http://bugs.winehq.org/show_bug.cgi?id=16449
Summary: Main Body to wide
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3795
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattmill30(a)hotmail.com
Created an attachment (id=17796)
--> (http://bugs.winehq.org/attachment.cgi?id=17796)
Screenprint of IE6 window when viewing AOE3 in appdb
The main application section of the page renders too wide in Internet Explorer
6. Which causes a horizonal scroll-bar.
It appears that the Application Deatails and Maintainers section is to wide,
thus pushing the Application Test data and Howto section causing a horizontal
scroll bar.
Screen Resolution: 1024x768
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http://bugs.winehq.org/show_bug.cgi?id=21127
Summary: What Colour color picking functionality is not
identical to Windows
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.jumpjet.info/Win2k/05/What_Colour/WhatColou
r.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.35-105-gd4a7a9d, when the color picker in the What Colour program
is selected, moving the mouse outside the What Colour's client area doesn't
result in any color selection changes until the mouse is pressed, causing the
application to finally grab the color under the mouse cursor by presumably
taking a "screenshot" of the desktop area. On Windows XP, this "screenshotting"
behavior happens first, made obvious by a brief, visible change in the screen,
and then moving the color picker over the area outside the What Colour client
area shows active changes in the color selection, which is only halted when the
mouse is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=11114
Summary: System capability detection does not work in WiC
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kde(a)3danim.de
Created an attachment (id=10150)
--> (http://bugs.winehq.org/attachment.cgi?id=10150)
World in Conflict startup log (+relay,+snoop)
When starting World in Conflict, the game complains about insufficient system
capabilities (Windows Version (no matter what is set in winecfg), available RAM
and "appropriate" 3D card).
Fortunately the game can be told to start anyway but the graphics options are
then severely restricted. This can be mitigated somewhat by using a native
dxdiagn.dll but SM3.0 water shaders are still not available then. See the
riviera screenshot in the game's AppDb entry and compare it e.g. to
http://uk.media.pc.ign.com/media/821/821566/img_4763025.html on Windows.
Attached is a +relay,+snoop log of the game up to the point when it complains.
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http://bugs.winehq.org/show_bug.cgi?id=20466
Summary: Brothers In Arms Hell's Highway fails to start
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=24346)
--> (http://bugs.winehq.org/attachment.cgi?id=24346)
log
The issue I experienced when attempting to load the game is described here :
http://www.whatwasithinking.co.uk/2008/10/08/brothers-in-arms-hells-highway…
.
In this how-to, they suggest to update/reinstall the graphics drivers and the
PhysX module. My graphics driver is already updated to the latest (nvidia
190.42), and I fetched the latest bundle for the PhysX software. DirectX is
automatically installed by the game, I therefore used winetricks to make sure I
had the latest DX9 bundle. Despite that, I still get the same error message.
I browsed furthermore and have been refered to this :
http://gbxforums.gearboxsoftware.com/showthread.php?p=1379618#post1379618 .
This seems quite unusual to me, therefore before I test this, I would like to
have some feedback on the solution proposed.
I have uploaded my console output, if it can help.
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http://bugs.winehq.org/show_bug.cgi?id=24702
Summary: Pro Evolution Soccer 2010 show black screen with stars
and never load
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otto_rey(a)yahoo.com.ar
Launching the game show black screen with white stars, FOREVER!!
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http://bugs.winehq.org/show_bug.cgi?id=25727
Summary: Dead Space resolution issues
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
When first starting the game, the maximum resolution available for me is
1360x768 (there are also many multiple entries each resolutions with whole wide
range of different frequencies, about 6 entries for each resolution).
When I quit the game, the desktop resolution and gamma fail to revert to
normal.
If I manually set the desktop resolution using the nvidia-settings tool then go
back into the game I can now select my native 1920x1200 (It jumps strait from
the end of the lower resolutions 1360x768 to 1920x1200 with no other
resolutions in between). (I'm not sure if this is the result of
nvidia-settings, of it it just happens to work after restarting multiple times
and screwing with the settings).
The gamma still fails to return to normal levels, opening nvidia-settings
(without needing to change any settings) fixes it.
I'm running on a Nvidia GTX260. Ubuntu 10.10.
Other people are reporting similar problems with the resolution choices.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14457
Another possible, untested work around if someone can't fix the resolution is
to manually edit:
~/.wine/drive_c/users/<YOUUSERNAME>/Local Settings/Application Data/Electronic
Arts/Dead Space/settings.txt
And set:
Window.Width = 1920
Window.Height = 1200
Window.Hz = 150
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http://bugs.winehq.org/show_bug.cgi?id=17440
Summary: Fog bug introduced between 1.1.11 and 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://cdn.funcom.com/ao/client/AnarchyOnline_17.9.1-
Small.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
When I upgraded from 1.1.11 to 1.1.13 the fog in-game is messed up. Outside it
is a medium fog and if you go inside somewhere it is a nearly total fog. If you
go into the in-game settings menu and adjust the fog slider you will see it
affected but it is still unplayable indoors in this condition.
Going back to the previous wine version works. I also today installed wine
1.11.15 and the same bug is present still.
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http://bugs.winehq.org/show_bug.cgi?id=15133
Summary: Application blocks waiting for a critical section during
startup. This problem does not occur in Windows.
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.odva.org/Default.aspx?tabid=202
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: exvagabond436824(a)yahoo.com
CC: exvagabond436824(a)yahoo.com
The code in question can be downloaded from:
http://www.odva.org/Default.aspx?tabid=202
This code involves an example application for the EtherNet/IP protocol. When
the example application from the link above is executed in wine the following
error is printed to the screen:
err:ntdll:RtlpWaitForCriticalSection section 0x10037570 "?" wait timed out in
thread 0009, blocked by 0026, retrying (60 sec)
This error will print over and over again, and the application will never load.
In Windows this application loads quickly.
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http://bugs.winehq.org/show_bug.cgi?id=21956
Summary: Empire Earth 1.00 and 1.04 crash with unhanded page
fault
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leonard.lawton(a)gmail.com
To reproduce:
-click the scenario editor in the main menu
*OR*
-click the campaign editor, then the scenario editor
*OR*
-start a game single user or network game(does matter who is host). the game
will crash before the loading screen appears.
Oddly enough, the crash when starting the game itself happens 4/5 times. One
lucky time it will start, and the run will run perfect(i played 16 hours once
it loaded, no crashes) until you close it.
The error(and then it just freezes)
wine: Unhandled page fault on read access to 0x3800198b at address 0x198905
(thread 0027), starting debugger...
There are no other errors or warnings on the console(except d3d fixmes)
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http://bugs.winehq.org/show_bug.cgi?id=22016
Summary: R.U.S.E. Public Beta in-game rendering is washed out
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://store.steampowered.com/app/33310/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26758)
--> (http://bugs.winehq.org/attachment.cgi?id=26758)
R.U.S.E. Public Beta terminal output
After installing wmp9 and xact through winetricks, installing the R.U.S.E.
Public Beta through Steam, and then skipping the attempted DirectX redist
install by aborting it during the install attempt, the game can then be
launched. Starting a simple battle (Battles -> click Team 2 placeholder -> AI
Regular (Easy) -> Launch), the game world appears to be massively washed out
with white, compared with the game's rendering on Windows. glxinfo reports:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 3.2.0 NVIDIA 190.53
OpenGL shading language version string: 1.50 NVIDIA via Cg compiler
Screenshots from the game on Wine and Windows are attached.
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http://bugs.winehq.org/show_bug.cgi?id=12388
Summary: Commandos 3: read_from_framebuffer_texture error
(glCopyTexSubImage2D)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eidosinteractive.com/downloads/search.html?gm
id=143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Created an attachment (id=11888)
--> (http://bugs.winehq.org/attachment.cgi?id=11888)
screenshot with problem
In one of game levels (in the demo, you get into it by selecting central europe
campaign in menu) there are bad rendering errors.
The moment you get to that screen, console is filled with message
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 914
Which must be the reason of this problem.
This also happens with PBO extension and P8 texture support reporting disabled
in directx.c.
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http://bugs.winehq.org/show_bug.cgi?id=25780
Summary: MS WORKS can't find licence terms
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
MS WORKS, the "light" office suite from microsoft(R) shows a message that says
"can't show licence terms from microsoft software. Licence terms must show y be
accepted before be able to use MS WORKS. To show licence terms, reinstall
WORKS"
This message should not exist.
After this message, the application closes.
There are some reports of having overrule it by winetricks (see appdb) but
should be a way to get it to work.
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http://bugs.winehq.org/show_bug.cgi?id=21576
Summary: Touch screen loses calibration when in full screen
mode - specifically AtomixMP3.exe
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newmaniax(a)gmail.com
When running AtomixMP3, and other WINE apps, in full screen mode the
touchscreen goes way out of calibration, which is important for this program
specifically and how i use it. In un-maximised mode it works fine.
If it helps this program will not operate at all (display to be used anyway) in
full screen mode in VirtualBox, but again fine when in un-maximised mode.
A demo version is available here fore testing:
http://dl.dropbox.com/u/1640537/Link%20to%20Atomixmp3.exe
I have searched various forums and have fond no clue towards a solution. ie, I
have no idea if it's a bug or something that is easily configurable. I have
played with WINE config settings and screen resolutions with no success.
I tried changing my x screen resolution to 800 x 600 (normally 1680 x 1050) and
noted that the calibration is the SAME as the WINE app in full screen mode,
with the pointer very biased towards the left side of the screen.
Please advise, would love touch screen to work properly in full screen mode.
Thanks,
Sincerely,
Guy Newman
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http://bugs.winehq.org/show_bug.cgi?id=27625
Summary: Panzer General 3D Demo: second scenario fails to load
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.download.com/Panzer-General-III-Scorched-Ea
rth-updated-demo/3000-7562_4-10048808.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
After winning the first scenario in the demo loading the second scenario does
not work. The loading screen simply hangs. I can provide a savegame if it would
speed up testing.
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http://bugs.winehq.org/show_bug.cgi?id=19269
Summary: Distant impostors does not work in Lord of the Rings
Online
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.ladner(a)gmail.com
The "distant impostors" setting has no effect. The way it implements distant
impostors, I believe, is substituting a flat 2d texture for 3d objects that are
very far from the camera, giving more detail to the landscape without having to
render 20 million polys for the trees.
See
http://www.codeweavers.com/compatibility/browse/group/?app_parent=4029;foru…
(second post from the top) for screen shots comparing LotRO running on Wine and
Windows and the difference "distant impostors" makes.
I've verified that it doesn't work on 1.1.24 and 1.1.25 (although 1.1.25
crashed a lot for me on LotRO for some reason and I had to revert back to
1.1.24).
I'd be happy to provide any extra debugging info if any would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=10209
Summary: Jericho crashes when entering game menu
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hamsterbacke(a)inbox.lv
Created an attachment (id=8823)
--> (http://bugs.winehq.org/attachment.cgi?id=8823)
wine's crash output
Jericho crashes when entering game menu
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http://bugs.winehq.org/show_bug.cgi?id=17250
Summary: Windows Media Player 10 fails to play DRM wmv files
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
WMP10 does not play drm files.
-Installed WMP10 using winetricks
-Opened a DRM wmv file(I have licence).
-WMP10 fails to play the video.
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http://bugs.winehq.org/show_bug.cgi?id=26513
Summary: smbx crashes in number-of-players selection screen
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Saw this once. Game seems really slow and unstable today
(first time I've tried it in ages).
Unhandled exception: page fault on read access to 0x00000030 in 32-bit code
(0x7bc35197).
Backtrace:
=>0 0x7bc35197 RtlEnterCriticalSection+0x17() in ntdll (0x026fe878)
1 0x64f5878d in nspr4 (+0x1878c) (0x026fe898)
2 0x6a632834 in xul (+0x9f2833) (0x026fe8b8)
3 0x6a652dab in xul (+0xa12daa) (0x026fe928)
4 0x6a64e95e in xul (+0xa0e95d) (0x026fe988)
5 0x6a61afe5 in xul (+0x9dafe4) (0x026fe9b8)
6 0x6a64ecc5 in xul (+0xa0ecc4) (0x026fea08)
7 0x64f58f98 in nspr4 (+0x18f97) (0x026fea48)
8 0x64f5b54a in nspr4 (+0x1b549) (0x026fea68)
9 0x7bc71f48 call_thread_func+0xb() in ntdll (0x026fea78)
10 0x7bc74a30 call_thread_entry_point+0x6f() in ntdll (0x026feb48)
11 0x7bc7a8c5 in ntdll (+0x6a8c4) (0x026ff398)
12 0x68164cc9 start_thread+0xd8(arg=0x26ffb70)
[/build/buildd/eglibc-2.12.1/nptl/pthread_create.c:304] in libpthread.so.0
(0x026ff498)
0x7bc35197 RtlEnterCriticalSection+0x17 in ntdll: movl 0x14(%esi),%eax
Modules:
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http://bugs.winehq.org/show_bug.cgi?id=23232
Summary: Windows Imaging Component redist installer sometimes
crashes in silent mode
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://download.microsoft.com/download/f/f/1/ff178bb1-
da91-48ed-89e5-478a99387d4f/wic_x86_enu.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28921)
--> (http://bugs.winehq.org/attachment.cgi?id=28921)
Windows Imaging Component crash backtrace
In order to have the WIC installer successfully start, the windowscodecs.dll
fake DLL must be removed, and an override should probably be set. With
wine-1.2-rc3-106-gae942d6, when running the installer with the quiet flag:
wine wic_x86_enu.exe /q
sometimes the installer will crash in setupapi during the installation. Turning
on debug flags sometimes masks the problem, and sometimes moves the problem
elsewhere, so I suspect heap corruption.
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http://bugs.winehq.org/show_bug.cgi?id=26819
Summary: wine: Unhandled page fault on read access to
0x00001df8 at address 0x5d63cf
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.c.necros(a)gmail.com
when I run Neverwinter Nights at the console displays:
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http://bugs.winehq.org/show_bug.cgi?id=14247
Summary: One click works like 2x click
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=14540)
--> (http://bugs.winehq.org/attachment.cgi?id=14540)
err's, win and d3d fixme's are new, I don't saw this in older Wines, it can be
because many bugs of video driver in all programs - see only control fixme's
After applying "High Quality" in System menu of Quake III Arena, mouse do 2x
click when I do one click, in console I see fixme's with all dll's of keyboard
and mouse that I know!
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http://bugs.winehq.org/show_bug.cgi?id=10890
Summary: Arcanum installer fails
Product: Wine
Version: 0.9.51.
Platform: PC
URL: http://www.fileshack.com/file.x/674/Arcanum+Demo (demo,
installer might be different tho!)
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsaeru(a)gmail.com
Created an attachment (id=9794)
--> (http://bugs.winehq.org/attachment.cgi?id=9794)
All mambojambo that got printed to console..
Arcanum's installer never asks for CD2. It apparently only installs what it
finds from CD1, says it's done, some backtrace gets printed to console and the
game wont launch.
Workarounds include using Windows installation, manually extracting required
files from CD2 or installing with Cedega.
Similar installation issues pointed out in appdb as well.
Not exactly sure what all the backtrace is even about - might not point out to
actual issue, even..
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http://bugs.winehq.org/show_bug.cgi?id=25387
Summary: Age of Empires 3: 'Initialization failed' with builtin
dpnhpast (purist)
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32292)
--> (http://bugs.winehq.org/attachment.cgi?id=32292)
terminal output
Only seems to affect the full version, the trial works fine without it.
The game bundles it, so only occurs if forced to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=14798
Summary: ETax 2008 cannot verify
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
URL: http://ato.gov.au/etax
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
ETax 2008 verification does not work. Clicking 'Ok' on the popup at the
verification stage causes the next screen to appear blank, and navigation
buttons to be greyed out.
I have attached a log of my output while running this part of ETax 2008.
The first four lines of the log are known configuration issues on my end and
can be ignored.
The 88d969c0-f192-11d4-a65f-0040963251e5 errors appear when 'Yes' is chosen in
the pre-filling section. There is no apparent loss of functionality here.
The 76a64158-cb41-11d1-8b02-00600806d9b6 errors appear when 'Ok' is chosen in
the popup at the verification stage. This is where the program effectively
breaks. This is the subject of this bug report.
This issue has been confirmed in a couple of posts on AppDB and elsewhere. To
reproduce this issue in testing, the TFN 123456782 can be used.
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http://bugs.winehq.org/show_bug.cgi?id=25848
Summary: CF-Downloader Crash
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p4repwnag3(a)gmail.com
So, I downloaded the CrossFire Downloader and when it started downloading I got
an error which is below. I don't know why this happens if anyone could help me
that would be great.
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http://bugs.winehq.org/show_bug.cgi?id=25802
Summary: CARCare fails to access own database and exits
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajg02(a)elfringham.co.uk
Created an attachment (id=32878)
--> (http://bugs.winehq.org/attachment.cgi?id=32878)
Terminal session log
On launching application, first of all you get a dialogue box titled "Error:
3251 in bDBValid Proc" with the message "Description: Operation is not
supported for this type of object." and an OK button. Selecting 'OK' then leads
to a dialogue box where CARCare complains that it cannot recognise the database
again with an OK button. Selecting 'OK' again then leads to a third dialogue
box titled "CARCare" with the message "Run-time error '48': Error in loading
DLL" and an OK button. On selecting OK, the application exits.
The log from a terminal session is attached.
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http://bugs.winehq.org/show_bug.cgi?id=9721
Summary: Support for HKEY_DYN_DATA\Config Manager\Enum registry
tree
Product: Wine
Version: 0.9.45.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjk3(a)msstate.edu
Please populate the HKEY_DYN_DATA\Config Manager\Enum registry tree. This is
needed by some games to detect the hardware on the running system.
For example, EA's Need for Speed III includes a 3dsetup.exe program that
queries HKEY_DYN_DATA\Config Manager\Enum\*\HardWareKey to detect graphics
hardware.
Free demo here: ftp://ftp.ea.com/pub/ea/demos/nfs3/nfsdemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=27053
Summary: Publisher 2000 runs under old, does not run under new,
.wine directory structure
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: owlbrudder(a)gmail.com
Created an attachment (id=34484)
--> (http://bugs.winehq.org/attachment.cgi?id=34484)
Terminal output from running "winetricks dcom98"
Running Fedora 14 x86_64 and Wine 1.3.18. I have Googled and searched winehq
without finding this problem reported.
I installed Wine quite a while ago, when I was still on Fedora 11, I think. At
that time, I installed MS Publisher 2000 and it required some modification to
the standard Wine in order to run. From memory, I had to run winetricks to
install DCOM98 and there may have been other tweaks required - I did not note
them down at the time, but found the page giving the fix through Google
(although I cannot find it again now - sigh!). Publisher 2000 runs fine under
that older .wine tree, in spite of reports to the contrary in the Wine
applications database.
I recently decided to have a go at installing MS Access97, but the installer
only ran for a few seconds after accepting the licence and install directory
inputs. Google turned up a few threads which suggested starting with a fresh
.wine tree, by renaming the existing tree and running winecfg. I did that and
installed Access97 OK, although it has some problems.
However, I cannot get Publisher 2000 to run in the new tree and winetricks does
not want to install DCOM98 - see attached winetricks_dcom98.txt. The system
pops up a dialog saying "A newer version of DCOM95 or DCOM98 had been
installed. To override, you must uninstall the current version first."
Publisher 2000 installs OK, but any attempt to run it comes up with the message
"Windows is low on memory or your hard disk is full. Try closing other programs
and freeing some space on your hard disk before starting Publisher". From
memory, that was the message I was getting under the original .wine tree before
I used winetricks to install DCOM98.
Now I have two trees, one called .winesav, which is the tree from Wine version
1.3.18, containing a running Access97 and faulty Publisher 2000, and the other
called .wine, which was created with the earlier version of Wine and has the
running Publisher 2000 but will not allow me to install Access97.
While trying to install DCOM98, winetricks sets dll overrides for *ole32,
*oleaut32 and *rpcrt4. Checking on these in the two trees shows the current
version of Wine is creating a different directory structure:
[doug@cardraeh ~]$ find .wine -iname "oleaut32*"
.wine/drive_c/windows/system32/oleaut32.dll
[doug@cardraeh ~]$ find .winesav -iname "oleaut32*"
.winesav/drive_c/windows/syswow64/oleaut32.dll
I would prefer to use the newer tree and get Publisher 2000 running in it, as
it does under the older tree. It seems that will require winetricks to
successfully install DCOM98 into the new tree and my best uninformed guess is
that it is the difference in tree structure which is causing my problem.
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http://bugs.winehq.org/show_bug.cgi?id=26584
Summary: After running xlsx importer once, excel 2000 does not
open files from nautilus anymore
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
I have had excel 2000 running smoothly on my system.
I installed the
Microsoft Office Compatibility Pack for Word, Excel, and PowerPoint File
Formats (FileFormatConverters.exe)
http://www.microsoft.com/downloads/en/details.aspx?familyid=941b3470-3ae9-4…
This works file for Word. After running xlsx importer once succesfully on an
.xlsx file (first, a convertor is run, and then the file opened), I tried to
open regular .xls files again.
Excel 2000 does not open .xls files from nautilus anymore by double-clicking on
them.
I can, however, still drag xls files into excel, and they open fine.
Uninstalling Microsoft Office Compatibility Pack does not fix the problem.
Apparently a Nautilus or registry association is changed.
However, I have no knowledge of either registries.
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http://bugs.winehq.org/show_bug.cgi?id=25842
Summary: Autodesk Inventor 2008: Error at executing
RegisterJTTranslator.exe
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32927)
--> (http://bugs.winehq.org/attachment.cgi?id=32927)
Error messages
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) wine Setup32.exe
4) Next, next ,next ...
5) Uncheck all components that aren't Inventor
6) Next, next ,next ...
7) Components start to install
Behaviour:
I get lot of error windows (see attachment) at the end of installation. In the
image there is RegisterJTTranslator.exe. It is small file (16 KB) and is
probably designed to register JTTranslator.dll (284 KB). There are many of
those RegisterXXX.exe and every one fails.
Expected behaviour:
I shouldn't get any error.
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http://bugs.winehq.org/show_bug.cgi?id=25158
Summary: Keychamp 2.0 Crashes when launched
Product: Wine
Version: 1.2.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koolblue3(a)gmail.com
Created an attachment (id=31911)
--> (http://bugs.winehq.org/attachment.cgi?id=31911)
Backtrace log for Keychamp 2.0 crash
Everytime I try to launch Keychamp 2.0 it crashes and pops up a box saying
"Unhandled exception: c0000005 At address: f7536cca." I have attached a
backtrace log.
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http://bugs.winehq.org/show_bug.cgi?id=22775
Summary: COD:MW2 crashes upon ALT-ENTER
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Just start COD:MW2, let it put up its initial screen, and press ALT-ENTER.
The screen will switch between fullscreen and windowed as expected,
but the game will then crash, e.g.
trace:d3d9:IDirect3DDevice9Impl_CreateTexture iface 0x198ef8, width 432, height
240, levels 1, usage 0, format 0x16, pool 0x1, texture 0x15e99060,
shared_handle (nil).
trace:d3d:device_context_add Adding context 0x213d4e28.
trace:d3d:context_create Successfully created new context 0x213d4e28
trace:d3d:context_enter Entering context 0x213d4e28, level 1.
trace:d3d:context_set_current Switching away from destroyed context 0x18bc5e60.
warn:d3d:context_validate DC 0x96c belongs to window 0x50160 instead of
0x30160.
trace:d3d:context_update_window Updating context 0x18bc5e60 window from 0x30160
to 0x9ad46d.
trace:d3d:context_destroy_fbo_entry Destroy FBO 3
trace:seh:raise_exception code=c0000005 flags=0 addr=0x132b1c ip=00132b1c
tid=0046
...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00000000).
Backtrace:
=>0 0x00000000
1 context_set_current+0x56(ctx=0x401df3f0) [dlls/wined3d/context.c:932] in
wined3d
2 context_set_current+0x56(ctx=0x4868c720) [dlls/wined3d/context.c:932] in
wined3d
3 context_create+0x62e(swapchain=0x1c6450, target=0x16d8d5a8,
ds_format_desc=0x1bdc20) [dlls/wined3d/context.c:1387] in wined3d
4 swapchain_create_context_for_thread+0x36(iface=0x1c6450)
[dlls/wined3d/swapchain.c:960] in wined3d
5 context_acquire+0xfe(device=0x1c0028, target=0x45d17b38)
[dlls/wined3d/context.c:1785] in wined3d
6 wined3d_event_query_test+0x82(query=0x46bea318, device=0x1c0028)
[dlls/wined3d/query.c:62] in wined3d
7 IWineD3DEventQueryImpl_GetData+0x46(iface=0x46bea2f0, pData=0x1813e200,
dwSize=0x0004, dwGetDataFlags=0x0001) [dlls/wined3d/query.c:398] in wined3d
8 IDirect3DQuery9Impl_GetData+0x63(iface=0x46bea2d8, pData=0x1813e200,
dwSize=0x0004, dwGetDataFlags=0x0001) [dlls/d3d9/query.c:134] in d3d9
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http://bugs.winehq.org/show_bug.cgi?id=22553
Summary: Running Digitech JUpdater GSP1101vC48.exe fails on
MacOS 10.5.8
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rtmd30(a)yahoo.com
I'm trying to run Digitech's "JUpdater GSP1101vC48.exe" on MacOS 10.5.8 and
getting the following set of verbiage:
Greg-MBP-wireless:Downloads greg$ wine JUpdater\ GSP1101vC48.exe
fixme:font:SetMapperFlags (0x67c, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x750, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x764, 0x00000000): stub - harmless
Port Name[0 0] DigiTech USB X-Edit
In Name[0] DigiTech GSP1101
Port Name[0 1] USB Audio Device
In Name[0] DigiTech GSP1101
Port Name[0 2] DigiTech GSP1101
In Name[0] DigiTech GSP1101
Found Port
fixme:midi:MIDIOut_LongData MOD_MIDIPORT
The "font" ones seem benign but the last one seems to keep the updater from
running to completion. I get an X-window that looks OK, but when I try to
update the device the software says no device was found.
Let me know if there's additional info I can gather for you.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21605
Summary: MINDApro fails to run (fbguard.exe crashes)
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allsymes(a)gmail.com
Created an attachment (id=26075)
--> (http://bugs.winehq.org/attachment.cgi?id=26075)
Terminal output from running
I have a software package called MINDApro. It installs under Wine, but when I
try to run it I get several error and crash messages. I know from running it on
Windows XP that I need to run the mlp_manager.exe program first, as this runs
the database server Firebird first (http://www.firebirdsql.org/).
I have attached the terminal output. The following is the sequence of error
messages that popup on running mlp_manager:
1. empty error popup.
2. "...mlp_manager.exe has encountered a serious problem and needs to
close...".
3. Title "Application Error", reads:
"Exception EExternalException in module ntdll.dll at 0002E8B8.
External exception C0000025."
4. Titled "Error", reads:
"""
An unexpected error has occurred. Please close MINDA software and restart. If
the error persists please contact MINDA on ...<snip>...
ERROR ISC ERROR CODE 335544721
ISC ERROR MESSAGE:
Unable to complete network request to host "localhost".
Failed to establish a connection.
unknown Win32 error 10061
"""
5. Titled "Error", reads: "Runtime error 217 at 0052B371"
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http://bugs.winehq.org/show_bug.cgi?id=17888
Summary: CATIA V5R19: Documentation fails to install
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20191)
--> (http://bugs.winehq.org/attachment.cgi?id=20191)
error after clicking install
I'm using Wine 1.1.18 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that documentation for CATIA V5R19 on CD doesn't want to
install.
Steps to reproduce:
1) install CATIA V5R19
2) run setup.exe from documentation cd
3) set default install and click install
4) get an error (attachment)
Terminal output:
D:\>copy "D:\INTEL\*.dll" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\INTEL\*.exe" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\install_data\pkgrel.txt" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\install_data\*.bmp" "C:\windows\temp\TempDSUnloadDoc" /Y
CATCheckVC8Level Check : DI0PANV2.dll
VC8 Level OK
D: is my CD-ROM
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http://bugs.winehq.org/show_bug.cgi?id=17118
Summary: Punch! Home Design AS4000: Open File Dialog does not
show files
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xyem(a)electricjungle.org
The "Open File" dialog does not show any files ( including ones supported by
the program such as *.PRO;*.PHD;*.PSH ) in the main view(?). It does show
directories, however.
Manually entering the file name in the "File name:" entry works without any
issue.
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http://bugs.winehq.org/show_bug.cgi?id=13357
Summary: Arcs do not render properly to printer from Altium DXP
2004 SP4
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
When printing PC board artwork or schematic diagrams from Altium DXP 2004, arcs
are not rendered properly. The start and end points of the arc are in the wrong
places. I think it is related to the bug in gdi32 that I fixed some time ago
(bug ID 7421) because it looks just like that problem, only except it effects
printing instead of the screen. I'm not sure where print rendering is handled
in the API, or I would go after the bug myself.
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http://bugs.winehq.org/show_bug.cgi?id=13242
Summary: MS Office Communicator fails to start
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)fales-lorenz.net
Until recently, it's not been possible to install MS Office Communicator 2005.
(Bug 12988 documents the installer problem). However, a fix has been recently
submitted for this and using that patche with a private wine build, I was able
to get MOC to install. However, when I attemnpt to run it, I get:
$ ./communicator.exe
fixme:netapi32:NetGetJoinInformation Stub (null) 0x33f7a8 0x33f788
fixme:winstation:OpenInputDesktop (0,0,2000000): stub
err:ole:CoGetClassObject class {f9b4bdee-7081-476e-a09c-bf54dc18f837} not
registered
err:ole:CoGetClassObject class {f9b4bdee-7081-476e-a09c-bf54dc18f837} not
registered
err:ole:create_server class {f9b4bdee-7081-476e-a09c-bf54dc18f837} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {f9b4bdee-7081-476e-a09c-bf54dc18f837}
could be created for context 0x17
fixme:ole:CoCreateInstance no instance created for interface
{659ecad9-a5c0-11d2-a440-00c04f795683} of class
{38639941-a780-4f5b-8017-8b361f9a29db}, hres is 0x80004002
$
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http://bugs.winehq.org/show_bug.cgi?id=9993
Summary: Combit Addressmanager 13 trial can't load an icon
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://combit.net
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On the way to bug 9992, the app spits out several errors like
fixme:ole:OLEPictureImpl_Load Unknown magic 0400, 2475 read bytes:
6c 74 00 00 00 00 00 00 00 04
52 e3 0b 91 8f ce 11 9d e3 00
...
Presumably some icon or other isn't loading properly.
Native dcom98 doesn't work with this app, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=27109
Summary: Creative Centrale needs
msvcp60.dll.??0Init@ios_base@std@@QAE@XZ
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Crashes during install with this missing (though seems to at least partially
install).
Running mscodescan on the prefix afterwards shows more stuff missing:
./Shared Files/VFSvrU.exe imports following stub symbols:
msvcp60:??0Init@ios_base@std@@QAE@XZ
msvcp60:??0_Lockit@std@@QAE@XZ
msvcp60:??0_Winit@std@@QAE@XZ
msvcp60:??1?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@XZ
msvcp60:??1Init@ios_base@std@@QAE@XZ
msvcp60:??1_Lockit@std@@QAE@XZ
msvcp60:??1_Winit@std@@QAE@XZ
msvcp60:?_C@?1??_Nullstr@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@CAPBGXZ@4GB
msvcp60:?_Tidy@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@AAEX_N@Z
msvcp60:?assign@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEAAV12@ABV12@II@Z
msvcp60:?assign@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEAAV12@PBGI@Z
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http://bugs.winehq.org/show_bug.cgi?id=18860
Summary: IW2:Edge of Chaos crashed with Call to unimplemented
function ntdll.dll.CsrClientConnectToServer
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Random crash during startup, I can't reproduce it anymore. No other console
output.
This might be invalid, but I don't have the knowledge to tell.
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http://bugs.winehq.org/show_bug.cgi?id=26241
Summary: Inbox2: Crash at startup
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33441)
--> (http://bugs.winehq.org/attachment.cgi?id=33441)
Terminal output on wine-1.3.13-315-gd9d4323
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet30
3) install Inbox2
4) wine Inbox2.exe
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=27021
Summary: Impulse crashes on start-up
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
Created an attachment (id=34452)
--> (http://bugs.winehq.org/attachment.cgi?id=34452)
Crash logs
A recent update of Impulse caused the application to start failing under Wine.
I'm using Wine 1.3.19 with a clean prefix primmed with winetricks dotnet20
gdiplus.
Both Impulse's internal updater and a clean installation give the same results.
The internal updater was run from an Impulse installation copied over from an
older Wine prefix.
There was a brief discussion of this on the Codeweavers forums last month:
http://www.codeweavers.com/compatibility/browse/name/?app_id=5754;forum=1;m…
In the meantime, don't let Impulse update itself.
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http://bugs.winehq.org/show_bug.cgi?id=20131
Summary: every time i run Wine whether it be with iTunes or
another PC based program it crashes and i get the same
error of winedbg.exe has encountered a serious
problem.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atbader(a)zoomtown.com
Every time i run Wine whether it be with iTunes or another PC based program it
crashes and i get the same error of winedbg.exe has encountered a serious
problem.
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http://bugs.winehq.org/show_bug.cgi?id=23432
Summary: Stranded II does not start
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.stranded.unrealsoftware.de/s2_download.php
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
While starting, Stranded II brings up a dialog that says "Memory access
violation" and then immediately quits.
Result of regression testing:
0692bfda5f10e0c2dc6eed2a66e1a9f9c1092bad is first bad commit
commit 0692bfda5f10e0c2dc6eed2a66e1a9f9c1092bad
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jan 28 19:47:01 2010 +0100
ntdll: Don't require heap sizes to be 64K aligned.
This is still broken in 1.2-rc5, and the program starts with that commit
reverted.
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http://bugs.winehq.org/show_bug.cgi?id=20581
Summary: Provide valgrind test results somewhere at winehq.org
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The valgrind logs at http://kegel.com/wine/valgrind/logs
are all well and good, and lots of interesting bugs are
being fixed because of them, but they're kind of hard to find
if you don't know about them.
If the results were part of our existing test dashboard, they'd
be much easier to find. Maybe I'll try running winetest under
valgrind with a -valgrind suffix on the machine name, and see who
yells :-)
The downside to having them more obvious may be that
inexperienced programmers propose fixes without really
understanding the cause of the warning. An FAQ entry
might help there.
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http://bugs.winehq.org/show_bug.cgi?id=27612
Summary: jscript: gplayer crash (reading from 0x00000000)
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=35294)
--> (http://bugs.winehq.org/attachment.cgi?id=35294)
+ole with native jscript (game starts)
"Moorhuhn MahJong", which comes as demo with the füll Game
"Moorhuhn - Juwel der Finsternis" crash with builtin jscript.
The game starts with native jscript.dll
Log with jscript and ole (native and builtin) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26339
Summary: MSXML, HTTPS GET don't work
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://netikka.net/dev/msxml6.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
See example. http://netikka.net/dev/msxml6.exe
Click button.. With http address it's fine.
Note: Doesn't even work with winetricks msxml6 ie6
And using msxml3, doesn't make any difference. Ubuntu 10.10.
Code is very simple:
Uses comobj;
procedure TForm1.Button1Click(Sender: TObject);
var xmlhttp: variant;
starttime: dword;
begin
starttime:=gettickcount;
xmlhttp:=createoleobject('MSXML2.XMLHTTP.6.0');
xmlhttp.open('GET', edit1.text, true);
xmlhttp.send();
while (xmlhttp.readystate<>4) and (gettickcount<starttime+30000) do
application.processmessages;
if gettickcount>starttime+30000 then showmessage('timeout!') else
memo1.text:=xmlhttp.responsetext;
end;
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http://bugs.winehq.org/show_bug.cgi?id=20387
Summary: Crystal Report 6 abort install with wine 1.1.31
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gjotam(a)hotmail.com
Created an attachment (id=24167)
--> (http://bugs.winehq.org/attachment.cgi?id=24167)
Logs and back traces
Crystal Report 6 abort install with wine 1.1.31
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