http://bugs.winehq.org/show_bug.cgi?id=22814
Summary: IrfanView 4.00-4.25 large custom skins toolbar
appearance is broken
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://irfanview.tuwien.ac.at/iview425.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=28171)
--> (http://bugs.winehq.org/attachment.cgi?id=28171)
IrfanView 4.20 with Grosberg24 skin in Wine
It's a follow up of bug 8287.
In Preferences -> Toolbar select Grosberg24 skin, restart IrfanView.
Most icons on a toolbar will be completely missing (or probably transparent).
IrfanView 4.27 and higher is _not_ affected, because the author of this
application added a workaround specifically for Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15242
Summary: Photoshop CS2: Typing causes excessive processor use and
brief unresponsiveness
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: login(a)greenstorm.net
Open Photoshop CS2.
Open an image
Press T to select the typing tool.
Click.
Type quickly.
Watch your system monitor's CPU usage leap all over the place. If you type the
right speed, photoshop doesn't get a chance to update the image with your text,
and the cursor moves with nothing appearing behind it. All the text pops in at
once when your CPU gets a chance to breathe.
Hit CTRL-Enter to finish typing.
Press V to select the movement tool.
Press the down arrow to move the text box incrementally.
Watch your system monitor's CPU usage leap all over the place.
Let go of down, and watch all the cached keystrokes keep your text box sliding
off the edge of your image.
In Windows, as soon as you let go of the arrow keys, the object stops moving.
In Windows, when you type, text appears immediately on the image.
In Windows, typing doesn't take a bunch of CPU time.
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http://bugs.winehq.org/show_bug.cgi?id=17882
Summary: Photoshop doesn't see the Internet.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinex2017(a)neostrada.pl
Photoshop CS2 does not see internet.
I am connected by ppp0 (modem USB ADSL).
During update software PS doesn't see internet connection
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http://bugs.winehq.org/show_bug.cgi?id=24276
Summary: Max Payne 2 - early crash when running with mesa
driver
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: hverbeet(a)gmail.com
Created an attachment (id=30574)
--> (http://bugs.winehq.org/attachment.cgi?id=30574)
i965 classic crash
Hi there,
like I already feared in bug #12051 the game 'Max Payne 2' never worked when
wined3d runs on a mesa driver.
I somehow knew this problem, because back then when I still had my Intel i915
it wouldn't run as well. However I always blamed it on limited hardware support
of the integrated Intel GPU. I'm now back with a i965-based GPU (Arrandale, IGP
in a Core i5 M450) and this problem still occurs. The Arrandale has DX10
features, so something can't be right here.
Testing the game with swrast (both classic and gallium, powered by LLVM) yields
exactly the same results.
What to do?
Fetch the MP2 demo and launch it. Finish config (it shouldn't matter what gfx
settings you select) and let the launcher start the game. After the short intro
movie a loading screen appears. Shortly after the progress bar advances for the
first time, the game crashes.
I'm going to attach some logs from the crashes:
(i) i965 with classic driver (gallium doesn't work, crashes somewhere else but
in mesa code)
(ii) swrast gallium
(iii) swrast classic
All segfault at the exact same position:
Backtrace:
0x00370265: movl 0x8(%esi),%eax
Using winedbg and disasm yields this:
0x00370250: movl %ecx,0x00000000
0x00370256: addl $0xc8,%esp
0x0037025c: ret $0x24
0x0037025f: int $3
0x00370260 ??4P_TextureFormat@@QAEAAV0@ABV0@@Z in e2mfc: pushl %esi
0x00370261: movl 0x8(%esp),%esi
0x00370265: movl 0x8(%esi),%eax
0x00370268: movl %eax,0x8(%ecx)
0x0037026b: movl 0xc(%esi),%edx
0x0037026e: movl %edx,0xc(%ecx)
So there is some sort of texture format (checking?) function in e2mfc that
freaks out when mesa is used. I suspect that wine doesn't advertise certain
texture formats (that are _always_ available on native Windows) when running on
a mesa driver, or the mesa driver doesn't advertise them - no idea?
Any idea how to procede with the debugging? I still have to check the game on
my r700 card, also with mesa drivers (no fglrx installed, does this even work
with the latest xserver?)
Adding Henri and Stefan because they likely know what to do next (especially
Henri, since he's also working on mesa - great job anyway!)
Greets,
Tobias
EDIT:
uname -a:
Linux leena 2.6.35.4 #3 SMP PREEMPT Mon Aug 30 22:55:57 CEST 2010 x86_64
Intel(R) Core(TM) i5 CPU M 450 @ 2.40GHz GenuineIntel GNU/Linux
i965 and swrast gallium are built from git master, swrast classic is older. And
yes, these are the 32bit compiles :)
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http://bugs.winehq.org/show_bug.cgi?id=27912
Summary: MUSHclient: ShellExecute truncates long URLs
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiendishx(a)gmail.com
MUSHclient's "OpenBrowser(string)" function is an interface to shellexecute via
the attached C++ function (openbrowsersnippet.cc).
Calling this function with a string longer than 259 characters using Wine
1.3.25 on Ubuntu 11.04 causes Firefox to launch with an invalid URL truncated
to only the first 259 characters. Doing the same in Windows 7 functions
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=25960
Summary: Black Mirror 3 Demo: hangs on startup
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.gamershell.com/download_68786.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33095)
--> (http://bugs.winehq.org/attachment.cgi?id=33095)
+relay,+seh,+tid
Download the demo from the url, install, and try to run. It simply hangs with a
message box that says 'Black Mirror 3'.
+relay,+seh,+tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=24832
Summary: Typing of the Dead Demo Installer dies before Finished
dialog(but game gets installed anyway)
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=31409)
--> (http://bugs.winehq.org/attachment.cgi?id=31409)
output from starting the installer with the wine from the Terminal
When installing Typing of the Dead Demo from
http://www.fileplanet.com/54947/50000/fileinfo/The-Typing-of-the-Dead-Demo ,
the installer installs the game but crashes before the "Finished" dialog with
several errors like "err:ole:ClientIdentity_QueryMultipleInterfaces
IRemUnknown_RemQueryInterface failed with error 0x80004002" displayed. See
attached error log for further detail.
Note: This demo installs and works good other than the "Finished" screen not
appearing.
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