http://bugs.winehq.org/show_bug.cgi?id=12688
Summary: Cannot run VisiLogic software - Actbar3.ocx error
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciej.grela(a)gmail.com
Hi
I was trying to run the VisiLogic 6.0.1.3 PLC engineering software on my Gentoo
box (Wine version as above). After solving some issues with missing msado dlls
I`m stuck on the following error message box:
Run-time error '372':
Failed to load control 'ActiveBar3' from Actbar3.ocx Your version of
Actbar3.ocx may be outdated. Make sure you are using the version of the control
that was provided with your application.
-----------
The file Actbar3.ocx exists in Windows/system32 and is installed by the
program. The VisiLogic software can be downloaded from the vendor site:
http://www.unitronics.com/Content.aspx?Page=Downloads
Did someone encounter a similar problem ?
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http://bugs.winehq.org/show_bug.cgi?id=19881
Summary: Network connectivity for the SIP client smartvoip not
possible, freezes
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anzil1312(a)gmail.com
Network connectivity for the SIP client smartvoip not possible, freezes. No
voice testing hence carried out.
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http://bugs.winehq.org/show_bug.cgi?id=25021
Summary: Where's Waldo The Fantastic Journey Demo - Sound
Stutters and Game won't launch past Storyboard
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When launching the game, sound stutters and seems to affect the performance of
the game. Am able to install the game (winetricks ie6 needed), then I can start
the game, create a profile, watch the storyboards, then the game hangs at the
loading of gameplay screen, and sound stutters the whole way through.
I think this game may be playable if the the proper workarounds can be found.
See attachement for module debug log.
Note: the trial expires after 1 hour.
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http://bugs.winehq.org/show_bug.cgi?id=26343
Summary: War Sector complains about the lack of memory or disk
space
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamefront.com/files/War_Sectorzip/;6785821;
;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
War Sector complains during initialization in the compiling, At one time I got
past the error message but that was by accident and cannot be repeated.
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http://bugs.winehq.org/show_bug.cgi?id=28108
Summary: urlmon: url.ok occasional test failure: unexpected
call OnProgress_SENDINGREQUEST
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
About one in 15 runs of urlmon's url test failed here with
url.c:1631: Test failed: unexpected call OnProgress_SENDINGREQUEST
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http://bugs.winehq.org/show_bug.cgi?id=24622
Summary: SolidWorks toolbox browser plug-in fails to register
inside SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Toolbox Browser is SolidWorks part library plug-in. It is a .net30 (WPF)
application.
It can be activated when dotnet30 and many other winetricks are installed (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21382)
Standalone application SolidWorks/SldToolBoxConfigure.exe runs and allows part
databases to be configured, but when launched from SolidWorks, it crashes most
of the time ( see attached log ), and almost never allows part browsing and
insertion into assemblies.
Looks like some interfaces are not properly registered...
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http://bugs.winehq.org/show_bug.cgi?id=27895
Summary: Audio problems in winecfg and Anarchy Online
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melirizarry(a)gmail.com
After upgrading from 1.3.24 audio stopped working in Anarchy Online.
Went through winecfg to change settings and winecfg locks up after pressing
"Test Sound" button. Had to kill from console.
Notice this happening last week (7/20/11) when building from git after applying
the mouse move patch 33905 and figured it was my system so I did not look into
it further at that time.
Running Linux Mint 11 64 bit.
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http://bugs.winehq.org/show_bug.cgi?id=17931
Summary: Prince of Persia: Warrior Within application ends on
settings change
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Whenever i change some settings in prince of persia and then say game to save
em, it will pop dialog box to inform me that game crashed and to consult
readme.txt for tech support.
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http://bugs.winehq.org/show_bug.cgi?id=11118
Summary: client side validation for Wine bug reports
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jeffzaroyko(a)gmail.com
Every now and then some bug reporters report a Wine bug that omits basic
information such as the version of wine being used, instead it is set to
unspecified.
It could be useful to remind people who try to submit the form with the version
set to unspecified by issuing an one time alert that they should set the value
to their current wine version.
A similar thing could be done for the URL field where people could be reminded
to link to a download of the affected application.
I acknowledge that there are other bugs where 'unspecified' may make sense, but
they are not as frequent so the impact should be low.
If the length of the input in the Description box can be taken with JavaScript,
perhaps that could be checked against a commonly large length where people have
pasted logs and a warning issued also.
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http://bugs.winehq.org/show_bug.cgi?id=14896
Summary: GTA: San Andreas - Ambient Sounds are too quiet (EAX)
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ch.nolte(a)noltec.org
In GTA San Andreas which uses EAX the ambient sound (e.g. from cars etc.) is
too quiet in respect to other sounds in the game (e.g. dialog in cut-scenes).
GTASA has no option to disable EAX.
This problem can be solved for this game, when the "normal" processing mode
within dsound.dll is disabled. This can only be done via code (patch is going
to be attached). This is only a workaround which disables dsound3d completely.
I suppose that there are problems in the distance calculation algorithm in
dsound/sound3d.c and possibly in combination with apps using EAX.
BTW: Replacing eax.dll with other dlls from the web does not work. Also, please
see the comments in appdb:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3780
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