http://bugs.winehq.org/show_bug.cgi?id=27098
Summary: Metal Assault: Game hangs on splash screen
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/news_116230.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34538)
--> (http://bugs.winehq.org/attachment.cgi?id=34538)
backtrace
Install the game, then install native quartz/devenum to workaround bug 27096,
then wmp9 to workaround bug 27097. Run the game, you'll get an intro video
(only seems to show if a virtual desktop isn't used, though). The game will get
to its splash screen, and hang:
err:ddraw:ddraw7_QueryInterface (0x1660d668) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:ddraw7_QueryInterface (0x1660d668) You may want to contact
wine-devel for help
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de35b8): No
interface found
...
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de30c4): No
interface found
err:d3d_surface:gdi_surface_private_setup Overlays not yet supported by GDI
surfaces.
err:d3d_surface:surface_init Private setup failed, returning 0x8876086c
...
fixme:ddraw:ddraw7_GetScanLine iface 0x1f3cbeb8, line 0x75fbe8bc partial stub!
...
err:ntdll:RtlpWaitForCriticalSection section 0x7e199920 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0036, blocked by 0033, retrying
(60 sec)
I'll attach a bt all from winedbg.
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http://bugs.winehq.org/show_bug.cgi?id=10433
Summary: Galactic civilizations 2 crashes on certain occations
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Created an attachment (id=9128)
--> (http://bugs.winehq.org/attachment.cgi?id=9128)
crash report from customizing the race
Galactic civilizations crashes randomly and in certain parts in the game.
One way that I know which will certainly crash the game is by doing the
following selections from the main menu:
New game
Click next on galaxy setup
Choose custom race on "pick your civilization" screen (the rightmost one on top
row)
on "customize your civilization" screen, click on "techs" tab.
try adding or removing any technology will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=16834
Summary: SetFormat() doesn't remap unmapped sound buffers on
failure
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: next_ghost(a)quick.cz
Railroad Tycoon 2 Platinum segfaults on startup because SetFormat() function in
dlls/winealsa.drv/dsoutput.c does the following on my system:
- snd_pcm_open() - failure because already open (line 395)
- snd_pcm_drop() (line 403)
- snd_pcm_close() - existing sound buffer is now unmapped (line 404)
- snd_pcm_open() - success (line 406)
- snd_pcm_hw_params_set_channels(1) - failure because device has minimum of 2
channels (line 416)
- goto err; (line 417)
- return DSERR_BADFORMAT; (line 479)
The call to DSDB_CreateMMAP() on line 464 is skipped by goto err; so the
already unmapped sound buffer is left in This. When DSOUND_PerformMix() tries
to ZeroMemory this buffer, Wine segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=18532
Summary: Dragging of components within Guitar Rig does not end
and results in crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nf10537(a)googlemail.com
A main feature of Guitar Rig 3 is to drag components from the left side of the
program to the effect chain on the right. A component can be anything from the
"Components" tab and it also doesn't matter where on the right side you place
it.
The placing is indicated by Guitar Rig by a orange line.
It seems that dragging is recognized by wine but the release of the dragged
component is not possible so wine keeps waiting for the end of the drag and
after clicking and pressing ESC the program crashes.
Guitar Rig 3.2.1 Demo can be downloaded here:
http://www.native-instruments.com/index.php?id=gr3demo&L=2
The rest of Guitar Rig 3 is running completely fine.
Even better than on windows because of the real low latency of jack :-)
I'd really love to use Guitar Rig 3 with the dragging feature.
I am new to wine and I don't know the windows API that much but I am familiar
with c programming and debugging.
Is there more I can do to find out the exact source of the problem?
Do you have any other hints which might help?
Please don't hesitate to contact me on nf10537(a)googlemail.com
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=23914
Summary: Resident Evil 5: Game fails to run with unknown reason
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I've try to run the game, but it doesn't work.
It shows me an messagebox with an error.
InitRpl Failed.
ErrorCode: 80070507
As I see, the same error can be even for some Windows users, but no one know
why.
I attach a debug output with +relay.
I tried to analyze it, but with no results. Maybe there error with
cryptographic(rsaenh), i don't know.
Please don't close this but, even it is not a wine bug. Just rename it. There
maybe will be other errors with this game.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=18311
Summary: Applications menu entries are case sensitive
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/242529
The GNOME integration for Wine's "Start menu" listings
(Applications-->Wine-->Programs) is case sensitive, when in fact it shouldn't
be.
For example, following the installation of an 'addon' package to another
application that I had already installed, I now have both
'Trnsys 16'
and 'TRNSYS 16'
listed in my Applications-->Wine-->Programs menu, when I am fairly sure that
only one of these should be present.
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http://bugs.winehq.org/show_bug.cgi?id=11812
Summary: HattrickPoli. Lists lags and Notebook focus errors.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Created an attachment (id=11074)
--> (http://bugs.winehq.org/attachment.cgi?id=11074)
hattrick data of my account
HattrickPoli is a game tool that i have recently submitted on appDB It works
perfectly and it could be a Platinum but it has some unharmful errors:
This is a program with an interface based intensively on lists and notebook.
- Lists has lags when clicking on it.
- When clicking on notebooks tabs it shows the notebook page but doesnt focus
the notebook tab.
Both are unharmful errors but maybe are related to others.
This tool can be downloaded for free from www.hattrickpoli.com but if you dont
have an account on hattrick.org you will have no data on it, so i am attaching
the .dat file for you to have some data on it. Just unzip it on the
hattrickpoli dir.
This is wine 0.9.55 on ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=9849
Summary: in win16 apps, exit status is lost, and always reported
as 0
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simple win16 programs that just terminate with nonzero
status do so properly on winxp, but on wine, wine terminates
with zero status.
This is easy to test with openwatcom and a trivial C program, e.g.
#include <stdlib.h>
#include <unistd.h>
extern void myexit( void );
#pragma aux myexit = \
"mov ax,4c01h" \
"int 21h"
int main()
{
/*exit(1);
_exit(1);
__exit(1);*/
myexit();
return 1;
}
I compiled this with the overly complicated commandline
wine wcc '-i=C:\WATCOM\h\win;C:\WATCOM\h'-zW -e25 -zq -od -d2 -bw-bt=windows
foo.c
wine wlink file foo.obj
To test, do
wine foo.exe
echo $?
It should output 1, but it outputs 0.
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http://bugs.winehq.org/show_bug.cgi?id=13202
Summary: ClientSideWithRender fixes Auran Trainz text, but breaks
window elements in Steam
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
Setting the registry key
HKEY_CURRENT_USER\Software\Wine\X11 Driver\ClientSideWithRender in Wine's
regedit fixes the infamous disappearing text problem in some games (such as the
Auran Trainz series), but causes some UI elements in Steam to become invisible.
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http://bugs.winehq.org/show_bug.cgi?id=26758
Summary: Makefile system does not respect AS variable
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
As part of building Wine DLLs an executables, Winebuild generates assembly
files that are then assembled. If an assembler is specified using --as-cmd,
that program is used; otherwise the system assembler is used.
Wine's build system, unfortunately, does not allow the user to set the
assembler to pass to winebuild. The usual way to set the assembler to use is to
set the AS variable, but the build system does not respect it.
This is a problem, for example, on Mac OS X when building with Clang with its
integrated assembler turned on. Clang's integrated assembler supports .cfi
directives, but the system assembler doesn't. During configure, a test file
containing .cfi directives is passed to the compiler, on the assumption that it
would be then passed to the system assembler. With Clang's integrated
assembler, this assumption is broken. Thus, when winebuild tries to assemble
files containing .cfi directives (because it believes that the system assembler
supported them), it fails as a result. A workaround is to tell winebuild to use
Clang to assemble, but the Makefile system doesn't support that.
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http://bugs.winehq.org/show_bug.cgi?id=26322
Summary: Grand Theft Auto: Vice City (2003) rendering problems
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run GTA: Vice City as follows:
rm -rf ~/.wine
cd /media
wine GTA_Vice_City/setup.exe (uncheck Radio Station to avoid needing disc 2)
# eject disc1 and mount disc2
# work around wine not creating symlink for d:, e.g.
ln -s /dev/cdrom ~/.wine/dosdevices/d::
ln -s /media/Vice_City_Play /home/dank/.wine/dosdevices/d:
# start the game!
cd ~/".wine/drive_c/Program Files/Rockstar Games/Grand Theft Auto Vice City"
wine gta-vc.exe
Happily, this even plays the intro movies and recognizes the disc.
Unhappily, the first cut scene (where the gangsters are sitting around
a table discussing what to do with a guy who's just getting out of jail)
has really, really low fps.
The appdb suggests using OffscreenRenderMode=pbuffer, but that was removed
in wine-1.1.41.
OffscreenRenderMode=backbuffer gets the performance of that scene up nicely.
Either way, the next scene, where a car is driving around,
doesn't show the cars.
And when that finishes, you're supposed to drive around, but everything
looks completely wrong, all one can see are clouds.
POL uses wine-1.1.40 for this game, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=15892
Summary: BYOND Crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.byond.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenw9(a)gmail.com
Created an attachment (id=17050)
--> (http://bugs.winehq.org/attachment.cgi?id=17050)
BYOND Crash Debug Output
BYOND suddenly crashes when launching the game: BYOND Tabletop Game. I'm not
sure why, so I placed some debug info underneath this.
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http://bugs.winehq.org/show_bug.cgi?id=14882
Summary: UpdateResource fails to delete a resource
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnlen7+wine(a)gmail.com
UpdateResource should, according to MSDN, delete a resource if
(!lpData)&&(!cbData). This is actually the way applications can delete
resources and various resource-related application, like InnoSetup, use it.
However wine's current implementation of UpdateResourceW unconditionally calls
allocate_resource_data, which will fail if either lpData or cbData is NULL.
I hope I can fix it, but I will need to familiarize myself with kernel32 code
first.
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http://bugs.winehq.org/show_bug.cgi?id=22280
Summary: Assassin's Creed: compatibility test app aborts when
KERNEL32.SetThreadPriorityBoost fails
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Assassin's Creed installer runs
Program Files/Ubisoft/Assassin's Creed/Detection/Detection.exe
at the end. This is supposed to pop up a screen showing
whether various components of your system meet minimum spec for the game.
It crashes on wine after calling KERNEL32.SetThreadPriorityBoost.
That function always returns FALSE on wine. Changing it to return TRUE
lets Detection.exe work properly.
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http://bugs.winehq.org/show_bug.cgi?id=14222
Summary: RpcBindingSetAuthInfo(Ex) fails with
RPC_C_AUTHN_GSS_NEGOTIATE
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
RpcBindingSetAuthInfo(Ex) fails with RPC_S_UNKNOWN_AUTHN_SERVICE if
RPC_C_AUTHN_GSS_NEGOTIATE is specified. While this looks correct at first
glance, because WINE's secur32.dll currently has no Negotiate provider, but
instead only an NTLM provider, it is not what applications expect. Since
Windows 2000, RPC clients that call RpcBindingSetAuthInfo(Ex) can at least
expect that this call succeeds with the selection of NTLM, even in non-domain
environments. Therefore WINE's RpcBindingSetAuthInfo(Ex) should make a fallback
to RPC_C_AUTHN_WINNT if RPC_C_AUTHN_GSS_NEGOTIATE is requested by the caller
but only NTLM is available. After all, by specifying RPC_C_AUTHN_GSS_NEGOTIATE,
the client indicated that NTLM is sufficient.
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http://bugs.winehq.org/show_bug.cgi?id=18592
Summary: ICQ 6.x unhandled page fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://ftp.icq.com/pub/ICQ65/install_icq65.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21264)
--> (http://bugs.winehq.org/attachment.cgi?id=21264)
Wine 1.1.22 +relay +seh +tid
ICQ 6 and 6.5 cause an unhandled page fault on launch and exit immediately.
Looks like something AOL have added:
=>0 0x6c01bb46 in aolsvcmgr (+0x1bb46) (0x0032fcdc)
0009:Ret PE DLL (proc=0x6c03ec09,module=0x6c000000
L"AOLSvcMgr.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
To get this far, "winetricks mfc42 msxml3 dcom98" required.
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http://bugs.winehq.org/show_bug.cgi?id=26717
Summary: Minitroid tech demo shows animation then stops
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.metroid-database.com/fanapps/MinitroidTechD
emo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toddrme2178(a)gmail.com
Created an attachment (id=34032)
--> (http://bugs.winehq.org/attachment.cgi?id=34032)
commandline output when running "wine MinitroidTechDemo.exe"
When starting the Minitroid tech demo, I get the following error message:
Program Error
The program MinitroidTechDemo.exe has encountered a series problem and needs
to close. We are sorry of the inconvenience.
there is a brief animation in the window, then the window goes black. No
further interaction is possible. I cannot click on the window or the error
message, which means I cannot close the error message. I have to use ctrl-c to
make it stop.
As a workaround for Bug 26710 for the Minitroid tech demo, native d3dx9_36 was
used in this case.
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http://bugs.winehq.org/show_bug.cgi?id=23593
Summary: Supreme Commander 2 Demo: Rendering artifacts
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29493)
--> (http://bugs.winehq.org/attachment.cgi?id=29493)
Supreme Commander 2 Graphic Bug
As reported on the game's AppDB entry, the game has some rendering artifacts
that require some workarounds to remove.
Attached a screenshot of one of the graphic errors but there is also another
error when scrolling the world view which was hard to get a screenshot of.
To get rid of the artifacts do the following:
- winetricks orm=backbuffer multisamping=enabled
- nvidia-xconfig --no-dynamic-twinview
If you would like to duplicate, the demo is downloadable via steam.
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http://bugs.winehq.org/show_bug.cgi?id=16484
Summary: Dramatica Demo 4.0 file open dialog has the file name
text box cursor in an incorrect position
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.softpedia.com/get/Others/Miscellaneous/Dramat
ica-Pro.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17882)
--> (http://bugs.winehq.org/attachment.cgi?id=17882)
Dramatica Demo 4.0 file open dialog on Windows
While testing bug 16483, I noticed that when opening the file open dialog (File
-> Open), the initial placement of the file name text box cursor seems to be in
the middle of the text box control rather than at the starting left side, as it
is on Windows. If the dialog box is clicked on, the cursor is restored to its
normal location. Screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=18447
Summary: fr-minus-012 hangs without doing seemingly anything
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=52358
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
When you run the demo, nothing pops up. No window, no loading bar, no
configuration dialog, nothing. But it's still running. Just sitting there,
waiting for something that never happens I guess.
The only console output is three lines:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32cfa8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=25595
Summary: Source engine games don't even launch
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JimiJames.Bove(a)gmail.com
If I launch any game that uses hl2.exe, the launching window will finish and
close, the process will pop up in the process monitor for a few seconds, and
then just go away. The game never launches. I don't know if I have to specify
any debug mode, but simply running it in the terminal provides zero output
during the launching of the game.
This has been going on since 1.3.6 or 1.3.7, though it wasn't those updates
that caused it. Nothing at all on my computer, in fact, was updated when this
problem popped up, and updates for both WINE and Steam haven't fixed it, nor
has running winepulse or killing PulseAudio before launching WINE. It also
isn't fixed by every step that Valve and the Wine AppDB offer for fixing
issues, including -nointro, -dxlevel81, and disabling Steam Community In-Game.
It isn't fixed by a virtual desktop or a different Windows version setting.
That's all I've tried so far.
I'm on Ubuntu 10.04 x64, kernel version 2.6.32.22.23 and I miss playing GMod
and TF2 :(
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http://bugs.winehq.org/show_bug.cgi?id=26487
Summary: Game menu items installed by steam don't work
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 23378.
If you install a game with steam, an item is installed into
the system menus under Wine / Steam / gamename... but it
doesn't work, because winebrowser isn't set to handle steam urls.
(And as reported at
http://appdb.winehq.org/commentview.php?iAppId=1163&iVersionId=19444&iThrea…
replacing winebrowser
in the items with a windows browser probably works around the problem.)
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http://bugs.winehq.org/show_bug.cgi?id=17004
Summary: C&C Red Alert 3: black screen when Shadow Quality > Low
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When the Shadow Quality in C&C Red Alert 3 is set to greater than Low, the game
only shows a black screen after loading a map. There is a demo of this game,
I'll download it and see if it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=25245
Summary: Gears of War installs but won't start
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32051)
--> (http://bugs.winehq.org/attachment.cgi?id=32051)
winedebug module log of Startup.exe
Microsoft Gears of War installs but doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=16503
Summary: Gears of War pagefaults
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=17931)
--> (http://bugs.winehq.org/attachment.cgi?id=17931)
log
Gears of War 1.0 with crack pagefaults. See log. Without crack it cries about
it's mommy...err disk
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http://bugs.winehq.org/show_bug.cgi?id=23988
Summary: Alt + Tab woes on Ubuntu and Debian.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixsandlee(a)gmail.com
Created an attachment (id=30126)
--> (http://bugs.winehq.org/attachment.cgi?id=30126)
wine regression testing result.
I have tested this on both Ubuntu 9.10 and Debian (testing) both running
gnome-shell (one build from git, the other from apt) and I find that once I hit
a version of wine, I can no longer alt - tab back into wine, if I alt + tab
out.
I have tried to do the Regression testing to find the problem, and I believe I
have done it right, and come up with this result. (see attached)
This effects programs rin using wine, and winecfg ect...
Anyway, I hope this helps and that I have done it correctly.
S.
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http://bugs.winehq.org/show_bug.cgi?id=19427
Summary: Generic failure of Radio Manager
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.radionomy.com/rm1319en.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurienu.amenysta(a)gmail.com
Hi,
When I launch RadioManager.exe, an error message said « Generic failure ».
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=17798
Summary: Deus Ex: Invisible War crashed upon loading the main
menu.
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy.smoking.floorboards.batman(a)gmail.com
Basically, I've tried running Deus Ex 2 for some time now in the last few
releases of Wine. The game installs just fine and when I start it up the intro
videos play just fine (including sound) but when the main menu loads, the game
crashes. What is supposed to happen is that the main menu buttons are supposed
to 'swirl' around a central logo. Instead, the buttons will start 'swirling',
but then stop after a brief moment (so they only go partway) and the music will
play the first second, or so, and then repeat the next 2 seconds.
In the console, I get this error output repeatedly:
'fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wraping not yet supported'
I have tried updating the game, using a nocd hack and disabling sound, but
nothing works. I've noticed that if I change the virtual machine from Windows
XP (which is my default) to Windows 98, the game wont even detect the CD being
in the drive.
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http://bugs.winehq.org/show_bug.cgi?id=24901
Summary: Sky Track: Crashes unexpectedly
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31535)
--> (http://bugs.winehq.org/attachment.cgi?id=31535)
Terminal output on Wine-1.3.5
Steps to reproduce:
1) remove ~/.wine
2) install Sky Track (16MB)
3) wine Game.exe
4) create your own profile, do whatever you want
Behaviour:
crash
Expected behaviour:
no crash
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http://bugs.winehq.org/show_bug.cgi?id=17083
Summary: background artefacts (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
CC: segnimod(a)ya.ru
Created an attachment (id=18909)
--> (http://bugs.winehq.org/attachment.cgi?id=18909)
white background
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-228-ga44ff54;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
background artefacts (see images in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=21239
Summary: Left 4 Dead 2 crashes trying to join a multiplayer
game
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://store.steampowered.com/app/550/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)boyle.name
Created an attachment (id=25524)
--> (http://bugs.winehq.org/attachment.cgi?id=25524)
Failure to join a dedicated server
On wine 1.1.35 (built from git at tags/wine-1.1.35) I can play single-player
games of L4D2 quite happily, but if I try to join a multiplayer game, whether
I've searched for it or created it, I see the "movie poster" screen with the
progress bar, and immediately after the progress bar fills up the process exits
abruptly. I will attach output of this happening and of a single player game
working.
If I try instead to create a locally-hosted game (instead of dedicated) I get a
hang instead of an exit, at the same point (end of progress bar). I will attach
the output of this as well.
The command in all cases was:
env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\Valve\Steam\steam.exe"
-applaunch 550
I have tried git 9dc584d0a2cae7cfb4816fe982071d264d2345ff Thu Dec 31 12:03:01
2009 +0000 with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=25036
Summary: dawn of war 2 starts to load gives no error and stops
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_carran(a)yahoo.co.nz
Hello,
tried getting dawn of war 2 going it had some problems with setupapi.dll and
cfgmgr32.dll so downloaded the native files, and overode them in winecfg.
that was to run the auxiliary_installer in the directory Install in the dawn of
war 2 directory.
It also has msasn1.dll and xlive.dll overridden as native it also has net 2.0
windows live and vc++ 2005 and 2008.
On top of whats needed to install steam
on wine 1.3.6
This is the output from the game when running the dow2.exe from terminal
without steam on in attachment. It loads steam, then tries to execute dow2 then
it falls back too steam with no error.
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http://bugs.winehq.org/show_bug.cgi?id=20126
Summary: HuluDesktop will not run.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxolasersquad(a)gmail.com
Hulu Desktop 0.9.7 will install but not run.
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http://bugs.winehq.org/show_bug.cgi?id=26396
Summary: Roller Coaster Tycoon 3 has no audio without native
quartz
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Roller Coaster Tycoon 3, once you get past the obvious problem,
works with no overrides... but the buttons and rides have no
sound unless you do 'winetricks quartz'.
I'll attach a +quartz log.
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http://bugs.winehq.org/show_bug.cgi?id=26296
Summary: Future Pinball on wine could not load more than two or
three different table
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Future Pinball on wine could not load more than two or three different table,
perrhaps more. The third or fourth table will not load and an error message
saying: "There was a problem loading that file". When you click on that
message, another appears, and another...you have finally to kill FP.
http://img821.imageshack.us/img821/5026/tmprdtfl8.png
Thanks for your help.
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http://bugs.winehq.org/show_bug.cgi?id=15841
Summary: Counterstrike:Source crashes when joining game
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cncxbox(a)gmail.com
Created an attachment (id=16972)
--> (http://bugs.winehq.org/attachment.cgi?id=16972)
Counterstrike Source Crash Log/Backtrace
Counterstrike crashes whenever I join a game on a server. It causes a fault
when dealing with the sound driver. The log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22999
Summary: Regression: Lord of the Rings online strange alt+tab
behavoir
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.vankaam(a)chello.nl
CC: julliard(a)winehq.org
Created an attachment (id=28496)
--> (http://bugs.winehq.org/attachment.cgi?id=28496)
lotro fullscreen after alt+tab
as of patch:
b111025c03e7e2a93bb61a6b3607e4bf8f83561 is the first bad commit
commit ab111025c03e7e2a93bb61a6b3607e4bf8f83561
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 24 16:54:59 2010 +0200
winex11: Don't send minimize/maximize sys commands to windows that are not
supposed to get them.
:040000 040000 3e811b56f3c8c4b8da67ecaeb12d65a2b54ecbb3
bd60e4794f9e98d7a28596891f07e976e505099a M dlls
if you alt+tab or ctlr+Fx to change desktop in LotRo the game will become a
really small image top left of the desktop, I attached a small screenshot of
that. clicking that small image will make the game full screen again but you
will have lost all keyboard and mouse input into the game. alt+tab/ctrl+Fx
will eventually give you keyboard and mouse input in the game again but I have
not figured out the exact sequence to get that always working.
I searched bugzilla on alt+tab, lord of the rings online, and the commit number
but found nothing so should not be a double.
as per instruction on the wine regression page I added the author of the patch.
this is with the KDE4 desktop in case it matters.
Alex
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http://bugs.winehq.org/show_bug.cgi?id=14690
Summary: Winamp Equalizer and playlist keeps alwais on top
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.oldversion.com/program.php?n=winamp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Winamp equilizer and playlist stay alwain on top of all the windows in Ubuntu
8.
04 and wine 1.1.2. Tested with Winamp 2.95.
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http://bugs.winehq.org/show_bug.cgi?id=10202
Summary: Battery visualization not working in WMP9
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=8810)
--> (http://bugs.winehq.org/attachment.cgi?id=8810)
Console output
When the 'Battery' visualization type (default) is selected in Windows Media
Player 9, the visualization area is not drawn; other windows leave traces in it
etc. No visualization appears to be occuring.
The relevant errors seems to be
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_SetFormat (0x1a9acb8) : The format of
the surface must be WINED3DFORMAT_UNKNOWN
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http://bugs.winehq.org/show_bug.cgi?id=12326
Summary: SHELL_FindExecutable breaks "mailto:" URL
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
Created an attachment (id=11802)
--> (http://bugs.winehq.org/attachment.cgi?id=11802)
mailto test script
When you try to run attached script (mailtotest.sh) you will get an email with
only 23 lines (not 43 as supposed to be)
But when you comment out line ~560 "if (key) *key = '\0';" in
SHELL_FindExecutable (dlls/shell32/shlexec.c), you will get correct email body.
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http://bugs.winehq.org/show_bug.cgi?id=24357
Summary: Pokerstars Network Status (ICMP, ping) doesn't work.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 415fox(a)gmail.com
Pokerstars mostly works, but the Network Status feature always says Bad 0%.
What it seems to do is ping a bunch of servers and although all of PokerStars'
other networking stuff works great now, this one doesn't seem to.
There are no error messages on the terminal. Other programs can use ping
successfully. For example WinPcap seems to have no problems.
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http://bugs.winehq.org/show_bug.cgi?id=25668
Summary: DAEMON Tools 3.47 does not finish installing
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=32695)
--> (http://bugs.winehq.org/attachment.cgi?id=32695)
~/wine-git/wine daemon347.exe &> log.txt
The installation starts but it fails at the start and after says installation
incomplete.
Notable
wine: Call from 0x7b839242 to unimplemented function
setupapi.dll.SetupDiSetSelectedDevice, aborting
Repairing also fails as well as removing.
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http://bugs.winehq.org/show_bug.cgi?id=13950
Summary: Adobe Photoshop CS2 crashes " user name, organization or
serial number is missing or invalid"
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maltis(a)gmx.de
Photoshop crashes on startup with the error message: " Your Adobe Photoshop
user name, organization or serial number is missing or invalid. The application
cannot continue and must now exit."
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http://bugs.winehq.org/show_bug.cgi?id=25748
Summary: Warcraft 3: crash after a game
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AntonReis(a)gmx.de
Created an attachment (id=32798)
--> (http://bugs.winehq.org/attachment.cgi?id=32798)
wine output from terminal
After I quit a game, wine crashed. (F10 - e - q)
I can't remember if I clicked 'ok' on the summary screen.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=23856
Summary: Steam mouse-over popups create new instance windows in
X11
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
CC: blender3dartist(a)gmail.com
Created an attachment (id=29946)
--> (http://bugs.winehq.org/attachment.cgi?id=29946)
Popup Problem on Mac
When you hold you mouse over a link, image, or anything else in Steam that is
clickable, it creates a new X11 window instance, in which is has it's own
(unclickable) minimize, maximize, and close buttons. This creates a problem
when trying to actually get a setting to save, and when then deciding to click
on whatever your mouse is hovering over.
In the attached screenshot, you can see the problem. (My mouse in for some
reason invisible in the screenshot, but it was hovering over the achievement.
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http://bugs.winehq.org/show_bug.cgi?id=20111
Summary: FlatOut Ultimate Carnage quits silently
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
When trying to run the game, Wine outputs the following:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f8bc,0x00000000), stub!
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f7ac
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f758
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f0cc
However the game didn't start at all and quits.
To be able to find the problem (i hope), i've attached a debug log with all
debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=10461
Summary: Photoshop CS2 can't use multiple scratch disks
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)lightcomp.cz
Photoshop tries to use more space on scratch disk than it is available. I have
8GB of memory but PS can use only 1.8GB. So I set limit of tmpfs mounted as
/dev/shm to 6GB. PS uses this location as first scratch disk. Second is regular
drive. Normally PS should use second scratch disk when first is full. But it
allocates empty file that is bigger than 6GB and tries to use it. When file is
written up to 6GB limit, Photoshop displays error message:
Disk error -34 occurred while reading or writting to a scratch disk. Sorry, but
this error is unrecoverable.
I tried it also with other filesystem than tmpfs. Behavior is the same.
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http://bugs.winehq.org/show_bug.cgi?id=24887
Summary: PSdeluxe,an artshow that comes in a CD-ROM of Adobe
Photoshop 3.0,does not play.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crostrogarcia(a)gmail.com
It is really a very old CD-ROM, it was meant to be played in Windows 3.1. I
have another one of Windows 95 that plays OK.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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