http://bugs.winehq.org/show_bug.cgi?id=25034
Summary: Microsoft .Net 3.0 Install fails.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c0rphan(a)gmail.com
Created an attachment (id=31727)
--> (http://bugs.winehq.org/attachment.cgi?id=31727)
Console Log
When running dotnetfx3.exe the install fails and brings up the Microsoft Error
Reporting tool.
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http://bugs.winehq.org/show_bug.cgi?id=24155
Summary: Ventrilo 2.1.4 is unable to to open codec stream
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivan88(a)centrum.cz
Ventrilo 2.1.4 cpomplains about not being able to open codec stream (msg610)
even though msgsm32.acm is in /system (/system32) and system.ini has correct
line for it.
Wine 1.3 (and 1.1.44) seems to come whith codec installed and .ini set, but
Ventrilo cannot find it or open it. Replacing pre-installed msgsm32.acm with
original Windows XP file (which has different checksum) does not make it work
either, it is still unable to open codec stream (error 8).
I have compiled and checked Wine 1.1.25. This version does not have neither its
own msgsm32.acm file nor line for it in system.ini, but works when these are
supplied manually.
So, what I report is basically that known trick to run Ventrilo does not work
anymore with newer Wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=23226
Summary: Error in opening the program Neuromemory
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mufan(a)op.pl
Neuromemory program after installation (and no problem-correct), will not boot.
White spot appears.
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http://bugs.winehq.org/show_bug.cgi?id=19168
Summary: Serious Sam can't find install CD
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
I've been running Serious Sam under an ancient version of Wine (0.9.46)
for quite a while. To avoid having to dig out the CD every time I wanted
to play it, I copied the install CD to disk, and configured Wine to treat
that as a CD-ROM drive. This all worked perfectly, and at startup, Serious
Sam found the install CD present, and ran as expected.
However, I recently upgraded to Fedora 11, complete with a shiny new Wine
version. However, Serious Sam now can't find the install CD at startup.
I've checked in winecfg, and it's still there, mapped as drive D, and
marked as being a CD-ROM.
My home directory is NFS mounted, and hence identical between the version
of Wine that works and the one that doesn't.
It may or may not be relevant, but I've gone from a 32-bit OS (albeit on a
64-bit machine) to a 64-bit one.
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http://bugs.winehq.org/show_bug.cgi?id=10477
Summary: Weird graphics with vertex shaders in Soul Reaver 2 Demo
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.gamespot.com/pc/action/soulreaver2/download_2
827202.html?om_act=convert&om_clk=files&tag=files;title;
2
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killertux(a)suomi24.fi
CC: jave27(a)gmail.com
Since the vertex shader fix patch Soul Reaver 2 Demo graphics looks crappy
first two fullscreen splash screens are filled with solid surface also main
menu is quite full of this stuff... same problem happens also in the
gameplay... Retail version was not tested.
Vertex shader must be enabled to reproduce this(enabled by default)
regression patch:
6a97f2202e91fed286ff6ca254926e5f57ca17c1 wined3d: Fix for vertex shaders.
system:
nVidia GeForce 6600 GT
binary blob version 100.14.19
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http://bugs.winehq.org/show_bug.cgi?id=23139
Summary: after successful installation, it doesn't open because
of "ntdll exception"
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moakkat(a)yahoo.fr
Hello everyone,
Wine can't open the program after it has installed it correctly..
In fact, when opening it via GUI method (meaning: using the application menu,
graphically ), it doesn't open at all..it just seems to be loading something,
but then stops and nothing is shown on the screen.
Therefore, I had to open it via a terminal by typing:
wine /...path.../app.exe
(at first it didn't open because of a DLL file missing, called MFC42.dll, but
then I found it and resolved that error)
when starting it this way (via command-line), the first image of the program
appears....but it fails to start, and two error boxes appear:
-one big box on top, titled "Program Error" (which is very very similar to a
Windows XP well-known error message), and says: "The program Q5.exe has
encountered a serious problem and needs to close. We are sorry for the
inconvenience."
-another box titled "Application Error", which says:
"Exception EExternalException in module ntdll.dll at 0002D7B2.
External exception C0000025."
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http://bugs.winehq.org/show_bug.cgi?id=28238
Summary: Call from 0x7b839ce9 to unimplemented function
msvcp80.dll.??0?$basic_ifstream@DU?$char_traits@D@std@
@@std@@QAE@XZ
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=36178)
--> (http://bugs.winehq.org/attachment.cgi?id=36178)
Terminal output on wine-1.3.27-100-gc268c40
Steps to reproduce:
1) remove ~/.wine
2) wine Setup.exe
3) Installation screen of AutoCAD2008 shows up
4) Click "Install"
Behaviour:
Installer exits.
Expected behaviour:
Installer should continue.
Additional info:
Is there any possibility this isn't commit
msvcr80: Add a WinSxS manifest resource.
that have caused this regression?
If I create wineprefix with wine 1.3.27 and start installation with wine 1.3.26
the installer also fails.
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http://bugs.winehq.org/show_bug.cgi?id=18976
Summary: Ending video in the Rime Age crashes the game
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21842)
--> (http://bugs.winehq.org/attachment.cgi?id=21842)
Debug Trace Log
The last puzzle of the game activates a video, but when the video attempts to
play the game crashes out. The are no problems with any other videos in the
game.
System:
Ubuntu 9.04, nVidia onboard Geforce 8200 (with nVidia drivers 180.44) with my
own locally compiled wine 1.1.4.
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http://bugs.winehq.org/show_bug.cgi?id=28202
Summary: Warrior Kings-Battles hangs with the splash screen
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://www.fileplanet.com/121046/120000/fileinfo/Warri
or-Kings:-Battles-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
Regression SHA1: d54c53a4b64223cb5744571b9f56064543e385c0
Created an attachment (id=36119)
--> (http://bugs.winehq.org/attachment.cgi?id=36119)
+quartz,+tid log (winegstreamer enabled)
The game freezes after starting, showing only a black screen or the splash
screen (this varies between runs).
Terminal output doesn't reveal any suspicious messages.
The game can be started without the problem in Wine-1.0 (of course, the intro
video is not playing and the game loads directly to the main menu).
The reported problem can be reproduced since Wine-1.1.0 on my system and
regression testing resulted:
d54c53a4b64223cb5744571b9f56064543e385c0 is the first bad commit
commit d54c53a4b64223cb5744571b9f56064543e385c0
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Thu Jun 26 11:26:53 2008 -0700
quartz: Fix Render and RenderFile.
RenderFile should add a source filter and call Render on each output
pin, while Render() should try to connect, first directly to any
existing renderers, and then using intermediates. It uses recursion
since this is the only possible way to implement Render sanely.
:040000 040000 537178770df982e4f576f330b86652f336e3524f
ce5c932c7a7e5552f08aab3282f69887414eacb6 M dlls
Workaround (using a current Wine): native quartz + devenum dlls, disable
winegstreamer.dll
Author of the patch added to CC.
Fedora 15 x86
Gstreamer 0.10.34 +additional plugins installed
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http://bugs.winehq.org/show_bug.cgi?id=28070
Summary: Knightshift installer crashes on launch
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35940)
--> (http://bugs.winehq.org/attachment.cgi?id=35940)
plain terminal output
The installer for Knightshift (North American title: Once Upon a Knight)
crashes shortly after starting.
The same crash occurs when starting the installer with Wine-1.0.1, 1.2.3 etc.
I can't reproduce the crash with the demo version of the game. The full game
exhibiting the problem was obtained via Gamersgate digital distribution
service.
Installation went without issues on a Win XP SP3 guest (running under
Virtualbox).
Fedora 15 x86
Kernel 2.6.38.8
GCC 4.6.0
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