http://bugs.winehq.org/show_bug.cgi?id=27456
Summary: Sandlot Games launcher crashes in mshtml (unless cflag
-O0 used)
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.sandlotgames.com/w5/ballistik.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35106)
--> (http://bugs.winehq.org/attachment.cgi?id=35106)
crash log (cflag -O2)
The games available from Sandlot Games come with a launcher. The launcher
crashes on start with Gecko-1.2.0 installed.
I noticed that the crash happens if Wine was compiled with CFLAGS >=-O1. (-O2
as well as -O1 produce the same crash).
If I compile Wine with -O0 the launcher starts without crashing.
I always compile Wine from source but this time I gave a try to the Wine
package, available from the Fedora repository (currently 1.3.20 is in the
repos): the same crash happened on game launch.
If I install ie6 (via winetricks) no crash occurs on launch.
Fedora 15 (32-bit)
Gcc-4.6.0
Gcc specs:
COLLECT_GCC=/usr/bin/gcc
COLLECT_LTO_WRAPPER=/usr/libexec/gcc/i686-redhat-linux/4.6.0/lto-wrapper
Target: i686-redhat-linux
Configured with: ../configure --prefix=/usr --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla
--enable-bootstrap --enable-shared --enable-threads=posix
--enable-checking=release --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-gnu-unique-object
--enable-linker-build-id
--enable-languages=c,c++,objc,obj-c++,java,fortran,ada,go,lto --enable-plugin
--enable-java-awt=gtk --disable-dssi
--with-java-home=/usr/lib/jvm/java-1.5.0-gcj-1.5.0.0/jre
--enable-libgcj-multifile --enable-java-maintainer-mode
--with-ecj-jar=/usr/share/java/eclipse-ecj.jar --disable-libjava-multilib
--with-ppl --with-cloog --with-tune=generic --with-arch=i686
--build=i686-redhat-linux
Thread model: posix
gcc version 4.6.0 20110530 (Red Hat 4.6.0-9) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=25603
Summary: Spectromancer: mouse behaves strangely in the main
menu
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://www.filefront.com/12131033/Spectromancer-Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32601)
--> (http://bugs.winehq.org/attachment.cgi?id=32601)
terminal output
I cannot get past the main menu in Spectromancer: as if mouse clicks didn't
register when clicking on any of the menu items.
To reproduce the problem in the demo:
After launching the demo only the background is drawn: you have to click on the
lower left part of the screen and the menu appears. Here comes the trouble:
after clicking on any of the menu items nothing happens. Oddly enough if you
press the <ESC> button and the left mouse button in turn, while the mouse is
over one of the menu options, the corresponding window flashes for a brief
moment but it vanishes almost instantly.
The same problem happens back until Wine-1.2-rc2. Previous versions don't even
start the game correctly.
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http://bugs.winehq.org/show_bug.cgi?id=6851
--- Comment #15 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-06-11 15:26:47 CDT ---
(In reply to comment #14)
In case this needs a mac os implementation to commit; open -a ScreenSaverEngine
is what you'll want. I don't have an osx box around though.
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http://bugs.winehq.org/show_bug.cgi?id=6851
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #14 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-06-11 15:13:38 CDT ---
Patch sent:
http://source.winehq.org/patches/data/75154
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http://bugs.winehq.org/show_bug.cgi?id=21594
Summary: Bottom of windows cut of with KDE4 Dual-Head Setup
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
I am running a KDE4 dual-head setup, i.e. two parallel monitors, on Gentoo.
I have the KDE control bar displayed only on the left screen.
When I start MS Word 2007 via wine 1.1.37 and place it on the right screen
(which does not have the control bar!) I can see a cut off bottom when I
maximize the window via the window manager.
I will attach two screenshots:
- The first shows a window which fits to the screen as if there was also a
control bar on the right screen.
- The second shows a maximized window on the right screen with the bottom cut
off
Note:
I also tried to manually resize the window to the maximum of the screen.
This basically works at first, but when you change between applications, the
bottom of the manually resized window is also cut off.
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http://bugs.winehq.org/show_bug.cgi?id=24739
Summary: Bioshock 2 cannot pass release date check
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Created an attachment (id=31257)
--> (http://bugs.winehq.org/attachment.cgi?id=31257)
Terminal output for Bioshock 2 launcher -- release date check
Upon first launch Bioshock 2 will connect to the internet and attempt to
validate the release date. This gets stuck at 30% and never completes.
Sometimes it times out with an error.
I should note that some web searching shows this occurs sometimes on Windows as
well, and that there is a manual workaround if needed:
http://www.digitalworksweb.com/securomsupport/bioshock2_unlock_rc/
Looking at the terminal output points to some unimplemented information classes
in ntdll as the most likely culprit.
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http://bugs.winehq.org/show_bug.cgi?id=27079
Summary: Painkiller Black: black screen and crash at start
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pp(a)siedziba.pl
CC: hverbeet(a)gmail.com
Created an attachment (id=34513)
--> (http://bugs.winehq.org/attachment.cgi?id=34513)
terminal output with d3d trace (from git at commit f555c2d8572b8359)
When I try to start the game the screen goes black and it does not proceed any
further. The screen is black due to gamma set to 0, when I restore gamma I find
the game crashed. Bisecting points to this patch:
fadfdf21c055caf833a137ffc269c2073dc87fd6 is the first bad commit
commit fadfdf21c055caf833a137ffc269c2073dc87fd6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Apr 15 18:33:37 2011 +0200
wined3d: Forward surface refcounts to the container.
This will prevent textures from being released if one of its surfaces is
still
in use by the stateblock. We have similar constructions in d3d8 and d3d9,
but
those won't prevent the wined3d texture from being released.
:040000 040000 9524a301f942c04b1bd19f6ee763a8662a5afccd
a0888eab4fd4a02d6d488071e7b4e84d62f671e0 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=24683
Summary: Upper left corner of Epicenter setup heading is
corrupted.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31195)
--> (http://bugs.winehq.org/attachment.cgi?id=31195)
Epicenter setup in wine
Epicenter setup heading in the top left. You can see it renders the text twice,
is not in italic and has some white underneath the text.
Terminal Output:
fixme:win:DisableProcessWindowsGhosting : stub
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http://bugs.winehq.org/show_bug.cgi?id=17094
Summary: Mr. Robot graphics fail to render
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Mr. Robot's main graphics fail to render in horrendous ways - some things
render without textures (e.g. white blocky things), others render completely
transparently without textures.
Wine keeps spitting the following:
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1457
Ubuntu 8.10 amd64, wine-1.1.12-884-g666b994
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http://bugs.winehq.org/show_bug.cgi?id=27270
Summary: Unimplemented function
ntoskrnl.exe.ObReferenceObjectByName called by Activex
control of cebchina online bank
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download the control
$ wget https://site.cmbchina.com/download/CMBEdit.cab#version=1,2,0,1
2. extract the cab file:
$ cabextract CMBEdit.cab
3. intall mfc42
$ winetricks -q mfc42
4. register the control
$ regsvr32 PowerEnter.ocx fixme:msvcrt:_setmbcp trail bytes data not available
for DBCS codepage 0 - assuming all bytes
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
wine: Call from 0x7b839bb2 to unimplemented function
ntoskrnl.exe.ObReferenceObjectByName, aborting
wine: Unimplemented function ntoskrnl.exe.ObReferenceObjectByName called at
address 0x7b839bb2 (thread 002b), starting debugger...
wine: Call from 0x7b839bb2 to unimplemented function
ntoskrnl.exe.ObReferenceObjectByName, aborting
Successfully registered DLL PowerEnter.ocx
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