http://bugs.winehq.org/show_bug.cgi?id=18688
Summary: Ventrilo crashes on startup
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://pastey.net/115072
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vhaarr+wine(a)gmail.com
This is a weird one for me.
If Ventrilo 3.0.x is the first application to start under WINE (1.1.22), it
works fine.
If, however, you start another application first, say World of Warcraft, and
then try to start Ventrilo, it crashes with the following debug output:
http://pastey.net/115072
Note that this only happens with WINE 1.1.22, NOT 1.1.21 or earlier. So it is a
recent regression.
Hopefully that should lead to a speedy fix.
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http://bugs.winehq.org/show_bug.cgi?id=26420
Summary: TES Construction Set crashes on topic view/edit
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kakuremura(a)gmail.com
Created an attachment (id=33639)
--> (http://bugs.winehq.org/attachment.cgi?id=33639)
Debugger output
TES Construction Set version 1.2.404
(http://download.zenimax.com/elderscrolls/oblivion/other/tes_construction_se…)
Wine crashes after a few clicks when you want to add/edit the conversation
topics/dialogs for a quest. Some times it will crash immediately on selecting
the topic tab.
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http://bugs.winehq.org/show_bug.cgi?id=25249
Summary: Wine crash running Leonardo.exe - Process
/usr/bin/wine-preloader was killed by signal 11
(SIGSEGV)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mothlight(a)fastmail.fm
Steps to Reproduce:
1. Install http://www.envi-met.com/download30.htm (password is 49152cwRt)
2. Start Leonardo component
[nice@politemadness ENVImet31]$ wine Leonardo.exe
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b837a03 (thread
0009), starting debugger...
err:seh:setup_exception_record stack overflow 992 bytes in thread 0009 eip
7bc712e1 esp 00230f50 stack 0x230000-0x231000-0x330000
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
Segmentation fault (core dumped)
process tid prio (all id:s are in hex)
0000000e services.exe
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000017 0
00000016 0
00000013 0
00000012 0
[nice@politemadness ENVImet31]$ 00000019 explorer.exe
0000001a 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
[nice@politemadness ENVImet31]$ rpm -q wine-core
wine-core-1.3.7-2.fc14.i686
[nice@politemadness ENVImet31]$ pwd
/home/nice/.wine/drive_c/ENVImet31
Output from abrt
warning: core file may not match specified executable file.
[New Thread 14488]
[New Thread 14509]
[New Thread 14510]
Failed to read a valid object file image from memory.
Core was generated by `Leonardo.exe '.
Program terminated with signal 11, Segmentation fault.
#0 0x687c853e in ?? ()
Thread 3 (Thread 14510):
#0 0x68000852 in ?? ()
No symbol table info available.
#1 0x681709eb in ?? ()
No symbol table info available.
#2 0x7bcac868 in ?? ()
No symbol table info available.
#3 0x7bc713f1 in ?? ()
No symbol table info available.
#4 0x00000013 in ?? ()
No symbol table info available.
#5 0x7ffd31d0 in ?? ()
No symbol table info available.
#6 0x7bc3e6a4 in ?? ()
No symbol table info available.
#7 0x7ffd381c in ?? ()
No symbol table info available.
#8 0x7bc732e5 in ?? ()
No symbol table info available.
#9 0x7ffd38e0 in ?? ()
No symbol table info available.
#10 0x68171e00 in ?? ()
No symbol table info available.
#11 0x0000000a in ?? ()
No symbol table info available.
#12 0x7ffd3c4c in ?? ()
No symbol table info available.
Backtrace stopped: previous frame inner to this frame (corrupt stack?)
Thread 2 (Thread 14509):
#0 0x68000852 in ?? ()
No symbol table info available.
#1 0x681709eb in ?? ()
No symbol table info available.
#2 0x7bcac868 in ?? ()
No symbol table info available.
#3 0x7bc79463 in ?? ()
No symbol table info available.
#4 0x7ffd718c in ?? ()
No symbol table info available.
#5 0x7bc3e6e6 in ?? ()
No symbol table info available.
#6 0x00000000 in ?? ()
No symbol table info available.
Thread 1 (Thread 14488):
#0 0x687c853e in ?? ()
No symbol table info available.
#1 0x00000000 in ?? ()
No symbol table info available.
No shared libraries loaded at this time.
No symbol "__abort_msg" in current context.
No symbol "__glib_assert_msg" in current context.
eax 0x1 1
ecx 0x231d88 2301320
edx 0x680214dc 1744966876
ebx 0x687cf220 1753018912
esp 0x7ffdb834 0x7ffdb834
ebp 0x7ffdb88c 0x7ffdb88c
esi 0x7ffdb9d0 2147334608
edi 0x7ffdb994 2147334548
eip 0x687c853e 0x687c853e
eflags 0x10246 [ PF ZF IF RF ]
cs 0x73 115
ss 0x7b 123
ds 0x7b 123
es 0x7b 123
fs 0x33 51
gs 0x3b 59
No function contains program counter for selected frame.
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http://bugs.winehq.org/show_bug.cgi?id=27984
Summary: Starcraft 2 Editor: Renaming an item in the trigger
tree suggests it's displayed text and not the item
name.
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
A global integer variable with the name "hello" gets displayed in the trigger
tree as "hello = 0 <Integer>". That's fine, but if you try to rename it,
you get "hello = 0 <Integer>" as prefilled in text.
If you would confirm that the variable's name would change to
"hello = 0 <Integer>" and the displayed text would change to
"hello = 0 <Integer> = 0 <Integer>".
The bug doesn't occur with the native comctl32:
The suggested name in the upper case is with native comctl32 "hello" as it
should be.
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http://bugs.winehq.org/show_bug.cgi?id=25949
Summary: Divinity 2: The Dragon Knight Demo - fails to start
with builtin msvcr80 (purist)
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.gamershell.com/download_67640.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33083)
--> (http://bugs.winehq.org/attachment.cgi?id=33083)
WINEDEBUG=+msvcrt (trimmed, bzip2'ed)
Install the game, then native d3dx9_36 with winetricks. Set msvcr80 to builtin
in winecfg. Start the game. You'll get the introduction credits, then a black
screen with a rotating icon in the bottom right. With native msvcr80, it stays
here for 2-3 seconds, then you get the start menu. With builtin, it hangs here
indefinitely.
Apparently it crashes with builtin:
err:msvcrt:MSVCRT__invalid_parameter (null):0 (null): (null) 0
wine: Unhandled exception 0xc0000417 at address 0x7b839713 (thread 0026),
starting debugger...
Backtrace:
=>0 0x7b839713 RaiseException+0x83(code=0xc0000417, flags=<is not available>,
nbargs=0, args=0xb7744331) [/home/austin/wine-git/dlls/kernel32/except.c:84] in
kernel32 (0x0b9de7dc)
1 0x7e9829e9 MSVCRT__invalid_parameter+0x68(expr=0x0(nil), func=0x0(nil),
file=0x0(nil), line=0, arg=0) [/home/austin/wine-git/dlls/msvcrt/errno.c:427]
in msvcrt (0x0b9de81c)
2 0x7e9955b8 MSVCRT__mbstowcs_s_l+0x97(ret=0x0(nil), wcstr="Init.bnk?????",
size=0x8, mbstr="Init.bnk", count=0x8, locale=(nil))
[/home/austin/wine-git/dlls/msvcrt/mbcs.c:1845] in msvcrt (0x0b9de84c)
3 0x7e9956ee MSVCRT__mbstowcs_s+0x2d(ret=0x0(nil), wcstr="Init.bnk?????",
size=0x8, mbstr="Init.bnk", count=0x8)
[/home/austin/wine-git/dlls/msvcrt/mbcs.c:1863] in msvcrt (0x0b9de94c)
4 0x00f07fa5 in divinity2 (+0xb07fa4) (0x0017fac0)
+msvcrt/backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=25695
Summary: Bug SFML 1.6, Wine 1.2, VS2008
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulo(a)prsolucoes.com
Created an attachment (id=32731)
--> (http://bugs.winehq.org/attachment.cgi?id=32731)
LOG - BUG TRACK
When i try execute my game
(http://www.prsolucoes.com/downloads/solodefender.zip), i get an
exception(attached) on my Ubuntu 10.04 with Wine 1.2.
It was created with SFML 1.6 (http://www.sfml-dev.org/), VisualStudio 2008 and
Windows 7 32 bits.
My error is releated with file:
msvcp90.dll
My error message is:
Unhandled exception: unimplemented function msvcr90.dll._realloc_crt called in
32-bit code (0x7b8368a2).
Command executed on Linux Ubuntu 10.04:
1 - sudo apt-get install wine
2 - wine SoloDefender.exe
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http://bugs.winehq.org/show_bug.cgi?id=16581
Summary: Actual progress is not shown within progress bars for
Nullsoft installers
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://sc2.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
It seems that Nullsoft installers don't show the actual progress within a
progress bar when fetching online packages. This was with the setup for Ur-Quan
Masters 0.6.2, built with Nullsoft Install System v2.22.
The only item that appears in the terminal is:
fixme:shell:SHAutoComplete SHAutoComplete stub
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http://bugs.winehq.org/show_bug.cgi?id=24547
Summary: Secret of Monkey Island wants 10 msvcp80 functions
(and one from msvcr80)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
./MISE.exe imports following stub symbols:
msvcp80:??0_Lockit@std@@QAE@H@Z
msvcp80:??1_Lockit@std@@QAE@XZ
msvcp80:??Bid@locale@std@@QAEIXZ
msvcp80:?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@locale@2@@Z
msvcp80:?_Getfacet@locale@std@@QBEPBVfacet@12@I@Z
msvcp80:?_Incref@facet@locale@std@@QAEXXZ
msvcp80:?_Register@facet@locale@std@@QAEXXZ
msvcp80:?classic@locale@std@@SAABV12@XZ
msvcp80:?id@?$ctype@D@std@@2V0locale@2@A
msvcp80:?tolower@?$ctype@D@std@@QBEPBDPADPBD@Z
./MISE.exe imports following stub symbols:
msvcr80:?_name_internal_method@type_info@@QBEPBDPAU__type_info_node@@@Z
winetricks vcrun2005 works around it
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http://bugs.winehq.org/show_bug.cgi?id=25149
Summary: Explzh: show the first letter only in listview or
treeview.
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.ponsoftware.com/en/archiver/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagawa.aki+winebugs(a)gmail.com
Created an attachment (id=31897)
--> (http://bugs.winehq.org/attachment.cgi?id=31897)
Screenshot of Explzh (on wine, winxp)
"Explzh for Windows" is one of well-known file compression/decompression
utility in Japan.
There are two binary version, Japanese version (Ver.5.69a) and English one
(Ver.5.69a_en). English version is still release candidate version.
Both Japanese version and English one show compressed item names with the first
letter only in listview or treeview area when I load an archive file in wine.
How to reproduce:
1) Launch EXPLZH.EXE
2) Open a compressed file. ([File]-[Open Archive] or Drag & drop)
Note: We need a plugin dll file except for lzh/zip/cab/rar archive.
The attachment is showing the problem.
Opening archive is Crystal Disk Mark 3.0i (CrystalDiskMark_3_0_0i.zip). You can
download from http://en.sourceforge.jp/projects/crystaldiskmark/releases/.
But this problem is *not* archive file specific.
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http://bugs.winehq.org/show_bug.cgi?id=27155
Summary: averasell crashes on load
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbaordman(a)yahoo.co.uk
Boot the app & crashes
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