http://bugs.winehq.org/show_bug.cgi?id=7517
Jeff Peeler <jpeeler(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jpeeler(a)gmail.com
--- Comment #13 from Jeff Peeler <jpeeler(a)gmail.com> 2011-06-23 22:26:50 CDT ---
(In reply to comment #12)
> Created an attachment (id=35257)
--> (http://bugs.winehq.org/attachment.cgi?id=35257) [details]
> hhp file to reproduce problem
>
> This problem is reproducible with the copy of hhc.exe shipped in Wine (version
> wine-1.3.21-1.fc15.x86_64) using the file apsw.hhp. The file can be generated
> from https://apsw.googlecode.com/hg/ rev 844:80b9421ca5fa (that may be wrong
> syntax, I don't know anything about Mercurial) using 'make'.
Actually I just assumed hhc was shipped with wine, I have no idea where I got
it from. In any case hopefully the previously attached file will help.
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--- Comment #12 from Jeff Peeler <jpeeler(a)gmail.com> 2011-06-23 22:18:22 CDT ---
Created an attachment (id=35257)
--> (http://bugs.winehq.org/attachment.cgi?id=35257)
hhp file to reproduce problem
This problem is reproducible with the copy of hhc.exe shipped in Wine (version
wine-1.3.21-1.fc15.x86_64) using the file apsw.hhp. The file can be generated
from https://apsw.googlecode.com/hg/ rev 844:80b9421ca5fa (that may be wrong
syntax, I don't know anything about Mercurial) using 'make'.
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http://bugs.winehq.org/show_bug.cgi?id=27577
Summary: Starting apps via winedbg leads to reproducible app
crash
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
To reproduce, install e.g. windows version of GIMP.
Start it this way:
winedbg gimp-2.6.exe
It begins working, then crashes with this output:
WineDbg starting on pid 0029
First chance exception: page fault on write access to 0x003c0000 in 32-bit code
(0x7e77a3d7).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e77a3d7 ESP:00a3f9c0 EBP:00000330 EFLAGS:00210a02( R- --O I - - - )
EAX:9999cccc EBX:7e82cdb8 ECX:00000001 EDX:00000067
ESI:003c0002 EDI:000000ac
Stack dump:
0x00a3f9c0: 00000324 00000000 00000000 00000010
0x00a3f9d0: 00000010 00000000 00000000 00000010
0x00a3f9e0: 00000010 7e552648 00156c40 00000000
0x00a3f9f0: 00cc0020 00157760 00000324 00000001
0x00a3fa00: 00000010 00000000 00000010 00000010
0x00a3fa10: 00000040 00200001 00000000 003c0000
Backtrace:
0x7e77a3d7 create_alpha_bitmap+0x1d1 in user32: movb %dl,0xfffffffe(%esi)
Wine-dbg>
The crash on write access to 0x003c0000 (0x00340000 on another machine) seems
to be always the same across applications. And, if started via wine instead of
winedbg, they work perfectly. Also, if i quit debugger after the crash using
"q" command, the app continues to work normally.
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http://bugs.winehq.org/show_bug.cgi?id=8663
Bug 8663 depends on bug 11486, which changed state.
Bug 11486 Summary: Anarchy Online does not patch
http://bugs.winehq.org/show_bug.cgi?id=11486
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=10755
Summary: Anarchy Online forcibly keeps focus in fullscreen mode
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
When I run Anarchy Online in fullscreen mode and try to switch away from it
with either Alt-Tab or by changing to another workspace, the AO window
immediately pops back on top again. This prevents me from doing anything else
while playing AO, like reading guides from the web. I'm using Sawfish as my
window manager. Neither the game's own windowed mode nor Wine's desktop window
exhibit this behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=1129
--- Comment #24 from Bruni <earns.61(a)gmail.com> 2011-06-22 13:25:36 CDT ---
1.3.22 - still present, but the game runs a little faster than in previous
versions.
I guess this bug depends on implementation of 32 bit bitmaps, which have the
property of being transparent. If Huw adds this in 1.3.23, the bug will be
fixed (in my view).
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http://bugs.winehq.org/show_bug.cgi?id=1348
--- Comment #27 from Vincent Povirk <madewokherd(a)gmail.com> 2011-06-21 12:33:12 CDT ---
This is now partially implemented. Hotkeys should work now only if a Wine
window has keyboard focus.
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http://bugs.winehq.org/show_bug.cgi?id=23098
Summary: Strong lines in some parts of Shareaza and SQLYog
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://shareaza.sourceforge.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=28694)
--> (http://bugs.winehq.org/attachment.cgi?id=28694)
Screenshot showing the problem in SQLYog
Some line in SQLYog and Shareaza looks more intense than they have to be. I
have made a regression test and found this commit as the guilty:
c29cf0591976f96c3adb30c3c3b6db59f4983251 is the first bad commit
commit c29cf0591976f96c3adb30c3c3b6db59f4983251
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Tue Apr 6 19:07:25 2010 +0200
winex11: Add support for 32-bit DDBs.
:040000 040000 73b8486e86ccd609ea2f0c8cf0c920b6ec3783dd
04bcf74196ee257fa4b8391041c627b89e6cbffe M dlls
I'm attaching some screenshots to show the issue.
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http://bugs.winehq.org/show_bug.cgi?id=22282
Summary: Dragon Age: Origins mouse control glitches
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
When you hold right mouse button and rotate mouse to observe it starts
normally, but when you change direction it accelerates in the wrong direction.
It is impossible to look around using mouse or walk by pressing right and left
mouse buttons at the same time
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http://bugs.winehq.org/show_bug.cgi?id=27546
Summary: usb-over-network-client doesn't install complet
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
A free demo can be downloaded from http://www.usb-over-network.com/
$ wget http://www.usb-over-network.com/usb-over-network-client.msi
Install:
$ msiexec /i usb-over-network-client.msi
wine version:
wine-1.3.22-203-gac90c1b
After install, some component is missing, such as:
C:\windows\system32\ftusbsrvc.exe
C:\Program Files\USB over Network (Client)\usbclient.exe
and so on.
How ever, this is no exactly the same as Bug 27418 , since in Bug 27418 , the
two files below is not installed, bug here with wine-1.3.22-203-gac90c1b, they
have been success installed:
C:\windows\system32\ftusbbus2.inf
C:\windows\system32\ftusbhc2.inf
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http://bugs.winehq.org/show_bug.cgi?id=11994
Summary: Soldat: crashes and banned for cheatin
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.soldat.pl/links/mirrors.php?catid=5
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flieslikeabrick(a)gmail.com
CC: elephanthunter(a)gmail.com
Created an attachment (id=11321)
--> (http://bugs.winehq.org/attachment.cgi?id=11321)
Screenshot of the error
Soldat's anticheat engine, BattlEye, crashes after a short amount of online
gameplay in a BE-enabled server. It crashes with the error "External Exception
80000004" and Soldat must be killed from the command line. Clicking OK in the
error message just causes it to come up again.
This does not happen in single-player (offline play) or in servers without BE
enabled.
More information from other players can be found in this thread:
http://www.soldatforums.com/index.php?topic=8.msg236228#msg236228
A screenshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #48 from Wylda <wylda(a)volny.cz> 2011-06-20 16:53:59 CDT ---
Still present in wine-1.3.22-255-g4c0c0d3.
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http://bugs.winehq.org/show_bug.cgi?id=6316
--- Comment #59 from Emerson Prado <emerson.prado.eng(a)gmail.com> 2011-06-20 16:04:00 CDT ---
Forgot to mention: I'm in Linux Mint Debian Edition, sync'ed to Debian stable
(modified repos), in a 32-bit machine, using Wine 1.3.22 "as is".
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Emerson Prado <emerson.prado.eng(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |emerson.prado.eng(a)gmail.com
--- Comment #58 from Emerson Prado <emerson.prado.eng(a)gmail.com> 2011-06-20 16:00:11 CDT ---
Also affects FileMaker Pro 11. Printing forms outputs blank pages, whether to
pdf or to an actual printer. Printing from Linux apps is OK, and FileMaker
prints OK in a windoze virtual machine.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #24 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-20 13:00:20 CDT ---
Still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=8933
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-20 12:58:20 CDT ---
Link is dead. Administrator, please write this new one
http://download2us.softpedia.com/dl/94ed59ec8bfabe2086ddd7243e38eed0/4dff89…
in the URL place.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Status|NEW |RESOLVED
URL| |http://download.cnet.com/Ar
| |my-Men-2/3000-7483_4-101941
| |63.html
CC| |focht(a)gmx.net
Version|unspecified |0.9.28.
Resolution| |FIXED
--- Comment #18 from Anastasius Focht <focht(a)gmx.net> 2011-06-19 10:45:34 CDT ---
Hello,
the Army Men 2 demo installer works, assuming fixed.
If there is still a problem with _recent_ Wine version, reopen and attach
+tid,+seh,+relay trace log of (retail) installer.
$ sha1sum ArmyMen2.exe
f667737b7dc41b8faa86b639000dd06e6a120d23 ArmyMen2.exe
$ wine --version
wine-1.3.22-203-gac90c1b
Regards
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http://bugs.winehq.org/show_bug.cgi?id=2770
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.9.
Summary|powerbullet.dll fails to |Powerbullet Presenter 1.44:
|register (armadillo |Powerbullet.dll
|protection fails at |registration fails
|checkpoint L5, error 0x17) |(Armadillo v4.x software
| |protection fails at
| |checkpoint L5, error 0x17)
--- Comment #19 from Anastasius Focht <focht(a)gmx.net> 2011-06-19 08:20:10 CDT ---
Hello,
still present, updating some fields...
$ sha1sum install_powerbullet1.44.exe
41540db64c69d4dfba78a983622c01d54e2fd10b install_powerbullet1.44.exe
$ wine --version
wine-1.3.22-164-g17e6d75
Regards
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Jay <jaynobyl(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jaynobyl(a)gmx.de
--- Comment #20 from Jay <jaynobyl(a)gmx.de> 2011-06-19 05:52:30 CDT ---
On ubuntu natty 64 wih wine 1.3.22. Tested with opensource radeon driver on AMD
5730 Mobility.
In fullscreen I got only the 320x240 Video working. But it is in the Upperleft
corner with no sound.
In WindowMode(800x600) I got both videosizes working but the video- runs at
least 2 times faster than the audiochannel.
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http://bugs.winehq.org/show_bug.cgi?id=5776
--- Comment #32 from zil <zilforever(a)gmail.com> 2011-06-18 09:11:54 CDT ---
Still in 1.3.22, but dint compile grom git.
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--- Comment #19 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2011-06-18 00:51:56 CDT ---
(In reply to comment #18)
> Did you try it with a current wine?
I have no reason.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.megagames.com/ne |http://www.jeuxvideo.com/te
|ws/redir.cgi?aHR0cDovL2Rvd2 |lecharger/jeux-et-demos/000
|5sb2Fkcy5tZWdhZ2FtZXMuY29tL |09121-spartan-pc.htm
|2RlbW9zL3NwYXJ0YW5kZW1vdXBk |
|MTAwdHVybnMuZXhl |
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--- Comment #18 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-17 15:03:30 CDT ---
Did you try it with a current wine?
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--- Comment #17 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2011-06-17 14:59:41 CDT ---
(In reply to comment #15)
> No answer for 1 year and half. Could be closed as ABANDONED
How can this be abandoned if there is an obvious bug and no obvious fix for it?
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2011-06-17 13:44:10 CDT ---
(In reply to comment #15)
> No answer for 1 year and half. Could be closed as ABANDONED
I don't see where a question went unanswered. See comment #12.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #31 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-17 13:43:35 CDT ---
Still a bug in current wine?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #15 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-17 13:41:12 CDT ---
No answer for 1 year and half. Could be closed as ABANDONED
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9
--- Comment #11 from Anastasius Focht <focht(a)gmx.net> 2011-06-17 02:57:19 CDT ---
Hello,
confirming, still present.
$ sha1sum ce.zip
4c51448efebfd40479ebeb5f9e87b998e7e79387 ce.zip
$ wine --version
wine-1.3.22-164-g17e6d75
Regards
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http://bugs.winehq.org/show_bug.cgi?id=7065
--- Comment #113 from Saulius K. <saulius2(a)gmail.com> 2011-06-16 13:56:49 CDT ---
Same as with bug 219.
Can someone gather and renew all SecuROM related bugs in the wiki, please:
http://wiki.winehq.org/CopyProtection
Just for future reference.
I see quite a few new bugreports just had been split off. Thank you:)
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--- Comment #98 from Saulius K. <saulius2(a)gmail.com> 2011-06-16 13:51:43 CDT ---
It would be nice if someone could gather and renew all SafeDisc related bugs
here in wiki:
http://wiki.winehq.org/CopyProtection
Just for future reference.
Now I see several new bugreports being branched from this one.
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http://bugs.winehq.org/show_bug.cgi?id=20298
Summary: Operation Flashpoint: Dragon Rising does not work
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.flashpointgame.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=23999)
--> (http://bugs.winehq.org/attachment.cgi?id=23999)
Backtrace with wine-1.1.31
It installs fine, but crashes when loading. Nothing is displayed at all in
the window that is drawn, it remains black.
Attached is the backtrace.
Video card is an 8800GTX, using NVIDIA's drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=22161
Summary: Braid demo crashes on unimplemented functions in
d3dx9_36.dll
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://braid-game.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that we have a stub for D3DXCreateEffect, the next thing Braid
seems to need is D3DXLoadVolumeFromMemory.
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http://bugs.winehq.org/show_bug.cgi?id=27066
Summary: Condemned - Criminal Origins Demo needs msvcp71
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
wine: Call from 0x7b839282 to unimplemented function
msvcp71.dll.??$?9DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=22250
Summary: Condemned: Criminal Origins shows black screen when
using built-in d3dx9_36.dll
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.gamershell.com/download_13138.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=27171)
--> (http://bugs.winehq.org/attachment.cgi?id=27171)
terminal output using built-in d3dx9_36.dll
Since Wine-1.1.42 Condemned: Criminal Origins now starts up with Wine's
built-in d3dx9_36.dll, but shows only black screen, although the game is
running (you can hear the music of the main menu etc.) Both the demo and the
retail game shows the same behaviour.
Workaround: use native d3dx9_36.dll
Link to the demo added to url.
Note: the demo will automatically install DirectX for you, so test it using a
clean wineprefix without directx dll overrides.
Fedora 12 x86
Wine-1.1.42 from source
Nvidia card with driver 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=27454
Summary: Unhandled exception 0x80000004 at address (nil)
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom(a)vincze.org
Created an attachment (id=35105)
--> (http://bugs.winehq.org/attachment.cgi?id=35105)
terminal output from crash
Tried to run Harry Potter and the Half-Blood Prince on Fedora 14.
wine installed from standard yum repo.
The game installed fine, but when started it display a window with "The program
hp6.exe has encountered a serious problem and needs to close."
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=27420
Summary: Age of wonders: Mouse strange behaviour in wine 1.3.21
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Just updated to wine 1.3.21 and found that the mouse behaviour makes this game
almost unplayable, as the pointer returns to the previous screen position when
the mouse movement is over.
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http://bugs.winehq.org/show_bug.cgi?id=27092
Summary: GLSL shader handling incorrect for Starcraft 2
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugwine(a)wegwerfemail.de
Created an attachment (id=34534)
--> (http://bugs.winehq.org/attachment.cgi?id=34534)
Screenshot of the incorrect model
Hi,
using wine version wine-1.3.19-203-gf555c2d for playing Starcraft 2 on Ubuntu
11.04 results in an incorrect SCV model (see attached screenshot). This only
occurs when GLSL shaders are enabled in the wine registry for Direct3D. If
UseGLSL is set to disabled the model looks fine.
Regards,
Jan
P.S. this is using NVIDIA drivers 270.41.06 on an Thinkpad T61p.
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http://bugs.winehq.org/show_bug.cgi?id=27284
Summary: CutePDF Writer installation gives file protected error
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emerson.prado.eng(a)gmail.com
Created an attachment (id=34891)
--> (http://bugs.winehq.org/attachment.cgi?id=34891)
Terminal log from an installation attempt
Installation of CutePDF Writer crashes with two problems, being one of them
error messages saying:
"fixme:sfc:SfcIsFileProtected ((nil),
L"C:\\users\\<me>\\Temp\\is-J6G8Q.tmp\\Setup.exe") stub"
"err:module:LdrInitializeThunk Main exe initialization for
L"C:\\users\\<me>\\Temp\\is-J6G8Q.tmp\\Setup.exe" failed, status c0000135"
(The other problem is lack of MFC42.DLL, which is under Bug 657. There's also
some "fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(number)", but they don't seem to be a major cause of crashing.)
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http://bugs.winehq.org/show_bug.cgi?id=5544
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2011-06-16 13:21:08 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=27470
Summary: UpdateLayeredWindow API returns 'success' but doesn't
work
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.imgburn.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=35124)
--> (http://bugs.winehq.org/attachment.cgi?id=35124)
3 screenshots showing what the splash screen should look/looks like
I make use of the 'UpdateLayeredWindow' to create/display a fancy looking
transparent splash screen whilst my program (ImgBurn) loads everything it needs
to.
I noticed that 'fancy' splash screen isn't shown under Wine (checked against
v1.3.22 in Ubuntu 11.04). Instead you just see bits of my fallback / legacy
splash screen for old Windows OS (95/98/Me etc) - these are not normally
visible.
Having stepped through all my code, it would appear Wine lies about my call to
'UpdateLayeredWindow' being successful. (If it's not supported/successful, the
program knows to revert to the old splash screen)
I noticed 'IsoBuster' shows a similar layered style splash screen when it loads
in Windows so I tried that under Wine/Ubuntu too - same issue. All you get in
that app is a blank grey box on the screen though.
In order to make it clear that the splash screen isn't functioning correctly,
I've added another set of 'Wine' related images/text to it. These are now the
only ones set to 'visible=true' when 'UpdateLayeredWindow' is supposed to have
worked - but of course they wouldn't normally be visible because the layered
image would be.
I've attached 3 screenshot images.
1. LayeredSplashScreen.png - showing what a layered splash screen looks like -
captured in Windows Vista.
2. StandardSplashScreen.png - showing what a standard/fallback splash screen
looks like (displayed when 'UpdateLayeredWindow' isn't supported/successful) -
captured in Windows Vista having forced the layered one to fail.
3. WineSplashScreen.png - showing what a (supposedly successful) layered splash
screen looks like - captured in Ubuntu 11.04 with Wine 1.3.22.
It's pretty clear that 1 & 3 are nothing alike :)
The way I look at it, either 'UpdateLayeredWindow' needs fixing so it works how
Windows does or it needs to fail properly so the program can deal with the
failure.
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http://bugs.winehq.org/show_bug.cgi?id=27485
Summary: [Ubisoft Game Launcher]msvcp90.dll : unimplemented
function
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
After to install Assassin's Creed II, there are 2 updates for the Ubisoft Game
Launcher. (v0101 (initial version) to v0262)
When the update is finished and I launch the game, i have this error with
msvcp90.dll concerning the UGL v0262.
fixme:actctx:parse_assembly_elem wrong version for assembly manifest:
9.0.21022.8 / 9.0.30729.1
fixme:actctx:parse_manifest_buffer failed to parse manifest L"C:\\Program
Files\\Ubisoft\\Ubisoft Game Launcher\\Microsoft.VC90.CRT.manifest"
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
wine: Call from 0x7ee3f469 to unimplemented function
msvcp90.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ,
aborting
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 80000100
The solution is to install vcrun2008 with winetricks. Thanks to this install,
there is an other update for the UGL v0262 to v0323.
In summary :
- Update Ubisoft Game Launcher v0101 -> v0262 = No problem
- Update Ubisoft Game Launcher v0262 -> v0323 (latest version at this day)
without vcrun2008 = Problem
- Update Ubisoft Game Launcher v0262 -> v0323 (latest version at this day) with
vcrun2008 = No problem
I installed Assassin's Creed : Brotherhood in a clean prefix, the UGL installed
during the installation is > v0262 so there isn't this problem with msvcp90.dll
when UGL is updated to v0323.
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http://bugs.winehq.org/show_bug.cgi?id=23366
Summary: EA Download Manager (used for EA Store): fails to run
(EACoreCLI.exe)
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://eastore.ea.com/store/ea/html/pbPage.welcome
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
http://akamai.cdn.ea.com/eamaster/u/f/eaonline/eadm/eadm-installer.exe
6b3d1a328af2d44033c24b84444992f56107b27f eadm-installer.exe
Installs fine in wine-1.2-rc4-147-geaa227c. It complains about missing
icacls.exe (and also uses the dummy cacls that is already in wine), which may
be related to the bug, since the few fixme's that do show up are related to
advapi32 and the EA error message is about permissions.
Once you've installed, try to run EACoreCLI.exe. You'l get an error dialog:
The application failed to initialize properly. Please ensure you are not
attempting to run the application on multiple Windows accounts simultaneously.
If the problem persists, please reinstall the application.
Terminal shows:
fixme:advapi:SaferCreateLevel (2, 40000, 1, 0x30ddd0, (nil)) stub
fixme:advapi:SaferCreateLevel (2, 40000, 1, 0x30dda8, (nil)) stub
none of winetricks ie6 dcom98 msmxl3 helped (not that I expected them to, but
I'm grasping at straws here).
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http://bugs.winehq.org/show_bug.cgi?id=21052
Summary: When installing, wine says "debugger detected"
Product: Wine
Version: 1.1.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabrielbyrnei(a)gmail.com
Well, i was trying to install Simcity 4 using wine 1.1.34 after a fresh install
last day. When launching the installation wizard, Wine claims it detected a
debugger and needs to close. This didnt happen on 1.1.33.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=14590
Summary: The car shadows appear red and blocky.
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://flatout2.sierra.com/us/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fruitiex(a)gmail.com
It seems that the map is split into a grid, and the squares of the grid that
are affected by shadows are rendered with a red shade. When the shadow moves
forward so much that it would touch the next square, that square gets filled
with red immediately, so the squares sort of "jump" forward.
This is a screenshot from the AppDB:
http://appdb.winehq.org/appimage.php?iId=18818
And a demo version can be found here:
http://www.gamershell.com/download_16702.shtml
This is the only, and so far most severe bug I've found in the game running in
Wine, it's quite annoying! It would be good enough if there was a way to
disable the shadows!
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http://bugs.winehq.org/show_bug.cgi?id=27319
Summary: Mouse movement issues while playing Fullscreen WoW
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
Whenever playing World of Warcraft in either Fullscreen or Windowed (
Fullscreen ) modes the mouse behaves erratically when trying to turn with it.
It jumps in huge increments as it turns instead of being a smooth mouse
movement. As well, with the Windowed ( Fullscreen ) mode the mouse is locked
to that screen and unable interact with windows outside of that screen. This
behavior only started occurring with wine-1.3.18.
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http://bugs.winehq.org/show_bug.cgi?id=23178
Summary: Alpha protocol offline activation fails
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
When no internet connection is available, the game allows you to do an offline
activation by generating a text file which can be uploaded to the
authentication web site.
When you enter your cd-key and attempt to generate this file, The game returns
an error code and fails to generate the file. Generating the file using windows
and attempting to use the activation text file obtained did not work. It
appears that part of your system description is used to generate the file so
the windows file would be incompatible.
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http://bugs.winehq.org/show_bug.cgi?id=16527
Summary: Strange function
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.kapucini.cz/SetupFP.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bonaventura(a)kapucini.cz
Created an attachment (id=17982)
--> (http://bugs.winehq.org/attachment.cgi?id=17982)
Screen picture
This program is made by Zoner Context Designer - as many programs (electronic
books) in Czech Republic. All of them have a problem you can see on the
attached picture. The program work, but there are 2 windows - one above
another. I can take the first one by mouse and give aside - this is the
situation on the picture - but when I release it, I can see only the blank
window. This malfunctioning is from version 1. Before it worked well.
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http://bugs.winehq.org/show_bug.cgi?id=27082
Summary: Need for Speed World crashes with builtin msvcr90
(_vsnprintf related?) (purist)
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game runs fine normally, but if you force builtin msvcr90,
it crashes in memset after doing a bunch of _vsnprintf's, memset's, and
memmove's:
0011:Call msvcrt._vsnprintf(1832b8e0,00000039,00b43fa0 "\"%s\" %s %s %s %s
-delay %d",0033f104) ret=0042f4dd
0011:Ret msvcrt._vsnprintf() retval=0000006d ret=0042f4dd
...
0011:Call ntdll.memset(18173f60,00000000,0000000e) ret=008f6634
0011:Ret ntdll.memset() retval=18173f60 ret=008f6634
0011:Call ntdll.memmove(18173f60,18173f70,0000000d) ret=005929e4
0011:Ret ntdll.memmove() retval=18173f60 ret=005929e4
0011:Call ntdll.memset(00452f77,00000000,00000025) ret=008f6634
trace:seh:raise_exception code=c0000005 flags=0 addr=0xb754d1ce ip=b754d1ce
tid=0011
...
Unhandled exception: page fault on write access to 0x00452f77 in 32-bit code
(0xb754d1ce).
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