http://bugs.winehq.org/show_bug.cgi?id=14368
Summary: enable more-robust debugging of signals and exceptions
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14665)
--> (http://bugs.winehq.org/attachment.cgi?id=14665)
ease debugging at lowest level of signals and exceptions
The code which handles signals and exceptions can be made more robust by using
symbols for some bare numeric constants (EXCEPTION_WRITE_FAULT,
EXCEPTION_EXECUTE_FAULT, EXCEPTION_READ_FAULT). Debugging can be made easier
with a *printf() that uses only a few hundred bytes of stack space, in contrast
to the several kilobytes required by the *printf() of glibc. With glibc it is
too easy to overflow the stack of only 12 KiB. Patch is attached, and will be
sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=23426
Summary: WoW Battlechest 3.2.0 patch can't put up release notes
with ie6
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This only happens with 'winetricks ie6', so take it with a grain of salt,
but while applying the 3.2.0 offline patch, one sees the dialog
Cannot find 'c:\users\dank\Temp\Blizzard Installer Temporary Data -
50ad729f\patch.html?'
Note the ? at the end. Looking at the disk, I see that
~/.wine/drive_c/users/dank/Temp/Blizzard Installer Temporary Data -
50ad729f/patch.html
definitely does exist at this point. Does the pathway that
triggers loading that web page have a string termination problem?
Clicking OK on that dialog lets the patch continue.
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http://bugs.winehq.org/show_bug.cgi?id=11906
Summary: werkkzeug3 TE does not work
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ripzonetriton(a)gmail.com
Created an attachment (id=11203)
--> (http://bugs.winehq.org/attachment.cgi?id=11203)
log
It installs/uninstalls fine but doesn't start properly and does not work.
Here is the download link: http://www.werkkzeug.com/
It's free to download but you have to follow a registration link.
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http://bugs.winehq.org/show_bug.cgi?id=17662
Summary: Failed to connect to the mount manager error in winecfg
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsfrerot(a)egliseespoir.com
Created an attachment (id=19849)
--> (http://bugs.winehq.org/attachment.cgi?id=19849)
screen shot of the error
After a fresh install of ubuntu x64 and installing wine
1.1.16~winehq0~ubuntu~8.10-0ubuntu1, winecfg gives an error when going to the
"Drives" tab. "Failed to connect to the mount manager", see picture attached.
I tried to launch it from the command line and here is what I saw:
[jsfrerot@jsfrerot-desktop ~]$ winecfg
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
I copied the .wine folder from a 32bit ubuntu and the drives were shown in the
tab (no errors with the mount manager)
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http://bugs.winehq.org/show_bug.cgi?id=10860
Summary: Poor graphics performance in Myst Online: Uru Live due
to software emulation
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Myst Online: Uru Live
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=9810) works
mostly fine using Wine, but what's noticeable is that the graphics is much
slower that on Windows. There I can use the best graphics settings and as long
as I'm alone in my age, the graphics is fluent (with my GeForce 8500 GT). On
Linux, I've got the lowest settings and it stutters all the time.
The reason seems to be that wine uses software emulation - I get the following
error many many times:
"fixme:d3d_draw:drawPrimitive Using software emulation because not all material
properties could be tracked"
and the CPU load is between 70% and 100%, depending on what is rendered.
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http://bugs.winehq.org/show_bug.cgi?id=27141
Summary: Brink (Splash Damage, Bethesda Softworks) won't launch
from Steam
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=34662)
--> (http://bugs.winehq.org/attachment.cgi?id=34662)
brink console output
The game appears to start with the brink icon showing in the panel, but then
hangs up everything and produces a wine/program error dialog.
Tested with wine-1.3.19-284-g35c743b, please see attached brinkconsole.txt.
Note: I have not loaded any winetricks yet (except steam of course) because I
wanted to have as pristine console output as possible.
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http://bugs.winehq.org/show_bug.cgi?id=26300
Summary: Screensavers don't look right in Wine Desktop
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Screensavers work fine if they go full screen, but if virtual wine desktop is
enabled in graphics settings it makes alpha wrong and causes streaking.
Attaching picture of Sports.scr as reference.
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http://bugs.winehq.org/show_bug.cgi?id=14563
Summary: picasa can't play mp3 files during slideshows
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://picasa.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
1) install and run picasa for windows 2.7
2) Tools / Options / Slideshow
3) check
"Play MP3 tracks during slideshow"
4) under
"Select folder of mp3 tracks", browse to where you have mp3's, then click ok.
5) Select some image, play it as a slideshow.
There won't be any music. On the console, you see
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO".
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
You can reproduce this with the attached tiny C program; to run it,
find a .mp3 file (say, foo.mp3), and run
wine a.exe play foo.mp3 from 0
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http://bugs.winehq.org/show_bug.cgi?id=23977
Summary: Steam overlay can't use shift or caps lock
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seanaloisi(a)gmail.com
Like the summary says, when I'm in Steam overlay it doesn't respond to shift or
caps lock, making all my characters stay in lower case and disabling some
others. All other features of Stem overlay work, and this is just a minor
inconvenience. If anyone knows how to fix, please tell me.
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http://bugs.winehq.org/show_bug.cgi?id=9500
Summary: [StarCraft] Hitting the Browse button hangs the game
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rzadzins(a)wit.edu.pl
When I want to create a game, exactly when I try to browse for maps, after
hitting the browse button starcraft hangs (but responds to alt-f4 and exits
eventually). This didnt happen in 0.9.42, not sure about 0.9.43, happens every
time in 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=25875
Summary: PokerStars Hangs when you minimise and then maximise
table window or switch virtual desktops
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
If I open any poker table in PokerStars client and then minimise or maximise
it. PokerStars hangs. The same apperas when i switch vurtual desktops.
The bug appears after the last PokerStars update. Before poker stars update
all works exellent.
Revertins wine to 1.2.2 chane nothing. Wine version 1.3.11 also affected.
Using Ubuntu 10.10.
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http://bugs.winehq.org/show_bug.cgi?id=15834
Summary: Spanish translation of main page is incomplete.
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://www.winehq.org
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
I wonder if there's any possibility that I can help with site translation in
Spanish; currently I see that the main information is in Spanish, but the menu
is not yet translated.
IMHO there should be more content in Spanish, so Wine becomes more widely
available.
Or if you want, we can use this bug report for "Spanish translation patches" or
something in the like.
For example:
This quote:
"If you simply must run your Windows programs, chances are you can make them
work with Wine." - Tom's Hardware Guide
Is currently translated to this:
"Simplemente debe ejecutar sus programas de Windows, lo más probable es que
pueda hacer que funcionen con Wine." -- Guía de Hardware de Tom
While IMHO should be:
"Si simplemente debe ejecutar sus programas de Windows, lo más probable es que
pueda hacer que funcionen con Wine." -- Guía de Hardware de Tom
Or (with more emphasis):
"Si simplemente tiene que ejecutar sus programas de Windows, lo más probable
es que pueda hacer que funcionen con Wine." -- Guía de Hardware de Tom
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http://bugs.winehq.org/show_bug.cgi?id=19858
Summary: cygwin tar upset it can't change timestamps; breaks
build of cygwin's bash
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://cygwin.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To debug bug 19856, I decided to try to build cygwin's bash
from source so I could see why it refuses to run some commands.
Hilarity ensued.
To repeat:
1) run
$ winetricks cygwin
and select gcc, automake, patch, and cygport
2) start a cygwin shell
$ cd ~/.wine/drive_c/cygwin
$ wine wineconsole cmd /c cygwin.bat
then use that for all further commands
3) read 'man cygport'
4) download the bash source package from your favorite cygwin mirror, e.g.
$ wget http://cygwin.osuosl.org/release/bash/bash-3.2.49-22-src.tar.bz2
5) unpack the source tarball and use cygport to prepare and build it
$ mkdir temp
$ cd temp
$ tar -xjvf ../bash-3.2.49-22-src.tar.bz2
$ cygport prep bash*cygport
First problem: when cygport prep tries to unpack the inner
tarball, it has a conniption fit because tar can't adjust
the timestamps on its output files.
...
tar: bash-3.2/tests/history.list: Kann utime nicht ausführen: Permission denied
tar: bash-3.2/ABOUT-NLS: Kann utime nicht ausführen: Permission denied
tar: Exiting with failure status due to previous errors
+ warn 'tar zxf bash-3.2.tar.gz failed'
Here's a minimal linux commandline to reproduce:
gunzip bash-3.2.tar.gz
wineconsole 'c:\cygwin\bin\tar.exe' -xf bash-3.2.tar
bash-3.2/examples/bashdb/PERMISSION
Looks like tar creates the file, then tries to create it again,
and gets confused? Maybe cygwin is cleverly trying to use
NtCreateFile somehow to change its timestamp... I'll attach a log.
Workaround: edit cygwin's /bin/cygport and change the two lines
warn "${unpack_cmd} ${unpack_file_name} failed"
to say
echo "${unpack_cmd} ${unpack_file_name} failed"
I'll file more bugs for the rest of the process.
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http://bugs.winehq.org/show_bug.cgi?id=9610
Summary: Non-Windows(XP) behaviour for using themes in apps
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler takes information from Windows XP and higher to determine
different themes within the program; specifically a choice between Blue,
Silver, and Olive (mapping to NormalColor, Metallic and Homestead
respectively). In addition, my standard XP install gives DVD Profiler some more
options, including Obsidian.
Attached are XP and Linux comparisons for Blue, Olive, and Obsidian (XP on top,
Linux below). When taking shots from each OS, ONLY the theme from within the
application was changed (under the view menu item) - I made no change to the
actual themes in display properties (Window XP) or Winecfg.
Also attached is a screen shot of the application when it originally opens with
the 'blue' theme (its welcome screen). Note how the welcome screen displays the
correct colours, which change appropriately when you change the theme in DVD
Profiler.
I also copied the contents of the Resources/Themes directory from XP to Wine to
see the effect. It gave additional Theme options in Winecfg, but made no
difference when the same test was performed within DVD Profiler.
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http://bugs.winehq.org/show_bug.cgi?id=23560
Summary: Text missing and/or background not rendered in Peril
at End House
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.egames.com/game/download/agatha+christie+pe
ril+at+end+house.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game "Agatha Christie: Peril at End House". A
time-limited version can be downloaded from
http://www.egames.com/game/download/agatha+christie+peril+at+end+house.html
After installing you'll need to do "winetricks ie6" prior to running it.
Much text rendering is incorrect; see the attached screenshots. Text is either
missing or the background is not rendered (leaving the previous background
visible). There doesn't seem to be any relevant console output. I tested with
Xubuntu 9.10, Nvidia driver 256.35.
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http://bugs.winehq.org/show_bug.cgi?id=23370
Summary: OpenBOR and many other application crashed.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
OpenBOR, an application that has worked consistantly since Wine 0.9.40, crashes
with this error:
wine: Unhandled page fault on write access to 0x0043649d at address 0x7ef8451e
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef8451e
This is the only error I get from it.
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http://bugs.winehq.org/show_bug.cgi?id=14367
Summary: revise stack-frame relay code never to touch other side
of stack pointer
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14664)
--> (http://bugs.winehq.org/attachment.cgi?id=14664)
always avoid memory on wrong side of stack pointer
The code which relays stack frames from one calling sequence to another can be
written never to touch memory that lies on the undefined side of the current
stack pointer. Even though in normal cases there may be no danger in
referencing below the stack pointer (because of precautions with alternate
signal stack, etc.), it is more robust to avoid this. Debuggers (both code and
human) and other tools may be unaware of the special precautions, or may find
it impossible to comply.
Patch is attached, and will be sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=26167
Summary: Crash in open file dialog when dragging folder upon
file
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=33342)
--> (http://bugs.winehq.org/attachment.cgi?id=33342)
Backtrace
Steps to reproduce:
* $ wine notepad
* File->Open or Ctrl+O
* Drag a folder upon a file
Attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16039
Summary: configure does not support detection of (n)cursesw
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)liebenowstudios.com
Created an attachment (id=17264)
--> (http://bugs.winehq.org/attachment.cgi?id=17264)
Proposed fix for configure script - not well tested
Some systems only provide wide character versions of the curses libraries.
This is the default on LFS and a few others. The built in AC macros are
correctly detecting the curses header files but the WINE_CHECK_SONAME macro
misses the actual libs.
On my system I fixed configure.ac the behavoir as shown in the attached diff
and then ran autoconf
I don't know if this is clean or would break detection of non-wide libraries.
The error stating that curses functionality will be disabled is no longer in my
configure logs but I don't know if I actually have curses support now.
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http://bugs.winehq.org/show_bug.cgi?id=27050
Summary: Audiosurf - mouse does not work properly
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
If you open Steam in Wine and try playing Audiosurf, you will find the mouse
does not work or you can only click on an option when the mouse is away from
the option, rather than hovering on top of it.
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http://bugs.winehq.org/show_bug.cgi?id=24103
Summary: MYOB: won't print report
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)lager.freeserve.co.uk
Using MYOB 6.05c PCW GB on AMD64 with debian lenny 64-bit:
mostly works as expected except that all reports are blank and the program
freezes when clicking on"print".
Attachment is record on console when starting MYOB from prompt with:
env WINEPREFIX="/home/boss/.wine" wine "c:\MYOB6\MYOB.EXE" "j:\accounts.dat"
NB: j: = /home/userid
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http://bugs.winehq.org/show_bug.cgi?id=12717
Summary: Europa Universalis III: Borders drawn corrupted
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cja(a)gmx.net
The borders of the countries and provices are corrupt. I have attached a wine
screenshot and a windows screenshot so you can see the differences.
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http://bugs.winehq.org/show_bug.cgi?id=17403
Summary: Uru - Ages Beyond Myst + Expansion Packs: Decompressing
sounds produces faulty output
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
This is a problem with Uru - Ages Beyond Myst with the expansion packs To D'ni
and The Path of the Shell. This game saves all the sounds in ogg format, but
most of them are decompressed to one or two wav files (sometimes mono/joined
stereo, sometimes one for the left and one for the right speaker). These wav
files will then be used in game. The decompressing is done by a dedicated app
called "SoundDecompress.exe" which is called by the installer after
installation finished. This app generally works fine in wine, it decompresses
the right ogg files to the right wav files, and the wav files can be played by
aplay or kaffeine. However, the game itself is unable to use the wav files, I
hear nothing in game. If I use the files which were created by running
SoundDecompress on Windows, everything works fine, so I think the fault occurs
while running the decompress, but I wouldn't know how to check that. The files
created on Windows are bigger than the ones which were created on wine.
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http://bugs.winehq.org/show_bug.cgi?id=24545
Summary: Monkey Island: Special Edition wants X3DAudio1_6.dll
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
By default, it installs directx and dotnet35 (!) even though it doesn't use it.
If you kill those two (e.g., in the Direct2Drive installer, just remove the
DirectX folder and dotnetfxsetup.exe), the installer will happily skip them
with little harm.
When you to to start the game, however, it will complain that it can't find
X3DAudio1_6.dll. I've seen a few apps with similar complaints, but the only bug
mentioning it is bug 16648, and that's got a few issues mixed together.
So, this bug is for x3daudio?_? missing in wine and breaking Monkey Island.
(workaround is winetricks xact).
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http://bugs.winehq.org/show_bug.cgi?id=26784
Summary: Icebreakers does not start
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.gamefront.com/files/20223317/Icebreakers_De
mo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
First it complains about not meeting the minimum vram required of 128 then it
gives a warning of it will be not be able to continue.
Direct X 9.0x <unknown>
3D Device <unknown>
128 MB VRam <present>
Shader Model 2 <unknown>
The launcher then pops up with no screen resolutions and you cannot launch the
games as it crashes with the usual program error.
Graphics card: GeForce 6600GT
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x134a04,0x33e2a4,0x33e29c):
stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33dde0,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
No 3d caps: No such file or directory
>From the terminal of any interests.
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http://bugs.winehq.org/show_bug.cgi?id=23795
Summary: text is chopped in AllData app
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: falserunes(a)gmail.com
Created an attachment (id=29837)
--> (http://bugs.winehq.org/attachment.cgi?id=29837)
screenshot of my problem
text displayed in interactive fields is vertically chopped, making it hard to
read however not impossible.
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http://bugs.winehq.org/show_bug.cgi?id=26444
Summary: quicken v4 hangs after committing transaction in
register
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rogersedgewick(a)rocketmail.com
Created an attachment (id=33665)
--> (http://bugs.winehq.org/attachment.cgi?id=33665)
winedebug output
Program appears to load normally and works fine apart from this rather fatal
glitch
note: new data is written to disk.
winedebug output attached
ubuntu 10.10
default wine cfg
directory structure copied from win xp pro install with addition of QCTL3D.DLL
from \window\system directory
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http://bugs.winehq.org/show_bug.cgi?id=26880
Summary: menubuilder fails to extract icon for SimCity 3000
Unlimited's Scenario Creator
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34272)
--> (http://bugs.winehq.org/attachment.cgi?id=34272)
Wine 1.3.18 +menubuilder
menubuilder fails to extract icon for SimCity 3000 Unlimited's Scenario Creator
trace:menubuilder:extract_icon path=[L"C:\\Program Files\\Maxis\\SimCity 3000
Unlimited\\Apps\\ScenarioCreator\\SimCity Scenario Creator.ico"] index=0
destFilename=[(null)]
warn:menubuilder:open_module_icon LoadLibraryExW (L"C:\\Program
Files\\Maxis\\SimCity 3000 Unlimited\\Apps\\ScenarioCreator\\SimCity Scenario
Creator.ico") failed, error 193
warn:menubuilder:read_ico_direntries Invalid ico file format (hr=0x00000000,
bytesRead=6)
warn:menubuilder:extract_icon writing icon failed, error 0x80004005
err:menubuilder:InvokeShellLinker failed to extract icon from L"C:\\Program
Files\\Maxis\\SimCity 3000 Unlimited\\Apps\\ScenarioCreator\\SimCity Scenario
Creator.ico"
eog has no problem reading the file.
$file SimCity\ Scenario\ Creator.ico
SimCity Scenario Creator.ico: PC bitmap, Windows 3.x format, 32 x 32 x 8
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http://bugs.winehq.org/show_bug.cgi?id=26301
Summary: Application Nebenkosten "easy" 4.0 fails to print
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inetorders.achim(a)v.roznowski.net
When using the menu "Abrechnung drucken" (print invoice), the print dialog
opens ok and one has to choose to print either with or without letterhead.
Upon selecting either option, the program attempts to print by calling
Drucken.exe (translates to print.exe) and then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=23720
Summary: using AWN window navigator Wine icons do not have the
ability to "right click add as launcher"
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
When using AWN window navigator with Linux applications to add a program
permanently (not just while running) to the awn "dock" one would open the linux
app, then once open right clicking the application icon on the dock and
selecting "add as launcher" However, when running programs under wine
selecting the programs icon on the awn dock and "right clicking" does not give
the option to "add as launcher"
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http://bugs.winehq.org/show_bug.cgi?id=26312
Summary: ElektroManager is unable to open database
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
The software ElektroManager is unable to open its Firebird-database. Following
error message appears:
ISC ERROR CODE: 335544375
ISC ERROR MESSAGE:
unavailable database
Unfortunately, the wine debug output is very poor:
wine ELEKTROmanager.exe
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm":
libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
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http://bugs.winehq.org/show_bug.cgi?id=23350
Summary: Age of empires expansion setup weird text
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Created an attachment (id=29103)
--> (http://bugs.winehq.org/attachment.cgi?id=29103)
Age of Empires Rise of Rome setup weird text
The image below explains well what is happening, one part of the text is red,
other black, and another part has bold like text but in a bad way, also debug
returned some errors
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http://bugs.winehq.org/show_bug.cgi?id=23296
Summary: Altium Designer splash screen not displayed correctly
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Created an attachment (id=29039)
--> (http://bugs.winehq.org/attachment.cgi?id=29039)
Screen shot
The startup splash screen for all versions of Altium Designer (2004-2009) is
not drawn properly. The edges of the splash should have a transparent "shadow"
effect, but instead show grey rectangles. There appear to be some first chance
exceptions happening when the application is loading, relating to user32
LoadImage that I suspect could be causing the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22102
Summary: Bully Patch 1.2 Fails with "Error: -1603 Fatal error
during installation"
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26943)
--> (http://bugs.winehq.org/attachment.cgi?id=26943)
Bully Patch Log +msi
Trying to run the patch starts but then fails shortly afterwards with "Error:
-1603 Fatal error during installation".
Will test with 1.1.41 later (rolled back to 1.1.40 due to the InstallShield
breaks in current).
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http://bugs.winehq.org/show_bug.cgi?id=26466
Summary: Spike 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dam973(a)gmail.com
Created an attachment (id=33694)
--> (http://bugs.winehq.org/attachment.cgi?id=33694)
Result in the terminal when the program crashes
The software works fine except for analysis , new result view (a very important
feature):the program crashes : i have putted the bug report in attachement
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http://bugs.winehq.org/show_bug.cgi?id=23097
Summary: Subpixel rendering ignores registry setting
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: da_fox(a)mad.scientist.com
Created an attachment (id=28690)
--> (http://bugs.winehq.org/attachment.cgi?id=28690)
Example of ignored subpixel setting
Wine ignores the subpixel setting set in the registry.
As can be seen in the attached image, I have disabled
subpixel rendering by setting FontSmoothing to 0x00000000
instead of 0x00000002. Yet wine still renders the fonts
with subpixel rendering.
This may be related to bug #17148, as I do have (and want)
subpixel rendering for the rest of the desktop. However
it should be possible to disable subpixel rendering in
wine, while still allowing the rest of the desktop to
be antialised.
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http://bugs.winehq.org/show_bug.cgi?id=22757
Summary: Soulstorm fullscreen can be minimized but stops other
windows from getting focus
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
This is on Ubuntu 10.04, Gnome 2.30.0 and Metacity 1:2.30.1-ubuntu1; it's an
Nvidia card, with proprietary drivers 195.36.15 (NVIDIA GLX Module 195.36.15).
I can start and play the game fullscreen no problem; I can minimize it with
Ctrl+Alt+D, and its tag appears on the task bar at the bottom of the screen;
however, as soon as I want to restore another application to give it focus,
Soulstorm takes back the whole screen and the focus.
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http://bugs.winehq.org/show_bug.cgi?id=21531
Summary: Ultima IX crashes on start
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cybrgen(a)yandex.ru
Created an attachment (id=25940)
--> (http://bugs.winehq.org/attachment.cgi?id=25940)
Backtrace of Ultima IX crash
Subj. Backtrace in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11069
Summary: Mavis Beacon Teaches Typing 16 sound skips when typing
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat, set 16 bpp mode or run in virtual desktop,
else you'll hit bug 3556.
Typing exercises are responsive, but each time
I press a key, the music skips. Log shows lots
of dsound in use.
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http://bugs.winehq.org/show_bug.cgi?id=24369
Summary: UCS-4 trick not working with resource files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Created an attachment (id=30717)
--> (http://bugs.winehq.org/attachment.cgi?id=30717)
Resource file for testing
Here there is an extract of my email sent to wine-devel mailing list about this
problem:
==== CUT = CUT = CUT
Let's take for example this piece of code from richedit.h:
#if defined(__GNUC__)
# define RICHEDIT_CLASS20W (const WCHAR []){
'R','i','c','h','E','d','i','t','2','0','W',0 }
#elif defined(_MSC_VER)
# define RICHEDIT_CLASS20W L"RichEdit20W"
#else
static const WCHAR RICHEDIT_CLASS20W[] = {
'R','i','c','h','E','d','i','t','2','0','W',0 };
#endif
Because the famous UCS-4 "issue", the control name is splitted in its single
letters.
While this can work in almost all situations with C/C++ sources, it is
absolutely not possible to put a richedit control in RC files.
For example, if I put a Richedit control into a dialog box, it will crash since
the letter by letter format won't be recognized by the resource compiler.
>From the above example, I was wondering what you think about doing a change
like this one:
#if defined _MSC_VER || defined RC_INVOKED || sizeof(wchar_t) == 2
# define RICHEDIT_CLASS20W L"RichEdit20W"
#elif defined(__GNUC__)
# define RICHEDIT_CLASS20W (const WCHAR []){
'R','i','c','h','E','d','i','t','2','0','W',0 }
#else
static const WCHAR RICHEDIT_CLASS20W[] = {
'R','i','c','h','E','d','i','t','2','0','W',0 };
#endif
We will fall in the first case when the name expressed as string is currently
recognized:
1) because we are running under Microsoft Visual C++
2) because it is used by resource compiler
3) because the string format is currently safe since we are under UCS-2
instead of UCS-4. Perhaps this point is not written as good as you want... I do
not know if you prefer to use some informations emitted by configure script or
you will prefer to simply check the size of wchar_t.
The second case is the specific hack normally used until now with GCC.
The third case is the last chance solution, as it was before.
I moved the __GNUC__ case after the one used by _MSC_VER because __GNUC__ and
RC_INVOKED are both declared in windres.
Now I took this fragment from richedit.h as example, but perhaps I have also
seen other places where the resource compiler could be "rejected".
==== CUT = CUT = CUT
According to the reply I received, I'm creating a bug here and I tried to
create a resource file that could be used for inspecting the problem.
I tried my best but unfortunately, as you can see on top of this bug, I'm not
using directly an operating system that allows the testing of WINE.
The defect has been noticed by me when trying to compile an application with
ReactOS' sources which uses the same exact system include files normally used
by WINE.
I hope all this could be useful.
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http://bugs.winehq.org/show_bug.cgi?id=22163
Summary: Cities XL 1.1.0.457-B4 fails to run
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaakko.nissi(a)helsinki.fi
Created an attachment (id=27046)
--> (http://bugs.winehq.org/attachment.cgi?id=27046)
wine CitiesXL.exe 2> normalrun.log
The launcher fails with error: Error click ok to terminate program.
Running the game with -nolauncher flag fails with the normal Program error
dialog.
Strangely enough the game can be run with wine from either ntfs or fat32, but
is unplayably sluggish. Getting to the login screen takes about 15 minutes on a
heavy duty rig.
Wine is self compiled git head from this morning.
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http://bugs.winehq.org/show_bug.cgi?id=23812
Summary: Warhammer: Chaos Gate crashes during combat
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=29874)
--> (http://bugs.winehq.org/attachment.cgi?id=29874)
Console log for Warhammer: Chaos Gate crash
Either at the beginning of combat or the start of the AI's turn, the game
crashes. I've attached a log of the console for the entire game's run and as I
suspect it is a direct draw problem, a log with WINEDEBUG=+ddraw on.
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http://bugs.winehq.org/show_bug.cgi?id=23633
Summary: Painting issue with MDI application.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vishal.pr87(a)gmail.com
Created an attachment (id=29562)
--> (http://bugs.winehq.org/attachment.cgi?id=29562)
MDI Painting issue
MDI child painting issue while switching from one MDI child to another MDI
child using Ctrl+Tab
Please find the screen shot attached.
Also, painting issue is there while pressing Ctrl+Tab with a single MDI child
activated.
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=20784
Summary: Artweaver drop-down menu behind parent window
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07, the drop-down menus are drawn behind the window that
contains the drop-down widget. Example: In the Brush tool window (Ctrl-9 to
show it), the widget which selects the type of brush when clicked draws the
menu window/items behind the Brush window.
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http://bugs.winehq.org/show_bug.cgi?id=24390
Summary: Config files (mostly ~/.local/share) need a severe
cleanup
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cousteaulecommandant(a)hotmail.com
Right now, removing a Wine install folder (a wineprefix) leaves a lot of config
files behind it (menu entries, mime types...) which can't be easily removed due
to its sparseness.
The most elegant solution would be to put all these files on a special folder
inside the wineprefix, and symlink the needed ones on the right config folder.
This way, removing a wineprefix would just result on some broken links, which
could be taken care of by a special script.
Additionally, winecfg should have options to not create them.
Some of those files/directories are:
1> ~/.config/menus/applications-merged/wine-*.menu
2> ~/.local/share/applications/wine/
3> ~/.local/share/applications/wine-extension-*.desktop and
~/.local/share/applications/wine-Programs-*.desktop (the latter is
locale-dependent)
4> ~/.local/share/desktop-directories/wine-*.directory
5> ~/.local/share/icons/ (mostly all of them)
6> ~/.local/share/mime/application/x-wine-extension-*.xml and
~/.local/share/mime/packages/x-wine-extension-*.xml
(Some, but not all, of these entries are listed on
http://wiki.winehq.org/FAQ#head-9893ae50079ca7a959258f0bc9a17aaf2e69b391)
I don't know what most of them do, but:
(1) and (4) should be replaced by symlinks and put on the corresponding
wineprefix.
(2) should contain one directory for wineprefix, which would be a symlink to
the actual directory. This would result on a separate "Programs" entry for each
wineprefix. (Instead of Applications > Wine > Programs > FooSoft > Run Foo, it
would be something like Applications > Wine > Foo prefix > FooSoft > Run Foo)
(3) What's this??
(5) should be on each wineprefix, with the corresponding .desktop file pointing
to them.
(6) should be replaced by symlinks, and, if possible, put them on a directory
and just symlink the directory. Or, in my opinion, could be totally removed
from Wine, Linux's mime type detection works fine, thanks.
There should be a script that rearranged all these files on the corresponding
wineprefixes. In order to do this, the `env WINEPREFIX="..."` string on
~/.local/share/applications/wine/.../*.desktop can be useful.
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http://bugs.winehq.org/show_bug.cgi?id=24237
Summary: Window redraw issues in virtual desktop
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
This afects apps with custom window controls, apparently. Tried both on WoW
Launcher and WoW Repair.
One video is worth a thousand words: http://www.youtube.com/watch?v=PkgWipEPw0I
Maybe I can try on google chrome, too (Dan/Austin: can you add a chrome verb to
winetricks?)
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http://bugs.winehq.org/show_bug.cgi?id=26716
Summary: fixme:gdi:GetOutlineTextMetrics16 thrown when MS
Creative Writer is started
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug.stacia(a)xoxy.net
I get the error fixme:gdi:GetOutlineTextMetrics16 (06cc,0000,(nil)): stub when
I run Creative Writer, an old 16-bit program from MS. The window loads and
makes nosies, and I even see the cursor, but the program seems to be trying to
go full screen and failing. I can hear noises when I minimize and maximize the
window, but the graphics are never drawn.
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http://bugs.winehq.org/show_bug.cgi?id=26406
Summary: Touhou Hisoutensoku crashes while trying to play
online
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Created an attachment (id=33627)
--> (http://bugs.winehq.org/attachment.cgi?id=33627)
Log generated using WINEDEBUG=+relay
The game crashes in a certain way you can't use input anymore and graphics
don't refresh, it gets stuck in the last frame. Also, the music continues
playing.
Here is a log with WINEDEBUG=+relay
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