/Windows Conformance Tests - file too big
Product: Wine
Version: unspecified
Platform: Other
URL: http://test.winehq.org/data/
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Created an attachment (id=17995)
--> (http://bugs.winehq.org/attachment.cgi?id=17995)
Winetest result
Prompted by todays wine news, I tried the winetest-latest.exe on my windows xp
sp2 machine and received the following notification at the end of the test.
---------------------------
Warning
---------------------------
File too big (5.7 MB > 1.5 MB); submitting partial report.
---------------------------
OK
---------------------------
Is this normal?
--
Austin987:
No, pretty rare, actually. Would you file a bug report? Attach a
compressed copy to it.
--
As requested.
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http://bugs.winehq.org/show_bug.cgi?id=17937
Summary: Cygwin compilation fails in rpc_transport.c
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgerard(a)gmail.com
./configure --without-freetype && make depend && make bombs out during the
make:
ccache gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_RPCRT4_
-DCOM_NO_WINDOWS_H -DMSWMSG -D_REENTRANT -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith -g -O2 -o
rpc_transport.o rpc_transport.c
rpc_transport.c: In function `rpcrt4_ncacn_ip_tcp_open':
rpc_transport.c:797: error: storage size of 'hints' isn't known
rpc_transport.c:813: warning: implicit declaration of function `getaddrinfo'
rpc_transport.c:816: warning: implicit declaration of function `gai_strerror'
rpc_transport.c:816: warning: format argument is not a pointer (arg 7)
rpc_transport.c:821: error: dereferencing pointer to incomplete type
rpc_transport.c:825: error: dereferencing pointer to incomplete type
rpc_transport.c:825: error: dereferencing pointer to incomplete type
rpc_transport.c:825: error: `AF_INET6' undeclared (first use in this function)
rpc_transport.c:825: error: (Each undeclared identifier is reported only once
rpc_transport.c:825: error: for each function it appears in.)
rpc_transport.c:835: warning: implicit declaration of function `getnameinfo'
rpc_transport.c:835: error: dereferencing pointer to incomplete type
rpc_transport.c:835: error: dereferencing pointer to incomplete type
rpc_transport.c:837: error: `NI_NUMERICHOST' undeclared (first use in this
function)
rpc_transport.c:837: error: `NI_NUMERICSERV' undeclared (first use in this
function)
rpc_transport.c:841: error: dereferencing pointer to incomplete type
rpc_transport.c:841: error: dereferencing pointer to incomplete type
rpc_transport.c:841: error: dereferencing pointer to incomplete type
rpc_transport.c:848: error: dereferencing pointer to incomplete type
rpc_transport.c:848: error: dereferencing pointer to incomplete type
rpc_transport.c:862: warning: implicit declaration of function `freeaddrinfo'
rpc_transport.c:797: warning: unused variable `hints'
rpc_transport.c: In function `rpcrt4_protseq_ncacn_ip_tcp_open_endpoint':
rpc_transport.c:879: error: storage size of 'hints' isn't known
rpc_transport.c:884: error: `AI_PASSIVE' undeclared (first use in this
function)
rpc_transport.c:896: warning: format argument is not a pointer (arg 6)
rpc_transport.c:898: error: `EAI_SERVICE' undeclared (first use in this
function)
rpc_transport.c:898: error: `EAI_NONAME' undeclared (first use in this
function)
rpc_transport.c:903: error: dereferencing pointer to incomplete type
rpc_transport.c:909: error: `NI_MAXSERV' undeclared (first use in this
function)
rpc_transport.c:911: error: dereferencing pointer to incomplete type
rpc_transport.c:911: error: dereferencing pointer to incomplete type
rpc_transport.c:911: error: `AF_INET6' undeclared (first use in this function)
rpc_transport.c:920: error: dereferencing pointer to incomplete type
rpc_transport.c:920: error: dereferencing pointer to incomplete type
rpc_transport.c:922: error: `NI_NUMERICHOST' undeclared (first use in this
function)
rpc_transport.c:922: error: `NI_NUMERICSERV' undeclared (first use in this
function)
rpc_transport.c:926: error: dereferencing pointer to incomplete type
rpc_transport.c:926: error: dereferencing pointer to incomplete type
rpc_transport.c:926: error: dereferencing pointer to incomplete type
rpc_transport.c:934: error: dereferencing pointer to incomplete type
rpc_transport.c:934: error: dereferencing pointer to incomplete type
rpc_transport.c:959: warning: format argument is not a pointer (arg 5)
rpc_transport.c:909: warning: unused variable `service'
rpc_transport.c:879: warning: unused variable `hints'
rpc_transport.c: In function `rpcrt4_ip_tcp_get_top_of_tower':
rpc_transport.c:1178: error: storage size of 'hints' isn't known
rpc_transport.c:1200: error: `AI_NUMERICHOST' undeclared (first use in this
function)
rpc_transport.c:1216: warning: format argument is not a pointer (arg 5)
rpc_transport.c:1221: error: dereferencing pointer to incomplete type
rpc_transport.c:1223: error: dereferencing pointer to incomplete type
rpc_transport.c:1229: error: dereferencing pointer to incomplete type
rpc_transport.c:1178: warning: unused variable `hints'
make[2]: *** [rpc_transport.o] Error 1
make[2]: Leaving directory `/cygdrive/d/wine-git/dlls/rpcrt4'
make[1]: *** [rpcrt4] Error 2
make[1]: Leaving directory `/cygdrive/d/wine-git/dlls'
make: *** [dlls] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=23200
Summary: cygwin build broken in dlls/ws2_32/tests/sock.c
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Windows XP
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28867)
--> (http://bugs.winehq.org/attachment.cgi?id=28867)
make log
After ba9ec152e17f436fb3e73d8e08af811ba3520cef, the build gets past
dlls/msvcrt/tests, and now fails in dlls/ws2_32/tests/sock.c:
sock.c: In function `select_server':
sock.c:473: error: variable `timeout' has initializer but incomplete type
sock.c:473: warning: excess elements in struct initializer
sock.c:473: warning: (near initialization for `timeout')
sock.c:473: warning: excess elements in struct initializer
sock.c:473: warning: (near initialization for `timeout')
sock.c:473: error: storage size of 'timeout' isn't known
sock.c:474: error:
`Include_winsock_h_before_stdlib_h_or_use_the_MSVCRT_library' undeclared (first
use in this function)
sock.c:474: error: (Each undeclared identifier is reported only once
sock.c:474: error: for each function it appears in.)
sock.c:474: error: parse error before "fds_recv"
sock.c:488: warning: implicit declaration of function
`Include_winsock_h_before_stdlib_h_or_use_the_MSVCRT_library'
sock.c:488: error: `fds_openrecv' undeclared (first use in this function)
sock.c:489: error: `fds_recv' undeclared (first use in this function)
sock.c:490: error: `fds_send' undeclared (first use in this function)
sock.c:491: error: `fds_opensend' undeclared (first use in this function)
sock.c:473: warning: unused variable `timeout'
sock.c: In function `SelectReadThread':
full error attached.
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http://bugs.winehq.org/show_bug.cgi?id=20682
Summary: Winetest does not see game controllers
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24708)
--> (http://bugs.winehq.org/attachment.cgi?id=24708)
calibrated and working game controllers
Hi, i have to game controllers attached to WinXP:
* Microsoft SideWinder Force Feedback Wheel
* Logitech WingMan Formula Force GP USB
They are calibrated and working fine. But when i run latest wine test suite
(winetest-20091112-459a0c4de9ab.exe), i'll get:
xinput1_3:xinput start dlls/xinput1_3/tests/xinput.c -
xinput.c:79: Tests skipped: Controller 0 is not connected
xinput.c:79: Tests skipped: Controller 1 is not connected
xinput.c:79: Tests skipped: Controller 2 is not connected
xinput.c:79: Tests skipped: Controller 3 is not connected
xinput.c:141: Tests skipped: Controller 0 is not connected
xinput.c:141: Tests skipped: Controller 1 is not connected
xinput.c:141: Tests skipped: Controller 2 is not connected
xinput.c:141: Tests skipped: Controller 3 is not connected
xinput.c:164: Tests skipped: Controller 0 is not connected
xinput.c:164: Tests skipped: Controller 1 is not connected
xinput.c:164: Tests skipped: Controller 2 is not connected
xinput.c:164: Tests skipped: Controller 3 is not connected
xinput.c:188: Tests skipped: Controller 0 is not connected
xinput.c:188: Tests skipped: Controller 1 is not connected
xinput.c:188: Tests skipped: Controller 2 is not connected
xinput.c:188: Tests skipped: Controller 3 is not connected
xinput: 38 tests executed (0 marked as todo, 0 failures), 16 skipped.
I get same "not connected" messages even when no game controller is pluged in,
i.e. wine test suite does not see these two controllers.
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http://bugs.winehq.org/show_bug.cgi?id=13646
Summary: d3d9 device tests crash on XP SP2 with Radeon Mobility
9000
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
The d3d9 device tests crash, producing a 'd3d9_test.exe has crashed...' dialog.
The console output up until the crash is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17892
Summary: appdb rejection workflow is broken, no editing
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
My latest AppDB entry got rejected because there was too much German and too
little English. The E-Mail I received said:
"Clicking on the link in this email will allow you to modify and resubmit the
application. A link to your queue of applications and versions will also show
up on the left hand side of the Appdb site once you have logged in.
http://appdb.winehq.org/objectManager.php?sClass=application_queue&bIsQueue…
Alas,
a) I don't see on this page how to modify the text and resubmit it. No <Input>,
no visible link to an edit page.
b) The link "your queued items" on the left leads to a page reporting nothing
queued:
You have no queued test results.
You have no queued applications.
You have no queued versions.
You have no queued bugs.
You have no queued application data.
c) At the bottom of the "Edit application" page, following the link "Move child
objects" yields to a DoS attack on my browser, as it tries to render a
seemingly endless list of empty objects and tables.
In case it matters, I'm running NoScript, but winehq.org is allowed.
I really hope the application+version+test texts I submitted does not get lost
because I'd hate to have to think about all of it again. Adding English text
would be no problem.
How to update the submitted page to include English descriptions so it will get
accepted?
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=22289
Summary: [cygwin] cannot find -lmsvcrt on a msvcr90 test
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Created an attachment (id=27239)
--> (http://bugs.winehq.org/attachment.cgi?id=27239)
Log of the error and result of git bisect
I know that there is no cygwin VM on wineTestBot (yet?).
Compiling wine on cygwin may be useless as mingW just work fine.
But a bug is a bug and I want help wine being cross-platform whatever your
compiler/environment.
Otherwise you can close this one as WONTFIX and I won't bother you anymore.
Compilation is very slow on my machine so I hope git bisect didn't give me a
false positive result.
Log attached (created with vim on cygwin to avoid newline issues).
PS : seems I can't CC "piotr <at> codeweavers <dot> com"...
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http://bugs.winehq.org/show_bug.cgi?id=13645
Summary: d3d8 tests fail on XP SP2 with Radeon Mobility 9000 card
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13626)
--> (http://bugs.winehq.org/attachment.cgi?id=13626)
device test failures
The d3d8 device and visual tests fail for me on Windows XP SP2 with the Radeon
Mobility 9000 card. Device failures are attached, visual tests will be
attached shortly.
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http://bugs.winehq.org/show_bug.cgi?id=13538
Summary: netapi/access test doesn't delete testuser home
directories after the test
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
CC: kai.blin(a)gmail.com
On XP and up (W2K3 and Vista) the netapi/access tests leaves user directories
behind.
Every new winetest run (or manual netapi/access test run) will create a
testuser. The NetUserDel function is used to remove this testuser from the
system. As of XP, NetUserDel doesn't seem to delete the user's home directory.
The tests won't fail when a new test is run but you will end up with several
home directories. For example (on my XP box):
C:\Documents and Settings\testuser
C:\Documents and Settings\testuser.XP
I guess the delete_test_user function should be changed to:
- find out the created home directory
- delete the user account
- delete the home directory if it exists
The home directories can be deleted without a problem btw.
We also need to make sure that older testuser directories get deleted (will be
a one time thingy probably).
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http://bugs.winehq.org/show_bug.cgi?id=23542
Summary: Cygwin compiled winecfg doesn't start in Windows 7
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: assiduous64(a)gmail.com
winecfg doesn't start in Windows 7 Ultimate 64-bit from Cygwin Bash Shell --
nothing happens.
Tested with Wine 1.2-rc6. Compiled in Cygwin v1.7.5. Wine Notepad runs fine.
Logs created with "winecfg 1>winecfgout.txt 2>winecfgerr.txt" are blank. I can
provide all logs from the compilation process if needed.
Btw, Windows Vista is selected as the OS in this bug entry only because Windows
7 isn't added to the list yet.
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http://bugs.winehq.org/show_bug.cgi?id=16084
Summary: widl crash on vista x86
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netzimme(a)aol.com
in the function get_size_procformatstring() in tools/widl/typegen.c
the line :
else if (stmt->type != STMT_TYPE && stmt->u.type->type != RPC_FC_IP)
should be :
else if (stmt->type != STMT_TYPE || stmt->u.type->type != RPC_FC_IP)
because both parameter must be the same not only one of them to call
the function pred(iface) below.
Greetings
Daniel Zimmermann
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http://bugs.winehq.org/show_bug.cgi?id=10052
Summary: MSMoney 2007 fails to load due to missing XML
Interfaces.
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-msxml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Created an attachment (id=8600)
--> (http://bugs.winehq.org/attachment.cgi?id=8600)
Wine output
MSMoney 2007 fails to start with the attached Error. It appears that the msxml
interface are not registred correctly.
If you use the Native msxml, MsMoney loads but then seg faults when you try to
accept the license agreement.
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http://bugs.winehq.org/show_bug.cgi?id=25253
Summary: Wine for Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: digitallyhere(a)gmail.com
the summary may sound lame but there are users like me who would find it very
useful, Microsoft is cutting support for its old OS's and the new programs are
refusing to run on them due to kernel updates - but they can run on WINE.
there are people who are making large effort to keep programs running on
Win2000 by using replacement system files but running Wine instead would not
risk the systems operatibility, Wine may even find users on Win98.
this is the windows 2000 gaming group:
http://win2kgaming.site90.com/phpBB2/
thanks for reading,
Charlie.
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http://bugs.winehq.org/show_bug.cgi?id=18255
Summary: Tom Clancy's Ghost Squad: terrain textures not displayed
on Core2 Duo PC
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3666
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugzilla(a)lovingboth.com
Game installs and runs ok, however terrain displays are solid black (Ubuntu
8.10 x64 with Wine 1.1.19) or solid light blue grey (Ubuntu 8.10 x64 with Wine
1.1.19 or 1.1.20). So for example, trees have the right shape and happily wave
in the wind, but are black / grey.
I can see the terrain in Igor.exe (the game's mission editor) and the sky /
characters / overlays like the grass in the first (caves) mission are fine.
This happens regardless of screen resolution, buffer depth, texture quality,
texture compression or mipmap settings. It is also unaffected by running on one
CPU core or two, or OpenGL's 'sync to VBlanck' setting.
Textures display ok on Athlon64 PC with 2G RAM, Ubuntu 9.04 x64, Nvidia 6150.
Problem on Core2 Duo PC with 8G RAM, Ubuntu 9.04 x64, Nvidia 8500GT which runs
several other games (e.g. Thief 2, The Thing) fine.
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http://bugs.winehq.org/show_bug.cgi?id=27142
Summary: Gangsters 2 Demo (German): mouse is unusable in main
menu since wine 1.3.19
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: earns.61(a)gmail.com
CC: julliard(a)winehq.org
In Wine 1.3.18, mouse in main menu was sluggish but usable. After updating to
1.3.19, I am usually getting one of the following results:
* mouse is initially hidden as main menu appears
* mouse arrow is seen but hung continuously
* mouse can be used within the first two seconds or so since I start moving it,
then cursor disappears
conducted regression testing:
c52f41541578f5a11a596ca3d56aa1eb1aca51ea is the first bad commit
commit c52f41541578f5a11a596ca3d56aa1eb1aca51ea
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 26 12:54:39 2011 +0200
dinput: Use a 1x1 clipping rect instead of warping the mouse in exclusive
mode.
:040000 040000 933b21785615ea3c82d1499a93cc6bff56f845c9
8e845e10eb03484338d4c2d3bc538a6b5da5e958 M dlls
I tried reverting the commit:
c52f41541578f5a11a596ca3d56aa1eb1aca51ea | patch -p1 -R
patching file dlls/dinput/mouse.c
Hunk #2 FAILED at 416.
Hunk #3 succeeded at 476 (offset 1 line).
1 out of 3 hunks FAILED -- saving rejects to file dlls/dinput/mouse.c.rej
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http://bugs.winehq.org/show_bug.cgi?id=23939
Summary: WoW makes garbage noise on startup (Win7)
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Setting winecfg to Windows 7 results in WoW making some short garbage noise
(~1000ms) when starting up 100% of the time.
The following lines happen at the same time:
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
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http://bugs.winehq.org/show_bug.cgi?id=22466
Summary: Zombie Driver: graphical glitches when using hardware
vertex shaders
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=27522)
--> (http://bugs.winehq.org/attachment.cgi?id=27522)
graphical anomalies in the game
In Zombie Driver (retail version, patched to 1.1.4) you can observe the
following two issues when hw. vertex shaders are enabled in Wine:
#1 all characters (a.k.a. zombies) in the streets have strange colors
(white-pink/white-yellow)
#2 grey lines are across the screen when in-game shadows are turned on.
The game is based on the Ogre3D engine.
Workaround: disable vertex shader support in winecfg's graphics tab.
How to reproduce the bug:
After installation make sure you have the latest (1.1.4 as of writing) version
of the game. Launch the game, a configuration window will popup. Start a new
game by selecting 'Story mode': cruise the streets in your car until you come
across some zombies >> watch them in strange colors.
Note #1: there is a demo available for the game (still at version 1.06), in
which the issues are not present (using the same Wine version and
configuration, of course). I suppose one of the changes in the game's graphical
engine causes the glitches in the rendering. The issue can be observed from
patch 1.1.1 onward.
Note #2: the game will automatically install OpenAL,DirectX,PhysX and some MS
VC++ libraries. You need to set 'openal32.dll' to 'native' in order to start
the game properly.
Note#3: if you have game version 1.1.1 or 1.1.2, I suggest upgrading to the
latest, 1.1.4 version. The patch corrects some stability issues which can be
observed in Wine, too (the game hangs in an early stage).
Fedora 12 x86
Wine-1.1.43
Nvidia 7xxx series card with driver 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=11358
Summary: Emulator3000 does not display menu and status bar
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=10466)
--> (http://bugs.winehq.org/attachment.cgi?id=10466)
screenshot of the wrong appearance
Emulator3000 does not display menu and status bar, displaying garbage instead.
Screenshot is attached.
Download link for Emulator3000:
http://www.emulator3000.emuita.it/Emulator3000/E3000.zip
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http://bugs.winehq.org/show_bug.cgi?id=27383
Summary: cmd: mkdir should give an error for pre-existing
directories
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Attempting to create an already existing directory must fail (as in Windows)
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http://bugs.winehq.org/show_bug.cgi?id=24857
Summary: Lotus Approach wont paint initial screen
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Hi All,
I am using N99.8.0208.0800 which is version 9
Since upgrading from wine 1.3.4 to 1.3.5 Lotus Approach will not open the
initial screen. If other screens are opened over it, it will not clear out the
artifacts.
Please fix. I will attach a 1.3.5 trace and then revert to 1.3.4.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=17075
Summary: PLSQLDeveloper: Trying to create some of bultin reports
returns "OLE error 80070057"
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://allroundautomations.swmirror.com/plsqldev715.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=18897)
--> (http://bugs.winehq.org/attachment.cgi?id=18897)
WINEDEBUG="+ole,+msxml"
Steps to reproduce:
1) Install PLSQLDeveloper and oracle instant client
2) Connect to some oracle db
3) Select "Reports -> [whatever report you like]"
4) OLE error 80070057 , empty report window
The reports are generated in html form.
Attaching console with WINEDEBUG="+ole,+msxml"
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http://bugs.winehq.org/show_bug.cgi?id=12237
Summary: Temple Of Elemental Evil crashes after the loading
screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
Created an attachment (id=11671)
--> (http://bugs.winehq.org/attachment.cgi?id=11671)
a standard log of the game with the backtrace.
the game shows the intro movies and the loading screen fine then crashes before
the main menu. this is the game patched to the latest version (3) and nocd
patch applied. the installation copied over to winxp works fine.
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http://bugs.winehq.org/show_bug.cgi?id=27392
Summary: Lemmix game (lemmings clone) - mouse pointer no longer
works properly
Product: Wine
Version: 1.3.21
Platform: x86-64
URL: http://www.ericenzwaan.nl/eric/lemmings/lemmix.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
This lemmings clone used to work very well in Wine. Now the mouse pointer is
unusable in almost all the levels. It does not even work on the second level
of "Fun".
I don't know which version of Wine it used to work in. Regression?
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http://bugs.winehq.org/show_bug.cgi?id=25913
Summary: The program TypeFaster.exe has encountered a serious
problem and needs to close.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonybavdek(a)gmail.com
The program TypeFaster.exe has encountered a serious problem and needs to
close.
TypeFaster is an Open Source typing tutor that offers a touch typing course in
15 lessons. The program can keep track of your progress with statistical charts
and create custom exercises based on the errors you make during your lessons.
An interactive keyboard display can assist you with finding the keys without
having to look at the keyboard. Type Faster also includes spaceship-shooter
typing game. Other features include support for international keyboard layouts,
customizable typing lessons, adjustable font sizes and more.
The program TypeFaster.exe has encountered a serious problem and needs to
close.
When running the program in Linux Ubuntu 10.10 using Wine the above message
appears after three to five minutes of typing. Up until that point it works
fine and then it just crashes for no apparent reason.
If you try and paly the TypeFaster game as soon as I select "Play Game" it
crashes immediately.
The TypeFaster program works great in Windows but I have only Linux in my net
book and prefer using linux OS.
Thank you for looking into this problem.
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http://bugs.winehq.org/show_bug.cgi?id=21202
Summary: HotWheels CRASH!: Window invisible
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25462)
--> (http://bugs.winehq.org/attachment.cgi?id=25462)
EnumDisplayDevicesW and DirectDrawEnumerateExA flags FIXMEs...
HotWheels CRASH! Installs fine, but fails to start in Windows XP mode. Once it
is set to Windows 98 mode and told to boot using Hardware GFX settings it will
start but then the window simply goes invisible with
"fixme:win:EnumDisplayDevicesW" flooding the terminal window. I believe this
issue is because of DDRAW. Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=23958
Summary: error load big BMP file
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tret2003(a)gmail.com
Wine 1.1.42
программа FlylinkDC
После запуска появляется окошко с логотипом, видно сменяющиеся надписи о
загрузке компонентов программы, после сразу вылет. Дампы в директории программы
не создаются.
В консоли остаётся следующее:
:~/wine/drive_c/FlylinkDC++$ wine ./FlylinkDC.exe
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationW (hwnd=(nil),
filter=0x109e650,flags=0x00000000) returns a fake device notification handle!
fixme:bitblt:client_side_dib_copy potential optimization: client-side
color-index mode DIB copy
err:imagelist:IMAGELIST_InternalExpandBitmaps creating new image bitmap
(x=109300 y=15)!
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 44863
Current serial number in output stream: 44886
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http://bugs.winehq.org/show_bug.cgi?id=25397
Summary: AutoCAD R14: Impossible to enter serial number
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32321)
--> (http://bugs.winehq.org/attachment.cgi?id=32321)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) wine SETUP.EXE
3) Next->Accept
Behaviour:
I cannot enter serial number because entry allows me only to enter 2+7 digits
instead of 3+8.
Expected behaviour:
I should be able to enter my serial number.
There is no terminal output and this is an regression. It doesn't allow me to
proceed with installation.
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http://bugs.winehq.org/show_bug.cgi?id=22002
Summary: Runes of Magic: crash when clicking "Start game" in
the launcher
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.runesofmagic.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxatec(a)web.de
CC: jacek(a)codeweavers.com
Created an attachment (id=26734)
--> (http://bugs.winehq.org/attachment.cgi?id=26734)
terminal output after hitting the button
Since wine-1.1.38 it is not possible to launch the game anymore because hitting
"Start Game" or "Exit Game" in the launcher makes the ClientUpdate.exe crash
immediately.
I did a regression test and got the following result:
ff06efd1eb54f4a3f7b2f29e9b2c81f002b8e33f is the first bad commit
commit ff06efd1eb54f4a3f7b2f29e9b2c81f002b8e33f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Jan 22 17:12:57 2010 +0100
shdocvw: Moved WebBrowser client site realizing to separated function and
release more interfaces in SetClientSite.
:040000 040000 a10e7afcc81e5d8514e913a0a12c1f83c926dda8
236daa22524bd7a6f2b126e17c8f745da14a4cdc M dlls
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http://bugs.winehq.org/show_bug.cgi?id=27393
Summary: mmdevapi uninitialiased memory access and crash past
rendering
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=35024)
--> (http://bugs.winehq.org/attachment.cgi?id=35024)
patch to mmdevapi/tests/render.c to play silence
Hi,
I've attached one version of the patch to mmdevapi/tests/render.c that works
well with testbot and seems to work well with Ubuntu Intrepid with PulseAudio,
but produces random crashes within a critical section when used with dmix.
mmdevdrv.d:837 NULL pointer access when looking for a GUID, called from
test_session i.e. after my changes in test_clock!
I found that very suspicious and thus ran the test in Ubuntu Lucid with
Valgrind (and PulseAudio), and it shows:
wine: Unhandled page fault on read access to 0xdededef6 at address 0x7bc34880
(thread 0020), starting debugger...
DEDEDE comes from a read after free() provoked by running
VALGRIND_OPTS="--trace-children=yes --log-file=/dev/shm/v%p.log
--leak-check=full --malloc-fill=A5 --free-fill=DE --track-origins=yes
--vex-iropt-precise-memory-exns=yes" WINETEST_WRAPPER=valgrind make render.ok
Thread 2:
Invalid read of size 4
at 0x7BC34876: RtlpWaitForCriticalSection (critsection.c:434)
by 0x7BC34F64: RtlEnterCriticalSection (critsection.c:546)
by 0x541672A: alsa_push_buffer_data (mmdevdrv.c:1429)
by 0x7BC7C53A: timer_callback_wrapper (threadpool.c:601)
by 0x7BC7DA59: timer_queue_thread_proc (threadpool.c:670)
by 0x7BC71737: ??? (in /wine-lucid/dlls/ntdll/ntdll.dll.so)
by 0x7BC7190D: call_thread_entry_point (signal_i386.c:2499)
by 0x7BC7B524: start_thread (thread.c:404)
by 0x418296D: start_thread (pthread_create.c:300)
by 0x4263A4D: clone (clone.S:130)
Address 0x7f037dcc is not stack'd, malloc'd or (recently) free'd
Invalid read of size 4
at 0x7BC34880: RtlpWaitForCriticalSection (critsection.c:434)
by 0x7BC34F64: RtlEnterCriticalSection (critsection.c:546)
by 0x541672A: alsa_push_buffer_data (mmdevdrv.c:1429)
by 0x7BC7C53A: timer_callback_wrapper (threadpool.c:601)
by 0x7BC7DA59: timer_queue_thread_proc (threadpool.c:670)
by 0x7BC71737: ??? (in /wine-lucid/dlls/ntdll/ntdll.dll.so)
by 0x7BC7190D: call_thread_entry_point (signal_i386.c:2499)
by 0x7BC7B524: start_thread (thread.c:404)
by 0x418296D: start_thread (pthread_create.c:300)
by 0x4263A4D: clone (clone.S:130)
Address 0xdededef6 is not stack'd, malloc'd or (recently) free'd
My render loop may not be bug free - please check - but I believe the illegal
access to be in mmdevapi.
I recommend adding a player loop to the tests.
There really is a timing issue. Sometimes, even with Valgrind, there's no
illegal access during the test run. In that case I typically see:
err:ntdll:RtlpWaitForCriticalSection section 0x7f41a704 "?" wait timed out in
thread 0022, blocked by 0023, retrying (60 sec)
Perhaps the critical section was destroyed, somewhat too early?
BTW, the CoTaskMemFree within the patch are part of a bug fix that I'll submit
this Monday.
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http://bugs.winehq.org/show_bug.cgi?id=23784
Summary: Ballistic (Paddle) game - mouse pointer leaves the
game's Window when it shouldn't
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
To start playing the game, you right-click then move the horizontal "paddle"
with your mouse. Your mouse is NOT supposed to leave the window until you
right-click again.
I thought I'd post this bug report for anyone using Wine to run these classic
Windows 3.1 16-bit games.
I have tried going into Wine configuration and ticking "Allow DirectX apps to
stop the mouse leaving their window", but that doesn't work. I don't think
16-bit games like ballistic use DirectX?
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http://bugs.winehq.org/show_bug.cgi?id=26237
Summary: EVE-Online Crashes when applyling any setting in
options menu
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Commander.Alchemy(a)gmail.com
Created an attachment (id=33436)
--> (http://bugs.winehq.org/attachment.cgi?id=33436)
command line log from the crash.
Game crashes after each setting applied in options menu. Some settings does
apply but some does not.
Running on a G62-440 HP laptop with Archlinux latest stable kernel and latest
wine.
This happens on all of my setups including Intel, nVidia and AMD gpus.
This crash was on a AMD 6370M GPU running latest Catalyst 11.2
Best Regards
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http://bugs.winehq.org/show_bug.cgi?id=24706
Summary: GDIPlus Regression in Wine 1.3.4 : no fonts displayed
in Synthesia
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mahen(a)free.fr
Since Wine 1.3.4, fonts are not displayed in Synthesia anymore
(synthesiagame.com). I ran a regression test and figured the following cause :
c8a48f237e43174673fa3686ebe99e42f6a0d8a4 is the first bad commit
commit c8a48f237e43174673fa3686ebe99e42f6a0d8a4
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu Sep 30 16:07:53 2010 -0500
gdiplus: Don't create a DIB section for non-alpha or reference bitmaps.
:040000 040000 07d4dd9deff466eaeb5a5b4a79541bcfc8c6c1c6
3fb622798b75c1479d5ea652762809c21485ff34 M dlls
Cheers !
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http://bugs.winehq.org/show_bug.cgi?id=26491
Summary: Guild Wars: No sound in Windows Vista and Windows 7
mode
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
If I'm playing Guild Wars in Windows Vista or Windows 7 mode there is no sound
in the game. The default Windows XP mode works without problems.
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http://bugs.winehq.org/show_bug.cgi?id=26309
Summary: Civilization V crashes after clicking play game and
prior to the game starting
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sirjava(a)gmail.com
After steam loads i can right click on the sys tray icon and launch Civ V. The
game launches and I am able to click on play game but the game never
initalizes. Maybe it's hardware specific since I've seen several reports of it
working ... i have fought with this for countless hours and can't find anyone
else having this exact same issue I am having.
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http://bugs.winehq.org/show_bug.cgi?id=26298
Summary: DC Universe Online: needs some msvcp90 functions
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Dies out of the box on:
wine: Call from 0x7b8396d3 to unimplemented function
msvcp90.dll.?max@?$numeric_limits@M@std@@SAMXZ, aborting
mscodescan shows it may want:
./Program Files/Sony Online Entertainment/Installed Games/DC Universe Online
Live/Unreal3/BINARIES/WIN32/DCGAME.EXE imports following stub symbols:
msvcp90:??$?MDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
msvcp90:?infinity@?$numeric_limits@M@std@@SAMXZ
msvcp90:?infinity@?$numeric_limits@N@std@@SANXZ
msvcp90:?max@?$numeric_limits@M@std@@SAMXZ
msvcp90:?max@?$numeric_limits@N@std@@SANXZ
msvcp90:_FInf
msvcp90:_Inf
msvcp90:wctype
and one msvcr:
./Program Files/Sony Online Entertainment/Installed Games/DC Universe Online
Live/Unreal3/BINARIES/WIN32/DCGAME.EXE imports following stub symbols:
msvcr90:wctob
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http://bugs.winehq.org/show_bug.cgi?id=23406
Summary: Chrome: multiplayer frequently freezes when loading a
new map or disconnecting
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.gamershell.com/download_4645.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29173)
--> (http://bugs.winehq.org/attachment.cgi?id=29173)
standard console log
In the multiplayer mode of the game Chrome, Wine frequently freezes either when
the game loading a new map or when disconnecting from the server. Both the
Steam version of the game and the demo shows the same issue.
How to reproduce the problem in the demo:
Install the demo, start it by ChromeNet.exe. Select 'Multiplayer' from the
menu, then 'Join net game'. The demo contains only 5 maps, so there is a slight
chance you can connect to one of the servers. The maps in the demo are:
Loomia2, Narrow, Skirmish, Soilent, and Trench3.
After successfully connecting you can play a bit (if you like it), then choose
Quit game...the game gets unresponsive and hangs.
I attached a console log, unfortunately it doesn't show any relevant
information.
These are the last lines of messages from the game itself (crash.log):
Creating client - port:27015
[CSocket::Bind]: <bind> error: WSAEACCES
[CClient::CClient]: UDP socket bind failed
[JAVA_CreateClient]: client crash
Link to the multiplayer demo added to URL.
Fedora 13 x86
Wine-1.2-rc5 (clean install without dll overrides)
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http://bugs.winehq.org/show_bug.cgi?id=17874
Summary: Runes of Magic - will not install.
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://www.runesofmagic.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)eternaldusk.com
Created an attachment (id=20165)
--> (http://bugs.winehq.org/attachment.cgi?id=20165)
Backtrace
The current version of the Runes of Magic downloader does not work with Wine
(tested with 1.1.17 and 1.1.18, against both a clean prefix and one that was
loaded with stuff for Steam and other apps).
The installer aborts after the user selects an installation directory.
The entries in the AppDB indicate that it was installable at one time (and may
play just fine once this bug is squashed). It is unclear if it is now
uninstallable due to a regression in Wine or due to an updated installer exe.
I will try to quickly throw the wine 1.0.1 packages on to see if I get the same
results, and respond here.
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http://bugs.winehq.org/show_bug.cgi?id=27615
Summary: Regression from 1.3.22 -> 1.3.23. Overlord Steam
version. Left mouse button no longer responds in
menus.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twighome(a)ntlworld.com
In the Steam version of Overlord (the original game), after an upgrade from
1.3.22 to 1.3.23, the left mouse button no longer works in in-game menus. It is
possible to use the enter button in most situations as a workaround.
Left mouse button works correctly in other situations.
OS is Ubuntu 11.04 32bit.
Thanks,
Twig.
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http://bugs.winehq.org/show_bug.cgi?id=13496
Summary: Director Player Error dialog: "The projector file is
corrupt. Unable to continue."
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111255667&RefId=&origin=pcat_gm_
img
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Some of the Oberon games exhibit this error when trying to run.
Steps to reproduce:
1. Install the game (Flip Or Flop: Home Edition)
2. Run FlipOrFlop.exe from the install directory
After complaining about some unsupported ioctl flags, the program fails with a
Director Player Error dialog: "The projector file is corrupt. Unable to
continue."
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http://bugs.winehq.org/show_bug.cgi?id=24894
Summary: Where’s Waldo installer refuses to run since it can't
phone home via WinHttpRequest com object?
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can download the demo free from
http://www.download-game-demo.com/where-s-waldo-the-fantastic-journey.html
When you run the installer, it asks for your email address, and aborts
complaining that you have to install msxml to continue.
After doing 'winetricks msxml3', you get further; it then complains
that you can't install without a working internet connection. The log
shows
err:ole:CoGetClassObject class {2087c2f4-2cef-4953-a8ab-66779b670495} not
registered
which seems related; that's the GUID for something called WinHttpRequest
Component. I think it's part of winhttp 5.
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http://bugs.winehq.org/show_bug.cgi?id=27178
Summary: advapi32: CryptEnumProvidersW may don't free resources
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: menone7(a)gmail.com
CryptEnumProvidersW may don't free resources, if something was wrong with the
type registration.
if (RegOpenKeyW(hKey, pszProvName, &subkey))
return FALSE;
if (RegQueryValueExW(subkey, typeW, NULL, NULL, (BYTE*)pdwProvType, &size))
return FALSE;
must be
if (RegOpenKeyW(hKey, pszProvName, &subkey))
{
RegCloseKey(hKey);
SetLastError(NTE_FAIL);
return FALSE;
}
if (RegQueryValueExW(subkey, typeW, NULL, NULL, (BYTE*)pdwProvType, &size))
{
RegCloseKey(subkey);
RegCloseKey(hKey);
SetLastError(NTE_FAIL);
return FALSE;
}
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http://bugs.winehq.org/show_bug.cgi?id=27083
Summary: crash while installing Kingsoft PC manager
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34519)
--> (http://bugs.winehq.org/attachment.cgi?id=34519)
LOG: crash while installing pcmanager
Kingsoft PC manager is opensource, code is available at
http://code.ijinshan.com/en/
1. Download http://dl.ijinshan.com/safe/setup_2.6.3.1402.exe
2. wine setup_2.6.3.1402.exe
Then a crash occur.
Out put is like this.
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
fixme:advapi:SetNamedSecurityInfoW L"C:\\Program Files\\KSafe\\AppData" 1 4
(nil) (nil) 0x57cd58 (nil)
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),4,2,(nil),0,(nil)) - stub!
fixme:ole:CoResumeClassObjects stub
wine: Unhandled page fault on read access to 0x1016575b at address 0x7b837e42
(thread 0032), starting debugger...
Unhandled exception: page fault on read access to 0x1016575b in 32-bit code
(0x7b837e42).
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