http://bugs.winehq.org/show_bug.cgi?id=18608
Summary: Trickstyle does not start anymore
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailme667(a)yahoo.co.uk
Created an attachment (id=21289)
--> (http://bugs.winehq.org/attachment.cgi?id=21289)
terminal output
When I try to start Trickstyle, I just get an unhandled exception. This is the
culprit from the terminal output:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7d6d2556
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7d6d2556).
I'm pretty sure the game was still working on wine 1.1.2 and was broken shortly
after (this bug was already present in 1.1.7 IIRC and possibly before), but
I've upgraded my Ubuntu a while ago so I can't go back to that version (well
not without compiling stuff).
Both the demo and the full version are affected. I can't seem to figure out how
to connect this bug to Trickstyle in the appdb or mark this bug as a regression
so I hope that happens automatically or something. :-P
Demo download: http://download.cnet.com/TrickStyle/3000-7418_4-917835.html
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http://bugs.winehq.org/show_bug.cgi?id=24891
Summary: GUNNER2: The game doesn't start
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31516)
--> (http://bugs.winehq.org/attachment.cgi?id=31516)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install GUNNER2
4) wine Gunner2.exe
5) PlayGame->Continue unregistered
6) get an error (attachment)
Behaviour:
Game doesn't start.
Expected behaviour:
Game should start.
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http://bugs.winehq.org/show_bug.cgi?id=23197
Summary: Mathematica Welcome screen has no images
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=28860)
--> (http://bugs.winehq.org/attachment.cgi?id=28860)
Upper window is in wine, lower is native linux (it looks the same as in
windows)
Mathematica Welcome Screen lacks the images as well as some controls (e.g.
checkbox in the lower right corner). The same is with help browser - no
navigation controls.
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http://bugs.winehq.org/show_bug.cgi?id=26354
Summary: Ubuntu Wine 1.3 Upgrade 3/8/2011 breaks Quicken Deluxe
2009 (qw.exe)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshcooper(a)verizon.net
Created an attachment (id=33573)
--> (http://bugs.winehq.org/attachment.cgi?id=33573)
wine qw.exe &> output
Application loads normally, plays the sound, but instantly on drawing the
screen, closes the program. Uninstalled Quicken 2009, deleted all install
directories and reinstalled from scratch, and the same issue reoccurs.
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http://bugs.winehq.org/show_bug.cgi?id=20538
Summary: SPlan 7.0
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)labahn.net
CC: tim(a)labahn.net
Created an attachment (id=24492)
--> (http://bugs.winehq.org/attachment.cgi?id=24492)
This is a print (CUPS) an any components are black
Function printing does not function correctly.
I print with CUPS.
The components are not shown correctly. Any components are black.
Moreover, the Icons are shown only black. In version 1.1.9 it better functions.
Product information
http://www.abacom-online.de/uk/html/splan.html
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http://bugs.winehq.org/show_bug.cgi?id=28212
Summary: [regression] sound stops for Crimsonland
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naylor.b.david(a)gmail.com
Created an attachment (id=36130)
--> (http://bugs.winehq.org/attachment.cgi?id=36130)
"+tid,+dsound,+winmm,+mmdevapi,+oss,+alsa,+coreaudio"
After upgrading from 1.3.24 sound stops working for Crimsonland. All version
from 1.3.25 to 1.3.27 do not have working sound.
I tried changing "Hardware acceleration" between Full and Emulated without
affect. The "Test Sound" button does produce sound and both UT3 and CivV have
working sound (all games installed in their own prefixes).
# cat /dev/sndstat
FreeBSD Audio Driver (newpcm: 64bit 2009061500/amd64)
Installed devices:
pcm0: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm1: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm2: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm3: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm4: <HDA Realtek ALC892 PCM #0 Analog> (play/rec) default
pcm5: <HDA Realtek ALC892 PCM #1 Analog> (play/rec)
pcm6: <HDA Realtek ALC892 PCM #2 Digital> (play)
pcm7: <HDA Realtek ALC892 PCM #3 Digital> (play)
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http://bugs.winehq.org/show_bug.cgi?id=11799
Summary: ArcRail demo says "No direct 3d, switching to sw
rasterizer" forever
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.mirakron.com/arcrail/mainarcrail.htm
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game installs ok, but when you start it,
it complains over and over "No direct 3d, switching to sw rasterizer",
and can't be played.
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http://bugs.winehq.org/show_bug.cgi?id=20870
Summary: Usertracks fail to load in GTA San Andreas
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebi(a)berlin.com
Created an attachment (id=25016)
--> (http://bugs.winehq.org/attachment.cgi?id=25016)
Terminal Output
Pretty much the same as bug #20789 (which got closed), but I've installed GTASA
on my linux partition this time.
Steps are almost the same:
1.: Install GTA SA from DVD into a directory of your choice (I've installed
into "~/.wine/drive_c/games/GTA San Andreas").
2.: Apply NOCD crack.
3.: Create Windows-links to your tracks into the GTA Userfolder (which
usually resists in "~/GTA San Andreas User Files/User Tracks/").
4.: Start GTASA by running the cracked gta_sa.exe:
cd "~/.wine/drive_c/games/GTA San Andreas/" && wine gta_sa.exe
5.: Goto the Options/Audio Menu, choose User Track Options
6.: Let the game scan your Tracks.
7.: Experience Crash (followed by an Errormessage from Wine).
Slightly different Terminal output has been attached.
Used Wine Version: 1.1.33.
Additional Notes:
The game itself runs just fine. Only searching for Usertracks fails.
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http://bugs.winehq.org/show_bug.cgi?id=24432
Summary: League of Legends standalone client crashes when
starting tutorial game, with unimplemented functions
from msvcp80.dll
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://l3cdn.riotgames.com/Installer/lol/LOL_Standalon
e_09_16_2010.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=30811)
--> (http://bugs.winehq.org/attachment.cgi?id=30811)
log from mscodescan.pl (which runs winedump -j import)
After doing 'winetricks ie6' to work around bug 24431, the
LoL standalone client crashes when you enter a tutorial game, with
wine: Call from 0x7b8367b3 to unimplemented function
msvcp80.dll.?clear@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ,
aborting
winedump shows the game uses about 120 routines from msvcp80 that are
currently stubs in wine; see attached log.
winetricks vcrun2005 works around this, and gets you to the next problem.
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http://bugs.winehq.org/show_bug.cgi?id=25983
Summary: Double Sound (Alsa and Pulse)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lancerdot(a)gmail.com
When I run Warcraft III, I get double sound. By double sound, I mean that I
hear the same thing with a tiny delay in between (1/3 of a second-ish). I
noticed that running `pkill pulseaudio` before I start Warcraft III stops the
double sound and the game sound is fine, but I then cannot receive sounds from
the rest of my system's applications (using Ubuntu 10.10) until I close
Warcraft III and restart pulse.
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