http://bugs.winehq.org/show_bug.cgi?id=22528
Summary: King's bounty armored princess really slow
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
The first scenario, your father's castle is played flawlessly, the console
output shows no errors. But when you enter on the second scenario, debir
island, there is a severe slowdown after 5 seconds. Yes you notice that 5
second of good frame rate and then suddenly a severe slow down. When this
happens the console output constantly throws:
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x3a446e8 stub!
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x3a446e8 stub!
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http://bugs.winehq.org/show_bug.cgi?id=12520
Summary: Yoda Stories main window is too small
Product: Wine
Version: unspecified
Platform: PC
URL: ftp://ftp.lucasarts.com/demos/pc/yodademo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megazzt(a)gmail.com
When running Yoda Stories (full game or demo) the main window is too small (it
seems to be minimum size for a window) and cannot be resized. The game is
unplayable since the window is so small as to have no client area.
Get the demo from ftp://ftp.lucasarts.com/demos/pc/yodademo.exe for testing.
You can extract it with unzip if you don't want to go through the hassle of
installing it.
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http://bugs.winehq.org/show_bug.cgi?id=20115
Summary: Double titlebar
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teusjannette(a)gmail.com
CC: teusjannette(a)gmail.com
Wine draws double identical titlebars under the following circumstances:
- Download http://www.bibledit.org/downloads/olb_beta_39020.exe and install it.
- Run ~/.wine/drive_c/Program Files/Bible/Olb.Exe a couple of times.
- Notice that most of the times wine draws double identical titlebars.
The application has been written in Delphi.
The programmer of the application says that the version above has "Vista
Themes" switched on.
If the same application has Vista Themes off, then no double titlebars are
drawn.
If the application window is mazimized while it has double titlebars, it
reverts to drawing one titlebar only.
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http://bugs.winehq.org/show_bug.cgi?id=9291
Summary: iexplore http://pack.google.com crashes
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Wine's built-in iexplore crashes on http://pack.google.com.
Unhandled exception: page fault on read access to 0x0000005c in 32-bit code
(0x7c7bd7a8).
Backtrace:
=>1 0x7c7bd7a8 nsChannel_AsyncOpen+0x4e8(iface=0x1063958, aListener=0x1063998,
aContext=0x0) [/home/dank/wine-git/dlls/mshtml/nsio.c:107] in mshtml
0x7c7bd7a8 nsChannel_AsyncOpen+0x4e8
[/home/dank/wine-git/dlls/mshtml/nsio.c:107] in mshtml: movl
0x5c(%esi),%edi
107 while(!container_iter->doc)
I peeked at nsio.c, and it does look vulnerable to container_iter going
unexpectedly null during that loop, but a real fix wasn't immediately obvious.
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http://bugs.winehq.org/show_bug.cgi?id=27849
Summary: Cannot launch Half-Life 2
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=35617)
--> (http://bugs.winehq.org/attachment.cgi?id=35617)
Console output
I cannot launch Half-Life 2 (Steam version). Please check the attachment.
$ lspci
03:00.0 VGA compatible controller: nVidia Corporation G98 [GeForce 8400 GS]
(rev a1)
$ glxinfo | grep direct
direct rendering: Yes
NVIDIA Driver Version: 275.09.07 (Downloaded from NVIDIA website)
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=27758
Summary: GLSL for FGLRX (amd/ati binary driver) very often
fails across various games with various effects
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mjevans1983(a)gmail.com
I believe this may be an issue with both the driver /and/ with Wine after
considering various conversations, message board hits for glsl compiler issues
and the binary nvidia driver working for me in the past, prior to my upgrade.
This error from Portal 2 looks like a more isolated case of the swath of errors
I got trying to play Civilization 5's demo. It may be related to
whitespace/comments that the AMD/ATI GLSL compiler isn't tolerating; but I'd
like to collect more data that may be useful for the developers to isolate the
problem in greater detail.
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #5:
fixme:d3d_shader:print_glsl_info_log Vertex shader(s) linked, fragment
shader(s) linked.
Convar building_cubemaps has conflicting FCVAR_CHEAT flags (child: has
FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins)
Game.dll loaded for "Half-Life 2"
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http://bugs.winehq.org/show_bug.cgi?id=27921
Summary: Endnote X5 demo needs
msvcp90.dll.?begin@?$basic_string@_WU?$char_traits@_W@
std@@V?$allocator@_W@2@@std@@QAE?AV?$_String_iterator@
_WU?$char_traits@_W@std@@V?$allocator@_W@2@@2@XZ
(purist)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Endnote X5 demo ( http://www.endnote.com/endemo.asp, sha1sum
8bfdd93a281da203cc33116424007e96b444de5b ENX5Inst.exe ),
when run with 'winetricks alldlls=native', aborts because it's
missing
msvcp90.dll.?begin@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAE?AV?$_String_iterator@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@2@XZ
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http://bugs.winehq.org/show_bug.cgi?id=27726
Summary: HTTP 404 error when clicking on the Help link in
Bugzilla
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nn.dm55(a)gmail.com
On June 8, when I was on the page
"http://bugs.winehq.org/enter_bug.cgi?product=Wine", I clicked on Help, but it
produced a 404 error page saying:
Not Found
The requested URL /docs/html/bugreports.html was not found on this server.
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http://bugs.winehq.org/show_bug.cgi?id=22880
Summary: Lemmix sound effects are missing
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://ericenzwaan.nl/eric/lemmings/LemmixPlayer_1_3.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing Lemmix (a clone of the Lemmings game), the sound effects are
missing. Fortunately the background level music plays - only the sound effects
don't work.
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